Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 17:19:02 Player: puppuppit Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (363) 1815 Value Destroyed (12056) 12056 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (5688) 5688 TOTAL SCORE: 26259 Bonus ------- High Alert Combat Kills 3432 Follower Combat Kills 1505 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Friendly Fire -349 Cogmind --------- Core Integrity 0/850 Matter 185/300 Energy 99/100 System Corruption 5% Temperature Hot (281) Movement Hovering (56) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Airjet Airjet > --- UTILITY (7) ------ Medium Storage Unit Active Sensor Suite Encrypted Comm Array Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cooled Airjet Army-in-a-Box (30/30) Compact Mass Driver Tiamat Missile Launcher Kinetic Spear Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Gravmag System Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Encrypted Comm Array Hacking Suite Improved System Shield > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver Kinetic Spear > --- INVENTORY -------- Cooled Airjet Army-in-a-Box Improved Heavy Machine Gun Compact Mass Driver Tiamat Missile Launcher [Rating: 93] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Gravmag System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Coolant Injector Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Gauss Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . Utility 5 | . . . . . . . 1 . 2 . . . . . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 428 | 9 19 3 49 3 4 2 63 34 6 1 74 12 11 3 29 105 1 Power 47 | 1 4 2 5 2 . 2 6 4 . 1 5 2 2 . 2 9 . Engine 23 | 1 4 2 5 1 . 2 4 . . . . . . . . 4 . Core 22 | . . . . 1 . . 2 4 . 1 3 2 2 . 2 5 . Reactor 2 | . . . . . . . . . . . 2 . . . . . . Propulsion 121 | 4 7 . 16 . . . 19 10 2 . 16 2 3 . 5 37 . Treads . | . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . Wheel 13 | 4 . . . . . . . . . . . . . . . 9 . Hover 80 | . 7 . 6 . . . 14 9 2 . 15 2 3 . 5 17 . Flight 27 | . . . 9 . . . 5 1 . . 1 . . . . 11 . Utility 108 | 2 5 . 7 . 1 . 9 6 4 . 31 1 4 . 6 32 . Device 57 | 1 3 . . . . . 1 5 1 . 24 1 3 . 3 15 . Storage 12 | 1 1 . 3 . 1 . 2 . . . . . . . 1 3 . Processor 19 | . 1 . 1 . . . 1 . 1 . 3 . 1 . 2 9 . Hackware 12 | . . . . . . . 2 . 2 . 4 . . . . 4 . Protection 8 | . . . 3 . . . 3 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 152 | 2 3 1 21 1 3 . 29 14 . . 22 7 2 3 16 27 1 Energy Gun 14 | . . . . . . . 7 6 . . . . . . . 1 . Energy Cannon 4 | . . . . . . . . . . . 4 . . . . . . Ballistic Gun 75 | 2 3 1 15 1 3 . 15 3 . . 10 . . . 11 11 . Ballistic Cannon 20 | . . . . . . . . . . . 2 4 2 3 1 7 1 Launcher 37 | . . . 6 . . . 7 5 . . 6 3 . . 4 6 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . . 3 . . . 7 . . . 1 11 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . 5 . Parts Lost 64 | . 3 . 14 . . 1 6 3 1 . 5 3 . . 11 16 1 Power 9 | . 1 . 2 . . 1 1 . . . . 1 . . 1 2 . Propulsion 31 | . 1 . 7 . . . . 2 1 . 1 2 . . 4 12 1 Utility 9 | . . . 1 . . . 2 1 . . 2 . . . 1 2 . Weapon 15 | . 1 . 4 . . . 3 . . . 2 . . . 5 . . Highest Loss Streak 8 | . 3 . 6 . . 1 3 2 1 . 2 2 . . 8 5 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 95 100 88 100 69 97 99 99 98 100 99 99 95 76 81 90 81 Engine 2 | . 11 14 6 11 11 9 3 . . . . . . . . . . Core 4 | . . . . . . . 5 9 7 7 1 5 6 7 5 4 6 Reactor 1 | . . . . . . . . . . . 5 1 . . . . . Hover 23 | . 21 28 10 . . . 24 35 29 30 29 29 26 30 21 14 25 Flight 4 | . . . 17 33 33 33 11 . . . . . . . . 4 . Device 7 | . 8 . . . . . 8 14 20 15 7 7 7 7 7 5 13 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 5 5 6 Processor 13 | . 4 14 6 . . . . . 6 7 21 23 23 23 22 23 . Hackware 1 | . . . . . . . . . . 7 . . . . . 7 13 Protection 1 | . . . 4 11 11 11 7 2 . . . . . . . . . Energy Gun 2 | . . . . . . . 8 12 . . . . . . . . . Ballistic Gun 15 | . 28 28 31 33 3 33 17 14 23 23 16 1 . . 7 12 2 Ballistic Cannon 4 | . . . . . . . . . . . 2 20 22 . 9 1 10 Peak Build Rating 93 | 9 10 9 19 22 24 27 43 58 61 61 67 59 57 54 61 91 93 Average Rating 47 | 7 8 9 13 19 18 25 39 51 60 60 59 56 52 42 46 68 86 On Entrance 38 | . 9 9 9 19 19 24 27 42 56 61 61 61 48 54 54 51 90 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 12 13 11 20 13 18 19 32 35 36 35 52 41 37 37 39 36 32 Greatest Support 48 | 32 20 13 20 15 15 15 32 39 39 39 41 41 40 40 40 48 33 Greatest Overweight (x) 3 | . . . 1 . 1 1 1 . . . 1 . 1 . 3 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 8 10 10 10 10 10 10 10 9 9 10 Most Carried 10 | 4 8 8 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 7 7 7 7 7 10 8 9 9 10 9 9 9 10 8 9 10 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Class Distribution -------------------- 37% | Scavenger-Gunner 13% | Mutant 12% | Skirmisher 8% | Gunner 6% | Scavenger-Skirmisher 6% | Sprinter 3% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Sprinter | -9/Mines Sprinter | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Hacker-Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Matter Collected 11270 | 239 922 127 1094 79 . 117 1171 812 147 481 2158 219 379 . 911 2298 116 Remotely 189 | . 189 . . . . . . . . . . . . . . . . Salvage Created 14465 | 196 725 77 2322 153 . 127 1687 1349 97 1184 2847 157 241 . 260 3043 . Parts 813 | 15 53 12 135 4 . 9 118 77 6 18 163 17 17 . 21 148 . Haulers Intercepted 22 | . 2 . 4 . . . 6 . . . 5 . . . . 5 . Recyclers Shooed 19 | 1 2 1 5 2 . . 1 . . . 3 . . . . 4 . Parts Field Recycled 36 | . . . . . . . . . . . 36 . . . . . . Retrieved Matter 415 | . . . . . . . . . . . 415 . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . . 14 13 . 30 . 2 Prevented 3 | . . . . . . . . . . . . . . . 2 . 1 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Combat Hostiles Destroyed 231 | . 11 3 45 . . . 28 31 2 4 44 9 5 . 12 37 . Melee 7 | . . . . . . . . . . . . . . . . 7 . Guns 144 | . 11 3 31 . . . 18 25 2 4 30 1 . . 4 15 . Cannons 21 | . . . . . . . . . . . 6 2 5 . 4 4 . AOE 58 | . . . 14 . . . 10 5 . . 8 6 . . 4 11 . Classes Destroyed 25 | 3 6 . 1 . . . 2 3 . 1 4 . 2 . 2 1 . Worker 26 | 2 3 1 4 . . 2 1 . . . 6 . . . . 7 . Builder 14 | . 1 1 . . . . 4 . . . 4 . . . . 4 . Tunneler 10 | 5 . . 1 . . 1 . . . . 1 . . . . 2 . Hauler 22 | . 2 . 4 . . . 6 . . . 5 . . . . 5 . Recycler 31 | 1 2 . 8 2 . 1 2 . . . 9 . . . . 6 . Carrier 1 | . . . . . . . . . . . . . . . . 1 . Minesweeper 3 | . . . . . . . . . . . . . 1 . 2 . . Mechanic 3 | . . . . . . . . . . . 1 . . . . 2 . Operator 10 | . 2 . . . . . 3 . . . 3 . . . . 2 . Drone 2 | . . . . . . . . . . . . . . . 2 . . Watcher 14 | . 3 . 4 . . . 5 . . . 1 . . . . 1 . Swarmer 63 | . 6 3 11 . . . 8 6 . . 6 6 . . 7 10 . Cutter 3 | . . . . . . . 3 . . . . . . . . . . Grunt 85 | . 5 . 26 . . . 10 9 1 . 17 1 3 . . 13 . Brawler 3 | . . . . . . . . . . . 3 . . . . . . Duelist 3 | . . . . . . . 1 . . . 2 . . . . . . Protector 4 | . . . . . . . . . . . 2 . . . . 2 . Sentry 24 | . . . 8 . . . 6 3 . . 3 . . . 1 3 . Demolisher 1 | . . . . . . . . . . . 1 . . . . . . Specialist 7 | . . . . . . . . 6 . . . . . . . 1 . Hunter 13 | . . . . . . . . 1 1 1 4 1 . . 1 4 . Programmer 19 | . . . . . . . . 6 . . 6 1 2 . . 4 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | 6 4 4 16 1 . 3 6 3 1 2 8 4 2 . 4 13 . Combat Bots Only 10 | . 3 3 10 . . . 5 3 1 2 4 4 2 . 4 6 . Max Kills in Single Turn 4 | 1 2 1 4 1 . 2 4 2 1 1 3 3 2 . 2 4 . Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . 3 . . . 4 2 . . 3 3 . . 2 4 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Hostile Shots Fired 1015 | . 59 11 156 . . 5 71 142 2 . 166 18 5 . 86 244 50 Missed 375 | . 14 5 62 . . . 31 61 1 . 75 2 2 . 28 83 11 Damage Taken 9800 | . 461 46 1229 16 . 83 842 1214 19 . 1541 267 46 . 1159 2248 629 Core 2137 | . 102 10 284 . . 14 120 270 . . 137 61 . . 280 654 205 Absorbed by Shields 25 | . . . . . . . . . . . 25 . . . . . . Redirected to Shielding 136 | . . . 3 . . . 133 . . . . . . . . . . Ignored by Resistances 46 | . . . . . . . 32 14 . . . . . . . . . Regen/Repaired (Parts) 138 | . . . . . . . . . . . . . . . . 138 . Core Remaining (%) 48 | 100 . 55 . . . 25 . 29 . . . . . . 31 . . Volleys Fired 834 | 25 75 12 141 8 . 10 105 110 6 40 131 13 11 . 40 91 16 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 . 3 3 2 Hottest 178 | 40 40 40 79 60 . 60 141 149 89 89 146 144 144 . 144 178 132 Shots Fired 2130 | 50 147 24 407 23 . 31 301 240 18 116 349 20 31 . 94 252 27 Gun 1849 | 50 147 24 393 23 . 31 291 226 18 116 267 2 . . 40 221 . Cannon 216 | . . . . . . . . . . . 74 16 31 . 46 22 27 Launcher 65 | . . . 14 . . . 10 14 . . 8 2 . . 8 9 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1813 | 50 147 24 393 23 . 31 195 90 18 116 321 18 31 . 86 243 27 Thermal 234 | . . . . . . . 96 136 . . 2 . . . . . . Explosive 45 | . . . 14 . . . 4 . . . 8 2 . . 8 9 . Electromagnetic 38 | . . . . . . . 6 14 . . 18 . . . . . . Robot Hit Streak 25 | 11 12 9 25 6 . 4 10 16 4 9 10 2 4 . 7 12 4 Robot Miss Streak 11 | 2 5 3 7 1 . 3 3 3 3 4 11 4 2 . 6 4 4 Penetration Max 1 | . . . . . . . . 1 . 1 1 . . . . 1 . Secondary Targets 24 | . 1 . 5 . . . 4 3 . 3 4 . . . 1 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 1 . . . 1 1 . Shots Hit Robots 1349 | 36 93 15 274 16 . 14 188 121 9 80 225 7 15 . 50 191 15 Core Hits 729 | 14 36 8 132 6 . 9 83 49 4 14 206 11 11 . 23 121 2 Critical Kills 6 | . . . 2 . . . . . . 1 2 . . . . 1 . Critical Parts Destroyed 8 | . 1 1 . . . . 1 1 . . 2 . . . . 2 . Critical Strikes 48 | . 1 1 2 . . . 8 6 . 3 10 . 3 . 1 11 2 Burn 12 | . . . . . . . 7 5 . . . . . . . . . Destroy 16 | . 1 1 2 . . . 1 1 . 3 4 . . . . 3 . Blast 14 | . . . . . . . . . . . 6 . 3 . 1 2 2 Impale 6 | . . . . . . . . . . . . . . . . 6 . Melee Attacks 50 | . . . . . . . . . . . . . . . . 50 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . . . . . 50 . Sneak Attacks 12 | . . . . . . . . . . . . . . . . 12 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 33433 | 400 1182 176 3879 140 . 138 3380 2919 224 2126 6406 785 471 . 1937 8817 453 Guns 20008 | 400 1182 176 2464 140 . 138 2757 2412 224 2126 4091 13 . . 467 3418 . Cannons 3444 | . . . . . . . . . . . 1309 104 471 . 561 546 453 Explosions 7264 | . . . 1415 . . . 623 507 . . 997 668 . . 909 2145 . Melee 2699 | . . . . . . . . . . . . . . . . 2699 . Ramming 18 | . . . . . . . . . . . 9 . . . . 9 . Kinetic 20272 | 400 1182 176 2464 140 . 138 1399 958 224 2126 5032 117 471 . 1028 3964 453 Thermal 3331 | . . . . . . . 1450 1534 . . 28 176 . . . 143 . Explosive 6092 | . . . 1415 . . . 277 . . . 997 492 . . 909 2002 . Electromagnetic 1021 | . . . . . . . 254 427 . . 340 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 2699 | . . . . . . . . . . . . . . . . 2699 . Highest Corruption 24 | . 1 1 2 2 2 2 3 6 . 23 24 2 3 3 3 5 5 Average Corruption 4 | . 1 1 2 2 2 2 1 3 . 13 14 2 2 3 3 1 5 Corruption Purged 34 | . . . . . . . . 6 . . 27 . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 222 | . . 1 5 3 6 5 8 29 . 13 88 6 15 4 23 12 4 Message Errors 42 | . . . 2 . . 1 1 5 . 4 18 1 4 1 4 1 . Matter Fused 42 | . . 1 1 . 4 1 1 9 . 1 13 1 2 2 4 1 1 Heat Flow Errors 37 | . . . . 2 1 1 2 4 . 1 16 2 3 . 2 3 . Energy Discharges 18 | . . . . . . . . 1 . . 10 2 2 . 2 1 . Parts Rejected 3 | . . . . . . . . . . 1 1 . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 34 | . . . 1 . 1 1 2 6 . . 10 . 1 1 7 2 2 Data Loss (major) 10 | . . . . . . . 1 . . 1 2 . 2 . 2 2 . Misfires 13 | . . . 1 . . 1 . 2 . . 9 . . . . . . Alerts 6 | . . . . . . . . 1 . . 3 . . . 1 1 . Misdirections 2 | . . . . . . . . . . 1 1 . . . . . . Weapon Failures 13 | . . . . 1 . . 1 . . 4 5 . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 729 | . . . 46 . . . 31 . . . 115 . 17 . 106 386 28 Projectiles 174 | . . . . . . . . . . . 47 . 17 . 32 50 28 Explosions 339 | . . . 46 . . . 31 . . . 68 . . . 74 120 . Melee 216 | . . . . . . . . . . . . . . . . 216 . Knockbacks 21 | . . . . . . . . . . . 7 . 2 . 5 3 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . 7 . 2 . 5 3 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . . . 42 . . . 37 107 . . 57 . . . . 63 . Shots 13 | . . . 1 . . . 3 5 . . 2 . . . . 2 . Rammed 2 | . . . . . . . . . . . 1 . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . 1 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 27 8 142 232 173 177 275 400 109 310 265 189 463 . 212 214 307 Average Temperature 69 | . 5 3 35 65 92 41 40 88 42 110 68 52 121 . 73 48 131 Received Heat Transfer 2211 | . 195 . 444 . . 45 297 207 . . 396 36 18 . 120 453 . Effects 3 | . . . . . . . . 2 . . . . 1 . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Parts Melted 9 | . . . . . . . 3 6 . . . . . . . . . Heat Transferred 6999 | . . . . . . . 3417 3205 . . 37 240 . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Peak Influence 2425 | 40 239 233 941 320 . 70 908 2425 1479 518 1650 . . . . 1447 . Initial 1272 | . 26 93 90 310 . . 27 517 1272 517 337 . . . . 526 . Average 816 | 17 141 161 625 314 . 60 516 1493 1359 495 960 . . . . 791 . Maximum Alert Level 5 | . 1 1 3 1 . . 3 5 4 2 5 . . . . 4 . Low Security (%) 13 | 100 74 51 13 . . 100 12 . . . . . . . . . . Level 1 11 | . 25 48 5 100 . . 15 . . . 9 . . . . 14 . Level 2 22 | . . . 20 . . . 47 15 . 100 15 . . . . 34 . Level 3 26 | . . . 60 . . . 24 17 . . 46 . . . . 22 . Level 4 18 | . . . . . . . . 24 100 . 25 . . . . 28 . Level 5 8 | . . . . . . . . 42 . . 2 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 2 . 8 1 . . 9 . 2 . 19 . . . . 22 . Investigation 24 | . 1 . 7 1 . . 2 . 1 . 4 . . . . 8 . Extermination 7 | . . . . . . . . . 1 . 3 . . . . 3 . Reinforcement 22 | . 1 . 1 . . . 6 . . . 8 . . . . 6 . Assault 7 | . . . . . . . 1 . . . 3 . . . . 3 . Garrison 3 | . . . . . . . . . . . 1 . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 8 | . . . 1 . . . 1 . . . 3 . . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Distress Signals 20 | . 3 . 4 . . . 4 1 . . 4 . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 18 6 52 2 . 3 41 49 6 6 82 16 5 . 16 79 2 Peak Tracking Total 12 | . 5 3 7 1 . 3 5 10 2 5 10 12 2 . 4 9 2 Tactical Retreats 29 | . . 2 2 . . 1 6 4 . . 4 . . . . 10 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Traps Triggered 21 | . 1 . 3 . . . 2 9 2 . 4 . . . . . . Indirectly 4 | . . . . . . . 1 3 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . 11 . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 3 . . . . Triggered 2 | . . . . . . . . 1 . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Machines Disabled 46 | . . . . . . . 5 13 2 . 8 6 . . . 12 . Max in Single Turn 6 | . . . . . . . 2 1 1 . 2 6 . . . 4 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . Garrison Relay 9 | . . . . . . . . 9 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Machines Accessed 86 | . 8 1 12 1 5 . 16 3 2 . 16 . 1 4 . 17 . Terminals 43 | . 7 1 10 . . . 11 3 . . 6 . 1 . . 4 . Fabricators 10 | . . . . . . . . . 1 . 5 . . . . 4 . Repair Stations 10 | . 1 . . . . . 2 . 1 . 2 . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . 2 . . . 2 . . . . 3 . Garrison Access 4 | . . . . . . . 1 . . . 1 . . . . 2 . Total Hacks 298 | . 24 3 35 1 50 . 54 9 7 . 38 . 1 31 . 45 . Successful 185 | . 10 . 14 1 50 . 25 3 6 . 23 . 1 31 . 21 . Failed 112 | . 14 3 20 . . . 29 6 1 . 15 . . . . 24 . Catastrophic 22 | . 2 1 1 . . . 7 . . . 5 . . . . 6 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 51 | . 9 3 9 . 2 . 22 2 . . . . . . . 4 . Terminals 121 | . 22 3 27 . . . 40 9 . . 11 . 1 . . 8 . Fabricators 30 | . . . . . . . . . 5 . 17 . . . . 8 . Repair Stations 28 | . 2 . . . . . 6 . 2 . 4 . . . . 14 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . . 8 . . . 7 . . . 5 . . . . 11 . Garrison Access 6 | . . . . . . . 1 . . . 1 . . . . 4 . Terminal Hacks 128 | . 9 . 9 1 50 . 16 3 . . 5 . 1 31 . 3 . Record 62 | . . . . . 49 . . . . . 1 . 1 11 . . . Part Schematic 13 | . . . . . . . . . . . . . . 13 . . . Robot Schematic 5 | . . . . . . . 1 . . . . . . 4 . . . Robot Analysis 16 | . 6 . 1 . . . 8 . . . . . . . . 1 . Prototype ID Bank 14 | . 3 . 3 . . . 4 . . . 1 . . 3 . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . 1 . . . . . . . 1 . . . . 1 . Unreport Threat 4 | . . . 2 . . . . . . . 1 . . . . 1 . Reprogram Traps 2 | . . . 2 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . 5 . 12 . . . . 3 . Network Status 2 | . . . . . . . . . 1 . 1 . . . . . . Load Schematic 10 | . . . . . . . . . 2 . 6 . . . . 2 . Build 8 | . . . . . . . . . 2 . 5 . . . . 1 . Repair Station Hacks 13 | . 1 . . . . . 2 . 1 . 1 . . . . 8 . Scan Component 9 | . . . . . . . 2 . 1 . 1 . . . . 5 . Repair 3 | . . . . . . . . . . . . . . . . 3 . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . 5 . . . 6 . . . 4 . . . . 5 . Insert Component 12 | . . . 3 . . . 3 . . . 2 . . . . 4 . Analyze 8 | . . . 2 . . . 3 . . . 2 . . . . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 4 | . 1 . . . . . 1 . . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 8 1 12 . . . 15 3 2 . 13 . . . . 16 . Full Trace Events 26 | . 2 1 6 . . . 4 1 1 . 4 . . . . 7 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 1 . . . . . . 4 . . . Robots Built 15 | . . . . . . . . . 2 . 11 . . . . 2 . Authchips 4 | . . . . . . . . . 1 . 3 . . . . . . Time 606 | . . . . . . . . . 116 . 406 . . . . 84 . Total Robot Build Rating 51 | . . . . . . . . . 6 . 33 . . . . 12 . Part Schematics Acquired 21 | . . . 2 . . . 3 . . . 2 . . 13 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 3 . Time 200 | . . . . . . . . . . . . . . . . 200 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 . . . 3 . . . 2 . . . . 2 . Part Schematics Acquired 8 | . . . 2 . . . 3 . . . 2 . . . . 1 . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . . . . 35 . . . . . . . . . Machine Destruction 35 | . . . . . . . . 35 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 6 . . . . . . . 1 . Allies Hacked 3 | . . . . . . . . 1 . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Total Allies 25 | . . . . . . . . 6 2 1 11 . . . 1 4 . Largest Group 9 | . . . . . . . . 4 5 3 9 . . . 1 3 1 Highest-Rated Group 174 | . . . . . . . . 84 114 83 174 . . . 96 118 36 Highest-Rated Ally 96 | . . . . . . . . 31 31 31 21 . . . 96 46 36 Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . . . . 5 . Dakka 1 | . . . . . . . . . . . . . . . . 1 . Infantry 3 | . . . . . . . . . . . . . . . . 3 . Ranger 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 11 | . . . . . . . . 2 3 . 3 . . . . 3 . STAY 5 | . . . . . . . . 1 2 . 1 . . . . 1 . FOLLOW 5 | . . . . . . . . 1 1 . 2 . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . . 1 . Ally Attacks 296 | . . . . . . . . 49 19 43 114 . . . 9 61 1 Total Damage 6661 | . . . . . . . . 1134 282 971 2682 . . . 541 1035 16 Kills 51 | . . . . . . . . 12 4 2 22 . . . 3 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Robot Analysis Total 16 | . 6 . 1 . . . 8 . . . . . . . . 1 . Derelict Logs Recovered 8 | . . 2 . 1 . . . . . . . 1 2 . 1 . 1 Drone Launches 7 | . . . . . . . . . . . . . . . . 7 . Drone Recoveries 7 | . . . . . . . . . . . . . . . . 7 . Decoded 0b10 Intel 51 | . . . . . . . . . . . . . . . . 51 . Traps 7 | . . . . . . . . . . . . . . . . 7 . Emergency Access 3 | . . . . . . . . . . . . . . . . 3 . Items 33 | . . . . . . . . . . . . . . . . 33 . Machines 5 | . . . . . . . . . . . . . . . . 5 . Patrols 1 | . . . . . . . . . . . . . . . . 1 . Guards 1 | . . . . . . . . . . . . . . . . 1 . Exits 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Turns Passed 14977 | 140 719 373 890 183 263 348 1283 1985 286 262 2735 660 1184 147 1193 2176 150 Spaces Moved 17781 | 57 656 496 937 489 599 383 2123 2496 298 261 2840 1125 1216 114 1533 1982 176 Core 331 | 1 . . . . . . . . . . . . . . 300 30 . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 686 | 56 100 . . . . . . . . . . . . . . 530 . Hover 13066 | . 556 496 250 . . . 1273 2496 298 261 2840 1125 1216 114 1233 732 176 Flight 3698 | . . . 687 489 599 383 850 . . . . . . . . 690 . Fastest Speed 26 | 50 56 66 29 29 29 29 27 38 48 50 43 53 53 53 50 26 45 Average Speed 52 | 92 66 66 39 29 31 83 34 44 48 50 53 53 74 53 65 61 45 Slowest Speed 250 | 100 80 66 107 29 109 109 114 48 50 50 115 58 121 53 200 250 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . 7 4 . . 8 . . . . . . . . 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 94 92 87 98 90 74 90 93 5 82 51 97 93 75 97 32 14 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . . 1 2 1 . . . Known Exits Taken 3 | . . . . . . . 1 . . . 1 . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . 1 1 1 1 . . Scrap Searched 23 | . . 1 . 4 . 3 . . . . . 2 9 . 4 . . Spaces Dug 10 | . . . . . . . . . . . 1 1 . . . 8 . Terrain Destroyed 705 | . . . 108 . . . 41 27 . 9 155 42 10 . 107 192 14 Melee 8 | . . . . . . . . . . . . . . . . 8 . Projectile 96 | . . . . . . . . 7 . 9 24 5 10 . 14 13 14 AOE 600 | . . . 108 . . . 41 20 . . 131 37 . . 93 170 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Was Fac Low Low Dat Pro Fac Low Total 21774 | 94 812 522 1206 514 678 395 2469 3205 428 301 3769 1167 1466 200 1645 2681 222 Wait 2160 | . 21 6 52 12 52 . 132 427 100 . 648 6 214 81 17 368 24 Move 17708 | 56 655 495 922 480 598 382 2107 2495 298 260 2839 1124 1215 113 1532 1961 176 Hop 28 | . . . 7 4 . . 8 . . . . . . . . 9 . Pick Up 116 | 3 17 2 13 2 7 . 13 13 3 . 9 5 3 . 9 17 . Fast Attach 177 | 7 4 . 10 1 3 2 15 6 2 1 38 2 6 3 13 64 . Attach 56 | . 3 . 15 . . . 3 6 2 . 6 1 1 . 10 9 . Detach 56 | . 1 . 6 . 3 . 2 4 . . 11 1 1 . 7 19 1 Swap 196 | 2 12 3 24 2 1 . 46 22 2 . 30 9 4 . 6 32 1 Drop 258 | 1 24 4 16 5 14 1 38 21 2 . 45 6 7 3 11 56 4 Fire 834 | 25 75 12 141 8 . 10 105 110 6 40 131 13 11 . 40 91 16 Melee 50 | . . . . . . . . . . . . . . . . 50 . Ram 2 | . . . . . . . . . . . 1 . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 68 | . . . . . . . . 45 13 . 10 . . . . . . Rewire 62 | . . . . . . . . 56 . . 1 . 1 . . 4 . Trap 3 | . . . . . . . . . . . . . 3 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Lost 3 parts (1p1n1w) 753 | -10/Materials | Discovered new exit (range 5) 808 | -10/Materials | Discovered new exit (range 9) 860 | -10/Materials | Entered Mines 893 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 931 | -10/Mines | Learned location of Mines (-8) 951 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1113 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1116 | -10/Mines | Found Prototype Device 1149 | -10/Mines | Discovered new exit (range 16) 1191 | -10/Mines | Discovered new exit (range 8) 1233 | -10/Mines | Entered Materials 1233 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1249 | -9/Materials | Central database locked down 1349 | -9/Materials | Discovered new exit (range 16) 1465 | -9/Materials | Lost 6 parts (1p3n2w) 1466 | -9/Materials | Destroyed 10 combat bots 1518 | -9/Materials | Discovered new exit (range 8) 1598 | -9/Materials | Destroyed 9 combat bots 1674 | -9/Materials | Lost 3 parts (2n1u) 1741 | -9/Materials | Core integrity fell below 50% 1834 | -9/Materials | Discovered new exit (range 16) 1941 | -9/Materials | Identified Exp. Sensor Array 2021 | -9/Materials | Discovered new exit (range 15) 2088 | -9/Materials | Discovered new exit (range 13) 2123 | -9/Materials | Entered Mines 2150 | -9/Mines | Found a hidden stash of uninstalled traps 2158 | -9/Mines | Learned Materials interactive machine intel 2171 | -9/Mines | Discovered new exit (range 15) 2179 | -9/Mines | Met a Derelict shopkeep closing up shop 2215 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2252 | -9/Mines | Discovered new exit (range 8) 2277 | -9/Mines | Learned location of Storage (-7) 2305 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2305 | -9/Mines | Discovered new exit (range 5) 2306 | -9/Mines | Entered Exiles 2317 | -9/Exiles | Met 8R-AWN 2321 | -9/Exiles | Met EX-HEX 2332 | -9/Exiles | Met EX-DEC 2337 | -9/Exiles | Learned location of Zion (-6) 2371 | -9/Exiles | Visited The Gauntlet 2438 | -9/Exiles | Met EX-BIN 2442 | -9/Exiles | Aligned with FarCom system 2442 | -9/Exiles | Given EX-Vault access code 2453 | -9/Exiles | Opened EX-Vault 2458 | -9/Exiles | Found Army-in-a-Box 2465 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2470 | -9/Exiles | Exiles lab attacked by MAIN.C 2535 | -9/Exiles | Build established: Sprinter 2557 | -9/Exiles | Discovered new exit (range 14) 2569 | -9/Exiles | Left Exiles lab with Army-in-a-Box 2569 | -9/Exiles | Entered Mines 2600 | -8/Mines | Discovered new exit (range 5) 2844 | -8/Mines | Discovered new exit (range 4) 2917 | -8/Mines | Entered Materials 2917 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2918 | -8/Materials | Loaded intel: 19 interactive machine locations 3245 | -8/Materials | Discovered new exit (range 15) 3398 | -8/Materials | Lost 3 parts (1p1u1w) 3601 | -8/Materials | Build established: Skirmisher 3924 | -8/Materials | Discovered new exit (range 15) 4090 | -8/Materials | Discovered new exit (range 3) 4117 | -8/Materials | First assault squad dispatched 4200 | -8/Materials | Identified exit to Garrison 4200 | -8/Materials | Entered Garrison 4209 | -8/Garrison | Learned Factory security intel 4264 | -8/Garrison | Triggered checkpoint 4299 | -8/Garrison | Garrison Relay disabled 4378 | -8/Garrison | Triggered checkpoint 4560 | -8/Garrison | Garrison Relay disabled 4562 | -8/Garrison | Garrison Relay disabled 4564 | -8/Garrison | Garrison Relay disabled 4566 | -8/Garrison | Garrison Relay disabled 4672 | -8/Garrison | Discovered new exit (range 10) 4724 | -8/Garrison | Triggered checkpoint 4789 | -8/Garrison | Garrison Relay disabled 5059 | -8/Garrison | Triggered checkpoint 5126 | -8/Garrison | Triggered checkpoint 5150 | -8/Garrison | Core integrity fell below 50% 5242 | -8/Garrison | Garrison Relay disabled 5320 | -8/Garrison | Triggered checkpoint 5324 | -8/Garrison | Triggered checkpoint 5490 | -8/Garrison | Discovered new exit (range 10) 5551 | -8/Garrison | Build established: Commander-Skirmisher 5600 | -8/Garrison | Lost 3 allies 5600 | -8/Garrison | Triggered checkpoint 5708 | -8/Garrison | Garrison Relay disabled 5723 | -8/Garrison | Discovered new exit (range 13) 5883 | -8/Garrison | Build established: Scavenger-Skirmisher 6005 | -8/Garrison | Garrison Relay disabled 6185 | -8/Garrison | Entered Factory 6185 | -7/Factory | Accompanied by 3 allies 6185 | -7/Factory | Evolved 2 slots: Utility x2 6186 | -7/Factory | Identified exit to Storage 6322 | -7/Factory | Fabricated H-55 Commando (x2) 6471 | -7/Factory | Sucked down chute 6471 | -7/Factory | Entered Waste 6472 | -7/Waste | Met a frightened Derelict 6486 | -7/Waste | EMP discharged 6492 | -7/Waste | Spotted C-40 Crusher 6504 | -7/Waste | Allies destroyed C-40 Crusher 6526 | -7/Waste | Spotted C-40 Crusher 6534 | -7/Waste | Spotted C-40 Crusher 6537 | -7/Waste | Spotted C-40 Crusher 6541 | -7/Waste | 3 allies followed down the chute 6549 | -7/Waste | Destroyed C-40 Crusher 6556 | -7/Waste | Spotted C-40 Crusher 6569 | -7/Waste | Destroyed C-40 Crusher 6575 | -7/Waste | Spotted C-40 Crusher 6581 | -7/Waste | Allies destroyed C-40 Crusher 6586 | -7/Waste | EMP discharged 6586 | -7/Waste | System corruption reached 10% 6609 | -7/Waste | Destroyed C-40 Crusher 6686 | -7/Waste | EMP discharged 6695 | -7/Waste | Destroyed C-40 Crusher 6719 | -7/Waste | Build established: Scavenger-Gunner 6729 | -7/Waste | Discovered new exit (range 10) 6733 | -7/Waste | Entered Factory 6810 | -7/Factory | Discovered exit to Storage (range 12) 6850 | -7/Factory | Garrison activated, responded to threat 6870 | -7/Factory | Fabricated H-55 Commando (x2) 6941 | -7/Factory | Fabricated H-55 Commando? 7015 | -7/Factory | Fabricated H-55 Commando? 7181 | -7/Factory | Fabricated G-47 Trooper? 7300 | -7/Factory | Cargo convoy interrupted 7349 | -7/Factory | Found Prototype Energy Cannon 7349 | -7/Factory | Identified Exp. Thermic Cannon 7357 | -7/Factory | Lost 6 allies 7533 | -7/Factory | Fabricated H-55 Commando? 7533 | -7/Factory | First assault squad dispatched 7682 | -7/Factory | Lost 3 allies 8704 | -7/Factory | Identified exit to Lower Caves 9468 | -7/Factory | Entered Lower Caves 9469 | -7/Lower Caves | Encountered a Warlord checkpoint 9474 | -7/Lower Caves | Met a Warlord Commander 9475 | -7/Lower Caves | Learned location of Warlord (-4) 9476 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9484 | -7/Lower Caves | Found Encrypted Comm Array 9763 | -7/Lower Caves | Learned 4 Factory zone layouts 9763 | -7/Lower Caves | Discovered new exit (range 8) 10108 | -7/Lower Caves | Attracted the attention of an 0b10 base 10128 | -7/Lower Caves | Entered another Lower Caves area 10128 | -7/Lower Caves | Discovered new exit (range 11) 10479 | -7/Lower Caves | Build established: Gunner 10759 | -7/Lower Caves | Found DCF Scrap (15 items) 10958 | -7/Lower Caves | Discovered new exit (range 15) 11148 | -7/Lower Caves | Learned location of Extension (-5) 11245 | -7/Lower Caves | Build established: Scavenger-Gunner 11312 | -7/Lower Caves | Entered Data Miner 11312 | -7/Data Miner | Discovered new exit (range 6) 11325 | -7/Data Miner | Met Data Miner 11335 | -7/Data Miner | Learned location of Section 7 (-2) 11335 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11432 | -7/Data Miner | Received God Mode back door access code from Data Miner 11459 | -7/Data Miner | Entered Proximity Caves 11462 | -6/Proximity Caves | Spotter reported a threat 11462 | -6/Proximity Caves | Spotter reported a threat 11523 | -6/Proximity Caves | Spotter reported a threat 11575 | -6/Proximity Caves | Learned 4 Factory zone layouts 11697 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11944 | -6/Proximity Caves | Spotted B-75 Beast 11977 | -6/Proximity Caves | Core integrity fell below 50% 11988 | -6/Proximity Caves | Lost 8 parts (1p4n3w) 12015 | -6/Proximity Caves | Destroyed B-75 Beast 12131 | -6/Proximity Caves | Escorted by Enhanced Grunt 12463 | -6/Proximity Caves | Found Prototype Device 12463 | -6/Proximity Caves | Identified Exp. Thermal Shield 12521 | -6/Proximity Caves | Discovered new exit (range 11) 12652 | -6/Proximity Caves | Entered Factory 12652 | -6/Factory | Evolved 2 slots: Utility x2 12653 | -6/Factory | Identified exit to Lower Caves 12708 | -6/Factory | Joined by Warlord Ranger squad 12846 | -6/Factory | Discovered new exit (range 15) 12976 | -6/Factory | Identified exit to Factory 13002 | -6/Factory | Search patrols dispatched 13269 | -6/Factory | Garrison activated, responded to threat 13290 | -6/Factory | Joined by Warlord Infantry squad 13581 | -6/Factory | Repaired Broken Tiamat Missile Launcher 13617 | -6/Factory | Cargo convoy interrupted 13644 | -6/Factory | Found Prototype Processor 13644 | -6/Factory | Identified Exp. Melee Analysis Suite 13687 | -6/Factory | Found Prototype Device 13687 | -6/Factory | Identified Exp. Focal Shield 13699 | -6/Factory | Lost 4 parts (1p3n) 13702 | -6/Factory | First assault squad dispatched 13760 | -6/Factory | Core integrity fell below 50% 13784 | -6/Factory | Lost 5 parts (4n1u) 13821 | -6/Factory | Found Exp. Melee Analysis Suite 13823 | -6/Factory | Found Exp. Melee Analysis Suite 13825 | -6/Factory | Found Exp. Melee Analysis Suite 13835 | -6/Factory | Found Exp. Melee Analysis Suite 13848 | -6/Factory | Joined by Warlord Infantry squad 13918 | -6/Factory | P-60 Hacker assimilated allied I0-KYC(g) 14081 | -6/Factory | Joined by Warlord Dakka squad 14140 | -6/Factory | Fabricated X-72 Disruptor? 14143 | -6/Factory | Lost 3 allies 14208 | -6/Factory | Joined by Warlord Infantry squad 14460 | -6/Factory | Repaired Gravmag System 14508 | -6/Factory | Repaired Mic. Nuclear Core 14705 | -6/Factory | Build established: Hacker-Skirmisher 14757 | -6/Factory | Lost 3 allies 14776 | -6/Factory | Incoming investigation squad redirected 14776 | -6/Factory | Found Corrupted Prototype Device 14776 | -6/Factory | Identified Active Sensor Suite 14828 | -6/Factory | Entered Lower Caves 14828 | -6/Lower Caves | Accompanied by 1 ally 14829 | -6/Lower Caves | Encountered a Warlord checkpoint 14839 | -6/Lower Caves | Identified exit to Lower Caves 14914 | -6/Lower Caves | Core integrity fell below 20% 14978 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 14952_ Penetrated by Slug. 14952_ Slug penetrates Wall. 14955_ H-66 Slayer knocked back. 14959_ Penetrated by Slug. 14959_ Slug penetrates Wall. 14962_ Penetrated by Slug. 14962_ Cld. Airjet destroyed. 14965_ Penetrated by Slug. 14966_ Slug penetrates Earth. 14969_ System corrupted: Gravmag System rejected. 14969_ Penetrated by Slug. 14969_ Slug penetrates Wall. 14971_ Dropped Com. Mass Driver. 14972_ Penetrated by Slug. 14973_ Destroyed Flexi-carbon Leg. 14973_ H-66 Slayer suffers critical hit (Blast). 14973_ Destroyed Targeting Computer. 14975_ Penetrated by Slug. 14977_ Dropped Com. Mass Driver. 14978_ Dropped Mic. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#####???? | | ????????????????????????????????????????## #???? | | ????????????????????#####????############ ##???? | | ????????????????????# #????# ##???? | | ????????????????????# # #????# ######## #???? | | ????? ###### #!#????# ## """ #???? | | ????? #%#????# ## """""" #???? | | ?????????# ####### #????# ## """ """ #???? | | ?????????????????????# ##?### ## """ ##???? | | ????????????????????## ## ## ## """ """ #????? | | ??????????????????### ]=* ## ## """""" #????? | | ?????????????????## @ ## ## """ #????? | | ?????????????????# ;### ## #????? | | ?????????????????# ;#?# ####### ##????? | | ?????????????????## % ### ##?????? | | ??????????????????## ## ### ###??????? | | ???????????????????# % h % ## %%#????????? | | ???????????????????# #%; ### ## #????????? | | ???????????????????## %;# # ### #" ##???????? | | ????????????????????## ;#? ## ## $## "????????? | | ?????????????????????##;??#### # ## #????????? | | ??????????????????????##?## ## ## ##???????? | | ?????????????????????????# #### #???????? | | ????????????????????????# ## #### #???????? | | ???????????????????????# ?# #?#" ##???????? | | ???????????????????????## ??# ### ##????????? | | ????????????????????????####?## # ####??????? | | ??????????????????????########! [ [ #??????? | | ?????????????????????## # % [ #### #??????? | | ?????????????????????# % ##??# #??????? | | ?????????????????????# #??## ##?????? | | ????????????????????# " #### ##????? | | ???????????????????# # ## #????? | | ???????????????????# # ## # #????? | | ???????????????????## ####### #????? | | ????????????????????## #?????# ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 80 Energy Generation 18 Energy Capacity 310 Matter Stores 490 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 48 Core Analysis 9 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 21 Defensive Hacking 12 Authchip Count 4 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cmb. Gravmag System | -7/Factory | Scanalyzed Imp. Kinecellerator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Proton Missile Launcher | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Tiamat Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip H-55 Commando | x2 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory X-72 Disruptor | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring I Spy Omniscient Cartographer Ooh, Shiny! Part-time Excavator Challenges ------------ None Game ------ Seed UtilityBattleDeconstructor Manual? 0 Play Time 04:26:58 Cumulative 21.9 hours Start 2025.01.09 @ 13:33:15 End 2025.01.11 @ 17:19:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 537b5936-0cb4-481c-bf37-a441fbb26f9c