Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.07 @ 08:57:40 Player: XXZ Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (150) 750 Value Destroyed (4689) 4689 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9739 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 57/100 System Corruption 6% Temperature Cool (18) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Fission Core Large Storage Unit Large Storage Unit Advanced Weight Redist. System Energy Filter Weapon Cycler Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Actuator Array Force Field Hacking Suite > --- WEAPON ----------- Tesla Rifle Heavy Mace Power Maul > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Fission Core Power Amplifier Large Storage Unit Large Storage Unit Advanced Weight Redist. System Weapon Cycler Focal Shield Improved Thermal Shield Disruptor Cannon Plasma Cannon Magnetic Acceleration Cannon [Rating: 85] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Wheel Centrium Wheel Utility Large Storage Unit Device Recalibrator Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . Utility 6 | . . 1 . . . 1 1 1 2 Weapon 1 | . . . . . . . . 1 . Parts Attached 80 | 6 2 11 . . . 10 17 26 8 Power 15 | 1 . 2 . . . 2 5 5 . Engine 7 | 1 . 2 . . . 1 2 1 . Core 8 | . . . . . . 1 3 4 . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 4 . . . 2 3 8 . Treads 9 | 2 . 4 . . . 2 . 1 . Leg . | . . . . . . . . . . Wheel 10 | . . . . . . . 3 7 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 1 2 2 . . . 3 7 9 5 Device 11 | . . . . . . . 3 4 4 Storage 5 | 1 1 . . . . 1 1 1 . Processor 5 | . . . . . . 1 . 3 1 Hackware 1 | . . . . . . . 1 . . Protection 7 | . 1 2 . . . 1 2 1 . Artifact . | . . . . . . . . . . Weapon 17 | 2 . 3 . . . 3 2 4 3 Energy Gun 4 | 1 . 1 . . . . . 1 1 Energy Cannon 6 | . . . . . . 2 1 1 2 Ballistic Gun 3 | 1 . 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 49 | . . 2 . . 2 . 5 20 20 Power 9 | . . . . . 1 . 2 4 2 Propulsion 10 | . . . . . . . 2 5 3 Utility 18 | . . 1 . . 1 . 1 6 9 Weapon 12 | . . 1 . . . . . 5 6 Highest Loss Streak 13 | . . 1 . . 1 . 4 5 13 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 2 6 11 13 13 12 14 14 9 13 Power 3 | . 1 2 3 3 2 3 3 2 4 Propulsion 2 | . 2 5 5 5 5 3 1 . . Utility 3 | . 1 2 3 3 3 3 4 3 6 Weapon 2 | 1 1 1 2 2 2 2 3 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . . 2 . . . . 3 1 5 Power 6 | . . . . . . . 3 . 3 Propulsion 3 | . . 2 . . . . . 1 . Utility 2 | . . . . . . . . . 2 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 92 | . 96 95 100 100 91 96 97 81 88 Engine 5 | . 14 11 11 11 4 4 4 1 . Core 6 | . . . . . . 4 9 9 10 Treads 20 | . 28 31 33 33 33 36 26 . . Wheel 5 | . . . . . . . 1 16 18 Device 6 | . . . . . . . 12 8 15 Storage 9 | . 24 11 11 11 11 10 7 6 5 Processor 4 | . . . . . . 7 2 6 16 Hackware 3 | . . . . . . . 6 6 3 Protection 9 | . . 20 22 22 20 16 8 3 . Energy Gun 3 | . 13 7 11 11 11 1 . 1 . Energy Cannon 4 | . . . . . . 10 10 2 2 Ballistic Gun 2 | . 14 12 . . . 2 . 1 . Launcher 2 | . . 2 11 11 11 2 . 2 . Impact Weapon 3 | . . . . . . . 4 7 9 Peak Build Rating 85 | 6 7 16 16 16 16 26 43 72 85 Average Rating 33 | 4 6 12 16 16 15 23 36 46 72 On Entrance 21 | . 6 7 16 16 16 15 26 37 72 Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 11 31 37 37 37 37 64 62 84 83 Greatest Support 92 | 40 40 69 69 69 69 92 92 64 73 Greatest Overweight (x) 24 | . . . . . . . 2 24 4 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 15 18 20 Most Carried 16 | 4 8 14 14 13 13 15 15 13 16 Average Carried 12 | 2 6 11 13 13 12 14 14 9 13 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 Final Carried 15 | 4 8 14 13 13 13 15 12 11 11 Class Distribution -------------------- 46% | Hacker-Mutant 44% | Mutant 8% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Gladiator | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1816 | 156 128 162 104 . 93 129 311 621 112 Remotely . | . . . . . . . . . . Salvage Created 5826 | . 353 500 82 . 100 453 2014 1476 848 Parts 232 | . 31 34 5 . 10 26 76 32 18 Haulers Intercepted 3 | . . . . . . . 1 2 . Recyclers Shooed 6 | . 2 1 . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 106 | . 10 12 9 . 7 9 29 19 11 Melee 15 | . . . . . . . 7 3 5 Guns 21 | . 8 12 . . 1 . . . . Cannons 23 | . . . . . . 8 14 1 . AOE 24 | . 2 . 9 . 6 1 . 6 . Classes Destroyed 13 | . 3 1 . . 1 2 5 1 . Worker 14 | . . . . . 2 . 6 4 2 Builder 7 | . . . . . . 1 2 3 1 Tunneler 1 | . . . . . . . 1 . . Hauler 3 | . . . . . . . 1 2 . Recycler 10 | . . . . . . 1 5 3 1 Watcher 9 | . 2 2 . . . . 2 3 . Swarmer 31 | . 5 3 7 . 4 3 6 3 . Grunt 40 | . 5 7 2 . 3 2 10 5 6 Brawler 1 | . . . . . . . . 1 . Sentry 17 | . . 2 . . . 4 4 5 2 Hunter 9 | . . . . . . . 5 3 1 Programmer 6 | . . . . . . . 3 2 1 Heavy 2 | . . . . . . . 1 . 1 Best Kill Streak 8 | . 4 3 6 . 5 5 8 6 4 Combat Bots Only 6 | . 3 3 6 . 4 4 4 4 4 Max Kills in Single Turn 3 | . 2 1 2 . 3 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 2 . 3 1 . 1 . Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 1112 | . 41 62 16 . 17 17 397 333 229 Missed 353 | . 15 17 5 . 3 9 134 114 56 Hits 759 | . 26 45 11 . 14 8 263 219 173 Projectile 759 | . 26 45 11 . 14 8 263 219 173 Critical Strikes 14 | . . . 1 . . 1 3 1 8 Part Disruptions 1 | . . . . . . . . 1 . Damage Taken 7500 | . 176 459 122 . 226 109 1817 1853 2738 Core 1647 | . 29 63 15 . 12 18 171 337 1002 Absorbed by Shields 1051 | . . . . . . . 716 28 307 Redirected to Shielding 152 | . . 81 7 . 13 . . 51 . Ignored by Resistances 2827 | . 56 134 37 . 65 32 755 580 1168 Regen/Repaired (Parts) 224 | . 30 . . . . 20 . 174 . Core Remaining (%) 82 | 100 88 . . . 77 96 75 60 . Volleys Fired 192 | . 25 47 10 . 8 12 57 33 . Largest 2 | . 2 2 2 . 2 2 2 2 . Hottest 131 | . 60 75 75 . 75 131 131 120 . Shots Fired 331 | . 50 87 19 . 16 24 99 36 . Gun 168 | . 50 85 10 . 8 3 . 12 . Cannon 128 | . . . . . . 21 99 8 . Launcher 35 | . . 2 9 . 8 . . 16 . Special . | . . . . . . . . . . Kinetic 101 | . 25 62 . . . 3 . 11 . Thermal 71 | . . . . . . 9 55 7 . Explosive 35 | . . 2 9 . 8 . . 16 . Electromagnetic 124 | . 25 23 10 . 8 12 44 2 . Robot Hit Streak 18 | . 8 18 6 . 10 16 15 9 . Robot Miss Streak 4 | . 4 3 3 . 2 1 3 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . Shots Hit Robots 385 | . 30 70 8 . 10 20 118 84 45 Core Hits 154 | . 17 26 8 . 14 14 38 33 4 Critical Kills 9 | . . 1 . . . . 4 3 1 Critical Parts Destroyed 33 | . . 1 . . . . 9 14 9 Critical Strikes 46 | . . 3 . . . . 14 19 10 Meltdown 1 | . . . . . . . . 1 . Destroy 2 | . . 2 . . . . . . . Corrupt 2 | . . 1 . . . . 1 . . Smash 41 | . . . . . . . 13 18 10 Melee Attacks 164 | . . . . . . . 54 63 47 Impact 164 | . . . . . . . 54 63 47 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 26 | . . . . . . . 14 10 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 1 5 Damage Inflicted 13956 | 12 421 847 616 . 732 525 4540 4214 2049 Guns 1305 | . 340 697 42 . 62 40 . 124 . Cannons 2326 | . . . . . . 416 1736 174 . Explosions 2484 | . 68 145 574 . 664 49 . 984 . Melee 7785 | . . . . . . . 2804 2932 2049 Ramming 56 | 12 13 5 . . 6 20 . . . Kinetic 668 | . 111 393 . . . 40 . 124 . Thermal 1760 | . 68 48 53 . . 274 1143 174 . Explosive 2266 | . . 97 521 . 664 . . 984 . Electromagnetic 1421 | . 229 304 42 . 62 191 593 . . Impact 7785 | . . . . . . . 2804 2932 2049 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 6 6 Average Corruption 2 | . . . . . . . 1 4 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . . . . . . 15 34 1 Message Errors 15 | . . . . . . . 5 10 . Matter Fused 10 | . . . . . . . 2 8 . Heat Flow Errors 6 | . . . . . . . 2 4 . Energy Discharges 7 | . . . . . . . 3 4 . Parts Rejected 3 | . . . . . . . 1 2 . Data Loss (minor) 6 | . . . . . . . . 5 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 3040 | . . 48 91 . 30 . 1057 1206 608 Projectiles 26 | . . . . . . . 18 3 5 Explosions 216 | . . 48 91 . 30 . . 47 . Melee 2798 | . . . . . . . 1039 1156 603 Knockbacks 42 | . . . . . . . 12 15 15 Impact 38 | . . . . . . . 11 15 12 Kinetic . | . . . . . . . . . . Secondary 4 | . . . . . . . 1 . 3 Self-Inflicted Damage 199 | . . . 33 . 83 28 . 55 . Shots 8 | . . . 2 . 3 1 . 2 . Rammed 10 | 3 3 2 . . 1 1 . . . Targets Rammed 11 | 3 3 2 . . 1 2 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 605 | . 76 43 114 . 111 321 605 264 12 Average Temperature 132 | . 24 14 45 . 71 95 203 82 7 Received Heat Transfer 2565 | . 60 252 45 . 81 54 604 444 1025 Effects 32 | . . . . . . . 32 . . Shutdowns 13 | . . . . . . . 13 . . Energy Bleed 5 | . . . . . . . 5 . . Interference 6 | . . . . . . . 6 . . Matter Decay 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . Damage (major) 3 | . . . . . . . 3 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 36 | . . . . . . . 12 16 8 Combat Hostiles 22 | . . . . . . . 8 9 5 Parts Fried 54 | . . 2 . . . . 22 18 12 Impact Corruptions 98 | . . . . . . . 36 40 22 Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . 1 1 Heat Transferred 2433 | . 100 50 50 . . 383 1665 185 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . 1 1 1 . . 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 . 100 100 100 98 100 Level 1 . | . . . . . . . . 1 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 219 | . 144 140 158 . 116 105 142 219 110 Initial 59 | . . 12 1 . . 31 30 59 . Average 41 | . 78 52 108 . 39 20 31 43 23 Influence Increases 3497 | . 296 366 266 . 229 248 1019 713 360 Destroy 0b10 Robot/C 2120 | . 200 240 180 . 140 180 580 380 220 Destroy 0b10 Robot/NC 220 | . 10 10 . . 10 10 85 75 20 Destroy Leader 574 | . 44 74 30 . 20 50 176 120 60 Successful Hack 41 | . 2 . . . . 4 10 25 . Disable Machine 126 | . 18 9 9 . 9 . 18 63 . Destroy Structure 161 | . 7 18 47 . 50 4 . 35 . Lose Combat Pursuer 255 | . 15 15 . . . . 150 15 60 Influence Decreases 3497 | . 260 396 145 127 133 265 956 855 360 Entered New Map 353 | . . 24 5 127 . 65 49 83 . Time Decay 2726 | . 260 252 140 . 120 200 857 677 220 Lost Part 318 | . . 20 . . 13 . 50 95 140 Purge Threat 100 | . . 100 . . . . . . . Squads Dispatched 30 | . 2 3 . . . 1 11 6 7 Investigation 9 | . 2 . . . . . 3 3 1 Extermination 8 | . . . . . . . 4 3 1 Reinforcement 10 | . . 3 . . . 1 4 . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 9 | . 1 2 . . . 1 4 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 15 18 7 . 7 10 57 24 17 Peak Tracking Total 6 | . 4 6 3 . 4 3 5 5 6 Tactical Retreats 11 | . 1 1 . . . . 7 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 6 | . 2 . . . . . 2 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 14 | . 2 1 1 . 1 . 2 7 . Max in Single Turn 2 | . 1 1 1 . 1 . 1 2 . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 33 | . 2 2 . 3 . 3 11 10 2 Terminals 17 | . . 2 . . . 2 8 4 1 Fabricators 3 | . . . . . . . . 2 1 Repair Stations 4 | . 1 . . . . 1 . 2 . Recycling Units 3 | . 1 . . . . . 1 1 . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 64 | . 6 3 . 8 . 5 22 17 3 Successful 47 | . 5 3 . 8 . 4 13 13 1 Failed 17 | . 1 . . . . 1 9 4 2 Catastrophic 3 | . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 23 | . . 3 . . . 3 12 4 1 Fabricators 6 | . . . . . . . . 4 2 Repair Stations 13 | . 4 . . . . 2 . 7 . Recycling Units 4 | . 2 . . . . . 1 1 . Scanalyzers 9 | . . . . . . . 9 . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 21 | . . 3 . 8 . 2 5 2 1 Record 11 | . . 1 . 8 . . 1 1 . Part Schematic 2 | . . . . . . . 1 1 . Open DSF 2 | . . . . . . . 2 . . Emergency Access Points 1 | . . . . . . . . . 1 Unreport Threat 1 | . . 1 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . Investigation Status 1 | . . 1 . . . . . . . Zone Layout 2 | . . . . . . 2 . . . Fabricator Hacks 4 | . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 10 | . 3 . . . . 2 . 5 . Scan Component 6 | . 2 . . . . 1 . 3 . Repair 4 | . 1 . . . . 1 . 2 . Recycling Unit Hacks 4 | . 2 . . . . . 1 1 . Process 1 | . 1 . . . . . . . . Report Inventory 3 | . 1 . . . . . 1 1 . Scanalyzer 7 | . . . . . . . 7 . . Insert Component 4 | . . . . . . . 4 . . Analyze 3 | . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 2 . . . 2 6 6 1 Full Trace Events 6 | . 1 . . . . . 3 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 4 1 . Parts Built 4 | . . . . . . . . 4 . Authchips . | . . . . . . . . . . Time 175 | . . . . . . . . 175 . Total Part Build Rating 28 | . . . . . . . . 28 . Parts Repaired 4 | . 1 . . . . 1 . 2 . Time 140 | . 26 . . . . 32 . 82 . Parts Recycled . | . . . . . . . . . . Recycled Matter 171 | . 171 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . Part Schematics Acquired 3 | . . . . . . . 3 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 1981 | . . . . . . . 731 1250 . Optics 795 | . . . . . . . . 795 . Traps 1186 | . . . . . . . 731 455 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 8506 | 80 630 672 291 640 342 630 2565 2046 610 Spaces Moved 4701 | 40 322 326 164 400 197 328 1272 1261 391 Core 13 | 2 . . . . . . . 10 1 Treads 2947 | 38 322 326 164 400 197 328 1172 . . Legs . | . . . . . . . . . . Wheels 1741 | . . . . . . . 100 1251 390 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 90 93 110 Average Speed 144 | 154 160 160 160 160 160 160 155 120 112 Slowest Speed 1250 | 160 160 160 160 160 160 160 160 1250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 34 | 4 51 30 43 88 38 24 36 27 8 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 231 | . 7 20 83 . 79 3 . 39 . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . AOE 230 | . 7 20 83 . 79 3 . 38 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Total 5798 | 55 389 397 174 400 207 408 1649 1640 479 Wait 543 | . 33 . . . . 44 215 220 31 Move 4692 | 39 321 325 163 399 196 327 1271 1260 391 Hop . | . . . . . . . . . . Pick Up 70 | 7 4 10 . . 1 8 14 18 8 Fast Attach 25 | 3 2 2 . . . 2 2 14 . Attach 40 | 3 . 2 . . 1 2 7 17 8 Detach 2 | . . . . . . . 1 1 . Swap 43 | . 1 7 . . . 7 14 13 1 Drop 24 | . . 2 1 . . 4 14 3 . Fire 192 | . 25 47 10 . 8 12 57 33 . Melee 155 | . . . . . . . 54 61 40 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 11 | 3 3 2 . . 1 2 . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 555 | -10/Materials | Repaired EM Pulse Gun 703 | -10/Materials | Discovered new exit (range 6) 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1373 | -9/Materials | Discovered new exit (range 4) 1383 | -9/Materials | Entered Mines 1439 | -9/Mines | Learned 2 Materials zone layouts 1472 | -9/Mines | Learned Materials security intel 1666 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1666 | -9/Mines | Discovered new exit (range 5) 1674 | -9/Mines | Entered Exiles 1718 | -9/Exiles | Met 8R-AWN 1748 | -9/Exiles | Met EX-HEX 1839 | -9/Exiles | Met EX-BIN 2000 | -9/Exiles | Met EX-DEC 2059 | -9/Exiles | Visited The Gauntlet 2298 | -9/Exiles | Discovered new exit (range 12) 2314 | -9/Exiles | Entered Mines 2649 | -8/Mines | Discovered new exit (range 5) 2656 | -8/Mines | Entered Materials 2656 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2828 | -8/Materials | Repaired Mni. Grenade Launcher 3267 | -8/Materials | Discovered new exit (range 6) 3286 | -8/Materials | Entered Factory 3286 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3577 | -7/Factory | Discovered new exit (range 8) 3938 | -7/Factory | Build established: Hacker-Mutant 4704 | -7/Factory | Cargo convoy interrupted 5358 | -7/Factory | Allied Derelicts emerged from ambush trap array 5808 | -7/Factory | Discovered new exit (range 10) 5851 | -7/Factory | Entered another Factory area 5851 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5863 | -6/Factory | Lost 4 parts (2p1n1u) 6148 | -6/Factory | Discovered new exit (range 9) 6332 | -6/Factory | Lost 4 parts (2n1u1w) 6561 | -6/Factory | Lost 5 parts (1p1n2u1w) 6944 | -6/Factory | Fabricated Centrium Wheel (x2) 7154 | -6/Factory | Lost 4 parts (1p2n1u) 7414 | -6/Factory | Fabricated Centrium Wheel (x2) 7768 | -6/Factory | Build established: Hacker-Gladiator 7829 | -6/Factory | Repaired Power Maul 7868 | -6/Factory | Repaired Hvy. Mace 7890 | -6/Factory | Discovered new exit (range 6) 7897 | -6/Factory | Entered another Factory area 7897 | -5/Factory | Evolved 2 slots: Utility x2 8248 | -5/Factory | Discovered new exit (range 14) 8261 | -5/Factory | Garrison activated, responded to threat 8337 | -5/Factory | Core integrity fell below 50% 8359 | -5/Factory | Lost 6 parts (1n3u2w) 8486 | -5/Factory | Core integrity fell below 20% 8507 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- P-70 Sage heat damages core (-15). Plasma Cannon destroyed. P-70 Sage heat damages core (-10). Antigrav System melted. P-70 Sage heat short circuits Antigrav System. P-70 Sage heat damages Tesla Rifle. Critical hit (Burn: +37). Adv. Weight Redist. System destroyed. P-70 Sage heat spikes uncontrollably. P-70 Sage heat damages Imp. Remote Datajack. G-50 Soldier destroyed. P-70 Sage heat damages core (-15). Critical hit (Burn: +37). Power Maul destroyed. System corrupted: Component data lost. P-70 Sage heat spikes uncontrollably. P-70 Sage heat damages Mic. Fission Core. Imp. Thermal Shield destroyed. K-01 Serf collects debris. Imp. Melee Analysis Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????# % #???# !! ! #????????? | | ????????????????# #???# #????????? | | ????????????????# #???# #????????? | | ????????????????# #???# #????????? | | ????????????????######+##+#???#+#########????????? | | ?????????????????????# ## #???# #????????????????? | | ?????????????????#####+## #???# #????????????????? | | ?????????????????# # #???# #????????????????? | | ?????????????????#! !# #???# #????????????????? | | ?????????????????# ! # ##### #????????????????? | | ?????????????????# + #????????????????? | | ?????????????????# "T" # #????? ?????????? | | ?????????????????# """ # #?????? ????????? | | ???????????????+?######## #??????? ???????? | | ????????????????????????# ##### #????####+######## | | ????????????????????????# #???# #????# | | ????????????????????????# #???#%#????# | | ????????????????????????# #???# #????? | | ????????????????????????# #???# #??????? | | ???????????????????????? #???# #????????? | | ????????????????????????#%#???# #??????????# | | ????????????????????????# #???# #??????????# | | ????????????????????????# #???# #???######## | | ????????????????????????# #???# #???# = | | ????????????????????????# #???# ##### *% | | ????????????????????????#@#???# "" [ | | ??????????###############g###?####### "G " | | ??????????#!!! # #???????# "" " | | ??????????#! # g[g #???????##### " | | ??????????#!! !# !%* #???????????# " | | ??????????# # = #?????####### " | | ??????????###+### #?????# " | | ????????????# #?# *=! #?????# " | | ????????????# #?# =%! #?????# " | | ???????????## ########t#+##+#?????# " | | ???????????# k% #?????# ! | | ???????????# = #?????# | | ???????????# %% #?????# | | ???????????# #################### ######## | | ?????????### ###?????# %##% #??????? | | ?????????# ####### % #??????? | | ??######## % % % " #????? | | % ! ###????? | | % % % < #??????? | | #??????? | | ## % % #??????? | | ?# ####### #??????? | | ? ??#########?????# ######## #??????? | | ? ?????????????????### ###???????+#??????? | | ?? ????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 36 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 33 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 41 Targeting Accuracy 8 Melee Accuracy 20 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Hvy. EM Pulse Gun | -7/Factory | Scanalyzed Lrg. Storage Unit | -7/Factory | Scanalyzed Trap Scanner | -7/Factory | Scanalyzed Lance | -7/Factory | Hacked Centrium Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -6/Factory Centrium Wheel | x2 | -6/Factory Repaired ---------- EM Pulse Gun | 33% | -10/Materials Mni. Grenade Launcher | 60% | -8/Materials Power Maul | 32% | -6/Factory Hvy. Mace | 39% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyPointyMultirail Manual? 0 Play Time 02:04:49 Cumulative 27.9 hours Start 2025.10.06 @ 10:19:37 End 2025.10.07 @ 08:57:40 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 42 Rogue 15 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a79bf1a9-b6a0-4d5f-8855-9f9d6092f38c