Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 13:55:12 Player: Cracklepappy Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (311) 1555 Value Destroyed (13025) 13025 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (5530) 5530 TOTAL SCORE: 25150 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3244 Follower Combat Kills 1249 Entered Garrisons 600 Aligned with FarCom 300 Friendly Fire -363 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 94/100 System Corruption 1% Temperature Critical (529) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Firepult Longsword +1 Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON ----------- Flak Gun Coil Gun KE Penetrator Gauss Cannon Longsword +1 > --- INVENTORY -------- Reinforced Fission Core Armored Wheel Armored Wheel Armored Wheel High-capacity Matter Pod Matter Compressor Machine Analyzer Advanced Targeting Computer Advanced Weapon Cycler Improved Shield Generator Authchip [Device] Advanced Component Analysis Suite Improved System Guard System Purifier AS-neutralizer No. 17b Chronowheel Firepult Autogun Minigun Minigun Minigun Enhanced Autogun Gauss Rifle Gauss Rifle [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Core Analyzer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . Utility 2 | . . . . . . . 1 . . . 1 . . Weapon 3 | . . . 2 . . . 1 . . . . . . Parts Attached 146 | 7 22 7 20 1 12 3 19 7 . 9 14 12 13 Power 23 | 1 4 2 3 . 1 . 4 2 . 2 3 . 1 Engine 15 | 1 4 1 3 . . . 3 1 . . 1 . 1 Core 7 | . . 1 . . 1 . 1 . . 2 2 . . Reactor 1 | . . . . . . . . 1 . . . . . Propulsion 37 | 2 6 2 1 1 3 1 5 1 . 1 3 8 3 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 37 | 2 6 2 1 1 3 1 5 1 . 1 3 8 3 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 21 | 2 7 . 2 . 1 . 4 . . . 3 . 2 Device 8 | 1 3 . 1 . . . 1 . . . 2 . . Storage 6 | 1 2 . 1 . . . 1 . . . 1 . . Processor 6 | . 1 . . . 1 . 2 . . . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 65 | 2 5 3 14 . 7 2 6 4 . 6 5 4 7 Energy Gun 4 | . 1 1 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 44 | 2 . 1 5 . 6 2 6 3 . 6 3 4 6 Ballistic Cannon 8 | . 2 . 4 . . . . . . . 2 . . Launcher 2 | . 1 . 1 . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 2 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . 1 . . . . . . Parts Lost 48 | . 4 4 5 . 4 4 7 2 . 1 . 1 16 Power 5 | . . 1 . . 1 . 1 1 . 1 . . . Propulsion 14 | . 2 1 1 . 1 1 2 1 . . . . 5 Utility 5 | . 2 . . . . . . . . . . 1 2 Weapon 24 | . . 2 4 . 2 3 4 . . . . . 9 Highest Loss Streak 8 | . 3 2 5 . 4 3 3 1 . 1 . 1 8 To Critical Strikes 5 | . . . 1 . 4 . . . . . . . . Average Backups 22 | 4 17 23 24 25 21 22 23 23 24 24 23 23 21 Power 1 | . 2 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 3 | 2 3 5 4 6 3 2 1 1 2 2 1 3 2 Utility 10 | . 6 11 8 8 6 11 12 14 13 13 13 11 10 Weapon 7 | 1 4 5 9 8 9 7 7 5 7 7 6 7 6 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 67 | 4 5 1 15 1 10 . 6 4 . . 3 6 12 Power 7 | . 2 . 1 . 3 . . . . . . . 1 Propulsion 18 | 3 2 . 5 1 2 . . . . . . 5 . Utility 30 | . 1 . 5 . 5 . 4 2 . . 3 1 9 Weapon 11 | 1 . 1 4 . . . 2 2 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 99 100 99 100 77 99 99 99 100 99 99 100 92 Engine 6 | . 14 10 11 11 9 . 4 . . . 2 7 6 Core 2 | . . 3 . . 1 11 4 1 . 6 4 . . Reactor 1 | . . . . . . . . 6 9 2 . . . Wheel 21 | . 27 28 21 22 21 21 17 17 18 18 23 23 21 Device 2 | . 3 . 1 4 7 . . . . . 6 7 . Storage 10 | . 14 14 11 11 11 11 9 9 9 9 7 7 6 Processor 9 | . 1 . . . 3 11 17 18 18 18 15 15 20 Protection 3 | . 9 14 9 6 . . . . . . . . . Ballistic Gun 28 | . 3 7 13 44 18 43 44 44 45 44 33 24 29 Ballistic Cannon 8 | . 21 15 29 . . . . . . . 4 12 3 Peak Build Rating 74 | 7 12 16 26 27 40 52 66 55 49 57 60 74 73 Average Rating 36 | 6 9 13 25 25 23 50 46 48 49 48 58 65 61 On Entrance 35 | . 7 11 16 25 27 40 52 45 49 49 50 59 70 Naked Turns 9 | . . . . . . . . . . . . . 9 Heaviest Build 118 | 15 94 94 109 101 103 106 110 107 107 108 116 118 116 Greatest Support 36 | 20 20 24 24 24 24 22 22 20 20 20 30 36 36 Greatest Overweight (x) 10 | . 9 3 8 4 8 8 9 10 5 5 3 3 4 Average Overweight (x) 3 | . 2 3 4 4 3 4 4 5 5 4 3 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 17 23 24 24 21 23 24 24 25 25 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 25 25 25 24 25 25 25 25 25 25 4 Class Distribution -------------------- 53% | Scavenger-Gunner 20% | Mutant 15% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Matter Collected 11906 | 433 991 310 2127 222 1202 374 1656 1013 . 780 594 1678 526 Remotely . | . . . . . . . . . . . . . . Salvage Created 11897 | 199 798 247 1637 161 425 294 2375 1577 . 615 794 1724 1051 Parts 694 | 21 50 18 106 20 61 11 141 74 . 41 53 53 45 Haulers Intercepted 17 | . 2 . 6 . . . 6 . . . 3 . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Combat Hostiles Destroyed 219 | . 22 11 33 4 4 7 38 31 . 16 10 22 21 Guns 139 | . 6 1 4 4 1 7 38 31 . 16 8 15 8 Cannons 51 | . 11 5 25 . . . . . . . 2 7 1 AOE 22 | . 5 5 4 . 3 . . . . . . . 5 Classes Destroyed 22 | 3 5 2 1 . 2 . 3 1 . 3 . 1 1 Worker 18 | 2 . . 5 3 . . 6 . . . 2 . . Builder 11 | . . 1 3 2 . . 1 . . . 3 . 1 Tunneler 10 | 5 1 1 2 . . . . . . . 1 . . Hauler 17 | . 2 . 6 . . . 6 . . . 3 . . Recycler 12 | 1 2 . 5 . . . 2 . . . 2 . . Mechanic 3 | . . . . . . . 1 1 . . 1 . . Operator 2 | . 1 . . . . . 1 . . . . . . Turret 1 | . . . . . 1 . . . . . . . . Watcher 11 | . 2 . 4 . . . 4 . . . . . 1 Swarmer 66 | . 6 5 13 4 . 3 11 6 . 4 3 8 3 Grunt 93 | . 16 5 10 . . 4 16 16 . 6 4 10 6 Brawler 2 | . . . . . . . . 2 . . . . . Duelist 2 | . . . . . . . 1 . . . 1 . . Protector 3 | . . . . . . . . . . 1 . . 2 Sentry 34 | . . . 10 . . . 9 7 . 3 . 2 3 Demolisher 1 | . . . . . . . . . . 1 . . . Hunter 6 | . . . . . . . 1 . . . . 1 4 Programmer 6 | . . . . . . . . . . 1 2 1 2 Heavy 1 | . . . . . . . . . . . . . 1 Zionite 8 | . . . . . 8 . . . . . . . . Assembled 4 | . . 1 . . 3 . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . 1 . Best Kill Streak 9 | 4 7 3 9 6 5 3 8 4 . 5 7 6 8 Combat Bots Only 8 | . 5 3 5 4 3 3 8 4 . 5 3 6 8 Max Kills in Single Turn 3 | 1 3 2 3 2 2 2 3 2 . 2 3 2 3 Gunslinging 2 | . 1 . . 1 . 1 2 1 . 1 . 1 . Exploded 2 | . 2 2 2 . 2 . . . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 1 . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) ME-RLN (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Hostile Shots Fired 996 | . 80 57 100 10 65 53 108 84 . 31 27 83 298 Missed 299 | . 15 13 24 5 13 14 35 30 . 11 11 28 100 Hits 697 | . 65 44 76 5 52 39 73 54 . 20 16 55 198 Melee 1 | . . . . . 1 . . . . . . . . Projectile 696 | . 65 44 76 5 51 39 73 54 . 20 16 55 198 Critical Strikes 42 | . 2 1 2 . 28 2 1 3 . . . 1 2 Actively Blocked 1 | . . 1 . . . . . . . . . . . Part Disruptions 1 | . . . . . . 1 . . . . . . . Damage Taken 9477 | . 769 492 842 40 1021 536 963 754 . 344 241 706 2769 Core 1457 | . 164 81 76 6 162 39 136 59 . 19 . 48 667 Absorbed by Shields 22 | . . . . . . . . . . 4 . 18 . Redirected to Shielding 39 | . 7 16 15 1 . . . . . . . . . Regen/Repaired (Parts) 415 | . 76 . . . . . 206 . . . . . 133 Core Remaining (%) 48 | 100 . 2 . . . 29 . . . 61 . . . Volleys Fired 669 | 28 81 45 75 10 73 19 86 75 . 47 27 71 32 Largest 5 | 2 2 2 4 4 4 4 5 5 . 5 5 5 5 Hottest 300 | 40 60 100 167 92 92 106 129 117 . 130 161 163 300 Shots Fired 2171 | 56 150 67 280 40 209 71 430 259 . 179 123 200 107 Gun 1700 | 56 57 19 82 40 201 71 430 259 . 179 94 113 99 Cannon 432 | . 89 26 193 . . . . . . . 29 87 8 Launcher 29 | . 4 13 4 . 8 . . . . . . . . Special 10 | . . 9 1 . . . . . . . . . . Kinetic 2088 | 56 116 41 273 40 201 71 430 259 . 179 123 200 99 Thermal 23 | . . 12 3 . . . . . . . . . 8 Explosive 29 | . 4 13 4 . 8 . . . . . . . . Electromagnetic 31 | . 30 1 . . . . . . . . . . . Robot Hit Streak 18 | 8 12 9 16 3 18 4 13 16 . 13 10 17 11 Robot Miss Streak 8 | 4 4 4 8 4 4 4 7 3 . 3 3 6 8 Penetration Max 1 | . . . . . . . 1 . . . 1 1 . Secondary Targets 32 | . 2 . . 1 . 2 8 11 . 4 . 1 3 Max Gunslinging Chain 2 | . 1 . . 1 . 1 2 2 . 2 . 1 1 Shots Hit Robots 1178 | 29 97 25 129 13 141 30 233 157 . 74 52 127 71 Core Hits 572 | 9 40 16 67 9 36 13 109 74 . 31 31 69 68 Critical Kills 5 | . . . . . 1 1 3 . . . . . . Critical Parts Destroyed 11 | 1 . . . . 1 2 6 . . . . 1 . Critical Strikes 32 | 1 1 1 4 . 2 3 9 . . . . 11 . Destroy 16 | 1 . . . . 2 3 9 . . . . 1 . Blast 9 | . 1 1 4 . . . . . . . . 3 . Sever 7 | . . . . . . . . . . . . 7 . Melee Attacks 59 | . . . 1 . 5 . . 13 . 10 . 30 . Impact . | . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . 13 . 10 . 30 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 . 5 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 24742 | 375 2004 726 3191 197 2287 462 3525 2400 . 1247 1349 4608 2371 Guns 15428 | 375 503 144 751 197 2051 462 3487 2400 . 1247 977 1640 1194 Cannons 4879 | . 1083 242 2097 . . . . . . . 372 872 213 Explosions 2339 | . 418 340 343 . 236 . 38 . . . . . 964 Melee 2096 | . . . . . . . . . . . . 2096 . Ramming . | . . . . . . . . . . . . . . Kinetic 19761 | 375 1299 358 2830 197 2051 462 3487 2400 . 1247 1349 2512 1194 Thermal 1306 | . 98 13 18 . . . . . . . . . 1177 Explosive 1239 | . 320 340 343 . 236 . . . . . . . . Electromagnetic 340 | . 287 15 . . . . 38 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2096 | . . . . . . . . . . . . 2096 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 3 3 4 4 . . . . . . 1 Average Corruption 2 | . 1 1 3 3 3 4 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 111 | . 10 3 32 18 32 16 . . . . . . . Message Errors 24 | . 2 . 6 6 7 3 . . . . . . . Matter Fused 25 | . 4 2 7 2 5 5 . . . . . . . Heat Flow Errors 12 | . 1 . 4 3 3 1 . . . . . . . Energy Discharges 18 | . . . 4 4 8 2 . . . . . . . Data Loss (minor) 14 | . . . 3 3 5 3 . . . . . . . Data Loss (major) 4 | . 1 . 3 . . . . . . . . . . Misfires 5 | . . 1 2 . 1 1 . . . . . . . Alerts 3 | . 1 . 1 . 1 . . . . . . . . Weapon Failures 6 | . 1 . 2 . 2 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 130 | . 6 26 20 . 37 . . . . . 14 27 . Projectiles 15 | . . . . . . . . . . . 14 1 . Explosions 89 | . 6 26 20 . 37 . . . . . . . . Melee 26 | . . . . . . . . . . . . 26 . Knockbacks 32 | . 12 3 9 . . . . . . . 3 5 . Impact . | . . . . . . . . . . . . . . Kinetic 30 | . 12 3 8 . . . . . . . 3 4 . Secondary 2 | . . . 1 . . . . . . . . 1 . Self-Inflicted Damage 174 | . 46 21 35 . 72 . . . . . . . . Shots 7 | . 2 2 1 . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 927 | . 157 70 435 251 226 368 202 214 . 138 345 339 927 Average Temperature 79 | . 34 15 86 66 37 172 52 64 . 45 129 122 251 Received Heat Transfer 2680 | . 387 147 198 . . 261 387 333 . 63 54 169 681 Effects 14 | . . . . . . . . . . . 1 1 12 Shutdowns 3 | . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . 1 1 Matter Decay 2 | . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . 1 . 1 Damage (core) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . 7 Parts Melted 31 | . . . . . . . . . . . . . 31 Heat Transferred 6229 | . 150 37 37 . . . . . . . . . 6005 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Maximum Alert Level 5 | . 1 . 2 . . . 2 5 3 5 4 5 5 Low Security (%) 39 | 100 90 100 67 100 . 100 15 . . . . . . Level 1 8 | . 9 . 16 . . . 26 5 . . . . . Level 2 12 | . . . 15 . . . 57 10 . 2 . . . Level 3 9 | . . . . . . . . 35 100 17 28 16 . Level 4 13 | . . . . . . . . 15 . 39 71 22 52 Level 5 14 | . . . . . . . . 32 . 41 . 60 1 High Security 1 | . . . . . . . . . . . . . 46 Max Security . | . . . . . . . . . . . . . . Peak Influence 2436 | 10 220 108 435 162 . 70 452 2064 1034 2209 1208 2436 2046 Initial 1278 | . . 37 10 162 . . 27 286 1006 672 1159 817 1278 Average 687 | 1 130 40 188 41 . 5 351 1199 1011 1507 1127 1696 1509 Influence Increases 10504 | 40 721 353 1175 122 . 144 1270 1818 38 1747 359 1649 1068 Destroy 0b10 Robot/C 5000 | . 440 200 660 80 . 120 760 760 . 560 200 720 500 Destroy 0b10 Robot/NC 520 | 40 40 10 125 25 . . 105 15 . 5 60 45 50 Destroy Leader 818 | . 98 50 180 10 . 20 210 20 . 30 46 60 94 Allied During Kill 527 | . . . . . . . . 122 . 251 . 135 19 Successful Hack 235 | . 31 . 38 7 . . 79 7 8 21 30 14 . Select Force Hacks 30 | . . . . . . . . . 30 . . . . Disable Machine 525 | . 60 . 60 . . . 75 15 . 15 15 30 255 Anti-Garrison Action 2000 | . . . . . . . . 750 . 700 . 550 . Destroy Structure 594 | . 22 63 82 . . 4 11 84 . 135 8 80 105 Partial Spotted 15 | . . . . . . . . . . . . 15 . Lose Combat Pursuer 240 | . 30 30 30 . . . 30 45 . 30 . . 45 Influence Decreases 8468 | 40 624 423 785 539 . 74 900 194 1068 572 1400 381 1468 Entered New Map 4508 | . . 60 17 255 . . 43 154 1058 362 1050 351 1158 Time Decay 2998 | 40 584 323 606 284 . 54 637 . 10 . 350 . 110 Lost Part 420 | . 40 40 50 . . 20 70 20 . 10 . 10 160 Lost Ally 280 | . . . . . . . . 20 . 200 . 20 40 Purge Threat 262 | . . . 112 . . . 150 . . . . . . Squads Dispatched 31 | . 4 . 2 . . . 7 . 3 . 4 . 11 Investigation 10 | . 2 . 1 . . . 2 . 3 . 1 . 1 Extermination 2 | . . . . . . . . . . . 2 . . Reinforcement 9 | . 2 . 1 . . . 2 . . . 1 . 3 Assault 4 | . . . . . . . . . . . . . 4 Garrison 6 | . . . . . . . 3 . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Distress Signals 5 | . 1 . 1 . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 329 | . 41 14 43 4 10 8 53 39 . 28 14 39 36 Peak Tracking Total 9 | . 5 3 4 4 9 4 6 5 . 4 3 6 8 Tactical Retreats 14 | . 1 2 1 . 2 . 2 2 . 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Traps Triggered 23 | . 1 . 5 . . . 1 4 . 5 1 6 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 75 | . 54 . 21 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 2 | . 1 . 1 . . . . . . . . . . Reprogrammed 4 | . 2 . 2 . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . Traps Extracted 4 | . 2 . 2 . . . . . . . . . . Installed 3 | . . . . . 3 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 4 | . 2 2 4 4 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Disabled 72 | . 4 . 4 . 12 . 5 9 . 10 1 10 17 Max in Single Turn 3 | . 1 . 1 . 2 . 2 2 . 2 1 1 3 Garrison Relay 19 | . . . . . . . . 6 . 5 . 8 . Phase Generator 2 | . . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Machines Accessed 62 | . 10 . 16 1 3 . 11 3 2 5 4 4 3 Terminals 41 | . 7 . 11 1 . . 6 3 . 5 2 4 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 2 . . . . . 1 Recycling Units 5 | . 2 . 2 . . . . . 1 . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . 1 . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . Total Hacks 173 | . 27 . 46 3 3 . 43 8 8 14 10 8 3 Successful 81 | . 14 . 20 1 3 . 29 1 3 3 3 3 1 Failed 92 | . 13 . 26 2 . . 14 7 5 11 7 5 2 Catastrophic 12 | . 1 . 4 . . . 1 2 1 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 54 | . 15 . 19 3 1 . 9 . 5 . 1 . 1 Terminals 119 | . 23 . 36 3 . . 20 8 . 14 5 8 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 12 | . 2 . 2 . . . 7 . . . . . 1 Recycling Units 9 | . 2 . 4 . . . . . 3 . . . . Scanalyzers 20 | . . . 4 . . . 13 . . . 3 . . Garrison Access 10 | . . . . . . . 3 . 5 . 2 . . Terminal Hacks 36 | . 6 . 10 1 3 . 8 1 . 3 1 3 . Record 2 | . . . . . 2 . . . . . . . . Part Schematic 3 | . 1 . 1 1 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . . . 2 . . . . . . Open Door 3 | . . . . . . . . 1 . 1 . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . 1 . Terminal Index 2 | . 1 . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . Locate Traps 5 | . 1 . 3 . . . 1 . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . Patrol Navigation 2 | . . . . . . . . . . 1 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . 6 . . . . . . Scan Component 4 | . 1 . . . . . 3 . . . . . . Repair 4 | . 1 . . . . . 3 . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . Scanalyzer 17 | . . . 4 . . . 12 . . . 1 . . Insert Component 9 | . . . 2 . . . 6 . . . 1 . . Analyze 8 | . . . 2 . . . 6 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . Unauthorized Hacks 14 | . 4 . 5 . . . 2 . 2 . . . 1 Terminals 11 | . 4 . 5 . . . 2 . . . . . . Skim 11 | . 4 . 5 . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . 1 . . . . Tunnel 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 56 | . 9 . 16 1 . . 10 3 2 5 4 4 2 Full Trace Events 9 | . 1 . . . . . 1 2 1 3 . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . 3 . . . 6 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 3 . . . . . . Time 208 | . 13 . . . . . 195 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 23 | . 18 . 5 . . . . . . . . . . Parts Scanalyzed 9 | . . . 2 . . . 6 . . . 1 . . Part Schematics Acquired 8 | . . . 2 . . . 6 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . 1 . 5 . . . . . . . . Non-combat 4 | . . . 1 . 3 . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . Robot Hacks Applied 6 | . . . 1 . 5 . . . . . . . . parse_system 6 | . . . 1 . 5 . . . . . . . . Relay Couplers Released 74 | . . . . . . . . 20 . 25 . 29 . Machine Destruction 70 | . . . . . . . . 20 . 21 . 29 . Programmers 4 | . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 6 . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total Allies 15 | . . . . . . . . 8 1 2 . 4 . Largest Group 8 | . . . . . . . . 7 8 8 . 3 2 Highest-Rated Group 188 | . . . . . . . . 167 188 188 . 157 64 Highest-Rated Ally 95 | . . . . . . . . 31 31 31 . 95 39 Initial Warlord ECA Mod 97 | . . . . . . . . . 11 11 21 21 33 Total Orders 7 | . . . . . . . . 5 . 2 . . . STAY 2 | . . . . . . . . 1 . 1 . . . ROAM 1 | . . . . . . . . 1 . . . . . FOLLOW 4 | . . . . . . . . 3 . 1 . . . Ally Attacks 225 | . . . . . . 6 . 37 . 75 . 60 47 Total Damage 5605 | . . . . . . 202 . 762 . 1471 . 1927 1243 Kills 47 | . . . . . . 1 . 7 . 13 . 14 12 Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Active Infowar (turns) 834 | 105 394 . . . . . . . . . . . 335 Seismic 499 | 105 394 . . . . . . . . . . . . Machine Analysis 335 | . . . . . . . . . . . . . 335 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Turns Passed 18216 | 182 2026 841 2470 980 1934 577 2397 2209 23 1921 792 1438 426 Spaces Moved 10349 | 98 1393 493 1371 528 1137 332 1245 1111 14 1076 519 808 224 Core 15 | 2 . . . . . . . . . . . . 13 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 10334 | 96 1393 493 1371 528 1137 332 1245 1111 14 1076 519 808 211 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 150 150 135 145 140 140 155 140 125 125 50 Average Speed 140 | 79 112 135 150 150 142 145 149 156 155 154 125 134 127 Slowest Speed 230 | 80 215 135 210 150 210 210 215 230 155 155 125 135 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Time Travels 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 68 | 5 98 92 98 97 89 85 79 96 4 96 14 91 11 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 4 | . . 1 1 . 1 . . . 1 . . . . Known Exits Taken 6 | . . . 1 . 1 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 90 | . 2 17 10 . 47 . . 3 . 7 1 3 . Terrain Destroyed 517 | . 18 77 73 . 70 9 5 80 . 155 5 5 20 Melee 10 | . . . . . . . . 3 . 7 . . . Projectile 76 | . . 2 44 . 4 9 5 . . 2 5 5 . AOE 430 | . 18 75 29 . 65 . . 77 . 146 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Total 12584 | 148 1702 581 1615 695 1317 380 1572 1413 15 1217 600 1017 312 Wait 611 | . 79 20 43 148 10 18 180 59 2 7 16 7 22 Move 10337 | 97 1392 492 1370 527 1136 331 1244 1110 13 1075 519 807 224 Hop . | . . . . . . . . . . . . . . Pick Up 182 | 12 35 6 34 4 33 4 20 8 . 1 8 11 6 Fast Attach 30 | 7 4 . 8 . 1 . 5 1 . 1 . 2 1 Attach 54 | . 4 4 7 1 8 4 7 2 . . 2 1 14 Detach 2 | . . . . . . . . . . . . . 2 Swap 162 | . 22 11 24 1 15 3 13 18 . 19 14 19 3 Drop 177 | 4 20 3 32 4 33 1 17 9 . 10 14 22 8 Fire 669 | 28 81 45 75 10 73 19 86 75 . 47 27 71 32 Melee 59 | . . . 1 . 5 . . 13 . 10 . 30 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 103 | . . . . . . . . 24 . 32 . 47 . Rewire 120 | . 11 . . . . . . 94 . 15 . . . Trap 78 | . 54 . 21 . 3 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 407 | -10/Materials | Lost 3 parts (2n1u) 507 | -10/Materials | Discovered new exit (range 10) 521 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Discovered new exit (range 11) 689 | -10/Materials | Discovered new exit (range 11) 855 | -10/Materials | Core integrity fell below 50% 873 | -10/Materials | Discovered new exit (range 14) 1054 | -10/Materials | Discovered new exit (range 16) 1449 | -10/Materials | Repaired Lgt. Cannon 2209 | -10/Materials | Entered Mines 2309 | -10/Mines | Discovered new exit (range 6) 2634 | -10/Mines | Core integrity fell below 20% 2685 | -10/Mines | Excavation squad dispatched 2685 | -10/Mines | A large section of the Mines collapsed 2932 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2942 | -10/Mines | Learned location of Zion (-7) 3050 | -10/Mines | Entered Materials 3050 | -9/Materials | Evolved 2 slots: Weapon x2 3051 | -9/Materials | Identified exit to Mines 3655 | -9/Materials | Build established: Tank 4383 | -9/Materials | Discovered new exit (range 14) 4828 | -9/Materials | Lost 5 parts (1n4w) 4990 | -9/Materials | Discovered new exit (range 12) 5022 | -9/Materials | Identified exit to Materials 5022 | -9/Materials | Learned location of 1 exit from Materials 5120 | -9/Materials | Learned location of 1 exit from Recycling 5191 | -9/Materials | Learned 4 Recycling zone layouts 5520 | -9/Materials | Entered Mines 5521 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5553 | -9/Mines | Assembled infested the area 5866 | -9/Mines | Found a hidden stash of uninstalled traps 6097 | -9/Mines | Learned Materials emergency access door positions 6387 | -9/Mines | Build established: Gunner 6494 | -9/Mines | Discovered new exit (range 5) 6500 | -9/Mines | Entered Exiles 6501 | -9/Exiles | Identified exit to Mines 6521 | -9/Exiles | Discovered exit to Mines (range 15) 6543 | -9/Exiles | Met 8R-AWN 6566 | -9/Exiles | Met EX-HEX 6630 | -9/Exiles | Met EX-DEC 6823 | -9/Exiles | Build established: Mutant 7012 | -9/Exiles | Met EX-BIN 7038 | -9/Exiles | Aligned with FarCom system 7039 | -9/Exiles | Given EX-Vault access code 7071 | -9/Exiles | Opened EX-Vault 7079 | -9/Exiles | Found Longsword +1 7084 | -9/Exiles | Found Chronowheel 7094 | -9/Exiles | Found Firepult 7122 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7647 | -9/Exiles | Attacked by the Exiles 7806 | -9/Exiles | Core integrity fell below 50% 7820 | -9/Exiles | Destroyed 8R-AWN 7837 | -9/Exiles | Found 8R-AWN's Boregun 7842 | -9/Exiles | Found 8R-AWN's Boregun 7845 | -9/Exiles | Lost 4 parts (1p1n2w) 7852 | -9/Exiles | Found AS-neutralizer No. 17b 7859 | -9/Exiles | Found Exp. Targeting Computer 7931 | -9/Exiles | Build established: Gunner 8116 | -9/Exiles | Destroyed EX-DEC 8168 | -9/Exiles | Destroyed EX-BIN 8190 | -9/Exiles | Destroyed EX-HEX 8195 | -9/Exiles | Found Exp. Core Analyzer 8202 | -9/Exiles | Found Deploy-a-Sentry 8211 | -9/Exiles | Found System Purifier 8434 | -9/Exiles | Stole four prototypes: Chronowheel, Firepult, Longsword +1, Deploy-a-Sentry 8434 | -9/Exiles | Entered Mines 8509 | -8/Mines | DAS Turret deployed 8514 | -8/Mines | Lost 3 parts (3w) 8528 | -8/Mines | ME-RLN came to Exiles' defense 8538 | -8/Mines | Allies destroyed ME-RLN 8762 | -8/Mines | Build established: Scavenger-Gunner 9011 | -8/Mines | Entered Materials 9011 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9012 | -8/Materials | Identified exit to Factory 9342 | -8/Materials | Lost 3 parts (3w) 9427 | -8/Materials | Destroyed 8 combat bots 9459 | -8/Materials | Discovered exit to Factory (range 4) 9584 | -8/Materials | Lost 3 parts (2n1w) 9978 | -8/Materials | Repaired Broken Exp. Heat Sink 10589 | -8/Materials | Garrison activated, responded to threat 10902 | -8/Materials | Repaired Imp. Assault Rifle 10935 | -8/Materials | Repaired Autogun 11099 | -8/Materials | Identified exit to Garrison 11408 | -8/Materials | Entered Garrison 11409 | -8/Garrison | Identified exit to Materials 11470 | -8/Garrison | Triggered checkpoint 11488 | -8/Garrison | Garrison Relay disabled 11640 | -8/Garrison | Triggered checkpoint 11705 | -8/Garrison | Triggered checkpoint 11824 | -8/Garrison | Discovered exit to Materials (range 10) 12004 | -8/Garrison | Triggered checkpoint 12032 | -8/Garrison | Triggered checkpoint 12045 | -8/Garrison | Garrison Relay disabled 12355 | -8/Garrison | Triggered checkpoint 12403 | -8/Garrison | Garrison Relay disabled 12544 | -8/Garrison | Phase Generator disabled 12725 | -8/Garrison | Garrison Relay disabled 12796 | -8/Garrison | Triggered checkpoint 12862 | -8/Garrison | Triggered checkpoint 12949 | -8/Garrison | Garrison Relay disabled 13075 | -8/Garrison | Rescued a captive Derelict 13077 | -8/Garrison | Rescued a captive Derelict 13093 | -8/Garrison | Discovered exit to Materials (range 12) 13276 | -8/Garrison | Triggered checkpoint 13305 | -8/Garrison | Garrison Relay disabled 13617 | -8/Garrison | Entered Materials 13617 | -8/Materials | Accompanied by 7 allies 13630 | -8/Materials | Identified exit to Garrison 13640 | -8/Materials | Entered Garrison 13640 | -8/Garrison | Accompanied by 8 allies 13717 | -8/Garrison | Triggered checkpoint 13738 | -8/Garrison | Garrison Relay disabled 13902 | -8/Garrison | Triggered checkpoint 14034 | -8/Garrison | Discovered exit to Factory (range 11) 14097 | -8/Garrison | Triggered checkpoint 14125 | -8/Garrison | Garrison Relay disabled 14211 | -8/Garrison | Triggered checkpoint 14670 | -8/Garrison | Garrison Relay disabled 14842 | -8/Garrison | Discovered exit to Factory (range 13) 14977 | -8/Garrison | Phase Generator disabled 15036 | -8/Garrison | Garrison Relay disabled 15044 | -8/Garrison | Triggered checkpoint 15113 | -8/Garrison | Lost 3 allies 15292 | -8/Garrison | Garrison Relay disabled 15299 | -8/Garrison | Triggered checkpoint 15363 | -8/Garrison | Discovered exit to Factory (range 11) 15369 | -8/Garrison | Lost 4 allies 15561 | -8/Garrison | Entered Factory 15561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16353 | -7/Factory | Identified exit to Garrison 16353 | -7/Factory | Entered Garrison 16369 | -7/Garrison | Triggered checkpoint 16397 | -7/Garrison | Garrison Relay disabled 16463 | -7/Garrison | Found embedded Infiltrators 16598 | -7/Garrison | Triggered checkpoint 16668 | -7/Garrison | Triggered checkpoint 16688 | -7/Garrison | Triggered checkpoint 16901 | -7/Garrison | Triggered checkpoint 16939 | -7/Garrison | Garrison Relay disabled 16972 | -7/Garrison | Rescued a captive Derelict 16974 | -7/Garrison | Rescued a captive Derelict 17028 | -7/Garrison | Discovered new exit (range 13) 17167 | -7/Garrison | Discovered new exit (range 13) 17297 | -7/Garrison | Triggered checkpoint 17334 | -7/Garrison | Garrison Relay disabled 17371 | -7/Garrison | Garrison Relay disabled 17373 | -7/Garrison | Garrison Relay disabled 17375 | -7/Garrison | Garrison Relay disabled 17377 | -7/Garrison | Garrison Relay disabled 17683 | -7/Garrison | Garrison Relay disabled 17691 | -7/Garrison | Triggered checkpoint 17752 | -7/Garrison | Discovered new exit (range 3) 17791 | -7/Garrison | Entered Factory 17791 | -7/Factory | Accompanied by 2 allies 18000 | -7/Factory | Garrison activated, responded to threat 18018 | -7/Factory | High security lockdown imminent 18098 | -7/Factory | High security lockdown engaged 18111 | -7/Factory | Lost 7 parts (3n4w) 18197 | -7/Factory | Core integrity fell below 50% 18208 | -7/Factory | Released all parts (6) 18212 | -7/Factory | Activated Chronowheel 18212 | -7/Factory | Spacetime reconverged on an earlier point 18215 | -7/Factory | Core integrity fell below 20% 18217 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 18208_ Dropped Adv. Component Analysis Suite. 18209_ M-28 Smith heat damages core (-7). 18209_ Acquired Longsword +1. 18210_ M-28 Smith heat damages core (-6). 18211_ Dropped Authchip [Device]. 18211_ Acquired Chronowheel. 18212_ Overheating: Matter decay (-43). 18212_ Spacetime feels normal again. 18212_ Spacetime reconverges on this point. 18213_ Overheating: Core damaged (-91). 18213_ H-55 Commando heat damages Broken Targeting Computer. 18213_ Acquired 8 matter. 18214_ M-28 Smith heat damages Machine Analyzer. 18215_ Overheating: Matter decay (-18). 18215_ C-30 ARC bursts open, deploying its payload. 18215_ L-41 Fighter unfolds itself. 18215_ M-28 Smith unfolds itself. 18215_ Acquired 36 matter. 18217_ Overheating: Core damaged (-133). 18217_ Acquired 31 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????"""????????????????????????? | | ??????????????????????"""????????????????????????? | | ??????????????????"T"?"""????????????????????????? | | ??????????????????"""?? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????????###+;##??????????????????????? | | ????????????#######?# ##############?????????? | | ??????????? [ !# # [ #?????????? | | ?????????????? ll# # ! ! ! #?????????? | | ?????????????????" mbg #]]] #?????????? | | ????????????????????# ![#]] ##????????? | | ????????????????????# mh@#]] ! "#????????? | | ????????????????????# [%![= "#????????? | | ????????????????????# * = [[ "#????????? | | ????????????????????# * "#????????? | | ????????????????????# ! #????????? | | ?????"?"?"?"?"??????# ;[ ##????????? | | ?????"?"?"?"?"??????# ;[ *% = ]#?????????? | | ?????"?"?"?"?"??????# ; =! ! #?????????? | | ?????"?"?"?" ????## ;; !* % ####T ### | | ?????"?"?"?" ???#; !!! =%*%[= = %" | | ?????"?"?" ??## [=*!! %!%[%!!% | | ?? "?" ??#; !! * [ %%= [ | | ?? #### %! % %[! %[ | | ?? ! # ! | | ?? ####%### | | ## ! ##???? ?? | | " #????? #??? | | #??????#??? | | "?## = # #?????????? | | """ """ % ##?# #?????????? | | """ """ "#?# ! #?????????? | | """ """ % #??# %#= ##?????????? | | ########*%* #??????????? | | """ %= #??????????? | | """% ! % % #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 1 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Assault Rifle | -10/Materials | Hacked Arm. Wheel | -9/Materials | Scanalyzed Wheel | -9/Materials | Hacked Trap Extractor | -9/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Rnf. Fission Core | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Hpw. Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 36% | -10/Materials Exp. Heat Sink | 78% | -8/Materials | Broken Imp. Assault Rifle | 16% | -8/Materials Autogun | 37% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperShieldShockpuncher Manual? 0 Play Time 01:57:43 Cumulative 1174.5 hours Start 2025.08.02 @ 00:38:39 End 2025.08.02 @ 13:55:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 567 Rogue 567 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 90 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 61f26d8b-965f-463f-a100-bca39dd108c8