Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 00:34:37 Player: atrosanguines Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (29) 145 Value Destroyed (833) 833 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1046) 1046 TOTAL SCORE: 8924 Bonus ------- Follower Combat Kills 56 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -110 Cogmind --------- Core Integrity 0/1300 Matter 219/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Neutralizer Hypervelocity Railgun Helical Railgun Ionic Axe Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Makeshift Flight Unit Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Experimental Heat Sink Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Transmission Jammer Advanced ECM Suite Advanced Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Quantum Rifle Proton Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Field Propulsion Drive [Rating: 92] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . 1 . Utility 7 | . . . . . 2 1 2 . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . 1 . Parts Attached 82 | 7 9 3 . . 7 3 9 8 . . 16 4 3 3 10 Power 18 | 2 1 . . . . 1 5 . . . 4 . 3 . 2 Engine 8 | 2 1 . . . . . 3 . . . 2 . . . . Core 10 | . . . . . . 1 2 . . . 2 . 3 . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 18 | 2 4 . . . 1 . . . . . 7 1 . 1 2 Treads . | . . . . . . . . . . . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . 2 . . . 1 . . . . . 7 1 . 1 2 Utility 28 | 1 3 2 . . 2 2 4 6 . . 2 . . 2 4 Device 20 | 1 1 2 . . 1 . 2 5 . . 2 . . 2 4 Storage 2 | . . . . . 1 . 1 . . . . . . . . Processor 2 | . 1 . . . . 1 . . . . . . . . . Hackware 2 | . . . . . . 1 . 1 . . . . . . . Protection 2 | . 1 . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 1 1 . . 4 . . 2 . . 3 3 . . 2 Energy Gun 6 | 2 1 1 . . . . . . . . . 1 . . 1 Energy Cannon 9 | . . . . . 4 . . 2 . . . 2 . . 1 Ballistic Gun 2 | . . . . . . . . . . . 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 2 . . . 1 . . . . . 1 1 . . 2 Parts Lost 36 | . 3 . . . . . 5 . . . 6 . 1 . 21 Power 8 | . 1 . . . . . . . . . 2 . . . 5 Propulsion 10 | . 1 . . . . . . . . . 2 . . . 7 Utility 12 | . . . . . . . 3 . . . . . 1 . 8 Weapon 6 | . 1 . . . . . 2 . . . 2 . . . 1 Highest Loss Streak 14 | . 2 . . . . . 5 . . . 2 . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 98 100 100 70 74 78 76 80 80 86 87 90 87 72 Engine 5 | . 13 14 14 14 9 7 5 . . . 5 5 1 . . Core 6 | . . . . . . 5 6 13 13 13 6 5 13 15 10 Leg 3 | . 25 . . . . . . . . . . . . . . Flight 14 | . 2 28 28 28 9 7 6 6 6 6 17 29 29 31 20 Device 18 | . 14 13 14 14 16 15 19 21 20 20 19 17 16 19 23 Storage 2 | . . . . . 8 7 6 6 6 6 2 . . . . Processor 6 | . 5 14 14 14 9 7 6 6 6 6 6 5 5 5 4 Hackware 6 | . . . . . . 7 6 8 13 13 13 11 11 10 9 Protection 1 | . 7 . . . . . 5 . . . . . . . . Energy Gun 8 | . 27 27 28 28 5 . . . . . . . . . 2 Energy Cannon 5 | . . . . . 12 15 13 12 13 13 5 4 10 5 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 55 | 8 11 9 9 9 40 45 52 45 44 44 55 38 38 29 35 Greatest Support 59 | 20 40 10 10 10 50 50 59 59 59 59 59 39 39 35 40 Greatest Overweight (x) 4 | . 1 . . . . . 1 . . . 4 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 8 | 5 5 5 5 5 14 15 15 15 15 15 9 5 5 5 5 Most Carried 15 | 3 5 5 5 5 14 15 15 15 14 14 14 5 5 4 4 Average Carried 6 | 1 4 4 4 5 9 13 14 10 13 14 8 4 4 3 3 Final Capacity 15 | 5 5 5 5 5 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 3 5 5 5 5 14 15 15 13 14 14 5 5 4 4 4 Class Distribution -------------------- 41% | Mutant 21% | Hacker-Scout 16% | Hacker-Mutant 7% | Scavenger-Mutant 5% | Scout 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Derelict-Scout | -5/Factory Hacker-Scout | -5/DSF Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Matter Collected 1065 | 270 40 50 . . . 82 26 157 . . 335 . . . 105 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 818 | 184 163 55 . . . 108 78 . 64 . 166 . . . . Parts 56 | 17 8 9 . . . 8 8 . 2 . 4 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 6 . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Combat Hostiles Destroyed 17 | 1 3 . . . . 3 2 . 1 . 7 . . . . Guns 4 | 1 3 . . . . . . . . . . . . . . Cannons 6 | . . . . . . 3 2 . 1 . . . . . . AOE 7 | . . . . . . . . . . . 7 . . . . Classes Destroyed 8 | 3 1 1 . . . 2 . . . . 1 . . . . Worker 2 | 1 1 . . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Tunneler 6 | 4 . 2 . . . . . . . . . . . . . Operator 2 | . . . . . . 1 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 7 | . . . . . . 3 2 . . . 2 . . . . Grunt 9 | 1 3 . . . . . . . 1 . 4 . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | 2 3 2 . . . 3 2 . 1 . 6 . . . . Combat Bots Only 6 | 1 3 . . . . 3 2 . 1 . 6 . . . . Max Kills in Single Turn 2 | 1 1 1 . . . 1 1 . 1 . 2 . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Hostile Shots Fired 523 | 2 19 . . 5 7 24 115 2 16 . 82 . 4 . 247 Missed 248 | . 1 . . 3 3 13 57 1 7 . 41 . 2 . 120 Damage Taken 4888 | 22 343 9 . 18 41 121 775 19 118 . 778 . 141 . 2503 Core 1665 | 11 34 6 . . 10 22 68 . . . 120 . 71 . 1323 Absorbed by Shields 274 | . . . . . 16 46 96 . . . . . . . 116 Redirected to Shielding 100 | . . . . . . . 100 . . . . . . . . Regen/Repaired (Parts) 18 | . . . . . . . 18 . . . . . . . . Core Remaining (%) 91 | 95 . . . 79 98 96 . . . . 77 . 92 100 . Volleys Fired 78 | 7 24 5 . . 1 5 6 . 4 . 21 . 1 . 4 Largest 2 | 2 2 2 . . 2 2 2 . 2 . 2 . 2 . 2 Hottest 169 | 90 90 90 . . 112 126 126 . 112 . 95 . 150 . 169 Shots Fired 141 | 14 44 10 . . 2 10 12 . 8 . 31 . 2 . 8 Gun 72 | 14 44 10 . . . . . . . . . . . . 4 Cannon 51 | . . . . . 2 10 12 . 8 . 13 . 2 . 4 Launcher 18 | . . . . . . . . . . . 18 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 46 | 7 25 10 . . . . . . . . . . . . 4 Explosive 18 | . . . . . . . . . . . 18 . . . . Electromagnetic 77 | 7 19 . . . 2 10 12 . 8 . 13 . 2 . 4 Robot Hit Streak 8 | 4 6 3 . . 3 8 3 . 2 . 5 . . . 2 Robot Miss Streak 6 | 1 4 3 . . 1 . 3 . 2 . 3 . 3 . 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 72 | 9 23 5 . . 1 8 5 . 4 . 14 . . . 3 Core Hits 49 | 7 7 3 . . . 4 3 . 2 . 23 . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . 3 1 . . . . . . . . . . . . . Burn 4 | . 3 1 . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 2244 | 111 399 56 . . 20 215 156 . 95 . 1143 . . . 49 Guns 506 | 111 303 56 . . . . . . . . . . . . 36 Cannons 630 | . . . . . 20 215 156 . 95 . 131 . . . 13 Explosions 1108 | . 96 . . . . . . . . . 1012 . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 434 | 62 280 56 . . . . . . . . . . . . 36 Explosive 1012 | . . . . . . . . . . . 1012 . . . . Electromagnetic 798 | 49 119 . . . 20 215 156 . 95 . 131 . . . 13 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . 7 Average Corruption 5 | . . . . . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . . . . . 9 Message Errors 3 | . . . . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 95 | . 79 . . . . . . . . . 16 . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 95 | . 79 . . . . . . . . . 16 . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 198 | . 145 . . . . . . . . . 53 . . . . Shots 4 | . 2 . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 336 | 72 156 134 . . 55 82 144 . 270 . 204 . 22 336 141 Average Temperature 83 | 30 57 63 . . 28 42 49 . 134 . 81 . 13 129 67 Received Heat Transfer 455 | 12 108 . . . 12 . 44 9 48 . 135 . . . 87 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . . . . . . . Heat Transferred 1248 | 185 803 223 . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Peak Influence 224 | 45 148 47 . 15 117 148 224 . . . . . 15 2 75 Initial 72 | . 29 28 . . 5 53 72 . . . . . . 2 . Average 53 | 23 84 45 . 4 68 116 134 . . . . . 7 2 12 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . Low Security (%) 99 | 100 100 100 . 100 100 100 95 . . . . 100 100 100 100 Level 1 . | . . . . . . . 4 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 4 . . . . 1 5 . . . . . 2 1 2 Investigation 3 | . 1 . . . . . 2 . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . . . . 1 Reinforcement 10 | . 3 . . . . 1 2 . . . . . 2 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Distress Signals 4 | . 2 . . . . . . . . . . . . . 2 Communications Jammed 23 | . . . . . . . . . . . . . . . 23 Distress Signals 23 | . . . . . . . . . . . . . . . 23 Times Spotted 87 | 1 8 . . 4 2 6 21 4 5 . 9 . 1 1 25 Peak Tracking Total 12 | 1 3 . . 6 1 4 12 4 4 . 8 . 6 2 10 Tactical Retreats 21 | . 2 . . 1 2 1 2 1 1 . 1 . 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Traps Triggered 6 | . 1 . . . . . . . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Machines Disabled 8 | . 3 . . . 1 1 1 . . . 2 . . . . Max in Single Turn 2 | . 2 . . . 1 1 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Machines Accessed 34 | . 1 3 3 . 6 2 5 . . 4 1 2 . 3 4 Terminals 16 | . . 1 . . 3 2 2 . . . 1 2 . 2 3 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 5 | . 1 . . . 2 . 1 . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Total Hacks 95 | . 2 5 11 . 15 4 11 . . 27 6 3 . 5 6 Successful 78 | . 2 4 11 . 10 1 6 . . 27 6 1 . 4 6 Failed 17 | . . 1 . . 5 3 5 . . . . 2 . 1 . Catastrophic 2 | . . . . . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . . 1 3 . . . . . . . . . . . 2 Terminals 39 | . . 3 . . 10 4 5 . . . 6 3 . 3 5 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . 3 . . . . . . . . Recycling Units 9 | . 2 . . . 3 . 2 . . . . . . 2 . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . Terminal Hacks 63 | . . 4 11 . 5 1 1 . . 27 6 1 . 2 5 Record 36 | . . 2 11 . 2 . . . . 11 6 . . . 4 Part Schematic 9 | . . . . . . . . . . 9 . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . . Open Door 2 | . . 2 . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . 1 . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . 3 . 2 . . . . . . 2 . Report Inventory 4 | . 1 . . . 2 . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . Retrieve Components 4 | . 1 . . . 1 . 1 . . . . . . 1 . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 1 . . 5 2 4 . . . 1 1 . 2 2 Full Trace Events 2 | . . . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 1 . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 19 | . . . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . 9 . . . 2 . 2 . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Total Allies 1 | . . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . . 1 . . . . Highest-Rated Group 96 | . . . . . . . . . . . 96 . . . . Highest-Rated Ally 96 | . . . . . . . . . . . 96 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . 5 . . . . Total Damage 248 | . . . . . . . . . . . 248 . . . . Kills 1 | . . . . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 1 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Turns Passed 5096 | 279 731 273 276 32 327 287 381 290 233 47 487 144 69 200 1040 Spaces Moved 6906 | 166 495 565 737 85 506 444 450 431 407 95 821 423 107 378 796 Core 389 | 24 . . . . . . . . . . 4 . . . 361 Treads . | . . . . . . . . . . . . . . . . Legs 522 | 142 380 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5995 | . 115 565 737 85 506 444 450 431 407 95 817 423 107 378 435 Fastest Speed 21 | 50 37 37 37 37 37 50 50 50 50 50 27 28 28 24 21 Average Speed 46 | 109 101 37 37 37 49 50 50 50 50 50 39 28 28 24 38 Slowest Speed 250 | 120 120 37 37 37 50 50 150 50 50 50 250 28 28 24 100 Overloaded Moves 56 | . . . . . . . . . . . 3 . . . 53 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 35 | . 1 6 . 1 7 1 5 3 . . . 1 . 1 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 8 45 71 92 26 38 11 10 70 54 75 91 8 73 7 26 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 1 . . . . . Known Exits Taken 13 | . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . . . 8 1 . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 167 | . 42 . . . . . . . . . 125 . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 167 | . 42 . . . . . . . . . 125 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac DSF Fac Res Total 8609 | 249 682 616 741 83 574 500 591 503 427 94 954 449 146 485 1515 Wait 1371 | 58 136 31 . . 39 35 116 61 16 . 78 13 26 73 689 Move 6822 | 165 492 552 736 82 491 441 439 424 406 94 820 420 106 375 779 Hop 34 | . 1 6 . 1 7 1 5 3 . . . 1 . 1 8 Pick Up 106 | 10 12 9 1 . 21 9 8 4 1 . 8 6 5 3 9 Fast Attach 2 | . 1 . . . . . 1 . . . . . . . . Attach 79 | 7 7 3 . . 7 3 8 8 . . 16 4 3 3 10 Detach 10 | 1 . . . . . . 2 2 . . 4 . . . 1 Swap 1 | . 1 . . . . . . . . . . . . . . Drop 61 | 1 7 9 4 . 8 6 6 1 . . 7 5 5 . 2 Fire 78 | 7 24 5 . . 1 5 6 . 4 . 21 . 1 . 4 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . . 30 13 Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / Arm) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 280 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Identified exit to Mines 981 | -10/Materials | Discovered new exit (range 6) 982 | -10/Materials | Identified exit to Materials 1011 | -10/Materials | Entered Mines 1043 | -10/Mines | Discovered exit to Materials (range 5) 1046 | -10/Mines | Learned location of Storage (-9) 1089 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1095 | -10/Mines | Build established: Scavenger-Mutant 1122 | -10/Mines | Found a hidden stash of uninstalled traps 1140 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1141 | -10/Mines | Discovered new exit (range 5) 1142 | -10/Mines | Identified exit to Exiles 1165 | -10/Mines | Discovered exit to Materials (range 7) 1170 | -10/Mines | Found the Drone Emporium 1180 | -10/Mines | Learned 2 Materials zone layouts 1200 | -10/Mines | Found Prototype Device 1284 | -10/Mines | Entered Exiles 1290 | -10/Exiles | Discovered new exit (range 14) 1295 | -10/Exiles | Identified exit to Mines 1302 | -10/Exiles | Met 8R-AWN 1309 | -10/Exiles | Met EX-HEX 1324 | -10/Exiles | Met EX-BIN 1351 | -10/Exiles | Aligned with FarCom system 1352 | -10/Exiles | Given EX-Vault access code 1381 | -10/Exiles | Opened EX-Vault 1395 | -10/Exiles | Found Prototype Flight Unit 1404 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1415 | -10/Exiles | Build established: Mutant 1434 | -10/Exiles | Met EX-DEC 1438 | -10/Exiles | Learned location of Zion (-7) 1458 | -10/Exiles | Discovered exit to Mines (range 14) 1495 | -10/Exiles | Visited The Gauntlet 1560 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1560 | -10/Exiles | Entered Mines 1589 | -9/Mines | Discovered new exit (range 10) 1591 | -9/Mines | Identified exit to Materials 1592 | -9/Mines | Entered Materials 1592 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1594 | -8/Materials | Identified Flying Fortress v7 1703 | -8/Materials | Discovered new exit (range 4) 1704 | -8/Materials | Identified exit to Factory 1919 | -8/Materials | Entered Factory 1919 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2197 | -7/Factory | Discovered new exit (range 16) 2206 | -7/Factory | Identified exit to Factory 2206 | -7/Factory | Entered another Factory area 2206 | -6/Factory | Evolved 2 slots: Utility x2 2278 | -6/Factory | Repaired Lgt. Nuclear Core 2579 | -6/Factory | Discovered new exit (range 15) 2586 | -6/Factory | Identified exit to Lower Caves 2587 | -6/Factory | Entered Lower Caves 2617 | -6/Lower Caves | Lost 5 parts (3u2w) 2808 | -6/Lower Caves | Encountered a Warlord checkpoint 2834 | -6/Lower Caves | Learned Factory garrison access intel 2862 | -6/Lower Caves | Discovered new exit (range 11) 2877 | -6/Lower Caves | Identified exit to Lower Caves 2877 | -6/Lower Caves | Entered another Lower Caves area 2879 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2918 | -6/Lower Caves | Learned Factory emergency access door positions 2967 | -6/Lower Caves | Learned location of Extension (-6) 3070 | -6/Lower Caves | Build established: Hacker-Mutant 3096 | -6/Lower Caves | Discovered new exit (range 12) 3101 | -6/Lower Caves | Identified exit to Data Miner 3110 | -6/Lower Caves | Entered Data Miner 3110 | -6/Data Miner | Discovered new exit (range 6) 3112 | -6/Data Miner | Identified exit to Proximity Caves 3120 | -6/Data Miner | Met Data Miner 3135 | -6/Data Miner | Learned location of Section 7 (-3) 3135 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3146 | -6/Data Miner | Received God Mode back door access code from Data Miner 3157 | -6/Data Miner | Entered Proximity Caves 3203 | -5/Proximity Caves | Spotted B-75 Beast 3259 | -5/Proximity Caves | Attracted the attention of an 0b10 base 3339 | -5/Proximity Caves | Escorted by Enhanced Grunt 3388 | -5/Proximity Caves | Learned 8 Factory zone layouts 3598 | -5/Proximity Caves | Discovered new exit (range 11) 3601 | -5/Proximity Caves | Identified exit to Factory 3604 | -5/Proximity Caves | Learned Factory emergency access door positions 3644 | -5/Proximity Caves | Entered Factory 3644 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3647 | -5/Factory | Loaded intel: 4 garrison access locations 3653 | -5/Factory | Identified exit to DSF 3788 | -5/Factory | Entered DSF 3807 | -5/DSF | Additional patrols routed to DSF 3849 | -5/DSF | Discovered new exit (range 11) 3852 | -5/DSF | Identified exit to Factory 3857 | -5/DSF | Entered Factory 3857 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3858 | -4/Factory | Identified exit to Armory 3958 | -4/Factory | Discovered new exit (range 15) 4057 | -4/Factory | Identified exit to Research 4057 | -4/Factory | Entered Research 4057 | -3/Research | Evolved 2 slots: Utility x2 4090 | -3/Research | Build established: Hacker-Scout 4788 | -3/Research | Lost 5 parts (1p2n1u1w) 4848 | -3/Research | Spotted B-86 Titan 4908 | -3/Research | Core integrity fell below 50% 4912 | -3/Research | Lost 14 parts (4p5n5u) 5075 | -3/Research | Core integrity fell below 20% 5097 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05040_ Penetrated by Slug. 05041_ M-36 Artificer repairs H-77 Assassin. 05045_ Coolant Network destroyed. 05052_ Penetrated by Slug. 05052_ Slug penetrates Wall. 05071_ Penetrated by Slug. 05074_ Slug penetrates Wall. 05074_ Penetrated by Slug. 05078_ Slug penetrates Wall. 05078_ Penetrated by Slug. 05093_ Slug penetrates Wall. 05094_ System corrupted: Exp. Heat Sink fused. 05094_ Penetrated by Slug. 05094_ Slug penetrates Wall. 05094_ Exp. Heat Sink destroyed. 05097_ Slug penetrates Wall. 05097_ Penetrated by Slug. 05097_ Slug penetrates Wall. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?# "" "" ##########################?????????? | | ?# ""R"" #?# ## #?????????? | | ?# """" #?# [ ## #?????????? | | ?######### ####?# ## #?????????? | | ??????????##????#!!! ## #?????????? | | ????????????????#!!! ## #?????????? | | ????????????????#!! ## #?????????? | | ????????????????# ## #?????????? | | ????????????????# ## #?????????? | | ????????????????# ## #?????????? | | ????????????????# ## #?????????? | | ????????????????# ## #?????????? | | ????????????????#####+#+##############+########### | | ????????????????????# + ! # | | ?????????? ???????# # [ # | | ????????? #??????# + # | | ????????? #??????# ## # | | ?????????# #??????# g## !# ######+#### | | ?????????# #??????# hh## # #?????? ?? | | ?????????# +??????# ######+### #??????? | | ?????????# #??????# #?????????# | | ?????????# #??????# Y #?????????? | | ?????????# #??????# #?????????? | | ?????????# #??????# h #?????????? | | ?????????# ############### #### ###?????????? | | #######??# h ; @ # #??# #???????????? | | #??# #???# #w #??# #???????????? | | #??# #???# """ ; #??# #???????????? | | #### ##### ""F"" # #??# #???????????? | | ! + + "" "" # #??# #???????????? | | ############ # #??# #???????????? | | #??????????# % # #??# #???????????? | | #??????????# # #??# #???????????? | | #??????????########### #??# #???????????? | | ###################### #??# #???????????? | | # [ ?# # #??# #???????????? | | # ?# # ####+#####???????? | | # ??# ] # # #???????? | | ! #! ??# # # #???????? | | ###? ! ???# # # """ #???????? | | #? ???# ! # # """ #???????? | | ###+##### # + """ #???????? | | + # # #???????? | | ##### # # #???????? | | #???# # # #???????? | | ## #???# # # #???????? | | # #???# # ##########???????? | | # #???#########+#### #????????????????? | | ?# #????????????????? | | ?#+#????+## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 38 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Can't Catch Me Dangerous Findings First Step to Greatness GoHome() I Spy I'm Back, Baby! Knowing Is Half The Battle Librarian Made in Tau Ceti IV No Signal One Hack Too Far Part-time Mechanic Risk Taker Serviceable Loadout Storm Trooper The Oracle Total Silence Tourist Uninvited Guest Challenges ------------ None Game ------ Seed SignalFusionCalibrator Manual? 0 Play Time 02:19:40 Cumulative 2.2 hours Start 2024.04.05 @ 15:50:06 End 2024.04.06 @ 00:34:37 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f6661612-9d05-4810-9058-66984af375ca