Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 02:29:45 Player: Electroneer Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1099) 1099 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (874) 874 TOTAL SCORE: 5563 Bonus ------- Follower Combat Kills 329 Met Imprinter 300 Was Imprinted 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 181/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (2350) Ox46 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Cargo Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (30) --- Deuterium Engine Light Deuterium Engine Cooled Deuterium Engine Fusion Compressor Microactuators Transmission Jammer Makeshift Thermal Plating Shock Absorption System EM Disruption Field Shield Generator Improved Shield Generator Remote Shield Bomb Factory No. 2 Phasing AFG Heavy Riot Gun Field Laser Heavy Laser Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Laser Thermic Laser Barrage Gun Advanced Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Cooled Deuterium Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor Fusion Compressor Weight Redist. System Microactuators Transmission Jammer Core Shielding Makeshift Thermal Plating Focal Shield Thermal Shield Shock Absorption System EM Disruption Field Shield Generator Improved Shield Generator Remote Shield Bomb Factory No. 2 Phasing AFG Heavy EM Pulse Gun Heavy Riot Gun Heavy Riot Gun Field Laser Heavy Laser Advanced Beam Cannon Plasma Cannon [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Cargo Storage Unit Device Hacking Drone Bay Storage Cargo Storage Unit Processor Signal Interpreter Hackware Makeshift System Shield Protection Power Shielding Weapon Advanced Assault Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 3 | . . 1 . . . 2 Weapon 2 | . . 1 . . . 1 Parts Attached 72 | 5 24 11 1 8 4 19 Power 8 | 1 3 . . . 2 2 Engine 6 | 1 3 . . . 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 17 | 2 8 4 . 2 . 1 Treads 5 | . 2 3 . . . . Leg . | . . . . . . . Wheel 9 | 2 4 . . 2 . 1 Hover . | . . . . . . . Flight 3 | . 2 1 . . . . Utility 18 | 1 3 1 . 4 . 9 Device 10 | . 2 . . 3 . 5 Storage 3 | 1 1 . . 1 . . Processor 1 | . . 1 . . . . Hackware 2 | . . . . . . 2 Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 29 | 1 10 6 1 2 2 7 Energy Gun 10 | . 1 2 . 1 2 4 Energy Cannon 3 | . . 2 . . . 1 Ballistic Gun 8 | 1 2 2 1 . . 2 Ballistic Cannon 4 | . 3 . . 1 . . Launcher 3 | . 3 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes 7 | . 1 3 . 3 . . Parts Lost 21 | . 3 1 . . 1 16 Power 4 | . . . . . 1 3 Propulsion 4 | . 1 . . . . 3 Utility 4 | . . . . . . 4 Weapon 9 | . 2 1 . . . 6 Highest Loss Streak 16 | . 2 1 . . 1 16 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 78 | . 96 99 100 69 87 80 Engine 10 | . 13 11 11 11 6 5 Core 1 | . . . . . 4 6 Treads 7 | . 4 21 22 10 . . Wheel 14 | . 22 . . 11 22 15 Device 9 | . 12 11 11 8 11 9 Storage 10 | . 14 11 11 10 11 6 Processor 2 | . . 11 11 2 . . Energy Gun 7 | . 1 3 11 5 22 13 Ballistic Gun 3 | . 9 13 11 . . 5 Ballistic Cannon 7 | . 4 . . 8 11 5 Launcher 2 | . 10 11 . . . . Naked Turns . | . . . . . . . Heaviest Build 186 | 10 35 39 39 158 168 186 Greatest Support 46 | 32 46 46 46 46 26 42 Greatest Overweight (x) 59 | 1 3 1 . 6 6 59 Average Overweight (x) 3 | . . . . 3 5 5 Largest Inventory Capacity 30 | 8 15 15 15 30 30 30 Average Capacity 22 | 7 13 15 15 22 30 30 Most Carried 30 | . 12 15 12 29 30 30 Average Carried 16 | . 7 12 12 15 25 24 Final Capacity 30 | 8 15 15 15 30 30 30 Final Carried 29 | . 12 13 12 29 27 19 Class Distribution -------------------- 33% | Mutant 30% | Hauler-Mutant 11% | Hauler-Gunner 6% | Skirmisher 6% | Hauler-Tank 6% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Hauler-Mutant | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1384 | 187 257 209 . 201 286 244 Remotely . | . . . . . . . Salvage Created 1357 | . 416 402 . . 79 460 Parts 79 | . 24 29 . . 8 18 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 2 | . 1 . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 21 | . . . . 3 18 . Prevented 4 | . . . . . 4 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 30 | . 15 7 . . 3 5 Guns 20 | . 12 5 . . 2 1 Cannons 5 | . . . . . 1 4 AOE 5 | . 3 2 . . . . Classes Destroyed 10 | . 3 4 . . . 3 Builder 3 | . . 3 . . . . Hauler 1 | . . 1 . . . . Recycler 2 | . . 1 . . . 1 Operator 1 | . . 1 . . . . Watcher 5 | . 1 1 . . . 3 Swarmer 12 | . 6 3 . . 3 . Grunt 15 | . 9 4 . . . 2 Duelist 1 | . . . . . . 1 Specialist 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 8 5 . . 3 2 Combat Bots Only 8 | . 8 3 . . 3 1 Max Kills in Single Turn 2 | . 2 2 . . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 351 | . 78 31 . . 22 220 Missed 108 | . 28 10 . . 7 63 Damage Taken 3361 | . 511 300 . . 272 2278 Core 1103 | . 130 39 . . 69 865 Absorbed by Shields . | . . . . . . . Redirected to Shielding 5 | . . . . . . 5 Ignored by Resistances 182 | . . . . . . 182 Core Remaining (%) 73 | 100 48 . . . 73 . Volleys Fired 92 | . 39 19 . . 7 27 Largest 4 | . 2 3 . . 3 4 Hottest 294 | . 65 98 . . 180 294 Shots Fired 224 | . 58 46 . . 21 99 Gun 171 | . 46 38 . . 14 73 Cannon 38 | . 5 . . . 7 26 Launcher 15 | . 7 8 . . . . Special . | . . . . . . . Kinetic 118 | . 36 31 . . 7 44 Thermal 77 | . 15 . . . 14 48 Explosive 15 | . 7 8 . . . . Electromagnetic 14 | . . 7 . . . 7 Robot Hit Streak 10 | . 6 6 . . 4 10 Robot Miss Streak 7 | . 3 2 . . 6 7 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 129 | . 44 24 . . 10 51 Core Hits 70 | . 27 19 . . 3 21 Critical Kills 2 | . 2 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . 2 . . . 2 . Burn 1 | . . . . . 1 . Destroy 2 | . 2 . . . . . Blast 1 | . . . . . 1 . Melee Attacks 6 | . 6 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2973 | . 859 706 . . 281 1127 Guns 1574 | . 381 355 . . 177 661 Cannons 625 | . 55 . . . 104 466 Explosions 772 | . 421 351 . . . . Melee . | . . . . . . . Ramming 2 | . 2 . . . . . Kinetic 1275 | . 317 316 . . 104 538 Thermal 800 | . 119 . . . 177 504 Explosive 772 | . 421 351 . . . . Electromagnetic 124 | . . 39 . . . 85 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . . 6 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 51 | . . 5 . . . 46 Projectiles 46 | . . . . . . 46 Explosions 5 | . . 5 . . . . Melee . | . . . . . . . Knockbacks 5 | . 1 . . . 1 3 Impact . | . . . . . . . Kinetic 5 | . 1 . . . 1 3 Secondary . | . . . . . . . Self-Inflicted Damage 44 | . 20 24 . . . . Shots 3 | . 2 1 . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 513 | . 65 78 . . 235 513 Average Temperature 119 | . 23 21 . . 120 178 Received Heat Transfer 426 | . 177 84 . . 39 126 Effects 9 | . . . . . . 9 Shutdowns 3 | . . . . . . 3 Energy Bleed 3 | . . . . . . 3 Interference 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1746 | . 275 . . . 444 1027 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 357 | . 357 216 39 . . 86 Initial 39 | . . 22 39 . . . Average 94 | . 133 144 39 . . 26 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 89 | 100 88 66 100 . . 100 Level 1 10 | . 11 33 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 5 1 . . . 3 Investigation 4 | . 3 . . . . 1 Extermination 2 | . . . . . . 2 Reinforcement 3 | . 2 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 6 | . 3 2 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 76 | . 22 17 . . 12 25 Peak Tracking Total 12 | . 4 5 . . 4 12 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 6 | . 5 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 4 | . 2 1 . . . 1 Max in Single Turn 1 | . 1 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 10 | . 7 1 . . . 2 Terminals 5 | . 4 1 . . . . Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 22 5 . . . 7 Successful 10 | . 7 1 . . . 2 Failed 24 | . 15 4 . . . 5 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 13 | . . 4 . 2 . 7 Terminals 19 | . 14 5 . . . . Fabricators 6 | . . . . . . 6 Repair Stations 3 | . 3 . . . . . Recycling Units 6 | . 5 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 3 1 . . . . Record 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 4 . . . . 1 Process 1 | . 1 . . . . . Report Inventory 3 | . 2 . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 9 | . 7 1 . . . 1 Full Trace Events 7 | . 5 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 2 . . . . . Non-combat 1 | . 1 . . . . . Combat 1 | . 1 . . . . . Robot Hacks Applied 2 | . 2 . . . . . parse_system 2 | . 2 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 4 | . . . . 4 . . Largest Group 4 | . . . . 4 4 2 Highest-Rated Group 153 | . . . . 153 153 76 Highest-Rated Ally 39 | . . . . 39 39 39 Total Orders 1 | . . . . . 1 . EXPLORE 1 | . . . . . 1 . Ally Attacks 38 | . . . . . 31 7 Total Damage 950 | . . . . . 731 219 Kills 9 | . . . . . 8 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches 2 | . . . . . 1 1 Drone Recoveries 1 | . . . . . 1 . Zionite Intel Received 1 | . . . . . . 1 Active Garrisons 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 9308 | 78 1421 507 6 5139 1092 1065 Spaces Moved 4991 | 73 806 262 4 2831 501 514 Core 12 | 11 . . . . . 1 Treads 1681 | . 127 262 4 1288 . . Legs . | . . . . . . . Wheels 3294 | 62 675 . . 1543 501 513 Hover . | . . . . . . . Flight 4 | . 4 . . . . . Fastest Speed 50 | 50 90 160 160 160 165 138 Average Speed 166 | 95 111 161 160 179 179 177 Slowest Speed 3000 | 100 285 240 160 400 180 3000 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 85 21 7 90 75 10 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . Scrap Searched 6 | . . . . 3 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 79 | . 41 37 . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 78 | . 41 37 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 5858 | 78 1267 318 4 2899 681 611 Wait 532 | 1 357 5 . 15 148 6 Move 4985 | 72 805 261 3 2830 500 514 Hop . | . . . . . . . Pick Up 84 | . 17 10 . 31 10 16 Fast Attach 31 | 5 16 . . 3 2 5 Attach 32 | . 4 10 1 5 1 11 Detach 19 | . 5 4 . 6 . 4 Swap 9 | . 4 1 . . 1 3 Drop 59 | . 13 8 . 9 12 17 Fire 92 | . 39 19 . . 7 27 Melee 6 | . 6 . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Destroyed 8 combat bots 426 | -10/Materials | Core integrity fell below 50% 441 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Build established: Scavenger-Mutant 969 | -10/Materials | Discovered new exit (range 7) 1090 | -10/Materials | Discovered new exit (range 9) 1177 | -10/Materials | Build established: Mutant 1235 | -10/Materials | Discovered new exit (range 12) 1500 | -10/Materials | Entered another Materials area 1500 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1800 | -9/Materials | Build established: Skirmisher 1930 | -9/Materials | Discovered new exit (range 8) 2005 | -9/Materials | Identified exit to Mines 2007 | -9/Materials | Entered Mines 2008 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2012 | -9/Mines | Identified exit to Zion 2013 | -9/Mines | Entered Zion 2065 | -7/Zion | Learned Factory emergency access door positions 2127 | -7/Zion | Found Prototype Device 2180 | -7/Zion | Discovered new exit (range 15) 2199 | -7/Zion | Given the Hacking Drone Bay 2287 | -7/Zion | Found Prototype Device 2440 | -7/Zion | Build established: Mutant 2484 | -7/Zion | Given A8's code to call for help 2800 | -7/Zion | Found CR-A16's Pointy Stick 3380 | -7/Zion | Identified Bomb Factory No. 2 3738 | -7/Zion | Learned location of Quarantine (-2) 4067 | -7/Zion | Identified Hacking Drone Bay 4068 | -7/Zion | Found Prototype Device 4068 | -7/Zion | Identified Phasing AFG 4612 | -7/Zion | Build established: Hauler-Mutant 5752 | -7/Zion | Imprinted 5755 | -7/Zion | Declared Zion's savior 7152 | -7/Zion | Entered Proximity Caves 7152 | -6/Proximity Caves | Accompanied by 4 allies 7443 | -6/Proximity Caves | Build established: Hauler-Gunner 7842 | -6/Proximity Caves | Identified exit to Factory 8244 | -6/Proximity Caves | Entered Factory 8244 | -6/Factory | Accompanied by 2 allies 8244 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 8357 | -6/Factory | Identified exit to DSF 8462 | -6/Factory | Lost 3 allies 8537 | -6/Factory | Build established: Hauler-Tank 8994 | -6/Factory | Retrieved Zion intel report: Active Garrisons 9208 | -6/Factory | Cargo convoy interrupted 9296 | -6/Factory | Core integrity fell below 50% 9303 | -6/Factory | Core integrity fell below 20% 9309 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- U-05 Engineer builds a Wall. Slug penetrates Wall. U-05 Engineer destroyed. U-05 Engineer builds a Wall. P-60 Hacker resets X-62 Marksman, system corruption cleaned. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Slug penetrates Wall. U-05 Engineer builds a Wall. P-60 Hacker resets U-05 Engineer, system corruption cleaned. Slug penetrates P-60 Hacker. U-05 Engineer builds a Door. K-01 Serf collects debris. P-60 Hacker resets X-72 Disruptor, system corruption cleaned. R-10 Processor collects Core Shielding. Slug penetrates Wall. Knocked back. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????######+#######??????????????????? | | ?????????????????# k #????##############? | | ?????????????????# h ###### """"" #? | | ??????????? ?????# + / """"" #? | | ??????????? ????# | x ###### """ #? | | ?????????? ??# % [ #????# * +? | | ????????? % # %= R x #????# #? | | ?????????? %#% ! #????###########+##? | | ???????????? uuHu #????????# #? | | ??????????????#### p R #????????#""" #? | | ?????????????????# @ x! #????????#""" !# | | ?????????????????# **upx* ##########""" # | | ?????????????????# /!!!=! +%= / + | | ?????????????????#######################""" # | | ???????????????????????????##??????????#"""] # | | ???????????????????????????????????????#""" ! #? | | ???????????????????????????????????????# % #? | | ??????????????????????????????????#########/##### | | ??????????????????????????????????# + | | ??????????????????????????????????# # ##### | | ??????????????????????????????????# # #????? | | ??????????????????????????????????#######?# #????? | | ???????????????????????????????????????####+#####? | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# """ + | | ???????????????????????????????????????# """ ## | | ???????????????????????????????????????# """ !#? | | ???????????????????????????????????????# /!#? | | ???????????????????????????????????????# ]#? | | ???????????????????????????????????????# "" "" #? | | ???????????????????????????????????????# "F "" #? | | ???????????????????????????????????????# """"" #? | | ???????????????????????????????????????##########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 39 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Resistance: KI 20 Resistance: TH 20 Power Shielding 33 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 11 Item Schematics ----------------- Bore Cannon | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Ripper | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Great Axe | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Lance | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot I'm Back, Baby! Loot Pinata Made in Tau Ceti IV Oops Packrat Robot Respite Serviceable Loadout Tank The One Challenges ------------ None Game ------ Seed AntimissilePortableCharge Manual? 0 Play Time 01:38:54 Cumulative 4.0 hours Start 2024.07.06 @ 00:45:13 End 2024.07.06 @ 02:29:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 183x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 81efeb18-13b9-4b00-ab9b-8e9abc99476e