Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 22:03:49 Player: Occam Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (802) 802 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3222 Bonus ------- None Cogmind --------- Core Integrity 488/550 Matter 274/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (6) ------ Heat Sink Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Deuterium Engine Wheel Heat Sink Cooling System Huge Storage Unit Structural Scanner Structural Scanner Improved Terrain Scan Processor Hacking Suite Small Laser Small Laser Grenade Launcher Datajack Flail Great Maul Axe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Cooling System High-capacity Storage Unit Structural Scanner Light Armor Plating > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Deuterium Engine Light Treads Wheel Heat Sink Huge Storage Unit Structural Scanner Structural Scanner Improved Terrain Scan Processor Hacking Suite Small Laser Small Laser Assault Rifle Grenade Launcher Datajack Flail Great Maul Axe [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 34 | . 8 . 4 11 11 Power 3 | . . . . 2 1 Engine 2 | . . . . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 8 | . 2 . 1 3 2 Treads 4 | . 2 . . 1 1 Leg . | . . . . . . Wheel 4 | . . . 1 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 3 . 1 2 5 Device 7 | . 2 . . 2 3 Storage 2 | . 1 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 12 | . 3 . 2 4 3 Energy Gun 8 | . 3 . 1 3 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . 7 6 Power 2 | . . . . 1 1 Propulsion 4 | . . . . 3 1 Utility 3 | . . . . 1 2 Weapon 4 | . . . . 2 2 Highest Loss Streak 5 | . . . . 5 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 92 100 100 92 90 Engine 12 | . 14 14 14 11 5 Treads 16 | . 15 28 26 14 9 Leg 3 | . 6 . . . . Wheel 3 | . . . 1 11 8 Device 14 | . 13 14 14 11 24 Storage 13 | . 14 14 14 14 9 Protection 1 | . . . . . 7 Energy Gun 24 | . 27 28 16 26 10 Ballistic Gun 1 | . . . . . 7 Special Melee Weapon 1 | . . . 11 . . Peak Build Rating 20 | . 8 8 8 8 20 Average Rating 8 | . 6 8 8 7 16 On Entrance 7 | 6 6 8 8 8 8 Naked Turns . | . . . . . . Heaviest Build 58 | 14 19 19 50 50 58 Greatest Support 40 | 20 40 40 40 20 10 Greatest Overweight (x) 5 | . 1 . 3 4 5 Average Overweight (x) 1 | . . . . 3 4 Largest Inventory Capacity 20 | . 10 10 20 20 20 Average Capacity 12 | . 9 10 11 20 20 Most Carried 20 | . 10 10 10 12 20 Average Carried 9 | . 8 10 10 9 16 Final Capacity 20 | 8 10 10 20 20 20 Final Carried 18 | 6 10 10 10 12 18 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 583 | 200 80 7 . 176 120 Remotely . | . . . . . . Salvage Created 1098 | . 455 45 . 374 224 Parts 80 | . 47 5 . 18 10 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . . . . 2 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 13 . . 9 4 Guns 22 | . 13 . . 5 4 AOE 3 | . . . . 3 . Classes Destroyed 11 | . 7 1 . 2 1 Worker 2 | . 1 1 . . . Builder 3 | . 2 . . 1 . Tunneler 3 | . . 1 . 2 . Hauler 1 | . 1 . . . . Recycler 1 | . . . . 1 . Operator 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 12 | . 9 . . 3 . Grunt 12 | . 4 . . 5 3 Duelist 1 | . . . . 1 . Sentry 1 | . . . . . 1 Best Kill Streak 9 | . 4 1 . 9 3 Combat Bots Only 6 | . 3 . . 6 3 Max Kills in Single Turn 2 | . 2 1 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 160 | . 57 . . 59 44 Missed 35 | . 13 . . 13 9 Damage Taken 1640 | . 514 . . 461 665 Core 309 | . 152 . . 95 62 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 . . . 1 . Volleys Fired 126 | . 65 2 . 35 24 Largest 2 | . 2 2 . 2 2 Hottest 100 | . 90 90 . 100 90 Shots Fired 235 | . 126 4 . 58 47 Gun 231 | . 126 4 . 54 47 Cannon . | . . . . . . Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 22 | . . . . . 22 Thermal 209 | . 126 4 . 54 25 Explosive 4 | . . . . 4 . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 16 2 . 12 13 Robot Miss Streak 8 | . 8 1 . 5 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . . 3 1 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 147 | . 67 2 3 34 41 Core Hits 62 | . 29 2 . 19 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 13 | . 5 . . 4 4 Burn 12 | . 5 . . 4 3 Destroy 1 | . . . . . 1 Melee Attacks 3 | . . . 3 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2271 | . 973 35 . 696 567 Guns 1895 | . 832 35 . 461 567 Cannons . | . . . . . . Explosions 376 | . 141 . . 235 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 258 | . . . . . 258 Thermal 1778 | . 973 35 . 461 309 Explosive 235 | . . . . 235 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 7 1 1 5 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . 1 . 1 . Heat Flow Errors 3 | . 2 . . 1 . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 4 | . 2 . . 2 . Alerts 2 | . 1 . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . 65 . . 11 . Shots 2 | . 1 . . 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 496 | . 496 30 . 325 17 Average Temperature 115 | . 106 18 . 142 9 Received Heat Transfer 564 | . 126 . . 177 261 Effects 7 | . 6 . . 1 . Shutdowns 3 | . 2 . . 1 . Energy Bleed 1 | . 1 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 11 | . 8 . . 3 . Heat Transferred 5321 | . 2627 99 . 1546 1049 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 247 | . 247 56 . 170 145 Initial 46 | . . 46 . . . Average 90 | . 93 48 . 130 62 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | . 98 100 . 100 100 Level 1 . | . 1 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 4 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . 3 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 23 . . 9 10 Peak Tracking Total 6 | . 3 . . 3 6 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 5 | . 5 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . 3 . . . . Max in Single Turn 3 | . 3 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 7 | . 4 . 1 . 2 Terminals 6 | . 4 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 12 . 1 . 6 Successful 8 | . 4 . 1 . 3 Failed 10 | . 7 . . . 3 Catastrophic 3 | . 2 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 18 | . 12 . . . 6 Terminals 18 | . 12 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 . 1 Record 1 | . . . 1 . . Part Schematic 1 | . . . . . 1 Robot Analysis 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . . 2 Terminals 4 | . 2 . . . 2 Botnet 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 3 | . . . 3 . . Non-combat 2 | . . . 2 . . Combat 1 | . . . 1 . . Robot Hacks Applied 3 | . . . 3 . . parse_system 3 | . . . 3 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 2862 | . 1572 184 286 401 419 Spaces Moved 1466 | 1 796 112 171 201 185 Core . | . . . . . . Treads 736 | . 469 112 151 4 . Legs 328 | 1 327 . . . . Wheels 402 | . . . 20 197 185 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 145 130 140 Average Speed 162 | 120 169 160 161 144 152 Slowest Speed 320 | 120 190 160 240 320 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 2 99 20 55 34 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . 24 . . 10 . Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . 24 . . 10 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1708 | . 892 113 178 251 274 Wait 54 | . 13 . . . 41 Move 1461 | . 795 111 170 200 185 Hop . | . . . . . . Pick Up 17 | . 6 . . 4 7 Fast Attach 14 | . 3 . . 5 6 Attach 9 | . 3 . . 3 3 Detach 7 | . 2 . . 1 4 Swap 11 | . 2 . 4 3 2 Drop 6 | . 3 . 1 . 2 Fire 126 | . 65 2 . 35 24 Melee 3 | . . . 3 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Discovered new exit (range 14) 746 | -10/Materials | Central database locked down 1099 | -10/Materials | Discovered new exit (range 4) 1230 | -10/Materials | Core integrity fell below 50% 1573 | -10/Materials | Entered Mines 1601 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1601 | -10/Mines | Discovered new exit (range 5) 1757 | -10/Mines | Entered Exiles 1796 | -10/Exiles | Met 8R-AWN 1831 | -10/Exiles | Met EX-HEX 1879 | -10/Exiles | Met EX-BIN 1935 | -10/Exiles | Met EX-DEC 1946 | -10/Exiles | Learned location of Zion (-7) 2027 | -10/Exiles | Discovered new exit (range 12) 2043 | -10/Exiles | Entered Mines 2107 | -9/Mines | Core integrity fell below 20% 2224 | -9/Mines | Lost 5 parts (1p2n1u1w) 2408 | -9/Mines | Discovered new exit (range 8) 2444 | -9/Mines | Entered Materials 2444 | -8/Materials | Evolved 4 slots: Utility x4 2557 | -8/Materials | Build established: Scavenger-Mutant 2863 | -8/Materials | Self-destructed Last Messages --------------- 02780_ G-47 Trooper destroyed. 02787_ Acquired 60 matter. 02792_ Acquired Particle Gun. 02794_ Dropped Med. Laser. 02794_ Acquired 10 matter. 02804_ R-06 Scavenger collects Aluminum Leg. 02811_ Destroyed Com. Wheel. 02843_ R-06 Scavenger collects Lgt. Nuclear Core. 02848_ L-31 Rogue suffers critical hit (Destroy). 02848_ Destroyed Imp. Ion Engine. 02850_ Lgt. Armor Plating destroyed. 02850_ Critical hit (Burn: +37). 02851_ L-31 Rogue suffers critical hit (Burn). 02853_ Hvy. Assault Rifle destroyed. 02854_ G-47 Trooper suffers critical hit (Burn). 02854_ Critical hit (Burn: +37). 02855_ L-31 Rogue suffers critical hit (Burn). 02856_ L-31 Rogue heat damages Melee Analysis Suite. 02856_ Nuclear Core destroyed. 02861_ Particle Gun destroyed. 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