Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 11:11:27 Player: M4NZ Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1310) 1310 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4930 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 124/300 Energy 86/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Heat Sink Advanced Heat Sink Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Matter Filter Hacking Suite > --- WEAPON ----------- Light EM Pulse Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Heat Sink Advanced Visual Processing Unit Hardlight Generator Hacking Suite Cooled Particle Cannon Grenade Launcher Rocket Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 2 . . Utility 5 | . . . . . 2 2 1 Weapon . | . . . . . . . . Parts Attached 57 | 6 10 2 1 2 21 13 2 Power 7 | 1 1 1 . 1 1 2 . Engine 6 | 1 1 1 . 1 . 2 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 19 | 2 5 1 . 1 9 1 . Treads . | . . . . . . . . Leg 19 | 2 5 1 . 1 9 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 1 2 . 1 . 6 6 1 Device 6 | . 2 . . . 1 3 . Storage 3 | 1 . . 1 . 1 . . Processor 5 | . . . . . 3 2 . Hackware 3 | . . . . . 1 1 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 14 | 2 2 . . . 5 4 1 Energy Gun 5 | 1 1 . . . 2 . 1 Energy Cannon 3 | . . . . . . 3 . Ballistic Gun 3 | 1 . . . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . 5 1 . . 8 10 1 Power 4 | . 1 1 . . . 2 . Propulsion 10 | . 2 . . . 3 5 . Utility 4 | . . . . . 1 3 . Weapon 7 | . 2 . . . 4 . 1 Highest Loss Streak 5 | . 4 1 . . 5 4 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 96 97 100 100 97 76 26 Engine 9 | . 13 11 14 14 2 3 . Core 1 | . . . . . 6 2 . Leg 26 | . 26 28 28 28 35 24 . Device 10 | . 13 14 14 14 7 6 . Storage 11 | . 14 14 14 14 9 6 . Processor 5 | . . . . . 10 16 20 Hackware 2 | . . . . . 8 3 6 Energy Gun 9 | . 12 14 14 14 7 . . Energy Cannon 1 | . . . . . . 8 . Ballistic Gun 3 | . 7 . . . 8 . . Launcher 6 | . 6 14 14 14 . 1 . Peak Build Rating 35 | 6 8 8 8 10 26 35 18 Average Rating 12 | 4 7 7 8 9 20 26 13 On Entrance 9 | . 6 8 8 8 10 23 15 Naked Turns . | . . . . . . . . Heaviest Build 29 | 13 16 16 19 23 23 29 5 Greatest Support 50 | 20 20 20 20 23 47 50 3 Greatest Overweight (x) 4 | 4 3 . . . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 10 10 35 10 5 Average Capacity 8 | 6 8 8 8 10 10 9 5 Most Carried 10 | 2 8 8 8 10 10 10 5 Average Carried 7 | 1 6 7 7 9 9 8 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 Final Carried 10 | 2 8 8 8 10 7 3 4 Class Distribution -------------------- 77% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 981 | 260 203 90 . 30 243 133 22 Remotely . | . . . . . . . . Salvage Created 1198 | . 450 176 . . 356 176 40 Parts 78 | . 29 11 . . 23 12 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 7 | . 1 2 . . 3 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 31 | . 11 5 . . 7 5 3 Guns 14 | . 6 2 . . 5 . 1 Cannons 2 | . . . . . . 2 . AOE 14 | . 5 3 . . 1 3 2 Classes Destroyed 12 | . 5 1 . . 4 2 . Worker 1 | . . . . . . 1 . Builder 3 | . . 1 . . 2 . . Tunneler 1 | . . . . . 1 . . Recycler 2 | . 1 1 . . . . . Operator 2 | . 1 . . . 1 . . Watcher 4 | . 2 . . . 1 1 . Swarmer 12 | . 3 3 . . . 3 3 Grunt 13 | . 8 2 . . 3 . . Brawler 1 | . . . . . 1 . . Sentry 2 | . . . . . 1 1 . Specialist 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | . 5 7 . . 4 4 3 Combat Bots Only 5 | . 4 5 . . 2 3 3 Max Kills in Single Turn 4 | . 2 4 . . 1 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 . . 1 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 325 | . 105 12 . . 106 73 29 Missed 120 | . 24 7 . . 44 32 13 Damage Taken 3911 | . 840 77 . . 1160 879 955 Core 1665 | . 205 41 . . 181 365 873 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 53 | 100 . . . 1 67 47 . Volleys Fired 132 | . 56 7 . . 55 12 2 Largest 2 | . 2 2 . . 2 2 1 Hottest 148 | . 80 80 . . 88 148 60 Shots Fired 233 | . 88 14 . . 105 24 2 Gun 188 | . 81 7 . . 98 . 2 Cannon 20 | . . . . . . 20 . Launcher 25 | . 7 7 . . 7 4 . Special . | . . . . . . . . Kinetic 97 | . 42 . . . 55 . . Thermal 109 | . 39 7 . . 43 20 . Explosive 25 | . 7 7 . . 7 4 . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 10 | . 7 3 . . 10 6 1 Robot Miss Streak 9 | . 9 1 . . 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 141 | . 48 6 . . 72 14 1 Core Hits 78 | . 29 13 . . 22 11 3 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 2 . . . 1 . . Burn 2 | . 1 . . . 1 . . Destroy 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3605 | . 805 415 . . 1477 677 231 Guns 1558 | . 472 51 . . 1014 . 21 Cannons 348 | . . . . . . 348 . Explosions 1695 | . 333 364 . . 462 326 210 Melee . | . . . . . . . . Ramming 4 | . . . . . 1 3 . Kinetic 785 | . 212 . . . 573 . . Thermal 1406 | . 260 51 . . 537 348 210 Explosive 1389 | . 333 364 . . 366 326 . Electromagnetic 21 | . . . . . . . 21 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 . Average Corruption 3 | . . . . . . 3 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 132 | . . . . . 76 2 54 Projectiles 2 | . . . . . . 2 . Explosions 130 | . . . . . 76 . 54 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 200 | . . 27 . . 74 1 98 Shots 6 | . . 2 . . 2 . 2 Rammed 1 | . . . . . . 1 . Targets Rammed 4 | . . . . . 3 1 . Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 314 | . 314 24 . . 144 42 17 Average Temperature 66 | . 111 9 . . 41 20 10 Received Heat Transfer 780 | . 321 15 . . 315 81 48 Effects 2 | . 2 . . . . . . Energy Bleed 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 7 | . 1 . . . 2 4 . Heat Transferred 3016 | . 851 148 . . 1271 596 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 272 | . 240 272 . . 265 143 234 Initial 61 | . . 61 . . . 22 . Average 82 | . 102 229 . . 118 47 60 Maximum Alert Level 1 | . 1 1 . . 1 . 1 Low Security (%) 83 | 100 80 22 . 100 78 100 82 Level 1 16 | . 19 77 . . 21 . 17 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 . . . 4 3 . Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 5 | . 1 . . . 3 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 20 5 . . 15 14 7 Peak Tracking Total 5 | . 3 4 . . 5 5 4 Tactical Retreats 5 | . . . . . 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 11 | . 3 3 . . 1 . 4 Max in Single Turn 4 | . 3 2 . . 1 . 4 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 6 | . 1 . 1 . 1 2 1 Terminals 5 | . 1 . . . 1 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 31 | . 3 . 23 . 1 2 2 Successful 29 | . 2 . 23 . 1 1 2 Failed 2 | . 1 . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 8 | . 3 . . . 1 2 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 2 . 23 . 1 1 2 Record 23 | . . . 23 . . . . Emergency Access Points 1 | . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . Recall Reinforcements 1 | . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 3147 | 112 1022 158 351 384 473 506 141 Spaces Moved 2412 | 93 686 111 290 304 220 445 263 Core 399 | 40 7 . . . . 89 263 Treads . | . . . . . . . . Legs 2013 | 53 679 111 290 304 220 356 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 50 50 Average Speed 108 | 109 120 120 120 120 118 99 50 Slowest Speed 250 | 250 200 120 120 120 120 190 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 82 23 57 48 20 9 7 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 229 | . 71 34 . . 79 20 25 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 229 | . 71 34 . . 79 20 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2732 | 100 802 122 295 325 337 481 270 Wait 66 | . 35 . . 12 19 . . Move 2406 | 92 685 110 289 303 219 445 263 Hop . | . . . . . . . . Pick Up 37 | 2 10 2 1 4 10 6 2 Fast Attach 16 | 6 4 . . . . 5 1 Attach 23 | . 2 1 . . 14 5 1 Detach 3 | . . . . . 2 . 1 Swap 18 | . 4 1 1 2 7 3 . Drop 27 | . 6 1 3 4 8 5 . Fire 132 | . 56 7 . . 55 12 2 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 574 | -10/Materials | Lost 4 parts (1p2n1w) 620 | -10/Materials | Discovered new exit (range 14) 622 | -10/Materials | Core integrity fell below 50% 805 | -10/Materials | Discovered new exit (range 5) 906 | -10/Materials | Discovered new exit (range 16) 980 | -10/Materials | Core integrity fell below 20% 1135 | -10/Materials | Entered Mines 1285 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1286 | -10/Mines | Discovered new exit (range 5) 1293 | -10/Mines | Entered Exiles 1338 | -10/Exiles | Met 8R-AWN 1377 | -10/Exiles | Met EX-HEX 1485 | -10/Exiles | Met EX-DEC 1523 | -10/Exiles | Learned location of Zion (-7) 1618 | -10/Exiles | Discovered new exit (range 14) 1644 | -10/Exiles | Entered Mines 1671 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1744 | -9/Mines | Found DCF Scrap (10 items) 1870 | -9/Mines | Learned location of Storage (-9) 2017 | -9/Mines | Discovered new exit (range 8) 2028 | -9/Mines | Entered Materials 2028 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2146 | -8/Materials | Garrison activated, responded to threat 2431 | -8/Materials | Lost 3 parts (1n1u1w) 2489 | -8/Materials | Discovered new exit (range 7) 2500 | -8/Materials | Identified exit to Factory 2501 | -8/Materials | Entered Factory 2501 | -7/Factory | Evolved 2 slots: Utility x2 2516 | -7/Factory | Lost 5 parts (2n3w) 2570 | -7/Factory | Build established: Scavenger-Mutant 2695 | -7/Factory | Discovered new exit (range 16) 2733 | -7/Factory | Lost 4 parts (1p1n2u) 2973 | -7/Factory | Lost 3 parts (3n) 3002 | -7/Factory | Core integrity fell below 50% 3007 | -7/Factory | Identified exit to Factory 3007 | -7/Factory | Entered another Factory area 3007 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3034 | -6/Factory | Spotted B-75 Beast 3133 | -6/Factory | Core integrity fell below 50% 3145 | -6/Factory | Core integrity fell below 20% 3148 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03122_ ALERT: All DSF locations entering lockdown mode. 03123_ Power Conduit explodes. 03123_ S-27 Virus destroyed. 03123_ Destroyed VTOL Module. 03123_ Destroyed Lgt. Nuclear Core. 03123_ Power Conduit explodes. 03123_ S-27 Virus destroyed. 03127_ Slug penetrates Wall. 03127_ Hpw. Shock Rifle destroyed. 03127_ Knocked back. 03129_ Acquired 6 matter. 03130_ Acquired Imp. Hacking Suite. 03132_ K-01 Serf destroyed. 03134_ Acquired 3 matter. 03136_ Knocked back. 03136_ Acquired 6 matter. 03138_ K-01 Serf collects debris. 03144_ Power Conduit explodes. 03146_ Penetrated by Slug. 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""""" | | =% ""Y"" | | = """"""""" """""""" | | s* | | [% % """"""""" """""""" | | = @ | | % % A | | ####;;;;;;; ;;;;############# """ | | #?????##; #??#"" F"" | | ???????## ; """ """" #??#"""""" | | ????????# # """" """" ??#??# """" | | ????????# # """" """"???????####?? | | ????????# ; """" """?????????????? | | ????????# ; """" ""??????????????? | | ????????# ; """" ""??????????????? | | ????????# ; """" ""??????????????? | | ????????# ; ??????????????? | | ????????# ; ?????????????? | | ????????######; ";###########?????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokImpulseShielding Manual? 0 Play Time 01:00:35 Cumulative 106.8 hours Start 2024.09.30 @ 09:12:45 End 2024.10.01 @ 11:11:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cca5f7aa-1e4d-4795-be3b-e01c6ce135d5