Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 03:09:25 Player: Qwertychrish Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (29) 145 Value Destroyed (1040) 1040 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6925 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 97/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Quantum Capacitor Advanced Plasma Cannon Faulty Compact Tesla Bomb Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Airjet Gravmag System Gravmag System Cooled Airjet Cooled Airjet Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Heavy Laser Improved Plasma Cutter Great Axe > --- INVENTORY -------- Improved Gravmag System Xenon Bombardment Thruster Improved Heat Sink Quantum Capacitor System Restoration Module System Restoration Module Enhanced Gauss Cannon Heavy Rocket Launcher [Rating: 85] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Airjet Treads Armored Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Weapon Great Axe Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 2 . . 2 2 2 Power 2 | . . . . 1 . . . . . 1 . Propulsion 4 | . . 2 . . 1 . . . . 1 . Utility 7 | . . . . 1 . 2 . . 2 . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 76 | 8 2 7 7 12 12 8 . . 3 2 15 Power 9 | 1 . . 2 1 1 1 . . 1 1 1 Engine 3 | 1 . . 2 . . . . . . . . Core 4 | . . . . 1 1 1 . . 1 . . Reactor 2 | . . . . . . . . . . 1 1 Propulsion 30 | 4 . 4 2 6 6 2 . . . 1 5 Treads 3 | 1 . . . . . . . . . . 2 Leg 8 | 2 . . . 5 . . . . . . 1 Wheel 1 | 1 . . . . . . . . . . . Hover 10 | . . . . . 5 2 . . . 1 2 Flight 8 | . . 4 2 1 1 . . . . . . Utility 17 | 1 1 1 1 4 3 4 . . 1 . 1 Device 7 | . . 1 . 2 1 1 . . 1 . 1 Storage 4 | 1 1 . . 1 1 . . . . . . Processor 5 | . . . 1 1 1 2 . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 1 2 2 1 2 1 . . 1 . 8 Energy Gun 4 | 1 . . . . . 1 . . . . 2 Energy Cannon 2 | . . . . 1 1 . . . . . . Ballistic Gun 4 | 1 . 1 1 . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . . . . 4 Launcher 2 | . . . 1 . . . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . . . 5 Parts Lost 46 | . . . 8 10 1 . . . 1 11 15 Power 5 | . . . 1 1 . . . . 1 1 1 Propulsion 23 | . . . 5 6 . . . . . 6 6 Utility 9 | . . . 1 1 1 . . . . 2 4 Weapon 9 | . . . 1 2 . . . . . 2 4 Highest Loss Streak 11 | . . . 8 9 1 . . . 1 11 8 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 3 6 7 7 4 5 9 10 10 9 7 4 Power . | . 1 1 . . . 1 1 1 . . . Propulsion 1 | 1 2 1 1 . . 2 3 3 3 2 . Utility 2 | . . . 1 2 2 4 5 5 3 3 3 Weapon 1 | 1 1 3 3 1 1 1 1 1 1 2 . Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | . 2 2 . 2 2 . . . . . 9 Power 2 | . . 1 . . . . . . . . 1 Propulsion 1 | . 1 . . . . . . . . . . Utility 7 | . 1 . . 1 . . . . . . 5 Weapon 6 | . . 1 . 1 1 . . . . . 3 Tool/Special 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 66 | . 97 98 86 42 44 92 93 93 91 90 24 Engine 2 | . 14 11 8 . . . . . . . . Core 5 | . . . . 1 6 12 13 13 10 10 . Leg 4 | . 28 14 . 8 . . . . . . . Hover 13 | . . . . . 12 33 33 33 29 27 3 Flight 3 | . . 29 38 2 . . . . . . . Device 4 | . . 3 10 5 1 6 6 6 11 14 . Storage 7 | . 25 18 10 8 4 6 6 6 5 5 1 Processor 8 | . . . . 9 10 13 13 13 11 10 7 Hackware 2 | . . . . . . 5 6 6 5 5 2 Energy Gun 2 | . 10 . . . . 5 6 6 5 4 1 Ballistic Gun 2 | . 14 12 11 . . . . . . . . Slashing Weapon 2 | . . . . . 3 6 6 6 5 5 . Peak Build Rating 85 | 6 7 12 12 30 37 58 58 58 74 85 83 Average Rating 34 | 4 6 10 9 12 20 54 58 58 67 74 41 On Entrance 28 | . 6 7 10 2 4 37 58 58 58 74 26 Naked Turns 89 | . . . . . . . . . . . 89 Heaviest Build 50 | 11 15 16 12 14 21 32 32 32 38 50 39 Greatest Support 130 | 20 20 20 12 54 42 44 44 44 44 52 130 Greatest Overweight (x) 5 | . . . . 2 5 . . . . 4 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 10 10 10 10 10 10 10 Average Capacity 7 | 6 8 8 7 5 6 10 10 10 10 10 6 Most Carried 10 | 5 8 8 8 5 10 10 10 10 10 9 10 Average Carried 6 | 3 6 7 7 4 5 9 10 10 9 8 5 Final Capacity 10 | 8 8 8 5 5 10 10 10 10 10 10 5 Final Carried 10 | 4 8 8 5 5 10 10 10 10 8 8 5 Class Distribution -------------------- 61% | Mutant 27% | Scout 6% | Ninja 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Ninja | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Matter Collected 1042 | 186 46 24 97 93 255 . 89 . . . 252 Remotely . | . . . . . . . . . . . . Salvage Created 872 | . 46 24 30 301 168 . . . 28 . 275 Parts 55 | . 4 6 1 10 4 . . . 4 . 26 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . Prevented 5 | . . . . . . . 2 3 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Combat Hostiles Destroyed 23 | . 3 3 2 7 3 . . . . . 5 Melee 4 | . . 1 . 2 1 . . . . . . Guns 7 | . 3 2 2 . . . . . . . . Cannons 7 | . . . . 1 2 . . . . . 4 AOE 3 | . . . . 2 . . . . . . 1 Classes Destroyed 8 | . 1 . . 4 1 . . . 1 . 1 Worker 2 | . . . . . . . . . . . 2 Builder 2 | . . . . 1 . . . . . . 1 Operator 1 | . . . . . . . . . 1 . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 8 | . 3 3 2 . . . . . . . . Grunt 8 | . . . . 5 2 . . . . . 1 Sentry 2 | . . . . 2 . . . . . . . Programmer 5 | . . . . . 1 . . . . . 4 Best Kill Streak 8 | . 3 2 2 8 2 . . . 1 . 4 Combat Bots Only 3 | . 3 2 2 3 2 . . . . . 3 Max Kills in Single Turn 2 | . 1 2 1 1 1 . . . 1 . 2 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . 1 Melee 1 | . . 1 . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Hostile Shots Fired 682 | . 12 32 65 132 32 . . . 51 56 302 Missed 261 | . 4 10 36 37 16 . . . 37 22 99 Hits 421 | . 8 22 29 95 16 . . . 14 34 203 Melee 14 | . . . . . 1 . . . . 13 . Projectile 407 | . 8 22 29 95 15 . . . 14 21 203 Critical Strikes 25 | . . . 1 4 . . . . . 4 16 Damage Taken 8324 | . 64 221 409 1523 278 . . . 206 925 4698 Core 2565 | . 8 73 137 546 159 . . . 15 311 1316 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 73 | 100 96 . 47 . 77 . . 100 98 72 . Volleys Fired 83 | . 7 4 8 18 20 . . . . . 26 Largest 3 | . 2 2 2 1 1 . . . . . 3 Hottest 188 | . 70 40 40 60 80 . . . . . 188 Shots Fired 115 | . 14 8 14 18 20 . . . . . 41 Gun 47 | . 14 8 12 . . . . . . . 13 Cannon 54 | . . . . 13 20 . . . . . 21 Launcher 14 | . . . 2 5 . . . . . . 7 Special . | . . . . . . . . . . . . Kinetic 48 | . 7 8 12 . . . . . . . 21 Thermal 53 | . 7 . . 13 20 . . . . . 13 Explosive 14 | . . . 2 5 . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 7 | . 3 1 1 4 7 . . . . . 7 Robot Miss Streak 5 | . 3 4 5 2 2 . . . . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 75 | . 6 6 2 24 13 . . . 2 1 21 Core Hits 40 | . 3 3 3 12 5 . . . 1 . 13 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . . . . . . . Critical Strikes 5 | . . 1 . 2 1 . . . . 1 . Smash 3 | . . 1 . 2 . . . . . . . Sever 2 | . . . . . 1 . . . . 1 . Melee Attacks 39 | . . 8 2 17 3 . . . 4 5 . Impact 25 | . . 8 . 17 . . . . . . . Slashing 12 | . . . . . 3 . . . 4 5 . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3266 | . 68 202 31 1036 406 . . . 170 38 1315 Guns 383 | . 68 26 31 . . . . . . . 258 Cannons 975 | . . . . 203 254 . . . . . 518 Explosions 917 | . . . . 385 . . . . . . 532 Melee 974 | . . 176 . 438 152 . . . 170 38 . Ramming 17 | . . . . 10 . . . . . . 7 Kinetic 593 | . 18 26 31 . . . . . . . 518 Thermal 765 | . 50 . . 203 254 . . . . . 258 Explosive 783 | . . . . 385 . . . . . . 398 Electromagnetic 134 | . . . . . . . . . . . 134 Impact 614 | . . 176 . 438 . . . . . . . Slashing 360 | . . . . . 152 . . . 170 38 . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . . . . . 2 . . . . 2 25 Average Corruption 14 | . . . . . 2 . . . . 1 20 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 27 | . . . . . 2 . . . . . 25 Message Errors 3 | . . . . . . . . . . . 3 Matter Fused 5 | . . . . . 1 . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 3 | . . . . . . . . . . . 3 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 3 | . . . . . 1 . . . . . 2 Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 289 | . . 123 . 152 4 . . . 9 . 1 Projectiles . | . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . 1 Melee 288 | . . 123 . 152 4 . . . 9 . . Knockbacks 3 | . . . . 1 . . . . . . 2 Impact 1 | . . . . 1 . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 50 | . . . 12 5 . . . . . . 33 Shots 4 | . . . 1 . . . . . . . 3 Rammed 3 | . . . . 1 . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 426 | . 110 . 13 157 426 . . . . . 336 Average Temperature 132 | . 52 . 7 75 191 . . . . . 143 Received Heat Transfer 1579 | . . 27 159 702 99 . . . . . 592 Effects 3 | . . . . . 2 . . . . . 1 Shutdowns 3 | . . . . . 2 . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . Impact Corruptions 9 | . . 4 . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . 1 2 . . . . . . Heat Transferred 1240 | . 148 . . 333 500 . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 111 | . 60 90 66 73 37 15 . . 35 11 111 Initial 26 | . . 8 26 . . . . . . 11 . Average 15 | . 21 37 35 17 8 . . . 3 1 30 Influence Increases 977 | . 76 104 91 192 117 15 . . 50 . 332 Destroy 0b10 Robot/C 460 | . 60 60 40 140 60 . . . . . 100 Destroy 0b10 Robot/NC 30 | . . . . 10 . . . . 5 . 15 Destroy Leader 92 | . 10 10 10 22 20 . . . . . 20 Successful Hack 18 | . 6 4 . 1 7 . . . . . . Disable Machine 45 | . . . 15 . . . . . . . 30 Destroy Structure 92 | . . . 11 19 . . . . . . 62 Partial Spotted 45 | . . . 15 . 15 15 . . . . . Lose Combat Pursuer 195 | . . 30 . . 15 . . . 45 . 105 Influence Decreases 929 | . 56 60 155 192 117 15 . . 25 25 284 Entered New Map 64 | . . 12 38 . . . . . . 14 . Time Decay 571 | . 56 48 50 101 107 15 . . 25 11 158 Lost Part 271 | . . . 67 68 10 . . . . . 126 Purge Threat 23 | . . . . 23 . . . . . . . Squads Dispatched 15 | . 1 . 1 1 3 2 . . 1 2 4 Investigation 1 | . . . . 1 . . . . . . . Extermination 6 | . . . . . 2 1 . . . 1 2 Reinforcement 8 | . 1 . 1 . 1 1 . . 1 1 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Distress Signals 4 | . . . . 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 4 8 18 11 12 . . . 9 16 30 Peak Tracking Total 14 | . 4 4 14 7 7 . . . 7 13 11 Tactical Retreats 9 | . . 1 . . 2 . . . 2 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Traps Triggered 7 | . 1 . 1 1 3 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Machines Disabled 3 | . . . 1 . . . . . . . 2 Max in Single Turn 1 | . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Machines Accessed 10 | . 1 1 1 2 2 1 . . . 1 1 Terminals 9 | . 1 1 1 2 2 1 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 22 | . 1 2 3 6 4 2 . . . 2 2 Successful 9 | . 1 2 . 4 1 1 . . . . . Failed 12 | . . . 3 1 3 1 . . . 2 2 Catastrophic 1 | . . . . . 1 . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . Manual 7 | . 1 . . . 4 . . . . . 2 Terminals 20 | . 1 2 3 6 4 2 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . 1 2 . 4 1 1 . . . . . Record 4 | . . . . 3 . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . 1 1 1 2 1 . . . 1 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Total Allies 8 | . . . . . . . . . 8 . . Largest Group 4 | . . . . . . . . . 4 . . Highest-Rated Group 90 | . . . . . . . . . 90 . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Active Infowar (turns) 2331 | . . 47 124 335 488 374 65 124 207 150 417 Optics 2167 | . . . 9 335 488 372 65 124 207 150 417 Sensors 909 | . . . . . . 371 65 124 207 142 . Terrain 164 | . . 47 117 . . . . . . . . ECM 59 | . . . . 16 . . . . 7 36 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Turns Passed 2815 | 67 214 158 124 337 488 374 65 124 207 150 507 Spaces Moved 3810 | 50 153 176 248 244 554 705 162 245 369 309 595 Core 671 | 15 . . 20 204 149 . . . . . 283 Treads 20 | . . . . . . . . . . . 20 Legs 272 | 35 153 46 . 19 . . . . . . 19 Wheels . | . . . . . . . . . . . . Hover 2468 | . . . . . 405 705 162 245 369 309 273 Flight 379 | . . 130 228 21 . . . . . . . Fastest Speed 34 | 50 120 34 34 50 40 40 40 40 40 36 50 Average Speed 56 | 99 120 56 35 87 72 40 40 40 40 41 66 Slowest Speed 300 | 120 120 120 50 150 300 43 40 40 40 260 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 34 15 56 18 24 23 44 32 14 14 23 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . . 2 1 . . . Spaces Dug 15 | . . . 15 . . . . . . . . Terrain Destroyed 74 | . . . 15 27 . . . . . . 32 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . 1 . . . . . . 9 AOE 64 | . . . 15 26 . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Total 4282 | 65 171 214 272 318 614 793 161 270 420 320 664 Wait 171 | 1 1 5 . 7 4 80 . 26 41 1 5 Move 3797 | 49 152 175 245 243 553 704 161 244 368 308 595 Hop 1 | . . . 1 . . . . . . . . Pick Up 45 | 5 5 7 1 9 9 1 . . 2 1 5 Fast Attach 46 | 6 3 2 . 9 9 1 . . 1 1 14 Attach 30 | 1 . 3 5 5 2 3 . . 3 3 5 Detach 11 | 1 1 . 2 1 2 . . . . 1 3 Swap 14 | 1 . 3 4 1 1 4 . . . . . Drop 35 | 1 2 7 4 7 4 . . . 1 . 9 Fire 83 | . 7 4 8 18 20 . . . . . 26 Melee 39 | . . 8 2 17 3 . . . 4 5 . Ram 3 | . . . . 1 . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . 7 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 10) 282 | -10/Materials | Entered another Materials area 282 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 434 | -9/Materials | Discovered new exit (range 10) 440 | -9/Materials | Entered Storage 560 | -9/Storage | Discovered new exit (range 9) 562 | -9/Storage | Core integrity fell below 50% 564 | -9/Storage | Entered Materials 564 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 588 | -8/Materials | Lost 8 parts (1p5n1u1w) 590 | -8/Materials | Central database locked down 700 | -8/Materials | Core integrity fell below 50% 747 | -8/Materials | Lost 9 parts (1p5n1u2w) 848 | -8/Materials | Core integrity fell below 20% 875 | -8/Materials | Discovered new exit (range 11) 901 | -8/Materials | Entered Factory 901 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 922 | -7/Factory | Assembled infested ambush trap array 1384 | -7/Factory | Discovered new exit (range 13) 1389 | -7/Factory | Identified exit to Factory 1389 | -7/Factory | Entered another Factory area 1389 | -6/Factory | Evolved 2 slots: Utility x2 1665 | -6/Factory | Build established: Scout 1745 | -6/Factory | Discovered new exit (range 16) 1751 | -6/Factory | Identified exit to Lower Caves 1763 | -6/Factory | Entered Lower Caves 1764 | -6/Lower Caves | Encountered a Warlord checkpoint 1768 | -6/Lower Caves | Learned location of 1 exit from Factory 1824 | -6/Lower Caves | Discovered new exit (range 12) 1828 | -6/Lower Caves | Identified exit to Lower Caves 1828 | -6/Lower Caves | Entered another Lower Caves area 1829 | -6/Lower Caves | Encountered a Warlord checkpoint 1926 | -6/Lower Caves | Discovered new exit (range 13) 1952 | -6/Lower Caves | Identified exit to Factory 1952 | -6/Lower Caves | Entered Factory 1952 | -5/Factory | Evolved 2 slots: Utility x2 1953 | -5/Factory | Identified exit to Upper Caves 1965 | -5/Factory | Discovered exit to Upper Caves (range 22) 2148 | -5/Factory | Discovered new exit (range 18) 2156 | -5/Factory | Identified exit to Factory 2159 | -5/Factory | Entered another Factory area 2159 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 2274 | -4/Factory | Found Quantum Capacitor 2280 | -4/Factory | Discovered new exit (range 19) 2288 | -4/Factory | Spotted B-86 Titan 2308 | -4/Factory | Identified exit to Research 2309 | -4/Factory | Entered Research 2309 | -3/Research | Evolved 2 slots: Utility x2 2339 | -3/Research | Lost 11 parts (1p6n2u2w) 2439 | -3/Research | System corruption reached 10% 2488 | -3/Research | Lost 6 parts (1p2n1u2w) 2596 | -3/Research | Found Prototype Launcher 2599 | -3/Research | Spotted B-86 Titan 2617 | -3/Research | Build established: Mutant 2705 | -3/Research | Core integrity fell below 50% 2758 | -3/Research | Lost 8 parts (4n3u1w) 2798 | -3/Research | Core integrity fell below 20% 2816 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 02749_ Penetrated by Slug. 02749_ Slug penetrates Terminal. 02754_ K-01 Serf cleans the Terminal. 02759_ System corrupted: Matter fused (-8). 02784_ Acquired Mic. Fission Core. 02787_ Dropped Adv. Point Defense System. 02788_ Acquired Adv. Plasma Cannon. 02795_ U-05 Engineer works on Potential Refractor. 02797_ K-01 Serf collects debris. 02798_ U-05 Engineer works on Potential Refractor. 02798_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02800_ U-05 Engineer works on Potential Refractor. 02800_ K-01 Serf collects debris. 02802_ U-05 Engineer works on Potential Refractor. 02802_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 02810_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1F. 02811_ K-01 Serf cleans the Fabricator. 02816_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????# ?? | | ?????????????????????????????????????????????# #? | | ????????????????????????????????????????????## ## | | ????????????????????????????????????????????# ? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? | | ???????????????????????????????????########### #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# # #? | | ???????????????????????????????????# """ # #? | | ???????????????????????????????????# """ # ## | | ???????????????????"???????????????# """ / | | ??????????????? """???????????????# # | | ??????????????? """ ??????????????# # | | ???????????????? ??????????????# # " | | ???????????????? w ?????????????###+####### | | ????????????????? ???????????????# #?????# | | ???????????? ????""" ??????????????# #?????# | | ???????????? p""" ############### ####### | | ???????????! """ R s s | | ??????????? s | | ?????????? | | ?????????? | | ?????????? @ #####+### | | ?????????????????########### """ #??? ??? | | ?????????????????# # "" F"" #??? ???? | | ?????????????????# # """""" #???????? | | ?????????????????# + """" #???????? | | ?????????????????# # +??????? | | ?????????????????# # ###??????? | | ?????????????????# " " ?+ #????????? | | ?????????????????# "Y" ?######### #????????? | | ?????????????????# """???????????### #????????? | | ?????????????????########?????????????? #????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 41 Energy Capacity 390 Matter Stores 267 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 67 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageRelayShearcannon Manual? 0 Play Time 01:12:57 Cumulative 58.9 hours Start 2025.07.02 @ 01:46:50 End 2025.07.02 @ 03:09:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c0f94f1-e19d-4700-84e0-155e625486bd