Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 00:22:17 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 4134 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/700 Matter 106/300 Energy 81/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (7) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Backup Power III Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Backup Plating III Backup Plating III > --- WEAPON ----------- Backup Laser III Backup Laser III > --- INVENTORY -------- (None) [Rating: 24] Favorites ----------- Power Backup Power III Engine Backup Power III Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Utility Backup Plating III Protection Backup Plating III Weapon Backup Laser III Energy Gun Backup Laser III Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . . Power 6 | . . 2 2 2 . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Parts Attached . | . . . . . . . . . . Power . | . . . . . . . . . . Engine . | . . . . . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility . | . . . . . . . . . . Device . | . . . . . . . . . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon . | . . . . . . . . . . Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost . | . . . . . . . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 2 | . . . . . 18 . . . . Peak Build Rating 24 | . . . . . 24 . . . . Average Rating . | . . . . . 6 . . . . On Entrance 2 | . . . . . . 24 . . . Naked Turns 574 | . 42 58 74 120 50 10 52 24 144 Heaviest Build 12 | . . . . . 12 . . . . Greatest Support 16 | 3 3 3 3 3 16 3 3 3 3 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried . | . . . . . . . . . . Average Carried . | . . . . . . . . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried . | . . . . . . . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Matter Collected . | . . . . . . . . . . Remotely . | . . . . . . . . . . Salvage Created . | . . . . . . . . . . Parts . | . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Combat Hostiles Destroyed . | . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Hostile Shots Fired 165 | . 28 33 1 36 . . 8 . 59 Missed 76 | . 11 13 . 23 . . 2 . 27 Damage Taken 1101 | . 167 206 16 137 . . 93 . 482 Core 1101 | . 167 206 16 137 . . 93 . 482 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 69 | 100 33 48 97 . . . . . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . Core Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 24 | . . 17 3 4 . . . . . Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 24 | . . 17 3 4 . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 2 Average Corruption 2 | . . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . . . . . . . 1 3 Matter Fused 1 | . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 11 | . . 8 1 2 . . . . . Shots . | . . . . . . . . . . Rammed 4 | . . 2 1 1 . . . . . Targets Rammed 4 | . . 2 1 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 86 | . . . . 2 . . . . 86 Average Temperature 39 | . . . . 2 . . . . 52 Received Heat Transfer 192 | . 24 54 27 78 . . . . 9 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Peak Influence 93 | . 45 93 54 54 18 12 . . . Initial 39 | . . 18 39 24 18 12 . . . Average 32 | . 12 46 40 42 18 12 . . . Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 2 | . 1 . . 1 . . . . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Distress Signals 2 | . . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 41 | . 5 7 4 4 . . 5 . 16 Peak Tracking Total 9 | . 5 9 4 3 . . 6 . 9 Tactical Retreats 6 | . 1 1 . . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Traps Triggered 4 | . 2 . 1 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Machines Accessed . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks . | . . . . . . . . . . Successful . | . . . . . . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Total Allies 20 | . . . . . 20 . . . . Largest Group 20 | . . . . . 20 17 . . . Highest-Rated Group 502 | . . . . . 502 433 . . . Highest-Rated Ally 35 | . . . . . 35 35 . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Turns Passed 611 | 9 42 58 74 120 78 10 52 24 144 Spaces Moved 1129 | 18 83 111 145 237 79 20 104 47 285 Core 1127 | 18 83 111 145 237 77 20 104 47 285 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover 2 | . . . . . 2 . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 Slowest Speed 76 | 50 50 50 50 50 76 50 50 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 21 | 3 29 17 18 10 69 1 26 9 32 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Pro Total 1164 | 17 82 112 145 238 116 19 103 46 286 Wait 38 | . . . . . 38 . . . . Move 1121 | 17 82 110 144 237 78 19 103 46 285 Hop . | . . . . . . . . . . Pick Up . | . . . . . . . . . . Fast Attach . | . . . . . . . . . . Attach . | . . . . . . . . . . Detach . | . . . . . . . . . . Swap . | . . . . . . . . . . Drop . | . . . . . . . . . . Fire . | . . . . . . . . . . Melee . | . . . . . . . . . . Ram 4 | . . 2 1 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 10 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 47 | -10/Materials | Core integrity fell below 50% 52 | -10/Materials | Entered another Materials area 52 | -9/Materials | Evolved 2 slots: Power x2 104 | -9/Materials | Discovered new exit (range 13) 107 | -9/Materials | Core integrity fell below 50% 110 | -9/Materials | Entered another Materials area 110 | -8/Materials | Evolved 2 slots: Power x2 182 | -8/Materials | Discovered new exit (range 4) 184 | -8/Materials | Entered Factory 184 | -7/Factory | Evolved 2 slots: Power x2 304 | -7/Factory | Sucked down chute 304 | -7/Factory | Entered Waste 305 | -7/Waste | Build established: Mutant 305 | -7/Waste | Joined by Warlord forces that had cleared the area 338 | -7/Waste | Discovered new exit (range 11) 382 | -7/Waste | Entered Factory 382 | -7/Factory | Accompanied by 17 allies 382 | -7/Factory | Released all parts (8) 390 | -7/Factory | Discovered new exit (range 5) 392 | -7/Factory | Entered Lower Caves 440 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 444 | -7/Lower Caves | Entered Zion 462 | -6/Zion | Discovered new exit (range 12) 468 | -6/Zion | Entered Proximity Caves 559 | -5/Proximity Caves | Core integrity fell below 50% 588 | -5/Proximity Caves | Core integrity fell below 20% 612 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00440_ A derelict emerges from the shadows: "Hey, you there! You look lost. Come on over to our place to get your bearings." 8J-BX4(z) disappears into a concealed tunnel. LOCATION=UNKNOWN GOAL=ESCAPE 00445_ System corrupted: Matter fused (-8). 00446_ 8J-BX4(z): "It's not far from here, follow me." 00462_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00489_ System corrupted: Heat flow error (+120). 00522_ Acquired derelict log, extracted data. Data stored: Armory entrances (x1). 00566_ System corrupted: Component data lost. 00572_ Searching scrap... 00572_ Found EM Disruption Field. 00572_ Found 44 Matter. 00579_ Attempting to rewire S-27 Virus. 00579_ S-27 Virus is broken beyond repair. 00607_ System corrupted: Energy discharge (-33). Map ----- +----------------------------------------------------+ | ##?## #????????????????????????? | | ##??# #??###???????????????????? | | #???## ######### ### #???????????????????? | | #????# ##?####??# #????????????????????? | | ###### ##?# ##?# ##????????????????????? | | #### ### ####????????????????????? | | ## ### ##? ##???????????????????? | | ##?# #?# ### #???????????????????? | | ??## # ### #???????????????????? | | ?## #### # ## #???????????????????? | | ?# ##?# ## ##???????????????????? | | ?# ### #### #????????????????????? | | ### ### # ## #????????????????????? | | #?### ### # ##???????????????????? | | #???## #?# ## #???????????????????? | | ?????#### ### ## ## #???????????????????? | | ?###????# ## # #?####???????????????????? | | ## ###### # ##???????????????????????? | | ## s #???????????????????????? | | ## ss #????##??????#??????????? | | ###### s #??? #???? ???????????? | | #????## ## ##?? ### ??????????? | | #?????##### #?? ?????????????? | | #???????### #### #?????????????????? | | #??????## g###???????????????? | | ##??????# @ g #???????????????? | | ####???# #### b #??????????????? | | #??# #???## #??????????????? | | #??####### #??????? #??????????????? | | ###????????## ### ##?????????#??????????????? | | ######???????????###?###?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 100 Matter Stores 114 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 160 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed SmartbombSkeletonLaser Manual? 0 Play Time 00:09:25 Cumulative 15.0 hours Start 2025.01.22 @ 00:14:29 End 2025.01.22 @ 00:22:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e02713a-2796-4a02-905a-155538a495fd