Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.25 @ 17:34:08 Player: saltine Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (2286) 2286 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (465) 465 TOTAL SCORE: 5416 Bonus ------- High Alert Combat Kills 162 Follower Combat Kills 103 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 176/300 Energy 100/100 System Corruption 0% Temperature Cool (38) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Nuclear Core Large Storage Unit Terrain Scanner Terrain Scan Processor Particle Gun Plasma Cannon Assault Rifle Heavy Assault Rifle Gauss Rifle Grenade Launcher Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit > --- WEAPON ----------- Plasma Cannon Gauss Rifle > --- INVENTORY -------- Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Compact Wheel Large Storage Unit Terrain Scanner Particle Gun Plasma Cannon Plasma Cannon Plasma Cannon Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Grenade Launcher Grenade Launcher Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 32 | 3 5 . . . 5 16 3 Power 3 | . . . . . 1 1 1 Engine 2 | . . . . . 1 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 11 | 2 1 . . . 1 7 . Treads 5 | 2 1 . . . . 2 . Leg . | . . . . . . . . Wheel 6 | . . . . . 1 5 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | . 3 . . . 1 4 . Device 3 | . . . . . . 3 . Storage 2 | . 1 . . . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 2 | . 2 . . . . . . Artifact . | . . . . . . . . Weapon 10 | 1 1 . . . 2 4 2 Energy Gun . | . . . . . . . . Energy Cannon 3 | . . . . . 1 1 1 Ballistic Gun 7 | 1 1 . . . 1 3 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . 3 . . . . 14 6 Power 3 | . . . . . . 1 2 Propulsion 7 | . 1 . . . . 5 1 Utility 6 | . 1 . . . . 4 1 Weapon 7 | . 1 . . . . 4 2 Highest Loss Streak 5 | . 2 . . . . 5 4 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 85 | . 98 100 100 100 71 72 44 Engine 11 | . 14 14 14 14 9 8 7 Treads 18 | . 28 28 28 28 18 6 . Wheel 3 | . . . . . 8 8 7 Device 4 | . . . . . . 13 2 Storage 11 | . 14 14 14 14 9 9 9 Processor 1 | . . . . . . 5 . Protection 8 | . 12 14 14 14 9 2 . Energy Cannon 3 | . . . . . 7 8 6 Ballistic Gun 19 | . 28 28 28 28 11 9 10 Naked Turns . | . . . . . . . . Heaviest Build 102 | 11 29 28 28 28 101 102 101 Greatest Support 40 | 40 40 40 40 40 40 16 16 Greatest Overweight (x) 6 | . . . . . 6 6 6 Average Overweight (x) 2 | . . . . . 5 6 5 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 Average Capacity 19 | 8 14 15 15 15 24 25 25 Most Carried 20 | 6 15 15 15 15 17 20 15 Average Carried 14 | 4 11 15 15 15 15 17 14 Final Capacity 25 | 8 15 15 15 15 25 25 25 Final Carried 17 | 4 15 15 15 15 17 14 14 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 920 | 201 254 . 12 16 50 303 84 Remotely . | . . . . . . . . Salvage Created 1836 | . 521 42 . 42 . 771 460 Parts 141 | . 43 8 . 8 . 46 36 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 45 | . 13 3 . 3 . 19 7 Guns 33 | . 13 3 . 3 . 10 4 Cannons 11 | . . . . . . 9 2 AOE 1 | . . . . . . . 1 Classes Destroyed 9 | . 4 . . . . 2 3 Worker 2 | . . . . . . . 2 Builder 3 | . 1 . . . . . 2 Hauler 2 | . 2 . . . . . . Recycler 1 | . . . . . . . 1 Swarmer 17 | . 6 3 . 3 . 5 . Grunt 20 | . 7 . . . . 10 3 Duelist 2 | . . . . . . . 2 Sentry 2 | . . . . . . 1 1 Hunter 4 | . . . . . . 3 1 Best Kill Streak 9 | . 4 3 . 3 . 3 9 Combat Bots Only 4 | . 3 3 . 3 . 3 4 Max Kills in Single Turn 2 | . 2 1 . 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 301 | . 78 19 . 17 11 127 49 Missed 80 | . 25 5 . 2 3 32 13 Damage Taken 3119 | . 563 99 . 128 155 1486 688 Core 683 | . 80 23 . 16 56 271 237 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . . . 52 . . . Volleys Fired 166 | . 49 6 . 8 . 75 28 Largest 2 | . 2 2 . 2 . 2 2 Hottest 108 | . 40 40 . 40 . 108 108 Shots Fired 311 | . 98 12 . 16 . 130 55 Gun 226 | . 98 12 . 16 . 62 38 Cannon 85 | . . . . . . 68 17 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 226 | . 98 12 . 16 . 62 38 Thermal 85 | . . . . . . 68 17 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 9 | . 6 3 . 4 . 9 8 Robot Miss Streak 4 | . 4 4 . 2 . 3 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 7 | . 3 1 . 2 . . 1 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 Shots Hit Robots 173 | . 56 6 . 9 . 68 34 Core Hits 80 | . 26 3 . 4 . 29 18 Critical Kills 5 | . 1 . . . . 3 1 Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 6 | . 1 . . . . 4 1 Destroy 6 | . 1 . . . . 4 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3298 | . 620 58 . 82 28 1589 921 Guns 2003 | . 620 56 . 82 . 742 503 Cannons 1152 | . . . . . . 847 305 Explosions 113 | . . . . . . . 113 Melee . | . . . . . . . . Ramming 30 | . . 2 . . 28 . . Kinetic 2003 | . 620 56 . 82 . 742 503 Thermal 1265 | . . . . . . 847 418 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 6 | . . . . . . 6 . Projectiles 6 | . . . . . . 6 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 63 | . . . . . 14 . 49 Shots 1 | . . . . . . . 1 Rammed 3 | . . 1 . . 2 . . Targets Rammed 3 | . . 1 . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 360 | . 39 12 . 12 14 336 360 Average Temperature 66 | . 10 6 . 6 9 116 119 Received Heat Transfer 1059 | . 243 . . . 99 456 261 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . 3 1 Heat Transferred 2288 | . . . . . . 1638 650 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 788 | . 235 109 . 70 50 788 610 Initial 384 | . . 39 . . 27 35 384 Average 251 | . 102 47 . 67 27 437 480 Maximum Alert Level 3 | . 1 . . . . 3 2 Low Security (%) 55 | 100 89 100 . 100 100 15 . Level 1 14 | . 10 . . . . 23 25 Level 2 28 | . . . . . . 56 74 Level 3 2 | . . . . . . 5 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . . . 2 . 2 Investigation 2 | . 1 . . . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . 1 . 1 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 24 3 . 2 9 28 9 Peak Tracking Total 9 | . 6 3 . 2 6 9 4 Tactical Retreats 3 | . 1 . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . . . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . 1 . . . . 4 1 Max in Single Turn 1 | . 1 . . . . 1 1 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 9 | . 5 . 1 . 1 2 . Terminals 7 | . 5 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 33 | . 21 . 4 . 3 5 . Successful 14 | . 9 . 4 . 1 . . Failed 19 | . 12 . . . 2 5 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 11 | . 11 . . . . . . Terminals 26 | . 21 . . . . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 11 | . 7 . 4 . . . . Record 4 | . . . 4 . . . . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Locate Traps 3 | . 3 . . . . . . Hauler Manifests 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Botnet 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 5 . . . . 2 . Full Trace Events 2 | . 1 . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . Machine Destruction 13 | . . . . . . 13 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 . Highest-Rated Group 40 | . . . . 40 40 40 . Highest-Rated Ally 16 | . . . . 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . . 11 34 . Total Damage 475 | . . . . . 123 352 . Kills 7 | . . . . . 1 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 3719 | 9 869 312 604 255 187 1264 219 Spaces Moved 1827 | 3 441 181 378 147 89 521 67 Core . | . . . . . . . . Treads 1158 | 3 441 181 378 147 8 . . Legs . | . . . . . . . . Wheels 669 | . . . . . 81 521 67 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 160 | 160 160 160 160 160 160 190 175 Average Speed 170 | 160 160 160 160 160 185 190 189 Slowest Speed 190 | 160 160 160 160 160 190 190 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 2 79 61 69 51 14 60 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 53 | . . . . . . 2 51 Melee . | . . . . . . . . Projectile 8 | . . . . . . 2 6 AOE 45 | . . . . . . . 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2129 | 7 518 193 377 154 110 666 104 Wait 17 | . 1 6 . . . 7 3 Move 1821 | 2 440 180 377 146 89 520 67 Hop . | . . . . . . . . Pick Up 33 | . 18 . . . 7 5 3 Fast Attach 9 | . 2 . . . 2 5 . Attach 18 | . 3 . . . 1 11 3 Detach 4 | . . . . . . 4 . Swap 5 | 3 . . . . 2 . . Drop 15 | 2 5 . . . 7 1 . Fire 166 | . 49 6 . 8 . 75 28 Melee . | . . . . . . . . Ram 2 | . . . . . 2 . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 38 | . . . . . . 38 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 1) 10 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 4) 579 | -10/Materials | Identified exit to Mines 673 | -10/Materials | Discovered new exit (range 11) 879 | -10/Materials | Entered Mines 900 | -10/Mines | Learned Materials terminal intel 923 | -10/Mines | Discovered new exit (range 5) 1183 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1184 | -10/Mines | Discovered new exit (range 5) 1191 | -10/Mines | Entered Exiles 1230 | -10/Exiles | Met 8R-AWN 1254 | -10/Exiles | Met EX-HEX 1308 | -10/Exiles | Met EX-BIN 1331 | -10/Exiles | Met EX-DEC 1337 | -10/Exiles | Learned location of Zion (-7) 1425 | -10/Exiles | Discovered new exit (range 10) 1541 | -10/Exiles | Visited The Gauntlet 1795 | -10/Exiles | Entered Mines 1915 | -9/Mines | Learned location of 1 exit from Materials 1915 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2039 | -9/Mines | Discovered new exit (range 5) 2050 | -9/Mines | Entered Materials 2050 | -8/Materials | Accompanied by 3 allies 2050 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2051 | -8/Materials | Identified exit to Factory 2052 | -8/Materials | Loaded intel: 12 terminal locations 2237 | -8/Materials | Identified exit to Garrison 2237 | -8/Materials | Entered Garrison 2237 | -8/Garrison | Accompanied by 3 allies 2255 | -8/Garrison | Triggered checkpoint 2291 | -8/Garrison | Garrison Relay disabled 2413 | -8/Garrison | Triggered checkpoint 2417 | -8/Garrison | Triggered checkpoint 2590 | -8/Garrison | Discovered new exit (range 10) 2655 | -8/Garrison | Lost 3 parts (2n1w) 2763 | -8/Garrison | Triggered checkpoint 2782 | -8/Garrison | Garrison Relay disabled 2921 | -8/Garrison | Triggered checkpoint 3038 | -8/Garrison | Discovered new exit (range 10) 3079 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Garrison Relay disabled 3237 | -8/Garrison | Triggered checkpoint 3361 | -8/Garrison | Discovered new exit (range 10) 3405 | -8/Garrison | Triggered checkpoint 3430 | -8/Garrison | Core integrity fell below 50% 3449 | -8/Garrison | Garrison Relay disabled 3468 | -8/Garrison | Lost 5 parts (1p2u2w) 3501 | -8/Garrison | Entered Materials 3705 | -8/Materials | Core integrity fell below 20% 3720 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03699_ Slug penetrates Wall. 03702_ Slug penetrates G-47 Trooper. 03702_ G-47 Trooper suffers critical hit (Destroy). 03702_ G-47 Trooper destroyed. 03705_ Slug penetrates U-05 Engineer. 03705_ U-05 Engineer destroyed. 03705_ Switching to secondary target: G-50 Soldier. 03705_ Slug penetrates G-50 Soldier. 03705_ R-06 Scavenger destroyed. 03708_ Slug penetrates U-05 Engineer. 03708_ U-05 Engineer destroyed. 03710_ Lgt. Nuclear Core destroyed. 03711_ Slug penetrates G-50 Soldier. 03714_ U-05 Engineer builds a Door. 03716_ Critical hit (Burn: +37). 03717_ Slug penetrates G-50 Soldier. 03718_ U-05 Engineer builds a Door. 03720_ Acquired Terrain Scan Processor. 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