Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.16 @ 22:04:02 Player: Gentle Jesus Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1206) 1206 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 6216 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 112/500 Energy 736/780 System Corruption 0% Temperature Critical (1693) Movement Treading (270) Ox1 Location -5/DSF Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (5) --- Armored Medium Treads Heavy Siege Treads > --- UTILITY (7) ------ Huge Storage Unit High-capacity Battery High-capacity Matter Pod Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- Heavy Phase Cannon Mass Driver > --- INVENTORY (25) --- Neutrino Core Neutrino Core Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Particle Charger Particle Charger Mass Driver Remote Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Battery High-capacity Matter Pod Signal Interpreter Advanced Signal Interpreter A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Phase Cannon Mass Driver > --- INVENTORY -------- Neutrino Core Neutrino Core Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Particle Charger Particle Charger Mass Driver Remote Datajack DRS Beacon [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Slots Evolved 10 | . . . . 10 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 5 | . . . . 5 . Weapon 1 | . . . . 1 . Parts Attached 46 | 7 3 2 3 15 16 Power 9 | 1 . . 2 1 5 Engine 5 | 1 . . 2 . 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 11 | 2 . 1 1 5 2 Treads 7 | . . . . 5 2 Leg . | . . . . . . Wheel 4 | 2 . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 2 . . 5 5 Device 3 | 1 . . . 2 . Storage 5 | 1 2 . . . 2 Processor 3 | . . . . 1 2 Hackware . | . . . . . . Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 12 | 2 1 1 . 4 4 Energy Gun 2 | 1 . . . 1 . Energy Cannon 4 | . . . . 1 3 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 3 | . 1 1 . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 2 . . 15 Power 2 | . . . . . 2 Propulsion 4 | . . 1 . . 3 Utility 6 | . . . . . 6 Weapon 5 | . . 1 . . 4 Highest Loss Streak 8 | . . 1 . . 8 To Critical Strikes . | . . . . . . Average Backups 12 | 1 8 12 18 13 10 Power 2 | . 1 2 2 3 3 Propulsion 1 | . 2 1 2 1 1 Utility 5 | 1 3 6 8 5 3 Weapon 2 | . 1 2 3 3 1 Tool/Special . | . . . . . . Unused Backups 19 | . . . 6 2 11 Power 2 | . . . . . 2 Propulsion 7 | . . . 2 . 5 Utility 4 | . . . 1 . 3 Weapon 4 | . . . 1 2 1 Tool/Special 2 | . . . 2 . . Average Slot Usage (%) 81 | . 100 100 63 86 76 Engine 11 | . 14 14 14 5 4 Core 1 | . . . . 4 5 Treads 5 | . . . . 19 16 Wheel 17 | . 28 28 20 . . Device 12 | . 14 14 14 16 6 Storage 12 | . 14 14 14 5 11 Processor 2 | . . . . 4 13 Protection 1 | . . . . 10 1 Energy Gun 5 | . 14 14 . . . Energy Cannon 1 | . . . . 3 8 Ballistic Gun 2 | . 6 7 . . . Launcher 3 | . 7 6 . 4 2 Peak Build Rating 84 | 7 8 8 21 60 84 Average Rating 22 | 5 7 7 14 52 55 On Entrance 16 | . 7 8 8 21 57 Naked Turns . | . . . . . . Heaviest Build 137 | 15 91 91 91 124 137 Greatest Support 167 | 26 26 32 32 109 167 Greatest Overweight (x) 5 | . 3 5 3 1 5 Average Overweight (x) 1 | . 1 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 18 25 25 25 25 Most Carried 25 | 4 13 13 25 24 16 Average Carried 13 | 1 8 12 19 15 11 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 3 13 12 25 15 16 Class Distribution -------------------- 79% | Mutant 11% | Derelict-Tank 5% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Tank | -5/Factory Mutant | -5/DSF Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac DSF Matter Collected 1032 | 278 133 150 210 . 261 Remotely 4 | . . . . . 4 Salvage Created 1022 | 74 315 137 . . 496 Parts 57 | 7 21 11 . . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . 2 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Combat Hostiles Destroyed 28 | . 9 5 . . 14 Guns 8 | . 6 2 . . . Cannons 10 | . . . . . 10 AOE 8 | . 3 3 . . 2 Classes Destroyed 11 | 2 4 1 . . 4 Worker 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Watcher 3 | . 3 . . . . Swarmer 9 | . 3 . . . 6 Grunt 11 | . 6 2 . . 3 Brawler 1 | . . . . . 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Subdweller 3 | . . 3 . . . Best Kill Streak 4 | 1 3 4 . . 3 Combat Bots Only 4 | . 3 4 . . 3 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac DSF Hostile Shots Fired 266 | . 25 26 . . 215 Missed 78 | . 10 13 . . 55 Hits 188 | . 15 13 . . 160 Melee 1 | . . . . . 1 Projectile 187 | . 15 13 . . 159 Critical Strikes 4 | . . . . . 4 Damage Taken 3868 | . 150 303 . . 3415 Core 1238 | . 44 89 . . 1105 Absorbed by Shields . | . . . . . . Redirected to Shielding 22 | . . . . . 22 Ignored by Resistances 860 | . 51 66 . . 743 Regen/Repaired (Parts) 23 | . 23 . . . . Core Remaining (%) 73 | 100 . . 46 . . Volleys Fired 75 | 6 22 13 . . 34 Largest 3 | 2 2 2 . . 3 Hottest 227 | 70 80 80 . . 227 Shots Fired 163 | 12 42 25 . . 84 Gun 67 | 12 34 21 . . . Cannon 77 | . . . . . 77 Launcher 19 | . 8 4 . . 7 Special . | . . . . . . Kinetic 43 | 6 11 8 . . 18 Thermal 101 | 6 23 13 . . 59 Explosive 19 | . 8 4 . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 29 | 10 29 6 . . 14 Robot Miss Streak 3 | . 2 3 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 105 | 10 22 16 . . 57 Core Hits 69 | 3 21 13 . . 32 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 . . . 2 Burn 2 | . 2 . . . . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3642 | 130 560 501 . . 2451 Guns 568 | 130 259 179 . . . Cannons 1849 | . . . . . 1849 Explosions 1223 | . 300 322 . . 601 Melee . | . . . . . . Ramming 2 | . 1 . . . 1 Kinetic 600 | 68 98 65 . . 369 Thermal 1817 | 62 161 114 . . 1480 Explosive 1223 | . 300 322 . . 601 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 3 3 . . Average Corruption 2 | . 1 3 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 4 2 22 . . Message Errors 8 | . . 1 7 . . Matter Fused 6 | . . . 6 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 3 | . 1 . 2 . . Parts Fused 1 | . . 1 . . . Data Loss (minor) 3 | . 1 . 2 . . Data Loss (major) 3 | . . . 3 . . Misfires 2 | . 2 . . . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 47 | . . . . . 47 Projectiles 32 | . . . . . 32 Explosions 15 | . . . . . 15 Melee . | . . . . . . Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 71 | . 35 16 . . 20 Shots 5 | . 3 1 . . 1 Rammed 2 | . 1 . . . 1 Targets Rammed 2 | . 1 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 1693 | 18 56 1 219 . 1693 Average Temperature 241 | 9 18 1 119 . 347 Received Heat Transfer 564 | . 45 105 . . 414 Effects 46 | . . . 1 . 45 Shutdowns 14 | . . . . . 14 Energy Bleed 4 | . . . 1 . 3 Interference 4 | . . . . . 4 Matter Decay 4 | . . . . . 4 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 10 | . . . . . 10 Damage (core) 5 | . . . . . 5 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted . | . . . . . . Heat Transferred 2738 | 185 629 333 . . 1591 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 . . 100 63 Level 1 10 | . . . . . 36 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 390 | 5 113 . . . 390 Initial . | . . . . . . Average 72 | . 45 . . . 175 Influence Increases 914 | 10 366 50 . . 488 Destroy 0b10 Robot/C 500 | . 180 40 . . 280 Destroy 0b10 Robot/NC 30 | 10 20 . . . . Destroy Leader 106 | . 46 10 . . 50 Trap Triggered on 0b10 30 | . 30 . . . . Successful Hack 11 | . 11 . . . . Disable Machine 36 | . 36 . . . . Destroy Structure 111 | . 43 . . . 68 Lose Combat Pursuer 90 | . . . . . 90 Influence Decreases 524 | 10 357 59 . . 98 Entered New Map 6 | . . 6 . . . Time Decay 400 | 10 357 33 . . . Lost Part 118 | . . 20 . . 98 Squads Dispatched 6 | . 3 . . 1 2 Investigation 4 | . 3 . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 14 5 . . 22 Peak Tracking Total 8 | . 3 3 . . 8 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Traps Triggered 6 | . 2 3 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 10 | . 10 . . . . Reused 3 | . 3 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . 3 . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac DSF Machines Disabled 4 | . 4 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Machines Accessed 10 | . 7 . 2 1 . Terminals 7 | . 6 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 20 | . 17 . 2 1 . Successful 15 | . 12 . 2 1 . Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 15 . . 1 . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 10 . 2 1 . Record 2 | . . . 2 . . Robot Analysis 2 | . 2 . . . . Open DSF 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Reprogram Traps 3 | . 3 . . . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 5 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac DSF Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 48 | . . . 48 . . Highest-Rated Ally 48 | . . . 48 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac DSF Active Infowar (turns) 2621 | 2 750 256 1035 304 274 Terrain 570 | . . . . 296 274 Seismic 2598 | 2 750 256 1035 304 251 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac DSF Turns Passed 2950 | 116 750 256 1035 304 489 Spaces Moved 1663 | 87 479 143 712 118 124 Core 17 | 17 . . . . . Treads 242 | . . . . 118 124 Legs . | . . . . . . Wheels 1404 | 70 479 143 712 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 130 130 215 176 Average Speed 143 | 82 111 133 137 232 268 Slowest Speed 570 | 90 135 175 145 237 570 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 6 89 15 48 4 57 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug 11 | . 11 . . . . Terrain Destroyed 102 | . 38 19 . . 45 Melee . | . . . . . . Projectile 19 | . . . . . 19 AOE 83 | . 38 19 . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac DSF Total 2086 | 119 651 182 776 149 209 Wait 195 | 10 130 23 19 4 9 Move 1659 | 86 478 142 711 118 124 Hop . | . . . . . . Pick Up 71 | 10 13 1 25 5 17 Fast Attach . | . . . . . . Attach 44 | 7 . 2 3 15 17 Detach 4 | . . . 3 1 . Swap 9 | . 5 1 . 2 1 Drop 27 | . 2 . 15 4 6 Fire 75 | 6 22 13 . . 34 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Repaired Lgt. Nuclear Core 661 | -10/Materials | Discovered new exit (range 6) 850 | -10/Materials | Discovered new exit (range 13) 855 | -10/Materials | Discovered new exit (range 7) 867 | -10/Materials | Entered Subcaves 868 | -10/Subcaves | Approached by a straggling Scientist 964 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1026 | -10/Subcaves | Core integrity fell below 50% 1046 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1050 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1116 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1118 | -10/Subcaves | Learned Materials stockpile data 1123 | -10/Subcaves | Entered Scraptown 1259 | -7/Scraptown | Visited UFD Registry 1259 | -7/Scraptown | Registered with UFD as "Thermobox" 1291 | -7/Scraptown | Visited Derelict Rescue Squad 1319 | -7/Scraptown | Found DRS Beacon 1347 | -7/Scraptown | Visited A0-MCA Data Center 1355 | -7/Scraptown | Given a C rating by A0-MCA 1358 | -7/Scraptown | Found A0-MCA's Component Scanner 1385 | -7/Scraptown | Visited Botcube Research 1390 | -7/Scraptown | Found Botcube 1552 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1558 | -7/Scraptown | Found DCF Scrap (30 items) 1633 | -7/Scraptown | Botcube activated 1649 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 2 guns. 1750 | -7/Scraptown | Visited Junk Repository 1808 | -7/Scraptown | Visited Supply Room 1851 | -7/Scraptown | Visited Cartography Club 2008 | -7/Scraptown | Met Optimus 2008 | -7/Scraptown | Accepted into 0bPrime 2096 | -7/Scraptown | Visited Modified Component R&D 2155 | -7/Scraptown | Discovered new exit (range 3) 2158 | -7/Scraptown | Entered Factory 2158 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 2368 | -5/Factory | Discovered new exit (range 5) 2453 | -5/Factory | Build established: Derelict-Tank 2462 | -5/Factory | Identified exit to DSF 2462 | -5/Factory | Entered DSF 2494 | -5/DSF | Additional patrols routed to DSF 2558 | -5/DSF | Lost 7 parts (1p4u2w) 2815 | -5/DSF | Sterilization system engaged 2835 | -5/DSF | Ambient heat levels rising (+10) 2838 | -5/DSF | Lost 8 parts (1p3n2u2w) 2850 | -5/DSF | Ambient heat levels rising (+10) 2865 | -5/DSF | Ambient heat levels rising (+10) 2880 | -5/DSF | Ambient heat levels rising (+10) 2895 | -5/DSF | Ambient heat levels rising (+10) 2910 | -5/DSF | Ambient heat levels rising (+10) 2921 | -5/DSF | Core integrity fell below 50% 2925 | -5/DSF | Ambient heat levels rising (+10) 2940 | -5/DSF | Ambient heat levels rising (+10) 2948 | -5/DSF | Core integrity fell below 20% 2952 | -5/DSF | Core destroyed Last Messages --------------- Overheating: System interference. Signal Interpreter temporarily disabled. Power failure, Neutrino Core shutdown. Overheating: System interference. Hvy. Phase Cannon temporarily disabled. ALERT: Ambient heat levels +10. Power failure, Neutrino Core shutdown. Overheating: Matter decay (-41). Overheating: Hcp. Matter Pod damaged (-1). Overheating: Broken Adv. Signal Interpreter damaged (-5). Overheating: Arm. Medium Treads damaged (-87). Overheating: Huge Storage Unit damaged (-118). Overheating: Matter decay (-12). Arm. Medium Treads broken. Overheating: Short circuit. Power failure, Neutrino Core shutdown. Overheating: Core damaged (-180). Power failure, Neutrino Core shutdown. Overheating: Core damaged (-180). Map ----- +----------------------------------------------------+ | | | | | ???????????????#?#??##?#?#??????#?###?????? | | ??????????????????????#??#????????????????? | | ???????????????????????#??????????????#?#?? | | ?????????????????#?#????????#??##???#?????? | | ???????????#??#?#######?##????#""??#??#???? | | ????????????###?# #?##?#??#"##??????#?? | | ??????#????## "# ###????##"####??????? | | ?????????## # ! !## ######"""""#??????? | | ???????????# * # #]]##"""""#??????? | | ???????????### = ""##"#?#?? | | ?????????????# ! %""#???? | | ?????????????### ## ]#]]## "%####???? | | ?????????????### #" ]]]#]]### ###??#???? | | ???#?????????# ] ##########= ##???#???? | | ?????????#??## % ###????#]]% #???##??? | | ?????#???????# ##?????#]] #???????? | | ?????????????### "##?#???#### ##???#???? | | ??????????###?!! !!??##???#]] ##??????? | | ??????????#??#!! !!#????#?# ] [ "#?#????? | | ???????????#?#!! !#??#???# ]![=#???????? | | ?????????????#" #;######### ="##???#??? | | ?????????????## != ## # ##%%!!####???? | | ???????????!!## !%=%# =*# [[% !!##??#??? | | ????????? % !!]%%%^ @ % !;##????? | | ????????? % =% ^ %!!;#????#? | | ????????? % % =!!;#?????# | | ????????!#!!!##% ## !!;! ## ** # #????? | | ?????????#!???## #?#!!!#!!!## ###????? | | ???????????????# ??################?????? | | ??????????????!! ???????????????????????? | | ?????????????#!! ???????????????????##??? | | ?????????????#!! ????????????????#?????#??? | | ?????????????### ??????????????#??????????? | | ???????????????!?????????#??????????????#?? | | ???????????????????????????#??#??????#????? | | ????????????????????????????#?????????????? | | ??????????????????????????????????????#???? | | ??????????????????????????????#???????????? | | ?????????????????????????????#?????#?#????? | | ?????????????????????????#????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 780 Matter Stores 337 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 54% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionNetworkedDetector Manual? 0 Play Time 00:30:36 Cumulative 44.4 hours Start 2025.06.15 @ 22:37:02 End 2025.06.16 @ 22:04:02 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 45 Rogue 0 Adventurer 45 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f97f2628-4bbb-4966-940c-3b83b0d09d12