Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 14:36:10 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (115) 575 Value Destroyed (2494) 2494 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (646) 646 TOTAL SCORE: 9955 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Friendly Fire -72 Cogmind --------- Core Integrity 1150/1150 Matter 168/300 Energy 34/200 System Corruption 0% Temperature Cool (5) Movement Hovering (52) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (6) --- Gravmag Array Antigrav Array Combat Linear Gravjet > --- UTILITY (9) ------ Medium Storage Unit Structural Scanner Advanced Sensor Array Improved Signal Interpreter Improved Reaction Control System Backup Plating III Powered Armor Improved Force Field Improved Hacking Suite > --- WEAPON (2) ------- Chainsword Lance > --- INVENTORY (10) --- Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Improved Reaction Control System Improved Thermal Shield Makeshift Hacking Suite Improved Component Analysis Suite Improved Grenade Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Antigrav Array Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Sensor Array Improved Signal Interpreter Improved Reaction Control System Backup Plating III Powered Armor Improved Force Field Improved Hacking Suite > --- WEAPON ----------- Chainsword Lance > --- INVENTORY -------- Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Improved Reaction Control System Improved Thermal Shield Makeshift Hacking Suite Improved Component Analysis Suite Improved Grenade Launcher Improved Remote Datajack [Rating: 97] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Datajack Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . . . 2 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . 1 1 . . . . . . . 1 1 . . . Utility 7 | . . 1 1 2 . . . . . . 1 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 152 | . 15 22 27 23 1 16 4 4 . 3 7 9 3 14 4 Power 14 | . 2 . 3 1 . 2 . . . . 1 2 1 1 1 Engine 9 | . 2 . 3 1 . 2 . . . . 1 . . . . Core 5 | . . . . . . . . . . . . 2 1 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 51 | . 8 13 11 5 . 2 . . . 1 . 6 1 4 . Treads 17 | . 2 13 2 . . . . . . . . . . . . Leg 13 | . 6 . 7 . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 6 1 4 . Flight 9 | . . . 1 5 . 2 . . . 1 . . . . . Utility 52 | . 1 2 4 15 1 9 3 1 . . 6 . 1 6 3 Device 23 | . . 1 1 5 1 5 1 1 . . 4 . . 2 2 Storage 2 | . 1 . . . . . . . . . . . . 1 . Processor 3 | . . 1 2 . . . . . . . . . . . . Hackware 12 | . . . . 9 . 2 . . . . . . . 1 . Protection 12 | . . . 1 1 . 2 2 . . . 2 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 35 | . 4 7 9 2 . 3 1 3 . 2 . 1 . 3 . Energy Gun 2 | . 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 2 7 5 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 9 | . . . 3 . . 1 1 1 . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . 2 . 2 . 2 . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 1 . . . . . . 1 . . . . Parts Lost 20 | . 3 . 9 . . 1 . 1 . 1 . . 2 3 . Power 4 | . 1 . 2 . . 1 . . . . . . . . . Propulsion 8 | . . . 5 . . . . . . 1 . . 1 1 . Utility 4 | . . . . . . . . 1 . . . . 1 2 . Weapon 4 | . 2 . 2 . . . . . . . . . . . . Highest Loss Streak 4 | . 3 . 4 . . 1 . 1 . 1 . . 2 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 87 89 89 99 100 98 100 99 100 100 90 90 82 88 79 Engine 7 | . 14 11 8 7 7 6 7 7 7 7 5 1 . . . Treads 5 | . . 32 9 . . . . . . . . . . . . Leg 8 | . 27 . 21 . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 31 27 25 15 Flight 13 | . . . . 29 30 30 30 30 30 30 26 1 . . . Device 7 | . . 9 9 7 7 6 6 6 7 7 14 17 17 17 17 Storage 5 | . 16 11 9 . . . . . . . . . . 4 5 Processor 6 | . . 3 12 7 7 7 7 7 7 7 6 5 5 5 5 Hackware 12 | . . . . 28 30 30 30 23 23 23 18 11 11 9 5 Protection 1 | . . . . . . . . 7 7 7 5 5 2 4 9 Ballistic Gun 9 | . 24 22 17 . . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 7 6 7 6 7 6 6 5 5 2 5 Special Melee Weapon 3 | . . . . 7 7 7 7 7 7 7 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 54 | 11 33 32 35 33 9 19 19 19 17 17 22 33 33 40 54 Greatest Support 83 | 20 40 63 83 62 20 22 22 22 22 22 22 60 40 64 60 Greatest Overweight (x) 8 | . 1 . 8 . . . . . . . . 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 9 | . 14 15 15 5 5 5 5 5 5 5 5 5 5 9 10 Most Carried 15 | . 15 15 15 15 5 5 5 5 4 5 5 5 5 10 10 Average Carried 9 | . 12 14 14 5 5 4 5 4 4 4 4 4 4 6 9 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 Final Carried 15 | 6 14 15 15 5 5 5 5 4 4 5 5 5 3 10 10 Class Distribution -------------------- 41% | Hacker-Sprinter 27% | Scavenger-Mutant 15% | Mutant 12% | Hacker-Scout 3% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Matter Collected 2924 | 200 198 548 871 276 10 194 20 148 11 69 70 28 . 223 58 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3897 | . 597 976 1156 303 . 83 . 180 . 51 49 28 . 416 58 Parts 231 | . 34 60 69 22 . 8 . 9 . 5 2 4 . 13 5 Haulers Intercepted 10 | . 2 4 3 . . . . . . . . . . 1 . Recyclers Shooed 4 | . 1 1 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . 7 . 7 . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Combat Hostiles Destroyed 68 | . 10 19 21 . . 4 . 5 . 2 . . . 6 1 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 43 | . 10 19 14 . . . . . . . . . . . . AOE 24 | . . . 7 . . 4 . 5 . 2 . . . 6 . Classes Destroyed 13 | . 5 3 2 . . . . . . 1 . . . 1 1 Worker 1 | . . . 1 . . . . . . . . . . . . Builder 13 | . . 2 3 5 . . . . . . 2 1 . . . Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 10 | . 2 4 3 . . . . . . . . . . 1 . Recycler 9 | . 1 3 2 1 . . . . . . . . . 2 . Mechanic 4 | . . 2 . 2 . . . . . . . . . . . Operator 6 | . 2 . 2 . . 2 . . . . . . . . . Watcher 3 | . . . 2 1 . . . . . . . . . . . Swarmer 37 | . 3 15 8 . . 4 . 3 . . . . . 4 . Grunt 22 | . 7 2 12 . . . . 1 . . . . . . . Sentry 4 | . . 2 1 . . . . 1 . . . . . . . Hunter 4 | . . . . . . . . . . 2 . . . 2 . Programmer 1 | . . . . . . . . . . . . . . . 1 Packrat 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | . 3 8 6 2 . 4 . 3 . 2 1 1 . 4 1 Combat Bots Only 7 | . 3 7 5 . . 4 . 3 . 2 . . . 4 1 Max Kills in Single Turn 4 | . 2 2 4 1 . 2 . 1 . 2 1 1 . 3 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 4 | . . . 4 . . 2 . 1 . 2 . . . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Damage Taken 4434 | . 621 815 1445 294 . 198 78 148 . 70 69 60 57 391 188 Core 755 | . 72 96 226 117 . 66 14 67 . 41 . 33 . 23 . Absorbed by Shields 50 | . . . . . . . . . . . . . . . 50 Regen/Repaired (Parts) 500 | . 74 . . 56 24 55 . . . . 127 . . 164 . Core Remaining (%) 79 | 100 71 76 58 . . . . . . 56 100 . . 94 . Volleys Fired 240 | . 44 73 100 . . 3 . 8 . 3 . . . 9 . Largest 2 | . 2 2 2 . . 1 . 1 . 1 . . . 1 . Hottest 70 | . 70 46 46 . . 36 . 36 . 36 . . . 36 . Shots Fired 448 | . 88 146 191 . . 3 . 8 . 3 . . . 9 . Gun 416 | . 88 146 182 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 32 | . . . 9 . . 3 . 8 . 3 . . . 9 . Special . | . . . . . . . . . . . . . . . . Kinetic 399 | . 71 146 182 . . . . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . . . . . . Explosive 32 | . . . 9 . . 3 . 8 . 3 . . . 9 . Electromagnetic 10 | . 10 . . . . . . . . . . . . . . Robot Hit Streak 16 | . 8 11 16 . . . . 5 . 8 . . . 2 . Robot Miss Streak 6 | . 5 6 4 . . 1 . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 13 | . 3 5 5 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 317 | . 55 86 125 13 . 7 . 7 . 3 4 1 . 13 3 Core Hits 182 | . 29 40 70 5 . 6 . 7 . 4 1 1 . 18 1 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . . . . Critical Strikes 5 | . 1 2 1 . . . . . . . . . . . 1 Destroy 4 | . 1 2 1 . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 160 | . . . . 60 . 54 . 7 1 2 11 4 . 16 5 Impact . | . . . . . . . . . . . . . . . . Slashing 146 | . . . . 59 . 54 . 7 1 2 11 4 . 7 1 Piercing 13 | . . . . . . . . . . . . . . 9 4 Sneak Attacks 24 | . . . . 10 . 3 . 1 . . 2 1 . 5 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9078 | . 513 1229 2769 776 . 726 . 786 . 305 288 85 . 1409 192 Guns 3587 | . 504 1218 1865 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2910 | . . . 883 . . 311 . 614 . 305 . . . 797 . Melee 2540 | . . . . 776 . 415 . 172 . . 288 85 . 612 192 Ramming 41 | . 9 11 21 . . . . . . . . . . . . Kinetic 3476 | . 393 1218 1865 . . . . . . . . . . . . Thermal 12 | . 12 . . . . . . . . . . . . . . Explosive 2910 | . . . 883 . . 311 . 614 . 305 . . . 797 . Electromagnetic 99 | . 99 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2112 | . . . . 776 . 415 . 172 . . 288 85 . 304 72 Piercing 428 | . . . . . . . . . . . . . . 308 120 Highest Corruption 9 | . . . 2 . . . . . . . . . 9 9 . Average Corruption 7 | . . . 2 . . . . . . . . . 9 9 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 19 | . . . 1 . . . . . . . . . 1 17 . Message Errors 3 | . . . . . . . . . . . . . . 3 . Matter Fused 5 | . . . . . . . . . . . . . 1 4 . Heat Flow Errors 2 | . . . . . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . . . . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . Data Loss (major) 3 | . . . 1 . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 832 | . . . 23 208 . 169 . 155 . . 145 . . 132 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 60 | . . . 23 . . 2 . 35 . . . . . . . Melee 772 | . . . . 208 . 167 . 120 . . 145 . . 132 . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 1 | . . 1 . . . . . . . . . . . . . Targets Rammed 7 | . 4 1 2 . . . . . . . . . . . . Kicked 6 | . 4 . 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 111 | . 90 15 1 16 . 18 . 15 . 3 1 . . 111 7 Average Temperature 28 | . 37 7 1 6 . 9 . 7 . 3 1 . . 53 7 Received Heat Transfer 1332 | . 207 162 666 138 . 54 18 39 . 9 9 . . 9 21 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 37 | . 37 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Peak Influence 575 | . 212 437 575 540 189 310 . . . . 214 160 71 321 90 Initial 189 | . . . 159 85 189 132 . . . . . 104 56 35 60 Average 197 | . 71 280 293 259 189 210 . . . . 71 115 54 132 63 Maximum Alert Level 2 | . 1 2 2 2 . 1 . . . . 1 . . 1 . Low Security (%) 58 | . 89 26 42 28 100 51 . . . . 98 100 100 83 100 Level 1 33 | . 10 67 34 55 . 48 . . . . 1 . . 16 . Level 2 8 | . . 5 22 16 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 2 . 3 10 . 5 . . . . 2 1 . 8 1 Investigation 17 | . . . . 8 . 3 . . . . 1 . . 5 . Extermination 4 | . . . . 2 . 1 . . . . 1 . . . . Reinforcement 11 | . 2 . 3 . . 1 . . . . . 1 . 3 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Distress Signals 12 | . 2 1 2 4 . . . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 241 | . 25 31 44 50 . 18 3 6 . 11 13 11 4 18 7 Peak Tracking Total 13 | . 4 6 5 13 . 6 3 3 . 7 5 8 4 6 7 Tactical Retreats 34 | . 1 . 1 21 . 6 2 . . . 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Traps Triggered 10 | . 1 2 1 4 . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . 12 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Machines Disabled 5 | . . 1 . 1 . 2 . . . . . . . 1 . Max in Single Turn 1 | . . 1 . 1 . 1 . . . . . . . 1 . Garrison Access 4 | . . . 1 2 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Machines Accessed 57 | . 4 1 3 24 . 14 . . . . 4 1 . 6 . Terminals 27 | . 3 1 2 14 . 7 . . . . . . . . . Fabricators 14 | . . . . 5 . 3 . . . . 3 . . 3 . Repair Stations 7 | . 1 . . 1 . 2 . . . . 1 . . 2 . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . 1 . Garrison Access 6 | . . . 1 3 . 2 . . . . . . . . . Total Hacks 170 | . 9 2 9 74 . 37 . . . . 13 3 . 23 . Successful 103 | . 4 . 4 51 . 23 . . . . 9 1 . 11 . Failed 66 | . 5 2 5 22 . 14 . . . . 4 2 . 12 . Catastrophic 9 | . 1 . 1 3 . 3 . . . . . . . 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . Manual 121 | . 6 2 4 42 . 21 . . . . 20 6 . 17 3 Terminals 76 | . 7 2 8 43 . 16 . . . . . . . . . Fabricators 44 | . . . . 19 . 7 . . . . 5 . . 13 . Repair Stations 28 | . 2 . . 4 . 9 . . . . 8 . . 5 . Recycling Units 3 | . . . . . . . . . . . . 3 . . . Scanalyzers 8 | . . . . 3 . . . . . . . . . 5 . Garrison Access 11 | . . . 1 5 . 5 . . . . . . . . . Terminal Hacks 22 | . 1 . 3 15 . 3 . . . . . . . . . Part Schematic 3 | . . . . 3 . . . . . . . . . . . Prototype ID Bank 3 | . . . 1 2 . . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . 1 . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 1 3 . . . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . 2 . . . . . . . . . . . Recall Extermination 3 | . . . . 2 . 1 . . . . . . . . . Fabricator Hacks 22 | . . . . 10 . 4 . . . . 3 . . 5 . Network Status 2 | . . . . 1 . . . . . . 1 . . . . Load Schematic 13 | . . . . 5 . 3 . . . . 1 . . 4 . Build 7 | . . . . 4 . 1 . . . . 1 . . 1 . Repair Station Hacks 21 | . 2 . . 4 . 8 . . . . 5 . . 2 . Scan Component 11 | . 1 . . 2 . 4 . . . . 3 . . 1 . Repair 10 | . 1 . . 2 . 4 . . . . 2 . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 3 . . . . . . . . . 3 . Insert Component 2 | . . . . 1 . . . . . . . . . 1 . Analyze 4 | . . . . 2 . . . . . . . . . 2 . Garrison Access Hacks 4 | . . . 1 2 . 1 . . . . . . . . . Seal Access 4 | . . . 1 2 . 1 . . . . . . . . . Unauthorized Hacks 28 | . 1 . . 17 . 7 . . . . 1 1 . 1 . Terminals 15 | . 1 . . 11 . 3 . . . . . . . . . Assimilate 6 | . . . . 4 . 2 . . . . . . . . . Botnet 7 | . . . . 6 . 1 . . . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . . Fabricators 9 | . . . . 4 . 3 . . . . 1 . . 1 . Prioritize 5 | . . . . 4 . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . Recompile 3 | . . . . . . 2 . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Mask 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . . . . . Watchers 2 | . . . . 1 . 1 . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 1 2 16 . 9 . . . . 3 . . 4 . Full Trace Events 13 | . 1 . . 7 . 1 . . . . 1 . . 3 . Feedback Events 1 | . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . 4 . . . . 16 . . . . 13 . Parts Built 8 | . . . . 3 . 1 . . . . 2 . . 2 . Authchips 1 | . . . . . . . . . . . . . . 1 . Time 298 | . . . . 164 . 23 . . . . 42 . . 69 . Total Part Build Rating 46 | . . . . 15 . 5 . . . . 8 . . 18 . Parts Repaired 10 | . 1 . . 2 . 4 . . . . 2 . . 1 . Time 388 | . 26 . . 38 . 173 . . . . 48 . . 103 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . 1 . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 1 Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Total Allies 36 | . . . . 6 20 2 . . 4 . 3 . . . 1 Largest Group 20 | . . . . 3 20 1 . . 4 4 3 . . . 1 Highest-Rated Group 528 | . . . . 78 528 27 . . 162 162 210 . . . 27 Highest-Rated Ally 70 | . . . . 26 35 27 . . 41 41 70 . . . 27 Zionite Dispatches 3 | . . . . . . . . . . . 2 . . . 1 Light 1 | . . . . . . . . . . . 1 . . . . Recon 1 | . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 31 | . . . . 13 . . . . . 9 9 . . . . Total Damage 599 | . . . . 169 . . . . . 172 258 . . . . Kills 6 | . . . . 3 . . . . . 2 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . 3 . . 3 . Main Access 1 | . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . 1 . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Turns Passed 7685 | . 1225 773 1336 1152 84 833 101 174 480 243 334 151 45 627 127 Spaces Moved 9651 | 1 546 321 640 2521 230 1329 366 400 980 399 684 239 82 721 192 Core 2 | . . . 2 . . . . . . . . . . . . Treads 452 | . 19 321 112 . . . . . . . . . . . . Legs 1066 | 1 527 . 526 12 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1217 | . . . . . . . . . . . . 222 82 721 192 Flight 6914 | . . . . 2509 230 1329 366 400 980 399 684 17 . . . Fastest Speed 26 | 120 120 160 120 26 26 26 26 26 26 26 26 26 48 44 52 Average Speed 49 | 120 182 160 139 26 26 26 26 26 26 26 26 46 50 48 52 Slowest Speed 450 | 120 190 160 450 125 26 26 26 26 26 29 26 160 56 102 52 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . 5 . 2 . . . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 74 26 43 64 86 39 61 59 88 54 23 11 71 24 6 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . 2 1 2 1 . . . . . Spaces Dug 99 | . . . . 33 . 39 . 5 . 2 5 3 . 12 . Terrain Destroyed 277 | . . . 55 33 . 46 . 81 . 23 5 3 . 31 . Melee 92 | . . . . 33 . 39 . 5 . 2 5 3 . 5 . Projectile . | . . . . . . . . . . . . . . . . AOE 185 | . . . 55 . . 7 . 76 . 21 . . . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Fac Was Fac Fac Total 11845 | . 706 446 899 2914 253 1725 369 449 1202 530 820 274 85 963 210 Wait 1461 | . 60 10 77 277 22 318 . 31 222 122 111 14 . 190 7 Move 9617 | . 545 320 639 2511 229 1324 365 399 979 398 676 239 81 720 192 Hop 10 | . . . . 5 . 2 . . . . 3 . . . . Pick Up 75 | . 20 6 19 8 . 4 . . . 2 4 2 . 9 1 Fast Attach 50 | . 3 6 12 4 . 3 . . . . 6 6 1 7 2 Attach 31 | . 5 4 6 7 . 1 . 1 . 1 . 1 2 1 2 Detach 4 | . . . 1 . . . . . . . 1 . . 1 1 Swap 71 | . 7 12 9 12 1 12 4 3 . 2 1 2 . 6 . Drop 91 | . 18 14 22 14 1 4 . . . . 7 6 1 4 . Fire 240 | . 44 73 100 . . 3 . 8 . 3 . . . 9 . Melee 160 | . . . . 60 . 54 . 7 1 2 11 4 . 16 5 Ram . | . . . . . . . . . . . . . . . . Kick 6 | . 4 . 2 . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . Escape Stasis 16 | . . . . 16 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 12 | . . . 12 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 155 | -10/Materials | Lost 3 parts (1p2w) 179 | -10/Materials | Discovered new exit (range 12) 183 | -10/Materials | Discovered new exit (range 16) 256 | -10/Materials | Repaired Aluminum Leg 559 | -10/Materials | Build established: Scavenger-Mutant 603 | -10/Materials | Discovered new exit (range 10) 683 | -10/Materials | Discovered new exit (range 16) 1146 | -10/Materials | Discovered new exit (range 7) 1226 | -10/Materials | Entered another Materials area 1226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1469 | -9/Materials | Discovered new exit (range 16) 1485 | -9/Materials | Destroyed 7 combat bots 1851 | -9/Materials | Discovered new exit (range 14) 1999 | -9/Materials | Entered another Materials area 1999 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2000 | -8/Materials | Discovered new exit (range 7) 2362 | -8/Materials | Lost 3 parts (3n) 2420 | -8/Materials | Lost 4 parts (1p1n2w) 2517 | -8/Materials | Build established: Mutant 2886 | -8/Materials | Identified exit to Storage 3320 | -8/Materials | Discovered new exit (range 6) 3334 | -8/Materials | Identified exit to Factory 3335 | -8/Materials | Entered Factory 3335 | -7/Factory | Evolved 2 slots: Utility x2 3581 | -7/Factory | Identified exit to Lower Caves 3800 | -7/Factory | Build established: Hacker-Sprinter 3970 | -7/Factory | Fabricated Imp. System Shield? 4015 | -7/Factory | Discovered new exit (range 3) 4017 | -7/Factory | Identified exit to Factory 4132 | -7/Factory | Discovered exit to Factory (range 14) 4150 | -7/Factory | Central database locked down 4214 | -7/Factory | Fabricated Imp. Hacking Suite? 4217 | -7/Factory | Fabricated Imp. Hacking Suite? 4344 | -7/Factory | Repaired Imp. Sensor Array 4365 | -7/Factory | Repaired Katana 4487 | -7/Factory | Sucked down chute 4487 | -7/Factory | Entered Waste 4488 | -7/Waste | Joined by Warlord forces that had cleared the area 4523 | -7/Waste | Discovered new exit (range 14) 4532 | -7/Waste | Identified exit to Factory 4571 | -7/Waste | Entered Factory 4571 | -7/Factory | Accompanied by 1 ally 4683 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 4782 | -7/Factory | Repaired Adv. Sensor Array 4859 | -7/Factory | Discovered exit to Factory (range 16) 5149 | -7/Factory | Repaired Adv. Sensor Array 5189 | -7/Factory | Repaired Lgt. Deuterium Engine 5259 | -7/Factory | Repaired Imp. VTOL Module 5289 | -7/Factory | Discovered exit to Factory (range 6) 5404 | -7/Factory | Entered Lower Caves 5406 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5419 | -7/Lower Caves | Encountered a Warlord checkpoint 5490 | -7/Lower Caves | Discovered new exit (range 11) 5493 | -7/Lower Caves | Identified exit to Lower Caves 5505 | -7/Lower Caves | Entered another Lower Caves area 5532 | -7/Lower Caves | Encountered a Warlord checkpoint 5555 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5672 | -7/Lower Caves | Discovered new exit (range 11) 5675 | -7/Lower Caves | Identified exit to Zion 5679 | -7/Lower Caves | Entered Zion 5691 | -7/Zion | Discovered new exit (range 12) 5767 | -7/Zion | Received a visual enhancement algorithm 5827 | -7/Zion | Learned location of 1 exit from Proximity Caves 5839 | -7/Zion | Learned Factory emergency access door positions 5890 | -7/Zion | Imprinted 5892 | -7/Zion | Declared Zion's savior 5936 | -7/Zion | Identified exit to Proximity Caves 6159 | -7/Zion | Entered Proximity Caves 6159 | -6/Proximity Caves | Accompanied by 4 allies 6306 | -6/Proximity Caves | Spotted B-75 Beast 6373 | -6/Proximity Caves | Learned 8 Factory zone layouts 6402 | -6/Proximity Caves | Entered Factory 6402 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6403 | -6/Factory | Identified exit to Factory 6407 | -6/Factory | Zion Light squad teleported in 6445 | -6/Factory | Repaired Imp. Medium Armor Plating 6473 | -6/Factory | Repaired Broken Lgt. Deuterium Engine 6592 | -6/Factory | Fabricated Powered Armor (x2) 6682 | -6/Factory | Retrieved Zion intel report: Main Access 6697 | -6/Factory | Zion Recon squad teleported in 6717 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6730 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 6736 | -6/Factory | Entered another Factory area 6736 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6887 | -5/Factory | Sucked down chute 6887 | -5/Factory | Entered Waste 6900 | -5/Waste | Spotted C-40 Crusher 6900 | -5/Waste | Spotted C-40 Crusher 6902 | -5/Waste | EMP discharged 6903 | -5/Waste | Spotted C-40 Crusher 6909 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6911 | -5/Waste | Spotted C-40 Crusher 6923 | -5/Waste | Discovered new exit (range 16) 6924 | -5/Waste | Spotted C-40 Crusher 6931 | -5/Waste | Identified exit to Factory 6932 | -5/Waste | Entered Factory 6961 | -5/Factory | Build established: Hacker-Scout 6974 | -5/Factory | Retrieved Zion intel report: Component Schematics 7160 | -5/Factory | Repaired Broken Cmb. Linear Gravjet 7303 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7318 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7429 | -5/Factory | Fabricated Cmb. Linear Gravjet? 7436 | -5/Factory | Imp. System Shield fried by hacking feedback 7556 | -5/Factory | Discovered new exit (range 6) 7559 | -5/Factory | Identified exit to Factory 7559 | -5/Factory | Entered another Factory area 7559 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7566 | -4/Factory | Zion Hacking Resupply teleported in 7686 | -4/Factory | Self-destructed Last Messages --------------- [ 3 : Component Schematics ] [ 4 : Guard Positions ] >>\\ZION-DISPATCH-3 [ Target locked, reinforcements inbound... ] 07572_ Sneak attack on B4-RPE(A). 07577_ Acquired Unknown Device. 07577_ Identified Imp. Thermal Shield. 07581_ Acquired Mak. Hacking Suite. 07636_ Acquired Imp. Force Field. 07650_ Slug penetrates Wall. 07652_ ALERT: All DSF locations entering lockdown mode. 07663_ Sneak attack on A-15 Conveyor. 07665_ A-15 Conveyor calls for reinforcements. 07665_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07673_ P-70 Sage suffers critical hit (Impale). 07673_ P-70 Sage destroyed. 07677_ Acquired 58 matter. 07677_ R-10 Processor collects Imp. Heat Sink. 07681_ R-10 Processor collects Imp. Remote Datajack. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????##h ##???????????????????? | | ?????????????????????## # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? + + ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # # ???????????????????? | | ????????????????????? # # ???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????## ##???????????????????? | | ????????????########### ##???????????????????? | | ????????????########### @ ##???????????????????? | | ????????????## # ##???????????????????? | | ????????????##""" # ##???????????????????? | | ????????????##""" # ##???????????????????? | | ????????????##""" # ##???????????????????? | | ????????????## g ##???????????????????? | | ????????????##""" # ##???????????????????? | | ????????????##""" ! # ##???????????????????? | | ????????????##""" # ##???????????????????? | | ????????????## [RR # ##???????????????????? | | ????????????####/###### ##???????????????????? | | ????????????####!##### ##???????????????????? | | ??????????????##=##?##T ##???????????????????? | | ??###?????????## ##?### ##???????????????????? | | #####?????????## ##?### ##???????????????????? | | ### ????? ??? # ##??## ##???????????????????? | | ## ?????? ?? # ###### ##???????????????????? | | ## "?????"""? # ###### ##???????????????????? | | ## "????"""" # ##???????????????????? | | ## """? """" # ##???????????????????? | | ## """" "??" + ##???????????????????? | | ## ???? # ##???????????????????? | | ## ???? # ##???????????????????? | | ## "" "" ] ####+###### ###???????????????????? | | ## ""S"" # # ###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 480 Evasion (%) 74 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Powered Armor | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Weapon Cycler | -7/Zion | Archive Drone Bay | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Antigrav System | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Cmb. Linear Gravjet | -5/Factory | Scanalyzed Adv. ECM Suite | -5/Factory | Z-intel Hvy. Flail | -5/Factory | Z-intel Imp. System Restoration Module | -5/Factory | Z-intel Arm. Wheel | -5/Factory | Z-intel Adv. Terrain Scanner | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Imp. Targeting Computer | -5/Factory | Z-intel Insulated Plating | -5/Factory | Z-intel Imp. Sensor Array | -5/Factory | Z-intel Hardlight Generator | -5/Factory | Z-intel Coil Gun | -5/Factory | Z-intel Mass Driver | -5/Factory | Z-intel Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Powered Armor | x2 | -6/Factory Cmb. Linear Gravjet | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyFireCasing Manual? 0 Play Time 01:08:33 Cumulative 842.3 hours Start 2023.03.18 @ 13:27:51 End 2023.03.18 @ 14:36:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1264 Rogue 1264 Adventurer 0 Explorer 0 Win Type - Total 80 Types 47/1/13/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8828f477-62f8-490d-999d-aa28d72097d1