Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 17:51:25 Player: opdo Result: Destroyed by AO-Y6W(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (124) 124 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 898 Bonus ------- Follower Combat Kills 60 Friendly Fire -11 Cogmind --------- Core Integrity 0/250 Matter 204/300 Energy 87/100 System Corruption 5% Temperature Cool (9) Movement Rolling (100) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Seismic Detector Scrap Shield Fragment (21) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Flight Unit Seismic Detector Splice Drone Bay Light Assault Rifle Mining Laser [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 7 . 6 10 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads . | . . . . Leg 3 | 2 . . 1 Wheel 2 | . . . 2 Hover . | . . . . Flight 1 | . . . 1 Utility 8 | 2 . 2 4 Device 7 | 1 . 2 4 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 4 | 2 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Corrupted Parts 1 | . . 1 . System Corruption 5 | . . 5 . Parts Lost 9 | . . . 9 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 100 80 Engine 2 | . 14 . . Core 10 | . . 13 8 Leg 24 | . 28 28 8 Wheel 1 | . . . 7 Device 13 | . 14 14 13 Storage 14 | . 14 14 14 Energy Gun 16 | . 28 18 6 Ballistic Gun 10 | . . 10 17 Naked Turns . | . . . . Heaviest Build 18 | 14 14 14 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 7 8 8 Average Carried 7 | 3 5 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 7 8 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 418 | 217 53 90 58 Remotely . | . . . . Salvage Created 181 | 21 . 60 100 Parts 20 | 4 . 3 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . . 13 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . . 1 7 Guns 7 | . . . 7 Classes Destroyed 3 | 1 . 1 1 Tunneler 1 | 1 . . . Swarmer 7 | . . . 7 Grunt 1 | . . 1 . Best Kill Streak 7 | 1 . 1 7 Combat Bots Only 7 | . . 1 7 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 174 | . . 14 160 Missed 66 | . . 3 63 Damage Taken 1238 | . . 153 1085 Core 277 | . . . 277 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 35 | 4 . 8 23 Largest 2 | 2 . 2 2 Hottest 80 | 80 . 80 40 Shots Fired 64 | 8 . 17 39 Gun 64 | 8 . 17 39 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 39 | . . . 39 Thermal 14 | 4 . 10 . Explosive . | . . . . Electromagnetic 11 | 4 . 7 . Robot Hit Streak 9 | 2 . 9 7 Robot Miss Streak 3 | 2 . 1 3 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 42 | 4 . 15 23 Core Hits 17 | 1 . 5 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 477 | 45 . 206 226 Guns 476 | 45 . 205 226 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 226 | . . . 226 Thermal 140 | 32 . 108 . Explosive . | . . . . Electromagnetic 110 | 13 . 97 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 5 Average Corruption 5 | . . 5 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . . 17 9 Message Errors 5 | . . 4 1 Matter Fused 9 | . . 7 2 Heat Flow Errors 3 | . . 1 2 Energy Discharges 1 | . . 1 . Parts Rejected 2 | . . . 2 Parts Fused 2 | . . 1 1 Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . 2 . Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 222 | 72 . 213 222 Average Temperature 79 | 38 . 90 86 Received Heat Transfer 339 | . . 87 252 Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 325 | 75 . 250 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 65 | 5 3 65 . Initial 3 | . 3 . . Average 21 | . 3 27 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . . 4 43 Peak Tracking Total 6 | . . 2 6 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 3 1 . Successful 3 | . 2 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 4 | . . 4 . Largest Group 3 | . . 3 2 Highest-Rated Group 55 | . . 55 24 Highest-Rated Ally 31 | . . 31 16 Total Orders 1 | . . . 1 EXPLORE 1 | . . . 1 Ally Attacks 12 | . . 11 1 Total Damage 119 | . . 119 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches 1 | . . . 1 Drone Recoveries 1 | . . . 1 Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1118 | 73 126 703 216 Spaces Moved 799 | 41 104 534 120 Core 24 | 4 . . 20 Treads . | . . . . Legs 683 | 37 104 534 8 Wheels 91 | . . . 91 Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 50 | 50 120 120 80 Average Speed 119 | 113 120 120 121 Slowest Speed 290 | 120 120 120 290 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 28 92 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 897 | 56 105 580 156 Wait 23 | . . 22 1 Move 796 | 40 103 533 120 Hop . | . . . . Pick Up 11 | 5 2 3 1 Fast Attach 10 | 7 . 3 . Attach 8 | . . . 8 Detach 1 | . . . 1 Swap 5 | . . 3 2 Drop 6 | . . 6 . Fire 35 | 4 . 8 23 Melee . | . . . . Ram . | . . . . Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 11) 200 | -10/Materials | Entered Mines 247 | -10/Mines | Discovered new exit (range 8) 257 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 312 | -10/Mines | Build established: Mutant 312 | -10/Mines | Discovered new exit (range 10) 409 | -10/Mines | Learned Materials non-interactive machine intel 415 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 418 | -10/Mines | Found Prototype Device 499 | -10/Mines | Found the Drone Emporium 505 | -10/Mines | Found Prototype Device 505 | -10/Mines | Identified Splice Drone Bay 506 | -10/Mines | Identified Exp. Sensor Array 529 | -10/Mines | Learned Materials stockpile data 573 | -10/Mines | Learned location of Storage (-8) 574 | -10/Mines | Received a Mining Laser from a helpful Derelict 892 | -10/Mines | Discovered new exit (range 4) 903 | -10/Mines | Entered Subcaves 903 | -10/Subcaves | Accompanied by 2 allies 973 | -10/Subcaves | Destroyed 7 combat bots 1023 | -10/Subcaves | Core integrity fell below 50% 1043 | -10/Subcaves | A Subdweller sparked back to life 1043 | -10/Subcaves | A Subdweller sparked back to life 1043 | -10/Subcaves | A Subdweller sparked back to life 1070 | -10/Subcaves | Core integrity fell below 20% 1087 | -10/Subcaves | Learned location of Zion (-6) 1087 | -10/Subcaves | Met a Zionite searching for "candidates" 1119 | -10/Subcaves | Destroyed by AO-Y6W(R) with Subdweller Beam Cannon Last Messages --------------- 01058_ Wheel destroyed. 01062_ ML-RCT(z): "She is not going to be happy we haven't found any suitable candidates yet." 01067_ CVMR FE1QKDJ 6MCK4#TZ 01069_ Lgt. Assault Rifle destroyed. 01070_ Aluminum Leg destroyed. 01083_ System corrupted: Heat flow error (+267). 01087_ ML-RCT(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 01096_ Sml. Laser destroyed. 01097_ ML-RCT(z) destroyed. 01101_ US-5X3(z) pulls a Mak. Sword out of the Twisted Machinery. 01105_ System corrupted: Splice Drone Bay rejected. 01117_ UQ-XC1(R) destroyed. 01119_ 67-PLE(R) destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????###??????#?????#????????????? | | ?????????????????#????# ###### ???## ##??????????? | | ??????????????????????? 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" #?????#???? | | ?????????????????#####??????#### ## ## ##??? #???? | | ?????????????????????????????????# ### #????? | | ?????????????????????????????????## ## #????? | | ?????????????????????????#????????## #????? | | ???????????????????????????????????### # ##????? | | ??????????????????????????#?????????# ##???????? | | ????????????????????????????????????# #????????? | | ????????????????????????????????????## ##???????? | | ???????????????????????????????????## ###?????? | | ??????????????????????????????????## #?????? | | ???????????????????????????????#### ##?????? | | ???????????????????????????????# ###??????? | | ???????????????????????????????# ####?????? | | ???????????????????????????????# ###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalZioniteModule Manual? 0 Play Time 00:08:17 Cumulative 49.4 hours Start 2024.05.16 @ 17:45:14 End 2024.05.16 @ 17:51:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 136 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 49 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 400c1867-27cb-4219-96c4-593d05d2870e