Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.06 @ 22:17:03 Player: MrProgressor Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (437) 437 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 952 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 220/300 Energy 250/250 System Corruption 0% Temperature Warning (313) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Medium Laser Light Cannon > --- INVENTORY (20) --- Light Nuclear Core Wheel Compact Wheel Heat Sink Improved Heat Sink High-capacity Storage Unit Huge Storage Unit Large Matter Pod (102) Advanced Weight Redist. System Trap Scanner Sensor Array Signal Interpreter Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Reactive Plating Shock Rifle Light Assault Rifle Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Huge Storage Unit Large Matter Pod Sensor Array Signal Interpreter Signal Interpreter Terrain Scanner Propulsion Shielding EM Pulse Gun Medium Laser Light Cannon Light Cannon Mining Laser Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 1 9 9 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 8 | . 6 2 Treads 2 | . 2 . Leg . | . . . Wheel 6 | . 4 2 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | 1 1 . Storage 1 | . 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | . . 3 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Backups 14 | 6 12 19 Power 1 | 1 1 . Propulsion 4 | 4 5 3 Utility 6 | . 4 11 Weapon 2 | 1 2 4 Tool/Special . | . . . Unused Backups 29 | . 5 24 Power 3 | . 1 2 Propulsion 2 | . . 2 Utility 15 | . 2 13 Weapon 9 | . 2 7 Tool/Special . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 13 | . 13 13 Treads 12 | . 17 3 Wheel 13 | . 7 23 Device 8 | . 11 3 Storage 14 | . 14 14 Protection 3 | . . 10 Energy Gun 5 | . . 15 Ballistic Gun 19 | . 28 4 Ballistic Cannon 2 | . . 8 Peak Build Rating 11 | 9 11 11 Average Rating 9 | 7 9 9 On Entrance 8 | 6 9 11 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 51 | 12 49 51 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 14 | . 14 3 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 8 19 20 Most Carried 20 | 8 20 20 Average Carried 14 | 6 12 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 8 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 726 | 218 188 320 Remotely . | . . . Salvage Created 529 | 19 188 322 Parts 34 | 4 7 23 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 19 | . 3 16 Guns 14 | . 3 11 Cannons 5 | . . 5 Classes Destroyed 5 | 1 3 1 Tunneler 2 | 1 . 1 Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 12 | . . 12 Grunt 7 | . 3 4 Best Kill Streak 4 | 1 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 149 | . 31 118 Missed 30 | . 5 25 Hits 119 | . 26 93 Projectile 119 | . 26 93 Critical Strikes 4 | . 2 2 Damage Taken 1172 | . 349 823 Core 252 | . 64 188 Absorbed by Shields . | . . . Redirected to Shielding 33 | . . 33 Regen/Repaired (Parts) 5 | . 5 . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | 2 32 46 Largest 2 | 2 2 2 Hottest 90 | 40 40 90 Shots Fired 158 | 4 64 90 Gun 127 | 4 64 59 Cannon 31 | . . 31 Launcher . | . . . Special . | . . . Kinetic 113 | 4 64 45 Thermal 34 | . . 34 Explosive . | . . . Electromagnetic 11 | . . 11 Robot Hit Streak 10 | 3 10 7 Robot Miss Streak 7 | . 3 7 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 87 | 3 41 43 Core Hits 36 | 2 11 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Burn 3 | . . 3 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1215 | 30 431 754 Guns 837 | 30 431 376 Cannons 304 | . . 304 Explosions 74 | . . 74 Melee . | . . . Ramming . | . . . Kinetic 784 | 30 431 323 Thermal 346 | . . 346 Explosive . | . . . Electromagnetic 85 | . . 85 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 16 | . . 16 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 307 | . 25 307 Average Temperature 79 | . 9 100 Received Heat Transfer 363 | . 240 123 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1136 | . . 1136 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . . 1 Low Security (%) 99 | 100 100 98 Level 1 . | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 206 | 5 30 206 Initial . | . . . Average 31 | 3 2 90 Influence Increases 535 | 5 94 436 Destroy 0b10 Robot/C 380 | . 60 320 Destroy 0b10 Robot/NC 20 | 5 10 5 Destroy Leader 82 | . 22 60 Successful Hack 2 | . 2 . Disable Machine 15 | . . 15 Destroy Structure 6 | . . 6 Lose Combat Pursuer 30 | . . 30 Influence Decreases 337 | 5 94 238 Time Decay 297 | 5 94 198 Lost Part 40 | . . 40 Squads Dispatched 2 | . 1 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 6 18 Peak Tracking Total 5 | . 2 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 5 1 Successful 4 | . 3 1 Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Open Door 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 53 | . 53 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 773 | 12 673 88 Sensors 98 | . 98 . Terrain 675 | 12 575 88 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1235 | 23 801 411 Spaces Moved 562 | 12 354 196 Core 1 | . 1 . Treads 183 | . 182 1 Legs 31 | 12 19 . Wheels 347 | . 152 195 Hover . | . . . Flight . | . . . Fastest Speed 105 | 120 105 105 Average Speed 151 | 120 177 107 Slowest Speed 750 | 120 750 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 2 39 52 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 6 | . . 6 Melee . | . . . Projectile . | . . . AOE 6 | . . 6 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 793 | 16 467 310 Wait 83 | . 51 32 Move 560 | 11 353 196 Hop . | . . . Pick Up 33 | 2 16 15 Fast Attach 2 | 1 1 . Attach 10 | . 4 6 Detach 1 | . 1 . Swap 13 | . 7 6 Drop 11 | . 2 9 Fire 80 | 2 32 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Lost 3 parts (1p2n) 310 | -10/Materials | Build established: Mutant 426 | -10/Materials | Repaired Broken Imp. Terrain Scanner? 646 | -10/Materials | Discovered new exit (range 12) 676 | -10/Materials | Discovered new exit (range 7) 825 | -10/Materials | Entered Mines 827 | -10/Mines | Met a Derelict bent on vengeance 850 | -10/Mines | Discovered new exit (range 16) 891 | -10/Mines | Identified exit to Materials 960 | -10/Mines | Lost 3 parts (1p1n1w) 975 | -10/Mines | Met a Derelict shopkeep closing up shop 1056 | -10/Mines | Core integrity fell below 50% 1116 | -10/Mines | Discovered exit to Materials (range 15) 1172 | -10/Mines | Learned location of Storage (-9) 1217 | -10/Mines | Core integrity fell below 20% 1236 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01086_ Acquired Huge Storage Unit. 01087_ K-01 Serf collects debris. 01102_ Acquired derelict log, extracted data. World map updated: -10/Materials. 01116_ T-07 Excavator is excavating. 01116_ EXIT=FOUND: MATERIALS 01120_ T-07 Excavator is excavating. 01123_ U-05 Engineer lays Concrete. 01124_ T-07 Excavator is excavating. 01124_ U-05 Engineer builds a Wall. 01129_ T-07 Excavator is excavating. 01162_ Acquired 68 matter. 01172_ Acquired derelict log, extracted data. World map updated: -9/Storage. 01191_ S-10 Pest destroyed. 01200_ S-10 Pest knocked back. 01209_ S-10 Pest destroyed. 01213_ G-47 Trooper knocked back. 01219_ G-47 Trooper destroyed. 01228_ G-34 Mercenary knocked back. 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"????????????# ##????## | | ??# "????????????# ##??## | | ??# ?????????????# #### | | ??# ??????????#??# | | ??# ?????????????## | | ???###??????????????## #### | | ?????????????????????####??# | | ???????????????????????????# < | | ???????????????#???????????# | | ???????????????????????????# | | ???????????????????????????## | | ???????????????????????#????## | | ?????????????????????????????## | | ??????????????????????????????## | | ?????????????????????????????#?# | | ????????????????????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 77% | -10/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedFissionLaser Manual? 0 Play Time 00:22:10 Cumulative 289.9 hours Start 2026.01.06 @ 21:49:57 End 2026.01.06 @ 22:17:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32288b8c-b02b-4645-93eb-2d9b57fcb56b