Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 18:31:45 Player: Lunace Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (268) 1340 Value Destroyed (13755) 13755 Prototype IDs (226) 4520 Alien Tech Used (7) 1400 Bonus (9509) 9509 TOTAL SCORE: 38624 Bonus ------- High Alert Combat Kills 1112 Follower Combat Kills 683 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 814 Scanned by Researcher 500 Pursued by Intercept 1500 Cogmind --------- Core Integrity 0/1300 Matter 178/300 Energy 17/950 System Corruption 44% Temperature Warm (170) Movement Walking (190) Ox1 Location -3/Quarantine Parts ------- > --- POWER (3) -------- Matter Drive > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Energy Well Advanced Energy Well Advanced Target Analyzer Experimental Core Analyzer Improved Corruption Screen > --- WEAPON (3) ------- Core Cannon Compact Linear Accelerator > --- INVENTORY (20) --- Compact Wheel Experimental Heat Sink Advanced Cooling System Advanced Coolant Injector Energy Well (350) Experimental Matter Compressor (500) Long-range Sensor Array Graphene Brace Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Antimatter Reactor Matter Drive > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Advanced Target Analyzer Experimental Core Analyzer Quantum Capacitor Improved Corruption Screen Stealth Drone Bay > --- WEAPON ----------- Precision Phase Gun Compact Linear Accelerator > --- INVENTORY -------- Wheel Wheel Wheel Compact Wheel Experimental Heat Sink Advanced Cooling System Advanced Coolant Injector Energy Well Energy Well Advanced Energy Well Experimental Matter Compressor Long-range Sensor Array Graphene Brace Improved Remote Force Field Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Heavy Shock Bomb Launcher [Rating: 165] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Experimental Myomer Leg Wheel Wheel Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Powered Armor Weapon Junk Cannon Energy Gun Precision Phase Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Linked Autogun Ballistic Cannon Compact Linear Accelerator Launcher Tiamat Missile Launcher Special Weapon Junk Cannon Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . Utility 7 | . . . 1 . . . 3 . . . . 2 . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 231 | 7 3 9 12 1 . 2 7 2 . 5 1 29 3 1 17 4 11 5 2 10 9 72 19 Power 34 | 1 . 2 3 1 . . 2 . . . . 2 1 . 1 1 1 . . 4 1 13 1 Engine 13 | 1 . 2 3 1 . . 2 . . . . 2 . . . . . . . 1 . 1 . Core 4 | . . . . . . . . . . . . . 1 . . 1 . . . 2 . . . Reactor 17 | . . . . . . . . . . . . . . . 1 . 1 . . 1 1 12 1 Propulsion 52 | 2 . 2 3 . . . 1 . . . 1 4 . 1 4 . 3 1 . 4 . 20 6 Treads 13 | 2 . 1 3 . . . 1 . . . 1 1 . 1 . . . . . . . 3 . Leg 22 | . . . . . . . . . . . . . . . 4 . 3 1 . 4 . 4 6 Wheel 17 | . . 1 . . . . . . . . . 3 . . . . . . . . . 13 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 82 | 2 1 1 4 . . 1 4 . . 3 . 14 1 . 2 1 6 2 . 2 1 28 9 Device 46 | 1 . . 3 . . . 1 . . 2 . 6 1 . . 1 2 2 . 2 . 19 6 Storage 8 | 1 1 . 1 . . . . . . . . . . . . . . . . . . 3 2 Processor 11 | . . 1 . . . 1 2 . . . . 1 . . 1 . . . . . . 4 1 Hackware 4 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . Protection 13 | . . . . . . . 1 . . 1 . 4 . . 1 . 4 . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 2 4 2 . . 1 . 2 . 2 . 9 1 . 10 2 1 2 2 . 7 11 3 Energy Gun 9 | 1 . . . . . . . . . . . . . . 1 . . . . . 4 2 1 Energy Cannon 16 | . 2 3 2 . . . . . . . . . . . 4 . . 1 . . . 3 1 Ballistic Gun 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 11 | . . . . . . . . 1 . 1 . 2 1 . 1 2 . . 1 . . 1 1 Special Weapon 14 | . . . . . . 1 . 1 . 1 . 4 . . 2 . 1 . . . 3 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . . 3 . . 2 . . 1 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . 1 . . . . . . . . 4 . . . . 1 . 2 8 Parts Lost 69 | . . 7 1 . . . . . . 2 . 7 . . . . 1 1 . . 1 39 10 Power 10 | . . 2 1 . . . . . . . . 2 . . . . . . . . . 5 . Propulsion 24 | . . 2 . . . . . . . . . 3 . . . . . . . . . 15 4 Utility 23 | . . 1 . . . . . . . 2 . 2 . . . . 1 1 . . 1 12 3 Weapon 12 | . . 2 . . . . . . . . . . . . . . . . . . . 7 3 Highest Loss Streak 7 | . . 7 1 . . . . . . 2 . 3 . . . . 1 1 . . 1 7 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 99 90 97 100 100 93 92 93 93 91 93 86 88 88 90 88 88 88 89 89 94 82 82 Engine 8 | . 14 11 10 11 11 11 19 20 20 20 20 15 11 11 6 . . . . 2 3 . . Reactor 3 | . . . . . . . . . . . . . . . 3 5 9 10 10 5 6 11 11 Treads 15 | . 28 16 31 33 33 33 26 26 26 26 26 15 5 6 2 . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . 17 23 25 26 26 26 26 18 11 Wheel 2 | . . 6 1 . . . . . . . . 3 17 15 2 . . . . . . 2 12 Device 12 | . 14 3 18 22 22 14 12 13 13 13 13 16 5 5 5 5 6 9 10 10 10 8 17 Storage 6 | . 14 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 12 | . . 8 2 . . 7 12 13 13 13 13 13 17 17 21 23 16 15 15 15 15 16 11 Hackware 2 | . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 6 5 . Protection 3 | . . . . . . . 5 6 6 4 6 3 5 5 5 4 6 5 5 5 3 2 . Energy Cannon 5 | . 24 27 22 22 22 9 . . . . . . . . 5 . . . . . . . 1 Special Weapon 3 | . . . . . . 6 6 6 6 4 6 3 . . . . 4 5 5 . 4 2 . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 5 5 4 4 5 5 3 . Peak Build Rating 165 | 7 7 8 25 26 26 37 61 61 61 63 66 86 80 82 124 119 138 139 142 140 143 164 165 Average Rating 81 | 5 6 6 20 25 26 32 57 60 61 58 65 76 78 79 109 113 133 138 139 123 139 139 135 On Entrance 70 | . 7 7 8 25 26 26 37 61 61 61 63 64 80 79 82 116 111 130 138 140 127 141 110 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 15 32 32 42 42 42 43 68 68 68 68 68 95 78 72 108 94 105 108 108 108 114 133 139 Greatest Support 180 | 40 40 40 60 60 60 60 80 80 80 80 87 97 30 30 90 90 111 111 111 140 140 180 135 Greatest Overweight (x) 23 | . . 1 2 . . . . . . . . 7 2 3 4 1 . . . . . 23 2 Average Overweight (x) . | . . . . . . . . . . . . 1 2 2 1 . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 Most Carried 20 | 2 7 7 13 15 15 15 15 15 15 15 13 15 15 15 15 14 15 15 15 15 15 20 20 Average Carried 13 | 1 5 2 7 14 15 14 9 14 14 14 12 13 14 15 14 12 13 13 14 14 13 15 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 18 | 2 7 1 12 15 15 15 15 15 15 13 10 14 15 15 12 14 12 13 15 15 13 18 11 Class Distribution -------------------- 57% | Mutant 11% | Scavenger-Mutant 7% | Assassin 7% | Hacker-Mutant 7% | Skirmisher 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Skirmisher | -5/Warlord Assassin | -4/Proximity Caves Assassin | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 4728 | 285 29 66 120 48 . 20 79 68 19 11 293 567 11 68 120 277 815 80 8 248 320 963 213 Remotely 815 | . . . . . . . . . . . . . . . . . 815 . . . . . . Salvage Created 12514 | 106 29 82 684 517 108 . 719 37 46 127 297 1540 39 . 89 332 861 837 315 306 1057 3875 511 Parts 453 | 3 4 4 43 33 6 . 21 6 1 3 1 51 7 . 7 16 14 19 5 3 29 144 33 Haulers Intercepted 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recyclers Shooed 6 | . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 77 | . . . . . . . . 5 . . . . 4 . . 11 . 14 1 3 39 . . Prevented 7 | . . . . . . . . . . . 1 . . . . . . 3 . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 219 | . . 5 14 9 2 . 14 3 2 4 5 23 4 . 7 11 13 11 5 . 20 62 5 Melee 36 | . . . . . . . 2 . . . . 3 . . . 2 1 1 1 . . 26 . Guns 14 | . . . . . . . . . . . . . . . . . . . . . 10 . 4 Cannons 70 | . . 5 13 8 2 . 3 . 1 . 1 4 . . 1 . 2 6 . . 5 18 1 AOE 48 | . . . . . . . 2 3 . 4 . 12 4 . 6 9 2 . 3 . . 3 . Classes Destroyed 24 | 2 1 3 3 1 . . 4 . 1 . . 2 . . 1 . 1 1 . . 3 . 1 Worker 7 | . . . . . . . 1 . . . . 2 . . . . . . . . . 3 1 Builder 7 | . . . . 1 . . 1 . . . . 4 . . . . 1 . . . . . . Tunneler 5 | 1 . . . . . . . . . . . 2 . . . . . . . . . 2 . Hauler 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycler 11 | 1 . . 1 . . . 1 . . . . 4 . . . . 1 . . . . 3 . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 14 | . 1 . 3 1 . . . . . . . 3 . . . . 1 . . . . 5 . Swarmer 61 | . . 2 3 . . . . 3 . . . 9 4 . 3 4 4 . 4 . 2 23 . Grunt 56 | . . . 8 3 . . 9 . . . 5 2 . . 1 5 . 7 . . 6 9 1 Brawler 6 | . . . 1 1 . . . . . . . . . . . . . 1 . . 2 1 . Duelist 7 | . . . . . . . . . . . . 1 . . . 1 . 1 . . 3 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 23 | . . . 2 5 2 . 1 . . . . 5 . . . 1 2 . 1 . 2 2 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 13 | . . . . . . . 2 . . . . . . . . . 3 . . . 1 5 2 Programmer 27 | . . . . . . . 2 . 1 . . 6 . . 2 . . . . . . 14 2 Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | 2 1 2 6 2 1 . 4 3 2 3 3 8 4 . 4 4 7 4 4 . 16 11 3 Combat Bots Only 16 | . . 2 5 2 1 . 3 3 2 3 3 5 4 . 4 4 4 4 4 . 16 10 3 Max Kills in Single Turn 5 | 1 1 1 2 2 1 . 4 2 1 1 1 5 4 . 2 3 3 1 3 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . 2 2 . 1 . 5 4 . 2 3 2 . 3 . . 2 . Melee 1 | . . . . . . . 1 . . . . 1 . . . 1 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 1510 | . . 49 41 23 2 . 90 3 3 14 11 107 8 . 44 30 90 35 6 . 74 638 242 Missed 426 | . . 11 14 9 . . 24 1 . 4 3 32 2 . 18 12 30 11 3 . 26 153 73 Damage Taken 17152 | . . 843 323 239 28 . 886 22 42 398 152 1446 67 . 469 433 1457 309 71 . 485 7639 1843 Core 1804 | . . 125 13 70 14 . 44 . 10 . 18 99 8 . 46 21 67 37 . . 39 1055 138 Absorbed by Shields 5261 | . . . . . . . 319 8 15 24 . 446 47 . 270 . . 200 69 . 467 2585 811 Reduced by Siege Mode 464 | . . . . . . . . . . . . . . . . . . . . . . 464 . Redirected to Shielding 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . Regen/Repaired (Parts) 608 | . . . . . . 381 . . . . . . . . 141 . . . . . . 86 . Core Remaining (%) 80 | 100 . 50 . . . 75 . . . . 91 . . . . 82 . . . . 87 . . Volleys Fired 605 | 5 2 18 34 23 2 . 39 2 3 17 10 57 1 1 7 11 44 35 5 . 34 169 86 Largest 2 | 2 2 2 2 2 2 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 2 2 1 Hottest 300 | 70 120 120 150 150 150 . . 33 . 43 . 46 46 46 46 46 . 120 46 . 80 190 300 Shots Fired 705 | 10 4 36 68 46 4 . 39 2 3 17 10 57 1 1 7 11 44 35 5 . 49 177 79 Gun 100 | 10 . 1 . . . . . . . . . . . . . . . . . . 30 7 52 Cannon 311 | . 4 35 68 46 4 . . . . . . . . . . . . 5 . . . 123 26 Launcher 50 | . . . . . . . . 2 . 15 . 11 1 1 3 11 . . 3 . . 2 1 Special 244 | . . . . . . . 39 . 3 2 10 46 . . 4 . 44 30 2 . 19 45 . Kinetic 40 | 5 . 1 . . . . . . . . . . . . . . . . . . . 29 5 Thermal 341 | 5 4 35 68 46 4 . . . . . . . . . . . . 5 . . . 101 73 Explosive 53 | . . . . . . . . 2 . 15 . 11 1 1 7 11 . . 3 . . 2 . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 221 | . . . . . . . 39 . 3 2 10 46 . . . . 44 30 2 . 19 26 . Entropic 30 | . . . . . . . . . . . . . . . . . . . . . 30 . . Robot Hit Streak 24 | 5 2 5 8 7 2 . 9 4 7 10 7 11 10 . 16 7 17 21 5 . 19 24 24 Robot Miss Streak 4 | 1 1 3 4 2 1 . 2 . . 1 1 2 . . 1 . 1 2 . . 3 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Capacitor 149 | . . . . . . . . . . . . . . . . . . . . . . 79 70 Shots Hit Robots 615 | 7 2 18 38 22 2 . 27 1 3 14 8 58 1 . 6 12 40 36 8 7 42 204 59 Core Hits 312 | 3 1 9 20 12 2 . 6 5 1 20 . 32 4 . 20 18 7 10 5 3 19 87 28 Critical Kills 10 | . . . . 1 . . . . 1 . . . . . . . . 1 . . 2 4 1 Critical Parts Destroyed 34 | . . . . . . . 2 . 1 . 3 6 . . . . 10 3 . . 1 6 2 Critical Strikes 69 | . . . . 1 . . 2 . 2 . 3 7 . . . . 10 5 . 1 3 22 13 Burn 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 Meltdown 5 | . . . . 1 . . . . . . . . . . . . . . . . . 4 . Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Smash 36 | . . . . . . . 2 . 2 . 3 6 . . . . 10 4 . . 3 6 . Sever 12 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . 9 . Melee Attacks 188 | . . . . . . . . . . . . 14 . . . 12 15 6 4 7 1 129 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 188 | . . . . . . . . . . . . 14 . . . 12 15 6 4 7 1 129 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . . . . . . 5 . . . . 1 2 . . . 9 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42130 | 91 34 320 901 616 54 . 2864 184 290 1373 696 5492 315 . 2127 1331 3578 2674 926 620 2963 12233 2448 Guns 3241 | 91 . 6 . . . . . . . . . . . . . . . . . . 1367 246 1531 Cannons 7367 | . 34 314 901 579 54 . . . . . . . . . . . . 135 . . . 4588 762 Explosions 8716 | . . . . 37 . . 827 184 . 1274 . 1793 315 . 1946 1120 268 . 429 . . 368 155 Melee 7348 | . . . . . . . . . . . . 683 . . . 211 120 296 319 620 . 5099 . Ramming 51 | . . . . . . . 31 . . 1 . 5 . . 7 . . . . . . 7 . Kinetic 1054 | 67 . 6 . . . . . . . . . . . . . . . . . . . 981 . Thermal 9282 | 24 34 314 901 579 54 . 827 . . . . . . . . . 268 135 . . . 3853 2293 Explosive 7466 | . . . . 37 . . . 184 . 1274 . 1793 315 . 1946 1120 . . 429 . . 368 . Electromagnetic 155 | . . . . . . . . . . . . . . . . . . . . . . . 155 Impact 15233 | . . . . . . . 2006 . 290 98 696 3011 . . . . 3190 2243 178 . 1596 1925 . Slashing 7522 | . . . . . . . . . . . . 683 . . 174 211 120 296 319 620 . 5099 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1367 | . . . . . . . . . . . . . . . . . . . . . 1367 . . Highest Corruption 44 | . . . . 1 1 . 3 3 3 3 3 3 3 3 3 2 4 4 4 4 4 44 44 Average Corruption 7 | . . . . 1 1 . 2 3 3 3 3 2 3 3 2 1 3 4 4 4 4 15 44 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Effects 254 | . . . . 10 2 . 9 7 8 5 8 13 6 11 . 3 4 12 5 3 13 95 40 Message Errors 59 | . . . . 1 . . 4 2 1 3 2 2 2 4 . . 1 3 1 . 1 22 10 Matter Fused 52 | . . . . 5 . . 2 2 3 2 4 4 2 2 . . . 4 1 1 6 11 3 Heat Flow Errors 29 | . . . . 1 1 . . 3 2 . 1 1 . 1 . 1 1 . . . 1 12 4 Energy Discharges 34 | . . . . 3 1 . . . 1 . 1 1 . . . . 2 1 2 1 . 16 5 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 Parts Fused 3 | . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . Data Loss (minor) 30 | . . . . . . . 3 . . . . 1 2 1 . 1 . 4 . 1 2 13 2 Data Loss (major) 11 | . . . . . . . . . . . . 3 . 1 . 1 . . . . 2 . 4 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Weapon Failures 22 | . . . . . . . . . . . . . . . . . . . . . . 14 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8042 | . . . 5 . . . 843 . 156 25 446 1604 . . 45 22 1507 476 187 194 585 1742 205 Projectiles 6557 | . . . 5 . . . 721 . 156 . 446 1334 . . 23 . 1409 445 56 . 585 1172 205 Explosions 375 | . . . . . . . 122 . . 25 . 89 . . 22 22 56 . 7 . . 32 . Melee 1110 | . . . . . . . . . . . . 181 . . . . 42 31 124 194 . 538 . Knockbacks 96 | . . . . . . . 15 . . 1 4 12 . . . . 26 12 . . 7 19 . Impact 83 | . . . . . . . 15 . . 1 4 11 . . . . 24 12 . . 7 9 . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Secondary 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 3 . Self-Inflicted Damage 561 | . . . . . . . 35 . . . . 278 23 . . 62 111 . 52 . . . . Shots 13 | . . . . . . . 1 . . . . 5 1 . . 3 2 . 1 . . . . Rammed 8 | . . 1 . . . . 5 . . 1 . 1 . . . . . . . . . . . Targets Rammed 13 | . . 1 . . . . 7 . . 1 . 2 . . 1 . . . . . . 1 . Kicked 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Crushed 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Highest Temperature 470 | 27 60 470 372 98 115 . . 101 104 . 153 227 12 285 26 169 164 448 . . 209 240 190 Average Temperature 110 | 12 31 194 110 43 71 . . 46 45 . 85 116 9 129 14 37 84 229 . . 119 109 79 Received Heat Transfer 1605 | . . 100 174 105 9 . 366 . . . 54 87 . . 25 51 18 58 10 . 98 260 190 Effects 6 | . . 5 . . . . . . . . . . . . . . . 1 . . . . . Shutdowns 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Total Turns 51 | . . . . . . . . . . . . . . . . . . . . . . 51 . Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . 24 . Robots Corrupted 47 | . . . . . . . 8 . 1 . 4 8 . . . . 11 4 1 . 5 5 . Combat Hostiles 37 | . . . . . . . 7 . 1 . 4 4 . . . . 8 4 1 . 5 3 . Parts Fried 60 | . . . . . . . 12 . 2 . 6 14 . . . . 9 5 . . 5 7 . Impact Corruptions 159 | . . . . . . . 23 . 5 . 10 37 . . . . 28 13 1 . 16 26 . Robots Melted 6 | . . . 1 1 . . . . . . . . . . . . . . . . . 4 . Combat Hostiles 6 | . . . 1 1 . . . . . . . . . . . . . . . . . 4 . Parts Melted 12 | . . . 2 1 . . 1 . . . . . . . . . . . 1 . . 7 . Heat Transferred 9378 | 74 74 666 1628 851 74 . 550 . . . . . . . . . 200 111 . . . 2412 2738 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 860 | 10 63 79 292 589 263 . 412 . . . . 604 . . . . 523 . . . . 860 690 Initial 483 | . 6 24 20 82 164 . . . . . . . . . . . 151 . . . . 157 483 Average 265 | 2 33 51 149 310 178 . 160 . . . . 252 . . . . 206 . . . . 383 529 Maximum Alert Level 3 | . . . 1 2 1 . 2 . . . . 2 . . . . 2 . . . . 3 2 Low Security (%) 48 | 100 100 100 83 22 64 . 68 . . . . 51 . . . . 68 . . . . 23 . Level 1 24 | . . . 16 53 35 . 20 . . . . 12 . . . . 20 . . . . 37 . Level 2 23 | . . . . 23 . . 10 . . . . 35 . . . . 11 . . . . 24 100 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 1 . 1 . . . 5 . . . . 5 . . . . 5 . . . 1 13 11 Investigation 7 | . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 Extermination 12 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . 5 2 Reinforcement 9 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 2 4 Assault 4 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept 10 | . . . . . . . . . . . . . . . . . 3 . . . . 4 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 7 | . . . 2 1 . . . . . . . . . . . . 1 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 333 | . 2 7 18 20 2 . 15 3 2 4 7 30 4 . 22 7 15 17 6 . 23 98 31 Peak Tracking Total 15 | . 1 4 3 4 1 . 4 3 2 3 5 5 4 . 9 4 4 5 4 . 10 15 12 Tactical Retreats 12 | . . . . . . . . . . . 1 2 . . 1 . . 1 . . 2 4 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 10 | . 1 . . 2 . . 1 . . . . 2 . . . . 2 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . 11 . . . . . 5 . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 35 | . . . 1 3 . . 15 . . . . 3 . . . . 6 . . . 1 . 6 Max in Single Turn 10 | . . . 1 1 . . 10 . . . . 3 . . . . 4 . . . 1 . 2 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 80 | . 4 . 2 11 12 2 6 . . 4 . 4 . . 3 . 6 . 1 4 . 16 5 Terminals 43 | . 4 . 2 10 5 . 5 . . . . 1 . . . . 3 . . . . 9 4 Fabricators 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . Repair Stations 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Recycling Units 11 | . . . . 1 7 . . . . . . 1 . . . . 1 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . Total Hacks 247 | . 20 . 5 28 35 8 17 . . 27 . 10 . . 7 . 22 . 1 13 . 48 6 Successful 144 | . 9 . 2 16 19 8 7 . . 27 . 5 . . 7 . 7 . 1 13 . 20 3 Failed 103 | . 11 . 3 12 16 . 10 . . . . 5 . . . . 15 . . . . 28 3 Catastrophic 16 | . . . . . 1 . 2 . . . . 1 . . . . 3 . . . . 7 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 11 . 2 13 16 . 9 . . . . 4 . . 1 . 6 . . . 1 20 1 Terminals 133 | . 20 . 5 25 18 . 16 . . . . 2 . . . . 9 . . . . 33 5 Fabricators 12 | . . . . . . . . . . . . 4 . . . . . . . . . 8 . Repair Stations 5 | . . . . . . . . . . . . . . . . . 2 . . . . 2 1 Recycling Units 34 | . . . . 3 17 . . . . . . 4 . . . . 8 . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . . . . 3 . . . . 3 . Terminal Hacks 99 | . 7 . 1 12 7 8 4 . . 27 . 1 . . 7 . 1 . 1 13 . 8 2 Record 27 | . . . . . . 8 . . . 11 . . . . . . . . . 5 . 1 2 Part Schematic 15 | . . . . 2 . . . . . 9 . . . . . . . . . 4 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 29 | . 3 . . 5 6 . 2 . . 3 . . . . 5 . . . . 4 . 1 . Open Door 6 | . . . . 2 . . . . . . . . . . 2 . . . 1 . . 1 . Branch Access Points 6 | . 1 . 1 1 . . 1 . . . . 1 . . . . . . . . . 1 . Machine Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Scan Component 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . . 1 4 . . . . . . . . . . . 1 . . . . . . Retrieve Components 6 | . . . . 1 4 . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Seal Access 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 26 | . 2 . 1 3 7 . 2 . . . . 2 . . . . 3 . . . . 6 . Terminals 15 | . 2 . 1 2 3 . 2 . . . . . . . . . 1 . . . . 4 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 13 | . 2 . 1 2 3 . 2 . . . . . . . . . 1 . . . . 2 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 1 4 . . . . . . 2 . . . . 2 . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Tunnel 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . 1 9 10 . 5 . . . . 4 . . . . 5 . . . . 14 3 Full Trace Events 5 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . . . . . . . . . . 1 Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . Total Robot Build Rating 21 | . . . . . . . . . . . . . . . . . . . . . . 21 . Part Schematics Acquired 23 | . . . . 2 . . . . . 9 . . . . . . . . . 4 . . 8 Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Time 36 | . . . . . . . . . . . . . . . . . . . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 9 . . . . . . . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . 5 . . 1 . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 22 | . . . . 10 . . . . . . . . . . 5 . . 1 . . 2 4 . Largest Group 10 | . . . . 10 . . . . . . . . . . 5 . . 1 1 1 2 4 . Highest-Rated Group 229 | . . . . 88 . . . . . . . . . . 229 . . 47 47 47 90 183 . Highest-Rated Ally 65 | . . . . 16 . . . . . . . . . . 65 . . 47 47 47 48 48 . Total Orders 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 114 | . . . . 60 . . . . . . . . . . 23 . . 2 4 . 7 18 . Total Damage 2218 | . . . . 522 . . . . . . . . . . 905 . . 35 119 . 197 440 . Kills 23 | . . . . 10 . . . . . . . . . . 5 . . . 1 . 1 6 . Allies Corrupted 4 | . . . . 1 . . . . . . . . . . . . . . . . . 3 . Allies Melted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 147 | . . . . 1 1 . . . . 145 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . 2 . . . . . 2 . 1 . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 16486 | 111 317 176 643 917 551 2052 1188 427 256 205 538 1511 266 582 1013 385 841 616 308 207 585 2218 573 Spaces Moved 9520 | 55 185 62 291 466 313 1199 626 246 147 90 300 732 234 406 601 281 569 453 259 153 401 1106 345 Core 7 | 5 . . . . . . . . . . . . . . . . . . . . . 2 . Treads 4359 | 50 185 21 257 466 313 1199 626 246 147 90 300 451 . . . . . . . . . 8 . Legs 3596 | . . . . . . . . . . . . . . . 411 281 569 453 259 153 401 916 153 Wheels 1558 | . . 41 34 . . . . . . . . 281 234 406 190 . . . . . . 180 192 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 170 170 170 170 170 170 170 170 110 110 110 107 107 107 108 108 105 108 110 115 Average Speed 141 | 150 160 145 163 170 170 170 170 170 170 170 170 156 110 113 140 108 107 108 108 107 108 119 118 Slowest Speed 1200 | 160 160 240 170 170 170 170 170 170 170 170 170 330 110 125 182 182 110 108 108 108 108 1200 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration Rate (%) 51 | 3 42 16 26 90 71 86 22 64 41 83 65 21 51 58 84 55 15 72 52 62 66 39 40 Regions Visited 23 Branch Regions 17 Pre-discovered Areas 31 | . . . . . 4 . . . . 23 . . . . . 1 . . . 3 . . . Known Exits Taken 20 | . 1 . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . . . 3 . 3 2 . 1 . . 2 . 1 . 2 1 . 4 . . Spaces Dug 87 | . . . . . . . . . . . . . . 22 . 28 13 . . . . 22 2 Terrain Destroyed 719 | . . . 5 32 2 . 48 6 . 80 1 85 24 22 41 145 66 5 41 . 7 79 30 Melee 41 | . . . . . . . . . . . . . . . . 7 13 . . . . 21 . Projectile 111 | . . . 5 11 2 . 9 . . . 1 8 . . . . 5 5 . . 7 28 30 AOE 567 | . . . . 21 . . 39 6 . 80 . 77 24 22 41 138 48 . 41 . . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 11725 | 70 202 110 388 548 328 1216 707 255 151 123 319 1028 241 526 768 330 733 535 274 186 504 1684 499 Wait 769 | 2 5 18 34 45 14 1 18 . . 6 6 131 1 118 61 18 70 22 3 1 37 139 19 Move 9496 | 54 184 61 290 465 312 1198 625 245 146 89 299 731 233 405 600 280 568 452 258 152 400 1104 345 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 135 | 2 5 1 10 7 . 6 9 2 1 1 . 24 1 . 7 . 11 4 2 4 2 30 6 Fast Attach 108 | 7 2 2 7 . . 1 . 1 . 1 . 12 1 1 8 1 4 1 . 4 1 41 13 Attach 88 | . . 7 1 . . . 6 1 . 4 . 12 1 . 8 2 4 1 . 3 7 23 8 Detach 48 | . . . 1 . . . . 1 . 2 . 14 1 . 4 4 1 . . 1 2 13 4 Swap 42 | . 1 . 4 1 . 1 1 . . . 1 5 1 . 1 1 3 3 2 4 1 8 4 Drop 154 | . 3 2 7 5 . 9 2 3 1 2 3 26 1 1 19 1 13 3 . 10 4 26 13 Fire 605 | 5 2 18 34 23 2 . 39 2 3 17 10 57 1 1 7 11 44 35 5 . 34 169 86 Melee 188 | . . . . . . . . . . . . 14 . . . 12 15 6 4 7 1 129 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Crush 11 | . . 1 . . . . 7 . . 1 . 2 . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Rewire 76 | . . . . 2 . . . . . . . . . . 52 . . 7 . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 13) 112 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered Mines 430 | -10/Mines | Assembled infested the area 445 | -10/Mines | Discovered new exit (range 16) 516 | -10/Mines | Lost 7 parts (2p2n1u2w) 605 | -10/Mines | Entered Materials 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 618 | -9/Materials | Discovered new exit (range 18) 872 | -9/Materials | Discovered new exit (range 6) 978 | -9/Materials | Identified exit to Mines 978 | -9/Materials | Identified exit to Storage 1248 | -9/Materials | Entered Storage 1567 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1869 | -9/Storage | Build established: Commander-Mutant 1950 | -9/Storage | Discovered new exit (range 11) 2110 | -9/Storage | Identified exit to Recycling 2151 | -9/Storage | Used back door to open Recycling access 2165 | -9/Storage | Entered Recycling 2180 | -9/Recycling | Lost 8 allies 2434 | -9/Recycling | Build established: Mutant 2677 | -9/Recycling | Scanned before Scraplab entrance 2701 | -9/Recycling | Entered Scraplab 2714 | -9/Recycling | Discovered new exit (range 2) 2716 | -9/Recycling | Entered Scraptown 2716 | -9/Scraptown | System corruption cleaned by C-Scrubber 3147 | -9/Scraptown | Discovered new exit (range 11) 3240 | -9/Scraptown | Visited Shadow of the Wyrm 3255 | -9/Scraptown | Visited Artisan Demo Area 3337 | -9/Scraptown | Visited CR-KLE's Repair Center 3350 | -9/Scraptown | CR-KLE repaired 7 parts 3384 | -9/Scraptown | Visited UFD Registry 3384 | -9/Scraptown | Registered with UFD as "Hellroller" 3437 | -9/Scraptown | Visited IN-MT5's Study 3461 | -9/Scraptown | Visited Spacefarers 3515 | -9/Scraptown | Visited Assassins FH 3611 | -9/Scraptown | Visited Junk Cannon Lab 3625 | -9/Scraptown | Found Prototype Special Weapon 3625 | -9/Scraptown | Identified Junk Cannon 4065 | -9/Scraptown | Visited Abandonware Association 4078 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4085 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 4242 | -9/Scraptown | Visited Curators Association 4307 | -9/Scraptown | Visited Scrapoid Pod Storage 4337 | -9/Scraptown | Visited Junk Repository 4369 | -9/Scraptown | Visited Derelict Rescue Squad 4380 | -9/Scraptown | Found DRS Beacon 4517 | -9/Scraptown | Visited Scrap Suit Storage 4578 | -9/Scraptown | Visited Infowarlord's Domain 4591 | -9/Scraptown | Found Spectral Analyzer 4630 | -9/Scraptown | Visited LU-1G1's Boring Crew 4764 | -9/Scraptown | Discovered new exit (range 3) 4766 | -9/Scraptown | Identified exit to Factory 4768 | -9/Scraptown | Entered Factory 4768 | -6/Factory | Evolved 6 slots: Power x2, Propulsion x1, Utility x3 4903 | -6/Factory | Discovered new exit (range 19) 4947 | -6/Factory | Identified exit to Factory 5512 | -6/Factory | Identified exit to Lower Caves 5512 | -6/Factory | Identified exit to Extension 5956 | -6/Factory | Entered Lower Caves 5968 | -6/Lower Caves | Encountered a Warlord checkpoint 6023 | -6/Lower Caves | Learned Factory terminal intel 6195 | -6/Lower Caves | Learned Factory stockpile data 6326 | -6/Lower Caves | Discovered new exit (range 8) 6382 | -6/Lower Caves | Identified exit to Lower Caves 6383 | -6/Lower Caves | Entered another Lower Caves area 6389 | -6/Lower Caves | Discovered exit to Factory (range 9) 6626 | -6/Lower Caves | Discovered new exit (range 9) 6637 | -6/Lower Caves | Identified exit to Data Miner 6639 | -6/Lower Caves | Entered Data Miner 6639 | -6/Data Miner | Discovered new exit (range 6) 6648 | -6/Data Miner | Identified exit to Proximity Caves 6658 | -6/Data Miner | Met Data Miner 6702 | -6/Data Miner | Learned location of Section 7 (-2) 6702 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6733 | -6/Data Miner | Received God Mode back door access code from Data Miner 6745 | -6/Data Miner | Interfaced with the Data Conduit 6844 | -6/Data Miner | Entered Proximity Caves 7372 | -5/Proximity Caves | Discovered exit to Factory (range 7) 7382 | -5/Proximity Caves | Entered Factory 7382 | -5/Factory | Evolved 2 slots: Utility x2 7384 | -5/Factory | Loaded intel: 316 machine locations 7385 | -5/Factory | Loaded intel: 26 terminal locations 7678 | -5/Factory | Build established: Skirmisher 8000 | -5/Factory | Lost 3 parts (1n2u) 8333 | -5/Factory | Identified exit to Upper Caves 8604 | -5/Factory | Found Imp. Powered Armor 8606 | -5/Factory | Found Imp. Powered Armor 8609 | -5/Factory | Found Imp. Powered Armor 8611 | -5/Factory | Found Imp. Powered Armor 8613 | -5/Factory | Found Imp. Powered Armor 8617 | -5/Factory | Fabricated Lgt. Regenerative Plating? 8882 | -5/Factory | First assault squad dispatched 8893 | -5/Factory | Entered Upper Caves 8928 | -5/Upper Caves | Encountered a Warlord checkpoint 9060 | -5/Upper Caves | Build established: Scavenger-Mutant 9147 | -5/Upper Caves | Discovered new exit (range 12) 9158 | -5/Upper Caves | Identified exit to Upper Caves 9159 | -5/Upper Caves | Entered another Upper Caves area 9309 | -5/Upper Caves | Learned Factory garrison access intel 9729 | -5/Upper Caves | Discovered new exit (range 11) 9740 | -5/Upper Caves | Identified exit to Warlord 9741 | -5/Upper Caves | Entered Warlord 9783 | -5/Warlord | System corruption cleaned by Quarantine Array 9962 | -5/Warlord | Rebuked by Warlord 9974 | -5/Warlord | Opened Warlord's prototype stash 9980 | -5/Warlord | Found Vortex Chain Reactor 9987 | -5/Warlord | Warlord's base attacked by MAIN.C 10002 | -5/Warlord | Found Exp. Core Analyzer 10008 | -5/Warlord | Found Exp. Targeting Computer 10070 | -5/Warlord | Found Prototype Energy Gun 10070 | -5/Warlord | Identified Vortex Rifle 10075 | -5/Warlord | Found Prototype Energy Cannon 10075 | -5/Warlord | Identified Vortex Driver 10078 | -5/Warlord | Found Prototype Energy Cannon 10078 | -5/Warlord | Identified Vortex Cannon 10084 | -5/Warlord | Found Vortex Driver 10093 | -5/Warlord | Found Vortex Rifle 10337 | -5/Warlord | Warlord forces counterattacked 10355 | -5/Warlord | Build established: Skirmisher 10443 | -5/Warlord | Found Prototype Special Weapon 10537 | -5/Warlord | Spotted Executioner 10541 | -5/Warlord | Spotted Striker 10541 | -5/Warlord | Spotted Striker 10547 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 10554 | -5/Warlord | Destroyed Striker 10575 | -5/Warlord | Allies destroyed Striker 10600 | -5/Warlord | Lost 4 allies 10653 | -5/Warlord | Opened side exit 10662 | -5/Warlord | Warlord base infiltrated, sounded retreat 10729 | -5/Warlord | Spotted Striker 10740 | -5/Warlord | Discovered new exit (range 14) 10753 | -5/Warlord | Identified exit to Proximity Caves 10754 | -5/Warlord | Entered Proximity Caves 10756 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11026 | -4/Proximity Caves | Build established: Assassin 11133 | -4/Proximity Caves | Discovered new exit (range 7) 11138 | -4/Proximity Caves | Identified exit to Factory 11139 | -4/Proximity Caves | Entered Factory 11139 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11140 | -4/Factory | Identified exit to Upper Caves 11141 | -4/Factory | Loaded intel: 232 machine locations 11142 | -4/Factory | Loaded intel: 4 garrison access locations 11658 | -4/Factory | Intercept squad dispatched 11701 | -4/Factory | Spotted Tracker 11702 | -4/Factory | Spotted Tracker 11709 | -4/Factory | Destroyed Tracker 11718 | -4/Factory | Destroyed Tracker 11737 | -4/Factory | Spotted Combat Programmer 11753 | -4/Factory | Destroyed Combat Programmer 11753 | -4/Factory | Spotted Combat Programmer 11775 | -4/Factory | Destroyed Combat Programmer 11922 | -4/Factory | Discovered exit to Upper Caves (range 21) 11980 | -4/Factory | Entered Upper Caves 12050 | -4/Upper Caves | Build established: Mutant 12077 | -4/Upper Caves | Found DCF Scrap (13 items) 12102 | -4/Upper Caves | Activated DRS Beacon 12375 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 12555 | -4/Upper Caves | Ambushed by wild Derelicts 12578 | -4/Upper Caves | Discovered new exit (range 10) 12595 | -4/Upper Caves | Identified exit to Upper Caves 12596 | -4/Upper Caves | Entered another Upper Caves area 12596 | -4/Upper Caves | Accompanied by 1 ally 12598 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12623 | -4/Upper Caves | Learned Research terminal intel 12680 | -4/Upper Caves | Discovered new exit (range 10) 12689 | -4/Upper Caves | Identified exit to Research 12869 | -4/Upper Caves | Discovered new exit (range 18) 12903 | -4/Upper Caves | Identified exit to Zhirov 12904 | -4/Upper Caves | Entered Zhirov 12904 | -4/Zhirov | Accompanied by 1 ally 12904 | -4/Zhirov | Discovered new exit (range 3) 12927 | -4/Zhirov | Met Zhirov 12957 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12974 | -4/Zhirov | Found Alien Artifact 12974 | -4/Zhirov | Identified Integrated Dissipator 12974 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12991 | -4/Zhirov | Found Alien Artifact 13109 | -4/Zhirov | Identified exit to Proximity Caves 13111 | -4/Zhirov | Entered Proximity Caves 13111 | -3/Proximity Caves | Accompanied by 1 ally 13205 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 13213 | -3/Proximity Caves | Found Prototype Special Weapon 13296 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13339 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 13439 | -3/Proximity Caves | Destroyed 16 combat bots 13532 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13669 | -3/Proximity Caves | Discovered exit to Research (range 22) 13696 | -3/Proximity Caves | Entered Research 13696 | -3/Research | Accompanied by 2 allies 13696 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13697 | -3/Research | Loaded intel: 101 machine locations 13698 | -3/Research | Loaded intel: 22 terminal locations 13869 | -3/Research | Build established: Hacker-Mutant 13887 | -3/Research | Fabricated G-67 Veteran? 13974 | -3/Research | Identified exit to Armory 13974 | -3/Research | Identified exit to Quarantine 14098 | -3/Research | Intercept squad dispatched 14118 | -3/Research | Spotted Tracker 14136 | -3/Research | Destroyed Tracker 14141 | -3/Research | Found Exp. Phase Shifter 14186 | -3/Research | Spotted Combat Programmer 14206 | -3/Research | Destroyed Combat Programmer 14259 | -3/Research | Destroyed 10 combat bots 14694 | -3/Research | Repaired Imp. Energy Mantle 14720 | -3/Research | Spotted B-86 Titan 14864 | -3/Research | System corruption reached 10% 14868 | -3/Research | Identified Molecular Deconstructor 14901 | -3/Research | Lost 3 parts (1u2w) 14907 | -3/Research | Destroyed 7 combat bots 15050 | -3/Research | Found Quantum Capacitor 15123 | -3/Research | Build established: Mutant 15172 | -3/Research | Destroyed 8 combat bots 15195 | -3/Research | Intercept squad dispatched 15217 | -3/Research | Spotted Tracker 15225 | -3/Research | Cargo convoy interrupted 15229 | -3/Research | Destroyed Striker 15242 | -3/Research | Spotted Combat Programmer 15245 | -3/Research | Destroyed Tracker 15265 | -3/Research | Destroyed Combat Programmer 15274 | -3/Research | Lost 6 parts (2p3n1u) 15304 | -3/Research | Destroyed 8 combat bots 15360 | -3/Research | Lost 6 parts (4n1u1w) 15370 | -3/Research | System corruption reached 30% 15376 | -3/Research | Core integrity fell below 50% 15396 | -3/Research | Crushed by falling debris 15412 | -3/Research | Lost 6 parts (1p3u2w) 15484 | -3/Research | Found Quantum Capacitor 15696 | -3/Research | First assault squad dispatched 15708 | -3/Research | Build established: Scavenger-Mutant 15750 | -3/Research | Lost 4 parts (2n2u) 15841 | -3/Research | Core integrity fell below 20% 15874 | -3/Research | Lost 7 parts (2p2n2u1w) 15914 | -3/Research | Entered Quarantine 15915 | -3/Quarantine | Loaded intel: 71 machine locations 15958 | -3/Quarantine | Found Alien Artifact 15958 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 15958 | -3/Quarantine | Warped through subspace 16065 | -3/Quarantine | Found Alien Artifact 16065 | -3/Quarantine | Identified Dimensional Node Initializer 16065 | -3/Quarantine | Initialized slip node 16074 | -3/Quarantine | Found Alien Artifact 16074 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 16074 | -3/Quarantine | Warped through subspace to slip node 16084 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 16086 | -3/Quarantine | Found Transdimensional Reconstructor 16155 | -3/Quarantine | Scanned by Researcher 16213 | -3/Quarantine | First assault squad dispatched 16225 | -3/Quarantine | Found Alien Reactor 16225 | -3/Quarantine | Identified Matter Drive 16270 | -3/Quarantine | Warped through subspace to slip node 16272 | -3/Quarantine | Found Dimensional Node Initializer 16395 | -3/Quarantine | Found Alien Artifact 16395 | -3/Quarantine | Identified Subatomic Replicator 16408 | -3/Quarantine | Intercept squad dispatched 16409 | -3/Quarantine | Spotted Tracker 16409 | -3/Quarantine | Spotted Tracker 16410 | -3/Quarantine | Warped through subspace to slip node 16480 | -3/Quarantine | Found Alien Energy Cannon 16480 | -3/Quarantine | Identified Core Cannon 16487 | -3/Quarantine | Core destroyed Last Messages --------------- 16482_ Beam penetrates Suspension Chamber. 16482_ Suspension Chamber breached. 16482_ Beam penetrates Suspension Chamber. 16484_ Held in stasis. 16484_ C-55 Analyst is analyzing... 16485_ Slug penetrates Suspension Chamber. 16485_ Beam penetrates C-55 Analyst. 16485_ C-55 Analyst suffers critical hit (Destroy). 16485_ Destroyed Stasis Beam. 16485_ C-55 Analyst destroyed. 16485_ Beam penetrates G-73 Enforcer. 16485_ G-73 Enforcer suffers critical hit (Destroy). 16485_ G-73 Enforcer destroyed. 16485_ Beam penetrates Earth. 16486_ Extracted schematic archive: R-10 Processor. 16486_ G-67 Veteran misfires. 16487_ M-36 Artificer repairs B-74 Champion. Map ----- +----------------------------------------------------+ | ???????"""???"""??????????????? | | ???????""?"""?""??????????????? | | ???????""?"?"?""??????????????? | | ???????""?"""?""??????????????? | | ???????"""???"""??????????????? | | ???????""?????""??????????????? | | ???????""T???T""??????????????? | | ??????????"""?????????????????? | | ?????????T????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?""""?????????????????????????? | | ?""""?????????????????????????? | | ?""""?????????????????????????? | | ?""""?????????????????????????? | | ???????????????"""?"""?"""????? | | ???????????????"""?"""?"""????? | | ???????????????"""?"""?"""????? | | ??????????""???"""?"""?"""????? | | ##########"T???"""?"""?"""????? | | # #""???"""?"""?"""????? | | # "" # ???????????????????? | | # " # ?????????????????? | | # " """ # #????????????????# | | # """@" # #????????????????# | | # """l" h #????????????????# | | # $ g# #????????????????# | | ?#####;bg; A###########??????# | | # g; # #??????# | | # """ =m; *#* #??????# | | # "&"g% ; /!#!""""""" #??????? | | # """ ! # %#%""""""" #??????? | | # ; + =="""$$$#??????? | | # """ # # =!* "%$$#??????? | | # "&" # #[% "" $ #??????? | | # """ # # [! #??????? | | # # ########+##???##?? | | ?#####;#;# ####??=# ######### | | ?????? # ; #??????# | | ?????? ? "* ######## | | ????????#" # "# % | | ????????## ! * | | ?????????# #"##" | | ?????????#############""" | | ?????????????????# " " * | | ?????????????????# "" " =%## | | ?????????????????#"[* "^^ ^# | | ?????????????????# ! " = ## | | ????????????????##"" # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 220 Energy Generation 71 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Block 13 Armor Coverage 800 Core Shielding 30 Phase Shifting 20 Evasion (%) 70 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 12 Core Analysis 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Storage | Hacked Spread Laser | -9/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Dynamic Insulation System | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Thermal Generator | -3/Quarantine | Archive Vibroblade | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Prc. Phase Gun | -3/Quarantine | Archive Adv. Energy Well | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Exp. Coolant Injector | -3/Quarantine | Archive Imp. KE Penetrator | -3/Quarantine | Archive Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -3/Quarantine | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory G-67 Veteran | x3 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Matter Drive Subatomic Replicator Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaCobblerMatter Manual? 0 Play Time 03:19:40 Cumulative 314.2 hours Start 2024.08.25 @ 19:48:23 End 2024.08.26 @ 18:31:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 314 Rogue 309 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2437b71e-2d44-41f5-a697-e4b1e7512532