Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.11 @ 19:01:33 Player: CrossedViper Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (294) 1470 Value Destroyed (9509) 9509 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (2537) 2537 TOTAL SCORE: 18116 Bonus ------- High Alert Combat Kills 2984 Friendly Fire -447 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 210/210 System Corruption 17% Temperature Cool (0) Movement Flying (31) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine Mini Fusion Reactor > --- PROPULSION (4) --- Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY (7) ------ Experimental Power Amplifier Advanced Gravity Neutralizer Active Sensor Suite Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Matter Compressor (300) Machine Analyzer Long-range Phase Cannon Improved Matter Neutralizer Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Experimental Power Amplifier Experimental Power Amplifier High-capacity Storage Unit Advanced Gravity Neutralizer Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Improved Matter Neutralizer Improved Matter Neutralizer > --- INVENTORY -------- Experimental Power Amplifier Improved Matter Compressor Active Sensor Suite Hacking Suite Cooled Plasma Rifle Heavy Gatling Laser Dispersion Rifle Long-range Phase Cannon Improved Matter Neutralizer Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Powered Hammer [Rating: 97] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Armored Huge Wheel Flight Unit Cooled Field Propulsion Drive Utility Transport Network Coupler Device Coolant Injector Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Precision Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . . . 2 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 5 | . . 1 . . . 1 2 1 . . Weapon . | . . . . . . . . . . . Parts Attached 209 | 6 3 14 3 2 2 20 66 23 10 60 Power 15 | 1 . 2 . . . 2 3 2 1 4 Engine 9 | 1 . 2 . . . 2 2 . . 2 Core 3 | . . . . . . . 1 2 . . Reactor 3 | . . . . . . . . . 1 2 Propulsion 51 | 2 . 4 . . . 7 18 4 2 14 Treads 36 | 2 . 4 . . . 7 14 2 1 6 Leg 3 | . . . . . . . . . . 3 Wheel 10 | . . . . . . . 4 2 1 3 Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 Utility 63 | 1 3 3 . 1 . 5 21 7 5 17 Device 18 | . 1 1 . . . . 5 1 1 9 Storage 8 | 1 1 . . 1 . . 2 . 2 1 Processor 8 | . . 1 . . . 1 3 . 1 2 Hackware 5 | . . . . . . . 4 . . 1 Protection 24 | . 1 1 . . . 4 7 6 1 4 Artifact . | . . . . . . . . . . . Weapon 80 | 2 . 5 3 1 2 6 24 10 2 25 Energy Gun 19 | 1 . 4 1 1 1 1 2 . . 8 Energy Cannon 7 | . . . . . . . 4 . . 3 Ballistic Gun 26 | 1 . 1 . . . 4 9 5 2 4 Ballistic Cannon . | . . . . . . . . . . . Launcher 19 | . . . . . . . 8 3 . 8 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 1 2 . 2 Slashing Weapon 3 | . . . 2 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . . 1 10 . 1 9 Corrupted Parts 2 | . . . . . . . . . . 2 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 48 | . . . . . . 3 11 5 . 29 Power 5 | . . . . . . 1 . 1 . 3 Propulsion 14 | . . . . . . 1 4 2 . 7 Utility 21 | . . . . . . 1 6 2 . 12 Weapon 8 | . . . . . . . 1 . . 7 Highest Loss Streak 11 | . . . . . . 2 4 2 . 11 To Critical Strikes 2 | . . . . . . . 2 . . . Average Slot Usage (%) 92 | . 97 100 100 100 100 99 92 87 89 78 Engine 6 | . 14 11 11 11 11 8 3 2 . 2 Core 2 | . . . . . . . 3 7 6 3 Reactor 1 | . . . . . . . . . 5 3 Treads 21 | . 28 33 33 33 33 35 18 10 6 8 Wheel 3 | . . . . . . . 5 6 9 4 Device 6 | . 8 . 11 11 11 3 5 10 6 7 Storage 8 | . 14 11 11 11 11 9 7 6 6 5 Processor 10 | . . 10 . . . 9 14 13 19 16 Hackware 1 | . . . . . . . 6 . . . Protection 10 | . 3 11 11 11 11 14 9 15 13 7 Energy Gun 5 | . 14 12 9 11 10 9 . . . 2 Ballistic Gun 9 | . 14 9 11 11 11 8 9 9 11 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 133 | 14 56 63 63 63 63 70 113 130 117 133 Greatest Support 122 | 40 40 60 60 60 60 80 86 28 70 122 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 4 4 4 4 Average Overweight (x) 1 | . . . 1 1 1 . 1 3 3 2 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 Average Capacity 21 | 7 13 20 20 20 20 20 20 25 23 23 Most Carried 25 | 5 13 20 20 20 20 20 25 25 25 25 Average Carried 19 | 2 7 17 20 20 19 18 20 23 22 21 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 5 Final Carried 25 | 3 13 20 20 20 20 20 25 25 25 5 Class Distribution -------------------- 51% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 6977 | 311 132 320 20 30 53 440 1675 1172 656 2168 Remotely . | . . . . . . . . . . . Salvage Created 11786 | 136 431 964 70 . 99 1130 2614 1479 659 4204 Parts 585 | 10 27 67 2 . 6 52 144 63 13 201 Haulers Intercepted 19 | . . 4 . . . 4 5 1 . 5 Recyclers Shooed 20 | . . . . . . 3 7 . . 10 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 190 | . 12 18 . . 5 19 50 27 . 59 Melee 1 | . . . . . 1 . . . . . Guns 111 | . 12 17 . . 4 19 28 15 . 16 Cannons 3 | . . . . . . . 2 . . 1 AOE 70 | . . 1 . . . . 20 12 . 37 Classes Destroyed 20 | 3 3 3 . . . 1 8 2 . . Worker 23 | 2 . . . . . 1 4 2 . 14 Builder 16 | . . . . . . . 1 1 . 14 Tunneler 6 | 2 . . . . . 1 1 . . 2 Hauler 19 | . . 4 . . . 4 5 1 . 5 Recycler 20 | 1 . . . . . 1 9 1 . 8 Mechanic 4 | . . . . . . . 1 1 . 2 Operator 4 | . . 1 . . . . 1 1 . 1 Watcher 14 | . 2 4 . . . 3 2 . . 3 Swarmer 35 | . 3 3 . . 3 . 18 3 . 5 Cutter 3 | . . . . . . . 3 . . . Saboteur 3 | . . . . . . . . 1 . 2 Grunt 90 | . 9 10 . . 2 12 9 18 . 30 Brawler 6 | . . . . . . 2 1 1 . 2 Duelist 3 | . . . . . . . . 1 . 2 Protector 6 | . . . . . . . 2 . . 4 Sentry 17 | . . 5 . . . 5 3 1 . 3 Specialist 7 | . . . . . . . 4 . . 3 Hunter 9 | . . . . . . . 5 . . 4 Programmer 10 | . . . . . . . 4 2 . 4 Heavy 1 | . . . . . . . 1 . . . Thug 1 | . . . 1 . . . . . . . Best Kill Streak 23 | 3 5 7 . . 3 6 20 5 . 23 Combat Bots Only 10 | . 3 4 . . 3 5 10 4 . 10 Max Kills in Single Turn 9 | 1 1 2 1 . 1 2 6 3 . 9 Gunslinging 1 | . . 1 . . . . . . . . Exploded 5 | . . 1 . . . . 5 2 . 3 Melee 1 | . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Damage Taken 13782 | . 425 415 . . 398 1006 3816 2020 . 5702 Core 1655 | . 79 69 . . 56 57 531 152 . 711 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 6 | . . . . . . . . . . 6 Redirected to Shielding 309 | . . . . . . . 157 66 . 86 Core Remaining (%) 69 | 100 68 . . . 68 89 24 . . . Volleys Fired 623 | 17 34 67 1 . 11 85 144 61 37 166 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 Hottest 226 | 70 70 101 88 . 88 88 118 66 66 226 Shots Fired 1122 | 34 66 129 2 . 22 164 259 109 74 263 Gun 986 | 34 66 129 2 . 22 164 202 96 74 197 Cannon 52 | . . . . . . . 47 . . 5 Launcher 84 | . . . . . . . 10 13 . 61 Special . | . . . . . . . . . . . Kinetic 690 | 17 34 60 1 . 11 85 188 96 74 124 Thermal 343 | 17 32 64 1 . 11 79 61 . . 78 Explosive 70 | . . . . . . . 10 13 . 47 Electromagnetic 19 | . . 5 . . . . . . . 14 Robot Hit Streak 42 | 5 14 10 1 . 9 15 42 36 30 27 Robot Miss Streak 6 | 3 2 3 6 . 3 6 2 2 1 3 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 13 | . 3 2 . . . 2 1 3 . 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 1 1 . 1 Shots Hit Robots 850 | 21 44 98 4 . 27 139 193 81 68 175 Core Hits 679 | 6 23 56 4 . 15 125 139 66 5 240 Critical Kills 22 | . . . . . . 2 1 9 2 8 Critical Parts Destroyed 30 | . . . . . . 1 1 13 2 13 Critical Strikes 82 | . . 6 . . . 5 2 22 20 27 Burn 13 | . . 6 . . . 2 . . . 5 Destroy 68 | . . . . . . 3 2 22 20 21 Smash 1 | . . . . . . . . . . 1 Melee Attacks 28 | . . . 4 . 12 2 1 5 . 4 Impact 12 | . . . . . . 2 1 5 . 4 Slashing 16 | . . . 4 . 12 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . 3 . . . 1 3 . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 28991 | 274 569 1498 265 . 581 2001 6371 4057 447 12928 Guns 11458 | 274 568 1420 20 . 248 1970 3160 851 447 2500 Cannons 752 | . . . . . . . 713 . . 39 Explosions 15518 | . . 56 . . . . 2385 2824 . 10253 Melee 1149 | . . . 229 . 318 . 98 382 . 122 Ramming 114 | . 1 22 16 . 15 31 15 . . 14 Kinetic 7583 | 163 277 576 20 . 96 865 2969 851 447 1319 Thermal 6263 | 111 291 795 . . 152 1105 1216 806 . 1787 Explosive 11621 | . . . . . . . 2073 1950 . 7598 Electromagnetic 2261 | . . 105 . . . . . 68 . 2088 Impact 602 | . . . . . . . 98 382 . 122 Slashing 547 | . . . 229 . 318 . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 12 . . 17 Average Corruption 6 | . . . . . . . 8 . . 2 Corruption Purged 1 | . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . Effects 101 | . . . . . . . 84 . . 17 Message Errors 23 | . . . . . . . 20 . . 3 Matter Fused 23 | . . . . . . . 18 . . 5 Heat Flow Errors 13 | . . . . . . . 11 . . 2 Energy Discharges 16 | . . . . . . . 13 . . 3 Parts Rejected 2 | . . . . . . . 2 . . . Data Loss (minor) 8 | . . . . . . . 8 . . . Data Loss (major) 2 | . . . . . . . 2 . . . Misfires 5 | . . . . . . . 2 . . 3 Alerts 1 | . . . . . . . 1 . . . Weapon Failures 8 | . . . . . . . 7 . . 1 Overload Shots 3 | . . . . . . . 1 . . 2 Overflow Damage 719 | . . . 22 . 11 . 58 319 . 309 Projectiles 7 | . . . . . . . 7 . . . Explosions 491 | . . . . . . . 51 131 . 309 Melee 221 | . . . 22 . 11 . . 188 . . Knockbacks 1 | . . . . . . . . 1 . . Impact 1 | . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 1068 | . . . . . . . 31 508 . 529 Shots 28 | . . . . . . . 3 9 . 16 Rammed 20 | . 1 4 5 . 3 2 3 . . 2 Targets Rammed 22 | . 1 5 5 . 3 3 3 . . 2 Kicked . | . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . Highest Temperature 336 | 135 60 189 30 . 336 216 233 114 306 328 Average Temperature 73 | 61 21 49 18 . 166 47 71 45 132 91 Received Heat Transfer 2985 | . 186 168 . . 180 558 498 570 . 825 Effects 12 | . . . . . 1 2 . . 3 6 Energy Bleed 2 | . . . . . . . . . . 2 Interference 9 | . . . . . . 2 . . 3 4 Short Circuit 1 | . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . 1 Total Turns 40 | . . . . . . . . . . 40 Longest Duration 40 | . . . . . . . . . . 40 Robots Corrupted 4 | . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . 4 Parts Fried 15 | . . . . . . . . 4 . 11 Impact Corruptions 5 | . . . . . . . . 5 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 16 | . 3 3 . . . 1 4 . . 5 Heat Transferred 10558 | 333 851 2049 . . 195 1586 1545 550 . 3449 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . . 1 . . . . . . . 5 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Peak Influence 1725 | 25 337 434 145 . 155 508 1213 1371 468 1725 Initial 594 | . 16 57 145 . . . 169 594 468 82 Average 452 | 11 171 252 99 . 69 248 365 930 366 975 Maximum Alert Level 5 | . 1 2 . . . 2 4 4 2 5 Low Security (%) 35 | 100 66 21 100 . 100 36 42 . . 10 Level 1 25 | . 33 75 . . . 51 24 . 49 1 Level 2 13 | . . 2 . . . 12 15 27 49 9 Level 3 14 | . . . . . . . 15 40 . 37 Level 4 10 | . . . . . . . 2 31 . 38 Level 5 . | . . . . . . . . . . 2 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 53 | . 4 4 1 . . 1 12 10 . 21 Investigation 8 | . 1 2 1 . . . 2 . . 2 Extermination 7 | . . . . . . . 4 2 . 1 Reinforcement 21 | . 3 2 . . . 1 6 3 . 6 Assault 10 | . . . . . . . . 2 . 8 Garrison 7 | . . . . . . . . 3 . 4 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 1 1 . 2 Haulers Reinforced 4 | . . . . . . . 1 1 . 2 Active Scanning Responses 1 | . . . . . . . . . . 1 Cargo Convoy Interrupts 2 | . . . . . . . 1 . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 10 | . 2 2 . . . 1 2 2 . 1 Communications Jammed 147 | . . . . . . . . . . 147 Distress Signals 147 | . . . . . . . . . . 147 Times Spotted 284 | . 17 27 3 . 7 30 71 34 . 95 Peak Tracking Total 12 | . 3 5 3 . 6 6 8 6 . 12 Tactical Retreats 16 | . . . 1 . 2 2 2 4 . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 6 | . 1 1 . . . . 2 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 32 | . . . . . . 1 9 12 . 10 Max in Single Turn 7 | . . . . . . 1 4 7 . 3 Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 19 | . 1 4 1 1 . 2 7 1 . 2 Terminals 15 | . 1 4 1 . . 2 4 1 . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 43 | . 2 9 3 1 . 7 14 3 . 4 Successful 21 | . 1 5 2 1 . 4 4 3 . 1 Failed 21 | . 1 3 1 . . 3 10 . . 3 Catastrophic 3 | . . . . . . . 1 . . 2 Database Lockouts 1 | . . 1 . . . . . . . . Manual 15 | . 1 5 3 . . 1 2 3 . . Terminals 36 | . 2 9 3 . . 7 8 3 . 4 Fabricators 3 | . . . . . . . 3 . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . Terminal Hacks 19 | . 1 5 2 1 . 4 3 2 . 1 Record 1 | . . . . 1 . . . . . . Robot Analysis 3 | . . 1 2 . . . . . . . Prototype ID Bank 4 | . 1 2 . . . 1 . . . . Level Access Points 2 | . . . . . . . 1 . . 1 Branch Access Points 2 | . . . . . . 1 . 1 . . Terminal Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . . Locate Traps 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . Terminals 1 | . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Tunnel 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 4 1 . . 1 6 1 . 2 Full Trace Events 4 | . . 1 1 . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 5 | . . . 1 . . . . 1 . 3 Largest Group 3 | . . . 1 . . . . 1 . 3 Highest-Rated Group 93 | . . . 31 . . . . 10 . 93 Highest-Rated Ally 31 | . . . 31 . . . . 10 . 31 Total Orders . | . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . 24 Total Damage 294 | . . . . . . . . . . 294 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Robot Analysis Total 3 | . . 1 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 10583 | 189 567 1121 595 587 476 947 2643 851 803 1804 Spaces Moved 4991 | 87 227 468 236 244 165 342 1443 391 465 923 Core 14 | 14 . . . . . . . . . . Treads 2164 | 73 227 468 236 244 165 342 290 . 1 118 Legs 1 | . . . . . . . . . . 1 Wheels 2623 | . . . . . . . 1153 391 464 615 Hover . | . . . . . . . . . . . Flight 189 | . . . . . . . . . . 189 Fastest Speed 31 | 50 160 160 240 240 240 160 115 145 105 31 Average Speed 159 | 142 193 165 240 240 240 176 138 154 141 128 Slowest Speed 260 | 160 240 240 240 240 240 240 225 160 240 260 Overloaded Moves 63 | . . . . . . . . . . 63 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . 11 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 44 | 7 52 45 62 59 57 36 39 12 97 23 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . Spaces Dug 99 | . . . 1 . . 1 38 42 . 17 Terrain Destroyed 666 | . . 9 1 . . 1 139 197 . 319 Melee 4 | . . . 1 . . 1 . 1 . 1 Projectile 21 | . . . . . . . 10 . . 11 AOE 638 | . . 9 . . . . 129 194 . 306 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Was Fac Total 6430 | 118 290 691 248 246 198 516 1818 513 539 1253 Wait 324 | . 12 99 . . 4 43 87 19 . 60 Move 4961 | 86 226 467 235 243 164 341 1442 391 464 902 Hop 9 | . . . . . . . . . . 9 Pick Up 129 | 9 11 22 . . 1 9 32 8 12 25 Fast Attach 44 | . 2 2 . . . 4 21 4 2 9 Attach 71 | 6 . 3 . . . 7 14 5 3 33 Detach 4 | . . . . . . . 3 . . 1 Swap 94 | . 1 9 3 2 2 9 31 14 5 18 Drop 120 | . 3 17 . 1 1 13 40 6 16 23 Fire 623 | 17 34 67 1 . 11 85 144 61 37 166 Melee 28 | . . . 4 . 12 2 1 5 . 4 Ram 3 | . . . . . . . 1 . . 2 Kick . | . . . . . . . . . . . Crush 19 | . 1 5 5 . 3 3 2 . . . Escape Stasis 1 | . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 12) 757 | -10/Materials | Entered another Materials area 757 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -9/Materials | Discovered new exit (range 7) 1724 | -9/Materials | Central database locked down 1747 | -9/Materials | Discovered new exit (range 16) 1878 | -9/Materials | Entered Mines 1936 | -9/Mines | Discovered new exit (range 10) 2075 | -9/Mines | Build established: Scavenger-Mutant 2145 | -9/Mines | Received a Mining Laser from a helpful Derelict 2463 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2463 | -9/Mines | Discovered new exit (range 5) 2473 | -9/Mines | Entered Exiles 2513 | -9/Exiles | Discovered new exit (range 15) 2540 | -9/Exiles | Met 8R-AWN 2573 | -9/Exiles | Met EX-HEX 2726 | -9/Exiles | Met EX-DEC 2767 | -9/Exiles | Learned location of Zion (-6) 2923 | -9/Exiles | Met EX-BIN 3038 | -9/Exiles | Discovered new exit (range 10) 3060 | -9/Exiles | Entered Mines 3514 | -8/Mines | Discovered new exit (range 8) 3536 | -8/Mines | Entered Materials 3536 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3928 | -8/Materials | Discovered new exit (range 16) 4483 | -8/Materials | Entered Factory 4483 | -7/Factory | Evolved 2 slots: Utility x2 5051 | -7/Factory | Identified exit to Factory 6214 | -7/Factory | Cargo convoy interrupted 6229 | -7/Factory | Core integrity fell below 50% 6239 | -7/Factory | System corruption reached 10% 6272 | -7/Factory | Destroyed 10 combat bots 6274 | -7/Factory | Lost 4 parts (2n1u1w) 6287 | -7/Factory | Found Prototype Launcher 6306 | -7/Factory | Found Prototype Launcher 6306 | -7/Factory | Identified Com. Tesla Bomb Launcher (x2) 6362 | -7/Factory | Found Com. Tesla Bomb Launcher 6493 | -7/Factory | Build established: Mutant 7108 | -7/Factory | Found Prototype Device 7126 | -7/Factory | Entered another Factory area 7126 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7476 | -6/Factory | First assault squad dispatched 7640 | -6/Factory | Garrison activated, responded to threat 7832 | -6/Factory | Identified exit to Lower Caves 7977 | -6/Factory | Sucked down chute 7977 | -6/Factory | Entered Waste 7977 | -6/Waste | The area was eerily silent 8034 | -6/Waste | Discovered new exit (range 16) 8281 | -6/Waste | Build established: Scavenger-Mutant 8780 | -6/Waste | Entered Factory 9326 | -6/Factory | Identified exit to Factory 9480 | -6/Factory | First assault squad dispatched 9605 | -6/Factory | Garrison activated, responded to threat 9624 | -6/Factory | Build established: Mutant 9638 | -6/Factory | Lost 3 parts (2u1w) 10172 | -6/Factory | Cargo convoy interrupted 10182 | -6/Factory | Core integrity fell below 50% 10219 | -6/Factory | Core integrity fell below 20% 10236 | -6/Factory | Lost 11 parts (2p3n3u3w) 10240 | -6/Factory | Destroyed 10 combat bots 10359 | -6/Factory | Destroyed 7 combat bots 10450 | -6/Factory | Crushed by falling debris 10451 | -6/Factory | System corruption reached 10% 10481 | -6/Factory | Lost 4 parts (2n2u) 10482 | -6/Factory | Identified Active Sensor Suite 10584 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 10512_ Acquired 5 matter. 10513_ Sneak attack on M-28 Smith. 10513_ M-28 Smith suffers critical hit (Smash). 10513_ M-28 Smith destroyed. 10517_ Acquired Machine Analyzer. 10519_ Acquired Lgt. Deuterium Engine. 10520_ Acquired 10 matter. 10530_ ALERT: Significant disruption in Zone 1Q, multiple assault carriers dispatched. 10533_ System corrupted: Energy discharge (-75). 10533_ Penetrated by Slug. 10551_ C-30 ARC bursts open, deploying its payload. 10551_ G-67 Veteran unfolds itself. 10551_ G-50 Soldier unfolds itself. 10551_ M-28 Smith unfolds itself. 10552_ K-01 Serf collects debris. 10556_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10559_ ALERT: Active scanning activity reported from Zone 3J, dispatching Investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #?#####????????#???##??#?#??????##?###?#?????????? | | ??##??##????#????#??##?#????##?#?#?#?? ?? ??????? | | ??##?#????##?#????#######?##???#####??????? ?????? | | #???###???####???##??#?????#??? #??? ?????????? | | #######?### ]################ #?? ? ?? ????? | | ##??# < + "???????????? | | [#?### ############ #??"?"""??????? | | !######## ###??#???###H #??????"??????? | | ==*%[%!k!=% #?#########Y; #??""???? ?????? | | ################# #?# @c # ??##???##??#?#???? | | ?#??##?????#??#?# #?# c # ???##??##?###????? | | ###?##???#?##?#?# ### [ #???#???###??##????? | | ###????#????#?#?# ### #? ???#??#????#????? | | #?#???#???????#?# #?# #????##?#?#?#?#????? | | ??#???#? "?"??#?# ### #???#?##??##???????? | | ??????????"????## ### m ##?##??#???###?????? | | ####??????????### ### g #???#??#???????????? | | ??###?##????? # ! ##g#########??#?#???#????????? | | ??? ? ?#??????# ! #??# ?##?#???#???????? | | ?? ??? ???+ ! g ####??##???#?#???????? | | ?? ??????????# t #?## #?####??????????? | | ???? ????? ?#/ ! ##### g ##??g?#?#?#??????????? | | ????? ?????"??########?#? ##??g##??????????????? | | ????????? ?"? ??????#???# g ???????????????????? | | ???????#??"?? ????#???#?? ?????????????????? | | ????????????????#??#????#?? ????????????????? | | ?????????#?#????????????#???## #???????????????? | | ????????????????????????? ???# #???????????????? | | ??????????????????#????? ?????? ???????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????#? ????????????????????????????? | | ???????????????#????? ???????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 40 Energy Capacity 375 Matter Stores 419 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Power Amplification 80 Additional Mass Support 16 Armor Coverage 675 Propulsion Shielding 90 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricSignalBeam Manual? 0 Play Time 01:25:52 Cumulative 648.7 hours Start 2022.05.11 @ 15:14:45 End 2022.05.11 @ 19:01:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 425 Adventurer 0 Explorer 7 Win Type - Total 46 Types 17/4/17/2/0/1/3/1/1 Lore% 87 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce5a477a-d1c1-4483-b781-61c208175c33