Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 16:43:21 Player: TinyBoulder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (128) 640 Value Destroyed (5965) 5965 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (4593) 4593 TOTAL SCORE: 25478 Bonus ------- High Alert Combat Kills 390 Follower Combat Kills 384 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -481 Cogmind --------- Core Integrity 0/1600 Matter 105/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Fusion Reactor Centrium Leg Advanced Cooling System Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Mini Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg Advanced VSS Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Melee Analysis Suite Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer Advanced Reaction Control System Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Fusion Bomb Launcher Power Sword > --- INVENTORY -------- Mini Fusion Reactor Mini Fusion Reactor Advanced Cooling System Advanced Cooling System Improved Medium Armor Plating Medium Reactive Plating Advanced Focal Shield Advanced Shield Generator Force Field Authchip [Processor] Fusion Bomb Launcher CPS Tube CPS Tube Axe Self-destruct Interrupter [Rating: 119] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Flight Unit Improved Q-thruster Utility Melee Analysis Suite Device Improved Shield Generator Storage Large Storage Unit Processor Melee Analysis Suite Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Backup Laser III Ballistic Gun Shotgun Ballistic Cannon Battle Cannon Launcher Fusion Bomb Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . 2 . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . 2 2 Utility 10 | . . . . . 2 2 . . . . 2 . . 2 . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 6 5 2 1 2 16 5 1 . 13 . . 3 . 9 11 4 2 8 4 4 3 8 18 4 4 Power 12 | 1 1 . . . 2 . . . 2 . . . . . 1 . . 1 . . . 2 2 . . Engine 4 | 1 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . . Reactor 5 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 2 . . Propulsion 33 | 2 . . . 1 5 . . . 4 . . . . 3 2 2 . 4 1 2 . 1 3 2 1 Treads 7 | 2 . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . . Leg 24 | . . . . . 5 . . . 4 . . . . 3 2 2 . 4 1 . . 1 1 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 64 | 1 2 1 . . 8 4 1 . 7 . . 3 . 5 6 2 2 1 3 1 1 3 10 2 1 Device 14 | . 1 1 . . 1 . . . 1 . . 1 . 1 1 . . . 1 . . . 5 1 . Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Processor 13 | . . . . . 1 2 . . . . . . . 2 1 1 1 . . . . 2 2 . 1 Hackware 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Protection 31 | . . . . . 5 1 1 . 6 . . 2 . 1 4 1 1 1 2 1 1 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 1 1 1 1 1 . . . . . . . 1 2 . . 2 . 1 2 2 3 . 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . 1 . . . . . . . . . . . . 2 . . 1 . . 1 2 3 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 . 1 1 . . . . . . . 1 . . . 1 . 1 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 56 | . . . . 7 . . . . 2 . 1 . . 5 7 . 2 4 1 3 . 4 13 . 7 Power 5 | . . . . 1 . . . . 1 . . . . . 1 . . . . . . 1 1 . . Propulsion 18 | . . . . 3 . . . . . . . . . 3 . . . 3 . 2 . 1 4 . 2 Utility 28 | . . . . 1 . . . . 1 . 1 . . 1 6 . 2 1 1 1 . 2 8 . 3 Weapon 5 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . 2 Highest Loss Streak 7 | . . . . 5 . . . . 2 . 1 . . 3 3 . 1 2 2 2 . 2 7 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 79 85 94 100 100 94 100 85 100 100 94 91 97 99 98 99 88 93 91 74 6 7 Engine 2 | . 14 14 14 9 4 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 4 7 7 7 4 . . . . . . . . 5 5 5 5 6 . . . Reactor 3 | . . . . . . . . . 1 7 6 6 6 5 5 5 5 5 5 5 5 1 7 . . Treads 5 | . 28 28 28 21 . . . . . . . . . . . . . . . 4 10 10 5 . . Leg 19 | . . . . . 34 30 30 30 30 30 26 26 26 22 23 23 23 25 26 18 15 13 11 . . Device 5 | . 11 14 14 9 2 7 7 7 2 7 5 6 6 7 5 5 . . 4 5 5 . 6 4 . Storage 6 | . 14 14 14 12 8 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 3 . . Processor 17 | . . . . . 2 15 15 15 15 15 13 13 13 17 20 26 33 31 26 26 26 31 27 . . Hackware 2 | . . . . . . 6 7 7 2 . . . . . 5 5 5 5 5 . . . . . 2 Protection 10 | . . . . . 18 7 7 7 11 15 13 26 26 19 15 11 11 10 9 10 10 9 2 . . Ballistic Gun 2 | . 27 14 12 . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 13 14 10 . . . . . . . . . . 1 5 5 4 5 . . 4 1 . . Slashing Weapon 7 | . . . 1 14 11 9 15 15 15 15 13 13 13 10 5 5 5 4 5 5 9 5 3 . . Naked Turns 70 | . . . . . . . . . . . . . . . . . . . . . . . 60 4 6 Heaviest Build 96 | 12 34 35 35 35 68 54 54 54 55 53 53 84 84 85 90 72 72 74 96 96 74 74 74 1 3 Greatest Support 101 | 40 40 40 40 40 72 72 72 72 96 96 96 96 96 96 91 78 78 101 96 96 61 66 96 30 9 Greatest Overweight (x) 2 | . . . . 1 1 . . . . . . . . . 1 . . . . 2 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 6 9 15 15 13 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 Most Carried 15 | 1 9 11 12 14 15 15 15 15 15 15 15 14 12 15 15 15 15 15 13 13 15 15 15 5 5 Average Carried 12 | . 7 10 11 11 11 14 14 14 14 14 15 12 12 13 14 14 14 14 11 12 13 14 13 4 4 Final Capacity 15 | 8 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 9 11 12 4 15 15 14 15 14 15 15 12 12 15 14 15 15 14 11 13 15 14 5 5 3 Class Distribution -------------------- 36% | Scavenger-Mutant 24% | Mutant 17% | Gladiator 16% | Scavenger-Gladiator 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gladiator | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Matter Collected 2538 | 200 207 . . 54 131 . 159 . 129 20 . 30 . 45 348 40 116 58 272 129 . 325 107 168 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5089 | . 130 . . 62 131 . 290 60 372 230 21 . . 672 1035 188 340 151 291 145 . 535 337 . 99 Parts 229 | . 10 . . 11 11 . 18 1 12 14 . . . 23 41 10 15 8 5 11 . 22 9 . 8 Haulers Intercepted 4 | . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . 17 1 . 13 . . . . . . . . 6 8 . 11 . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 119 | . 2 . . 8 3 . 8 1 4 8 1 . . 9 24 3 6 4 7 2 . 16 8 . 5 Melee 63 | . . . . 1 3 . 8 1 4 8 1 . . 9 12 3 2 2 2 2 . 3 2 . . Guns 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . AOE 51 | . . . . 4 . . . . . . . . . . 12 . 4 2 5 . . 13 6 . 5 Classes Destroyed 15 | . 3 . . 4 1 . 1 1 . . . . . . 2 . . 1 . 1 . 1 . . . Worker 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Builder 4 | . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . Hauler 4 | . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Swarmer 43 | . . . . 4 2 . 5 . . 7 1 . . . 9 . . 1 . . . 5 4 . 5 Grunt 39 | . 2 . . . . . 1 . . 1 . . . 8 8 . 2 1 6 . . 8 2 . . Brawler 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . Sentry 14 | . . . . . 1 . 1 . . . . . . 1 3 1 3 . 1 . . 1 2 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . Programmer 7 | . . . . . . . 1 . . . . . . . . 2 . 2 . 1 . 1 . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 1 . . 5 2 . 7 1 3 5 1 . . 7 8 2 5 5 3 1 . 5 4 . 5 Combat Bots Only 8 | . 1 . . 4 2 . 7 1 3 5 1 . . 7 8 2 2 2 3 1 . 5 4 . 5 Max Kills in Single Turn 5 | . 1 . . 4 1 . 1 1 1 1 1 . . 1 5 1 2 4 1 1 . 2 2 . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 4 . . . . . . . . . . 5 . 2 2 1 . . 2 2 . 5 Melee 1 | . . . . 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1162 | . 4 . . 61 14 . 90 . 24 21 31 . . 84 133 22 35 37 60 62 . 81 196 34 173 Missed 410 | . 2 . . 19 3 . 20 . 6 3 12 . . 22 30 5 10 13 20 23 . 32 71 26 93 Damage Taken 14816 | . 32 . . 983 118 . 642 . 845 297 281 . . 996 1607 282 507 779 534 482 . 969 3250 180 2032 Core 4206 | . . . . 248 8 . 99 . 234 81 25 . . 130 252 31 34 33 28 31 . 134 1071 161 1606 Absorbed by Shields 1894 | . . . . . . . . . . . . . . 199 513 102 77 . 253 352 . 32 366 . . Redirected to Shielding 130 | . . . . . . . . . . 41 8 . . 27 54 . . . . . . . . . . Ignored by Resistances 519 | . . . . . 27 . 270 . . . . . . 15 134 . . 7 66 . . . . . . Regen/Repaired (Parts) 809 | . . . . . . . . . . . . . . . . 153 . 267 . . 389 . . . . Core Remaining (%) 63 | 100 . . . . 98 . . . . 40 . . 97 . . . 55 . . . . 80 17 88 . Volleys Fired 85 | . 11 . . 16 . . . . . . . . . . 12 . 6 1 12 . . 12 13 . 2 Largest 2 | . 2 . . 1 . . . . . . . . . . 1 . 1 1 1 . . 1 1 . 1 Hottest 52 | . 46 . . 39 . . . . . . . . . . 52 . 52 52 52 . . 52 52 . 52 Shots Fired 97 | . 22 . . 16 . . . . . . . . . . 12 . 6 1 13 . . 12 13 . 2 Gun 22 | . 22 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . Launcher 61 | . . . . 2 . . . . . . . . . . 12 . 6 1 13 . . 12 13 . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 36 | . 22 . . 14 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 61 | . . . . 2 . . . . . . . . . . 12 . 6 1 13 . . 12 13 . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . 5 . . 4 . . . . . . . . . . 2 . 5 . 8 . . 2 2 . . Robot Miss Streak 5 | . 3 . . 5 . . . . . . . . . . 1 . . . 2 . . 3 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 258 | . 17 . . 8 13 . 13 1 26 11 2 . . 36 33 12 15 6 19 18 . 9 19 . . Core Hits 218 | . 8 . . 9 4 . 7 1 12 8 1 . . 12 38 4 22 9 16 3 . 33 20 . 11 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . . . . 2 . 1 . 1 . 1 . . 7 6 3 2 1 1 5 . 1 5 . . Sever 36 | . . . . . 2 . 1 . 1 . 1 . . 7 6 3 2 1 1 5 . 1 5 . . Melee Attacks 342 | . . . . 4 20 3 22 2 39 19 4 . . 51 54 16 14 13 15 21 . 8 30 . 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 342 | . . . . 4 20 3 22 2 39 19 4 . . 51 54 16 14 13 15 21 . 8 30 . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . 1 1 . . 1 1 . . . . 3 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . 1 . 2 1 . . . 4 . . . . . . . . . . . Damage Inflicted 20783 | . 256 . . 478 628 . 564 86 1159 529 99 . . 2006 4354 577 1613 1112 1792 833 . 2272 1750 . 675 Guns 256 | . 256 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 100 | . . . . 100 . . . . . . . . . . . . . . . . . . . . . Explosions 9527 | . . . . 182 . . . . . . . . . . 2924 . 1024 808 1077 . . 1923 914 . 675 Melee 10885 | . . . . 196 628 . 564 86 1159 529 99 . . 2006 1430 577 589 304 715 833 . 349 821 . . Ramming 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . Kinetic 356 | . 256 . . 100 . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 9527 | . . . . 182 . . . . . . . . . . 2924 . 1024 808 1077 . . 1923 914 . 675 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10885 | . . . . 196 628 . 564 86 1159 529 99 . . 2006 1430 577 589 304 715 833 . 349 821 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 1 2 2 2 2 . . . . . 2 2 1 1 6 6 . 16 1 13 Average Corruption 2 | . . . . . . 1 1 2 2 2 . . . . . 1 2 1 1 5 6 . 6 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 78 | . . . . . . 2 9 4 6 3 . . . . . 1 5 2 6 12 3 . 20 . 5 Message Errors 22 | . . . . . . . 2 3 4 1 . . . . . 1 1 . 2 1 . . 4 . 3 Matter Fused 16 | . . . . . . . . 1 2 . . . . . . . . . 2 6 1 . 4 . . Heat Flow Errors 10 | . . . . . . . 1 . . 2 . . . . . . 2 . . 2 . . 2 . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 16 | . . . . . . 2 3 . . . . . . . . . 1 1 1 3 1 . 4 . . Data Loss (major) 5 | . . . . . . . 2 . . . . . . . . . . . . . 1 . 2 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 699 | . . . . 76 74 . 33 . 29 34 . . . 22 197 . 11 107 48 18 . 29 6 . 15 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 322 | . . . . . . . . . . . . . . . 162 . 9 95 12 . . 29 . . 15 Melee 377 | . . . . 76 74 . 33 . 29 34 . . . 22 35 . 2 12 36 18 . . 6 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 655 | . . . . 29 . . . . . . . . . . 331 . . 135 44 . . . 59 . 57 Shots 12 | . . . . 1 . . . . . . . . . . 4 . . 3 1 . . . 2 . 1 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 266 | . 5 . . . 11 . 87 . . 266 . . . 10 36 . 242 14 120 149 . 49 190 . 228 Average Temperature 58 | . 3 . . . 11 . 39 . . 131 . . . 7 12 . 90 11 47 67 . 19 53 . 129 Received Heat Transfer 1874 | . 18 . . . 45 . 69 . . 30 . . . 465 286 36 189 42 136 40 . 147 290 45 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Peak Influence 1107 | . 120 . . 105 200 10 . . . . 20 . . 238 1107 642 514 462 . . . . 418 347 674 Initial 581 | . . . . . 27 2 . . . . . . . . 30 581 241 251 . . . . 213 181 208 Average 236 | . 43 . . 96 91 6 . . . . 1 . . 52 464 574 363 330 . . . . 269 251 304 Maximum Alert Level 4 | . . . . . 1 . . . . . . . . 1 4 2 2 2 . . . . 2 1 2 Low Security (%) 54 | 100 100 100 . 100 97 100 . . . . 100 . . 97 36 . . 8 . . . . 24 8 . Level 1 27 | . . . . . 2 . . . . . . . . 2 26 . 78 63 . . . . 66 91 90 Level 2 13 | . . . . . . . . . . . . . . . 4 100 21 28 . . . . 8 . 9 Level 3 4 | . . . . . . . . . . . . . . . 26 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . . . . . 2 . . . . . . . 2 . 2 2 3 . . . . 5 1 1 Investigation 6 | . . . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 1 1 Extermination 4 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 . . Reinforcement 5 | . . . . . . . . . . . . . . 1 . . 1 2 . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Distress Signals 7 | . 1 . . . 1 . . . . . . . . 1 . . 1 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 9 . . 16 9 . 13 . 4 9 3 . . 26 36 4 10 13 11 4 . 15 26 16 39 Peak Tracking Total 30 | . 4 . . 5 3 1 7 . 3 4 3 . . 12 9 2 6 4 4 2 . 5 15 7 30 Tactical Retreats 26 | . 1 . . 1 1 . 1 . . . . . . . 6 . 1 4 2 1 . . 4 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Traps Triggered 9 | . . . . . 2 . . . . . . . . . 1 1 . . . . . . 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Disabled 11 | . . . . . 1 . . . . . . . . 1 . . 2 6 . 1 . . . . . Max in Single Turn 4 | . . . . . 1 . . . . . . . . 1 . . 1 4 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Machines Accessed 44 | . 7 . 1 . 6 4 . . 3 . 1 . . 4 . 3 2 2 1 . . . 4 3 3 Terminals 32 | . 6 . . . 6 3 . . . . 1 . . 3 . 2 2 1 1 . . . 2 2 3 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Total Hacks 128 | . 19 . 1 . 15 9 . . 25 . 1 . . 7 . 8 4 10 1 . . . 14 8 6 Successful 72 | . 10 . 1 . 6 4 . . 25 . 1 . . 2 . 4 2 7 1 . . . 3 5 1 Failed 56 | . 9 . . . 9 5 . . . . . . . 5 . 4 2 3 . . . . 11 3 5 Catastrophic 9 | . . . . . 1 1 . . . . . . . 2 . . . 1 . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 10 . 1 . 7 1 . . . . . . . 2 . . . 3 . . . . 5 3 4 Terminals 76 | . 15 . . . 15 7 . . . . 1 . . 6 . 4 4 3 1 . . . 8 6 6 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 11 | . . . . . . . . . . . . . . . . 4 . 7 . . . . . . . Recycling Units 6 | . 4 . . . . . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . Terminal Hacks 52 | . 6 . 1 . 4 3 . . 25 . 1 . . 1 . 2 2 1 1 . . . 3 2 . Record 7 | . . . . . . . . . 6 . . . . . . . . . 1 . . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . Open DSF 4 | . . . . . . 1 . . . . 1 . . 1 . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . Scan Component 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Repair 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 Terminals 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 Botnet 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . . . 4 2 . . . . . . . 3 . 1 . 1 . . . . 4 3 3 Full Trace Events 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Time 212 | . . . . . . . . . . . . . . . . 44 . 168 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 172 | . 172 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 197 | . 197 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Total Allies 9 | . . . . . . . . . . . . . . . 6 . 1 . . . . . . 2 . Largest Group 3 | . . . . . . . . . . . . . . . 3 . 1 1 . . . . . 2 . Highest-Rated Group 159 | . . . . . . . . . . . . . . . 124 . 159 156 . . . . . 86 . Highest-Rated Ally 159 | . . . . . . . . . . . . . . . 43 . 159 156 . . . . . 43 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . . . . . . 27 . 23 . . . . . . 5 . Total Damage 1527 | . . . . . . . . . . . . . . . 694 . 656 . . . . . . 177 . Kills 11 | . . . . . . . . . . . . . . . 8 . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 135 | . . . . . 1 . . . 134 . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 3 . . . 2 . . . . 1 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Turns Passed 11450 | 81 813 192 341 284 477 268 448 360 394 561 66 456 189 575 950 472 345 643 654 664 748 531 612 190 136 Spaces Moved 7515 | 47 437 116 212 195 335 204 322 298 179 422 47 363 152 326 499 229 216 224 513 411 384 342 467 239 336 Core 364 | 3 . . . 77 38 . . . . . . . . . . . . . . . . . 117 103 26 Treads 982 | 44 437 116 212 118 . . . . . . . . . . . . . . . 10 . 41 4 . . Legs 5724 | . . . . . 297 204 322 298 179 422 47 363 152 326 499 229 216 224 513 401 384 301 346 1 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 445 | . . . . . . . . . . . . . . . . . . . . . . . . 135 310 Fastest Speed 20 | 50 160 160 160 50 50 120 120 120 120 125 125 125 125 122 120 120 120 112 114 112 186 110 50 40 20 Average Speed 121 | 152 160 160 160 119 112 120 120 120 121 125 125 125 125 124 124 120 120 117 114 141 186 122 96 44 32 Slowest Speed 330 | 160 160 160 160 240 190 120 120 120 125 125 125 125 125 125 190 120 120 120 114 330 186 186 180 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . . . . . . . . . . 4 16 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 1 Exploration Rate (%) 39 | 5 64 40 60 58 31 5 57 55 80 70 2 56 20 8 58 8 34 10 76 56 49 66 21 11 15 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 28 | . . 1 . . . . . 1 26 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . . . . 1 . . . 1 . . 1 1 . . . . . 1 . Unknown Exits Taken 18 | 1 . 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 . . 1 1 1 1 1 . . Scrap Searched 12 | . . . . 1 . . . 2 . 3 . 1 . . . . . . 1 1 . 3 . . . Spaces Dug 472 | . . . . 16 1 2 3 . . 3 . . . 11 141 4 . 6 53 . . . 230 . 2 Terrain Destroyed 1219 | . . . . 20 1 2 3 . . 3 . . . 11 325 4 63 84 199 . . 156 326 . 22 Melee 60 | . . . . . 1 2 3 . . 3 . . . 11 15 4 . 6 . . . . 13 . 2 Projectile 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . AOE 1155 | . . . . 16 . . . . . . . . . . 310 . 63 78 199 . . 156 313 . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Ext Fac Upp Upp War Pro Res Res Acc Total 9295 | 53 532 122 213 227 412 225 363 299 320 439 50 365 151 448 737 404 275 581 546 462 420 431 570 317 333 Wait 1064 | . 58 3 . 5 22 . 20 . 82 2 . . . 62 102 142 36 332 3 25 24 55 20 71 . Move 7452 | 46 436 115 211 194 334 203 321 297 178 421 46 362 151 326 497 228 215 223 512 410 383 341 466 230 306 Hop 18 | . . . . . . . . . . . . . . . . . . . . . . . . 4 14 Pick Up 86 | 1 12 2 1 3 14 8 . 1 5 1 . . . 4 7 7 2 4 . 1 5 2 5 1 . Fast Attach 66 | 6 4 . . . 13 1 . . 4 . . . . 7 2 2 . 3 . 3 . 3 13 3 2 Attach 52 | . . . . 2 3 2 1 . 5 . . 3 . 2 9 2 2 5 2 . 2 4 5 1 2 Detach 20 | . 2 . . . 2 . . . 2 . . . . 1 3 1 . . . 1 1 3 3 1 . Swap 15 | . 1 2 1 . . 2 . . 4 . . . . . . . . . 2 1 1 1 . . . Drop 61 | . 8 . . 3 4 6 1 . 7 . . . . 2 3 6 . . . . 4 2 14 1 . Fire 85 | . 11 . . 16 . . . . . . . . . . 12 . 6 1 12 . . 12 13 . 2 Melee 322 | . . . . 4 20 3 20 1 33 15 4 . . 44 54 16 14 13 15 21 . 8 30 . 7 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 . Rewire 48 | . . . . . . . . . . . . . . . 48 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low] / DSF) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac x2 / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Extension -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 484 | -10/Materials | Discovered new exit (range 7) 484 | -10/Materials | Identified exit to Mines 768 | -10/Materials | Discovered new exit (range 14) 895 | -10/Materials | Entered Mines 902 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 984 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 987 | -10/Mines | Found Prototype Device 988 | -10/Mines | Identified Exp. Sensor Array 1001 | -10/Mines | Learned location of Mines (-9) 1081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1081 | -10/Mines | Discovered new exit (range 5) 1087 | -10/Mines | Entered Exiles 1127 | -10/Exiles | Met 8R-AWN 1156 | -10/Exiles | Met EX-HEX 1199 | -10/Exiles | Met EX-BIN 1222 | -10/Exiles | Aligned with FarCom system 1223 | -10/Exiles | Given EX-Vault access code 1260 | -10/Exiles | Opened EX-Vault 1273 | -10/Exiles | Found Longsword +1 1308 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1352 | -10/Exiles | Met EX-DEC 1412 | -10/Exiles | Discovered new exit (range 11) 1428 | -10/Exiles | Left Exiles lab with Longsword +1 1428 | -10/Exiles | Entered Mines 1467 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1526 | -9/Mines | Learned Materials terminal intel 1548 | -9/Mines | Learned Materials security intel 1562 | -9/Mines | Assembled infested the area 1633 | -9/Mines | Core integrity fell below 50% 1657 | -9/Mines | Core integrity fell below 20% 1670 | -9/Mines | Lost 5 parts (1p2n1u1w) 1694 | -9/Mines | Learned Materials garrison access intel 1707 | -9/Mines | Discovered new exit (range 11) 1712 | -9/Mines | Entered Materials 1712 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1714 | -8/Materials | Loaded intel: 12 terminal locations 1715 | -8/Materials | Loaded intel: 1 garrison access location 2096 | -8/Materials | Discovered new exit (range 11) 2189 | -8/Materials | Entered Factory 2189 | -7/Factory | Evolved 2 slots: Utility x2 2256 | -7/Factory | Discovered new exit (range 8) 2266 | -7/Factory | Identified exit to Factory 2290 | -7/Factory | Identified exit to DSF 2359 | -7/Factory | Build established: Assassin 2435 | -7/Factory | Discovered new exit (range 12) 2457 | -7/Factory | Entered Lower Caves 2672 | -7/Lower Caves | Build established: Gladiator 2775 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2835 | -7/Lower Caves | Destroyed 7 combat bots 2887 | -7/Lower Caves | Discovered new exit (range 16) 2905 | -7/Lower Caves | Entered another Lower Caves area 2914 | -7/Lower Caves | Learned location of Zion (-6) 3167 | -7/Lower Caves | Learned Factory security intel 3173 | -7/Lower Caves | Discovered new exit (range 14) 3265 | -7/Lower Caves | Entered Data Miner 3265 | -7/Data Miner | Discovered new exit (range 6) 3288 | -7/Data Miner | Met Data Miner 3309 | -7/Data Miner | Learned location of Section 7 (-3) 3309 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3370 | -7/Data Miner | Received God Mode back door access code from Data Miner 3446 | -7/Data Miner | Interfaced with the Data Conduit 3659 | -7/Data Miner | Entered Proximity Caves 3671 | -6/Proximity Caves | Core integrity fell below 50% 4169 | -6/Proximity Caves | Spotted B-75 Beast 4211 | -6/Proximity Caves | Discovered exit to Factory (range 9) 4220 | -6/Proximity Caves | Entered Factory 4220 | -6/Factory | Evolved 2 slots: Utility x2 4222 | -6/Factory | Loaded intel: 244 machine locations 4249 | -6/Factory | Identified exit to DSF 4259 | -6/Factory | Discovered new exit (range 16) 4286 | -6/Factory | Entered Lower Caves 4575 | -6/Lower Caves | Build established: Scavenger-Gladiator 4724 | -6/Lower Caves | Discovered new exit (range 12) 4742 | -6/Lower Caves | Entered another Lower Caves area 4849 | -6/Lower Caves | Learned 12 Factory zone layouts 4921 | -6/Lower Caves | Discovered new exit (range 7) 4931 | -6/Lower Caves | Entered Factory 4931 | -5/Factory | Evolved 2 slots: Utility x2 4932 | -5/Factory | Identified exit to Factory 4933 | -5/Factory | Loaded intel: 224 machine locations 4940 | -5/Factory | Identified exit to DSF 5300 | -5/Factory | Lost 3 parts (2n1u) 5312 | -5/Factory | Destroyed 7 combat bots 5506 | -5/Factory | Identified exit to Garrison 5506 | -5/Factory | Entered Garrison 5507 | -5/Garrison | Loaded intel: 39 machine locations 5534 | -5/Garrison | Triggered checkpoint 5720 | -5/Garrison | Triggered checkpoint 5768 | -5/Garrison | Spotted B-75 Beast 5775 | -5/Garrison | Build established: Scavenger-Mutant 5842 | -5/Garrison | Triggered checkpoint 5891 | -5/Garrison | Lost 3 parts (3u) 5918 | -5/Garrison | Destroyed 7 combat bots 5943 | -5/Garrison | Found Fusion Bomb Launcher 6130 | -5/Garrison | Discovered new exit (range 15) 6183 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6250 | -5/Garrison | Destroyed 8 combat bots 6285 | -5/Garrison | Crushed by falling debris 6356 | -5/Garrison | Triggered checkpoint 6381 | -5/Garrison | Lost 3 allies 6442 | -5/Garrison | Discovered new exit (range 12) 6456 | -5/Garrison | Entered Factory 6457 | -5/Factory | Loaded intel: 281 machine locations 6557 | -5/Factory | Repaired Med. Reactive Plating 6629 | -5/Factory | Identified exit to DSF 6647 | -5/Factory | Found Powered Armor 6923 | -5/Factory | Discovered new exit (range 6) 6928 | -5/Factory | Entered Extension 6929 | -5/Extension | Loaded intel: 34 machine locations 7035 | -5/Extension | Rescued A7 7175 | -5/Extension | Spotted B-75 Beast 7199 | -5/Extension | Allies destroyed B-75 Beast 7228 | -5/Extension | First assault squad dispatched 7244 | -5/Extension | Spotted B-75 Beast 7250 | -5/Extension | Allies destroyed B-75 Beast 7271 | -5/Extension | Discovered exit to Factory (range 3) 7273 | -5/Extension | Entered Factory 7273 | -4/Factory | Accompanied by 1 ally (A7) 7273 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7274 | -4/Factory | Loaded intel: 296 machine locations 7359 | -4/Factory | Identified exit to Upper Caves 7491 | -4/Factory | Repaired Flexi-carbon Leg 7560 | -4/Factory | Repaired Fusion Bomb Launcher 7612 | -4/Factory | Repaired Power Sword 7916 | -4/Factory | Entered Upper Caves 7927 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8173 | -4/Upper Caves | Learned Research stockpile data 8562 | -4/Upper Caves | Discovered new exit (range 8) 8570 | -4/Upper Caves | Entered another Upper Caves area 8837 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8867 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9228 | -4/Upper Caves | Discovered new exit (range 2) 9234 | -4/Upper Caves | Entered Warlord 9313 | -4/Warlord | System corruption cleaned by Quarantine Array 9393 | -4/Warlord | Build established: Scavenger-Gladiator 9961 | -4/Warlord | Discovered new exit (range 12) 9982 | -4/Warlord | Entered Proximity Caves 10025 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10085 | -3/Proximity Caves | Spotter reported a threat 10451 | -3/Proximity Caves | Spotted B-86 Titan 10499 | -3/Proximity Caves | Discovered new exit (range 14) 10513 | -3/Proximity Caves | Entered Research 10513 | -3/Research | Evolved 2 slots: Utility x2 10515 | -3/Research | Loaded intel: 113 machine locations 10624 | -3/Research | Build established: Scavenger-Mutant 10693 | -3/Research | Identified exit to Armory 10693 | -3/Research | Identified exit to Quarantine 10695 | -3/Research | Found Fusion Bomb Launcher 10697 | -3/Research | Found Fusion Bomb Launcher 10824 | -3/Research | Crushed by falling debris 10838 | -3/Research | Crushed by falling debris 10839 | -3/Research | System corruption reached 10% 10855 | -3/Research | Found Launcher Loader 10869 | -3/Research | Lost 3 parts (3u) 10937 | -3/Research | Spotted B-86 Titan 10983 | -3/Research | Intercept squad dispatched 11023 | -3/Research | Build established: Mutant 11030 | -3/Research | Spotted Tracker 11054 | -3/Research | Found Exp. Phase Shifter 11065 | -3/Research | Released all parts (11) 11071 | -3/Research | Spotted B-86 Titan 11096 | -3/Research | Lost 7 parts (1p2n4u) 11097 | -3/Research | Core integrity fell below 50% 11098 | -3/Research | Spotted Combat Programmer 11117 | -3/Research | Discovered new exit (range 15) 11125 | -3/Research | Core integrity fell below 20% 11125 | -3/Research | Entered another Research area 11125 | -2/Research | Evolved 2 slots: Propulsion x2 11126 | -2/Research | Loaded intel: 89 machine locations 11138 | -2/Research | Spotted B-90 Cyclops 11239 | -2/Research | Fabricated X-67 Chaingunner (x2) 11289 | -2/Research | Identified exit to Access 11315 | -2/Research | Entered Access 11315 | -1/Access | Evolved 2 slots: Propulsion x2 11316 | -1/Access | Loaded intel: 99 machine locations 11399 | -1/Access | Crushed by falling debris 11400 | -1/Access | Core integrity fell below 50% 11406 | -1/Access | System corruption reached 10% 11432 | -1/Access | Core integrity fell below 20% 11443 | -1/Access | Lost 4 parts (1n2u1w) 11451 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11412_ Slug penetrates Wall. 11413_ Connecting with Terminal... 11413_ ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. 11416_ ZIP4Y TJHGI3EYQX%LZSTH|YKFX 11416_ Slug penetrates Sealed Freight Elevator. 11416_ Slug penetrates Wall. 11417_ Acquired Exp. Q-thruster. 11419_ W-44 Eye sends out distress signal. 11420_ Penetrated by Slug. 11421_ Slug penetrates Wall. 11423_ Penetrated by Slug. 11424_ Slug penetrates Wall. 11434_ SE%QCOVJJ:WYXDQULD#PE 11438_ K-01 Serf destroyed. 11447_ R-10 Processor collects Wheel. 11448_ Exp. Q-thruster destroyed. 11448_ S-43 Plague destroyed. 11450_ Fusion Bomb Launcher destroyed. 11450_ Destroyed Fusion Bomb Launcher. Map ----- +----------------------------------------------------+ | ????????????????????# #?????????????????????????"? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ??????????????####### #??????????????????????????? | | ??????????????+ #??????????????????????????? | | ??????????????##### #??????????????????????????? | | ??????????????????# ###?########???????????????? | | ??????????????????# # #???????????????? | | ################ # #???????????????? | | + #???????????????? | | ######### s # #???????????????? | | "S"""???# = # #???????????????? | | "?"""???# s s #?########??ss?s?s???????? | | ????????# =[ #? #????""?s???????? | | ????????# [%%*s #? #????""s????????? | | """?????# s !s #? #??""""""???????? | | """?????+ * # #?g""""""???????? | | """?????# * # #????""?????????? | | """?????# =R #????""?????????? | | """?????# #???????????????? | | """?????# @ #???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ######??# # #???????????????? | | #??? ####### ### ###???????????????? | | #????? ?????? ??? #?????????????????? | | #??????????? ??? *#?????????????????? | | #?????????? ????? #?????????????????? | | #???????? ????? #?????????????????? | | #???????# ????? #?????????????????? | | #???????? ??????? #?????????????????? | | #???????? ??????? #?????????????????? | | #??????????#####?????????##?????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 37 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Corruption Block 9 Armor Coverage 675 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 66 Evasion (%) 66 Melee Accuracy 21 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ X-67 Chaingunner | x2 | -2/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaBottomlessMinigun Manual? 0 Play Time 01:47:52 Cumulative 100.4 hours Start 2024.06.02 @ 20:37:15 End 2024.06.03 @ 16:43:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 71 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28e8a4c9-deb3-44cc-b29a-e2e39aab75fa