Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.20 @ 23:11:34 Player: applejuice Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (166) 830 Value Destroyed (7404) 7404 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2175) 2175 TOTAL SCORE: 17569 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 1008 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Friendly Fire -145 Cogmind --------- Core Integrity 0/1450 Matter 126/300 Energy 11/100 System Corruption 2% Temperature Cool (2) Movement Hovering (60) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Combat Linear Gravjet > --- UTILITY (9) ------ Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Kinecellerator Weapon Cycler Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Compact Matter Pod Encrypted Comm Array Improved Targeting Computer Advanced Transmission Jammer Advanced Remote Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Matter Neutralizer Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Kinecellerator Weapon Cycler Gamma Rifle Gamma Rifle Heavy Beamcaster Quantum Rifle Heavy Phase Cannon Matter Neutralizer KE Penetrator Railgun Hardcell Cannon [Rating: 164] Favorites ----------- Power Neutrino Core Engine F-cell Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Hover Unit Combat Linear Gravjet Utility Improved Targeting Computer Device Encrypted Comm Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Slots Evolved 16 | . . 2 2 2 . 2 . 2 . . 2 . . 2 2 Power 2 | . . . 1 . . . . . . . . . . . 1 Propulsion 5 | . . 2 . . . . . 1 . . . . . 2 . Utility 7 | . . . 1 1 . 2 . 1 . . 1 . . . 1 Weapon 2 | . . . . 1 . . . . . . 1 . . . . Parts Attached 146 | 6 3 13 20 15 9 2 6 2 6 3 1 3 23 5 29 Power 25 | 1 . 2 4 3 3 . 3 . 1 . . 1 3 . 4 Engine 7 | 1 . 2 2 . 2 . . . . . . . . . . Core 10 | . . . 2 3 1 . 3 . 1 . . . . . . Reactor 8 | . . . . . . . . . . . . 1 3 . 4 Propulsion 47 | 2 . 7 4 4 6 . 2 1 1 . . . 10 1 9 Treads 15 | . . . . 4 6 . 2 1 1 . . . 1 . . Leg 28 | 2 . 7 4 . . . . . . . . . 9 1 5 Wheel . | . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . Utility 37 | 1 3 2 4 2 . 2 1 1 3 3 . 1 5 2 7 Device 22 | . 1 . 2 1 . 1 . . 2 3 . 1 5 2 4 Storage 8 | 1 1 2 . . . . . 1 . . . . . . 3 Processor 6 | . 1 . 2 1 . 1 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 . 2 8 6 . . . . 1 . 1 1 5 2 9 Energy Gun 13 | 1 . 2 4 . . . . . . . 1 . . . 5 Energy Cannon 5 | . . . 1 2 . . . . . . . . 1 . 1 Ballistic Gun 14 | 1 . . 2 4 . . . . 1 . . . 4 . 2 Ballistic Cannon 4 | . . . . . . . . . . . . 1 . 2 1 Launcher 1 | . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 1 . . . . . . . . 1 2 Parts Lost 76 | . . . 10 1 2 . 2 . 6 . . 1 6 . 48 Power 13 | . . . 3 1 . . . . 1 . . . . . 8 Propulsion 25 | . . . 6 . 2 . . . 2 . . . 1 . 14 Utility 19 | . . . 1 . . . 1 . 2 . . . 2 . 13 Weapon 19 | . . . . . . . 1 . 1 . . 1 3 . 13 Highest Loss Streak 41 | . . . 5 1 2 . 2 . 3 . . 1 2 . 41 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 1 6 9 12 14 14 13 13 13 13 12 11 12 13 14 14 Power 2 | . 1 . . . 2 2 2 3 2 2 2 3 3 3 2 Propulsion 2 | . 1 1 2 1 2 3 4 4 3 2 2 2 1 2 3 Utility 3 | . 2 3 4 5 5 3 3 3 4 5 5 4 2 3 3 Weapon 4 | . 1 4 6 7 5 5 3 3 2 3 2 2 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 20 | . . 1 . 4 2 . . . . . . 2 9 . 2 Power 3 | . . 1 . . . . . . . . . . 2 . . Propulsion 3 | . . . . . 1 . . . . . . . 2 . . Utility 6 | . . . . 1 1 . . . . . . 2 1 . 1 Weapon 8 | . . . . 3 . . . . . . . . 4 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 99 88 98 98 98 97 99 98 100 99 99 97 99 89 Engine 3 | . 14 11 10 . 5 13 7 5 3 . . . . . . Core 5 | . . . 3 13 8 . 4 5 6 11 10 8 5 4 . Reactor 2 | . . . . . . . . . . . . 1 5 4 10 Treads 15 | . . . . 18 28 26 26 29 27 29 26 26 9 . . Leg 13 | . 28 43 31 10 . . . . . . . . 14 32 25 Device 10 | . 1 . 3 1 7 11 7 5 6 11 15 15 21 23 21 Storage 7 | . 14 11 9 7 7 6 6 10 9 5 5 5 5 4 7 Processor 14 | . 12 11 13 21 15 20 23 23 21 17 15 15 11 9 5 Protection 1 | . . . . . . . . . 1 5 5 5 3 . . Energy Gun 3 | . 14 21 15 . . . . . . . . 2 1 . 2 Energy Cannon 2 | . . . 1 4 . . . . 1 . 4 5 5 3 2 Ballistic Gun 11 | . 14 . 1 17 23 20 19 17 14 17 15 10 8 9 3 Ballistic Cannon 1 | . . . . . . . . . . . . 2 4 4 6 Peak Build Rating 164 | 6 7 17 23 47 52 57 57 62 70 70 80 88 103 125 164 Average Rating 67 | 4 6 14 20 40 49 56 53 61 63 68 79 83 91 121 131 On Entrance 53 | . 6 7 17 23 47 52 57 55 62 70 70 80 88 103 121 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . 3 . 28 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 198 | 11 16 35 49 56 55 56 56 57 68 72 79 86 86 103 198 Greatest Support 179 | 20 20 40 40 88 112 112 112 124 124 124 124 124 124 160 179 Greatest Overweight (x) 33 | 3 . . 3 16 1 . . . . . . . 2 . 33 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 15 15 15 15 15 15 15 15 15 15 15 15 25 Average Capacity 15 | 7 8 13 15 15 15 15 15 15 15 15 15 15 15 15 20 Most Carried 23 | 2 8 15 15 15 15 14 15 14 15 14 13 15 15 15 23 Average Carried 13 | 1 6 9 12 14 14 13 13 13 13 12 11 12 13 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 15 15 14 15 13 15 14 11 14 11 14 15 15 3 Class Distribution -------------------- 49% | Scavenger-Gunner 24% | Gunner 14% | Mutant 7% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Commander-Gunner | -7/Storage Gunner | -6/Factory Gunner | -6/DSF Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Extension Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Matter Collected 5284 | 115 186 137 241 643 754 . 102 46 440 34 . 432 797 206 1151 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8498 | . 240 817 461 789 1082 . 480 46 688 . . 587 1291 119 1898 Parts 403 | . 19 51 23 31 62 . 29 5 23 . . 24 47 6 83 Haulers Intercepted 6 | . . 3 1 . 1 . . . . . . . . . 1 Recyclers Shooed 5 | . . 2 . 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 15 . . . . . . Prevented 8 | . . . . . . . . . 8 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Combat Hostiles Destroyed 127 | . 6 15 8 13 16 . 8 . 9 . . 11 13 2 26 Guns 88 | . 6 15 7 10 16 . 8 . 7 . . 4 8 . 7 Cannons 35 | . . . 1 2 . . . . 2 . . 7 2 2 19 Classes Destroyed 16 | . 3 4 3 1 . . 2 1 . . . . 1 1 . Worker 9 | . . 1 1 . . . . 1 . . . . . . 6 Builder 7 | . . . . . . . . 1 . . . . . . 6 Tunneler 2 | . . . . . . . . . . . . . . 1 1 Hauler 6 | . . 3 1 . 1 . . . . . . . . . 1 Recycler 8 | . . 2 . 1 1 . . . . . . . 3 . 1 Watcher 6 | . 1 1 1 1 2 . . . . . . . . . . Swarmer 13 | . 1 4 . . . . . . . . . 4 . . 4 Grunt 54 | . 5 9 5 6 9 . 4 . 2 . . 2 6 . 6 Brawler 4 | . . . 1 . . . . . 3 . . . . . . Duelist 5 | . . . 1 1 . . . . 2 . . 1 . . . Sentry 19 | . . 2 . 1 6 . . . 2 . . 3 3 . 2 Specialist 3 | . . . . . . . 3 . . . . . . . . Hunter 14 | . . . 1 2 . . . . . . . 1 . . 10 Programmer 13 | . . . . 3 2 . . . . . . . 2 2 4 Heavy 1 | . . . . . . . 1 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 2 . . Best Kill Streak 19 | . 3 7 3 6 6 . 3 2 4 . . 3 4 3 19 Combat Bots Only 8 | . 3 5 3 6 5 . 3 . 4 . . 3 2 2 8 Max Kills in Single Turn 3 | . 1 2 1 1 1 . 1 1 1 . . 1 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Hostile Shots Fired 912 | . 28 65 75 78 103 . 26 1 45 . . 44 59 8 380 Missed 287 | . 10 17 13 20 44 . 9 1 10 . . 12 23 3 125 Hits 625 | . 18 48 62 58 59 . 17 . 35 . . 32 36 5 255 Melee 21 | . . . 4 1 . . 2 . 5 . . . . . 9 Projectile 604 | . 18 48 58 57 59 . 15 . 30 . . 32 36 5 246 AOE 2 | . . . . . . . . . . . . . 1 . 1 Critical Strikes 31 | . . 1 1 2 1 . 3 . 1 . . 1 3 . 18 Part Disruptions 1 | . . . . . 1 . . . . . . . . . . Damage Taken 13081 | . 199 523 923 829 716 . 504 . 889 . . 664 1222 112 6500 Core 2606 | . 57 38 100 113 61 . 194 . 107 . . 111 357 . 1468 Absorbed by Shields 847 | . . . 76 . . . . . . . . . . 24 747 Core Remaining (%) 83 | 100 77 90 81 . 75 . 77 . . 89 . . 59 100 . Volleys Fired 401 | . 15 44 40 38 48 . 23 2 27 . . 31 40 6 87 Largest 4 | . 2 2 2 3 3 . 3 1 3 . . 4 4 4 4 Hottest 309 | . 60 112 119 140 75 . 75 25 113 . . 229 261 228 309 Shots Fired 1153 | . 30 88 73 100 142 . 67 2 76 . . 123 151 23 278 Gun 822 | . 30 88 68 91 142 . 67 2 59 . . 83 73 12 107 Cannon 329 | . . . 3 9 . . . . 17 . . 40 78 11 171 Launcher 2 | . . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 728 | . 15 3 1 91 142 . 67 2 59 . . 82 93 21 152 Thermal 354 | . . 82 67 9 . . . . . . . 31 44 2 119 Explosive 2 | . . . 2 . . . . . . . . . . . . Electromagnetic 69 | . 15 3 3 . . . . . 17 . . 10 14 . 7 Robot Hit Streak 22 | . 11 14 16 17 12 . 20 14 22 . . 18 13 5 11 Robot Miss Streak 10 | . 1 6 5 4 4 . 2 . 1 . . 4 10 5 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 . 1 Secondary Targets 9 | . . 2 . 1 3 . 1 . 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . 1 . . . . . 1 Shots Hit Robots 751 | . 22 58 51 68 96 . 54 2 64 . . 78 92 12 154 Core Hits 319 | . 10 26 20 27 42 . 27 2 26 . . 30 32 4 73 Critical Kills 7 | . . . . 1 . . . . 1 . . . 5 . . Critical Parts Destroyed 4 | . . . . 1 . . . . . . . 1 1 . 1 Critical Strikes 28 | . . 5 6 2 . . . . 1 . . 1 8 . 5 Burn 11 | . . 5 6 . . . . . . . . . . . . Meltdown 4 | . . . . 1 . . . . . . . . 3 . . Destroy 7 | . . . . 1 . . . . 1 . . 1 3 . 1 Blast 6 | . . . . . . . . . . . . . 2 . 4 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19582 | . 242 969 976 1446 1998 . 1038 33 1182 . . 2120 2808 553 6217 Guns 11426 | . 242 969 817 1107 1928 . 1038 33 814 . . 961 1236 176 2105 Cannons 7438 | . . . 82 339 . . . . 368 . . 1055 1572 377 3645 Explosions 717 | . . . 77 . 70 . . . . . . 104 . . 466 Melee . | . . . . . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . . . . . 1 Kinetic 11530 | . 84 27 15 1107 1928 . 1038 33 814 . . 1001 1703 518 3262 Thermal 6382 | . . 930 802 339 . . . . . . . 893 994 35 2389 Explosive 613 | . . . 77 . 70 . . . . . . . . . 466 Electromagnetic 1056 | . 158 12 82 . . . . . 368 . . 226 111 . 99 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 3 . . . 5 5 . . 2 . 2 Average Corruption 2 | . . . . 1 2 . . . 5 3 . . 1 . 1 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 60 | . . . . 2 14 . . . 8 9 . . 15 . 12 Message Errors 20 | . . . . 1 7 . . . 4 3 . . 2 . 3 Matter Fused 12 | . . . . . 2 . . . 2 1 . . 3 . 4 Heat Flow Errors 5 | . . . . . 2 . . . . 1 . . 1 . 1 Energy Discharges 5 | . . . . . . . . . . 4 . . . . 1 Parts Rejected 1 | . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 8 | . . . . 1 1 . . . 1 . . . 5 . . Data Loss (major) 2 | . . . . . 1 . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . . 1 . 1 Alerts 3 | . . . . . . . . . . . . . 2 . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 542 | . . . . 71 21 . . . . . . . 50 29 371 Projectiles 379 | . . . . 71 . . . . . . . . 50 29 229 Explosions 163 | . . . . . 21 . . . . . . . . . 142 Melee . | . . . . . . . . . . . . . . . . Knockbacks 27 | . . . . . . . . . . . . . 5 2 20 Impact . | . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . . . . . . . . . 4 2 20 Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 248 | . . . 1 . 70 . . . . . . . . . 177 Shots 4 | . . . 1 . 1 . . . . . . . . . 2 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 749 | . 76 402 549 370 346 . 75 . 413 220 . 196 749 170 463 Average Temperature 135 | . 31 119 189 173 106 . 41 . 155 121 . 121 216 80 73 Received Heat Transfer 1678 | . 108 171 419 126 147 . 90 . 207 . . 48 144 13 205 Effects 70 | . . 1 24 3 1 . . . 4 . . . 36 . 1 Shutdowns 16 | . . . 6 . . . . . 1 . . . 8 . 1 Energy Bleed 11 | . . . 4 2 . . . . 3 . . . 2 . . Interference 7 | . . . 2 1 . . . . . . . . 4 . . Matter Decay 3 | . . . 1 . 1 . . . . . . . 1 . . Short Circuit 7 | . . . 3 . . . . . . . . . 4 . . Damage (minor) 5 | . . 1 . . . . . . . . . . 4 . . Damage (major) 19 | . . . 8 . . . . . . . . . 11 . . Damage (core) 2 | . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . . . . . . 3 . . Combat Hostiles 4 | . . . . 1 . . . . . . . . 3 . . Parts Melted 19 | . . 3 2 2 3 . . . . . . . 7 . 2 Heat Transferred 9676 | . . 2405 2183 333 . . . . . . . 962 1036 19 2738 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Maximum Alert Level 2 | . . 1 . 1 2 1 1 . . . . 2 2 1 2 Low Security (%) 56 | 100 100 91 100 99 12 9 31 100 . . 100 34 . 66 66 Level 1 30 | . . 8 . . 61 90 68 . . . . 13 79 33 26 Level 2 12 | . . . . . 25 . . . . . . 52 20 . 6 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . Peak Influence 561 | . 117 238 93 204 497 217 297 155 . . 4 561 450 230 471 Initial 294 | . . 44 93 10 89 217 137 155 . . . . 294 230 81 Average 184 | . 43 53 53 52 306 210 216 95 . . 1 332 338 180 153 Influence Increases 4901 | . 196 440 226 325 924 . 180 40 180 . 4 611 703 66 1006 Destroy 0b10 Robot/C 3080 | . 120 300 160 260 480 . 160 . 180 . . 460 400 40 520 Destroy 0b10 Robot/NC 190 | . 5 35 15 10 20 . . 10 . . . . 15 5 75 Destroy Leader 544 | . 32 58 34 52 146 . 20 . . . . 30 50 10 112 Allied During Kill 401 | . . . . . 202 . . . . . . 67 119 5 8 Successful Hack 85 | . 9 . . 2 33 . . . . . 4 14 23 . . Select Force Hacks 60 | . . 30 . . . . . . . . . . 30 . . Disable Machine 90 | . . . . . 30 . . . . . . 15 . . 45 Destroy Structure 316 | . . 2 17 1 13 . . . . . . 10 66 6 201 Lose Combat Pursuer 135 | . 30 15 . . . . . 30 . . . 15 . . 45 Influence Decreases 4698 | . 89 325 424 153 641 282 80 282 235 . 4 50 825 359 949 Entered New Map 1339 | . . 63 129 14 107 262 60 142 21 . . . 267 209 65 Time Decay 2280 | . 89 262 198 139 374 20 . 140 162 . 4 . 398 110 384 Lost Part 739 | . . . 97 . 20 . 20 . 52 . . 10 60 . 480 Lost Ally 340 | . . . . . 140 . . . . . . 40 100 40 20 Squads Dispatched 32 | . 3 1 . 3 6 1 2 . . . . . 4 1 11 Investigation 10 | . . 1 . 2 4 1 . . . . . . 2 . . Extermination 6 | . . . . 1 2 . . . . . . . . 1 2 Reinforcement 13 | . 3 . . . . . 2 . . . . . 2 . 6 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . 1 . 3 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Distress Signals 7 | . 1 1 1 . 2 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 184 | . 11 18 10 14 25 . 9 2 10 . . 20 19 4 42 Peak Tracking Total 9 | . 4 6 4 6 4 . 3 2 7 . . 6 4 3 9 Tactical Retreats 6 | . 1 1 . . . . . 1 . . . 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Traps Triggered 4 | . . . . 1 1 . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Machines Disabled 6 | . . . . . 2 . . . . . . 1 . . 3 Max in Single Turn 1 | . . . . . 1 . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Machines Accessed 34 | . 2 1 . 4 10 2 . 2 1 1 1 1 5 1 3 Terminals 21 | . 2 . . . 9 2 . 1 . . . 1 4 1 1 Fabricators 3 | . . . . 2 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . 1 . 1 1 . . . . . . . 1 . . Scanalyzers 3 | . . . . 1 . . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . . Total Hacks 74 | . 3 3 . 11 29 3 . 3 1 1 2 2 8 1 7 Successful 36 | . 3 3 . 8 7 1 . 1 1 1 1 1 5 1 3 Failed 37 | . . . . 3 22 2 . 2 . . 1 1 3 . 3 Catastrophic 5 | . . . . . 3 . . 1 . . . . . . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . 1 Manual 17 | . 2 2 . 1 8 . . 2 . . . . 2 . . Terminals 47 | . 3 . . . 26 3 . 2 . . . 2 7 1 3 Fabricators 4 | . . . . 3 . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 10 | . . 3 . 3 3 . . . . . . . 1 . . Scanalyzers 9 | . . . . 5 . . . . . . . . . . 4 Garrison Access 2 | . . . . . . . . . . . 2 . . . . Terminal Hacks 17 | . 1 . . . 6 1 . . 1 1 . 1 4 1 1 Record 4 | . . . . . 2 . . . . . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 7 | . . . . . 3 . . . 1 1 . . 2 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . 3 . . . 1 . . . . . . . Network Status 3 | . . . . 2 . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 2 . . 1 . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . Retrieve Components 2 | . . 1 . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . 5 . . . . . . . . . . 2 Retrieve Study 7 | . . . . 5 . . . . . . . . . . 2 Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 4 | . 2 1 . . . . . . . . . . 1 . . Terminals 2 | . 2 . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . . . 1 . . Tunnel 2 | . . 1 . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . 4 7 2 . 2 . . 1 . 2 1 3 Full Trace Events 8 | . . . . 2 4 1 . . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . 106 . . . . . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . . . . . Part Studies Acquired 6 | . . . . 4 . . . . . . . . . . 2 Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 11 | . . 1 . . 10 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . 7 . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Total Allies 21 | . . . . . 10 . . . . . . 2 9 . . Largest Group 10 | . . . . . 10 . . . . . . 2 4 3 1 Highest-Rated Group 181 | . . . . . 173 . . . . . . 142 181 87 29 Highest-Rated Ally 80 | . . . . . 29 . . . . . . 80 51 29 29 Initial Warlord ECA Mod 10 | . . . . . . . . 9 9 9 8 8 10 9 7 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . 1 . Dakka 1 | . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 171 | . . . . . 87 . . . . . . 34 45 4 1 Total Damage 3929 | . . . . . 1015 . . . . . . 1139 1578 197 . Kills 27 | . . . . . 8 . . . . . . 12 7 . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Active Infowar (turns) 304 | . . . . . . . . . . . . . . . 304 Jamming 304 | . . . . . . . . . . . . . . . 304 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Turns Passed 8077 | 60 271 635 408 726 873 44 189 280 918 757 54 605 949 239 1069 Spaces Moved 3845 | 37 168 370 155 342 478 27 80 168 513 58 31 310 409 163 536 Core 36 | 12 . . . 2 . . . . . . . . . . 22 Treads 2037 | . . . . 234 478 27 80 168 513 58 31 310 138 . . Legs 1712 | 25 168 370 155 106 . . . . . . . . 271 163 454 Wheels . | . . . . . . . . . . . . . . . . Hover 60 | . . . . . . . . . . . . . . . 60 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 145 160 160 164 164 164 164 164 120 117 50 Average Speed 148 | 134 120 120 156 154 157 160 162 164 164 164 164 164 153 118 135 Slowest Speed 1700 | 200 120 120 330 850 185 160 165 164 166 164 164 164 260 120 1700 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 39 31 26 10 77 2 82 6 76 11 1 41 42 7 12 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . 1 . . . 1 . . Known Exits Taken 3 | . . . . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . 1 1 1 . . . 1 . Scrap Searched 3 | . . . . . . . . . 2 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 143 | . . . 14 . 9 . . . . . . 2 37 3 78 Melee . | . . . . . . . . . . . . . . . . Projectile 108 | . . . . . . . . . . . . 2 37 3 66 AOE 35 | . . . 14 . 9 . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Fac DSF Fac Upp Upp Fac Gar Ext Res Res Total 5581 | 44 210 474 245 501 551 28 121 172 553 721 34 356 662 198 711 Wait 871 | . 18 25 10 74 4 . 4 . 4 652 . 3 53 17 7 Move 3830 | 36 167 369 154 341 477 26 79 167 512 57 30 309 408 162 536 Hop . | . . . . . . . . . . . . . . . . Pick Up 85 | 2 5 9 9 12 4 . 3 1 1 3 . 5 14 1 16 Fast Attach 64 | 6 2 2 8 9 3 . 3 . 2 2 . 1 6 3 17 Attach 65 | . . 2 8 2 1 2 3 2 5 2 2 2 8 2 24 Detach 27 | . 1 2 4 1 1 . 2 . 1 4 . 1 5 2 3 Swap 60 | . 1 10 7 5 5 . 2 . 1 1 1 1 13 3 10 Drop 84 | . 1 11 5 19 8 . 2 . . . 1 3 23 2 9 Fire 401 | . 15 44 40 38 48 . 23 2 27 . . 31 40 6 87 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 Rewire 92 | . . . . . . . . . . . . . 92 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison (discovered 2 exits: *Ext x2) -4/Extension -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 14) 61 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Discovered new exit (range 10) 318 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered another Materials area 332 | -9/Materials | Evolved 2 slots: Propulsion x2 953 | -9/Materials | Discovered new exit (range 13) 967 | -9/Materials | Entered another Materials area 967 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1150 | -8/Materials | Lost 5 parts (1p3n1u) 1287 | -8/Materials | Lost 4 parts (1p3n) 1344 | -8/Materials | Discovered new exit (range 9) 1375 | -8/Materials | Entered Factory 1375 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1514 | -7/Factory | Fabricated Hvy. Phase Cannon (x2) 1947 | -7/Factory | Build established: Gunner 2085 | -7/Factory | Discovered new exit (range 5) 2101 | -7/Factory | Entered Storage 2125 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2208 | -7/Storage | P-60 Hacker assimilated allied Trooper 4c 2274 | -7/Storage | Lost 3 allies 2428 | -7/Storage | Build established: Commander-Gunner 2869 | -7/Storage | Lost 3 allies 2947 | -7/Storage | Discovered new exit (range 16) 2974 | -7/Storage | Entered Factory 2974 | -6/Factory | Evolved 2 slots: Utility x2 3016 | -6/Factory | Identified exit to DSF 3018 | -6/Factory | Entered DSF 3034 | -6/DSF | Build established: Gunner 3048 | -6/DSF | Additional patrols routed to DSF 3175 | -6/DSF | Discovered new exit (range 16) 3182 | -6/DSF | Sterilization system engaged 3202 | -6/DSF | Ambient heat levels rising (+10) 3207 | -6/DSF | Entered Factory 3207 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3384 | -5/Factory | Discovered new exit (range 15) 3487 | -5/Factory | Entered Upper Caves 3493 | -5/Upper Caves | Met a Warlord Commander 3494 | -5/Upper Caves | Learned location of Warlord (-4) 3495 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 3498 | -5/Upper Caves | Found Encrypted Comm Array 3707 | -5/Upper Caves | Learned 12 Factory zone layouts 3858 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4127 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4233 | -5/Upper Caves | Lost 3 parts (1p2u) 4381 | -5/Upper Caves | Encountered a Warlord checkpoint 4389 | -5/Upper Caves | Discovered new exit (range 11) 4405 | -5/Upper Caves | Entered another Upper Caves area 4514 | -5/Upper Caves | Build established: Scavenger-Gunner 5140 | -5/Upper Caves | Discovered new exit (range 8) 5162 | -5/Upper Caves | Entered Factory 5162 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5163 | -4/Factory | Identified exit to Research 5185 | -4/Factory | Identified exit to Garrison 5216 | -4/Factory | Entered Garrison 5247 | -4/Garrison | Found embedded Infiltrators 5272 | -4/Garrison | Triggered checkpoint 5398 | -4/Garrison | Triggered checkpoint 5418 | -4/Garrison | Triggered checkpoint 5625 | -4/Garrison | Discovered new exit (range 14) 5728 | -4/Garrison | Triggered checkpoint 5808 | -4/Garrison | Discovered new exit (range 9) 5821 | -4/Garrison | Entered Extension 5942 | -4/Extension | Rescued a captive Derelict 5942 | -4/Extension | Rescued a captive Derelict 6001 | -4/Extension | Energy Cycler disabled 6002 | -4/Extension | Rescued a captive Derelict 6002 | -4/Extension | Rescued a captive Derelict 6002 | -4/Extension | Rescued a captive Derelict 6002 | -4/Extension | Rescued a captive Derelict 6002 | -4/Extension | Rescued a captive Derelict 6003 | -4/Extension | Rescued a captive Derelict 6010 | -4/Extension | Rescued a captive Derelict 6012 | -4/Extension | Rescued a captive Derelict 6013 | -4/Extension | Rescued a captive Derelict 6022 | -4/Extension | Rescued a captive Derelict 6476 | -4/Extension | Lost 3 allies 6683 | -4/Extension | Spotted B-86 Titan 6685 | -4/Extension | Destroyed B-86 Titan 6691 | -4/Extension | Spotted B-86 Titan 6703 | -4/Extension | Destroyed B-86 Titan 6707 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6710 | -4/Extension | Discovered exit to Research (range 14) 6770 | -4/Extension | Entered Research 6770 | -3/Research | Accompanied by 3 allies 6770 | -3/Research | Evolved 2 slots: Propulsion x2 6846 | -3/Research | Joined by Warlord Dakka squad 6876 | -3/Research | Discovered new exit (range 11) 6974 | -3/Research | Lost 5 allies 7009 | -3/Research | Entered another Research area 7009 | -2/Research | Accompanied by 1 ally 7009 | -2/Research | Evolved 2 slots: Power x1, Utility x1 7402 | -2/Research | Lost 3 parts (1p1n1u) 7426 | -2/Research | Central database locked down 7623 | -2/Research | Garrison activated, responded to threat 7972 | -2/Research | Destroyed 8 combat bots 8007 | -2/Research | Core integrity fell below 50% 8052 | -2/Research | Lost 41 parts (7p11n10u13w) 8057 | -2/Research | Core integrity fell below 20% 8078 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 08021_ Slug penetrates Wall. 08021_ Encrypted Comm Array destroyed. 08022_ Acquired Imp. Antigrav System. 08023_ U-05 Engineer lays Concrete. 08029_ System corrupted: Matter fused (-8). 08038_ Acquired Cmb. Linear Gravjet. 08051_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08054_ System corrupted: Energy discharge (-10). 08059_ Knocked back. 08066_ Slug penetrates Wall. 08067_ Imp. Antigrav System severed. 08068_ Cmb. Linear Gravjet severed. 08069_ Slammed into C-57 Dissector. 08069_ Destabilizing: Core damaged (-43). 08074_ Acquired Railgun. 08075_ Railgun severed. 08076_ Cmb. Linear Gravjet severed. 08076_ Acquired Cmb. Linear Gravjet. 08076_ Cmb. Linear Gravjet severed. Map ----- +----------------------------------------------------+ | ??????????????????# #??# #%%%""" | | ??????????????????# #??# # = | | ??????????????????+ #??# # % | | ??????????????????# #??# # | | ??????????????????# #??# / """ | | ????????????????### #### # !""" | | ?????????######## ## # [%""" | | ?????????# # ## # | | ?????????# + + # % | | ?????????# # ########### | | ?????????# # #?????????# | | ?????????######### ##?????????# | | ?????????# # #???????##?# ## | | ?????????# # #????### ### #? | | ?????????# "" / ##### #? | | ?????????# """ # ##! #? | | ?????????# =F" ## ## #? | | ?????????# """ ##% ## #? | | ?????????# "" ##H + #? | | ?????????# ##=### ! ## | | ?????????# ##=#?# !!! " # | | ?????????# ## #?# !!!! # # | | ?????????# ## #?# # # | | ?????????########## ########+#### # | | ???????????#[c + #??# # | | ???????????#[c@ # ######## #??# % + | | ???????????#==c # #?######+#### # | | ???????????# # #?# # =## | | ???????????# # #?# # # | | ???????????# # #?# !! # " | | ???????????######## #?# =! # %"! | | ??????????????????# #?# !! # =[ " | | ??????????????????? ??# "= = + | | ??????????????????# ??# "!%*[# | | ??????????????????# ??# "|=! " | | ????????????????###+##########""" # | | ????????????????# # ! # | | ????????????????# # #? | | ????????????????# "" # #? | | ????????????????# """ + #? | | ????????????????# S" # ######### | | ????????????????# # ##### # | | ?????????????#### " ##"###### | | ?????????????# " [ !==[ %^= | | ??????????????### ! != ==!=! | | ????????????????######""" !==!= | * | | ?????????????????????#### | | ??????????????????????## | | ??????????????????????# # = | | ??????????????????????## ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 80 Energy Generation 65 Energy Capacity 715 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 22 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Phase Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- EM Pulse Cannon | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Enh. Quantum Rifle | -2/Research | Hacked Thunder Leg | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- A New Friend Bumper Bots Dangerous Findings Hot Goods Hydra I Like You, Cogmind Leap Before You Look Respectable Loadout Rockin' Loadout Tank Window Shopping You Again Challenges ------------ None Game ------ Seed IonFlakWarhead Manual? 0 Play Time 01:50:24 Cumulative 17.5 hours Start 2026.01.20 @ 21:24:39 End 2026.01.20 @ 23:11:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a9acd50-85c1-4efb-8ac9-c7e2ff78057f