Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 21:41:26 Player: Waste Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (167) 835 Value Destroyed (4857) 4857 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (584) 584 TOTAL SCORE: 11236 Bonus ------- High Alert Combat Kills 136 Follower Combat Kills 148 Met Data Miner 300 Cogmind --------- Core Integrity 324/850 Matter 259/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Hovering (120) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (10) --- Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating EM Disruption Field Heavy Plasma Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Structural Scanner Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Advanced EMP Blaster Heavy Flail Power Maul > --- INVENTORY -------- Light Fission Core Light Fission Core Improved Melee Analysis Suite Improved Reaction Control System Improved Light Armor Plating EM Disruption Field Heavy Plasma Cannon Coil Gun Proton Missile Launcher Grenade Launcher [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 5 | . . . . . . . 1 2 . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 143 | 1 14 1 17 1 . 8 52 9 . 3 1 8 28 Power 14 | . 2 1 2 . . . 3 2 . . . 1 3 Engine 5 | . . 1 2 . . . 1 1 . . . . . Core 9 | . 2 . . . . . 2 1 . . . 1 3 Reactor . | . . . . . . . . . . . . . . Propulsion 41 | . 4 . 5 . . 4 20 . . 1 . 4 3 Treads 25 | . 4 . 2 . . 4 15 . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . . 3 . . . . . . . . . . Hover 13 | . . . . . . . 5 . . 1 . 4 3 Flight . | . . . . . . . . . . . . . . Utility 41 | . 5 . 4 1 . 2 12 5 . 1 1 3 7 Device 15 | . 1 . . . . . 2 4 . 1 1 2 4 Storage 4 | . 3 . . . . . 1 . . . . . . Processor 9 | . 1 . . 1 . . 3 1 . . . . 3 Hackware . | . . . . . . . . . . . . . . Protection 13 | . . . 4 . . 2 6 . . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 47 | 1 3 . 6 . . 2 17 2 . 1 . . 15 Energy Gun 2 | 1 1 . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . . 2 Ballistic Gun 23 | . 2 . 6 . . 2 13 . . . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . . . 2 Launcher 7 | . . . . . . . 1 1 . 1 . . 4 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 1 . . . . 7 Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 5 . . . . . 1 Parts Lost 60 | . 2 2 7 . . 7 19 . . 2 . 6 15 Power 9 | . . 1 2 . . . 3 . . . . 1 2 Propulsion 23 | . 2 . 1 . . 3 7 . . 1 . 3 6 Utility 12 | . . 1 1 . . 1 3 . . 1 . 1 4 Weapon 16 | . . . 3 . . 3 6 . . . . 1 3 Highest Loss Streak 9 | . 2 1 2 . . 3 8 . . 1 . 4 9 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 95 94 100 100 95 95 88 92 92 92 90 69 Engine 5 | . 2 11 8 11 11 11 3 2 . . . . . Core 4 | . 11 2 . . . . 5 4 7 7 7 5 5 Treads 19 | . 26 28 3 11 11 32 33 . . . . . . Wheel 4 | . . . 28 22 22 . . . . . . . . Hover 6 | . . . . . . . . 30 30 26 30 27 17 Device 7 | . 9 10 . . . . 4 20 15 19 15 18 14 Storage 10 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 Processor 4 | . 3 . . 1 11 . 4 7 7 7 7 7 12 Protection 4 | . . . 9 9 . 10 8 . . . . 3 2 Ballistic Gun 19 | . 20 28 32 33 33 29 22 . . . . . . Launcher 1 | . . . . . . . . . 7 7 7 7 2 Impact Weapon 1 | . . . . . . . . 4 7 7 7 7 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 106 | 10 92 92 104 104 97 104 106 29 29 30 29 29 41 Greatest Support 89 | 20 40 40 42 32 32 66 89 40 40 32 32 36 33 Greatest Overweight (x) 8 | . 2 2 3 3 3 2 6 . . 1 . 1 8 Average Overweight (x) . | . . 2 2 3 3 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 Average Capacity 19 | 8 11 25 25 25 25 25 24 10 10 10 10 10 10 Most Carried 25 | 6 13 21 25 25 25 25 25 10 9 10 9 10 10 Average Carried 17 | 6 8 18 22 24 24 21 22 9 9 9 8 8 8 Final Capacity 25 | 8 25 25 25 25 25 25 10 10 10 10 10 10 10 Final Carried 25 | 6 13 21 25 25 25 22 10 9 9 9 8 6 6 Class Distribution -------------------- 34% | Mutant 17% | Scavenger-Tank 9% | Scavenger-Mutant 8% | Tank 8% | Gunner 5% | Scavenger-Scout 5% | Scavenger-Gunner 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 4370 | 195 199 267 974 90 . 385 1395 104 222 120 . 85 334 Remotely . | . . . . . . . . . . . . . . Salvage Created 6546 | . 580 305 1189 121 . 492 2103 104 148 570 . 397 537 Parts 337 | . 30 19 81 14 . 20 111 11 5 15 . 7 24 Haulers Intercepted 10 | . 1 . 3 . . . 5 . . . . . 1 Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 2 11 . 8 . Prevented 21 | . . . . . . . . . 5 16 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 116 | . 12 7 19 8 . 9 31 . 2 6 . 11 11 Melee 7 | . . . . . . . . . . . . 4 3 Guns 80 | . 12 7 19 8 . 9 25 . . . . . . Cannons 7 | . . . . . . . 6 . . . . . 1 AOE 14 | . . . . . . . . . 1 2 . 4 7 Classes Destroyed 16 | . 4 3 3 . . . 1 . 1 . . 2 2 Worker 13 | . 1 . 4 . . . 4 1 . . . . 3 Builder 7 | . . . 1 . . . 2 1 . . . . 3 Tunneler 3 | . . 1 . . . 1 . 1 . . . . . Hauler 10 | . 1 . 3 . . . 5 . . . . . 1 Recycler 5 | . . 1 2 . . . 2 . . . . . . Operator 1 | . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . Watcher 12 | . 2 . 3 . . . 2 1 . . . . 4 Swarmer 27 | . . 3 4 8 . . 3 . . . . 3 6 Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 56 | . 12 4 9 . . 8 17 . . 1 . 5 . Brawler 6 | . . . . . . . . . 2 3 . . 1 Duelist 3 | . . . 1 . . 1 . . . 1 . . . Sentry 15 | . . . 5 . . . 9 . . 1 . . . Hunter 2 | . . . . . . . 2 . . . . . . Programmer 4 | . . . . . . . . . . . . . 4 Best Kill Streak 6 | . 3 3 6 4 . 3 5 1 1 3 . 3 6 Combat Bots Only 5 | . 3 3 5 4 . 3 4 . 1 3 . 3 5 Max Kills in Single Turn 3 | . 1 1 1 3 . 1 2 1 1 1 . 2 3 Gunslinging 1 | . . . . 1 . . 1 . . . . . . Exploded 2 | . . . . . . . . . 1 1 . 2 2 Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 747 | . 63 40 68 19 . 68 238 34 3 11 . 66 137 Missed 202 | . 15 10 21 4 . 15 51 18 1 7 . 29 31 Damage Taken 8458 | . 678 410 753 121 . 914 2915 145 46 138 . 645 1693 Core 1549 | . 178 49 95 18 . 106 372 39 . 14 . 152 526 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 24 | . . . 24 . . . . . . . . . . Regen/Repaired (Parts) 26 | . . . . . . . . 26 . . . . . Core Remaining (%) 51 | 100 . 9 . . . 45 32 . . . . 70 . Volleys Fired 382 | . 62 27 77 6 . 38 125 . 7 20 . 11 9 Largest 3 | . 2 2 3 3 . 3 3 . 1 1 . 1 2 Hottest 143 | . 85 46 69 69 . 69 130 . 39 36 . 36 143 Shots Fired 926 | . 123 54 231 18 . 100 352 . 7 20 . 11 10 Gun 815 | . 123 54 231 18 . 100 289 . . . . . . Cannon 64 | . . . . . . . 62 . . . . . 2 Launcher 47 | . . . . . . . 1 . 7 20 . 11 8 Special . | . . . . . . . . . . . . . . Kinetic 787 | . 67 54 231 18 . 100 316 . . . . . 1 Thermal 92 | . 56 . . . . . 35 . . . . . 1 Explosive 7 | . . . . . . . . . . . . . 7 Electromagnetic 40 | . . . . . . . 1 . 7 20 . 11 1 Robot Hit Streak 34 | . 14 5 34 3 . 12 22 . 3 4 . 3 5 Robot Miss Streak 6 | . 4 3 6 2 . 3 4 . 1 3 . 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 13 | . 1 1 4 2 . 2 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . . Shots Hit Robots 640 | . 86 30 129 9 . 67 244 5 5 14 . 19 32 Core Hits 253 | . 31 16 48 8 . 24 87 4 2 9 . 7 17 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 1 . . . 1 . . . . 4 2 Critical Strikes 9 | . . . 1 . . . 1 . . . . 5 2 Destroy 2 | . . . 1 . . . 1 . . . . . . Smash 7 | . . . . . . . . . . . . 5 2 Melee Attacks 101 | . . . . . . . . 13 7 7 . 20 54 Impact 69 | . . . . . . . . . 1 . . 14 54 Slashing 32 | . . . . . . . . 13 6 7 . 6 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 3 . . . 1 7 Combat Hostiles 1 | . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13869 | . 967 493 2007 157 . 1033 3915 279 183 864 . 1126 2845 Guns 7644 | . 967 451 2007 157 . 1029 3033 . . . . . . Cannons 810 | . . . . . . . 769 . . . . . 41 Explosions 2384 | . . . . . . . 86 . 183 579 . 375 1161 Melee 2958 | . . . . . . . . 279 . 285 . 751 1643 Ramming 73 | . . 42 . . . 4 27 . . . . . . Kinetic 7346 | . 386 451 2007 157 . 1029 3316 . . . . . . Thermal 1126 | . 581 . . . . . 486 . . . . 18 41 Explosive 1142 | . . . . . . . . . . . . . 1142 Electromagnetic 1224 | . . . . . . . 86 . 183 579 . 357 19 Impact 2168 | . . . . . . . . . . . . 525 1643 Slashing 790 | . . . . . . . . 279 . 285 . 226 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . 5 Average Corruption 4 | . . . . . . . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . 10 Message Errors 2 | . . . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . . . 4 Heat Flow Errors 2 | . . . . . . . . . . . . . 2 Data Loss (minor) 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1323 | . . . . . . . 4 37 . 162 . 298 822 Projectiles 4 | . . . . . . . 4 . . . . . . Explosions 189 | . . . . . . . . . . 5 . . 184 Melee 1130 | . . . . . . . . 37 . 157 . 298 638 Knockbacks 14 | . . . . . . . 2 . . . . 2 10 Impact 11 | . . . . . . . . . . . . 2 9 Kinetic 2 | . . . . . . . 2 . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 192 | . . . . . . . 26 . 13 48 . 20 85 Shots 10 | . . . . . . . 1 . 1 3 . 1 4 Rammed 15 | . . 5 . . . 1 9 . . . . . . Targets Rammed 19 | . 1 6 . . . 2 10 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . 1 1 . . . 1 1 . . . . . . Highest Temperature 423 | . 372 6 89 48 . 217 423 . . . . 14 261 Average Temperature 72 | . 77 4 24 20 . 112 82 . . . . 12 93 Received Heat Transfer 2883 | . 360 147 261 . . 504 1215 45 9 . . 171 171 Effects 4 | . . . . . . . 4 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . 1 4 . 1 . Combat Hostiles 6 | . . . . . . . . . 1 4 . 1 . Parts Fried 29 | . . . . . . . . . . 2 . 8 19 Impact Corruptions 32 | . . . . . . . . . . . . 8 24 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . . . . . Heat Transferred 2362 | . 1411 . . . . . 851 . . . . 50 50 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Peak Influence 630 | . 192 145 410 308 . 60 575 497 . . . . 630 Initial 516 | . . . . 113 . . . 222 . . . . 516 Average 194 | . 67 24 200 165 . 34 333 289 . . . . 409 Maximum Alert Level 2 | . . . 2 1 . . 2 2 . . . . 2 Low Security (%) 57 | 100 100 100 47 55 . 100 29 . . . . . . Level 1 20 | . . . 47 44 . . 17 89 . . . . 44 Level 2 21 | . . . 4 . . . 53 10 . . . . 54 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 1 . 1 . . 6 2 . . . 1 7 Investigation 7 | . 1 1 . 1 . . 1 2 . . . . 1 Extermination 3 | . . . . . . . . . . . . . 3 Reinforcement 6 | . 2 . . . . . 1 . . . . . 3 Assault 2 | . . . . . . . 1 . . . . 1 . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 7 | . . . 4 . . . 1 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 251 | . 21 7 28 10 . 9 57 15 8 22 . 39 35 Peak Tracking Total 11 | . 4 2 5 4 . 3 6 8 10 9 . 11 6 Tactical Retreats 51 | . . . . . . . 5 5 5 11 . 13 12 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 12 | . 3 . 1 . . . 4 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 11 | . 1 . 2 . . . 5 . . . . . 3 Max in Single Turn 2 | . 1 . 1 . . . 1 . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 32 | . 1 1 5 1 . . 3 6 . . 3 . 12 Terminals 25 | . 1 1 5 . . . 3 5 . . . . 10 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 92 | . 3 2 12 1 . . 4 16 . . 25 . 29 Successful 54 | . 1 . 4 1 . . 2 6 . . 25 . 15 Failed 37 | . 1 2 8 . . . 2 10 . . . . 14 Catastrophic 6 | . . . 2 . . . 2 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 43 | . 2 . 9 . . . 3 9 . . . . 20 Terminals 61 | . 3 2 12 . . . 4 14 . . . . 26 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations 3 | . . . . . . . . 2 . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 38 | . 1 . 4 1 . . . 1 . . 25 . 6 Record 7 | . . . . . . . . 1 . . 6 . . Part Schematic 11 | . . . . . . . . . . . 10 . 1 Robot Schematic 6 | . . . . . . . . . . . 6 . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . 2 Hauler Manifests 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . 2 3 . . . . 7 Terminals 12 | . . . . . . . 2 3 . . . . 7 Assimilate 2 | . . . . . . . . 1 . . . . 1 Botnet 10 | . . . . . . . 2 2 . . . . 6 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . 1 Hacking Detections 26 | . 1 1 5 . . . 2 6 . . . . 11 Full Trace Events 4 | . . 1 . . . . . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 10 . 1 Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . 106 Total Part Build Rating 12 | . . . . . . . . . . . . . 12 Parts Repaired 1 | . . . . . . . . 1 . . . . . Time 38 | . . . . . . . . 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 9 | . . 3 . 1 . . . 1 . 2 . 1 1 Largest Group 3 | . . 3 2 1 . . . 1 . 2 2 2 1 Highest-Rated Group 96 | . . 40 32 31 . . . 10 . 52 52 96 10 Highest-Rated Ally 96 | . . 16 16 31 . . . 10 . 32 32 96 10 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 32 | . . 3 15 3 . . . . . . . 11 . Total Damage 545 | . . 45 142 21 . . . . . . . 337 . Kills 4 | . . 1 2 . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 12986 | 2 1405 1970 904 800 470 1334 2827 414 321 635 45 389 1470 Spaces Moved 8998 | 1 669 581 452 532 322 501 967 825 639 808 80 656 1965 Core 36 | . . . . . . . . . . . . . 36 Treads 2608 | . 611 581 . . . 501 915 . . . . . . Legs 59 | 1 58 . . . . . . . . . . . . Wheels 1306 | . . . 452 532 322 . . . . . . . . Hover 4989 | . . . . . . . 52 825 639 808 80 656 1929 Flight . | . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 320 123 145 145 240 38 30 30 38 38 34 40 Average Speed 120 | 120 176 320 131 145 145 240 231 37 37 58 38 41 59 Slowest Speed 480 | 120 320 320 145 145 145 320 480 42 38 102 38 106 450 Overloaded Moves 97 | . . . . . . . . 48 42 . . 7 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 65 | 2 96 97 36 94 83 96 75 31 66 67 70 65 43 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . 1 . . . . . . 1 . . Known Exits Taken 6 | . . . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . Scrap Searched 7 | . . 1 . 2 . 1 . . 1 . . 2 . Spaces Dug 37 | . . . . . . . . 8 6 2 . 1 20 Terrain Destroyed 127 | . . . . . . . 4 8 6 2 . 5 102 Melee 37 | . . . . . . . . 8 6 2 . 1 20 Projectile 4 | . . . . . . . 4 . . . . . . AOE 86 | . . . . . . . . . . . . 4 82 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 10308 | 1 789 637 624 549 327 553 1294 908 702 942 93 722 2167 Wait 493 | . 22 14 42 8 . 1 86 53 51 90 13 27 86 Move 8985 | . 668 580 451 531 321 500 966 824 638 807 79 655 1965 Hop . | . . . . . . . . . . . . . . Pick Up 77 | . 10 9 20 1 3 3 19 3 . 2 . 1 6 Fast Attach 50 | . 6 . 6 1 . . 22 4 . 1 . 2 8 Attach 61 | . 2 1 6 . . 7 19 3 . 1 1 4 17 Detach 15 | . . . . . . . 2 . . . . . 13 Swap 34 | 1 6 . 6 . . 1 12 2 . 1 . 2 3 Drop 80 | . 12 . 16 2 3 1 33 6 . 1 . . 6 Fire 382 | . 62 27 77 6 . 38 125 . 7 20 . 11 9 Melee 100 | . . . . . . . . 13 6 7 . 20 54 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 19 | . 1 6 . . . 2 10 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . 12 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Build established: Scavenger-Mutant 562 | -10/Materials | Central database locked down 621 | -10/Materials | Discovered new exit (range 10) 716 | -10/Materials | Core integrity fell below 50% 810 | -10/Materials | Discovered new exit (range 15) 954 | -10/Materials | Discovered new exit (range 4) 1052 | -10/Materials | Build established: Mutant 1100 | -10/Materials | Discovered new exit (range 12) 1408 | -10/Materials | Entered Mines 1415 | -10/Mines | Met a Derelict bent on vengeance 1643 | -10/Mines | Core integrity fell below 20% 1880 | -10/Mines | Assembled infested the area 1943 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2420 | -10/Mines | Discovered new exit (range 14) 2659 | -10/Mines | Learned Materials garrison access intel 3023 | -10/Mines | Discovered new exit (range 11) 3138 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3378 | -10/Mines | Entered Materials 3378 | -9/Materials | Accompanied by 2 allies 3378 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3638 | -9/Materials | Identified exit to Mines 3685 | -9/Materials | Build established: Tank 4282 | -9/Materials | Entered Mines 4337 | -9/Mines | Build established: Scavenger-Tank 4444 | -9/Mines | Discovered new exit (range 11) 4534 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4534 | -9/Mines | Discovered new exit (range 5) 4594 | -9/Mines | Met a Derelict shopkeep closing up shop 4722 | -9/Mines | Received a Mining Laser from a helpful Derelict 4846 | -9/Mines | Discovered new exit (range 8) 4968 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5082 | -9/Mines | Entered Exiles 5082 | -9/Exiles | Found Exiles lab abandoned 5294 | -9/Exiles | Build established: Scavenger-Gunner 5534 | -9/Exiles | Discovered new exit (range 14) 5552 | -9/Exiles | Entered Mines 5603 | -8/Mines | Lost 3 parts (2n1w) 5895 | -8/Mines | Build established: Tank 5928 | -8/Mines | Discovered new exit (range 5) 6213 | -8/Mines | Core integrity fell below 50% 6480 | -8/Mines | Lost 3 parts (1n1u1w) 6537 | -8/Mines | Discovered new exit (range 13) 6720 | -8/Mines | Build established: Mutant 6886 | -8/Mines | Entered Materials 6886 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6887 | -8/Materials | Loaded intel: 1 garrison access location 7562 | -8/Materials | Build established: Gunner 7822 | -8/Materials | Lost 3 parts (1p1n1w) 7907 | -8/Materials | Garrison activated, responded to threat 7920 | -8/Materials | Lost 4 parts (2n1u1w) 8413 | -8/Materials | Core integrity fell below 50% 8463 | -8/Materials | Lost 8 parts (1p2n1u4w) 8642 | -8/Materials | Discovered new exit (range 11) 8814 | -8/Materials | Build established: Scavenger-Tank 9019 | -8/Materials | Discovered new exit (range 15) 9160 | -8/Materials | Discovered new exit (range 5) 9464 | -8/Materials | Discovered new exit (range 12) 9686 | -8/Materials | First assault squad dispatched 9713 | -8/Materials | Entered Factory 9713 | -7/Factory | Evolved 2 slots: Utility x2 9930 | -7/Factory | Repaired Lgt. Deuterium Engine 10029 | -7/Factory | Discovered new exit (range 6) 10118 | -7/Factory | Discovered new exit (range 16) 10126 | -7/Factory | Identified exit to Lower Caves 10127 | -7/Factory | Entered Lower Caves 10333 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10350 | -7/Lower Caves | Identified exit to Lower Caves 10402 | -7/Lower Caves | Learned location of 2 exits from Factory 10448 | -7/Lower Caves | Entered another Lower Caves area 10467 | -7/Lower Caves | Encountered a Warlord checkpoint 10496 | -7/Lower Caves | Learned 4 Factory zone layouts 10582 | -7/Lower Caves | Build established: Scavenger-Scout 10612 | -7/Lower Caves | Lost 3 allies 10901 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10985 | -7/Lower Caves | Discovered new exit (range 13) 11036 | -7/Lower Caves | Identified exit to Data Miner 11083 | -7/Lower Caves | Entered Data Miner 11083 | -7/Data Miner | Accompanied by 2 allies 11083 | -7/Data Miner | Discovered new exit (range 6) 11091 | -7/Data Miner | Met Data Miner 11099 | -7/Data Miner | Learned location of Section 7 (-3) 11099 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11103 | -7/Data Miner | Received God Mode back door access code from Data Miner 11113 | -7/Data Miner | Identified exit to Proximity Caves 11128 | -7/Data Miner | Entered Proximity Caves 11128 | -6/Proximity Caves | Accompanied by 2 allies 11130 | -6/Proximity Caves | Spotter reported a threat 11203 | -6/Proximity Caves | Build established: Scavenger-Mutant 11386 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 11406 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11407 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11462 | -6/Proximity Caves | Escorted by Enhanced Grunt 11491 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 11500 | -6/Proximity Caves | Spotted B-75 Beast 11512 | -6/Proximity Caves | Discovered new exit (range 13) 11516 | -6/Proximity Caves | Identified exit to Factory 11517 | -6/Proximity Caves | Entered Factory 11517 | -6/Factory | Evolved 2 slots: Utility x2 11518 | -6/Factory | Identified exit to Factory 11520 | -6/Factory | Loaded intel: 216 non-interactive machine locations 11676 | -6/Factory | Identified exit to Lower Caves 11867 | -6/Factory | Search patrols dispatched 11948 | -6/Factory | Build established: Scout 11974 | -6/Factory | Spotted B-75 Beast 12094 | -6/Factory | Fabricated Gyrokinetic Inverter? 12217 | -6/Factory | Search patrols dispatched 12647 | -6/Factory | Lost 9 parts (1p3n4u1w) 12776 | -6/Factory | Core integrity fell below 50% 12910 | -6/Factory | Build established: Mutant 12987 | -6/Factory | Self-destructed Last Messages --------------- 12794_ Acquired Gravmag System. 12798_ P-60 Hacker destroyed. 12804_ Acquired Gravmag System. 12806_ System corrupted: Matter fused (-10). 12806_ R-10 Processor collects Shock Rifle. 12813_ K-01 Serf collects debris. 12816_ Connecting with Terminal... 12833_ System corrupted: Matter fused (-9). 12871_ Sneak attack on U-05 Engineer. 12871_ U-05 Engineer destroyed. 12873_ Acquired 19 matter. 12889_ System corrupted: Heat flow error (+117). 12905_ U-05 Engineer builds a Wall. 12905_ Acquired 8 matter. 12932_ U-05 Engineer builds a Wall. 12949_ Gravmag System destroyed. 12949_ Lgt. Fission Core destroyed. 12953_ System corrupted: Matter fused (-8). 12972_ Acquired 24 matter. 12975_ S>M2FE|OW7O3DCGJKLRFQ Map ----- +----------------------------------------------------+ | ???????# # ##???"?"?"?"????"""""""? | | ???????# """"""""" + ##???"?"?"?"????"""""""? | | ????#### # ##???"?"?"?"????"""""""? | | ????################# ####?"?"?"?"????"""""""? | | ????## = ! ### ####???????????????????? | | ????## ! # ## #####????? | | ????## " " " # ##########+######????? | | ????## " " " # ???? | | ????## " " " # T" ???? | | ????## " " " + "" ???? | | ????## " " " # ???? | | ????## " " " # ???? | | ????## " " " # gg###+################# | | ????## " " " "T" # # ######### | | ????## " " " """ ## ## ?? ???????????## | | ?##### ##% ## ??? ??????????## | | ?##############"#### ##????? ?????????## | | ?## # ##??"""?""" ???????## | | ?## """ """ + ##??"""?""" ???????## | | ?## """ """ # ##??"""?"""????????## | | ?## "" """ """ # ##?????????????????## | | ?## "" # ##??"""?"""????????##! | | ?## "T """ """ # ##??"""?"""????????## | | ?## "" """ """ # ##??"""?"""????????#### | | ?## "" """ """ # ##?????????????????#### | | ?## # @A##????????????????????? | | ?################### # ????????????????????? | | ?################### # ????????????????????? | | ??????? = # # """""""?"""""""?????? | | ?????## # # """""""?"""""""?????? | | ?????## """ """ # # """""""?"""""""?????? | | ?????## """ """ # # """""""?"""""""?????? | | ?????## """ """ # # ???????????? | | ?????## "" "" # ####+#############????? | | ?????## "" "" # Y ^ #########????" | | ?????## ! # ^ ### ??" | | ?????## + ^ ### ??? | | ?????## # ^ + ??? | | ?????## # ### ??? | | ?????## # ### ??? | | ?????############### ##### ##????? | | ?????################## ########+######## ##????? | | ?????????????########## # + ????? | | ???????????## ? # + ##???????? | | ???????????## """" # # ##???????? | | """????????## """" # # ##???????? | | """????????## """" # # ##???????? | | """????????## """" # # ##??### ## | | """????????## """" # # ##??### ## | | ???????????## """" + / ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: EM 25 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Gyrokinetic Inverter | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingMatterFacilitator Manual? 0 Play Time 01:20:55 Cumulative 247.9 hours Start 2024.05.29 @ 19:50:08 End 2024.05.30 @ 21:41:26 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/0/1/1/0/0/1/0 Lore% 73 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e8537cb-f352-4b08-a735-f48956e1c018