Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 12:39:56 Player: Godsword Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (15) 75 Value Destroyed (513) 513 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4008 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Sensor Array Transmission Jammer Improved Propulsion Shielding Backup Plating I > --- WEAPON ----------- Heavy Laser Axe > --- INVENTORY -------- Great Maul [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Backup Power I Power Core Light Nuclear Core Propulsion Backup Propulsion I Hover Unit Backup Propulsion I Utility Backup Plating I Device Seismic Detector Storage Compact Matter Pod Protection Backup Plating I Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Slots Evolved 6 | . . . 4 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 3 1 . . . Weapon . | . . . . . . . . Parts Attached 21 | 2 1 1 5 1 2 . 9 Power 3 | . . 1 1 . . . 1 Engine 1 | . . 1 . . . . . Core 2 | . . . 1 . . . 1 Reactor . | . . . . . . . . Propulsion 4 | . . . 1 1 . . 2 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 4 | . . . 1 1 . . 2 Flight . | . . . . . . . . Utility 6 | 1 . . 3 . 1 . 1 Device 3 | 1 . . 1 . . . 1 Storage 1 | . . . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 8 | 1 1 . . . 1 . 5 Energy Gun 3 | 1 . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 22 | . . 1 . . . . 21 Power 3 | . . 1 . . . . 2 Propulsion 6 | . . . . . . . 6 Utility 7 | . . . . . . . 7 Weapon 6 | . . . . . . . 6 Highest Loss Streak 10 | . . 1 . . . . 10 To Critical Strikes . | . . . . . . . . Average Backups 3 | 1 2 4 4 4 4 5 2 Power 1 | 1 2 1 1 1 1 1 . Propulsion . | . . . 1 2 2 2 . Utility 1 | . . 2 1 . . 1 . Weapon . | . . . . 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . . 1 3 . 1 . 1 Power 2 | . . 1 1 . . . . Propulsion . | . . . . . . . . Utility 3 | . . . 2 . . . 1 Weapon 1 | . . . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 95 100 81 92 99 100 62 Engine 7 | . 13 14 4 . . . . Core 2 | . . . 4 7 7 7 5 Hover 26 | . 26 28 21 30 30 30 22 Device 13 | . 14 14 14 15 15 15 9 Storage 2 | . . . 5 7 7 7 1 Protection 14 | . 13 14 12 15 22 23 9 Energy Gun 9 | . 14 14 9 7 3 . 3 Launcher 9 | . 13 14 9 7 7 7 1 Slashing Weapon 1 | . . . . . 3 7 6 Peak Build Rating 37 | 2 7 7 21 25 30 30 37 Average Rating 15 | . 6 6 14 25 28 30 25 On Entrance 15 | . 2 7 7 21 25 30 30 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 4 | . . . . . . . 4 Heaviest Build 20 | 3 8 10 17 17 20 20 20 Greatest Support 36 | 3 12 12 21 30 30 30 36 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 4 5 5 5 Average Carried 3 | 1 2 4 4 4 4 5 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 4 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Matter Collected 628 | 220 10 30 . . 274 . 94 Remotely . | . . . . . . . . Salvage Created 585 | 83 . 117 . . 178 . 207 Parts 26 | 5 . 9 . . 2 . 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 13 | . . 3 . . . . 10 Prevented 1 | . . 1 . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Combat Hostiles Destroyed 13 | . . 3 . . . . 10 Melee 5 | . . . . . . . 5 Guns 1 | . . 1 . . . . . Cannons 3 | . . . . . . . 3 AOE 3 | . . 2 . . . . 1 Classes Destroyed 5 | 2 . 2 . . . . 1 Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Swarmer 6 | . . . . . . . 6 Grunt 6 | . . 2 . . . . 4 Subdweller 1 | . . 1 . . . . . Best Kill Streak 3 | 2 . 2 . . . . 3 Combat Bots Only 3 | . . 2 . . . . 3 Max Kills in Single Turn 2 | 1 . 2 . . . . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Hostile Shots Fired 152 | . . 8 18 . . . 126 Missed 56 | . . 4 5 . . . 47 Hits 96 | . . 4 13 . . . 79 Projectile 96 | . . 4 13 . . . 79 Critical Strikes 5 | . . . 1 . . . 4 Damage Taken 1842 | . . 102 196 . . . 1544 Core 729 | . . . 15 . . . 714 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 70 | . . . . . . . 70 Core Remaining (%) 99 | 100 . 100 97 . . . . Volleys Fired 34 | 4 . 16 2 . . . 12 Largest 2 | 1 . 2 1 . . . 1 Hottest 70 | 40 . 70 40 . . . 69 Shots Fired 38 | 4 . 20 2 . . . 12 Gun 19 | 4 . 12 2 . . . 1 Cannon 7 | . . . . . . . 7 Launcher 12 | . . 8 . . . . 4 Special . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Thermal 1 | . . . . . . . 1 Explosive 12 | . . 8 . . . . 4 Electromagnetic 18 | 4 . 12 2 . . . . Robot Hit Streak 10 | 4 . 10 7 . . . 10 Robot Miss Streak 7 | . . 1 . . . . 7 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 44 | 4 . 11 2 . 7 . 20 Core Hits 40 | 2 . 11 . . 3 . 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 1 . . 1 . 2 Corrupt 1 | . . 1 . . . . . Sever 3 | . . . . . 1 . 2 Melee Attacks 40 | . . . . . 14 . 26 Impact 2 | . . . . . . . 2 Slashing 38 | . . . . . 14 . 24 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1686 | 54 . 218 35 . 362 . 1017 Guns 195 | 54 . 106 35 . . . . Cannons 181 | . . . . . . . 181 Explosions 578 | . . 112 . . . . 466 Melee 732 | . . . . . 362 . 370 Ramming . | . . . . . . . . Kinetic 181 | . . . . . . . 181 Thermal . | . . . . . . . . Explosive 578 | . . 112 . . . . 466 Electromagnetic 195 | 54 . 106 35 . . . . Impact 98 | . . . . . . . 98 Slashing 634 | . . . . . 362 . 272 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 73 | . . . . . 40 . 33 Projectiles . | . . . . . . . . Explosions 6 | . . . . . . . 6 Melee 67 | . . . . . 40 . 27 Knockbacks 3 | . . . . . . . 3 Impact 1 | . . . . . . . 1 Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 27 | . . 27 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 185 | . . . 11 . . . 185 Average Temperature 50 | . . . 5 . . . 64 Received Heat Transfer 372 | . . 27 90 . . . 255 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried . | . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 10 | 10 . . 8 . . . . Initial . | . . . . . . . . Average . | 2 . . . . . . . Influence Increases 353 | 10 . 50 8 . 10 . 275 Destroy 0b10 Robot/C 240 | . . 40 . . . . 200 Destroy 0b10 Robot/NC 20 | 10 . . . . 10 . . Destroy Leader 40 | . . 10 . . . . 30 Successful Hack 8 | . . . 8 . . . . Lose Combat Pursuer 45 | . . . . . . . 45 Influence Decreases 288 | 10 . 50 8 . 10 . 210 Time Decay 173 | 10 . 50 8 . 10 . 95 Lost Part 115 | . . . . . . . 115 Squads Dispatched 1 | . . . 1 . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 36 | . 1 4 8 . . . 23 Peak Tracking Total 9 | . 1 2 7 . . . 9 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Machines Accessed 12 | . 4 . 3 . . 4 1 Terminals 6 | . 3 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 57 | . 11 . 8 . . 30 8 Successful 43 | . 2 . 3 . . 30 8 Failed 14 | . 9 . 5 . . . . Catastrophic 3 | . 2 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 5 . 4 . . . . Terminals 21 | . 7 . 6 . . . 8 Fabricators . | . . . . . . . . Repair Stations 4 | . 4 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 40 | . 1 . 1 . . 30 8 Record 19 | . . . . . . 11 8 Part Schematic 10 | . . . . . . 10 . Robot Schematic 6 | . . . . . . 6 . Prototype ID Bank 3 | . . . . . . 3 . Level Access Points 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 4 . 2 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . 96 Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . . 1 Total Damage 47 | . . . . . . . 47 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Active Infowar (turns) 1769 | 4 443 518 153 22 280 47 302 Sensors 753 | . . . 102 22 280 47 302 Seismic 1526 | 4 443 518 153 22 280 47 59 Jamming 3 | . . . . . . . 3 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Turns Passed 1863 | 25 443 518 153 22 280 47 375 Spaces Moved 1836 | 24 233 373 187 37 404 81 497 Core 104 | 24 24 . . . . . 56 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1732 | . 209 373 187 37 404 81 441 Flight . | . . . . . . . . Fastest Speed 48 | 50 50 76 65 58 58 58 48 Average Speed 63 | 50 73 76 70 58 58 58 52 Slowest Speed 100 | 50 76 76 76 58 58 58 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 4 | . . . . . . . 4 Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 32 | 2 28 22 29 1 49 70 62 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . 2 . 1 Spaces Dug 19 | . . 4 . . 3 . 12 Terrain Destroyed 90 | . . 45 . . 3 . 42 Melee 15 | . . . . . 3 . 12 Projectile . | . . . . . . . . AOE 75 | . . 45 . . . . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Total 2420 | 31 504 587 204 37 424 80 553 Wait 467 | . 268 194 . . . . 5 Move 1829 | 23 232 372 186 36 403 80 497 Hop . | . . . . . . . . Pick Up 19 | 2 3 3 5 . 3 . 3 Fast Attach 8 | 2 . . 3 . 1 . 2 Attach 11 | . 1 1 1 1 . . 7 Detach 1 | . . . . . . . 1 Swap 4 | . . . 3 . 1 . . Drop 7 | . . 1 4 . 2 . . Fire 34 | 4 . 16 2 . . . 12 Melee 40 | . . . . . 14 . 26 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 26 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 6) 469 | -10/Materials | Entered Subcaves 964 | -10/Subcaves | Learned location of Zion (-6) 964 | -10/Subcaves | Met a Zionite searching for "candidates" 965 | -10/Subcaves | Discovered new exit (range 9) 987 | -10/Subcaves | Entered Materials 987 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1093 | -8/Materials | Identified exit to Factory 1140 | -8/Materials | Entered Factory 1140 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1160 | -7/Factory | Discovered new exit (range 4) 1162 | -7/Factory | Entered Lower Caves 1239 | -7/Lower Caves | Encountered a Warlord checkpoint 1434 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1442 | -7/Lower Caves | Entered Data Miner 1442 | -7/Data Miner | Discovered new exit (range 6) 1454 | -7/Data Miner | Met Data Miner 1463 | -7/Data Miner | Learned location of Section 7 (-3) 1463 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1474 | -7/Data Miner | Received God Mode back door access code from Data Miner 1489 | -7/Data Miner | Entered Proximity Caves 1489 | -6/Proximity Caves | Learned location of 1 exit from Factory 1615 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 1673 | -6/Proximity Caves | Spotted B-75 Beast 1703 | -6/Proximity Caves | Crushed by falling debris 1740 | -6/Proximity Caves | Lost 4 parts (1n3u) 1833 | -6/Proximity Caves | Core integrity fell below 50% 1855 | -6/Proximity Caves | Escorted by Enhanced Grunt 1862 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1863 | -6/Proximity Caves | Core integrity fell below 20% 1864 | -6/Proximity Caves | Learned Extension garrison access intel 1864 | -6/Proximity Caves | Learned Armory security intel 1864 | -6/Proximity Caves | Learned Research stockpile data 1864 | -6/Proximity Caves | Learned Factory trap positions 1864 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Query(Status Report 858X) INTERCEPTED DERELICT INTEL. Data stored: Extension garrison access intel. >>Query(Status Report 045X) INTERCEPTED DERELICT INTEL. Data stored: Armory security intel. >>Query(Status Report 571X) INTERCEPTED DERELICT INTEL. Data stored: Research stockpile data. >>Query(Status Report 068X) INTERCEPTED DERELICT INTEL. Data stored: Factory trap records. >>Query(Status Report 401N) NETWORK OUTAGE FREQUENCY INCREASING. >>Query(Status Report 419A) RECEIVED DETACHMENT. >>Query(Status Report 510W) DETECTED ANOMALOUS SIGNAL. >>Query(Status Report 231K) REPELLED LIGHT ASSEMBLED INCURSION. 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Hydra Challenges ------------ None Game ------ Seed HugeGravjetTreads Manual? 0 Play Time 00:25:25 Cumulative 39.7 hours Start 2026.06.14 @ 12:04:25 End 2026.06.14 @ 12:39:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 34 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e8f43699-128a-48cd-8b0e-5e3761a23fe8