Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 20:27:39 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1825) 1825 TOTAL SCORE: 5225 Bonus ------- Pacifist 1325 Entered DSFs 500 Cogmind --------- Core Integrity 514/850 Matter 37/300 Energy 100/100 System Corruption 11% Temperature Cool (3) Movement Flying (37) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY (5) ------ Coolant Injector Coolant Injector > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Coolant Injector Coolant Injector Improved Sensor Array > --- WEAPON ----------- (None) > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster [Rating: 30] Favorites ----------- Power Light Fission Core Power Core Light Fission Core Propulsion Xenon Bombardment Thruster Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Coolant Injector Device Coolant Injector Protection Improved Light Armor Plating Weapon None Build | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Slots Evolved 8 | . . 2 2 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 4 | . . 2 . . . 2 . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 16 | . . . 7 . 5 4 . Power 1 | . . . . . . 1 . Engine . | . . . . . . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 9 | . . . 4 . 2 3 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 4 | . . . 4 . . . . Flight 5 | . . . . . 2 3 . Utility 6 | . . . 3 . 3 . . Device 5 | . . . 2 . 3 . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon . | . . . . . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . . . . . 2 5 . Power 1 | . . . . . . 1 . Propulsion 4 | . . . . . 1 3 . Utility 2 | . . . . . 1 1 . Weapon . | . . . . . . . . Highest Loss Streak 3 | . . . . . 2 3 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 26 | . . . 21 . 36 40 26 Core 1 | . . . . . . 3 . Hover 4 | . . . 13 . 8 . . Flight 6 | . . . . . 5 15 13 Device 12 | . . . 5 . 18 21 13 Protection 1 | . . . 2 . 3 . . Naked Turns 101 | . 46 36 19 . . . . Heaviest Build 10 | . . . 5 5 5 10 2 Greatest Support 27 | 3 3 3 27 18 18 18 12 Greatest Overweight (x) 1 | . . . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 5 5 5 5 3 Average Carried 2 | . . . 3 5 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 5 5 5 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Matter Collected 53 | . . . . . 7 46 . Remotely . | . . . . . . . . Salvage Created . | . . . . . . . . Parts . | . . . . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed . | . . . . . . . . Best Kill Streak . | . . . . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn . | . . . . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Damage Taken 1166 | . 96 15 72 . 308 617 58 Core 555 | . 96 15 12 . 96 278 58 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 61 96 97 . 86 . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 18 | . 11 . . . . 7 . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 18 | . 11 . . . . 7 . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . 11 11 Average Corruption 9 | . . . . . . 9 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . . . . . . 5 . Message Errors 1 | . . . . . . 1 . Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 8 | . 5 . . . . 3 . Shots . | . . . . . . . . Rammed 2 | . 1 . . . . 1 . Targets Rammed 2 | . 1 . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 199 | . . . . . . 199 3 Average Temperature 85 | . . . . . . 89 3 Received Heat Transfer 201 | . 51 9 36 . . 75 30 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Peak Influence 128 | . 30 72 59 26 21 128 . Initial 29 | . . 12 29 26 21 8 . Average 37 | . 17 33 38 26 13 57 . Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 2 . . . . 1 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Distress Signals 3 | . 1 1 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 40 | . 9 5 6 . 1 15 4 Peak Tracking Total 8 | . 7 6 6 . 1 8 4 Tactical Retreats 3 | . . . . . 1 2 . Traps | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills 2 | . . . . . . 2 . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Machines Accessed 5 | . 1 . 2 1 . 1 . Terminals 4 | . 1 . 2 1 . . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 2 . 6 2 . 1 . Successful 2 | . . . . 1 . 1 . Failed 9 | . 2 . 6 1 . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 2 . 6 . . 1 . Terminals 10 | . 2 . 6 2 . . . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . Open DSF 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators 1 | . . . . . . 1 . Overload 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 2 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Turns Passed 376 | 9 46 36 80 5 55 134 11 Spaces Moved 738 | 18 89 70 109 7 72 345 28 Core 233 | 18 89 70 37 . . 19 . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 128 | . . . 72 7 49 . . Flight 377 | . . . . . 23 326 28 Fastest Speed 34 | 50 50 50 50 56 37 34 37 Average Speed 43 | 50 50 50 53 56 50 35 37 Slowest Speed 100 | 50 50 50 60 56 60 100 37 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 34 17 15 . 70 13 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Total 779 | 17 89 70 127 7 90 351 28 Wait 11 | . . . 7 1 . 3 . Move 726 | 17 88 69 108 6 71 339 28 Hop 3 | . . . . . . 3 . Pick Up 9 | . . 1 3 . 5 . . Fast Attach 10 | . . . 6 . 2 2 . Attach 6 | . . . 1 . 3 2 . Detach 2 | . . . 2 . . . . Swap . | . . . . . . . . Drop 5 | . . . . . 3 2 . Fire . | . . . . . . . . Melee . | . . . . . . . . Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 6 | . . . . . 6 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 10 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Discovered new exit (range 6) 52 | -10/Materials | Discovered new exit (range 8) 56 | -10/Materials | Entered another Materials area 56 | -9/Materials | Evolved 2 slots: Propulsion x2 76 | -9/Materials | Discovered new exit (range 9) 85 | -9/Materials | Discovered new exit (range 16) 92 | -9/Materials | Entered another Materials area 92 | -8/Materials | Evolved 2 slots: Utility x2 169 | -8/Materials | Discovered new exit (range 7) 172 | -8/Materials | Entered Factory 172 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 177 | -7/Factory | Identified exit to DSF 177 | -7/Factory | Entered DSF 202 | -7/DSF | Additional patrols routed to DSF 209 | -7/DSF | Discovered new exit (range 11) 232 | -7/DSF | Entered Factory 232 | -6/Factory | Evolved 2 slots: Propulsion x2 282 | -6/Factory | System corruption reached 10% 305 | -6/Factory | Build established: Mutant 360 | -6/Factory | Discovered new exit (range 14) 366 | -6/Factory | Entered Lower Caves 377 | -6/Lower Caves | Self-destructed Last Messages --------------- 00268_ Fabricator zaps Cogmind with an electromagnetic arc. 00268_ Dropped Imp. Sensor Array. 00269_ Dropped Heat Sink. 00272_ Acquired 24 matter. 00274_ Acquired 22 matter. 00278_ Acquired Lgt. Fission Core. 00281_ Fabricator zaps Cogmind with an electromagnetic arc. 00284_ Acquired Nuclear Pulse Thruster. 00286_ Fabricator zaps S-27 Virus with an electromagnetic arc. 00304_ System corrupted: Energy discharge (-41). 00321_ System corrupted: Heat flow error (+213). 00341_ System corrupted: IFF burst signal emitted. 00342_ Imp. Sensor Array destroyed. 00343_ Lgt. Fission Core destroyed. 00360_ System corrupted: Heat flow error (+123). 00360_ EXIT=FOUND 00361_ Xenon Bombardment Thruster destroyed. 00366_ Slammed into Y-54 Guardian. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ????????????????? | | ??????????????????? ?##### ?????????????????? | | ??????????????????? ## ?????????????????? | | ???????????????????? #?????????????????? | | ????????????????????? ] gg#?????????????????? | | ?????????????????????# !g=g ?????????????????? | | ?????????????????????# ??????#?????????###$ | | ?????????????????????# #?????? ##???????# | | ?????????????????????# ??????? #???????# | | ????????????????????## ##?????? #???###?# # | | ???????????????????## ##????? #??## ### # | | ????????????????#### ##????# #??# | | ????????????????# ##???# #??# | | ????????????????# @ ##### #?## | | ?????????????????# ## # ### ## | | ?????????????????##### ## ## | | ?????????????????????## ## | | ??????????????????????## ### ###### | | ???????????????????????####?# #????## | | ????????????????????????????# #????# | | ????????????????????????????## #??? | | ?????????????????????????????## #?# | | ??????????????????????????????## ##?# | | ???????????????????????????????# #####??##### | | ???????????????????????????????## #??????????## | | ????????????????????????????????###????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Coolant Potential 130 Energy Generation 18 Energy Capacity 160 Matter Stores 105 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldMissileMatrix Manual? 0 Play Time 00:07:06 Cumulative 325.9 hours Start 2022.06.12 @ 20:20:48 End 2022.06.12 @ 20:27:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 576 Rogue 421 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f39001d4-58a2-4ed1-b162-44134fe4829e