Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.12.01 @ 22:16:10 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (213) 1065 Value Destroyed (11272) 11272 Prototype IDs (63) 1260 Alien Tech Used (10) 2000 Bonus (13814) 13814 TOTAL SCORE: 37911 Bonus ------- High Alert Combat Kills 1600 Follower Combat Kills 615 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 742 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -443 Cogmind --------- Core Integrity 1497/1600 Matter 300/300 Energy 750/753 System Corruption 4% Temperature Cool (3) Movement Walking (73) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Biometal-HC Exoskeleton > --- UTILITY (14) ----- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Structural Scanner (fused) Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Improved Transmission Jammer Experimental Reaction Control System Advanced Powered Armor Experimental Hacking Suite Experimental System Shield > --- WEAPON (4) ------- Cooled Nova Cannon Hypervelocity Multirail Shotgun Ballistic Rail Construct/C Shotgun Kinetic Rail Construct/C > --- INVENTORY (20) --- Advanced Heat Sink Improved Matter Compressor (300) Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Advanced Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter Layered Heavy Armor Plating Centrium Medium Armor Plating Point Defense Array High-powered Tractor Beam Drone Bay (1/2) Transdimensional Reconstructor Transdimensional Reconstructor Vortex Rail (40) Vortex Rail (40) Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Biometal-HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Structural Scanner Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Advanced Weapon Cycler Experimental Reaction Control System Advanced Phase Shifter Advanced Powered Armor Experimental Hacking Suite Experimental System Shield > --- WEAPON ----------- Cooled Nova Cannon Hypervelocity Multirail Shotgun Ballistic Rail Construct/C Shotgun Kinetic Rail Construct/C > --- INVENTORY -------- Advanced Heat Sink Improved Matter Compressor Advanced Sensor Array Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Improved Transmission Jammer Experimental Reaction Control System Layered Heavy Armor Plating Centrium Medium Armor Plating Point Defense Array High-powered Tractor Beam Drone Bay Transdimensional Reconstructor Transdimensional Reconstructor Vortex Rail Vortex Rail Micro-nuke Launcher [Rating: 225] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Armored Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Experimental System Shield Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Constructs Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . . . . 1 . . . Utility 12 | . . . . . 6 . . . . 1 . . . . 2 . 1 . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 349 | 6 12 2 15 9 47 3 5 7 4 29 4 6 13 . 6 31 26 24 63 37 Power 13 | 1 4 1 2 2 2 . . 1 . . . . . . . . . . . . Engine 9 | 1 4 . 2 1 1 . . . . . . . . . . . . . . . Core 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 9 | 2 . 1 2 3 1 . . . . . . . . . . . . . . . Treads 7 | 2 . 1 2 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 1 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 275 | 1 4 . 7 3 36 2 4 4 3 25 4 5 7 . 6 26 20 23 62 33 Device 220 | . 1 . 7 3 27 1 4 2 3 18 3 4 7 . 5 18 15 19 54 29 Storage 5 | 1 2 . . . . . . . . 1 . . . . . 1 . . . . Processor 11 | . . . . . 2 . . . . 1 . . . . . 3 1 . 4 . Hackware 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Protection 37 | . 1 . . . 7 1 . 2 . 4 1 1 . . 1 3 4 4 4 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 4 . 4 1 8 1 1 2 1 4 . 1 6 . . 5 6 1 1 4 Energy Gun 14 | 1 4 . 3 . . . . . . 2 . . 1 . . 3 . . . . Energy Cannon 9 | . . . 1 . 1 . 1 1 1 . . . . . . 1 1 1 . 1 Ballistic Gun 16 | 1 . . . 1 4 . . . . . . 1 3 . . 1 2 . 1 2 Ballistic Cannon 8 | . . . . . 2 . . . . 2 . . 1 . . . 3 . . . Launcher 5 | . . . . . 1 1 . 1 . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . 1 . . 3 . 4 . 1 5 . 1 8 4 2 3 . Parts Lost 15 | . . . 2 . 5 . . 1 . . 1 . . . . 2 . . 3 1 Power 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Utility 6 | . . . . . 1 . . . . . 1 . . . . 2 . . 2 . Weapon 5 | . . . . . 3 . . . . . . . . . . . . . 1 1 Highest Loss Streak 1 | . . . 1 . 1 . . 1 . . 1 . . . . 1 . . 1 1 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 100 99 99 67 76 76 66 70 67 68 67 68 70 72 71 70 69 69 72 Engine 4 | . 14 5 10 7 6 5 5 5 5 . . . . . . . . . . . Core 1 | . . 8 3 6 1 5 5 2 . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . 2 5 3 5 5 5 5 4 4 4 4 4 3 Treads 10 | . 28 28 28 26 3 5 5 5 5 . . . . . . . . . . . Wheel 1 | . . . . 1 1 5 5 3 . . . . 3 5 4 4 . . . . Device 14 | . 6 14 14 14 14 16 11 15 16 14 14 14 14 15 18 18 16 15 15 21 Storage 7 | . 14 14 14 14 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 7 | . . . . . 6 11 11 11 11 14 15 15 15 15 13 13 12 12 12 11 Hackware 3 | . . . . . . . . . . 4 5 5 5 5 4 5 8 8 8 7 Protection 2 | . 6 . . . 10 5 10 5 5 . . . . . 4 2 4 4 4 4 Energy Gun 6 | . 20 28 16 4 . . . . . 2 . . . . . 3 1 . . . Energy Cannon 4 | . . . 11 14 3 5 4 . 5 . . . . . . . . 3 4 3 Ballistic Gun 4 | . 7 . . 9 6 5 5 5 5 1 . 1 3 5 4 . 9 12 8 2 Ballistic Cannon 4 | . . . . . 2 . . . . 10 15 15 14 15 13 13 5 . 3 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 121 | 13 32 32 38 43 70 70 70 73 67 90 88 87 95 81 94 94 101 118 103 121 Greatest Support 278 | 40 40 40 40 40 126 126 126 126 126 149 149 149 149 111 111 111 122 122 216 278 Greatest Overweight (x) 4 | . . . . 3 4 . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 6 13 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 15 15 15 15 15 15 15 15 15 18 18 19 20 20 20 20 20 20 20 20 Average Carried 16 | 1 9 14 14 14 12 15 15 14 15 15 17 18 19 20 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 15 15 15 15 15 15 15 15 15 18 17 18 20 20 20 20 20 20 19 19 Scrap Engine Consumption 145 | . . . . . 66 2 . 4 1 20 . . 13 1 1 8 19 5 5 . Constructs Created 6 | . . . . . 4 . . . . 1 . . . . . . . . 1 . Constructs Modified 52 | . . . . . 15 . . . . 15 . . 4 . . 1 8 . 6 3 Class Distribution -------------------- 27% | Construct 25% | Mutant 12% | Hacker-Scout 4% | Derelict-Mutant 4% | Commander-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Scout | -2/Section 7 Alien-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 9652 | 154 265 20 145 72 1237 92 12 239 142 436 80 397 411 26 58 751 1322 495 2052 1246 Remotely 1351 | . . . . . . . . . . . . . . . . . 140 . 610 601 Salvage Created 10571 | . 435 139 181 173 1565 . . 239 61 416 50 274 197 . 48 480 939 515 2525 2334 Parts 509 | . 29 12 16 8 82 . . 1 5 16 1 6 6 . . 28 25 20 128 126 Haulers Intercepted 8 | . 2 . . . 1 . . . . 1 . . . . . . 1 . 1 2 Recyclers Shooed 6 | . 1 . . . 5 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 16 . . . . . 3 . . 5 . . . . . . . . Prevented 2 | . . . . . . 1 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 150 | . 7 4 6 3 23 . . . 2 7 . 4 7 . 1 6 16 5 29 30 Guns 67 | . 7 4 5 2 4 . . . 1 2 . 1 . . . 1 13 2 13 12 Cannons 65 | . . . 1 1 10 . . . 1 5 . 3 4 . 1 5 3 2 13 16 AOE 12 | . . . . . 8 . . . . . . . 3 . . . . . . 1 Classes Destroyed 23 | . 6 . 1 3 2 . . . 2 . . 1 . . . . 3 2 1 2 Worker 14 | . . . . . 3 . . . . . . . . . . . . 3 3 5 Builder 12 | . 2 3 . . 1 . . . . . . . . . . 1 . 1 3 1 Hauler 8 | . 2 . . . 1 . . . . 1 . . . . . . 1 . 1 2 Recycler 6 | . . . . . 3 . . . . . . . . . . 1 . . 1 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . Operator 3 | . 1 . . . 1 . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . Watcher 15 | . 3 . . . 3 . . . . . . . . . . 3 . . 3 3 Swarmer 19 | . 3 2 2 . 4 . . . . . . . 3 . . . . . 2 3 Grunt 44 | . 4 2 1 . 8 . . . . 2 . 4 4 . . . 6 . 5 8 Brawler 1 | . . . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . 1 1 . Sentry 10 | . . . . 1 . . . . . 1 . . . . 1 . 1 . 5 1 Hunter 15 | . . . . 1 3 . . . . . . . . . . 2 2 2 3 2 Programmer 44 | . . . . 1 8 . . . . 4 . . . . . 4 . 2 12 13 Striker 4 | . . . . . . . . . . . . . . . . . 4 . . . Executioner 4 | . . . . . . . . . . . . . . . . . 2 . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . . Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . . . . . Samaritan 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Best Kill Streak 13 | . 3 2 2 2 9 . . . 2 2 . 4 4 . 1 3 4 4 6 13 Combat Bots Only 8 | . 3 2 2 2 8 . . . 2 2 . 4 4 . 1 2 4 3 4 6 Max Kills in Single Turn 4 | . 1 2 2 1 4 . . . 1 2 1 1 3 . 1 1 2 1 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . 4 . . . . . . . 3 . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 9991 | . 261 81 439 40 2556 . 420 34 . 285 90 347 88 . 26 552 633 589 2283 1267 Core 674 | . . . 36 . 153 . 25 . . 23 . 38 . . 12 . 57 48 179 103 Absorbed by Shields 264 | . . . . 6 170 . . . . . . . 45 . 25 18 . . . . Ignored by Resistances 208 | . . . . . . . . . . . . . . . . . . . 73 135 Regen/Repaired (Parts) 3464 | . . . . . 600 . . 24 . 496 . . 150 . . 256 545 102 1049 242 Core Remaining (%) 89 | 100 . . . 85 . . . . 82 . . . . 94 . 99 . . 72 93 Volleys Fired 757 | . 35 11 72 4 95 2 5 4 13 47 34 30 52 10 9 55 63 39 106 71 Largest 4 | . 2 2 2 2 4 1 2 1 2 3 2 4 4 1 3 4 4 4 4 4 Hottest 294 | . 130 130 140 140 184 98 129 31 129 205 124 235 235 64 159 294 294 228 228 216 Shots Fired 1614 | . 70 22 104 8 211 2 9 3 21 73 39 63 81 10 17 109 169 87 300 216 Gun 689 | . 70 22 42 4 101 . 4 3 5 22 . 11 7 . 3 15 124 48 158 50 Cannon 917 | . . . 62 4 107 2 5 . 16 51 39 52 71 10 14 94 45 39 142 164 Launcher 8 | . . . . . 3 . . . . . . . 3 . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1094 | . 13 . . 1 117 . 4 3 5 71 39 63 78 10 17 94 160 48 214 157 Thermal 503 | . 57 22 104 7 82 2 5 . 16 2 . . . . . 15 9 39 86 57 Explosive 8 | . . . . . 3 . . . . . . . 3 . . . . . . 2 Electromagnetic 9 | . . . . . 9 . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 13 8 19 10 9 . 17 20 22 12 2 12 12 . 9 21 15 13 25 17 Robot Miss Streak 8 | . 4 7 3 . 4 . . . 2 2 3 4 2 . 1 3 7 2 4 8 Penetration Max 2 | . . . . . 1 . . . . . . 1 . . . . 1 . 2 1 Secondary Targets 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 821 | . 46 20 21 5 124 . 8 3 6 33 2 33 32 . 11 55 86 48 170 118 Core Hits 440 | . 25 25 29 3 67 . 1 4 4 14 1 14 16 . 3 22 35 20 77 80 Critical Kills 23 | . . . 1 . 3 . . . . . . . . . . . 3 1 3 12 Critical Parts Destroyed 18 | . . . . . . . . . . 1 . . . . . . 4 1 1 11 Critical Strikes 105 | . . . 1 . 3 . . . . 1 . 1 1 . . . 26 7 38 27 Meltdown 6 | . . . 1 . 1 . . . . . . . . . . . . 1 2 1 Destroy 35 | . . . . . 2 . . . . 1 . . . . . . 7 1 2 22 Blast 64 | . . . . . . . . . . . . 1 1 . . . 19 5 34 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29955 | . 606 254 453 131 4268 . 193 257 175 1141 64 1057 1386 . 412 2293 3504 1753 7449 4559 Guns 11538 | . 606 254 368 73 1417 . 66 46 43 296 . 204 146 . 93 384 2473 914 3433 722 Cannons 16655 | . . . 85 58 2102 . 127 . 132 845 64 853 1016 . 319 1909 1031 799 4016 3299 Explosions 1762 | . . . . . 749 . . 211 . . . . 224 . . . . 40 . 538 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 19773 | . 80 . . . 1742 . 66 46 43 1073 64 1057 1162 . 412 1909 3474 914 5128 2603 Thermal 8910 | . 526 254 453 131 2056 . 127 211 132 68 . . . . . 384 30 799 2321 1418 Explosive 1128 | . . . . . 366 . . . . . . . 224 . . . . . . 538 Electromagnetic 144 | . . . . . 104 . . . . . . . . . . . . 40 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . 17 17 17 17 17 2 2 2 2 . . 6 . 4 11 4 Average Corruption 6 | . . . . . 10 17 17 17 17 1 2 2 2 . . 4 . 3 6 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 93 | . . . . . . . . . . . . . 1 . . . 23 69 . . Effects 262 | . . . . . 80 9 9 7 15 13 15 10 1 . . 19 . 12 50 22 Message Errors 64 | . . . . . 18 2 3 1 3 5 6 3 . . . 3 . 3 13 4 Matter Fused 57 | . . . . . 19 2 3 3 3 3 2 3 1 . . 6 . 2 8 2 Heat Flow Errors 39 | . . . . . 12 1 2 . 3 1 1 . . . . 2 . 3 9 5 Energy Discharges 37 | . . . . . 8 3 1 1 . 3 2 1 . . . 5 . 1 7 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 2 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 28 | . . . . . 13 1 . 1 2 1 . 1 . . . 1 . 2 5 1 Data Loss (major) 12 | . . . . . 4 . . . . . 3 1 . . . . . 1 2 1 Misfires 10 | . . . . . 4 . . . 3 . 1 . . . . 1 . . 1 . Alerts 3 | . . . . . . . . . 1 . . 1 . . . 1 . . . . Weapon Failures 7 | . . . . . 2 . . 1 . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 717 | . . . . . 35 . . 50 9 37 25 49 . . . 224 4 43 83 158 Projectiles 638 | . . . . . 35 . . . 9 37 25 49 . . . 224 4 43 83 129 Explosions 79 | . . . . . . . . 50 . . . . . . . . . . . 29 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 77 | . . . . . 6 . . . . 8 . 12 5 . . 12 1 . 16 17 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 71 | . . . . . 6 . . . . 7 . 10 3 . . 12 1 . 16 16 Secondary 6 | . . . . . . . . . . 1 . 2 2 . . . . . . 1 Self-Inflicted Damage 231 | . . . . . 159 . . 34 . . . . 38 . . . . . . . Shots 6 | . . . . . 4 . . 1 . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 147 141 72 72 360 168 164 . 227 193 225 356 102 30 40 316 133 88 347 235 Average Temperature 62 | . 33 44 14 26 83 64 71 . 46 36 31 127 26 16 24 102 47 64 77 53 Received Heat Transfer 918 | . 111 33 96 3 240 . 108 . . 39 9 117 . . . . 9 . 90 63 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . 1 . 1 . . . . . . . . . . . . 1 3 1 Combat Hostiles 6 | . . . . . 1 . . . . . . . . . . . . 1 3 1 Parts Melted 18 | . . . . . 8 . . . . . . . . . . . . 4 4 2 Heat Transferred 9799 | . 1184 315 556 149 2746 . 200 150 200 100 . . . . . 444 37 740 1887 1091 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 1006 | . 259 178 . 442 721 . . . . 124 . . . . 41 182 323 455 843 1006 Initial 460 | . . 62 . 364 306 . . . . 6 . . . . . 22 6 134 193 460 Average 242 | . 71 49 . 276 375 . . . . 41 . . . . 11 71 119 271 425 764 Maximum Alert Level 3 | . 1 . . 2 3 . . . . . . . . . . . 1 2 3 3 Low Security (%) 59 | 100 95 100 . 26 32 . . . . 100 . . . . 100 100 80 23 25 . Level 1 19 | . 4 . . 56 31 . . . . . . . . . . . 19 64 30 . Level 2 10 | . . . . 16 34 . . . . . . . . . . . . 12 10 29 Level 3 10 | . . . . . 1 . . . . . . . . . . . . . 34 70 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . . . 9 . . . . 8 . . . . . 3 3 4 8 7 Investigation 5 | . 1 . . . 1 . . . . 2 . . . . . . . . . 1 Extermination 18 | . . . . . 4 . . . . 3 . . . . . 2 . 2 5 2 Reinforcement 16 | . . . . . 4 . . . . 2 . . . . . 1 3 2 3 1 Assault 3 | . . . . . . . . . . . . . . . . . . . . 3 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . 2 . Haulers Reinforced 5 | . . . . . 2 . . . . 1 . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 13 | . . . . . 3 . . . . . . . 2 . . 1 3 1 2 1 Communications Jammed 42 | . . . . . . . . . 2 15 . . . . . 22 1 1 . 1 Distress Signals 39 | . . . . . . . . . . 15 . . . . . 22 1 1 . . Times Spotted 351 | . 13 7 44 4 39 . 13 . 2 11 1 4 57 . 1 18 40 9 50 38 Peak Tracking Total 18 | . 3 3 5 1 11 . 8 . 1 5 1 4 18 . 1 4 5 3 7 6 Tactical Retreats 20 | . 1 . 2 . 5 . 4 . . . 1 . 1 . . . 3 1 2 . Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 9 | . 1 . 2 . 3 . . . . . . . . . . 1 . 1 . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . 1 3 . . 1 . 2 18 . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 33 | . 1 . 1 . 7 . . 2 . 1 . . 1 . . 7 . 5 7 1 Max in Single Turn 4 | . 1 . 1 . 4 . . 2 . 1 . . . . . 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 81 | . 7 . 2 10 6 . . 4 . 8 1 . 7 . 1 9 2 6 13 5 Terminals 52 | . 7 . . 5 3 . . . . 5 . . . . 1 7 1 6 13 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 7 | . . . . 5 2 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . 1 1 . . 1 Total Hacks 211 | . 24 . 3 24 14 . . 17 . 24 1 . 10 . 3 25 4 22 30 10 Successful 114 | . 12 . 3 12 5 . . 17 . 10 1 . 10 . 1 13 2 9 16 3 Failed 97 | . 12 . . 12 9 . . . . 14 . . . . 2 12 2 13 14 7 Catastrophic 22 | . . . . 2 3 . . . . 4 . . . . . 3 . 3 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 95 | . 15 . . 11 5 . . . . 16 . . . . . 13 . 18 14 3 Terminals 147 | . 24 . . 12 5 . . . . 18 . . . . 3 21 3 22 30 9 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . . . . . . . . . . Recycling Units 18 | . . . . 12 6 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 3 . . . . . . . . . . 3 . . . . Garrison Access 5 | . . . . . . . . . . 2 . . . . . 1 1 . . 1 Terminal Hacks 75 | . 9 . 3 6 . . . 17 . 4 1 . 10 . 1 4 1 5 12 2 Record 16 | . . . 2 . . . . 5 . . . . 9 . . . . . . . Part Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 9 | . 4 . . . . . . 4 . . . . . . . . . . 1 . Prototype ID Bank 7 | . 1 . . 2 . . . 4 . . . . . . . . . . . . Open Door 7 | . . . . . . . . . . . 1 . 1 . . . . . 4 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . . 1 . . . . . 1 . . 1 . Alert Level 8 | . . . . 3 . . . . . . . . . . . 1 . 2 2 . Unreport Threat 5 | . . . . . . . . . . . . . . . . 2 . . 2 1 Locate Traps 6 | . 3 . . . . . . . . 1 . . . . . . . 2 . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 3 | . 1 . . 1 . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 3 2 . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . 3 2 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . . . . . . 2 . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . . 2 . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Seal Access 3 | . . . . . . . . . . . . . . . . 1 1 . . 1 Unauthorized Hacks 26 | . 3 . . 3 2 . . . . 4 . . . . . 6 . 4 4 . Terminals 23 | . 3 . . . 2 . . . . 4 . . . . . 6 . 4 4 . Assimilate 5 | . . . . . . . . . . 1 . . . . . 2 . . 2 . Botnet 16 | . 3 . . . 2 . . . . 2 . . . . . 3 . 4 2 . Operators 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 7 . . 7 6 . . . . 8 . . . . 1 6 1 6 9 4 Full Trace Events 5 | . . . . 2 . . . . . 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 4 . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . Time 35 | . . . . . . . . . . 35 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . . . . 22 12 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . 7 . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 30 | . . 2 12 7 . . . . . 1 . . 5 . . 1 . . 2 . Largest Group 10 | . . 2 10 7 6 . . . . 1 . . 5 1 1 1 . . 1 . Highest-Rated Group 288 | . . 52 190 145 124 . . . . 10 . . 288 65 65 65 . . 26 . Highest-Rated Ally 68 | . . 31 31 40 40 . . . . 10 . . 68 65 65 65 . . 26 . Total Orders 15 | . . . . . . . . . . . . . 9 . . 3 . . 2 1 STAY 6 | . . . . . . . . . . . . . 3 . . 2 . . 1 . FOLLOW 8 | . . . . . . . . . . . . . 6 . . 1 . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 126 | . . 14 34 33 7 . . . . . . . 38 . . . . . . . Total Damage 3085 | . . 234 489 685 202 . . . . . . . 1475 . . . . . . . Kills 24 | . . 3 6 6 3 . . . . . . . 6 . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 5 | . . . 1 . . . . . . . . . 2 . . . 2 . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 9 | . 4 . . . . . . 4 . . . . . . . . . . 1 . Derelict Logs Recovered 10 | . . 2 2 . . 1 1 . 1 . 2 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 22678 | 68 1599 1073 4333 1312 2029 241 171 150 352 1388 769 589 1245 300 256 1383 1678 789 1760 1193 Spaces Moved 17283 | 38 820 609 2472 607 1608 332 225 181 360 991 612 438 943 345 270 1338 1681 762 1513 1138 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 7044 | 36 820 609 2472 505 1222 332 225 181 360 282 . . . . . . . . . . Legs 3390 | . . . . . . . . . . 428 612 438 130 . . . . . 644 1138 Wheels 3715 | . . . . 102 386 . . . . 23 . . 813 345 270 1338 438 . . . Hover 159 | . . . . . . . . . . . . . . . . . 159 . . . Flight 2973 | . . . . . . . . . . 258 . . . . . . 1084 762 869 . Fastest Speed 45 | 50 160 160 160 135 66 66 66 66 66 45 104 104 73 73 73 73 73 73 73 73 Average Speed 99 | 154 160 160 160 158 89 66 66 66 66 73 104 104 77 73 73 73 74 73 73 73 Slowest Speed 228 | 160 160 160 160 165 228 66 66 66 66 104 104 104 104 73 73 73 148 73 73 73 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 1 . . . . . . 2 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 5 99 97 97 97 30 67 55 60 61 22 78 60 90 63 7 94 38 71 83 25 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 9 | . . 1 1 3 . . . 3 1 . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 7 . . 2 1 . 2 . 2 3 . 2 . . . . . . Spaces Dug 140 | . . . 21 . 7 1 1 . 5 16 14 6 8 2 1 18 9 8 14 9 Terrain Destroyed 625 | . . . 25 1 121 2 1 . 12 29 28 16 35 7 3 33 74 47 127 64 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 480 | . . . 25 1 36 2 1 . 12 29 28 16 10 7 3 33 74 47 127 29 AOE 144 | . . . . . 85 . . . . . . . 25 . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Jun Mat Min Sub Rec Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 21695 | 45 1054 692 2749 961 2030 350 236 207 454 1583 709 525 1392 384 318 1674 2035 948 1982 1367 Wait 2740 | . 141 57 167 149 224 14 2 6 78 502 60 48 274 30 28 227 233 109 276 115 Move 17247 | 37 819 608 2471 606 1607 331 224 180 359 988 611 437 942 344 269 1337 1677 761 1502 1137 Hop 7 | . . . . . . . . . . 1 . . . . . . 1 . 5 . Pick Up 133 | 2 25 6 9 12 26 . . 2 . 7 . 2 9 . 4 5 12 3 7 2 Fast Attach 91 | 6 2 . 4 1 5 . . 6 . 4 . 2 6 . . 13 11 7 18 6 Attach 34 | . . . 1 1 11 . . . . 3 1 1 2 . 2 . 1 1 6 4 Detach 10 | . 1 . . . 1 . . . . 1 . . 2 . . . . . 2 3 Swap 236 | . 10 2 10 7 31 3 5 2 4 22 3 4 5 . 4 20 14 17 46 27 Drop 191 | . 21 8 15 19 30 . . 7 . 8 . 1 13 . 2 17 23 11 14 2 Fire 757 | . 35 11 72 4 95 2 5 4 13 47 34 30 52 10 9 55 63 39 106 71 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 249 | . . . . 162 . . . . . . . . 87 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 16) 69 | -11/Junkyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 11) 841 | -10/Materials | Discovered new exit (range 9) 1244 | -10/Materials | Discovered new exit (range 6) 1509 | -10/Materials | Discovered new exit (range 10) 1668 | -10/Materials | Entered Mines 1675 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1694 | -10/Mines | Learned Materials emergency access door positions 1915 | -10/Mines | Discovered new exit (range 6) 2012 | -10/Mines | Learned location of Zion (-7) 2313 | -10/Mines | Discovered new exit (range 5) 2459 | -10/Mines | Discovered new exit (range 13) 2741 | -10/Mines | Entered Subcaves 2741 | -10/Subcaves | Accompanied by 2 allies 2746 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2887 | -10/Subcaves | Visited Clippyterm 2891 | -10/Subcaves | Learned Factory garrison access intel 3598 | -10/Subcaves | Visited triangular shrine 3614 | -10/Subcaves | Found Prototype Device 3614 | -10/Subcaves | Identified V3-11A's Pendant 3619 | -10/Subcaves | Befriended Subdweller 3664 | -10/Subcaves | Befriended Subdweller 3744 | -10/Subcaves | Befriended Subdweller 3744 | -10/Subcaves | Befriended Subdweller 3849 | -10/Subcaves | Discovered new exit (range 5) 3854 | -10/Subcaves | Befriended Subdweller 3854 | -10/Subcaves | Befriended Subdweller 4139 | -10/Subcaves | Build established: Derelict-Mutant 4174 | -10/Subcaves | Befriended Subdweller 4184 | -10/Subcaves | Befriended Subdweller 4314 | -10/Subcaves | Learned 4 Materials zone layouts 4344 | -10/Subcaves | Befriended Subdweller 4745 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4866 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4905 | -10/Subcaves | Build established: Mutant 5117 | -10/Subcaves | Visited 4L-MR0's lab 5142 | -10/Subcaves | Found Gun Armor 5305 | -10/Subcaves | Discovered new exit (range 10) 5424 | -10/Subcaves | Befriended Subdweller 5429 | -10/Subcaves | Befriended Subdweller 6224 | -10/Subcaves | Befriended Subdweller 6858 | -10/Subcaves | Discovered new exit (range 9) 7074 | -10/Subcaves | Entered Recycling 7074 | -7/Recycling | Accompanied by 5 allies 7087 | -7/Recycling | Found Scrap Engine 7268 | -7/Recycling | P-60 Hacker assimilated allied 82-MHQ(R) 7708 | -7/Recycling | Build established: Commander-Mutant 8338 | -7/Recycling | Discovered new exit (range 9) 8386 | -7/Recycling | Entered Factory 8386 | -5/Factory | Accompanied by 6 allies 8386 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 8387 | -5/Factory | Loaded intel: 4 garrison access locations 8393 | -5/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 8686 | -5/Factory | Search patrols dispatched 8725 | -5/Factory | Destroyed 8 combat bots 9453 | -5/Factory | System corruption reached 10% 9671 | -5/Factory | Found Prototype Processor 9671 | -5/Factory | Identified Exp. Targeting Computer 9908 | -5/Factory | Build established: Construct 9924 | -5/Factory | Discovered new exit (range 5) 9926 | -5/Factory | Identified exit to Factory 10171 | -5/Factory | Discovered exit to Factory (range 8) 10361 | -5/Factory | Discovered new exit (range 4) 10363 | -5/Factory | Identified exit to Upper Caves 10415 | -5/Factory | Entered Upper Caves 10485 | -5/Upper Caves | Identified exit to Upper Caves 10656 | -5/Upper Caves | Entered another Upper Caves area 10656 | -5/Upper Caves | Discovered exit to Factory (range 9) 10696 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10747 | -5/Upper Caves | Learned location of 1 exit from Factory 10764 | -5/Upper Caves | Encountered a Warlord checkpoint 10795 | -5/Upper Caves | Discovered new exit (range 16) 10806 | -5/Upper Caves | Identified exit to Zhirov 10827 | -5/Upper Caves | Entered Zhirov 10828 | -5/Zhirov | Discovered new exit (range 4) 10840 | -5/Zhirov | Met Zhirov 10854 | -5/Zhirov | Learned location of Quarantine (-2) 10854 | -5/Zhirov | Learned location of Command (-1) 10858 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10868 | -5/Zhirov | Found Alien Artifact 10868 | -5/Zhirov | Identified Integrated Dissipator 10868 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10942 | -5/Zhirov | Found Alien Artifact 10973 | -5/Zhirov | Identified exit to Proximity Caves 10977 | -5/Zhirov | Entered Proximity Caves 11321 | -4/Proximity Caves | Discovered exit to Factory (range 13) 11329 | -4/Proximity Caves | Entered Factory 11329 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11330 | -4/Factory | Identified exit to Extension 11381 | -4/Factory | Found Prototype Hackware 11426 | -4/Factory | Identified Exp. System Shield 11496 | -4/Factory | Identified exit to Upper Caves 11505 | -4/Factory | Discovered new exit (range 21) 11947 | -4/Factory | Spotted B-86 Titan 12018 | -4/Factory | Garrison activated, responded to threat 12087 | -4/Factory | Repaired Broken Adv. Sensor Array 12717 | -4/Factory | Entered Upper Caves 12949 | -4/Upper Caves | Learned Research terminal intel 12969 | -4/Upper Caves | Learned location of 1 exit from Research 13173 | -4/Upper Caves | Spotted B-86 Titan 13467 | -4/Upper Caves | Discovered new exit (range 16) 13483 | -4/Upper Caves | Identified exit to Upper Caves 13486 | -4/Upper Caves | Entered another Upper Caves area 13614 | -4/Upper Caves | Found Alien Artifact 13614 | -4/Upper Caves | Identified Core Expander 13614 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 13950 | -4/Upper Caves | Learned Research garrison access intel 14055 | -4/Upper Caves | Discovered new exit (range 7) 14062 | -4/Upper Caves | Identified exit to Warlord 14075 | -4/Upper Caves | Entered Warlord 14112 | -4/Warlord | System corruption cleaned by Quarantine Array 14404 | -4/Warlord | Met Warlord 14429 | -4/Warlord | Warlord's base attacked by MAIN.C 14455 | -4/Warlord | Found Prototype Device 14455 | -4/Warlord | Identified Exp. Cloaking Device 14473 | -4/Warlord | Found Prototype Processor 14531 | -4/Warlord | Build established: Commander-Construct 14657 | -4/Warlord | Found Prototype Energy Gun 14657 | -4/Warlord | Identified Vortex Rail 14665 | -4/Warlord | Found Vortex Rail 14768 | -4/Warlord | Spotted Executioner 14768 | -4/Warlord | Spotted Striker 14779 | -4/Warlord | Warlord forces counterattacked 14832 | -4/Warlord | Spotted B-90 Cyclops 14833 | -4/Warlord | Spotted B-86 Titan 14834 | -4/Warlord | Spotted Executioner 14867 | -4/Warlord | Found Prototype Device 14929 | -4/Warlord | Spotted Executioner 14929 | -4/Warlord | Spotted Striker 14929 | -4/Warlord | Spotted Striker 14936 | -4/Warlord | P-80 Master assimilated allied JX-RCN(g) 15030 | -4/Warlord | Spotted Striker 15076 | -4/Warlord | Spotted Executioner 15082 | -4/Warlord | Identified Adv. Kinecellerator 15104 | -4/Warlord | Build established: Construct 15104 | -4/Warlord | Warlord base infiltrated, sounded retreat 15230 | -4/Warlord | Spotted Striker 15230 | -4/Warlord | Spotted Striker 15278 | -4/Warlord | Discovered new exit (range 8) 15304 | -4/Warlord | Identified exit to Proximity Caves 15320 | -4/Warlord | Entered Proximity Caves 15320 | -3/Proximity Caves | Accompanied by 1 ally 15482 | -3/Proximity Caves | Spotted B-86 Titan 15606 | -3/Proximity Caves | Discovered new exit (range 12) 15616 | -3/Proximity Caves | Identified exit to Research 15620 | -3/Proximity Caves | Entered Research 15620 | -3/Research | Accompanied by 1 ally 15620 | -3/Research | Evolved 2 slots: Utility x2 15621 | -3/Research | Identified exit to Testing 15622 | -3/Research | Loaded intel: 21 terminal locations 15623 | -3/Research | Loaded intel: 4 garrison access locations 15638 | -3/Research | Discovered new exit (range 9) 15644 | -3/Research | Identified exit to Research 15720 | -3/Research | Identified exit to DSF 15876 | -3/Research | Entered Testing 15876 | -3/Testing | Accompanied by 1 ally 15899 | -3/Testing | Found Prototype Ballistic Gun 15900 | -3/Testing | Identified Hyp. Multirail 16097 | -3/Testing | Found Prototype Device 16097 | -3/Testing | Identified Exp. Thermal Defense Suite 16126 | -3/Testing | Found Prototype Processor 16126 | -3/Testing | Identified Spectral Analyzer 16146 | -3/Testing | Found Prototype Processor 16146 | -3/Testing | Identified Exp. Terrain Scan Processor 16163 | -3/Testing | Identified Exp. Core Analyzer 16163 | -3/Testing | Identified Transdimensional Reconstructor 16202 | -3/Testing | Found Prototype Processor 16202 | -3/Testing | Identified Exp. Target Analyzer 16499 | -3/Testing | Spotted PP-Z0DFT14NTY 16639 | -3/Testing | Found Prototype Energy Cannon 16639 | -3/Testing | Identified Cld. Nova Cannon 16761 | -3/Testing | Discovered exit to Research (range 3) 16830 | -3/Testing | Build established: Infiltrator-Construct 16860 | -3/Testing | Found Prototype Hackware 16860 | -3/Testing | Identified Exp. Hacking Suite 17163 | -3/Testing | Build established: Hacker-Construct 17259 | -3/Testing | Entered Research 17259 | -2/Research | Warlord forces began assault on 0b10 17259 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17304 | -2/Research | Identified exit to Quarantine 17369 | -2/Research | Research machine network offline 17507 | -2/Research | Met up with Warlord 17528 | -2/Research | Found Adv. Powered Armor 17551 | -2/Research | Spotted Executioner 17613 | -2/Research | Found Exp. Targeting Computer 17622 | -2/Research | Borebot progress halted 17632 | -2/Research | Found Heavy Servo Lattice 17648 | -2/Research | Spotted B-90 Cyclops 17912 | -2/Research | Borebot progress halted 17946 | -2/Research | Spotted Striker 17947 | -2/Research | Spotted Striker 17965 | -2/Research | Borebot progress halted 17970 | -2/Research | Destroyed Striker 18140 | -2/Research | Build established: Hacker-Scout 18159 | -2/Research | Spotted Striker 18165 | -2/Research | Destroyed Striker 18188 | -2/Research | Spotted Striker 18248 | -2/Research | Spotted Striker 18260 | -2/Research | Warlord invited to help at Command 18313 | -2/Research | Spotted Executioner 18348 | -2/Research | Spotted Striker 18369 | -2/Research | Spotted Executioner 18370 | -2/Research | Spotted Executioner 18457 | -2/Research | Destroyed Executioner 18463 | -2/Research | Found Prototype Processor 18463 | -2/Research | Identified Exp. Melee Analysis Suite 18563 | -2/Research | Spotted Striker 18565 | -2/Research | Spotted Striker 18608 | -2/Research | Destroyed Striker 18608 | -2/Research | Destroyed Striker 18714 | -2/Research | Spotted Executioner 18718 | -2/Research | Spotted Executioner 18736 | -2/Research | Destroyed Executioner 18779 | -2/Research | Spotted Striker 18937 | -2/Research | Entered Quarantine 18943 | -2/Quarantine | Spotted Alpha 7 19038 | -2/Quarantine | Found Alien Artifact 19038 | -2/Quarantine | Identified Core Reset Matrix 19038 | -2/Quarantine | Used Core Reset Matrix 19042 | -2/Quarantine | Detected hypermatrix surge 19042 | -2/Quarantine | Sensed 13 artifacts in vicinity 19060 | -2/Quarantine | Found Subatomic Replicator 19257 | -2/Quarantine | Destroyed Alpha 7 19625 | -2/Quarantine | Spotted Fortress 19716 | -2/Quarantine | Discovered new exit (range 6) 19719 | -2/Quarantine | Identified exit to Section 7 19726 | -2/Quarantine | Entered Section 7 19727 | -2/Section 7 | Sensed 22 artifacts in vicinity 19767 | -2/Section 7 | Found Prototype Processor 19767 | -2/Section 7 | Identified Exp. Signal Interpreter 19808 | -2/Section 7 | Spotted B-90 Cyclops 19865 | -2/Section 7 | Identified exit to Access 20181 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 20183 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 20352 | -2/Section 7 | Found Integrated Mediator 20352 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 20736 | -2/Section 7 | Spotted Alpha 7 20836 | -2/Section 7 | Warped through subspace 20906 | -2/Section 7 | Spotted Executioner 20906 | -2/Section 7 | Spotted Executioner 20940 | -2/Section 7 | Destroyed Executioner 20953 | -2/Section 7 | Destroyed Executioner 20971 | -2/Section 7 | Found Exp. Targeting Computer 21000 | -2/Section 7 | System corruption reached 10% 21081 | -2/Section 7 | Found Transdimensional Reconstructor 21083 | -2/Section 7 | Found Transdimensional Reconstructor 21122 | -2/Section 7 | Spotted B-99 Colossus 21168 | -2/Section 7 | Found LRC Insulator 21168 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 21173 | -2/Section 7 | Found LRC Boosters 21173 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 21175 | -2/Section 7 | Found LRC Energy Well 21175 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21299 | -2/Section 7 | Spotted Striker 21299 | -2/Section 7 | Spotted Striker 21486 | -2/Section 7 | Entered Access 21486 | -1/Access | Evolved 2 slots: Utility x2 21599 | -1/Access | Build established: Alien-Tank 22024 | -1/Access | First assault squad dispatched 22112 | -1/Access | Discovered new exit (range 6) 22677 | -1/Access | Identified exit to Surface 22679 | *** | Heading to fleet! Last Messages --------------- 22504_ HV Slug penetrates Sealed Freight Elevator. 22504_ HV Slug penetrates P-80 Master. 22504_ P-80 Master suffers critical hit (Destroy). 22504_ Unknown Storage melted. 22504_ P-80 Master destroyed. 22504_ HV Slug penetrates Wall. 22505_ Sealed Freight Elevator collapses. 22514_ Acquired 38 matter. 22531_ Acquired 10 matter. 22543_ System corrupted: Energy discharge (-158). 22569_ P-80 Master destroyed. 22569_ HV Slug penetrates Door. 22571_ System corrupted: Energy discharge (-271). 22576_ Acquired 19 matter. 22601_ System corrupted: Heat flow error (+281). 22629_ System corrupted: Matter fused (-7). 22635_ U-05 Engineer builds a Wall. 22637_ R-10 Processor collects Unknown Storage. 22666_ Acquired 7 matter. 22677_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????? #### ###### # # | | ?????????????????????????? ####+######+# # | | ?????????????????????????? # # # | | ?????????????????????????? # # # | | ?????????????????????????? # # # | | ?????????????????????????? # # # | | ?????????????????????????? + !]] # # | | ?????????????????????????? # !] + # | | ?????????????????????????? # %] # # | | ?????????????????????????? ############# # | | ?????????????????????????? ########## # | | ??????????????????????????????????????## # | | ??????????????????????????????????????## # | | ??????????????????????????????????????## # | | ?????????????????????BB????BB?????????## # | | ??????????? ????????BB????BB??????##### # | | ??????????? ?????????????????????#######+####### | | ??????????? ##???????????????????## | | ????????? # ##???????????????????## | | ????????? # ##??##"????????"##???## ########### | | ????????? # ##??##""""""""""##???## ########### | | ????????? # ##??## ##???## ########### | | ?????????## ##??## ##???## ########### | | ?????????## ##??## ##???## # # | | ?????????## ##??## "" ##???## # # | | ?????????## ##??## "@ ##???## # # | | ?????????## ##??## ##???## # # | | ?????????## ##??## ##???## + # | | ?????????## ##?### ###??## # # | | ?????????## ##?### ###??## # # | | ?????????## ##?## ##??## # # | | u##?###"" ###??## ########### | | ########### ##?###"" ###??## ########### | | """G""" # u##??##"" ###??## ##????????# | | """ """ # ##??##T |###??## ########### | | # ##??##"" ###??## ########### | | # ######"" ####### | | """""" # ######"" ####### | | """""" / % | | """""" # u | | """""" # ########################+######## | | """""" # #################### # ^ | | # #################### # | | # ##???## # | | ] # ##???## # | | ########### ##???## # | | ## ] # ##???## # | | ## # ####### ##???## # | | ##= " # # # ##???## """"" # | | ## """ # # # ?? ##???## """"" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Energy Generation 85 Energy Capacity 838 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 EM Shielding 4 Armor Coverage 625 Resistance: EM 25 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 50 Offensive Hacking 16 Defensive Hacking 16 Item Schematics ----------------- Tri-rail Accelerator | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Robot Schematics ------------------ S-43 Plague | -2/Quarantine | Archive R-06 Scavenger | -2/Quarantine | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Core Expander Core Reset Matrix Subatomic Replicator Supercharged Integrated Reactor Integrated Mediator Transdimensional Reconstructor LRC Insulator LRC Boosters LRC Energy Well Achievements -------------- None Challenges ------------ None Game ------ Seed SapperReactiveCompactor Manual? 0 Play Time 03:32:07 Cumulative 1261.8 hours Start 2023.12.01 @ 15:45:51 End 2023.12.01 @ 22:16:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 915 Rogue 875 Adventurer 40 Explorer 0 Win Type 2 Total 148 Types 72/7/44/2/1/4/15/2/1 Lore% 93 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcfc3936-ca81-4753-a3bc-535873604c30