Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.23 @ 19:43:40 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (859) 859 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 3010 Bonus ------- Follower Combat Kills 151 Cogmind --------- Core Integrity 514/550 Matter 279/300 Energy 265/265 System Corruption 0% Temperature Cool (35) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Titanium Leg Titanium Leg VSS Leg VSS Leg Large Storage Unit Sensor Array Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Reflective Plating Shock Rifle Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Shock Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Titanium Leg Titanium Leg VSS Leg VSS Leg Large Storage Unit Sensor Array Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Particle Cannon Improved Assault Rifle Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 42 | 6 7 3 14 12 Power 4 | 1 1 1 . 1 Engine 4 | 1 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 3 . 5 2 Treads 3 | 1 2 . . . Leg 6 | . . . 4 2 Wheel 3 | 1 1 . 1 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 3 1 4 5 Device 8 | . 2 1 3 2 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 12 | 2 . 1 5 4 Energy Gun 2 | . . . 1 1 Energy Cannon 3 | . . . 2 1 Ballistic Gun 7 | 2 . 1 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 5 | . . 2 3 . Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon 2 | . . . 2 . Highest Loss Streak 3 | . . 2 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 96 97 98 100 Engine 12 | . 14 13 11 9 Treads 8 | . 14 14 1 . Leg 8 | . . . 18 27 Wheel 8 | . 14 14 2 . Device 15 | . 10 12 22 17 Storage 12 | . 14 14 11 9 Processor 4 | . . . 11 14 Energy Gun 1 | . . . 1 5 Energy Cannon 5 | . . . 14 7 Ballistic Gun 18 | . 28 28 5 5 Naked Turns . | . . . . . Heaviest Build 38 | 14 28 32 35 38 Greatest Support 51 | 16 20 20 34 51 Greatest Overweight (x) 2 | . 1 1 2 . Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 6 12 15 15 15 Average Carried 12 | 4 9 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 12 15 15 15 Class Distribution -------------------- 71% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1102 | 167 343 234 144 214 Remotely . | . . . . . Salvage Created 1073 | . 343 281 231 218 Parts 73 | . 23 17 22 11 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 9 10 3 4 Guns 24 | . 9 10 1 4 Cannons 2 | . . . 2 . Classes Destroyed 6 | . 4 . 2 . Worker 1 | . 1 . . . Builder 1 | . . . 1 . Watcher 4 | . 1 . 3 . Swarmer 9 | . 3 6 . . Grunt 14 | . 6 4 1 3 Sentry 3 | . . . 2 1 Best Kill Streak 4 | . 3 3 4 2 Combat Bots Only 3 | . 3 3 1 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1525 | . 440 381 324 380 Core 252 | . 92 96 28 36 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 24 93 . Volleys Fired 90 | . 38 21 14 17 Largest 2 | . 2 2 2 2 Hottest 112 | . 40 53 112 106 Shots Fired 181 | . 77 43 27 34 Gun 165 | . 77 43 13 32 Cannon 16 | . . . 14 2 Launcher . | . . . . . Special . | . . . . . Kinetic 163 | . 77 43 13 30 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 18 | . . . 14 4 Robot Hit Streak 14 | . 6 5 14 6 Robot Miss Streak 5 | . 5 3 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 111 | . 42 26 21 22 Core Hits 52 | . 18 15 10 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1908 | . 539 416 548 405 Guns 1493 | . 539 416 153 385 Cannons 314 | . . . 294 20 Explosions 100 | . . . 100 . Melee . | . . . . . Ramming 1 | . . . 1 . Kinetic 1463 | . 539 416 153 355 Thermal 100 | . . . 100 . Explosive . | . . . . . Electromagnetic 344 | . . . 294 50 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 . . Average Corruption 2 | . 2 3 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 4 12 . . Message Errors 4 | . 2 2 . . Matter Fused 4 | . 1 3 . . Heat Flow Errors 3 | . . 3 . . Energy Discharges 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Misfires 2 | . 1 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles 6 | . . . 6 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 200 | . 2 200 12 49 Average Temperature 34 | . 2 50 8 15 Received Heat Transfer 654 | . 165 165 135 189 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | . . . 150 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 234 | . 234 190 121 204 Initial 57 | . . 42 57 45 Average 96 | . 91 102 91 115 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 97 | 100 93 100 100 92 Level 1 2 | . 6 . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | . 16 12 13 12 Peak Tracking Total 6 | . 4 2 4 6 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 7 | . . . 7 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 12 | . 2 1 5 4 Terminals 12 | . 2 1 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 6 3 12 7 Successful 13 | . 3 2 5 3 Failed 14 | . 2 1 7 4 Catastrophic 2 | . . . 2 . Database Lockouts 1 | . 1 . . . Manual 16 | . 7 . 6 3 Terminals 28 | . 6 3 12 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 1 2 3 1 Robot Analysis 1 | . 1 . . . Level Access Points 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . . 1 Disarm Traps 2 | . . . 2 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 2 2 Terminals 6 | . 2 . 2 2 Assimilate 3 | . . . 1 2 Botnet 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 2 1 5 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies 4 | . . 3 1 . Largest Group 4 | . . 3 4 1 Highest-Rated Group 50 | . . 40 50 16 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 48 | . . . 33 15 Total Damage 533 | . . . 375 158 Kills 6 | . . . 5 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2652 | 48 762 785 749 308 Spaces Moved 1456 | 38 488 385 399 146 Core 9 | 9 . . . . Treads 293 | . 82 211 . . Legs 423 | . . . 277 146 Wheels 731 | 29 406 174 122 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 115 110 130 Average Speed 151 | 88 126 183 166 130 Slowest Speed 240 | 100 240 240 200 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 68 55 36 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . 2 6 . Melee . | . . . . . Projectile 2 | . . 2 . . AOE 6 | . . . 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 1730 | 49 561 422 461 237 Wait 74 | . 15 7 4 48 Move 1452 | 37 487 384 398 146 Hop . | . . . . . Pick Up 37 | 6 8 5 13 5 Fast Attach 18 | 6 1 2 5 4 Attach 11 | . 2 1 6 2 Detach 2 | . . . 2 . Swap 13 | . 4 . 3 6 Drop 32 | . 6 2 15 9 Fire 90 | . 38 21 14 17 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials -8/Materials History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 16) 49 | -11/Junkyard | Entered Materials 262 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 8) 573 | -10/Materials | Discovered new exit (range 14) 811 | -10/Materials | Entered Mines 852 | -10/Mines | Learned location of 1 exit from Materials 864 | -10/Mines | Identified exit to Materials 1003 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1093 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1204 | -10/Mines | Core integrity fell below 50% 1501 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1502 | -10/Mines | Discovered new exit (range 5) 1536 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1596 | -10/Mines | Entered Materials 1596 | -9/Materials | Accompanied by 3 allies 1596 | -9/Materials | Evolved 2 slots: Utility x2 1597 | -9/Materials | Identified exit to Materials 1708 | -9/Materials | Lost 3 parts (1n2w) 2213 | -9/Materials | Build established: Scavenger-Mutant 2345 | -9/Materials | Entered another Materials area 2345 | -8/Materials | Accompanied by 1 ally 2345 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2645 | -8/Materials | Garrison activated, responded to threat 2653 | -8/Materials | Self-destructed Last Messages --------------- 02583_ O-16 Technician uses terminal to summon reinforcements. 02583_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02583_ O-16 Technician locks terminal. 02588_ K-01 Serf cleans the Hadron Collector. 02594_ K-01 Serf sends out distress signal. 02595_ G-47 Trooper destroyed. 02595_ Switching to secondary target: G-47 Trooper. 02599_ Trooper 1b destroyed. 02605_ Destroyed Lgt. Nuclear Core. 02627_ G-47 Trooper destroyed. 02627_ Switching to secondary target: G-47 Trooper. 02629_ G-47 Trooper destroyed. 02632_ Acquired 46 matter. 02635_ Acquired 58 matter. 02642_ Acquired 7 matter. 02645_ L-31 Rogue calls for garrison reinforcements. 02645_ ALERT: Activating Garrison Access M001. 02648_ Critical hit (Burn: +37). 02651_ Enh. Autogun severed. 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