Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 14:51:37 Player: Grewsome Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (741) 741 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 2058 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 35 Cogmind --------- Core Integrity 48/400 Matter 300/300 Energy 12/100 System Corruption 0% Temperature Cool (3) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Transport Network Coupler > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Structural Scanner Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Experimental Sensor Array Transport Network Coupler > --- WEAPON ----------- Improved EM Shotgun Small Laser > --- INVENTORY -------- Structural Scanner Signal Interpreter Small Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 31 | 6 5 11 9 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads . | . . . . Leg 5 | 2 . . 3 Wheel . | . . . . Hover . | . . . . Flight 3 | . . 3 . Utility 7 | 1 2 2 2 Device 3 | . . 2 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 13 | 2 3 4 4 Energy Gun 7 | 1 . 2 4 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 4 | . 3 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 14 | . 1 3 10 Power 2 | . . 1 1 Propulsion 6 | . . 1 5 Utility 2 | . . . 2 Weapon 4 | . 1 1 2 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 97 71 69 Engine 10 | . 14 9 5 Leg 17 | . 28 7 10 Flight 7 | . . 15 12 Device 6 | . . 12 10 Storage 7 | . 14 3 . Processor 2 | . . . 10 Protection 6 | . 12 1 . Energy Gun 7 | . 1 7 21 Ballistic Gun 3 | . 7 . . Launcher 11 | . 17 11 . Naked Turns . | . . . . Heaviest Build 17 | 12 17 17 7 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 5 5 Most Carried 7 | 3 7 7 5 Average Carried 3 | . 3 3 3 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 1 7 2 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 699 | 196 58 98 347 Remotely . | . . . . Salvage Created 648 | . 174 31 443 Parts 60 | . 20 5 35 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 25 | . 12 4 9 Guns 10 | . 1 . 9 AOE 15 | . 11 4 . Classes Destroyed 5 | . 3 . 2 Hauler 2 | . . . 2 Watcher 1 | . 1 . . Swarmer 11 | . 6 3 2 Grunt 12 | . 6 1 5 Sentry 2 | . . . 2 Best Kill Streak 4 | . 4 3 4 Combat Bots Only 4 | . 4 3 3 Max Kills in Single Turn 3 | . 3 3 2 Gunslinging 1 | . . . 1 Exploded 3 | . 3 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 151 | . 18 16 117 Missed 44 | . 4 9 31 Damage Taken 1430 | . 346 117 967 Core 458 | . 88 18 352 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . 20 . . Regen/Repaired (Parts) 56 | . 56 . . Core Remaining (%) 78 | 100 . 57 . Volleys Fired 77 | . 28 6 43 Largest 2 | . 2 2 2 Hottest 85 | . 60 60 85 Shots Fired 110 | . 30 7 73 Gun 87 | . 14 . 73 Cannon . | . . . . Launcher 23 | . 16 7 . Special . | . . . . Kinetic 14 | . 14 . . Thermal 59 | . . . 59 Explosive 23 | . 16 7 . Electromagnetic 14 | . . . 14 Robot Hit Streak 12 | . 3 . 12 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 65 | . 8 . 57 Core Hits 53 | . 21 9 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1890 | . 940 241 709 Guns 768 | . 60 . 708 Cannons . | . . . . Explosions 1121 | . 880 241 . Melee . | . . . . Ramming 1 | . . . 1 Kinetic 60 | . 60 . . Thermal 674 | . 142 . 532 Explosive 979 | . 738 241 . Electromagnetic 176 | . . . 176 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 135 | . 124 11 . Projectiles . | . . . . Explosions 135 | . 124 11 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 255 | . 223 32 . Shots 4 | . 3 1 . Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 164 | . 16 6 164 Average Temperature 46 | . 3 6 51 Received Heat Transfer 363 | . 30 27 306 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1350 | . 150 . 1200 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 428 | . 428 363 335 Initial 141 | . . 127 141 Average 211 | . 178 267 256 Maximum Alert Level 2 | . 2 1 1 Low Security (%) 37 | 100 52 20 15 Level 1 61 | . 45 79 84 Level 2 . | . 2 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 17 7 12 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 10 | . 6 2 2 Max in Single Turn 3 | . 3 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 9 . . Successful 6 | . 6 . . Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Record 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 83 | . . 83 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1108 | 68 460 321 259 Spaces Moved 1002 | 46 302 425 229 Core 12 | 4 . . 8 Treads . | . . . . Legs 443 | 42 302 59 40 Wheels . | . . . . Hover . | . . . . Flight 547 | . . 366 181 Fastest Speed 37 | 50 120 37 37 Average Speed 76 | 113 120 54 51 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . 3 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 5 62 82 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 149 | . 120 29 . Melee . | . . . . Projectile . | . . . . AOE 149 | . 120 29 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1239 | 61 373 510 295 Wait 89 | 3 27 56 3 Move 991 | 45 301 418 227 Hop 4 | . . 3 1 Pick Up 31 | 7 10 6 8 Fast Attach 1 | . . . 1 Attach 29 | 6 4 11 8 Detach 4 | . 1 1 2 Swap 1 | . 1 . . Drop 11 | . 1 9 1 Fire 77 | . 28 6 43 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 8) 396 | -10/Materials | Repaired Grenade Launcher 484 | -10/Materials | Discovered new exit (range 14) 529 | -10/Materials | Entered Mines 580 | -10/Mines | Discovered new exit (range 8) 599 | -10/Mines | Learned Materials garrison access intel 627 | -10/Mines | Received a Mining Laser from a helpful Derelict 718 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 718 | -10/Mines | Found Prototype Device 719 | -10/Mines | Identified Exp. Sensor Array 850 | -10/Mines | Entered Materials 850 | -9/Materials | Accompanied by 1 ally 850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Lost 5 parts (1p2n2u) 1087 | -9/Materials | Core integrity fell below 50% 1109 | -9/Materials | Core integrity fell below 20% 1109 | -9/Materials | Self-destructed Last Messages --------------- 01027_ Acquired Aluminum Leg. 01031_ Acquired 29 matter. 01039_ R-06 Scavenger collects Sml. Laser. 01046_ R-06 Scavenger collects Wheel. 01049_ R-06 Scavenger collects Heat Sink. 01056_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01061_ Kicked R-06 Scavenger. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. 01072_ Sml. Laser destroyed. 01076_ S-10 Pest destroyed. 01087_ R-06 Scavenger collects Flight Unit. 01091_ Aluminum Leg destroyed. 01093_ R-06 Scavenger suffers critical hit (Burn). 01096_ Aluminum Leg destroyed. 01103_ Y-45 Defender destroyed. 01107_ Sml. Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #########???????????######???????????????????????? | | """ #??????????# #########???????????????? | | S"" #????####### ## [ #???????????????? | | "" #???? # ## #???????????????? | | """ ##### """# """## """ #???????????????? | | """ # # """# """## """ #???????????????? | | """ # # """# """## """ #???????????????? | | # # # #?? ????????????????? | | #####+### + # #?###+###???????#???????? | | ########;####### #???? #???????? | | [ u =s! ### #???????? | | ###### @%==% #???????? | | #######????# [Yu ### +???????? | | #??????????########### #???? #???????? | | #????????????????????### ###???????#???????? | | #??????????????????????#%#?????????????????? | | #?????????????######?### ###???????????????? | | ##########????# # #???????????????? | | # #????# # #???????????????? | | # """ #????# + +???????????????? | | # """ #????# """ # #???????????????? | | + """ #????# """ # #???????????????? | | # #????# """?### ###???????????????? | | # # [ #????######???# #?????????????????? | | ####### #?????????????# #?????????????????? | | #?????# "Y" #?????????????? #?????????????????? | | #?????# """ #?????????????? #?????????????????? | | #?????##########?????????????? #?????????????????? | | #????????????????????????????? ?????????????????? | | #????????????????????????????? ?????????????????? | | #????????????????????????????? ?????????????????? | | #????????????????????????????? ?????????????????? | | #?????????????????????????????? ?????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartLinearArachnoskeleton Manual? 0 Play Time 00:22:44 Cumulative 3.2 hours Start 2024.04.06 @ 14:25:31 End 2024.04.06 @ 14:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 1 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15cceb9a-0fb4-4e97-b9df-ec3ea3f72b29