Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.17 @ 04:26:10 Player: JD00 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (577) 577 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1617 Bonus ------- None Cogmind --------- Core Integrity 334/400 Matter 192/300 Energy 160/160 System Corruption 0% Temperature Hot (259) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Wheel > --- UTILITY (3) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Particle Gun Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Wheel Improved Flight Unit Heat Sink Large Storage Unit Small Matter Pod (50) Signal Interpreter Terrain Scanner Utility Shielding Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Wheel Large Storage Unit Small Matter Pod Signal Interpreter Terrain Scanner Utility Shielding Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 27 | 8 10 9 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 10 | 2 3 5 Treads 3 | . . 3 Leg 6 | 2 3 1 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | 3 3 2 Device 4 | 1 2 1 Storage 4 | 2 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 99 97 Engine 2 | . 5 . Core 9 | . 8 11 Treads 5 | . . 12 Leg 19 | . 28 9 Wheel 4 | . . 9 Device 17 | . 14 21 Storage 12 | . 14 11 Energy Gun 8 | . 9 6 Ballistic Gun 14 | . 18 11 Special Weapon 2 | . . 4 Peak Build Rating 13 | 7 11 13 Average Rating 9 | 5 9 12 On Entrance 6 | . 7 11 Naked Turns . | . . . Heaviest Build 31 | 14 30 31 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 14 15 Most Carried 15 | 8 15 15 Average Carried 11 | 6 12 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 596 | 311 207 78 Remotely . | . . . Salvage Created 822 | 129 386 307 Parts 58 | 10 23 25 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 20 | . 9 11 Guns 20 | . 9 11 Classes Destroyed 7 | 3 3 1 Worker 1 | 1 . . Builder 1 | . . 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Swarmer 9 | . 3 6 Grunt 11 | . 6 5 Best Kill Streak 9 | 1 3 9 Combat Bots Only 8 | . 2 8 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 148 | . 86 62 Missed 36 | . 23 13 Damage Taken 887 | . 509 378 Core 163 | . 97 66 Absorbed by Shields . | . . . Ignored by Resistances 282 | . 162 120 Regen/Repaired (Parts) 33 | . . 33 Core Remaining (%) 80 | 100 61 . Volleys Fired 82 | 12 43 27 Largest 2 | 2 2 2 Hottest 120 | 40 85 120 Shots Fired 144 | 16 84 44 Gun 138 | 16 84 38 Cannon . | . . . Launcher . | . . . Special 6 | . . 6 Kinetic 103 | 16 66 21 Thermal 41 | . 18 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 19 | 8 19 10 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets 6 | . 3 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 104 | 11 64 29 Core Hits 46 | 5 22 19 Critical Kills . | . . . Critical Parts Destroyed 3 | 1 1 1 Critical Strikes 4 | 1 1 2 Burn 1 | . . 1 Destroy 3 | 1 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1074 | 110 623 341 Guns 1071 | 110 620 341 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 716 | 110 459 147 Thermal 355 | . 161 194 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 371 | . 258 371 Average Temperature 99 | . 72 129 Received Heat Transfer 456 | . 330 126 Effects 10 | . 4 6 Shutdowns 1 | . . 1 Interference 6 | . 4 2 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 1 3 Heat Transferred 891 | . 373 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 213 | 20 213 177 Initial 40 | . 11 40 Average 70 | 10 106 56 Maximum Alert Level 1 | . 1 . Low Security (%) 88 | 100 75 100 Level 1 11 | . 24 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 14 14 Peak Tracking Total 8 | . 4 8 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 4 5 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 11 13 Successful 11 | . 6 5 Failed 13 | . 5 8 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 11 | . 4 7 Terminals 15 | . 6 9 Fabricators . | . . . Repair Stations 6 | . 2 4 Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 1 | . . 1 Terminal Index 1 | . . 1 Maintenance Status 1 | . 1 . Garrison Status 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 3 | . 1 2 Scan Component 2 | . 1 1 Repair 1 | . . 1 Recycling Unit Hacks 2 | . 2 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1557 | 273 702 582 Spaces Moved 690 | 184 262 244 Core 14 | 14 . . Treads 147 | . . 147 Legs 529 | 170 262 97 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 164 | 123 187 171 Slowest Speed 200 | 200 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 8 34 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile 5 | . . 5 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 968 | 217 400 351 Wait 137 | . 69 68 Move 688 | 183 261 244 Hop . | . . . Pick Up 23 | 11 9 3 Fast Attach 7 | 7 . . Attach 3 | . 1 2 Detach . | . . . Swap 17 | 1 9 7 Drop 10 | 3 7 . Fire 82 | 12 43 27 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 16) 274 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 704 | -10/Materials | Discovered new exit (range 14) 795 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Build established: Scavenger-Mutant 976 | -10/Materials | Entered another Materials area 976 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -9/Materials | Repaired Lgt. Assault Rifle 1558 | -9/Materials | Self-destructed Last Messages --------------- Lgt. Assault Rifle broken. Overheating: Short circuit. R-06 Scavenger inserts Aluminum Leg into recycling unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: Matter decay (-23). U-05 Engineer lays Concrete. G-34 Mercenary destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Flight Unit. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Overheating: System interference. Sensor Array temporarily disabled. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????!! ??????????????????? | | ??????????????????????????!!! ??????????????????? | | ??????????????????????????!! ??????????????????? | | ????????????????????# ???? #?????????????????? | | ????????????????????# ???? #?????????????????? | | ????????????????????# """ "?????????????????? | | ????????????????????# """ Y?????????????????? | | ????????????????????# """ "?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????? ######????????????? | | ????????????????????? *! = ?????????????? | | ????????????????????# ?! ==** ???????????????? | | ????????????????????# ??? *%*!?????????????????? | | ????????????????????# #####k#####??????????????? | | ????? ?????????????# # ===%= #??????????????? | | ????# ?????????????# # *!%!* #??????????????? | | ????# #####????????# # !=u #??????????????? | | ????# # T #????????# #@ #??????????????? | | ????# # #????????# # #??????????????? | | ????# # #????????# # " #??????????????? | | ????# # #????????# # u #??????????????? | | ????# # #????????# # #??????????????? | | ????# # #????????# ################?????????? | | ????# # =[########?# ###### #?????????? | | ??### ##+### #?#^^^# # """"""" #?????????? | | ??# * #?#^ # # """"""" #?????????? | | ??# #?# # # """"""" #?????????? | | ??# """ #?# # # """"""" #?????????? | | ??# """ #?# + # """"""" #?????????? | | ??# """ #?# # # #?????????? | | ??# " " #?# + # #?????????? | | ### "R" #?# # ######+####?????????? | | """ #?# # #??# #??????????? | | ! #?# ######### #??????????? | | #?# #??????????? | | ##+#####T##### #?# #??????????? | | ???????###???# #?# #??????????? | | ?????????????# #?# "" " """"" #??????????? | | ?????????????# #?# """ """"" #??????????? | | ?????????????# #?# """"" """"" #??????????? | | ?????????????# #?# #??????????? | | ?????????????# #?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponExpertNanoactuators Manual? 0 Play Time 00:32:06 Cumulative 7.3 hours Start 2024.09.17 @ 03:49:25 End 2024.09.17 @ 04:26:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f181fb91-f0ec-4b3e-ab9b-8f258791380b