Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 20:12:34 Player: Mr Goldstein Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (131) 655 Value Destroyed (4141) 4141 Prototype IDs (56) 1120 Alien Tech Used (1) 200 Bonus (4298) 4298 TOTAL SCORE: 19314 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 409 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -55 Cogmind --------- Core Integrity 1535/1600 Matter 258/300 Energy 531/540 System Corruption 0% Temperature Cool (18) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION (9) --- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (11) ----- Improved Signal Interpreter Advanced Signal Interpreter ECM Suite Improved Utility Shielding Improved Utility Shielding Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Plasma Rifle Great Axe > --- INVENTORY (5) ---- Micro Antimatter Reactor Nuclear Pulse Array Q-thruster Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Angular Momentum Engine Heavy Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Signal Interpreter Advanced Signal Interpreter ECM Suite Reaction Control System Improved Utility Shielding Improved Utility Shielding Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Plasma Rifle Great Axe > --- INVENTORY -------- Micro Antimatter Reactor Nuclear Pulse Array Q-thruster Transdimensional Reconstructor [Rating: 129] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Compact Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 7 | . . . . . . . 2 . . . . . 1 1 . . . . 1 1 1 . Utility 9 | . . . 2 . . . . 2 . . . . 1 . . . . . 1 1 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 213 | 6 14 2 11 6 3 . 34 25 5 26 . 13 21 21 2 1 7 2 5 1 1 7 Power 20 | 1 2 . . . . . 3 3 . 3 . 1 1 3 . . 2 . 1 . . . Engine 8 | 1 1 . . . . . . 1 . 3 . . . 1 . . . . 1 . . . Core 11 | . 1 . . . . . 3 2 . . . 1 1 2 . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 37 | 2 1 . 1 . . . 10 1 . 8 . 2 4 3 . . . . 1 . 1 3 Treads 4 | . . . . . . . . . . 1 . 1 2 . . . . . . . . . Leg 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Wheel 20 | 2 1 . 1 . . . 10 1 . 4 . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Flight 9 | . . . . . . . . . . . . . 1 3 . . . . 1 . 1 3 Utility 79 | 1 2 1 4 1 . . 12 11 3 6 . 6 4 10 2 1 5 2 3 1 . 4 Device 34 | . 1 . 1 . . . 8 4 2 1 . 5 2 3 2 . 2 1 2 . . . Storage 7 | 1 1 1 3 . . . . . . . . . . . . . 1 . . . . . Processor 18 | . . . . . . . 2 6 . 2 . . 2 4 . . . 1 . 1 . . Hackware 7 | . . . . . . . . . . . . . . 3 . 1 1 . . . . 2 Protection 13 | . . . . 1 . . 2 1 1 3 . 1 . . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 77 | 2 9 1 6 5 3 . 9 10 2 9 . 4 12 5 . . . . . . . . Energy Gun 38 | 1 1 . 2 3 2 . 4 6 1 6 . 3 8 1 . . . . . . . . Energy Cannon 8 | . 1 1 1 . 1 . 2 . . 1 . . 1 . . . . . . . . . Ballistic Gun 6 | 1 2 . 2 . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . Launcher 17 | . 3 . 1 . . . 2 3 1 2 . 1 3 1 . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 1 . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . 1 . 1 . . 4 . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 5 | . . . . . . . . 5 . . . . . . . . . . . . . . Parts Lost 59 | . 2 . 1 . . 1 17 2 2 11 . 5 14 . 1 . . 1 1 . . 1 Power 11 | . 1 . . . . . 3 1 . 2 . 1 2 . . . . . 1 . . . Propulsion 21 | . 1 . 1 . . . 7 1 1 3 . 1 6 . . . . . . . . . Utility 16 | . . . . . . 1 3 . 1 4 . 2 2 . 1 . . 1 . . . 1 Weapon 11 | . . . . . . . 4 . . 2 . 1 4 . . . . . . . . . Highest Loss Streak 7 | . 1 . 1 . . 1 5 1 1 3 . 3 7 . 1 . . 1 1 . . 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 88 100 87 100 99 88 89 87 88 77 100 94 60 65 88 88 88 87 81 80 80 83 Engine 5 | . 13 14 11 11 11 11 . 1 7 6 7 1 . . 5 5 2 . 3 4 4 4 Core 2 | . . . . . . . 7 5 . . . 5 4 4 5 5 4 5 1 . . . Leg 1 | . . . . . . . . . . 1 23 17 6 . . . . . . . . . Wheel 16 | . 26 28 21 22 22 22 29 26 26 7 7 6 3 . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . 11 23 23 23 23 24 23 23 24 Device 9 | . 5 14 17 11 11 11 15 6 7 6 7 7 4 10 11 5 5 7 5 9 8 7 Storage 9 | . 14 14 15 22 22 22 13 7 7 7 7 7 3 . . . . . . . . . Processor 8 | . . . . . . . . 15 15 22 23 23 16 19 11 11 6 2 5 4 8 8 Hackware 3 | . . . . . . . . . . . . . . 6 17 23 27 29 26 23 21 20 Protection 4 | . . . . 10 11 . 3 6 6 6 7 6 3 . . . . . . . . 7 Energy Gun 12 | . 9 14 16 20 21 22 9 14 14 14 15 15 8 3 5 5 5 5 5 4 4 4 Energy Cannon 1 | . 4 . 3 . . . 8 . . . . . . . . . . . . . . . Naked Turns 44 | . . . . . . . . . . . . . 44 . . . . . . . . . Heaviest Build 113 | 13 32 92 96 102 102 102 107 113 113 107 106 106 103 23 23 22 35 38 42 42 42 46 Greatest Support 65 | 32 32 26 32 32 32 32 58 58 58 32 16 16 16 39 39 39 39 39 46 46 59 65 Greatest Overweight (x) 7 | . 1 3 5 3 3 3 5 2 2 6 6 6 6 . . 7 . . . . . . Average Overweight (x) 1 | . . 2 2 2 2 2 1 1 1 5 6 5 2 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 Average Capacity 19 | 6 9 21 24 25 25 25 25 25 25 25 25 25 16 5 5 5 5 5 5 5 5 5 Most Carried 25 | 4 11 15 23 25 25 25 25 25 24 24 15 17 14 5 5 5 5 5 5 4 5 5 Average Carried 15 | 1 5 13 18 24 24 25 24 21 23 19 15 14 9 4 4 4 4 4 3 3 3 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 1 11 15 23 25 25 25 25 24 23 15 15 13 5 4 5 5 5 4 3 3 3 5 Class Distribution -------------------- 51% | Mutant 31% | Scavenger-Mutant 15% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 2564 | 196 109 112 282 30 . 54 339 181 154 297 . 162 152 242 41 25 80 5 5 55 . 43 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4887 | . 250 17 322 211 . 22 1207 253 210 1072 . 162 444 365 . 28 287 . . . . 37 Parts 214 | . 16 3 11 13 . 6 59 11 13 37 . 3 17 16 . . 4 . . . . 5 Haulers Intercepted 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . 1 . . . . . . . . . 1 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . 13 30 . 12 . . . 18 2 7 . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 94 | . 7 3 4 5 . 2 23 2 8 25 . 3 11 . . 1 . . . . . . Guns 56 | . 4 . 4 5 . 2 11 1 5 14 . 3 6 . . 1 . . . . . . Cannons 8 | . 1 . . . . . 5 . . 1 . . 1 . . . . . . . . . AOE 29 | . 2 3 . . . . 7 1 3 9 . . 4 . . . . . . . . . Classes Destroyed 17 | . 6 . 3 . . . 2 . . 5 . . 1 . . . . . . . . . Worker 10 | . 1 . 1 1 . . 6 1 . . . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Tunneler 7 | . 1 . . . . . 2 . . . . . 2 2 . . . . . . . . Hauler 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . Recycler 5 | . 1 . . . . . 1 1 . . . . . 2 . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Operator 4 | . . . 1 . . . 1 . . . . . . 1 . . . . . . . 1 Watcher 4 | . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . Swarmer 28 | . 3 3 . . . 2 7 . 7 5 . . . . . 1 . . . . . . Grunt 42 | . 4 . 3 5 . . 11 . . 11 . 3 5 . . . . . . . . . Brawler 5 | . . . . . . . . . . 3 . . 2 . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 10 | . . . 1 . . . 4 1 . 3 . . 1 . . . . . . . . . Hunter 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | . 3 3 3 3 . 2 8 1 4 10 . 2 7 2 . 1 . . . . . 1 Combat Bots Only 10 | . 3 3 2 2 . 2 7 1 4 10 . 2 6 . . 1 . . . . . . Max Kills in Single Turn 5 | . 2 3 1 1 . 1 3 1 3 3 . 1 5 1 . 1 . . . . . 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . 2 3 . . . . 3 1 2 2 . . 4 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 7577 | . 391 57 159 165 . 33 1449 256 375 1818 . 433 1604 . 197 158 . 193 103 . . 186 Core 1903 | . 156 . 50 38 . 16 316 20 44 439 . 126 444 . 39 86 . 28 36 . . 65 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 117 | . . . . . . . 50 . . . . . . . . . . . . . . 67 Regen/Repaired (Parts) 228 | . . . 228 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . 37 . . . 74 42 . . . . 10 47 . . . . 84 96 100 100 95 Volleys Fired 315 | . 53 2 26 12 . 3 100 13 12 45 . 15 28 3 . 1 . 2 . . . . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 . 1 . 1 . . . . Hottest 150 | . 125 95 130 130 . 130 130 132 132 150 . 119 138 110 . 75 . 75 . . . . Shots Fired 607 | . 105 4 51 24 . 6 197 24 24 86 . 31 48 4 . 1 . 2 . . . . Gun 459 | . 66 2 49 24 . 6 107 21 22 80 . 30 45 4 . 1 . 2 . . . . Cannon 129 | . 37 . 2 . . . 87 . . 2 . . 1 . . . . . . . . . Launcher 19 | . 2 2 . . . . 3 3 2 4 . 1 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 79 | . 76 . 2 . . . . . . . . . . 1 . . . . . . . . Thermal 509 | . 27 2 49 24 . 6 194 21 22 82 . 30 46 3 . 1 . 2 . . . . Explosive 19 | . 2 2 . . . . 3 3 2 4 . 1 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 64 | . 12 . 7 9 . 5 16 14 6 64 . 8 17 5 . 1 . 2 . . . . Robot Miss Streak 4 | . 4 . 3 2 . 1 4 1 3 1 . 1 1 1 . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 . . . . 1 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 426 | . 65 . 29 17 . 3 120 15 16 77 . 25 38 8 . 1 7 1 . . . 4 Core Hits 223 | . 20 3 12 10 . 2 60 9 13 53 . 9 23 5 . 1 2 . . . . 1 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . . . 2 2 . . 2 3 1 6 . 4 2 . . . . 1 . . . . Burn 22 | . . . 2 2 . . 2 3 1 5 . 4 2 . . . . 1 . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 38 | . . . . 10 . . . . . . . . . 9 . 1 7 . 1 . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 38 | . . . . 10 . . . . . . . . . 9 . 1 7 . 1 . . 10 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . 4 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12163 | . 942 106 505 266 . 49 2720 322 358 2760 . 534 2083 492 . 21 695 45 . . . 265 Guns 5621 | . 406 13 488 266 . 49 1157 277 263 1437 . 435 713 51 . 21 . 45 . . . . Cannons 1616 | . 389 . 17 . . . 876 . . 179 . . 155 . . . . . . . . . Explosions 3525 | . 147 93 . . . . 687 45 95 1144 . 99 1215 . . . . . . . . . Melee 1401 | . . . . . . . . . . . . . . 441 . . 695 . . . . 265 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 609 | . 568 . 13 . . . . . . . . . . 28 . . . . . . . . Thermal 8393 | . 227 13 492 266 . 49 2429 277 263 1974 . 435 1879 23 . 21 . 45 . . . . Explosive 1664 | . 147 93 . . . . 240 . 95 786 . 99 204 . . . . . . . . . Electromagnetic 96 | . . . . . . . 51 45 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 1401 | . . . . . . . . . . . . . . 441 . . 695 . . . . 265 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 2 5 5 6 6 6 11 . . . . . 2 . . . Average Corruption 3 | . . . . . . . 2 5 1 3 6 6 10 . . . . . 2 . . . Corruption Purged 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . 14 2 4 16 6 16 14 . . . . . 1 . . . Message Errors 18 | . . . . . . . 5 1 2 6 1 2 1 . . . . . . . . . Matter Fused 18 | . . . . . . . 2 1 1 3 1 7 2 . . . . . 1 . . . Heat Flow Errors 10 | . . . . . . . 3 . . 2 2 1 2 . . . . . . . . . Energy Discharges 10 | . . . . . . . 2 . 1 1 . 3 3 . . . . . . . . . Data Loss (minor) 8 | . . . . . . . 2 . . 2 2 1 1 . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . 1 . 1 2 . . . . . . . . . Misfires 3 | . . . . . . . . . . 1 . 1 1 . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 705 | . . . . . . . 87 8 . 2 . . 37 55 . . 437 . . . . 79 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 134 | . . . . . . . 87 8 . 2 . . 37 . . . . . . . . . Melee 571 | . . . . . . . . . . . . . . 55 . . 437 . . . . 79 Knockbacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 356 | . 2 29 . . . . 90 30 40 165 . . . . . . . . . . . . Shots 10 | . 1 1 . . . . 3 1 1 3 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 165 6 24 129 . 54 369 105 216 291 146 335 314 24 12 46 1 93 3 . . . Average Temperature 67 | . 31 3 11 55 . 28 114 40 93 82 81 131 54 15 7 21 1 29 1 . . . Received Heat Transfer 1893 | . 180 . 66 93 . . 486 30 . 441 . 198 306 . 45 9 . 30 9 . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Melted 37 | . . . 3 1 . . 12 3 2 10 . 4 2 . . . . . . . . . Heat Transferred 16472 | . 518 37 1295 777 . 111 4999 777 629 3518 . 1184 2327 50 . 50 . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 457 | . 209 109 147 133 . 70 457 265 . . . . 294 244 . . . . 138 72 40 137 Initial 207 | . . 18 . 47 . . 27 207 . . . . . 137 . . . . 39 72 40 24 Average 141 | . 50 33 60 84 . 64 324 159 . . . . 117 189 . . . . 97 72 40 83 Maximum Alert Level 2 | . 1 . . . . . 2 1 . . . . 1 1 . . . . . . . . Low Security (%) 67 | 100 98 100 100 100 . 100 9 41 . . . . 62 59 . . . . 100 100 100 100 Level 1 28 | . 1 . . . . . 70 58 . . . . 37 40 . . . . . . . . Level 2 4 | . . . . . . . 19 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . 1 . . . 5 1 . 1 . . 5 1 . 1 . . 2 . . 2 Investigation 5 | . 1 . . . . . 2 . . . . . . . . . . . 2 . . . Extermination 5 | . . . . . . . . 1 . . . . 2 1 . . . . . . . 1 Reinforcement 8 | . . . 1 . . . 3 . . . . . 3 . . . . . . . . 1 Assault 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 11 | . 2 . . . . . 4 . . . . . 1 . . . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 212 | . 13 3 9 6 . 2 46 4 8 25 . 7 27 5 9 10 . 14 7 . . 17 Peak Tracking Total 11 | . 6 3 3 2 . 4 7 2 4 7 . 3 9 1 5 11 . 6 7 . . 5 Tactical Retreats 28 | . . . 1 1 . 1 2 . . . . . 5 . 3 3 . 5 3 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 11 | . 1 . . . . . 5 2 . . . . 1 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . Most Traps Carried 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 19 | . . . . 1 . . 5 6 . 1 . . 4 1 . 1 . . . . . . Max in Single Turn 4 | . . . . 1 . . 3 3 . 1 . . 4 1 . 1 . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 51 | . 7 . 4 1 1 . 4 1 . 2 4 . 4 3 . . 6 . 3 1 . 10 Terminals 27 | . 7 . 3 1 . . 4 . . . . . 2 2 . . . . 1 . . 7 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 1 1 . . . . 1 1 . 2 Total Hacks 138 | . 16 . 7 1 1 . 11 1 . 5 29 . 9 5 . . 16 . 11 1 . 25 Successful 86 | . 8 . 2 1 1 . 4 . . 5 29 . 4 1 . . 16 . 3 1 . 11 Failed 52 | . 8 . 5 . . . 7 1 . . . . 5 4 . . . . 8 . . 14 Catastrophic 9 | . . . 2 . . . 2 . . . . . . 2 . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 7 . 4 1 2 . 7 1 . . . . . 3 . . . . 8 . . 5 Terminals 69 | . 16 . 4 1 . . 11 . . . . . 5 4 . . . . 7 . . 21 Fabricators 4 | . . . . . . . . . . . . . 2 . . . . . 1 . . 1 Repair Stations 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . . . . 2 1 . . . . 3 1 . 3 Terminal Hacks 75 | . 5 . . 1 1 . 4 . . 5 29 . 3 . . . 16 . 1 . . 10 Record 20 | . . . . . . . . . . 4 11 . . . . . 4 . . . . 1 Part Schematic 14 | . . . . . . . . . . . 10 . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . 2 . . . . . 2 . . . 3 . . . . . 4 . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access Points 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . 2 Terminal Index 4 | . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 1 . . Unauthorized Hacks 5 | . 3 . . . . . . . . . . . . . . . . . 1 . . 1 Terminals 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 31 | . 7 . 3 1 . . 3 1 . . . . 3 2 . . . . 1 . . 10 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 10 . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . 58 . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 7 | . . 3 . . . . . . . . . 1 . . . 3 . . . . . . Largest Group 3 | . . 3 3 2 . . . . . . . 1 . . . 3 3 3 . . . . Highest-Rated Group 108 | . . 40 40 24 . . . . . . . 96 . . . 108 108 108 . . . . Highest-Rated Ally 96 | . . 16 16 16 . . . . . . . 96 . . . 49 49 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 89 | . . . 39 1 . . . . . . . 28 . . . 13 . 8 . . . . Total Damage 1658 | . . . 367 18 . . . . . . . 836 . . . 264 . 173 . . . . Kills 16 | . . . 4 . . . . . . . . 4 . . . 4 . 4 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 1 . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 10330 | 65 666 557 539 541 468 171 1441 815 642 975 147 580 764 342 90 192 167 170 161 125 20 692 Spaces Moved 10009 | 59 465 443 275 329 319 103 733 570 362 436 78 263 594 665 265 400 203 404 439 308 71 2225 Core 143 | 13 . . . . . . . . . . . . 129 . . 1 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 4621 | 46 465 443 275 329 319 103 733 570 362 436 78 263 199 . . . . . . . . . Hover 102 | . . . . . . . . . . . . . 102 . . . . . . . . . Flight 5143 | . . . . . . . . . . . . . 164 665 265 399 203 404 439 308 71 2225 Fastest Speed 25 | 50 90 105 130 130 130 130 105 105 110 145 190 175 35 31 31 31 31 31 28 28 25 25 Average Speed 78 | 88 99 121 135 144 144 130 115 120 118 182 190 188 94 33 31 31 31 31 29 28 25 25 Slowest Speed 400 | 100 105 135 175 145 145 145 175 123 123 190 190 190 190 35 31 400 31 31 31 28 28 26 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . . . . . . . . 3 1 . . 2 5 3 1 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 56 92 30 54 81 28 45 17 61 49 68 31 22 17 52 46 62 65 14 10 2 47 Regions Visited 22 Branch Regions 12 Pre-discovered Areas 5 | . . 1 . . . . . . . . 1 1 . . 1 . 1 . . . . . Known Exits Taken 4 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 18 | . . 3 . 1 . 1 . . 1 1 . 3 . . 2 3 . 3 . . . . Spaces Dug 41 | . . . . . . . 8 15 . 10 . . 4 . . . . . . . . 4 Terrain Destroyed 179 | . 15 10 . . . . 46 15 17 34 . 10 28 . . . . . . . . 4 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 175 | . 15 10 . . . . 46 15 17 34 . 10 28 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 11760 | 71 570 455 390 358 326 133 1134 673 549 530 77 317 743 758 271 460 294 444 466 343 71 2327 Wait 980 | . 25 5 55 . . 28 210 37 169 5 . 19 82 42 3 48 68 38 19 37 . 90 Move 9923 | 58 464 442 274 328 318 102 732 569 361 435 77 262 593 659 262 399 202 399 428 301 68 2190 Hop 31 | . . . . . . . . . . . . . . 2 1 . . 2 5 3 1 17 Pick Up 141 | 7 13 4 17 2 . . 35 15 2 10 . 5 5 9 1 1 1 . 5 1 1 7 Fast Attach 41 | . . . . . 3 . 4 1 . . . . 7 14 2 . 8 1 . . . 1 Attach 108 | 6 3 . 5 . . . 20 13 2 22 . 8 11 7 . 1 . 1 5 1 1 2 Detach 18 | . . . 2 . 1 . . 2 . 6 . 1 4 2 . . . . . . . . Swap 65 | . 11 2 6 6 . . 10 11 3 4 . 5 3 . . . . . . . . 4 Drop 83 | . 1 . 5 . 4 . 23 12 . 3 . 2 2 11 2 . 8 1 3 . . 6 Fire 315 | . 53 2 26 12 . 3 100 13 12 45 . 15 28 3 . 1 . 2 . . . . Melee 38 | . . . . 10 . . . . . . . . . 9 . 1 7 . 1 . . 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 . . . . . . . . . Rewire 9 | . . . . . . . . . . . . . . . . 9 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Ext] / Arm) -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 14) 458 | -10/Materials | Core integrity fell below 50% 732 | -10/Materials | Entered Mines 770 | -10/Mines | Discovered new exit (range 7) 895 | -10/Mines | Learned location of Storage (-9) 917 | -10/Mines | Discovered new exit (range 5) 965 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 999 | -10/Mines | Learned 2 Materials zone layouts 1289 | -10/Mines | Entered Materials 1289 | -9/Materials | Accompanied by 3 allies 1289 | -9/Materials | Evolved 2 slots: Utility x2 1331 | -9/Materials | Repaired Huge Storage Unit 1736 | -9/Materials | Discovered new exit (range 15) 1828 | -9/Materials | Entered Mines 1828 | -9/Mines | Accompanied by 2 allies 1928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1928 | -9/Mines | Discovered new exit (range 5) 1983 | -9/Mines | Discovered new exit (range 12) 1991 | -9/Mines | Learned Materials stockpile data 2130 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2224 | -9/Mines | Excavation squad dispatched 2224 | -9/Mines | A large section of the Mines collapsed 2369 | -9/Mines | Entered Exiles 2403 | -9/Exiles | Met 8R-AWN 2430 | -9/Exiles | Met EX-HEX 2481 | -9/Exiles | Met EX-BIN 2501 | -9/Exiles | Aligned with FarCom system 2503 | -9/Exiles | Given EX-Vault access code 2542 | -9/Exiles | Opened EX-Vault 2553 | -9/Exiles | Found YOLO Cannon 2591 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2632 | -9/Exiles | Met EX-DEC 2677 | -9/Exiles | Visited The Gauntlet 2820 | -9/Exiles | Discovered new exit (range 14) 2837 | -9/Exiles | Left Exiles lab with YOLO Cannon 2837 | -9/Exiles | Entered Mines 2967 | -8/Mines | Discovered new exit (range 14) 3008 | -8/Mines | Entered Materials 3008 | -8/Materials | Evolved 2 slots: Propulsion x2 3183 | -8/Materials | Destroyed 7 combat bots 3190 | -8/Materials | Lost 5 parts (1p1n1u2w) 3322 | -8/Materials | Lost 4 parts (3n1u) 3327 | -8/Materials | Build established: Scavenger-Mutant 3441 | -8/Materials | Discovered new exit (range 11) 3796 | -8/Materials | Lost 3 parts (1p1n1u) 4074 | -8/Materials | Core integrity fell below 50% 4449 | -8/Materials | Entered Factory 4449 | -7/Factory | Evolved 2 slots: Utility x2 5260 | -7/Factory | Discovered new exit (range 5) 5264 | -7/Factory | Entered Lower Caves 5265 | -7/Lower Caves | Encountered a Warlord checkpoint 5873 | -7/Lower Caves | Discovered new exit (range 15) 5899 | -7/Lower Caves | Build established: Mutant 5906 | -7/Lower Caves | Entered another Lower Caves area 5908 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5950 | -7/Lower Caves | Discovered new exit (range 12) 6114 | -7/Lower Caves | Learned Research trap positions 6114 | -7/Lower Caves | Learned Factory stockpile data 6114 | -7/Lower Caves | Learned Factory security intel 6456 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6497 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6504 | -7/Lower Caves | Destroyed 10 combat bots 6546 | -7/Lower Caves | Core integrity fell below 50% 6596 | -7/Lower Caves | Lost 3 parts (1p2u) 6858 | -7/Lower Caves | Discovered new exit (range 10) 6881 | -7/Lower Caves | Entered Data Miner 6881 | -7/Data Miner | Discovered new exit (range 6) 6918 | -7/Data Miner | Met Data Miner 6950 | -7/Data Miner | Learned location of Section 7 (-3) 6950 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6986 | -7/Data Miner | Received God Mode back door access code from Data Miner 7028 | -7/Data Miner | Entered Proximity Caves 7082 | -6/Proximity Caves | Spotted B-75 Beast 7084 | -6/Proximity Caves | Escorted by Enhanced Grunt 7099 | -6/Proximity Caves | Build established: Scavenger-Mutant 7221 | -6/Proximity Caves | Core integrity fell below 20% 7329 | -6/Proximity Caves | Found Prototype Device 7330 | -6/Proximity Caves | Identified Exp. Thermal Shield 7391 | -6/Proximity Caves | Lost 3 parts (2u1w) 7585 | -6/Proximity Caves | Discovered new exit (range 5) 7608 | -6/Proximity Caves | Entered Factory 7608 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7709 | -6/Factory | Build established: Mutant 8026 | -6/Factory | Lost 4 parts (1n1u2w) 8064 | -6/Factory | Released all parts (9) 8071 | -6/Factory | System corruption reached 10% 8094 | -6/Factory | Lost 7 parts (1p4n1u1w) 8227 | -6/Factory | Core integrity fell below 50% 8255 | -6/Factory | Lost 3 parts (1p1n1w) 8294 | -6/Factory | Discovered new exit (range 16) 8366 | -6/Factory | Fabricated Railgun (x2) 8372 | -6/Factory | Entered another Factory area 8372 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8470 | -5/Factory | Found Prototype Launcher 8471 | -5/Factory | Identified Scatter Rocket Array 8710 | -5/Factory | Discovered new exit (range 16) 8714 | -5/Factory | Entered Upper Caves 8738 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8754 | -5/Upper Caves | Learned location of Armory (-4) 8765 | -5/Upper Caves | Learned 4 Factory zone layouts 8801 | -5/Upper Caves | Discovered new exit (range 11) 8804 | -5/Upper Caves | Entered another Upper Caves area 8844 | -5/Upper Caves | Encountered a Warlord checkpoint 8884 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8913 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8947 | -5/Upper Caves | Discovered new exit (range 9) 8996 | -5/Upper Caves | Entered Zhirov 8996 | -5/Zhirov | Accompanied by 3 allies 8996 | -5/Zhirov | Discovered new exit (range 3) 9014 | -5/Zhirov | Met Zhirov 9025 | -5/Zhirov | Learned location of Command (-1) 9027 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9036 | -5/Zhirov | Found Alien Artifact 9036 | -5/Zhirov | Identified Integrated Reactor 9036 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9043 | -5/Zhirov | Found Alien Artifact 9163 | -5/Zhirov | Entered Proximity Caves 9163 | -4/Proximity Caves | Accompanied by 3 allies 9245 | -4/Proximity Caves | Build established: Hacker-Sprinter 9304 | -4/Proximity Caves | Discovered new exit (range 10) 9308 | -4/Proximity Caves | Identified exit to Factory 9333 | -4/Proximity Caves | Entered Factory 9333 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9334 | -4/Factory | Identified exit to Armory 9337 | -4/Factory | Found Hvy. Insulated Plating 9373 | -4/Factory | Spotted B-86 Titan 9389 | -4/Factory | Incoming investigation squad redirected 9431 | -4/Factory | Discovered new exit (range 11) 9491 | -4/Factory | Discovered new exit (range 9) 9494 | -4/Factory | Identified exit to Research 9494 | -4/Factory | Entered Research 9494 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9495 | -3/Research | Loaded intel: 83 trap records 9615 | -3/Research | Discovered new exit (range 14) 9619 | -3/Research | Identified exit to Research 9619 | -3/Research | Entered another Research area 9619 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9638 | -2/Research | Discovered new exit (range 5) 9639 | -2/Research | Identified exit to Access 9639 | -2/Research | Entered Access 9639 | -1/Access | Evolved 2 slots: Power x1, Utility x1 9661 | -1/Access | Identified exit to Command 10063 | -1/Access | Spotted B-99 Colossus 10193 | -1/Access | Identified exit to Surface 10331 | *** | Escaped! Last Messages --------------- 10190_ Discarded Hacking Suite. 10191_ Discarded System Shield. 10193_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (112,251) Map updated. 10193_ Acquired 37 matter. 10229_ Dropped Imp. Cesium-ion Thruster. 10230_ Dropped Adv. Terrain Scan Processor. 10231_ Acquired Imp. Cesium-ion Thruster. 10249_ Dropped Imp. Cesium-ion Thruster. 10249_ Acquired Q-thruster. 10250_ Dropped Field Propulsion Drive. 10284_ Reaction Control System destroyed. 10329_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10330_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ??# # """"" #???# / #????????? | | ??# ! # #???# " # #????????? | | ??# ]# #???# """ # #????????? | | #?# # #???# """ # #????????? | | # ##### # #???# " # #????????? | | # #???# ##############???########## #????????? | | + #???# #?????????????????????????? #????????? | | # #???# #?????????????????????????? #????????? | | # #???# #?????????????????????????? #????????? | | ?# #??## ##????????????????????????? #????????? | | ?# #??# #########################? ?????????? | | ??# #??# k ? ?????????? | | ??# #??# % ? ?????????? | | ??# #??# ^ ######### ""#?????????????????? | | ??# #??##+###???????# ""#?????????????????? | | ??# #?? ????????# ""#?????????????????? | | ??# # ??????# T#?????????????????? | | ??# # #?????# ""#?????????????????? | | ??# # #?????# ""#?????????????????? | | ??# # " #????## ""##????????????????? | | ??# # """ #????# #????????????????? | | ??# # """ #????## ##????????????????? | | ??# # " #?????# #?????????????????? | | ### ## ########?????# #?????????????????? | | ###?????????????# #?????????????????? | | ###"#???????????????# @" #?????????????????? | | ??###???????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ####?????????????????????????????????????????????? | | !!!###???????????????????????????????????????????? | | !!=" #???????????????????????????????????????????? | | !! ###???????????????????????????????????????????? | | =#??????????????????BB????BB???????????????????? | | ####??????????????????BB????BB???????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????????????????????C????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 48 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 810 ECM Strength 1 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 40 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Railgun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Epsilon Run Perfect Aim Ride The Lightning Challenges ------------ None Game ------ Seed SniperGrapheneRay Manual? 0 Play Time 02:02:50 Cumulative 84.2 hours Start 2023.04.07 @ 17:43:32 End 2023.04.07 @ 20:12:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cad467cc-1aa4-4d8b-bdb4-5c1537b5700e