Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.09 @ 12:12:14 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (166) 830 Value Destroyed (5939) 5939 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 12849 Bonus ------- None Cogmind --------- Core Integrity 711/1450 Matter 181/300 Energy 56/100 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Advanced Heavy Siege Treads > --- UTILITY (9) ------ Improved Medium Armor Plating > --- WEAPON (3) ------- Phase Gun > --- INVENTORY (5) ---- Matter Compressor (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Matter Compressor Gravity Neutralizer Structural Scanner Advanced Terrain Scan Processor Seismic Detector Improved Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Light Nuclear Core Antimatter Reactor VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Advanced Sensor Array Layered Heavy Armor Plating Cooled Particle Cannon Heavy Phase Cannon Enhanced Gauss Cannon Hardcell Cannon [Rating: 74] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Advanced Heavy Siege Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 2 2 2 Power 2 | . . . . 1 . 1 . . . . Propulsion 6 | . . . 2 . . 1 . 1 1 1 Utility 7 | . . . . 1 2 . 2 1 1 . Weapon 1 | . . . . . . . . . . 1 Parts Attached 138 | 8 1 3 7 12 13 4 58 20 2 10 Power 21 | 1 . 1 . 3 2 2 7 3 . 2 Engine 9 | 1 . 1 . 2 1 2 1 . . 1 Core 9 | . . . . 1 1 . 5 2 . . Reactor 3 | . . . . . . . 1 1 . 1 Propulsion 46 | 2 . 2 2 2 . 1 21 11 2 3 Treads 1 | . . . . . . . . . . 1 Leg 21 | 2 . 2 2 2 . 1 11 1 . . Wheel 15 | . . . . . . . 10 2 1 2 Hover 4 | . . . . . . . . 3 1 . Flight 5 | . . . . . . . . 5 . . Utility 40 | 3 . . 3 2 8 . 17 5 . 2 Device 25 | 2 . . 1 2 4 . 12 3 . 1 Storage 4 | 1 . . 2 . . . 1 . . . Processor 2 | . . . . . 1 . 1 . . . Hackware 2 | . . . . . . . 1 1 . . Protection 7 | . . . . . 3 . 2 1 . 1 Artifact . | . . . . . . . . . . . Weapon 31 | 2 1 . 2 5 3 1 13 1 . 3 Energy Gun 6 | . . . 2 1 . . 1 1 . 1 Energy Cannon 10 | . . . . 1 1 . 6 . . 2 Ballistic Gun 3 | 2 . . . 1 . . . . . . Ballistic Cannon 3 | . . . . 1 1 1 . . . . Launcher 9 | . 1 . . 1 1 . 6 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 3 . . . Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . 1 Parts Lost 73 | . . 1 . 7 3 . 38 11 13 . Power 11 | . . . . 1 1 . 5 2 2 . Propulsion 29 | . . . . 2 . . 18 4 5 . Utility 21 | . . 1 . 2 2 . 8 5 3 . Weapon 12 | . . . . 2 . . 7 . 3 . Highest Loss Streak 13 | . . 1 . 7 2 . 8 5 13 . To Critical Strikes 1 | . . . . . . . 1 . . . Average Backups 9 | 2 5 6 9 9 13 12 9 9 3 3 Power 1 | 1 1 1 2 2 2 3 1 1 . . Propulsion 1 | . 1 2 1 1 2 2 1 3 . . Utility 1 | . 2 1 1 1 2 2 2 1 . 1 Weapon 3 | . . 1 2 3 6 5 3 3 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . . . . . 4 2 3 4 . 2 Power . | . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 . . Utility 3 | . . . . . 1 1 1 . . . Weapon 9 | . . . . . 3 1 . 3 . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 99 95 98 98 97 83 77 41 6 Engine 6 | . 14 14 11 11 9 12 2 . . . Core 5 | . . . . 6 4 6 8 10 . . Leg 20 | . 28 28 41 35 29 33 14 . . . Wheel 3 | . . . . . . . 7 13 . . Hover 1 | . . . . . . . . 1 12 . Device 14 | . 14 13 11 17 15 13 14 17 8 3 Storage 8 | . 14 14 11 9 7 6 10 9 4 . Processor 2 | . . . . . 2 . 4 5 3 . Protection 3 | . . . . . 11 13 4 . . . Energy Gun 2 | . . . 15 8 . . . . 2 . Energy Cannon 2 | . . . . . 3 . 4 7 2 . Ballistic Gun 1 | . 16 22 2 1 . . . . . . Ballistic Cannon 2 | . . . . 4 7 3 1 . . . Launcher 3 | . 11 5 3 2 3 6 3 . . . Peak Build Rating 74 | 9 8 14 18 26 39 47 66 74 62 29 Average Rating 38 | 5 7 10 14 21 33 43 55 63 47 13 On Entrance 24 | . 7 8 14 15 26 39 47 61 44 5 Naked Turns 59 | . . . . . . . . . . 59 Heaviest Build 81 | 12 13 13 30 42 53 64 67 81 41 31 Greatest Support 92 | 20 20 30 50 55 58 68 92 92 45 80 Greatest Overweight (x) 18 | 1 . . . 1 . . 2 18 3 6 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 8 8 14 15 15 15 15 13 5 5 Most Carried 15 | 5 6 8 11 14 15 14 15 14 5 5 Average Carried 9 | 2 5 6 9 9 13 12 10 10 3 3 Final Capacity 15 | 8 8 8 15 15 15 15 15 5 5 5 Final Carried 14 | 3 6 8 11 14 14 14 12 4 1 1 Class Distribution -------------------- 65% | Scavenger-Mutant 28% | Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Matter Collected 3824 | 282 69 122 127 230 386 158 1642 674 63 71 Remotely 21 | . . . . . . . 21 . . . Salvage Created 5143 | 58 253 70 203 839 504 108 2169 679 144 116 Parts 293 | 9 18 13 13 40 30 13 104 35 5 13 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 114 | . 5 6 5 16 13 4 46 14 3 2 Guns 22 | . . 3 4 11 . . 4 . . . Cannons 45 | . . . . 4 8 4 18 9 . 2 AOE 43 | . 5 3 1 1 4 . 23 5 1 . Classes Destroyed 15 | 1 4 1 2 1 2 1 2 . . 1 Worker 12 | . . . 1 1 1 . 4 4 . 1 Builder 9 | . 2 . . . 2 . 2 3 . . Tunneler 7 | 3 . . 1 . . . 3 . . . Recycler 4 | . 1 . . . . . 3 . . . Mechanic 2 | . . . . . . . 2 . . . Operator 3 | . . . . . . 1 1 . 1 . Watcher 15 | . 2 . 1 4 1 1 4 2 . . Swarmer 37 | . . 6 4 4 . 4 14 5 . . Cutter 2 | . . . . . . . . . . 2 Grunt 37 | . 5 . . 7 5 . 15 4 1 . Brawler 2 | . . . . . 1 . 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 12 | . . . 1 4 3 . 4 . . . Hunter 4 | . . . . 1 . . 1 2 . . Programmer 19 | . . . . . 4 . 10 3 2 . Best Kill Streak 10 | 2 9 3 7 10 4 4 8 8 1 2 Combat Bots Only 8 | . 5 3 4 8 3 4 7 5 1 2 Max Kills in Single Turn 3 | 1 2 3 2 1 2 1 3 3 1 1 Gunslinging 1 | . . 1 1 . . . . . . . Exploded 3 | . 1 3 1 1 2 . 3 2 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 924 | . 19 16 13 103 125 6 380 91 110 61 Missed 262 | . 5 3 2 30 41 5 106 20 27 23 Hits 662 | . 14 13 11 73 84 1 274 71 83 38 Melee 34 | . . . . . 2 . 8 3 . 21 Projectile 628 | . 14 13 11 73 82 1 266 68 83 17 AOE 4 | . . . . . 3 . . . . 1 Critical Strikes 42 | . . . . 3 3 . 16 2 6 12 Part Disruptions 3 | . . . . . . . 1 . 2 . Damage Taken 10112 | . 149 83 92 946 788 10 4314 1153 1552 1025 Core 2230 | . 30 7 12 131 72 . 415 231 593 739 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 2855 | . 46 26 29 268 241 3 1202 334 435 271 Regen/Repaired (Parts) 412 | . . . 247 . 102 . 38 25 . . Core Remaining (%) 82 | 100 . 85 97 76 89 100 58 79 54 . Volleys Fired 332 | 5 7 6 7 51 48 8 135 40 19 6 Largest 2 | 2 2 2 2 2 2 1 2 2 2 1 Hottest 188 | 40 50 50 90 105 96 40 150 188 115 94 Shots Fired 522 | 10 14 12 13 94 74 8 199 68 24 6 Gun 145 | 10 7 11 12 71 . . 20 4 10 . Cannon 295 | . . . . 22 66 8 134 53 6 6 Launcher 82 | . 7 1 1 1 8 . 45 11 8 . Special . | . . . . . . . . . . . Kinetic 144 | 10 7 11 . 26 47 8 35 . . . Thermal 181 | . . . . 9 . . 99 57 16 . Explosive 82 | . 7 1 1 1 8 . 45 11 8 . Electromagnetic 115 | . . . 12 58 19 . 20 . . 6 Robot Hit Streak 30 | 6 14 21 11 16 19 12 30 17 18 12 Robot Miss Streak 6 | 1 . 1 1 6 4 . 2 2 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . . 1 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . Shots Hit Robots 376 | 7 8 9 10 71 55 8 138 48 19 3 Core Hits 302 | 3 18 7 14 48 37 7 113 35 17 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 1 1 1 5 . Burn 6 | . . . . . . . . 1 5 . Blast 2 | . . . . . 1 1 . . . . Corrupt 1 | . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15172 | 74 537 209 226 1361 1813 217 6812 2606 1189 128 Guns 1861 | 74 13 87 187 835 . . 415 72 178 . Cannons 6064 | . . . . 328 1108 217 2847 1274 176 114 Explosions 7232 | . 524 122 39 197 705 . 3550 1260 835 . Melee . | . . . . . . . . . . . Ramming 15 | . . . . 1 . . . . . 14 Kinetic 2128 | 74 13 87 . 259 809 217 669 . . . Thermal 4224 | . . . 39 307 . . 2178 1346 354 . Explosive 7028 | . 524 122 . 32 705 . 3550 1260 835 . Electromagnetic 1777 | . . . 187 762 299 . 415 . . 114 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . . . . 7 . 13 3 12 1 Average Corruption 7 | . . . . . 3 . 10 2 4 1 Corruption Purged 9 | . . . . . 5 . 4 . . . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . . . . . 15 . 90 1 3 2 Message Errors 35 | . . . . . 4 . 28 . 2 1 Matter Fused 20 | . . . . . 3 . 16 . 1 . Heat Flow Errors 7 | . . . . . 2 . 5 . . . Energy Discharges 11 | . . . . . 2 . 8 . . 1 Parts Rejected 4 | . . . . . . . 4 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 14 | . . . . . 4 . 10 . . . Data Loss (major) 8 | . . . . . . . 7 1 . . Misfires 4 | . . . . . . . 4 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 6 | . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 530 | . . 6 . 3 55 5 364 87 10 . Projectiles 277 | . . . . . 25 5 223 24 . . Explosions 253 | . . 6 . 3 30 . 141 63 10 . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . . 2 4 2 7 . . . Impact . | . . . . . . . . . . . Kinetic 14 | . . . . 2 4 1 7 . . . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 413 | . 8 . . 77 7 . 136 102 77 6 Shots 14 | . 1 . . 2 1 . 5 3 2 . Rammed 5 | . . . . . . . . 1 . 4 Targets Rammed 6 | . . . . 1 . . . 1 . 4 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 547 | . 71 10 63 435 267 48 255 547 105 48 Average Temperature 102 | . 33 7 27 148 83 17 76 142 33 31 Received Heat Transfer 1909 | . 105 . 18 441 246 . 691 102 216 90 Effects 20 | . . . . 8 1 . . 11 . . Shutdowns 6 | . . . . 4 . . . 2 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 7 | . . . . 1 1 . . 5 . . Matter Decay 1 | . . . . . . . . 1 . . Short Circuit 2 | . . . . 2 . . . . . . Damage (minor) 3 | . . . . 1 . . . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Fried 9 | . . . 1 4 . . 4 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 1 2 . Combat Hostiles 3 | . . . . . . . 1 . 2 . Parts Melted 22 | . . . . . . . 10 4 8 . Heat Transferred 6309 | . . . . 446 . . 2775 1916 1172 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 2 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Maximum Alert Level 1 | . . . . . . . 1 1 . . Low Security (%) 75 | 100 100 100 100 100 100 100 24 73 100 100 Level 1 24 | . . . . . . . 75 26 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 394 | 5 168 79 105 198 76 80 394 375 168 65 Initial 155 | . 2 18 6 . . 8 . 118 155 48 Average 115 | 1 93 36 27 53 14 22 258 177 94 19 Influence Increases 4634 | 15 188 149 178 509 470 113 1844 694 374 100 Destroy 0b10 Robot/C 2280 | . 100 120 100 320 260 80 920 280 60 40 Destroy 0b10 Robot/NC 260 | 15 25 . 15 25 20 10 95 45 5 5 Destroy Leader 500 | . 24 20 22 88 92 12 178 44 10 10 Successful Hack 127 | . 10 . 21 6 21 . 19 16 34 . Disable Machine 144 | . . . . 9 27 9 54 27 18 . Destroy Structure 903 | . 29 9 5 31 35 2 488 192 112 . Partial Spotted 60 | . . . 15 . . . . 15 15 15 Lose Combat Pursuer 360 | . . . . 30 15 . 90 75 120 30 Influence Decreases 4604 | 10 135 188 197 509 449 131 1565 634 617 169 Entered New Map 474 | . 3 40 13 . . 13 3 164 187 51 Time Decay 3408 | 10 132 138 184 439 429 118 1190 360 290 118 Lost Part 712 | . . 10 . 70 20 . 372 110 130 . Lost Ally 10 | . . . . . . . . . 10 . Squads Dispatched 30 | . 1 . . 1 5 1 12 4 4 2 Investigation 1 | . 1 . . . . . . . . . Extermination 16 | . . . . . 4 1 6 2 2 1 Reinforcement 10 | . . . . 1 1 . 3 2 2 1 Assault . | . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Distress Signals 6 | . 1 . . 3 . . 1 . 1 . Communications Jammed 2 | . . . . . 2 . . . . . Distress Signals 2 | . . . . . 2 . . . . . Times Spotted 184 | . 7 6 6 26 20 6 62 23 17 11 Peak Tracking Total 8 | . 5 3 4 8 3 4 7 5 5 7 Tactical Retreats 15 | . . . . 2 1 . 6 1 3 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 6 | . 1 . . 2 . . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 16 | . . . . 1 3 1 6 3 2 . Max in Single Turn 2 | . . . . 1 1 1 1 2 1 . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 38 | . 3 . 4 2 9 1 11 3 5 . Terminals 18 | . 3 . 3 1 4 1 4 1 1 . Fabricators 4 | . . . . . 1 . 1 . 2 . Repair Stations 7 | . . . 1 . 2 . 3 1 . . Recycling Units 4 | . . . . . 1 . 3 . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 3 | . . . . 1 1 . . 1 . . Total Hacks 109 | . 10 . 22 4 23 2 31 8 9 . Successful 61 | . 6 . 15 2 14 1 16 4 3 . Failed 48 | . 4 . 7 2 9 1 15 4 6 . Catastrophic 8 | . 1 . 1 2 . . 2 1 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 55 | . 10 . 13 3 12 2 10 3 2 . Fabricators 6 | . . . . . 1 . 1 . 4 . Repair Stations 27 | . . . 9 . 7 . 8 3 . . Recycling Units 14 | . . . . . 2 . 12 . . . Scanalyzers 3 | . . . . . . . . . 3 . Garrison Access 4 | . . . . 1 1 . . 2 . . Terminal Hacks 31 | . 6 . 7 2 6 1 7 2 . . Record 2 | . 2 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 5 | . . . 2 . . . 2 1 . . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 3 | . . . . . 2 1 . . . . Dispatch Records 7 | . 1 . 2 1 2 . 1 . . . Surveillance Status 1 | . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . Recall Investigation 2 | . . . . 1 . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . Zone Layout 7 | . 2 . 2 . 1 . 1 1 . . Fabricator Hacks 2 | . . . . . 1 . . . 1 . Network Status 1 | . . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 . Repair Station Hacks 18 | . . . 8 . 4 . 4 2 . . Scan Component 11 | . . . 4 . 3 . 3 1 . . Repair 7 | . . . 4 . 1 . 1 1 . . Recycling Unit Hacks 7 | . . . . . 2 . 5 . . . Report Inventory 2 | . . . . . . . 2 . . . Retrieve Matter 3 | . . . . . 1 . 2 . . . Retrieve Components 2 | . . . . . 1 . 1 . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 28 | . 2 . 2 2 6 1 8 3 4 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . Total Robot Build Rating 5 | . . . . . . . . . 5 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . . 4 . 1 . 1 1 . . Time 205 | . . . 128 . 38 . 26 13 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 103 | . . . . . 21 . 82 . . . Retrieved Components 18 | . . . . . 9 . 9 . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 23 | . . . . . . . . . 23 . Highest-Rated Ally 23 | . . . . . . . . . 23 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 7509 | 46 307 341 547 1189 1516 380 1740 700 575 168 Sensors 1162 | . . . . 595 498 . . 69 . . Terrain 1331 | 38 . 330 174 561 . . 228 . . . Structural 1397 | . . . . . . . 843 554 . . Seismic 5829 | 8 307 11 373 1189 1516 380 770 700 575 . Cloaking 643 | . . . . . . . 643 . . . Jamming 1140 | . . . . . 462 380 130 . . 168 ECM 24 | . . . . . 24 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Turns Passed 8555 | 77 307 346 547 1189 1516 380 2493 726 586 388 Spaces Moved 5478 | 46 226 261 288 606 961 234 1692 451 388 325 Core 366 | 37 . . . . . . . 2 28 299 Treads 4 | . . . . . . . . . . 4 Legs 3473 | 9 226 261 288 606 961 234 875 13 . . Wheels 1160 | . . . . . . . 817 305 16 22 Hover 458 | . . . . . . . . 114 344 . Flight 17 | . . . . . . . . 17 . . Fastest Speed 48 | 50 120 120 120 120 120 120 80 52 48 50 Average Speed 113 | 66 120 120 120 121 120 120 115 101 88 94 Slowest Speed 950 | 120 120 120 120 190 120 120 195 950 200 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 51 57 34 38 23 8 44 10 11 12 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 10 | . 5 . . . 5 . . . . . Terrain Destroyed 600 | . 35 9 5 31 37 2 306 110 65 . Melee . | . . . . . . . . . . . Projectile 36 | . . . . . . 2 21 13 . . AOE 564 | . 35 9 5 31 37 . 285 97 65 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Res Total 7327 | 82 249 283 475 966 1255 327 2029 653 606 402 Wait 1088 | 16 12 3 151 272 194 70 53 98 178 41 Move 5468 | 45 225 260 287 605 960 233 1691 450 387 325 Hop . | . . . . . . . . . . . Pick Up 157 | 7 3 5 13 18 20 7 57 14 3 10 Fast Attach 11 | 3 . . . . . . 2 4 . 2 Attach 142 | 5 1 2 7 14 11 3 57 20 12 10 Detach 28 | 1 1 1 . . 3 . 6 8 6 2 Swap 33 | . . 4 6 2 6 1 10 3 1 . Drop 62 | . . 2 4 3 13 5 18 15 . 2 Fire 332 | 5 7 6 7 51 48 8 135 40 19 6 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . 1 . 4 Kick 1 | . . . . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: [*Res] / [*Arm]) -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 9) 375 | -10/Materials | Discovered new exit (range 9) 385 | -10/Materials | Entered Mines 454 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 552 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 666 | -10/Mines | Discovered new exit (range 12) 700 | -10/Mines | Learned Materials stockpile data 731 | -10/Mines | Entered Materials 731 | -9/Materials | Evolved 2 slots: Propulsion x2 905 | -9/Materials | Build established: Scavenger-Mutant 1019 | -9/Materials | Repaired Carbon-fiber Leg 1047 | -9/Materials | Repaired Aluminum Leg 1075 | -9/Materials | Repaired Aluminum Leg 1115 | -9/Materials | Repaired Carbon-fiber Leg 1259 | -9/Materials | Discovered new exit (range 16) 1278 | -9/Materials | Entered another Materials area 1278 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1814 | -8/Materials | Destroyed 8 combat bots 1894 | -8/Materials | Lost 7 parts (1p2n2u2w) 2409 | -8/Materials | Discovered new exit (range 15) 2467 | -8/Materials | Entered Factory 2467 | -7/Factory | Evolved 2 slots: Utility x2 2649 | -7/Factory | Repaired Carbon-fiber Leg 3712 | -7/Factory | Identified exit to Lower Caves 3936 | -7/Factory | Discovered new exit (range 13) 3983 | -7/Factory | Entered another Factory area 3983 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4350 | -6/Factory | Discovered new exit (range 9) 4363 | -6/Factory | Entered another Factory area 4363 | -5/Factory | Evolved 2 slots: Utility x2 4477 | -5/Factory | Garrison activated, responded to threat 4503 | -5/Factory | Lost 5 parts (1p2n2u) 4703 | -5/Factory | Lost 8 parts (1p3n1u3w) 4943 | -5/Factory | System corruption reached 10% 4994 | -5/Factory | Found Prototype Launcher 4996 | -5/Factory | Identified Mni. Smartbomb Launcher 5001 | -5/Factory | Found Mni. Smartbomb Launcher 5004 | -5/Factory | Found Mni. Smartbomb Launcher 5618 | -5/Factory | Lost 6 parts (1p3n1u1w) 5862 | -5/Factory | Build established: Mutant 6315 | -5/Factory | Build established: Scavenger-Mutant 6320 | -5/Factory | Destroyed 7 combat bots 6351 | -5/Factory | Lost 7 parts (1p5n1w) 6403 | -5/Factory | Repaired Wheel 6632 | -5/Factory | Spotted B-75 Beast 6845 | -5/Factory | Discovered new exit (range 12) 6856 | -5/Factory | Entered another Factory area 6856 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6909 | -4/Factory | Repaired Com. Wheel 7239 | -4/Factory | Build established: Hacker-Mutant 7338 | -4/Factory | Lost 5 parts (1p2n2u) 7441 | -4/Factory | Lost 4 parts (1p3u) 7511 | -4/Factory | Discovered new exit (range 15) 7582 | -4/Factory | Entered Research 7582 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7824 | -3/Research | Fabricated A-15 Conveyor (x1) 7872 | -3/Research | Build established: Mutant 8147 | -3/Research | Discovered new exit (range 5) 8156 | -3/Research | Discovered new exit (range 8) 8161 | -3/Research | System corruption reached 10% 8168 | -3/Research | Entered another Research area 8168 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8191 | -2/Research | Lost 13 parts (2p5n3u3w) 8506 | -2/Research | Spotted B-90 Cyclops 8548 | -2/Research | Spotted B-90 Cyclops 8555 | -2/Research | Core integrity fell below 50% 8556 | -2/Research | Self-destructed Last Messages --------------- Com. HERF Cannon severed. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 3Q. Slammed into R-10 Processor. Wheel severed. Knocked back. C-57 Dissector knocked back. Adv. Transmission Jammer severed. B-90 Cyclops activates siege mode. Penetrated by Slug. Slammed into T-07 Excavator. System corrupted: Energy discharge (-23). Acquired Phase Gun. Com. HERF Cannon severed. Acquired Adv. Heavy Siege Treads. Subatomic Condenser disabled. Recycling Unit disabled. Biometal Medium Treads tumbles out of recycling unit. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ? ??????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? h #######?????????????????????????? | | ???????????# #######+########?????????? | | ???????????? p A k ??????????? | | ????????????? R ??????????????? | | ???????????# p ??????????????????? | | ???????????# """"" @ ##??#####+##??????????? | | ??????????????# ""Y" ;#??# #??????????? | | ??????????????# =c ;#### #??????????? | | ??????????????# # #??????????? | | ??????????????# # #??????????? | | ??????????????# + ###########? | | ??????????????# "" #] ## #? | | ??????????????# """ # ## #? | | ?????????????BB """ # ## ## | | ????????????#BB ####+#### !! + | | ????????????### ## !! ## | | ??????????????+ ? ## ! #? | | ??????????????#? ### ## #? | | ??????????????? #??# ## #? | | ??????????????? ???# ## #? | | ??????????????? ???### #####+###### | | ???????????????? ####?????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# !! | | ???????????????????????????#!! !! | | ???????????????????????????#!! !! | | ???????????????????????????# | | ???????????????????????????# " F" ##### | | ??????????????????????????# """" #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 34 Energy Capacity 375 Matter Stores 468 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Force Boost 30 Offensive Hacking 22 Item Schematics ----------------- Centrium Wheel | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -3/Research | Preloaded Repaired ---------- Carbon-fiber Leg | 35% | -9/Materials Aluminum Leg | 35% | -9/Materials Aluminum Leg | 37% | -9/Materials Carbon-fiber Leg | 43% | -9/Materials Carbon-fiber Leg | 7% | -7/Factory Wheel | 5% | -5/Factory Com. Wheel | 16% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Achiever Dynamic Key Challenges ------------ None Game ------ Seed DisassembledSapperScrap Manual? 0 Play Time 01:47:01 Cumulative 26.8 hours Start 2025.06.08 @ 14:01:01 End 2025.06.09 @ 12:12:14 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 0 Adventurer 29 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6253e97d-4d5b-429d-ba88-bbe67b7dc88e