Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 13:09:00 Player: Ry645 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (502) 502 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 2222 Bonus ------- Aligned with FarCom 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 80/100 System Corruption 3% Temperature Cool (52) Movement Core (1450) Ox28 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Flight Unit Flight Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Seismic Detector Seismic Detector ECM Suite Supersonic Drone Bay (1/1) Beam Cannon Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Makeshift Leg > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Flight Unit Flight Unit Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Seismic Detector Seismic Detector ECM Suite Supersonic Drone Bay Beam Cannon Beam Cannon Beam Cannon Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Cannon Grenade Launcher Hammer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Beam Cannon Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 25 | 7 6 7 . 5 Power 2 | 1 . . . 1 Engine 2 | 1 . . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 4 | 2 . 1 . 1 Leg 1 | . . 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 1 . 1 Device 4 | 1 1 1 . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 4 4 . 2 Energy Gun . | . . . . . Energy Cannon 4 | . 1 1 . 2 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 1 | . 1 . . . Launcher 3 | . 1 2 . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 3 . 6 Power 1 | . . . . 1 Propulsion 4 | . . 2 . 2 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 6 | . . 2 . 6 To Critical Strikes . | . . . . . Average Backups 18 | 2 15 20 21 22 Power 2 | . 2 3 3 3 Propulsion 1 | . 1 2 2 2 Utility 4 | . 3 5 6 7 Weapon 9 | 1 8 10 10 9 Tool/Special . | . . . . . Unused Backups 19 | . 5 . 2 12 Power 3 | . . . . 3 Propulsion 2 | . . . . 2 Utility 9 | . 2 . 2 5 Weapon 5 | . 3 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 90 100 97 Engine 13 | . 14 14 14 13 Treads 20 | . 28 16 14 24 Leg 4 | . . 2 14 2 Device 13 | . 14 14 14 13 Storage 14 | . 14 14 14 14 Energy Cannon 11 | . 8 12 14 14 Ballistic Gun 9 | . 9 6 14 . Ballistic Cannon 3 | . 7 3 . . Launcher 2 | . 1 4 . 14 Peak Build Rating 14 | 7 9 12 13 14 Average Rating 9 | 3 8 8 12 11 On Entrance 8 | . 7 9 12 13 Avg Prop Armor Cover (%) 11 | . . 11 11 . Naked Turns . | . . . . . Heaviest Build 97 | 13 90 90 89 97 Greatest Support 40 | 40 40 40 20 40 Greatest Overweight (x) 4 | . 2 4 4 4 Average Overweight (x) 2 | . 1 3 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 22 25 25 25 Most Carried 24 | 4 22 22 22 24 Average Carried 18 | 2 15 20 21 21 Final Capacity 25 | 8 25 25 25 25 Final Carried 22 | 2 22 21 22 19 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1146 | 279 488 171 131 77 Remotely 496 | 96 400 . . . Salvage Created 703 | 69 455 89 . 90 Parts 40 | 4 28 4 . 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 18 | . 11 4 . 3 Guns 5 | . 5 . . . Cannons 6 | . 2 3 . 1 AOE 7 | . 4 1 . 2 Classes Destroyed 11 | 1 5 3 . 2 Worker 2 | . 2 . . . Tunneler 3 | . . 2 . 1 Hauler 1 | . 1 . . . Recycler 2 | 1 1 . . . Watcher 2 | . 2 . . . Swarmer 6 | . 6 . . . Grunt 7 | . 5 1 . 1 Brawler 1 | . . . . 1 Demolisher 1 | . . . . 1 Zionite 1 | . . 1 . . Assembled 3 | . . 3 . . Best Kill Streak 4 | 1 4 3 . 2 Combat Bots Only 3 | . 3 2 . 2 Max Kills in Single Turn 4 | 1 4 1 . 2 Gunslinging . | . . . . . Exploded 3 | . 3 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 90 | . 47 24 . 19 Missed 25 | . 16 7 . 2 Hits 65 | . 31 17 . 17 Melee 4 | . . 4 . . Projectile 61 | . 31 13 . 17 AOE 16 | . . . . 16 Part Disruptions 1 | . . 1 . . Damage Taken 1325 | . 349 349 . 627 Core 255 | . 65 59 . 131 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 95 | . 95 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 51 | 3 32 8 . 8 Largest 2 | 2 2 2 . 2 Hottest 120 | 40 90 90 . 120 Shots Fired 104 | 6 63 21 . 14 Gun 55 | 6 47 2 . . Cannon 35 | . 12 15 . 8 Launcher 14 | . 4 4 . 6 Special . | . . . . . Kinetic 66 | 6 52 8 . . Thermal 24 | . 7 9 . 8 Explosive 14 | . 4 4 . 6 Electromagnetic . | . . . . . Robot Hit Streak 10 | 6 10 7 . 5 Robot Miss Streak 3 | . 3 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 63 | 6 31 17 . 9 Core Hits 46 | 2 24 8 . 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 12 | . 1 11 . . Impact 11 | . . 11 . . Slashing 1 | . 1 . . . Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1461 | 64 662 471 . 264 Guns 385 | 64 291 30 . . Cannons 420 | . 120 213 . 87 Explosions 569 | . 251 153 . 165 Melee 66 | . . 66 . . Ramming 21 | . . 9 . 12 Kinetic 520 | 64 357 99 . . Thermal 285 | . 54 144 . 87 Explosive 569 | . 251 153 . 165 Electromagnetic . | . . . . . Impact 66 | . . 66 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 3 Average Corruption 3 | . . 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 56 | . . 32 21 3 Message Errors 13 | . . 11 1 1 Matter Fused 13 | . . 6 7 . Heat Flow Errors 5 | . . . 4 1 Energy Discharges 10 | . . 6 3 1 Data Loss (minor) 6 | . . 3 3 . Data Loss (major) 2 | . . . 2 . Misfires 5 | . . 5 . . Alerts 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 54 | . . 54 . . Projectiles . | . . . . . Explosions 18 | . . 18 . . Melee 36 | . . 36 . . Knockbacks 3 | . 2 1 . . Impact 1 | . . 1 . . Kinetic 2 | . 2 . . . Secondary . | . . . . . Self-Inflicted Damage 144 | . 30 103 . 11 Shots 6 | . 1 3 . 2 Rammed 3 | . . 2 . 1 Targets Rammed 3 | . . 2 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 221 | . 147 174 221 186 Average Temperature 62 | . 50 68 83 45 Received Heat Transfer 183 | . 75 96 . 12 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 592 | . 111 296 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 82 | 5 82 25 . 61 Initial 25 | . . 25 . . Average 10 | . 18 . . 16 Influence Increases 570 | 5 406 56 . 103 Destroy 0b10 Robot/C 300 | . 220 20 . 60 Destroy 0b10 Robot/NC 50 | 5 30 10 . 5 Destroy Leader 56 | . 46 . . 10 Successful Hack 37 | . 37 . . . Disable Machine 30 | . 30 . . . Destroy Structure 67 | . 13 26 . 28 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 560 | 5 340 122 . 93 Entered New Map 41 | . . 41 . . Time Decay 491 | 5 340 81 . 65 Lost Part 28 | . . . . 28 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 13 4 . 4 Peak Tracking Total 4 | . 4 2 . 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 14 | . 11 1 2 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 40 | . 37 1 2 . Successful 20 | . 17 1 2 . Failed 20 | . 20 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 14 | . 13 . 1 . Terminals 31 | . 31 . . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 12 1 2 . Record 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Recycling Unit Index 1 | . 1 . . . Locate Traps 4 | . 4 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 9 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 16 | . 16 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 42 | . . 42 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 4245 | . 676 2048 1277 244 Seismic 4245 | . 676 2048 1277 244 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 5947 | 120 2248 2048 1277 254 Spaces Moved 1567 | 64 699 438 304 62 Core 4 | 4 . . . . Treads 1157 | 60 699 339 . 59 Legs 406 | . . 99 304 3 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 420 320 Average Speed 354 | 153 294 439 420 332 Slowest Speed 480 | 160 320 480 420 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 4 96 87 70 17 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 71 | . 10 29 . 32 Melee 1 | . 1 . . . Projectile . | . . . . . AOE 70 | . 9 29 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1827 | 78 826 520 308 95 Wait 110 | 1 47 51 . 11 Move 1563 | 63 698 437 303 62 Hop . | . . . . . Pick Up 37 | 4 28 . 3 2 Fast Attach 6 | 5 . 1 . . Attach 9 | 2 . 2 . 5 Detach . | . . . . . Swap 23 | . 12 8 . 3 Drop 13 | . 8 . 2 3 Fire 51 | 3 32 8 . 8 Melee 12 | . 1 11 . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 2 . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 4) 399 | -10/Materials | Discovered new exit (range 14) 621 | -10/Materials | Derelicts attacked the area 802 | -10/Materials | Discovered new exit (range 3) 966 | -10/Materials | Repaired Lgt. Cannon 2228 | -10/Materials | Discovered new exit (range 14) 2369 | -10/Materials | Entered Mines 2383 | -10/Mines | Found the Drone Emporium 2485 | -10/Mines | Excavation squad dispatched 2485 | -10/Mines | A large section of the Mines collapsed 2558 | -10/Mines | Discovered new exit (range 8) 2789 | -10/Mines | Learned Materials emergency access door positions 2847 | -10/Mines | Discovered new exit (range 6) 3946 | -10/Mines | Discovered new exit (range 6) 4396 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4400 | -10/Mines | Discovered new exit (range 5) 4417 | -10/Mines | Entered Exiles 4417 | -10/Exiles | Accompanied by 1 ally 4447 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4480 | -10/Exiles | Discovered new exit (range 15) 4531 | -10/Exiles | Met 8R-AWN 4585 | -10/Exiles | Met EX-HEX 4737 | -10/Exiles | Met EX-BIN 4795 | -10/Exiles | Aligned with FarCom system 4800 | -10/Exiles | Given EX-Vault access code 4896 | -10/Exiles | Opened EX-Vault 4926 | -10/Exiles | Found Supersonic Drone Bay 5006 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5387 | -10/Exiles | Met EX-DEC 5471 | -10/Exiles | Learned location of Zion (-6) 5660 | -10/Exiles | Discovered new exit (range 10) 5694 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 5694 | -10/Exiles | Entered Mines 5914 | -9/Mines | Assembled infested the area 5931 | -9/Mines | Core integrity fell below 50% 5948 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 05929_ D-53 Grenadier unfolds itself. 05931_ T-07 Excavator destroyed. 05933_ Grenade Launcher destroyed. 05936_ Lgt. Treads destroyed. 05936_ Grenade Launcher destroyed. 05937_ The unstable cave ceiling collapses. 05937_ Pulverizer disabled. 05938_ Seismic Detector destroyed. 05939_ U-05 Engineer builds a Wall. 05940_ The unstable cave ceiling collapses. 05941_ D-53 Grenadier destroyed. 05941_ R-06 Scavenger collects Lgt. Ion Engine. 05943_ The unstable cave ceiling collapses. 05943_ U-05 Engineer lays Concrete. 05944_ U-05 Engineer builds a Wall. 05946_ The unstable cave ceiling collapses. 05946_ Rnf. Ion Engine destroyed. 05946_ R-06 Scavenger destroyed. 05948_ U-05 Engineer builds a Wall. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???##############?????????????????????????? | | ???# #?????????????????????????? | | ???# """ #??#####??????????????????? | | ???# """ #?## ##?????????????????? | | ??## """ #?# #?????????????????? | | ??# """ #?# #?????????????????? | | ??# #??# #?????????????????? | | ?## """ #??# ##?????????????????? | | ?# """ #??# #??????????????????? | | ?## "" #??# #??????????????????? | | ?# """ #??# ##?????????????????? | | ?# #??## ####??????????????? | | ?## ### ### #??????????? | | ??# ## #### # #??????????? | | ??###?###??# ## ## #?????? | | ???????????# # #????## #?????? | | ???????????#u## #?????????????? | | ???????????# u @ d #????????????? | | ???????????#### r % #????????????? | | ?????????????# *% #????????????? | | ???????????? #????????????? | | ?????????? $ ### ###????????????? | | ???????? ##### #####??? #??????????????? | | ???????###?????# ???????? ?????????????? | | ???????????????# ???????? ???????????? | | ???????????????# ????????? 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""?????????????? | | ??????????????????????????? ??????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 20% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Deductive Reasoning My Bad Challenges ------------ None Game ------ Seed StrikeZhirovMantle Manual? 0 Play Time 00:29:56 Cumulative 26.9 hours Start 2026.07.24 @ 12:40:06 End 2026.07.24 @ 13:09:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 611c45bf-92fb-41bb-b646-61c022cec3f4