Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 16:37:07 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (366) 366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1461 Bonus ------- None Cogmind --------- Core Integrity 361/400 Matter 249/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON (2) ------- Small Laser > --- INVENTORY (10) --- Ion Engine Light Treads Improved Treads Improved Treads Seismic Detector Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Improved Treads Seismic Detector Hardened Light Armor Plating Small Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 8 3 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 2 . 2 Device 1 | 1 . . Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 3 . . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 6 | 3 7 7 Power 1 | . 1 1 Propulsion 3 | 1 3 3 Utility 1 | . 1 2 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 8 | . 2 6 Power 1 | . . 1 Propulsion 5 | . 2 3 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 98 | . 99 92 Engine 13 | . 14 11 Treads 27 | . 27 29 Device 13 | . 14 11 Storage 13 | . 14 11 Protection 1 | . . 8 Energy Gun 13 | . 14 11 Ballistic Gun 13 | . 14 10 Peak Build Rating 13 | 7 10 13 Average Rating 9 | 5 9 11 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 27 | 15 15 27 Greatest Support 66 | 40 46 66 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 9 Most Carried 8 | 5 8 8 Average Carried 6 | 3 7 7 Final Capacity 10 | 8 8 10 Final Carried 8 | 5 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 435 | 310 102 23 Remotely . | . . . Salvage Created 557 | 149 324 84 Parts 46 | 15 21 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 7 6 Guns 13 | . 7 6 Classes Destroyed 6 | 2 4 . Tunneler 4 | 4 . . Recycler 1 | 1 . . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 9 | . 3 6 Grunt 4 | . 4 . Best Kill Streak 4 | 2 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 136 | . 35 101 Missed 34 | . 12 22 Hits 102 | . 23 79 Projectile 102 | . 23 79 Critical Strikes 1 | . . 1 Damage Taken 881 | . 263 618 Core 95 | . 56 39 Absorbed by Shields . | . . . Regen/Repaired (Parts) 51 | . 51 . Core Remaining (%) 88 | 100 77 . Volleys Fired 61 | 14 25 22 Largest 2 | 2 2 2 Hottest 90 | 90 70 70 Shots Fired 112 | 28 50 34 Gun 112 | 28 50 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 48 | 10 25 13 Thermal 64 | 18 25 21 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 7 14 6 Robot Miss Streak 4 | 4 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 63 | 13 33 17 Core Hits 32 | 6 20 6 Critical Kills . | . . . Critical Parts Destroyed 2 | . 1 1 Critical Strikes 5 | . 4 1 Burn 3 | . 3 . Destroy 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 858 | 158 447 253 Guns 855 | 158 444 253 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 3 | . 3 . Kinetic 353 | 35 201 117 Thermal 502 | 123 243 136 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 120 | 120 111 27 Average Temperature 33 | 32 35 14 Received Heat Transfer 84 | . 84 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1607 | 358 925 324 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 113 | 5 113 105 Initial . | . . . Average 15 | . 19 10 Influence Increases 409 | 25 218 166 Destroy 0b10 Robot/C 260 | . 140 120 Destroy 0b10 Robot/NC 50 | 25 25 . Destroy Leader 56 | . 36 20 Successful Hack 28 | . 17 11 Lose Combat Pursuer 15 | . . 15 Influence Decreases 314 | 25 218 71 Time Decay 284 | 25 218 41 Lost Part 30 | . . 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 12 9 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 7 1 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 18 3 Successful 11 | . 9 2 Failed 10 | . 9 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 11 | . 9 2 Terminals 17 | . 14 3 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 7 2 Prototype ID Bank 3 | . 2 1 Locate Traps 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 2 . Used . | . . . Hacking Detections 8 | . 7 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 2147 | 115 1650 382 Seismic 2147 | 115 1650 382 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2253 | 221 1650 382 Spaces Moved 1099 | 96 822 181 Core 3 | 3 . . Treads 1096 | 93 822 181 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 156 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 8 98 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1480 | 135 1107 238 Wait 291 | 13 248 30 Move 1097 | 95 821 181 Hop . | . . . Pick Up 9 | 5 4 . Fast Attach 9 | 7 1 1 Attach 2 | . . 2 Detach . | . . . Swap 5 | 1 3 1 Drop 5 | . 4 1 Fire 61 | 14 25 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 222 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 8) 996 | -10/Materials | Discovered new exit (range 15) 1050 | -10/Materials | Discovered new exit (range 6) 1527 | -10/Materials | Discovered new exit (range 14) 1562 | -10/Materials | Discovered new exit (range 15) 1760 | -10/Materials | Repaired Imp. Treads 1872 | -10/Materials | Entered another Materials area 1872 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2254 | -9/Materials | Self-destructed Last Messages --------------- 02211_ Switching to secondary target: S-10 Pest. 02213_ K-01 Serf collects debris. 02214_ R-06 Scavenger collects Flight Unit. 02217_ S-10 Pest suffers critical hit (Destroy). 02217_ Destroyed Flight Unit. 02218_ R-06 Scavenger collects Lgt. Assault Rifle. 02222_ R-06 Scavenger collects Flight Unit. 02224_ Assault Rifle destroyed. 02232_ S-10 Pest destroyed. 02233_ R-06 Scavenger collects Lgt. Ion Engine. 02239_ Imp. Treads destroyed. 02240_ S-10 Pest destroyed. 02240_ R-06 Scavenger collects Lgt. Ion Engine. 02242_ S-10 Pest destroyed. 02243_ R-06 Scavenger collects Lgt. Assault Rifle. 02249_ Acquired 12 matter. 02250_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????? #?????????? | | ???????????????????????????????????? #??????????? | | ??????????????????????????????????# k#??????????? | | ?????###########?????????######## r ###????????? | | ?????# ! #?????????#= ???????? | | ?????# ########### * % T ?????? | | ?????# + @ % ?????? | | ?????#!! 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""" # % #????????##??????????? | | ?????# """ + #????????????????????? | | ?????# "T" ##############????????????????????? | | ?????# #???#######???????????????????????? | | ?????####/########## #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #########+### #???????????????????????? | | ?????# #????# ## ########?????????????????? | | ?????# #????# ## # #?????????????????? | | ?????# #????# """ ## # #?????????????????? | | ?????# #????# """ ## + """#?????????????????? | | ????## ###### """ ## # """#?????????????????? | | ##### + ## # """#?????????????????? | | ! ! # ############# # #?????????????????? | | # #??# #^ ########?????????????????? | | # #??# # #????????????????????????? | | """ # #???????????# #????????????????????????? | | """ # #???????????# ????????????????????????? | | """ # #???????????# ????????????????????????? | | + #???????????+ ????????????????????????? | | # #???????????# ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 67% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalGrenadeStatue Manual? 0 Play Time 00:12:39 Cumulative 61.5 hours Start 2025.09.14 @ 16:04:45 End 2025.09.14 @ 16:37:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 119 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a61c5dbb-8010-47fe-8033-f844bc98983a