Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 14:49:42 // Winter2019/RPGLIKE Player: Rumbl3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1106) 1106 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 2882 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/600 Matter 266/300 Energy 159/160 System Corruption 0% Temperature Cool (275) Movement Rolling (80) Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Hover Unit > --- UTILITY (5) ------ Sensor Array Signal Interpreter Improved Terrain Scanner Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (3) ---- Hover Unit Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Seismic Analyzer Maneuvering Thrusters Light Armor Plating > --- WEAPON ----------- Beam Rifle Katana > --- INVENTORY -------- Wheel Sensor Array Light Assault Rifle [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Slots Evolved 6 | 3 . 3 . . . Power . | . . . . . . Propulsion 1 | 1 . . . . . Utility 4 | 1 . 3 . . . Weapon 1 | 1 . . . . . Parts Attached 40 | 5 11 19 3 . 2 Power 2 | . 1 1 . . . Engine 1 | . 1 . . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 16 | 2 6 7 . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 6 | 2 1 2 . . 1 Hover 10 | . 5 5 . . . Flight . | . . . . . . Utility 8 | 2 1 4 1 . . Device 4 | 1 . 3 . . . Storage . | . . . . . . Processor 2 | 1 1 . . . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 14 | 1 3 7 2 . 1 Energy Gun 6 | 1 1 3 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 2 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 3 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 Average Slot Usage (%) 98 | . 96 99 100 100 95 Engine 4 | . 14 . . . . Core 6 | . . 10 10 10 10 Wheel 3 | . 9 1 . . 7 Hover 18 | . 15 19 20 20 12 Device 18 | . 3 21 30 30 25 Processor 18 | . 24 21 13 10 10 Protection 4 | . . 4 6 10 10 Energy Gun 5 | . 3 9 8 . 7 Ballistic Gun 13 | . 24 10 3 10 10 Slashing Weapon 3 | . . 1 8 10 2 Naked Turns . | . . . . . . Heaviest Build 16 | 9 9 14 16 14 14 Greatest Support 26 | 26 26 17 17 17 17 Greatest Overweight (x) 1 | . 1 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 2 3 3 3 3 3 Average Capacity 2 | 2 2 3 3 3 3 Most Carried 3 | 2 3 3 3 3 3 Average Carried 2 | 1 2 2 2 3 3 Final Capacity 3 | 2 3 3 3 3 3 Final Carried 3 | 2 3 3 3 3 3 Class Distribution -------------------- 45% | Scavenger-Mutant 35% | Scavenger-Scout 17% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -9/Mines Scavenger-Scout | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Mat Min Exi Min Matter Collected 787 | 250 284 225 28 . . Remotely . | . . . . . . Salvage Created 1392 | 167 568 543 56 . 58 Parts 110 | 7 47 45 7 . 4 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Combat Hostiles Destroyed 29 | . 15 10 3 . 1 Melee 1 | . . 1 . . . Guns 28 | . 15 9 3 . 1 Classes Destroyed 11 | 2 6 3 . . . Worker 3 | . 3 . . . . Tunneler 5 | 4 . . 1 . . Hauler 3 | . 1 2 . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 5 | . 2 3 . . . Swarmer 6 | . 3 . 3 . . Grunt 16 | . 12 4 . . . Brawler 1 | . . 1 . . . Duelist 2 | . . 1 . . 1 Sentry 4 | . . 4 . . . Best Kill Streak 5 | 5 5 5 4 . 1 Combat Bots Only 4 | . 4 3 3 . 1 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Damage Taken 1974 | . 684 415 342 . 533 Core 1596 | . 561 337 272 . 426 Absorbed by Shields . | . . . . . . Redirected to Core 1283 | . 410 275 231 . 367 Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 161 | 17 92 35 4 . 13 Largest 2 | 2 2 2 2 . 2 Hottest 85 | 80 85 85 76 . 76 Shots Fired 320 | 33 184 70 8 . 25 Gun 320 | 33 184 70 8 . 25 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 226 | . 174 35 4 . 13 Thermal 75 | 16 8 35 4 . 12 Explosive . | . . . . . . Electromagnetic 19 | 17 2 . . . . Robot Hit Streak 28 | 8 28 22 24 . 7 Robot Miss Streak 3 | 2 3 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 257 | 22 135 62 19 . 19 Core Hits 92 | 6 48 27 5 . 6 Critical Hits 2 | . 2 . . . . Critical Kills 2 | . 2 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 29 | . . 13 16 . . Impact . | . . . . . . Slashing 29 | . . 13 16 . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3140 | 310 1142 872 584 . 232 Guns 2424 | 284 1142 699 67 . 232 Cannons . | . . . . . . Explosions 26 | 26 . . . . . Melee 665 | . . 173 492 . . Ramming 25 | . . . 25 . . Kinetic 1332 | . 1026 196 24 . 86 Thermal 919 | 133 94 503 43 . 146 Explosive . | . . . . . . Electromagnetic 199 | 177 22 . . . . Impact . | . . . . . . Slashing 665 | . . 173 492 . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 111 | . . 25 86 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 111 | . . 25 86 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 12 | . . . 12 . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 377 | 108 174 377 174 . 340 Average Temperature 84 | 47 17 126 86 . 183 Received Heat Transfer 702 | . 384 120 . . 198 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . 3 . . . Heat Transferred 2200 | 300 235 1184 111 . 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Peak Influence 511 | 25 425 511 211 . 35 Average Influence 235 | 11 250 353 150 . 8 Maximum Alert Level 2 | . 2 2 1 . . Low Security (%) 42 | 100 37 8 72 . 100 Level 1 39 | . 46 52 27 . . Level 2 17 | . 15 38 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 5 3 . . . Investigation 4 | . 3 1 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 31 13 6 . 3 Peak Tracking Total 4 | . 4 3 4 . 3 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Mat Min Exi Min Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Machines Accessed 9 | . 3 3 . 3 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 11 6 . 19 . Successful 29 | . 9 1 . 19 . Failed 7 | . 2 5 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 12 | . 9 3 . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 11 | . 7 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . . . . 19 . Record 19 | . . . . 19 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 16 3 . . . Terminals 4 | . 4 . . . . Track 1 | . 1 . . . . Botnet 1 | . 1 . . . . Disrupt 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Mask 1 | . 1 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Scr Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Scr Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Mat Min Exi Min Turns Passed 1715 | 96 529 445 262 306 77 Spaces Moved 1629 | 39 276 382 331 547 54 Core . | . . . . . . Treads . | . . . . . . Legs 1 | 1 . . . . . Wheels 149 | 38 73 4 . . 34 Hover 1479 | . 203 378 331 547 20 Flight . | . . . . . . Fastest Speed 56 | 90 56 56 56 56 56 Average Speed 59 | 91 65 59 56 56 71 Slowest Speed 125 | 120 125 120 56 56 80 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 34 37 81 91 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 2 . . 1 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug 7 | . . 7 . . . Terrain Destroyed 7 | . . 7 . . . Melee 7 | . . 7 . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Total 2045 | 64 480 512 374 546 69 Wait 111 | . 59 40 12 . . Move 1624 | 38 275 381 330 546 54 Hop . | . . . . . . Pick Up 9 | 2 5 1 1 . . Fast Attach 17 | 5 8 4 . . . Attach 2 | . 1 1 . . . Detach 3 | 1 2 . . . . Swap 21 | . 2 14 3 . 2 Drop 20 | 1 13 6 . . . Fire 161 | 17 92 35 4 . 13 Melee 29 | . . 13 16 . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 47 | . 23 17 7 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 97 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Identified exit to Materials 400 | -10/Materials | Reached level 2 626 | -10/Materials | Entered another Materials area 628 | -9/Materials | Reached level 3 632 | -9/Materials | Upgraded with Utility slot (x2) 733 | -9/Materials | Reached level 4 831 | -9/Materials | Discovered new exit (range 9) 835 | -9/Materials | Identified exit to Materials 862 | -9/Materials | Upgraded with Utility slot (x1) 883 | -9/Materials | Build established: Scavenger-Mutant 889 | -9/Materials | Discovered new exit (range 16) 897 | -9/Materials | Identified exit to Mines 978 | -9/Materials | Core integrity fell below 50% 1005 | -9/Materials | Discovered exit to Materials (range 13) 1071 | -9/Materials | Entered Mines 1150 | -9/Mines | Learned Materials trap positions 1152 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1157 | -9/Mines | Discovered new exit (range 13) 1255 | -9/Mines | Reached level 5 1281 | -9/Mines | Discovered exit to Materials (range 11) 1329 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1331 | -9/Mines | Identified exit to Exiles 1333 | -9/Mines | Entered Exiles 1342 | -9/Exiles | Discovered new exit (range 15) 1349 | -9/Exiles | Identified exit to Mines 1362 | -9/Exiles | Met 8R-AWN 1363 | -9/Exiles | Build established: Scavenger-Scout 1369 | -9/Exiles | Met EX-HEX 1387 | -9/Exiles | Met EX-BIN 1444 | -9/Exiles | Met EX-DEC 1455 | -9/Exiles | Learned location of Zion (-6) 1479 | -9/Exiles | Discovered exit to Mines (range 12) 1523 | -9/Exiles | Visited The Gauntlet 1639 | -9/Exiles | Entered Mines 1647 | -8/Mines | Discovered exit to Materials (range 8) 1704 | -8/Mines | Core integrity fell below 20% 1716 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- experiments"? Whatever! ZX-C33: The latest FarCom iteration passed all tests with flying colors, we'll be weaving between patrols like ghosts in no time! I probably said something like that last time, but hopefully no one remembers what really happened. AM-PHS: That's RA-1N3's workstation, which we keep unoccupied as a tribute. RA-1N3 was always up for doing crazy stuff, the only one brave enough to try out the Chronowheel, only to never be seen again. LOCATION=MINES GOAL=ESCAPE 01647_ EXIT=FOUND: MATERIALS 01664_ Seismic Survey Station disabled. 01665_ Core Extractor disabled. 01673_ Destroyed Melee Analysis Suite. 01674_ Maneuvering Thrusters destroyed. 01683_ Overheating: System interference. 01683_ Beam Rifle temporarily disabled. 01705_ Destroyed Imp. Ion Engine. 01705_ L-31 Rogue destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????#???????????#???????????????????????????? | | ????###?##???##?????#????????????????????????????? | | ?##????#?####?##?#??##?????#?????????????????????? | | ?#??##???#?#######?#????????#????????????????????? | | #?#??###?##?####?#????##???#?????????????????????? | | ####???#?#?##?##?##?????##??#????????????????????? | | ##???#????#?#####?###?????#??????????????????????? | | #???###?###??###?##?##??#?### ? ?????????????????? | | ?###??#####?#####?#########?? ? ? ???????????????? | | ###?######?##?#?##?# ? ? ?????????????????? | | ??#?########?####### ########?? ???????????????? | | #################### ##?##?### ? ???????????????? | | ####### ###??##?## ????????????????? | | """ """ """ ####???####? ? ????????????? | | """ """ """ ##### ####?####### ??????????????? | | """ "" """ ##### #####??#####??#?? ???????????? | | ##### x######?#?##?#### ????????????? | | """ "" ##### ###?####?###???#?? ??????????? | | """ """ ##### ##?## #######?#?????????????? | | """ """ < ##??# #### @ #####?#?#???????????? | | ##### ### ###?????? ????????? | | """ """ """ ###?# = """ #???#????????????? | | """ """ """ ##### g%= """ #?#??##??????????? | | """ """ """ ###?## ! """ ##????????????????? | | ############ ######?#???????????? | | ## ############ #####?#### ###?#??#????????????? | | ## #########?# ######?## ##?#?#??#????????????? | | ## ###?######## #####??# ###?? ?#????????????? | | ## ###?#####?## ? ##?##?# #?## ??#????????????? | | ## #########?## ?##### #?# ????????????? | | ## #####?##### ??#?#? #? ? ???????????????? | | #### #? ??#?? ????? "??????????????? | | #??????? ? ###?? #??? ?##? ?"??????????????? | | ###? ? ? ##?? #### ?### ????????????????? | | ###? ??? ? ###?? ???? ##?# ????????????????? | | ####?? ??? ?? ????#? ?## ?#???????????????????? | | ##?#? ??????? ???#? ? ??# ##???????????????????? | | ??????????? ####? ? ?##??????????????????????? | | ? ?? ??????### ????#????????????????????????? | | ? ? ? ??? ????????#???????????????????????????? | | ? ???????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ???? ? ???????????????????????????????????????? | | ? ?????#???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 12 Terrain Scan Range 16 Terrain Scan Density 360 Armor Coverage 150 Resistance: KI 5 Resistance: TH 5 Evasion (%) 59 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 --------- Run | Scr Mat Mat Min Exi Min Levels Raised 4 | . 1 2 1 . . XP Earned 10214 | 3000 2374 3065 850 200 725 XP Spent 7360 | 2950 800 3610 . . . Upgrades 17 | 8 2 7 . . . Propulsion Slot 1 | 1 . . . . . Utility Slot 4 | 1 . 3 . . . Weapon Slot 1 | 1 . . . . . Mass Support 1 | . . 1 . . . Inventory Capacity 3 | 2 1 . . . . Sensor Range 1 | . 1 . . . . Terrain Scan Density 3 | . . 3 . . . Ranged Accuracy 1 | 1 . . . . . KI Resistance % 1 | 1 . . . . . TH Resistance % 1 | 1 . . . . . Protomatter Created 380 | . 196 166 18 . . Integrity Restored 998 | . 479 375 144 . . Core 987 | . 468 375 144 . . Parts 11 | . 11 . . . . Protomatter Decayed 77 | . 36 41 . . . Game ------ Seed ImpulseBurstElectrolaser Manual? 0 Play Time 00:34:56 Cumulative 295.2 hours Start 2019.12.21 @ 14:15:43 End 2019.12.21 @ 14:49:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0 Lore% 81 Gallery% 82 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 990791ee-b1ff-4976-960e-eac6d8642e8a