Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 15:39:53 Player: s0lid Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (2693) 2693 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 6182 Bonus ------- High Alert Combat Kills 197 Follower Combat Kills 272 Cogmind --------- Core Integrity 0/700 Matter 115/300 Energy 92/100 System Corruption 2% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (4) ------- Power Maul Power Maul Power Maul Power Maul > --- INVENTORY (25) --- High-capacity Battery (250) Improved Power Shielding Drone Bay (1/2) Power Maul Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Targeting Computer Hacking Suite Drone Bay > --- WEAPON ----------- Power Maul Power Maul Power Maul Power Maul > --- INVENTORY -------- High-capacity Battery Improved Power Shielding Power Maul Mining Claw [Rating: 44] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Power Maul Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . 2 . . . Weapon 2 | . . . 2 . . Parts Attached 100 | 6 8 25 3 40 18 Power 9 | 1 . 1 . 5 2 Engine 5 | 1 . 1 . 3 . Core 4 | . . . . 2 2 Reactor . | . . . . . . Propulsion 23 | 2 . 4 . 14 3 Treads 8 | . . 4 . 4 . Leg 8 | . . . . 6 2 Wheel 6 | 2 . . . 3 1 Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 23 | 1 3 5 . 10 4 Device 6 | . 1 2 . 1 2 Storage 4 | 1 1 . . 1 1 Processor 4 | . 1 . . 2 1 Hackware 3 | . . . . 3 . Protection 6 | . . 3 . 3 . Artifact . | . . . . . . Weapon 45 | 2 5 15 3 11 9 Energy Gun 13 | 1 4 5 . 3 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 5 | 1 . 2 . 2 . Ballistic Cannon 1 | . . . . . 1 Launcher 7 | . 1 4 . 2 . Special Weapon 8 | . . 3 2 3 . Impact Weapon 6 | . . . . . 6 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . 1 1 . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 41 | . . 6 . 27 8 Power 6 | . . . . 4 2 Propulsion 12 | . . 1 . 7 4 Utility 9 | . . 2 . 5 2 Weapon 14 | . . 3 . 11 . Highest Loss Streak 12 | . . 2 . 12 3 To Critical Strikes 2 | . . . . 2 . Average Slot Usage (%) 87 | . 99 92 100 84 79 Engine 6 | . 14 11 9 6 . Core 2 | . . . . 1 6 Treads 10 | . . 17 18 10 2 Leg 2 | . . . . 2 7 Wheel 3 | . 28 4 . . . Flight 1 | . . . . 1 2 Device 6 | . 8 8 9 5 4 Storage 7 | . 14 11 9 6 . Processor 9 | . 5 11 9 6 15 Hackware 8 | . . . . 13 9 Protection 3 | . . 7 9 2 . Energy Gun 10 | . 26 11 18 8 5 Ballistic Gun 3 | . . 3 . 4 2 Launcher 1 | . 1 5 . 1 . Special Weapon 3 | . . 1 12 5 . Impact Weapon 3 | . . . . . 18 Special Melee Weapon 2 | . . . 5 5 . Naked Turns . | . . . . . . Heaviest Build 97 | 11 29 44 42 42 97 Greatest Support 46 | 20 26 46 46 46 30 Greatest Overweight (x) 4 | 1 1 4 . 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 Average Capacity 11 | 7 8 15 15 12 5 Most Carried 15 | 4 8 15 15 15 5 Average Carried 10 | 2 7 13 14 11 4 Final Capacity 25 | 8 15 15 15 5 25 Final Carried 15 | 4 8 15 15 5 5 Class Distribution -------------------- 36% | Mutant 16% | Scavenger-Gunner 12% | Hacker-Mutant 10% | Scavenger-Tank 8% | Hacker-Gunner 7% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1710 | 241 119 579 30 572 169 Remotely . | . . . . . . Salvage Created 3448 | . 250 1292 60 1346 500 Parts 221 | . 22 84 5 85 25 Haulers Intercepted 5 | . . 3 . 2 . Recyclers Shooed 4 | . . 2 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 63 | . 8 20 1 26 8 Melee 2 | . . . . . 2 Guns 34 | . 3 10 1 17 3 Cannons 2 | . . 1 . . 1 AOE 23 | . 5 7 . 9 2 Classes Destroyed 15 | . 5 7 . . 3 Worker 9 | . . 1 . 2 6 Builder 7 | . 1 3 . 3 . Tunneler 3 | . . 2 . . 1 Hauler 5 | . . 3 . 2 . Recycler 3 | . 1 1 . 1 . Operator 3 | . . 2 . 1 . Watcher 3 | . 1 1 . 1 . Swarmer 13 | . 6 . . 6 1 Grunt 31 | . 2 16 . 10 3 Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . . 1 Sentry 13 | . . 2 1 10 . Specialist 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 13 | . 11 13 1 8 11 Combat Bots Only 8 | . 7 8 1 7 4 Max Kills in Single Turn 6 | . 6 4 1 4 6 Gunslinging . | . . . . . . Exploded 5 | . 5 3 . 4 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 464 | . 23 83 4 240 114 Missed 152 | . 8 24 1 77 42 Damage Taken 5455 | . 204 987 48 2650 1566 Core 1416 | . 75 153 . 487 701 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 70 61 . 11 . Volleys Fired 218 | . 11 79 2 109 17 Largest 4 | . 2 2 2 3 4 Hottest 190 | . 90 113 90 142 190 Shots Fired 368 | . 20 103 4 182 59 Gun 294 | . 17 73 4 153 47 Cannon 16 | . . 4 . . 12 Launcher 37 | . 3 24 . 10 . Special 21 | . . 2 . 19 . Kinetic 106 | . . 23 . 54 29 Thermal 91 | . . 6 . 71 14 Explosive 17 | . 3 7 . 7 . Electromagnetic 154 | . 17 67 4 50 16 Robot Hit Streak 14 | . 5 14 8 10 5 Robot Miss Streak 7 | . 4 4 2 4 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 246 | . 10 72 3 123 38 Core Hits 165 | . 12 48 3 67 35 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . 1 . 1 2 Burn 1 | . . . . 1 . Blast 1 | . . . . . 1 Corrupt 1 | . . 1 . . . Smash 1 | . . . . . 1 Melee Attacks 20 | . . . . 8 12 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . . 6 . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 7163 | . 554 2270 29 2693 1617 Guns 3303 | . 155 779 29 1954 386 Cannons 284 | . . 41 . . 243 Explosions 3116 | . 399 1425 . 723 569 Melee 419 | . . . . . 419 Ramming 15 | . . 15 . . . Kinetic 1260 | . . 204 . 736 320 Thermal 1293 | . 78 287 . 742 186 Explosive 1105 | . 321 287 . 497 . Electromagnetic 3071 | . 155 1477 29 718 692 Impact 419 | . . . . . 419 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 . 2 2 Average Corruption 1 | . . 1 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . 3 . 11 6 Message Errors 5 | . . 1 . 3 1 Matter Fused 4 | . . . . 2 2 Heat Flow Errors 2 | . . 1 . 1 . Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 Misfires 2 | . . . . 2 . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 175 | . 8 55 . 53 59 Projectiles . | . . . . . . Explosions 116 | . 8 55 . 53 . Melee 59 | . . . . . 59 Knockbacks 4 | . . . . . 4 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage 422 | . 34 178 . 208 2 Shots 15 | . 1 6 . 7 1 Rammed 4 | . . 4 . . . Targets Rammed 6 | . . 4 . 2 . Kicked 2 | . . . . 2 . Crushed . | . . . . . . Highest Temperature 723 | . 117 292 83 387 723 Average Temperature 107 | . 52 62 44 88 308 Received Heat Transfer 1857 | . 45 420 36 1071 285 Effects 29 | . . . . 3 26 Shutdowns 5 | . . . . 2 3 Energy Bleed 4 | . . . . 1 3 Interference 7 | . . . . . 7 Matter Decay 1 | . . . . . 1 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 6 | . . . . . 6 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 18 | . . 13 . 3 2 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2700 | . 100 611 . 1619 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 12 | . 1 7 . 3 1 Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Peak Influence 690 | . 318 584 238 690 595 Initial 262 | . . 133 183 100 262 Average 340 | . 165 247 193 406 418 Maximum Alert Level 2 | . 1 2 1 2 2 Low Security (%) 25 | 100 54 57 89 7 . Level 1 36 | . 45 17 10 49 32 Level 2 38 | . . 25 . 43 67 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . . 4 1 10 5 Investigation 1 | . . . . 1 . Extermination 1 | . . . . . 1 Reinforcement 8 | . . 4 1 2 1 Assault 1 | . . . . 1 . Garrison 9 | . . . . 6 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 7 | . 1 2 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 120 | . 9 34 3 46 28 Peak Tracking Total 14 | . 6 12 1 5 14 Tactical Retreats 8 | . 1 3 . 2 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts 12 | . . . . 12 . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . . . . 5 . Reused 2 | . . . . 2 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . 2 . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 19 | . 3 5 . 4 7 Max in Single Turn 5 | . 1 2 . 1 5 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 15 | . . 5 1 9 . Terminals 13 | . . 4 1 8 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . . 14 4 32 . Successful 25 | . . 3 2 20 . Failed 25 | . . 11 2 12 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 26 | . . 8 4 14 . Terminals 46 | . . 11 4 31 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . . 3 . 16 . Record 1 | . . 1 . . . Part Schematic 5 | . . . . 5 . Robot Schematic 1 | . . . . 1 . Robot Analysis 1 | . . . . 1 . Open Door 3 | . . . . 3 . Terminal Index 1 | . . . . 1 . Recycling Unit Index 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 1 . 1 . Reprogram Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . 2 4 . Terminals 6 | . . . 2 4 . Assimilate 1 | . . . 1 . . Botnet 4 | . . . 1 3 . Operators 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . . 5 . 8 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked 6 | . . . . 6 . Non-combat 5 | . . . . 5 . Combat 1 | . . . . 1 . Robot Hacks Applied 7 | . . . . 7 . parse_system 1 | . . . . 1 . no_distress 6 | . . . . 6 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies 11 | . . . 1 10 . Largest Group 10 | . . . 1 10 . Highest-Rated Group 173 | . . . 10 173 . Highest-Rated Ally 29 | . . . 10 29 . Total Orders 4 | . . . . 1 3 STAY 1 | . . . . 1 . EXPLORE 3 | . . . . . 3 Ally Attacks 47 | . . . . 47 . Total Damage 648 | . . . . 648 . Kills 8 | . . . . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches 11 | . . . . . 11 Drone Recoveries 8 | . . . . . 8 Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 3631 | 61 226 837 172 1630 705 Spaces Moved 2016 | 61 201 399 99 908 348 Core 24 | 6 . . . 18 . Treads 784 | . . 238 99 384 63 Legs 381 | . . . . 110 271 Wheels 513 | 55 201 161 . 82 14 Hover . | . . . . . . Flight 314 | . . . . 314 . Fastest Speed 35 | 50 80 95 160 35 100 Average Speed 131 | 79 81 142 160 124 166 Slowest Speed 250 | 95 95 240 160 250 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 11 | . . . . 11 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 35 42 9 93 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . . . . 7 . Terrain Destroyed 187 | . 20 82 . 83 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 185 | . 20 82 . 83 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2604 | 70 243 556 109 1208 418 Wait 149 | . 6 22 2 103 16 Move 1990 | 60 200 398 98 886 348 Hop 10 | . . . . 10 . Pick Up 52 | 4 10 15 2 19 2 Fast Attach 47 | 6 2 10 1 15 13 Attach 23 | . . 4 2 15 2 Detach 9 | . . 3 1 3 2 Swap 30 | . 6 11 . 10 3 Drop 38 | . 8 10 1 11 8 Fire 218 | . 11 79 2 109 17 Melee 15 | . . . . 8 7 Ram . | . . . . . . Kick 2 | . . . . 2 . Crush 4 | . . 4 . . . Escape Stasis . | . . . . . . Rewire 4 | . . . . 4 . Trap 12 | . . . . 12 . Miscellaneous 1 | . . . . 1 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Destroyed 7 combat bots 260 | -10/Materials | Discovered new exit (range 15) 288 | -10/Materials | Entered another Materials area 288 | -9/Materials | Evolved 2 slots: Utility x2 318 | -9/Materials | Build established: Mutant 825 | -9/Materials | Discovered new exit (range 6) 875 | -9/Materials | Destroyed 8 combat bots 1093 | -9/Materials | Discovered new exit (range 12) 1097 | -9/Materials | Discovered new exit (range 14) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Weapon x2 1278 | -8/Materials | Discovered new exit (range 7) 1297 | -8/Materials | Entered Storage 1297 | -8/Storage | Accompanied by 1 ally 1352 | -8/Storage | Garrison activated, responded to threat 1545 | -8/Storage | Destroyed 7 combat bots 1879 | -8/Storage | Lost 3 parts (1n2w) 2187 | -8/Storage | Garrison activated, responded to threat 2301 | -8/Storage | Lost 6 parts (1p1n4w) 2387 | -8/Storage | Core integrity fell below 50% 2518 | -8/Storage | Build established: Hacker-Mutant 2548 | -8/Storage | Core integrity fell below 20% 2576 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2594 | -8/Storage | Lost 12 parts (2p4n3u3w) 2709 | -8/Storage | Learned location of Armory (-4) 2801 | -8/Storage | Discovered new exit (range 20) 2809 | -8/Storage | Lost 7 allies 2897 | -8/Storage | First assault squad dispatched 2927 | -8/Storage | Entered Factory 2927 | -7/Factory | Evolved 2 slots: Propulsion x2 3019 | -7/Factory | Garrison activated, responded to threat 3119 | -7/Factory | Build established: Scavenger-Gunner 3165 | -7/Factory | Core integrity fell below 50% 3488 | -7/Factory | Build established: Mutant 3619 | -7/Factory | Core integrity fell below 20% 3622 | -7/Factory | Cargo convoy interrupted 3632 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03621_ M-28 Smith unfolds itself. 03621_ C-30 ARC bursts open, deploying its payload. 03621_ I-36 Angel unfolds itself. 03621_ Carbon-fiber Leg destroyed. 03622_ ALERT: Cargo convoy interrupted, initiating access lockdown. 03622_ Power Maul follow-up attack on X-57 Shotgunner. 03622_ X-57 Shotgunner suffers critical hit (Smash). 03622_ Destroyed Hpw. Shotgun. 03622_ X-57 Shotgunner system corrupted by crushing effect. 03622_ Power Maul follow-up attack on X-57 Shotgunner. 03622_ Slug penetrates Wall. 03624_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 03625_ P-60 Hacker resets A-27 Freighter, system corruption cleaned. 03628_ Lgt. Nuclear Core destroyed. 03629_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 03629_ Penetrated by Slug. 03630_ Adv. Targeting Computer destroyed. 03630_ M-28 Smith repairs I-36 Angel. 03632_ X-57 Shotgunner destroyed. 03632_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ?????????????????????# ] #??????????????? | | ?????????????????????# #??????????????? | | ???????????????####### ################ | | ???????????????# # + # | | ??############## # # # | | ?? # # # """ | | ?????# # # #!] """ | | ?????# # # #] """ | | ?????# **! #?# # # """ | | ?????# *!! #?# hx # # | | ????## *! !] ### p # # | | ? !] % /mi%@ # #! | | ??#### ! #;;#p#;i#########/#########+# | | ?????# % A | | ?????# | | ?????# ############## u | | ?????#??????????????# ####+################### # | | ????????????????????# #?? ????????????????# | | ????????????????????+ #?? ????????????????# | | ????????????????????# #? ????????????????### | | ????????????????????# g #? ??????????????????? | | ????????????????????#g # ?????????????????? | | ????????????????????# # ?????????????????? | | ????????????????????# # ????????????????? | | ????????????????????# # ????????????????? | | ????????????????????# # ???????????????? | | ????????????????????# # ???????????????? | | ????????????????????# # ??????????????? | | ???????????????????? # ??????????????? | | ???????????????????? # #?????????????? | | ???????????????????? # #?????????????? | | ????????????????????#############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 375 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hvy. Machine Gun | -8/Storage | Hacked Imp. Trap Extractor | -8/Storage | Hacked Adv. Treads | -8/Storage | Hacked Hvy. Reflective Plating | -8/Storage | Hacked Adv. Targeting Computer | -8/Storage | Hacked Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideCoordinationCutter Manual? 0 Play Time 00:55:20 Cumulative 144.3 hours Start 2024.06.16 @ 11:21:42 End 2024.06.16 @ 15:39:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 56 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56c5bc3d-d2d0-4d41-a541-1da74be599f5