Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.05 @ 19:16:11 Player: nam192 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (73) 365 Value Destroyed (2359) 2359 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 5576 Bonus ------- Follower Combat Kills 192 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 196/200 System Corruption 29% Temperature Cool (0) Movement Hovering (800) Ox15 Location -7/Factory Parts ------- > --- POWER (3) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Cooled Gravmag System > --- UTILITY (4) ------ Large Storage Unit Cargo Storage Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (30) --- Armored Huge Wheel Gravmag System Medium Battery (150) Advanced Weight Redist. System Backup Plating III Reflective Plating Decoy Drone Bay Particle Gun Advanced Beam Rifle Assault Rifle Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Shield Generator System Shield > --- WEAPON ----------- Gatling Laser Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Medium Battery Visual Processing Unit Backup Plating III Light Armor Plating Reflective Plating Decoy Drone Bay Shock Rifle Advanced Beam Rifle Assault Rifle Improved Light Cannon Shock Bomb Launcher Grenade Launcher Improved Datajack [Rating: 40] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 2 | . . . 1 . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 75 | 6 . 8 8 22 31 Power 17 | 1 . 3 3 4 6 Engine 14 | 1 . 3 3 3 4 Core 2 | . . . . 1 1 Reactor 1 | . . . . . 1 Propulsion 22 | 2 . 2 3 6 9 Treads 3 | . . . . 3 . Leg 8 | . . . 3 . 5 Wheel 4 | 2 . 2 . . . Hover 4 | . . . . 3 1 Flight 3 | . . . . . 3 Utility 14 | 1 . 1 1 4 7 Device 4 | . . . . 1 3 Storage 5 | 1 . . 1 1 2 Processor 2 | . . 1 . . 1 Hackware 2 | . . . . 2 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 22 | 2 . 2 1 8 9 Energy Gun 13 | 2 . 1 . 3 7 Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | . . . . 3 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 4 | . . . . 1 3 Corrupted Parts 3 | . . . . . 3 System Corruption 10 | . . . . . 10 Parts Lost 36 | . . 1 1 5 29 Power 9 | . . . 1 1 7 Propulsion 9 | . . . . 1 8 Utility 6 | . . . . 1 5 Weapon 12 | . . 1 . 2 9 Highest Loss Streak 11 | . . 1 1 4 11 To Critical Strikes . | . . . . . . Average Backups 11 | 3 7 7 10 13 12 Power . | . 1 . . . . Propulsion 1 | 2 4 3 2 1 . Utility 4 | . . . 3 5 5 Weapon 4 | . 2 2 2 4 5 Tool/Special . | . . . . . . Unused Backups 12 | . . 3 . 2 7 Power . | . . . . . . Propulsion 6 | . . 2 . 2 2 Utility 4 | . . . . . 4 Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 85 97 92 94 81 Engine 13 | . 14 14 20 13 12 Core 2 | . . . . 4 1 Treads 4 | . . . . 13 . Leg 6 | . . . 31 4 4 Wheel 4 | . 28 28 1 . . Hover 5 | . . . . 4 9 Device 3 | . . . . 1 7 Storage 9 | . 14 14 11 9 8 Processor 8 | . . 12 11 9 6 Hackware 4 | . . . . 7 4 Energy Gun 11 | . 28 21 5 6 11 Energy Cannon 1 | . . 5 5 . . Ballistic Gun 7 | . . . . 11 7 Launcher 2 | . . . 5 6 . Peak Build Rating 40 | 6 6 12 15 26 40 Average Rating 22 | 4 6 8 14 22 29 On Entrance 10 | . 6 6 9 15 26 Naked Turns . | . . . . . . Heaviest Build 181 | 12 12 17 35 46 181 Greatest Support 62 | 26 26 26 40 62 35 Greatest Overweight (x) 57 | . . . 1 13 57 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 30 | 8 8 8 15 15 30 Average Capacity 14 | 7 8 8 14 15 15 Most Carried 15 | 6 8 8 15 15 15 Average Carried 12 | 3 7 7 11 14 13 Final Capacity 30 | 8 8 8 15 15 30 Final Carried 15 | 6 8 8 15 15 14 Class Distribution -------------------- 22% | Mutant 22% | Hacker-Tank 16% | Hacker-Gunner 15% | Scavenger-Gunner 11% | Scavenger-Skirmisher 5% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1505 | 129 . 198 90 596 492 Remotely . | . . . . . . Salvage Created 2576 | . . 224 108 946 1298 Parts 123 | . . 11 8 41 63 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 67 | . . 14 6 20 27 Guns 50 | . . 14 2 12 22 Cannons 7 | . . . 4 . 3 AOE 8 | . . . . 6 2 Classes Destroyed 13 | . . 2 1 4 6 Worker 2 | . . . . . 2 Builder 3 | . . . . 1 2 Tunneler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 6 | . . . . 5 1 Swarmer 23 | . . 6 5 7 5 Grunt 23 | . . . 1 8 14 Brawler 2 | . . . . 1 1 Sentry 6 | . . . . 4 2 Hunter 2 | . . . . . 2 Programmer 3 | . . . . . 3 Assembled 8 | . . 8 . . . Best Kill Streak 8 | . . 5 5 8 5 Combat Bots Only 7 | . . 5 5 7 4 Max Kills in Single Turn 3 | . . 2 1 3 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 643 | . . 55 69 85 434 Missed 193 | . . 19 9 29 136 Hits 450 | . . 36 60 56 298 Melee 12 | . . 2 . 3 7 Projectile 438 | . . 34 60 53 291 Critical Strikes 19 | . . 2 1 6 10 Part Disruptions 5 | . . 1 . . 4 Damage Taken 4772 | . . 306 390 893 3183 Core 929 | . . 45 86 98 700 Absorbed by Shields 404 | . . . . . 404 Ignored by Resistances 1522 | . . 95 125 258 1044 Regen/Repaired (Parts) 110 | . . . . 110 . Core Remaining (%) 85 | 100 . 82 78 82 . Volleys Fired 193 | . . 24 26 52 91 Largest 3 | . . 2 2 3 3 Hottest 178 | . . 125 110 121 178 Shots Fired 402 | . . 42 44 122 194 Gun 325 | . . 42 26 92 165 Cannon 41 | . . . 18 . 23 Launcher 36 | . . . . 30 6 Special . | . . . . . . Kinetic 142 | . . . . 62 80 Thermal 201 | . . 30 44 27 100 Explosive 10 | . . . . 4 6 Electromagnetic 49 | . . 12 . 29 8 Robot Hit Streak 42 | . . 9 9 15 42 Robot Miss Streak 4 | . . 2 4 3 4 Penetration Max . | . . . . . . Secondary Targets 5 | . . 4 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 285 | . . 32 22 92 139 Core Hits 156 | . . 20 10 47 79 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 11 | . . 3 3 4 1 Burn 8 | . . 2 3 3 . Destroy 1 | . . . . 1 . Blast 1 | . . . . . 1 Corrupt 1 | . . 1 . . . Melee Attacks 2 | . . . . 2 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5790 | . . 447 332 2039 2972 Guns 3962 | . . 446 190 880 2446 Cannons 381 | . . . 142 . 239 Explosions 1446 | . . . . 1159 287 Melee . | . . . . . . Ramming 1 | . . 1 . . . Kinetic 1605 | . . . . 468 1137 Thermal 2497 | . . 342 332 398 1425 Explosive 640 | . . . . 353 287 Electromagnetic 1047 | . . 104 . 820 123 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 29 | . . . . 2 29 Average Corruption 11 | . . . . 1 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 73 | . . . . 10 63 Message Errors 15 | . . . . 3 12 Matter Fused 11 | . . . . 2 9 Heat Flow Errors 11 | . . . . 1 10 Energy Discharges 6 | . . . . 1 5 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 10 | . . . . 3 7 Data Loss (major) 3 | . . . . . 3 Misfires 4 | . . . . . 4 Misdirections 2 | . . . . . 2 Weapon Failures 10 | . . . . . 10 Overload Shots . | . . . . . . Overflow Damage 77 | . . . . 76 1 Projectiles . | . . . . . . Explosions 77 | . . . . 76 1 Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 289 | . . . . 270 19 Shots 17 | . . . . 16 1 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 510 | . . 315 510 310 329 Average Temperature 107 | . . 90 178 82 105 Received Heat Transfer 1362 | . . 80 54 378 850 Effects 8 | . . . 7 . 1 Shutdowns 4 | . . . 4 . . Interference 1 | . . . 1 . . Short Circuit 1 | . . . . . 1 Damage (major) 2 | . . . 2 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 13 | . . 2 1 3 7 Heat Transferred 6454 | . . 1036 1073 1123 3222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 72 100 100 Level 1 2 | . . . 27 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 242 | . 12 120 242 196 152 Initial 51 | . . . . 51 . Average 50 | . . 27 140 79 23 Influence Increases 1961 | . 12 140 342 660 807 Destroy 0b10 Robot/C 1340 | . . 120 280 400 540 Destroy 0b10 Robot/NC 75 | . . . 5 30 40 Destroy Leader 324 | . . 20 52 100 152 Allied During Kill 3 | . . . 3 . . Successful Hack 36 | . 12 . . . 24 Disable Machine 99 | . . . . 81 18 Destroy Structure 54 | . . . 2 34 18 Lose Combat Pursuer 30 | . . . . 15 15 Influence Decreases 1889 | . 12 140 200 802 735 Entered New Map 91 | . . . . 91 . Time Decay 1533 | . 12 140 170 661 550 Lost Part 245 | . . . 10 50 185 Lost Ally 20 | . . . 20 . . Squads Dispatched 18 | . 2 . 1 2 13 Investigation 5 | . 2 . . 1 2 Extermination 4 | . . . . . 4 Reinforcement 5 | . . . 1 1 3 Assault . | . . . . . . Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . . . 1 2 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 102 | . . 13 17 33 39 Peak Tracking Total 6 | . . 4 6 5 6 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 11 | . . . . 9 2 Max in Single Turn 3 | . . . . 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 11 | . 3 1 2 2 3 Terminals 5 | . 3 . 1 . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 10 1 7 8 8 Successful 18 | . 5 1 3 6 3 Failed 16 | . 5 . 4 2 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 15 | . 10 . 4 . 1 Fabricators . | . . . . . . Repair Stations 4 | . . . . 4 . Recycling Units 7 | . . . 3 4 . Scanalyzers 4 | . . . . . 4 Garrison Access 3 | . . . . . 3 Terminal Hacks 8 | . 5 1 1 . 1 Record 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Alert Level 2 | . 1 . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 4 | . . . 2 2 . Recycle Component 1 | . . . 1 . . Retrieve Components 3 | . . . 1 2 . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 1 2 2 Full Trace Events 5 | . 2 . . 1 2 Feedback Events 2 | . . . . 1 1 Corruption 1 | . . . . . 1 Hackware Fried 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 64 | . . . . 64 . Parts Recycled 1 | . . . 1 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . . . 8 9 . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat 1 | . . . . 1 . Combat . | . . . . . . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 50 | . . 50 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 19 | . . . 19 . . Total Damage 316 | . . . 316 . . Kills 9 | . . . 9 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1011 | . . . . 359 652 Optics 652 | . . . . . 652 Terrain 359 | . . . . 359 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5126 | 58 140 601 404 1663 2260 Spaces Moved 2785 | 49 154 573 256 956 797 Core 17 | 3 . . . 1 13 Treads 515 | . . . . 515 . Legs 691 | . . . 255 208 228 Wheels 774 | 46 154 573 1 . . Hover 741 | . . . . 232 509 Flight 47 | . . . . . 47 Fastest Speed 50 | 50 90 90 90 112 120 Average Speed 156 | 87 90 90 120 148 242 Slowest Speed 2900 | 100 90 90 190 700 2900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 29 75 18 50 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . . . . 33 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 57 | . . . . 33 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3193 | 60 155 618 304 1109 947 Wait 39 | . . . . 33 6 Move 2780 | 48 153 572 255 955 797 Hop . | . . . . . . Pick Up 47 | 6 2 4 9 20 6 Fast Attach 41 | 6 . 2 3 8 22 Attach 13 | . . . . 7 6 Detach 3 | . . . 1 . 2 Swap 32 | . . 6 6 14 6 Drop 42 | . . 9 4 18 11 Fire 193 | . . 24 26 52 91 Melee 2 | . . . . 2 . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Exi) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 16) 193 | -10/Materials | Met 8R-AWN 199 | -10/Materials | Entered Mines 200 | -10/Mines | Met a Derelict bent on vengeance 201 | -10/Mines | Assembled infested the area 206 | -10/Mines | Assisted by a Guerilla fighting off Assembled 220 | -10/Mines | Identified exit to Exiles 312 | -10/Mines | Build established: Mutant 617 | -10/Mines | Found the Drone Emporium 629 | -10/Mines | Found Prototype Device 791 | -10/Mines | Discovered new exit (range 7) 796 | -10/Mines | Identified exit to Materials 800 | -10/Mines | Entered Materials 800 | -9/Materials | Accompanied by 1 ally 800 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 805 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1152 | -9/Materials | Discovered new exit (range 15) 1203 | -9/Materials | Identified exit to Materials 1204 | -9/Materials | Entered another Materials area 1204 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1778 | -8/Materials | Destroyed 7 combat bots 1869 | -8/Materials | Build established: Scavenger-Gunner 2069 | -8/Materials | Lost 4 parts (1p1n2w) 2163 | -8/Materials | Repaired Adv. Treads 2167 | -8/Materials | Hacking Suite fried by hacking feedback 2193 | -8/Materials | Repaired Grenade Launcher 2472 | -8/Materials | Build established: Hacker-Gunner 2824 | -8/Materials | Discovered new exit (range 9) 2850 | -8/Materials | Identified exit to Factory 2867 | -8/Materials | Entered Factory 2867 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3274 | -7/Factory | Build established: Hacker-Tank 3864 | -7/Factory | Lost 4 parts (1p3n) 4230 | -7/Factory | System corruption reached 10% 4340 | -7/Factory | Lost 11 parts (2p2n4u3w) 4606 | -7/Factory | Cargo convoy interrupted 4648 | -7/Factory | Garrison activated, responded to threat 4749 | -7/Factory | Core integrity fell below 50% 4826 | -7/Factory | Garrison activated, responded to threat 5094 | -7/Factory | Core integrity fell below 20% 5127 | -7/Factory | Lost 8 parts (1p3n1u3w) 5127 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- System corrupted: Matter fused (-10). System corrupted: Imp. Medium Laser failed to cycle. P-60 Hacker resets S-27 Virus, system corruption cleaned. U-05 Engineer destroyed. Aluminum Leg destroyed. System corrupted: Energy discharge (-48). U-05 Engineer destroyed. Aluminum Leg destroyed. Particle Gun destroyed. Imp. Medium Laser destroyed. P-60 Hacker resets S-27 Virus, system corruption cleaned. Shock Rifle destroyed. Door malfunctions. K-01 Serf collects debris. 6FN# AAQOR2>H7, E /KFW 6#KJSBIY INNV| K-01 Serf collects debris. System corrupted: Matter fused (-7). K-01 Serf collects debris. Acquired Prototype Hover Unit. Identified Cld. Gravmag System. Map ----- +----------------------------------------------------+ | ????????# T??????????????????????????????????? | | ????????# ??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #???????? ?????????????????????? | | ????????# #???????? #????????????????????? | | ????????# #???????# #????????????????????? | | ######### #??#+#??# #????????????????##### | | #### #### #????????#########" "" | | ## # ## #?##?????#! == | | """ """ # # ## #? ?????# == | | """ """ = #### # ## #? ?????# = | | """ """[ ! % #### #? ????# | | ^^ !! =# ## #?? ????# | | """ """ !! %#### #?? ????# | | """ """ ! #?? ""??# | | """ """ =%* #?? """?# * | | =! k #??? ""??#" != | | %[ [[ ""T"" s =%p| #??? ""??#" *[ | | %% [! """"" *=%*% * =#??? ""??#"[* | | ################ !!! !%=![#??? ??# =! | | #??# ! # s]*[[#####+#############+## | | #??# # @[[%![! | | #??# """% """" # [!!*= [ | | #??# """" " "" # ![[[[= !%! | | #??# """" """" # !== ! | | #??# """" """" # | | #??# #* ######+#############+### | | ####/#######+ #%= # ## ! | | %![ / """ ## | | = ###### """ ## | | #????# """ ## | | #????# ## | | #????# ## | | ##################+######## """"""" ## | | """ "???????? # """"""" ## | | """ "???????? / """"""" ## | | """ "???????? # """"""" ## == | | ??????? # ## | | ?? ?????? ?# ## | | ???? #?????? ?######################## | | ??????###?????? ?????????????????????????? | | ???????????????########??????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Treads | 67% | -8/Materials Grenade Launcher | 10% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Tank Challenges ------------ None Game ------ Seed CoolingWeldingTendrils Manual? 0 Play Time 00:54:23 Cumulative 5.0 hours Start 2025.10.01 @ 06:32:05 End 2025.10.05 @ 19:16:11 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 4 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 23% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 16b96914-4ec4-427d-92b0-2cd832492b2b