Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.11 @ 17:40:58 Player: Decinym Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (337) 1685 Value Destroyed (12408) 12408 Prototype IDs (86) 1720 Alien Tech Used (11) 2200 Bonus (33537) 33537 TOTAL SCORE: 62850 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 285 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -488 Cogmind --------- Core Integrity 102/1600 Matter 300/300 Energy 174/180 System Corruption 0% Temperature Cool (6) Movement Flying (52) Location 0b11 Command Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (8) --- Biometal Medium Treads Xenon Bombardment Thruster Q-thruster Improved Q-thruster > --- UTILITY (13) ----- Large Storage Unit Advanced Target Analyzer Advanced Reaction Control System Improved Power Shielding Improved Utility Shielding Ghost Barrier > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (14) --- Experimental Q-thruster Transdimensional Reconstructor Gamma Rifle Gamma Rifle Gamma Rifle High-powered Disruptor Cannon Enhanced Nova Cannon Helical Railgun Compact Linear Accelerator Micro-nuke Launcher Advanced Remote Datajack Phasing Sabre Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Cooled Q-thruster Cooled Q-thruster Cooled Q-thruster > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit Large Storage Unit Experimental Energy Well Advanced Target Analyzer Advanced Core Analyzer Advanced Armor Integrity Analyzer Zionite Weapon Casing Heavy Regenerative Plating Advanced Force Field System Shield Ghost Barrier > --- WEAPON ----------- Gamma Rifle Gamma Rifle > --- INVENTORY -------- Light Quantum Reactor Q-thruster Q-thruster Q-thruster Impulse Thruster Array Improved Propulsion Shielding Transdimensional Reconstructor Gamma Rifle Enhanced Nova Cannon Helical Railgun Compact Linear Accelerator Micro-nuke Launcher Advanced Remote Datajack Plasma Lance [Rating: 204] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Assembled Nanovents Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware System Mapper Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun High-powered Electrolaser Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 1 1 . Utility 11 | . . . . . 3 2 . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 378 | . 4 2 1 3 26 29 13 6 20 35 5 3 . . 2 7 12 . 7 12 1 8 . 5 7 2 2 4 23 17 7 42 2 71 Power 38 | . . . . 2 3 1 . . 2 2 2 . . . . . . . 2 3 . . . 1 4 . . 1 3 2 . 3 . 7 Engine 12 | . . . . 2 2 1 . . 2 2 . . . . . . . . 1 1 . . . . . . . . 1 . . . . . Core 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . Reactor 22 | . . . . . . . . . . . 2 . . . . . . . 1 2 . . . 1 2 . . . 2 2 . 3 . 7 Propulsion 94 | . 3 1 . 1 9 5 1 2 4 8 1 1 . . 1 3 1 . 1 3 . 5 . 4 1 . . 1 8 5 3 9 1 12 Treads 19 | . 1 . . . 5 4 1 2 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Leg 18 | . 2 1 . 1 3 1 . . . 3 1 1 . . 1 2 1 . 1 . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 9 | . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . 2 . . . . Flight 46 | . . . . . 1 . . . 1 1 . . . . . . . . . . . 5 . 4 1 . . 1 8 3 3 9 1 8 Utility 126 | . 1 . 1 . 4 6 4 2 11 12 2 1 . . . 3 8 . 3 6 . 3 . . 2 . 2 . 5 4 4 22 . 20 Device 35 | . . . . . 1 1 1 . 1 4 2 . . . . 1 . . 2 1 . . . . 1 . 1 . 2 . 3 8 . 6 Storage 29 | . 1 . 1 . 1 . 1 . 1 4 . 1 . . . 2 4 . . 3 . 1 . . . . 1 . . 1 1 5 . 1 Processor 20 | . . . . . 2 1 1 . 5 . . . . . . . . . . . . . . . 1 . . . . 1 . 5 . 4 Hackware 8 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . . . 2 Protection 34 | . . . . . . 4 1 2 4 4 . . . . . . 1 . 1 2 . . . . . . . . 2 2 . 4 . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | . . 1 . . 10 17 8 2 3 13 . 1 . . 1 1 3 . 1 . 1 . . . . 2 . 2 7 6 . 8 1 32 Energy Gun 40 | . . . . . 8 12 4 2 2 5 . . . . . . . . . . . . . . . . . . . . . 1 . 6 Energy Cannon 11 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 1 . 1 . 5 Ballistic Gun 6 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Launcher 25 | . . . . . . 1 3 . . 3 . 1 . . 1 1 3 . 1 . 1 . . . . 1 . 2 2 . . . . 5 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Impact Weapon 5 | . . . . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 3 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 1 Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 2 1 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 57 | . . . . . 6 3 . . 4 7 1 1 . . 1 . 3 . 2 4 . 1 . . . . 1 1 1 2 5 9 . 5 Parts Lost 100 | . . 1 . 2 8 2 2 3 . 10 1 . . . 3 7 3 . 1 . . . . 3 2 . . 1 1 6 10 4 . 30 Power 11 | . . . . 1 1 . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . 1 . . 4 Propulsion 39 | . . . . 1 3 1 1 2 . 4 . . . . 1 2 1 . . . . . . 2 1 . . 1 . 5 3 3 . 8 Utility 38 | . . . . . . . 1 . . 1 1 . . . 2 3 2 . 1 . . . . 1 . . . . 1 1 5 1 . 18 Weapon 12 | . . 1 . . 4 1 . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 20 | . . 1 . 2 3 2 2 2 . 6 1 . . . 3 2 1 . 1 . . . . 2 1 . . 1 1 6 5 2 . 20 Average Slot Usage (%) 84 | . 87 100 100 99 87 85 84 84 89 83 91 85 86 86 74 83 83 82 82 72 76 81 84 83 83 89 89 87 83 74 61 74 88 78 Engine 3 | . 14 14 14 13 8 7 7 7 6 6 . . . . . . . . . 2 . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 5 3 3 3 1 5 8 6 Treads 6 | . 5 . . . 19 22 21 22 22 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Leg 10 | . 22 28 28 27 6 . . . . 16 23 19 20 20 16 16 14 17 17 14 . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . . . . . . . . 26 26 25 26 26 26 25 23 15 11 14 24 21 Device 11 | . . . . . 8 8 8 7 3 5 21 23 20 20 20 18 8 11 11 17 23 18 15 14 10 10 10 10 9 12 11 10 8 6 Storage 13 | . 15 28 28 28 11 7 7 7 6 13 15 15 20 20 17 19 17 17 17 12 17 15 15 15 15 15 15 15 14 12 5 3 8 8 Processor 9 | . . . . . 15 16 17 15 19 16 7 6 6 6 6 6 2 . . . . . . . 1 5 5 5 3 . 4 9 8 9 Hackware 3 | . . . . . . . . . . . . . . . . . 10 5 5 5 5 10 15 15 15 15 15 15 19 19 19 15 12 8 Protection 4 | . . . . . . 5 5 8 12 3 . . . . . 1 7 11 11 4 5 5 5 5 5 5 5 5 3 5 1 6 12 8 Energy Gun 4 | . . . . . 16 14 14 14 13 4 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . 7 15 10 13 13 7 12 10 11 10 3 . . . . . . . . . . . . . . Ballistic Gun 1 | . 28 28 28 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 13 29 29 33 35 95 112 113 114 117 129 129 90 90 90 90 93 130 130 139 120 56 48 47 56 49 49 49 69 77 77 58 88 88 123 Greatest Support 122 | 20 20 20 20 20 62 68 68 68 68 94 94 94 76 76 88 88 90 80 80 90 61 53 53 56 54 50 50 50 78 78 68 106 117 122 Greatest Overweight (x) 15 | . 1 1 1 3 2 2 2 2 1 15 1 1 1 1 1 2 1 1 1 2 . . . . . . . 1 1 . . 1 . 1 Average Overweight (x) . | . . 1 1 1 . 1 1 1 . 1 . . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 44 | . 12 12 14 14 24 24 44 24 24 28 28 12 12 12 12 12 16 16 16 16 16 16 14 14 14 14 14 14 14 14 12 20 20 20 Average Capacity 16 | . 6 12 12 14 20 24 24 24 23 22 9 9 12 12 12 11 13 16 16 11 16 14 14 14 14 14 13 14 14 12 9 13 20 18 Most Carried 28 | . 8 12 12 12 24 24 24 20 24 28 28 12 12 12 12 12 16 16 16 16 16 16 14 14 14 14 14 14 14 14 8 20 20 20 Average Carried 15 | . 6 10 11 11 17 23 21 19 21 18 9 9 12 12 11 11 11 16 15 10 15 13 12 13 12 13 13 13 13 11 5 12 19 16 Final Capacity 28 | 6 12 12 14 14 24 24 24 24 24 28 8 12 12 12 12 12 16 16 16 16 16 14 14 14 14 14 14 14 14 8 8 20 20 14 Final Carried 28 | 6 8 11 12 10 24 24 20 18 23 28 8 12 12 12 12 10 16 16 16 16 16 12 14 10 14 14 14 14 14 4 6 20 20 13 Class Distribution -------------------- 31% | Hauler-Mutant 25% | Golem 8% | Hacker-Sprinter 8% | Hacker-Golem 7% | Mutant 5% | Wizard-Sprinter 4% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Hacker-Golem | -5/Upper Caves Hacker-Golem | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -3/Section 7 Wizard-Scout | -2/Research Hacker-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 5726 | 200 114 191 . 155 282 240 218 215 74 700 50 45 . . 75 130 235 . 100 130 24 . . 57 214 63 20 35 305 . 41 793 7 1013 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15218 | . 129 277 . 147 1267 699 340 166 . 2080 1096 1403 . 602 281 1605 1827 89 679 177 55 . . . . . . 124 751 . 31 105 . 1288 Parts 570 | . 7 22 . 17 69 26 22 9 . 20 40 55 . 17 6 70 82 5 9 2 2 . . . . . . 1 17 . 1 4 . 67 Haulers Intercepted 12 | . . . . . 6 1 . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 221 | . . . . . . . 13 8 . . 38 . . 15 . 75 . 5 5 1 1 . . . 12 7 37 4 . . . . . . Prevented 19 | . . . . . . . 4 1 . . 3 . . . . . . . 4 . . . . . 1 2 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 291 | . 3 11 . 9 13 10 13 3 . 61 20 17 . 12 4 39 29 4 8 . 2 . . . . . . 7 7 . 1 2 . 16 Melee 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Guns 51 | . 3 11 . 9 10 9 3 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 121 | . . . . . . . . . . 5 20 15 . 12 2 35 18 4 3 . . . . . . . . . . . . 2 . 5 AOE 89 | . . . . . 1 . 9 . . 40 . 2 . . 2 4 10 . 2 . 2 . . . . . . 7 2 . . . . 8 Classes Destroyed 22 | . 1 2 . . 7 1 1 . . 4 1 1 . 2 . 1 . . . . . . . . . . . . . . . 1 . . Worker 9 | . . . . . 4 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Builder 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . . . 6 1 . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . Recycler 9 | . . 1 . . 1 1 . . . . . 2 . . . . 2 . . . . . . . . . . . 1 . . . . 1 Operator 6 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . 1 Watcher 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Swarmer 80 | . . 9 . 8 . . 5 . . . 5 3 . 5 . 18 5 4 . . 2 . . . . . . 5 . . 1 . . 10 Grunt 76 | . 3 2 . 1 7 4 2 . . . 13 9 . 1 . 10 9 . 7 . . . . . . . . 1 7 . . . . . Brawler 9 | . . . . . . . 2 . . . 1 . . 1 . 4 1 . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Sentry 17 | . . . . . 5 1 1 1 . . . 1 . 1 . 2 2 . 1 . . . . . . . . 1 . . . 1 . . Hunter 17 | . . . . . 1 1 2 1 . . . 3 . . . 4 5 . . . . . . . . . . . . . . . . . Programmer 15 | . . . . . . 4 1 1 . . . 1 . . . . 4 . . . . . . . . . . . . . . . . 4 Behemoth 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Light 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . Golem 20 | . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 42 | . 3 3 . 4 9 5 8 1 . 42 6 3 . 7 5 6 7 4 5 . 2 . . . . . . 4 8 . 1 1 . 5 Combat Bots Only 33 | . 3 3 . 4 3 2 8 1 . 33 6 3 . 7 4 6 6 4 5 . 2 . . . . . . 4 7 . 1 1 . 5 Max Kills in Single Turn 9 | . 1 2 . 2 3 2 3 1 . 9 2 2 . 2 1 2 4 1 1 . 2 . . . . . . 3 4 . 1 1 . 3 Gunslinging 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . 1 . 3 . . 9 . 2 . . 1 2 3 . 1 . 2 . . . . . . 3 2 . . . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Damage Taken 26748 | . 390 396 . 238 1324 885 543 374 . 1829 1534 1280 . 959 768 2914 1944 87 213 . 127 . . 472 32 15 . 346 585 1320 1687 398 205 5883 Core 4401 | . 70 94 . 45 192 84 45 27 . 154 193 92 . 131 138 306 191 . . . 47 . . 49 14 . . 88 111 221 466 145 38 1460 Absorbed by Shields 1871 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1871 Core Remaining (%) 51 | 100 . . . 16 65 . . . . . 28 . . . . 21 . . . . 76 . . . . . . 86 . . 30 90 . 6 Volleys Fired 787 | . 14 27 . 20 76 58 22 15 1 105 46 58 1 20 12 103 84 5 11 8 2 . . . . 4 . 7 9 2 . 20 . 57 Largest 2 | . 2 2 . 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 1 1 . . . . 1 . 1 1 1 . 2 . 2 Hottest 300 | . 40 40 . 40 122 140 140 145 70 145 50 50 50 50 50 50 50 50 50 25 46 . . . . 46 . 20 105 300 . 108 . 169 Shots Fired 1295 | . 28 54 . 40 147 110 35 31 1 130 86 90 2 39 19 173 139 10 14 8 2 . . . . 4 . 7 9 2 . 28 . 87 Gun 530 | . 28 54 . 40 147 110 26 31 1 39 . . . . . . . . . . . . . . . . . . . . . 8 . 46 Cannon 687 | . . . . . . . . . . 75 86 89 2 39 15 169 131 10 9 8 . . . . . . . . 1 2 . 20 . 31 Launcher 75 | . . . . . . . 9 . . 16 . 1 . . 4 4 8 . 5 . 2 . . . . 4 . 7 8 . . . . 7 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 195 | . 28 54 . 40 19 . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 33 Thermal 872 | . . . . . 114 110 26 29 1 13 86 89 2 39 15 169 131 10 9 8 . . . . . . . . 1 2 . . . 18 Explosive 49 | . . . . . . . 9 . . 16 . 1 . . 4 4 8 . . . . . . . . . . . . . . . . 7 Electromagnetic 169 | . . . . . 14 . . 2 . 101 . . . . . . . . 5 . 2 . . . . 4 . . 8 . . 7 . 26 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Robot Hit Streak 32 | . 6 7 . 5 32 28 6 11 . 19 30 15 . 13 19 17 14 16 11 9 1 . . . . 2 . 1 6 2 . 3 . 25 Robot Miss Streak 8 | . 3 4 . 6 3 3 1 1 . 8 3 3 . 1 1 4 3 1 1 . 1 . . . . 1 . 4 1 1 . 4 . 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 Secondary Targets 6 | . 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 947 | . 18 34 . 18 121 87 24 22 . 106 60 60 . 24 17 115 85 4 10 8 1 . . . . 2 . 1 6 1 1 10 . 112 Core Hits 732 | . 6 16 . 11 48 26 25 6 . 229 30 37 . 15 17 65 62 4 9 2 3 . . . . 1 . 8 36 1 1 9 . 65 Critical Hits 12 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . 7 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Melee Attacks 156 | . . . . . 10 9 3 . 16 8 . . . . . . . . . . . . . . . . . . 7 7 5 1 1 89 Impact 29 | . . . . . . 2 3 . 16 8 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . 10 7 . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . 10 Piercing 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 . 1 1 79 Entropic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Sneak Attacks 6 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage Inflicted 45280 | . 265 388 . 204 2221 1836 1601 466 . 6672 2819 3132 . 1106 1166 6059 5563 208 810 423 80 . . . . 32 . 1450 1260 707 93 711 . 6008 Guns 6505 | . 265 388 . 204 1661 1796 439 466 . 467 . . . . . . . . . . . . . . . . . . . . . 214 . 605 Cannons 20331 | . . . . . . . . . . 1452 2819 2941 . 1106 423 4906 3989 208 285 423 . . . . . . . . 37 650 . 497 . 595 Explosions 14350 | . . . . . 231 . 1162 . . 4525 . 191 . . 743 1153 1574 . 525 . 80 . . . . 32 . 1450 1114 57 . . . 1513 Melee 4094 | . . . . . 329 40 . . . 228 . . . . . . . . . . . . . . . . . . 109 . 93 . . 3295 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2315 | . 265 388 . 204 163 . . . . . . . . . . . . . . . . . . . . . . . . . . 592 . 703 Thermal 22937 | . . . . . 1503 1796 439 432 . 347 2819 2941 . 1106 423 4906 4089 208 285 423 . . . . . . . . 186 650 . . . 384 Explosive 10683 | . . . . . . . 1162 . . 4390 . 191 . . 743 1153 1474 . . . . . . . . . . . . 57 . . . 1513 Electromagnetic 3801 | . . . . . 226 . . 34 . 1707 . . . . . . . . 525 . 80 . . . . 32 . . 965 . . 119 . 113 Impact 268 | . . . . . . 40 . . . 228 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 740 | . . . . . 329 . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . 318 Piercing 3086 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 . . . . 2977 Entropic 1450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1450 . . . . . . Highest Corruption 10 | . . . . . . 4 4 6 6 . . . . . . . 2 2 2 2 2 . 7 10 10 10 10 . 1 6 6 . . . Average Corruption 4 | . . . . . . 2 4 5 6 . . . . . . . 1 2 2 2 2 . 7 8 10 10 10 . 1 3 6 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . . . 10 31 22 4 . . . . . . . 13 2 7 5 . . . 9 49 17 . . . 4 9 . . . Message Errors 39 | . . . . . . 2 10 . . . . . . . . . 1 . 4 4 . . . 2 11 1 . . . . 4 . . . Matter Fused 35 | . . . . . . 1 5 11 2 . . . . . . . . . . . . . . 3 10 2 . . . . 1 . . . Heat Flow Errors 20 | . . . . . . 1 5 1 . . . . . . . . 4 1 . 1 . . . 1 3 2 . . . 1 . . . . Energy Discharges 27 | . . . . . . 1 4 5 1 . . . . . . . 3 . 2 . . . . 1 3 3 . . . 1 3 . . . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 18 | . . . . . . 1 4 1 1 . . . . . . . 3 . 1 . . . . . 4 1 . . . 2 . . . . Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 24 | . . . . . . . . . . . . . . . . . . . . . . . . 2 15 7 . . . . . . . . Targeting Errors 11 | . . . . . . 2 3 1 . . . . . . . . 2 1 . . . . . . . 1 . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2020 | . . . . . . . 118 . . 234 81 159 . 44 8 365 175 4 72 219 . . . . . . . 183 . . . . . 358 Projectiles 1061 | . . . . . . . . . . 14 81 159 . 44 . 316 147 4 35 219 . . . . . . . . . . . . . 42 Explosions 641 | . . . . . . . 118 . . 116 . . . . 8 49 28 . 37 . . . . . . . . 183 . . . . . 102 Melee 318 | . . . . . . . . . . 104 . . . . . . . . . . . . . . . . . . . . . . . 214 Knockbacks 7 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . 2 Impact 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . 50 . . . . 29 . . . . . . 62 . . . . . . . . . . . 22 . . . . . Shots 6 | . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 615 | . 8 2 . . 216 272 231 414 36 268 . . . . . . 273 113 10 203 . . . 247 159 207 . . 45 615 . . . . Average Temperature 98 | . 4 2 . . 23 37 80 127 19 105 . . . . . . 110 58 7 117 . . . 134 83 103 . . 19 346 . . . . Received Heat Transfer 3736 | . 174 69 . 24 549 327 84 24 . 401 336 201 . 83 102 351 249 . 114 . 18 . . 45 . . . 9 60 216 90 . 18 192 Effects 14 | . . . . . . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . . 8 . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . 12 . . . . . . . . 3 . . . . . . . . . 5 . . . . 1 Combat Hostiles 21 | . . . . . . . . . . 12 . . . . . . . . 3 . . . . . . . . . 5 . . . . 1 Parts Fried 25 | . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . 16 . . . . 2 Impact Corruptions 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Melted 35 | . . . . . 5 12 1 2 . . . 5 . 1 . 4 4 . . . . . . . . . . . 1 . . . . . Heat Transferred 17324 | . . . . . 2964 3219 666 666 . 339 1425 1525 . 650 300 2556 2150 125 150 200 . . . . . . . . 187 . . . . 202 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 988 | . 78 215 . 110 237 138 . . . . . 296 . . . . 581 . . . . 25 38 224 . . . . 285 272 170 528 244 988 Initial 226 | . . 30 . . 42 23 . . . . . 81 . . . . 204 . . . . 25 8 26 . . . . 87 . 132 32 226 91 Average 168 | . 39 98 . 39 112 55 . . . . . 140 . . . . 370 . . . . 25 21 135 . . . . 89 157 48 236 137 286 Maximum Alert Level 3 | . . 1 . . 1 . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 1 1 . 2 1 3 Low Security (%) 75 | . 100 82 . 100 91 100 . . . . . 89 . . . . 21 . . . . 100 100 95 . . . . 89 56 100 49 81 72 Level 1 11 | . . 17 . . 8 . . . . . . 10 . . . . 24 . . . . . . 4 . . . . 10 43 . 22 18 6 Level 2 12 | . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . 28 . 11 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 1 . . . 1 7 . . . . . 3 . 1 . 1 7 . . . . . . 4 . . . . 4 1 . 1 . 2 Investigation 9 | . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . Extermination 11 | . . . . . . 3 . . . . . 1 . . . . 4 . . . . . . 1 . . . . . . . . . 2 Reinforcement 11 | . . . . . 1 2 . . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 1 . 1 . . Assault 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 35 | . . . . . 2 . . . . . . . . . . . 3 . . . . . . . . . . . 1 3 2 4 . 20 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 646 | . 4 12 . 17 22 21 17 3 . 64 22 31 . 12 4 48 39 5 6 . 3 . 6 49 18 8 . 20 27 32 33 24 8 91 Peak Tracking Total 33 | . 3 3 . 4 6 3 9 2 . 33 7 6 . 8 4 8 6 4 5 . 3 . 6 17 5 4 . 7 12 15 16 6 9 19 Tactical Retreats 81 | . . 1 . 5 2 3 4 . . 4 4 . . . . 6 . 1 . . . . . 8 5 3 . 3 5 6 6 4 . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 18 | . 3 . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 2 . 1 . 1 3 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . 7 . 1 . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 32 | . . . . . . 2 1 . . 3 . 3 . 1 . 1 8 . . . . . . . . . . . 2 5 1 . . 5 Max in Single Turn 2 | . . . . . . 1 1 . . 1 . 1 . 1 . 1 2 . . . . . . . . . . . 2 1 1 . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 106 | . 1 . 1 . 5 10 . . . . . 5 2 . 4 . 15 . . 4 . 1 . 7 2 2 2 . 10 10 6 2 6 11 Terminals 66 | . 1 . . . 4 5 . . . . . 4 . . . . 11 . . . . . . 5 . . . . 7 7 6 . 5 11 Fabricators 12 | . . . . . . 3 . . . . . . . . . . 4 . . . . . . 1 . . . . 3 . . 1 . . Repair Stations 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Total Hacks 386 | . 3 . 5 . 14 21 . . . . . 10 6 . 29 . 48 . . 13 . 2 . 41 6 7 2 . 59 42 24 5 13 36 Successful 263 | . 1 . 5 . 5 8 . . . . . 4 6 . 29 . 32 . . 13 . . . 29 6 7 2 . 38 23 20 3 12 20 Failed 122 | . 2 . . . 9 13 . . . . . 6 . . . . 16 . . . . 2 . 11 . . . . 21 19 4 2 1 16 Catastrophic 17 | . 1 . . . 3 2 . . . . . 3 . . . . . . . . . 1 . 1 . . . . 2 2 . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 172 | . 3 . . . 9 3 . . 1 . . . . . . . 26 . . . . . . 28 . . 1 . 30 21 19 . 2 29 Terminals 251 | . 3 . . . 10 10 . . . . . 8 . . . . 37 . . . . . . 32 . . . . 45 35 24 . 11 36 Fabricators 39 | . . . . . . 7 . . . . . . . . . . 11 . . . . . . 3 . . . . 14 . . 4 . . Repair Stations 6 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 4 . . . . . . . . . . . . . . . . . . 6 . . . . . 3 . . . . Garrison Access 9 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . 4 . 1 . . Terminal Hacks 166 | . 1 . 5 . 1 3 . . . . . 3 6 . 29 . 16 . . 13 . . . 12 6 7 2 . 22 9 9 . 9 13 Record 38 | . . . 5 . . . . . . . . . 5 . 11 . . . . 5 . . . . 5 6 . . . 1 . . . . Part Schematic 28 | . . . . . . . . . . . . . . . 7 . 3 . . 4 . . . 2 . . . . 10 2 . . . . Robot Schematic 9 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 1 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 2 . 1 . 2 . 3 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Branch Access Points 7 | . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Terminal Index 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 1 1 . . . Fabricator Index 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 1 Unreport Threat 13 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . 2 . 1 . 1 5 Locate Traps 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Security Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 . 1 2 Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 23 | . . . . . . 3 . . . . . . . . . . 8 . . . . . . 2 . . . . 8 . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 11 | . . . . . . 2 . . . . . . . . . . 4 . . . . . . 1 . . . . 3 . . 1 . . Build 11 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . 1 . . . . 4 . . 1 . . Repair Station Hacks 5 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Scan Component 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Repair 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . 4 . . . . . . . . . . . . . . . . . . 6 . . . . . 3 . . . . Insert Component 8 | . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . Analyze 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 54 | . . . . . . . . . . . . . . . . . 8 . . . . . . 9 . . . . 8 10 11 . 1 7 Terminals 48 | . . . . . . . . . . . . . . . . . 6 . . . . . . 8 . . . . 5 10 11 . 1 7 Track 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 2 1 . . 1 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Botnet 25 | . . . . . . . . . . . . . . . . . 5 . . . . . . 5 . . . . 3 3 4 . 1 4 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 9 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 3 . . 1 Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . Fabricators 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 1 . . . 5 10 . . . . . 5 . . . . 15 . . . . 1 . 6 . . . . 9 7 1 1 4 8 Full Trace Events 6 | . . . . . 1 1 . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . 1 . . . . . . . . . 7 . 3 . . 4 . . . 4 . . . . 10 3 . . . . Parts Built 13 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . 1 . . . . 6 . . 2 . . Matter 2274 | . . . . . . 102 . . . . . . . . . . 600 . . . . . . 285 . . . . 1031 . . 256 . . Time 466 | . . . . . . 25 . . . . . . . . . . 151 . . . . . . 76 . . . . 172 . . 42 . . Total Part Build Rating 81 | . . . . . . 1 . . . . . . . . . . 11 . . . . . . 5 . . . . 48 . . 16 . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 96 | . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 6 | . . . . . . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 15 | . . . . . . . 2 . 2 . . . 2 2 . 2 . . . . . . . . . . . . . 1 1 . . 3 Largest Group 2 | . . . . . . . 2 . 2 2 . . 2 2 2 2 . . . . . . . . . . . . . . 1 . . 1 Highest-Rated Group 222 | . . . . . . . 36 . 188 188 . . 51 52 52 59 . . . . . . . . . . . . . . 10 . . 222 Highest-Rated Ally 222 | . . . . . . . 20 . 94 94 . . 31 32 32 30 . . . . . . . . . . . . . . 10 . . 222 Total Orders 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . . . . . . 9 . . 62 . . . . 3 17 . . . . . . . . . . . . . . . . . 21 Total Damage 4235 | . . . . . . . 81 . . 1793 . . . . 105 216 . . . . . . . . . . . . . . . . . 2040 Kills 25 | . . . . . . . 2 . . 14 . . . . . 2 . . . . . . . . . . . . . . . . . 7 Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 Derelict Logs Recovered 18 | . . 1 . 2 . . . . 1 . 1 . 1 2 . 2 . 1 1 . 1 . . . 3 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 31064 | . 154 523 357 595 1227 1945 1599 816 2492 3460 932 1503 486 701 1133 3278 1694 617 537 910 210 22 19 275 812 298 366 342 416 309 291 1030 93 1622 Spaces Moved 22382 | 1 78 289 237 351 524 888 775 413 1365 1574 441 536 295 387 130 776 710 370 296 341 430 33 68 879 1114 426 711 400 932 740 627 1500 295 3450 Core 69 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 64 . . Treads 4001 | . 4 . . . 394 888 775 413 1296 231 . . . . . . . . . . . . . . . . . . . . . . . . Legs 6361 | 1 74 289 237 351 130 . . . . 1097 441 536 295 387 130 776 710 370 296 241 . . . . . . . . . . . . . . Wheels 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 991 | . . . . . . . . . . 237 . . . . . . . . . 100 430 . . . . . . . . 110 114 . . . Flight 10958 | . . . . . . . . . 64 9 . . . . . . . . . . . 33 68 879 1114 426 711 400 932 630 513 1436 295 3448 Fastest Speed 17 | 120 120 150 150 150 120 175 180 180 35 122 136 136 163 163 140 140 163 163 163 42 42 26 26 26 26 26 26 26 23 31 32 22 20 17 Average Speed 93 | 120 128 150 150 150 167 177 183 180 172 170 137 144 163 163 159 164 166 163 163 118 42 26 26 26 26 26 26 27 26 33 35 31 20 23 Slowest Speed 1085 | 120 160 150 150 210 192 192 200 200 180 1085 169 163 163 163 170 190 170 163 163 163 42 26 26 27 28 26 26 108 109 60 46 100 22 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 102 | . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . 1 13 9 8 12 2 38 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 52 | 2 22 77 61 80 43 31 72 57 85 84 64 21 54 45 77 77 22 52 55 60 60 2 73 24 79 45 93 62 24 82 44 27 9 76 Regions Visited 34 Branch Regions 23 Pre-discovered Areas 7 | . . . 1 . . . . . 1 . . . . . 1 . . . . 3 . . . . . 1 . . . . . . . . Known Exits Taken 18 | . 1 . 1 . 1 1 1 1 . . 1 1 . 1 . . 1 . . . 1 . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 14 | 1 . 1 . 1 . . . . 1 1 . . 1 . 1 1 . 1 1 1 . . . . 1 1 1 . . . . . . . Scrap Searched 32 | . . 3 . 1 . . 2 2 3 . 1 . 3 2 . . . 1 1 . 3 . . . 5 2 . 3 . . . . . . Spaces Dug 190 | . . . . . . 8 60 . 1 . 4 1 . 4 . 4 8 2 . . . . . . . . . 49 3 . 1 1 1 43 Terrain Destroyed 926 | . . . . . 8 8 84 . 1 42 24 35 2 10 24 75 117 5 2 . . . . . . . . 243 3 34 1 12 1 195 Melee 37 | . . . . . . 8 3 . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 1 1 19 Projectile 187 | . . . . . . . . . . . 24 19 2 10 2 54 34 5 2 . . . . . . . . . . 8 . 11 . 16 AOE 702 | . . . . . 8 . 81 . . 42 . 16 . . 22 21 83 . . . . . . . . . . 243 . 26 . . . 160 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 30965 | . 105 324 240 377 716 1130 910 455 1484 2216 684 1177 298 419 1042 2618 1094 374 337 844 457 48 68 906 1635 609 896 625 1072 783 675 2012 323 4012 Wait 6624 | . . 4 . 3 21 96 69 19 4 424 174 565 3 . 883 1680 248 . 18 440 24 . . 32 504 175 164 212 70 . 27 411 27 327 Move 22164 | . 77 288 236 350 523 887 774 412 1364 1573 440 535 294 386 129 775 709 369 295 340 429 33 67 843 1113 425 710 397 905 721 612 1478 291 3384 Hop 82 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 1 13 9 6 9 1 27 Pick Up 275 | . 5 3 1 . 38 21 3 1 35 28 7 3 . 1 3 6 17 . . 15 . 3 1 4 6 . 8 2 15 8 5 18 1 17 Fast Attach 186 | . 2 . . 1 17 13 . 2 13 16 2 3 . . 1 5 1 . 5 12 . . . 1 5 1 2 1 9 4 8 34 1 27 Attach 120 | . . 1 . 2 8 3 5 4 3 9 1 . . . . 1 4 . . . 1 7 . 3 2 1 . 3 13 13 7 6 1 22 Detach 54 | . . . . . 6 1 . 1 1 4 . 1 . . 1 1 3 . 1 1 1 . . 1 2 2 . 2 7 3 3 6 . 6 Swap 86 | . 2 1 1 . 1 13 8 . 4 10 2 . . . 1 1 7 . 2 1 . 1 . 1 . . . . 1 1 . 6 . 22 Drop 382 | . 5 . 2 1 19 29 4 1 43 39 12 12 . 1 12 30 21 . 5 27 . 4 . 5 3 1 12 . 23 15 2 23 . 31 Fire 787 | . 14 27 . 20 76 58 22 15 1 105 46 58 1 20 12 103 84 5 11 8 2 . . . . 4 . 7 9 2 . 20 . 57 Melee 145 | . . . . . 7 9 3 . 16 8 . . . . . . . . . . . . . . . . . . 7 7 5 1 1 81 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Rewire 49 | . . . . . . . 22 . . . . . . 11 . 16 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Upp / Ext) -4/Waste -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Entered Mines 243 | -10/Mines | Discovered new exit (range 6) 306 | -10/Mines | Build established: Mutant 456 | -10/Mines | Core integrity fell below 50% 467 | -10/Mines | Discovered new exit (range 7) 672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 672 | -10/Mines | Discovered new exit (range 5) 678 | -10/Mines | Entered Exiles 679 | -10/Exiles | Identified exit to Mines 716 | -10/Exiles | Met 8R-AWN 740 | -10/Exiles | Met EX-HEX 824 | -10/Exiles | Met EX-DEC 856 | -10/Exiles | Visited The Gauntlet 935 | -10/Exiles | Learned location of Zion (-7) 1035 | -10/Exiles | Entered Mines 1066 | -9/Mines | Learned location of 1 exit from Materials 1573 | -9/Mines | Core integrity fell below 20% 1604 | -9/Mines | Learned Materials emergency access door positions 1615 | -9/Mines | Discovered new exit (range 10) 1630 | -9/Mines | Entered Materials 1630 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1631 | -8/Materials | Identified exit to Factory 1709 | -8/Materials | Lost 3 parts (1p1n1w) 2289 | -8/Materials | Build established: Hauler-Mutant 2470 | -8/Materials | Lost 3 parts (1n2w) 2647 | -8/Materials | Discovered exit to Factory (range 7) 2857 | -8/Materials | Entered Factory 2857 | -7/Factory | Evolved 2 slots: Utility x2 3080 | -7/Factory | Found Prototype Launcher 3080 | -7/Factory | Identified Rocket Array 3417 | -7/Factory | Repaired Adv. Beam Rifle? 3640 | -7/Factory | Identified exit to Lower Caves 4210 | -7/Factory | Fabricated Humpback (x1) 4802 | -7/Factory | Entered Lower Caves 5392 | -7/Lower Caves | Build established: Scavenger-Skirmisher 5471 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5516 | -7/Lower Caves | Destroyed 8 combat bots 5783 | -7/Lower Caves | Build established: Hauler-Mutant 5809 | -7/Lower Caves | Spotted B-75 Beast 6028 | -7/Lower Caves | Discovered new exit (range 14) 6399 | -7/Lower Caves | Identified exit to Lower Caves 6401 | -7/Lower Caves | Entered another Lower Caves area 6402 | -7/Lower Caves | Encountered a Warlord checkpoint 6615 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6797 | -7/Lower Caves | Discovered new exit (range 8) 6808 | -7/Lower Caves | Identified exit to Zion 7217 | -7/Lower Caves | Entered Zion 7280 | -7/Zion | Given the Hacking Drone Bay 7284 | -7/Zion | Found Prototype Device 7343 | -7/Zion | System corruption cleaned by Quarantine Array 7404 | -7/Zion | Discovered new exit (range 12) 7711 | -7/Zion | Found Prototype Device 7937 | -7/Zion | Given A8's code to call for help 8250 | -7/Zion | Found Prototype Processor 8250 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8256 | -7/Zion | Found Exp. Armor Integrity Analyzer 8292 | -7/Zion | Found Prototype Hackware 8301 | -7/Zion | Found Prototype Processor 8301 | -7/Zion | Identified Exp. Core Analyzer 8310 | -7/Zion | Found Prototype Processor 8310 | -7/Zion | Identified Spectral Analyzer 8319 | -7/Zion | Found Exp. Armor Integrity Analyzer 9539 | -7/Zion | Discovered new exit (range 3) 9681 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9688 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9709 | -7/Zion | Entered Deep Caves 9709 | -7/Deep Caves | Accompanied by 2 allies 10134 | -7/Deep Caves | Attacked by Z-Imprinter 10163 | -7/Deep Caves | Allies destroyed Z-Imprinter 10194 | -7/Deep Caves | Lost 6 parts (2p3n1w) 10339 | -7/Deep Caves | Z-Facility disabled 10662 | -7/Deep Caves | Found Prototype Protection 10662 | -7/Deep Caves | Identified Zio. Heavy Carapace 11086 | -7/Deep Caves | Discovered new exit (range 7) 11211 | -7/Deep Caves | Spotted as-96128 11224 | -7/Deep Caves | Destroyed as-96128 11437 | -7/Deep Caves | Found Zio. Heavy Carapace 11719 | -7/Deep Caves | Exposed GOLEM chamber 11736 | -7/Deep Caves | Found GOLEM Unit 11742 | -7/Deep Caves | Found GOLEM Unit 11749 | -7/Deep Caves | Found GOLEM Unit 11758 | -7/Deep Caves | Triggered Deep Caves wall 11793 | -7/Deep Caves | Spotted AS-73558 11794 | -7/Deep Caves | Spotted AS-34855 11799 | -7/Deep Caves | Destroyed AS-73558 11800 | -7/Deep Caves | Destroyed 33 combat bots 11807 | -7/Deep Caves | Destroyed AS-34855 11853 | -7/Deep Caves | Destroyed 7 combat bots 11976 | -7/Deep Caves | Destroyed 11 combat bots 12402 | -7/Deep Caves | Build established: Golem 12760 | -7/Deep Caves | Found Prototype Protection 12760 | -7/Deep Caves | Identified Zio. Weapon Casing 12794 | -7/Deep Caves | Found Zio. Weapon Casing 12823 | -7/Deep Caves | Build established: Hauler-Mutant 12928 | -7/Deep Caves | Found Zio. Weapon Casing 13169 | -7/Deep Caves | Entered Proximity Caves 13208 | -6/Proximity Caves | Spotted B-75 Beast 13232 | -6/Proximity Caves | Core integrity fell below 50% 13244 | -6/Proximity Caves | Destroyed B-75 Beast 13803 | -6/Proximity Caves | Build established: Golem 14074 | -6/Proximity Caves | Identified exit to Factory 14101 | -6/Proximity Caves | Entered Factory 14101 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14622 | -6/Factory | Identified exit to Lower Caves 14975 | -6/Factory | Discovered new exit (range 6) 15604 | -6/Factory | Entered Lower Caves 15693 | -6/Lower Caves | A Commander dispatched an escort 15715 | -6/Lower Caves | Learned location of 1 exit from Research 15715 | -6/Lower Caves | Learned Factory security intel 15872 | -6/Lower Caves | Learned Factory stockpile data 15996 | -6/Lower Caves | Encountered a Warlord checkpoint 16008 | -6/Lower Caves | Discovered new exit (range 10) 16090 | -6/Lower Caves | Entered another Lower Caves area 16090 | -6/Lower Caves | Accompanied by 2 allies 16091 | -6/Lower Caves | Commander's escort returned to base 16091 | -6/Lower Caves | Commander's escort returned to base 16145 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 16336 | -6/Lower Caves | Identified exit to Data Miner 16500 | -6/Lower Caves | Encountered a Warlord checkpoint 16527 | -6/Lower Caves | Learned Factory emergency access door positions 16674 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16720 | -6/Lower Caves | Destroyed 7 combat bots 16791 | -6/Lower Caves | Entered Data Miner 16791 | -6/Data Miner | Accompanied by 2 allies 16791 | -6/Data Miner | Discovered new exit (range 6) 16822 | -6/Data Miner | Met Data Miner 17378 | -6/Data Miner | Learned location of Section 7 (-3) 17378 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17394 | -6/Data Miner | Received God Mode back door access code from Data Miner 17418 | -6/Data Miner | Destroyed Data Miner 17427 | -6/Data Miner | Data Conduit disabled 17475 | -6/Data Miner | Lost 3 parts (1n2u) 17493 | -6/Data Miner | Found Prototype Hackware 17873 | -6/Data Miner | Found Prototype Hackware 17881 | -6/Data Miner | Found Prototype Hackware 17924 | -6/Data Miner | Entered Proximity Caves 18037 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18048 | -5/Proximity Caves | Core integrity fell below 50% 18274 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19690 | -5/Proximity Caves | Learned Factory stockpile data 20086 | -5/Proximity Caves | Learned location of 1 exit from Factory 20360 | -5/Proximity Caves | Discovered new exit (range 10) 21202 | -5/Proximity Caves | Entered Factory 21202 | -5/Factory | Evolved 2 slots: Utility x2 21203 | -5/Factory | Identified exit to Factory 21222 | -5/Factory | Identified Exp. Hacking Suite 21224 | -5/Factory | Identified System Mapper 21277 | -5/Factory | Identified exit to Upper Caves 21511 | -5/Factory | Build established: Hacker-Mutant 21560 | -5/Factory | Fabricated Med. Storage Unit (x1) 21731 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 21753 | -5/Factory | Identified Deep Network Scanner 21954 | -5/Factory | Build established: Hacker-Golem 22240 | -5/Factory | Spotted B-75 Beast 22402 | -5/Factory | Destroyed B-75 Beast 22496 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 22896 | -5/Factory | Entered Upper Caves 23200 | -5/Upper Caves | Learned 12 Factory zone layouts 23497 | -5/Upper Caves | Discovered new exit (range 11) 23513 | -5/Upper Caves | Entered another Upper Caves area 23599 | -5/Upper Caves | Encountered a Warlord checkpoint 23893 | -5/Upper Caves | Discovered new exit (range 10) 23995 | -5/Upper Caves | Found Imp. Powered Armor 24050 | -5/Upper Caves | Entered Zhirov 24050 | -5/Zhirov | Discovered new exit (range 3) 24080 | -5/Zhirov | Met Zhirov 24109 | -5/Zhirov | Learned location of Quarantine (-3) 24109 | -5/Zhirov | Learned location of Testing (-2) 24109 | -5/Zhirov | Learned location of Command (-1) 24124 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24152 | -5/Zhirov | Found Alien Artifact 24152 | -5/Zhirov | Identified Integrated Dissipator 24152 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24304 | -5/Zhirov | Build established: Hacker-Mutant 24940 | -5/Zhirov | Found Alien Artifact 24960 | -5/Zhirov | Entered Proximity Caves 24984 | -4/Proximity Caves | Spotted B-86 Titan 25065 | -4/Proximity Caves | Learned Research emergency access door positions 25114 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25168 | -4/Proximity Caves | Discovered exit to Factory (range 6) 25170 | -4/Proximity Caves | Entered Factory 25170 | -4/Factory | Evolved 2 slots: Propulsion x2 25171 | -4/Factory | Identified exit to Upper Caves 25172 | -4/Factory | Identified exit to Extension 25172 | -4/Factory | Identified exit to Research 25186 | -4/Factory | Identified Ghost Barrier 25192 | -4/Factory | Sucked down chute 25192 | -4/Factory | Entered Waste 25196 | -4/Waste | Spotted C-40 Crusher 25196 | -4/Waste | Spotted C-40 Crusher 25199 | -4/Waste | Spotted C-40 Crusher 25204 | -4/Waste | Spotted C-40 Crusher 25204 | -4/Waste | Discovered new exit (range 16) 25204 | -4/Waste | Spotted C-40 Crusher 25206 | -4/Waste | Found Prototype Reactor 25207 | -4/Waste | EMP discharged 25207 | -4/Waste | Spotted C-40 Crusher 25211 | -4/Waste | Entered Factory 25235 | -4/Factory | Spotted B-86 Titan 25273 | -4/Factory | Discovered exit to Research (range 6) 25313 | -4/Factory | Central database locked down 25374 | -4/Factory | System corruption reached 10% 25420 | -4/Factory | Identified Vortex Chain Reactor 25420 | -4/Factory | Identified Phasing AFG 25420 | -4/Factory | Identified Transdimensional Reconstructor 25476 | -4/Factory | Build established: Hacker-Sprinter 25486 | -4/Factory | Entered Upper Caves 25488 | -4/Upper Caves | Encountered a Warlord checkpoint 25552 | -4/Upper Caves | Learned Armory trap positions 25552 | -4/Upper Caves | Learned Armory emergency access door positions 25552 | -4/Upper Caves | Learned Factory stockpile data 25552 | -4/Upper Caves | Learned Research stockpile data 26242 | -4/Upper Caves | Learned Research trap positions 26244 | -4/Upper Caves | Learned location of 1 exit from Research 26286 | -4/Upper Caves | Learned location of 1 exit from Research 26295 | -4/Upper Caves | Discovered new exit (range 11) 26298 | -4/Upper Caves | Entered another Upper Caves area 26305 | -4/Upper Caves | Encountered a Warlord checkpoint 26307 | -4/Upper Caves | Learned 4 Research zone layouts 26341 | -4/Upper Caves | Learned Research stockpile data 26351 | -4/Upper Caves | Learned Factory stockpile data 26351 | -4/Upper Caves | Learned Armory stockpile data 26351 | -4/Upper Caves | Learned Extension terminal intel 26592 | -4/Upper Caves | Discovered new exit (range 6) 26596 | -4/Upper Caves | Entered Warlord 26605 | -4/Warlord | System corruption cleaned by Quarantine Array 26696 | -4/Warlord | Visited the Vortex Lab 26698 | -4/Warlord | Found Prototype Piercing Weapon 26700 | -4/Warlord | Found Prototype Launcher 26718 | -4/Warlord | Warlord's base attacked by MAIN.C 26745 | -4/Warlord | Met Warlord 26748 | -4/Warlord | Opened Warlord's prototype stash 26763 | -4/Warlord | Found Vortex Chain Reactor 26791 | -4/Warlord | Opened side exit 26960 | -4/Warlord | Discovered new exit (range 10) 26962 | -4/Warlord | Entered Proximity Caves 26978 | -3/Proximity Caves | Identified Vortex Catalyst Activator 27142 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 27170 | -3/Proximity Caves | Spotted B-86 Titan 27195 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27302 | -3/Proximity Caves | Discovered exit to Research (range 9) 27304 | -3/Proximity Caves | Entered Research 27304 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27305 | -3/Research | Identified exit to Quarantine 27305 | -3/Research | Identified exit to Research 27305 | -3/Research | Identified exit to Armory 27307 | -3/Research | Loaded intel: 112 trap records 27333 | -3/Research | Found Imp. Powered Armor 27363 | -3/Research | Identified Vortex Lance 27388 | -3/Research | Found Enh. Force Lance 27426 | -3/Research | Fabricated Q-thruster? 27505 | -3/Research | Fabricated Q-thruster (x2) 27553 | -3/Research | Fabricated Q-thruster? 27619 | -3/Research | Found Gamma Bomb Array 27662 | -3/Research | Destroyed 7 combat bots 27676 | -3/Research | Discovered exit to Quarantine (range 9) 27679 | -3/Research | Build established: Wizard-Sprinter 27720 | -3/Research | Entered Quarantine 27732 | -3/Quarantine | Found Alien Artifact 27740 | -3/Quarantine | Identified Core Reset Matrix 27824 | -3/Quarantine | Cryocooling Duct disabled 27839 | -3/Quarantine | Ambient heat levels rising (+20) 27839 | -3/Quarantine | Non-combat units ordered to evacuate 27865 | -3/Quarantine | Found Alien Artifact 27901 | -3/Quarantine | Found Alien Slashing Weapon 27933 | -3/Quarantine | Identified Sigix Broadsword 27938 | -3/Quarantine | Found Alien Energy Cannon 27938 | -3/Quarantine | Identified Core Cannon 27952 | -3/Quarantine | Warped through subspace 27963 | -3/Quarantine | Found Transdimensional Reconstructor 27983 | -3/Quarantine | Lost 6 parts (5n1u) 27995 | -3/Quarantine | Spotted Fortress 28026 | -3/Quarantine | Discovered new exit (range 6) 28028 | -3/Quarantine | Identified exit to Section 7 28029 | -3/Quarantine | Entered Section 7 28065 | -3/Section 7 | Found Integrated Dissipator 28067 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28081 | -3/Section 7 | Spotted S7 Guard 28088 | -3/Section 7 | Found Alien Artifact 28110 | -3/Section 7 | Spotted S7 Guard 28124 | -3/Section 7 | Identified Integrated Singularity Reactor 28124 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 28128 | -3/Section 7 | Found Alien Artifact 28129 | -3/Section 7 | Identified Integrated Heat Negator 28129 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 28153 | -3/Section 7 | Spotted S7 Guard 28157 | -3/Section 7 | Found Alien Artifact 28166 | -3/Section 7 | Lost 5 parts (1p3u1w) 28180 | -3/Section 7 | Core integrity fell below 50% 28198 | -3/Section 7 | Spotted B-99 Colossus 28212 | -3/Section 7 | Found Alien Artifact 28212 | -3/Section 7 | Identified Integrated Reactor 28212 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28214 | -3/Section 7 | Found Integrated Reactor 28214 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28225 | -3/Section 7 | Found Alien Artifact 28225 | -3/Section 7 | Identified LRC Storage 28225 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28228 | -3/Section 7 | Found LRC Storage 28228 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 28230 | -3/Section 7 | Found Alien Artifact 28230 | -3/Section 7 | Identified LRC Boosters 28230 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 28241 | -3/Section 7 | Spotted Executioner 28241 | -3/Section 7 | Spotted Executioner 28292 | -3/Section 7 | Spotted Alpha 7 28293 | -3/Section 7 | Spotted Alpha 7 28320 | -3/Section 7 | Entered Research 28320 | -2/Research | Warlord forces began assault on 0b10 28320 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 28339 | -2/Research | Identified Subatomic Replicator 28339 | -2/Research | Used Subatomic Replicator to replicate Alien Artifact 28340 | -2/Research | Identified Core Membrane 28340 | -2/Research | Installed Core Membrane, gained immunity to corruption 28341 | -2/Research | Lost 4 parts (2n2u) 28369 | -2/Research | Met up with Warlord 28430 | -2/Research | Research machine network offline 28440 | -2/Research | Fabricated Q-thruster (x2) 28547 | -2/Research | Borebot progress halted 28684 | -2/Research | Found Prototype Processor 28684 | -2/Research | Identified Exp. Signal Interpreter 28720 | -2/Research | Spotted Executioner 28732 | -2/Research | Spotted Striker 28745 | -2/Research | Spotted 8D-AKS(K) 28783 | -2/Research | Spotted Executioner 28800 | -2/Research | Destroyed Executioner 28806 | -2/Research | Spotted Executioner 28825 | -2/Research | Spotted Striker 28831 | -2/Research | Local fabrication network quarantined 28868 | -2/Research | Spotted Striker 28894 | -2/Research | Borebot progress halted 28894 | -2/Research | Borebot progress halted 28974 | -2/Research | Found Prototype Device 28974 | -2/Research | Identified Exp. Thermal Shield 29024 | -2/Research | Discovered new exit (range 6) 29055 | -2/Research | Identified exit to Testing 29253 | -2/Research | Borebot progress halted 29320 | -2/Research | Warlord invited to help at Command 29324 | -2/Research | Discovered new exit (range 9) 29326 | -2/Research | Identified exit to Access 29350 | -2/Research | Entered Access 29350 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 29367 | -1/Access | Identified exit to Command 29390 | -1/Access | Build established: Hacker-Sprinter 29401 | -1/Access | Repaired Helical Railgun 29443 | -1/Access | Entered Command 29472 | -1/Command | Spotted B-99 Colossus 29522 | -1/Command | Spotted B-99 Colossus 29526 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 29562 | -1/Command | Phase Generator disabled 29657 | -1/Command | Disengaged cave seal 29662 | -1/Command | Welcomed Warlord to Command 29746 | -1/Command | Build established: Wizard-Sprinter 29796 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 29899 | -1/Command | Disengaged cave seal 29899 | -1/Command | Derelicts emerged from the dark tunnel 30058 | -1/Command | Spotted M Guard 30064 | -1/Command | Spotted Combat Programmer 30064 | -1/Command | Spotted Combat Programmer 30071 | -1/Command | Combat Programmer assimilated allied BG-8F4(L) 30073 | -1/Command | Spotted BG-8F4(L) 30079 | -1/Command | Combat Programmer assimilated allied KI-P9X(g) 30080 | -1/Command | Warlord commented on Warlord statues 30083 | -1/Command | Spotted M Guard 30105 | -1/Command | Lost 4 parts (1p3u) 30106 | -1/Command | Destroyed M Guard 30109 | -1/Command | Destroyed all MAIN.C guards 30112 | -1/Command | Found Prototype Protection 30112 | -1/Command | Identified Hvy. Regenerative Plating 30534 | -1/Command | Build established: Scavenger-Sprinter 30588 | -1/Command | Met MAIN.C 30602 | -1/Command | 0b10 Conduit disabled 30630 | -1/Command | MAIN.C activated Command garrisons 30694 | -1/Command | Warlord destroyed during the assault 30703 | -1/Command | Core integrity fell below 50% 30725 | -1/Command | Destroyed MAIN.C 30726 | -1/Command | Core integrity fell below 20% 30730 | -1/Command | Found Prototype Energy Cannon 30759 | -1/Command | Lost 20 parts (3p7n10u) 30778 | -1/Command | Identified Hpw. Disruptor Cannon 31062 | -1/Command | Discovered new exit (range 6) 31065 | *** | Establishing 0b11! Last Messages --------------- 30856_ Acquired Xenon Bombardment Thruster. 30860_ The unstable cave ceiling collapses. 30862_ Acquired Com. Wheel. 30863_ Acquired 71 matter. 30864_ The unstable cave ceiling collapses. 30865_ Acquired Com. Wheel. 30867_ Acquired 10 matter. 30871_ Acquired Imp. Utility Shielding. 30877_ The unstable cave ceiling collapses. 30885_ Dropped Com. Wheel. 30886_ Acquired Biometal Medium Treads. 30888_ Acquired Adv. Reaction Control System. 30937_ Triggered Hellfire Trap. 30937_ An explosion rips through the floor. 30938_ The unstable cave ceiling collapses. 30938_ Acquired 30 matter. 30981_ Acquired Imp. Power Shielding. 30991_ Acquired Prototype Flight Unit. 31011_ Acquired 10 matter. 31062_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??# + #?????# #??# # #???# " | | ??# #### "" #?????# #??# # #???# " | | ??# #??# """ #?????#%#??########### #???# " | | ??# #??# T" #?????#*#?############ #???#"" | | ###+#### """ +????? #???#"" | | ## "" #????? % #???# | | ## #???? =* #???# | | ## #?? !! ##### | | = #######+### =!! !! | | + [%= ! | | """" # =* = | | """" # [% ########### | | """" # ##############=%######### ??????????# | | """" # ######???????# *#???????# ??????????# | | ####### #???????+ +??????+ ???????????### | | ??????# #???????# %#??????## ?????????????? | | ??????# #### #???????# !#???????# ??????????????? | | ??????# #??# #???????# #???????#???????????????? | | ??????# #??# #???????#* #???????????????????????? | | ??????# #??# #########%=#######?????????????????? | | ??????# #??# = #???????????? | | ??????# #??#+########## #######?????????????????? | | ??????# #??? ? ?????# #???????????????????????? | | ??????# #?? #????# ###?????????????????????? | | ??????# #?? #????# #?????????????????????? | | ??????# #?" #????# @ #?????????????????????? | | ####### #?T #????# #?????????????????????? | | #?" #????######?????????????????????? | | #?" #???????????????????????????????? | | #?? ####????????????????????????????? | | #??? # #####????????????????????????? | | #?### # # # ### ###############??????????? | | ### = # #??????????? | | = # ##! *** #??????????? | | # *%= %! *** #??????????? | | # != # #= *** #??????????? | | # #" # # # [ ???????????? | | # % ! ?????????????? | | # #?? ???????????????? | | # #####+##+#??######?????? | | # #??#!!= #?????? | | # ##### #??#! ==#?????? | | # #???# #??#!== #?????? | | #### #???# #??# #?????? | | ???# #???# #??# #?????? | | ???# #???# #### #?????? | | ???################ !%! #???# + #?????? | | ????????????????###+## #???###### #?????? | | ????????????????# # #????????# #?????? | | ????????????????# + #????????# ####?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Coolant Potential 120 Energy Generation 97 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 10 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 50 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 8 Evasion (%) 83 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 45 Defensive Hacking 34 Item Schematics ----------------- Humpback | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Com. HERF Cannon | -5/Factory | Hacked Med. Storage Unit | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Q-thruster | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Vortex Chain Reactor | -4/Factory | Scanalyzed Lgt. Antimatter Reactor | -4/Factory | Scanalyzed Exp. Core Analyzer | -3/Research | Hacked Lgt. Quantum Reactor | -3/Research | Hacked Exp. Cesium-ion Thruster | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Mni. Fusion Reactor | -3/Research | Hacked Mni. Smartbomb Launcher | -3/Research | Hacked Adv. Reaction Control System | -3/Research | Hacked Imp. Actuator Array | -3/Research | Hacked Exp. Hacking Suite | -3/Research | Hacked Exp. System Shield | -3/Research | Hacked Arm. Heavy Treads | -3/Quarantine | Hacked Nanosword | -3/Quarantine | Hacked Imp. Diametric Drive | -3/Quarantine | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free C-55 Analyst | -3/Quarantine | Hacked Fabricated ------------ Humpback | x1 | -7/Factory Med. Storage Unit | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Exp. Propulsion Shielding | x1 | -4/Factory Q-thruster | x2 | -3/Research Q-thruster | x2 | -3/Research Q-thruster | x2 | -3/Research Q-thruster | x2 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Cannon Transdimensional Reconstructor Integrated Singularity Reactor Integrated Heat Negator Integrated Reactor LRC Storage LRC Boosters Subatomic Replicator Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSeismicRouter Manual? 0 Play Time 05:40:05 Cumulative 342.7 hours Start 2020.09.10 @ 21:19:13 End 2020.09.11 @ 17:40:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 368 Rogue 368 Adventurer 0 Explorer 0 Win Type 1 Total 30 Types 17/4/2/1/2/1/3/0/0 Lore% 93 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 486cf060-d07f-41ee-997a-ec5c51ba5449