Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 23:50:34 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2345) 2345 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5115 Bonus ------- None Cogmind --------- Core Integrity 338/700 Matter 238/300 Energy 70/100 System Corruption 2% Temperature Cool (0) Movement Rolling (101) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Wheel Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Improved Signal Interpreter Force Booster > --- WEAPON (3) ------- Gatling Laser Gauss Rifle Flak Gun > --- INVENTORY (15) --- Ion Engine Light Ion Engine Wheel Wheel Compact Wheel Heat Sink Compact Matter Pod (136) Grenade Launcher Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Autogun Autogun Chainsword > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Wheel Wheel Wheel Compact Wheel Heat Sink Compact Matter Pod Autogun Flak Gun Grenade Launcher Improved Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon 1 | . . . 1 . Parts Attached 65 | 8 9 15 11 22 Power 8 | 1 1 4 . 2 Engine 7 | 1 1 4 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 19 | 4 2 3 5 5 Treads . | . . . . . Leg . | . . . . . Wheel 19 | 4 2 3 5 5 Hover . | . . . . . Flight . | . . . . . Utility 18 | 1 4 2 3 8 Device 9 | . 1 1 1 6 Storage 3 | 1 2 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 20 | 2 2 6 3 7 Energy Gun 3 | 1 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 14 | 1 1 5 2 5 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 1 3 2 18 Power 2 | . . . . 2 Propulsion 6 | . 1 1 . 4 Utility 9 | . . 1 1 7 Weapon 7 | . . 1 1 5 Highest Loss Streak 11 | . 1 1 1 11 To Critical Strikes . | . . . . . Average Backups 12 | 2 8 13 13 13 Power 3 | . 1 3 5 3 Propulsion 2 | 1 3 . 2 3 Utility 2 | . 1 2 1 2 Weapon 3 | . 1 5 4 3 Tool/Special . | . . . . . Unused Backups 5 | . 1 . . 4 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 92 | . 93 89 98 91 Engine 9 | . 14 11 9 5 Wheel 25 | . 25 32 27 22 Device 9 | . . 10 7 14 Storage 9 | . 14 11 9 7 Processor 7 | . . 2 16 8 Protection 5 | . 10 . 1 7 Energy Gun 3 | . 16 1 . . Ballistic Gun 20 | . 11 20 25 21 Peak Build Rating 34 | 6 9 13 21 34 Average Rating 18 | 5 7 11 18 28 On Entrance 9 | . 6 8 13 18 Naked Turns . | . . . . . Heaviest Build 48 | 14 34 32 38 48 Greatest Support 42 | 32 26 42 36 36 Greatest Overweight (x) 9 | . 3 1 1 9 Average Overweight (x) . | . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 12 15 15 15 Average Carried 12 | 2 8 13 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 10 14 15 10 Class Distribution -------------------- 39% | Mutant 30% | Skirmisher 6% | Tank 6% | Gunner 6% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2829 | 243 213 761 443 1169 Remotely 621 | . . . . 621 Salvage Created 2887 | 111 352 1079 443 902 Parts 211 | 7 27 89 38 50 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 60 | . 8 23 9 20 Melee 4 | . . . . 4 Guns 56 | . 8 23 9 16 Classes Destroyed 12 | 2 5 3 1 1 Worker 6 | . 2 3 . 1 Builder 5 | . . 2 2 1 Tunneler 3 | 2 . . 1 . Recycler 2 | 1 . 1 . . Operator 4 | . 1 3 . . Watcher 6 | . 1 3 2 . Swarmer 21 | . 3 7 4 7 Grunt 23 | . 5 12 2 4 Duelist 1 | . . 1 . . Sentry 8 | . . 3 1 4 Hunter 3 | . . . 2 1 Programmer 4 | . . . . 4 Best Kill Streak 6 | 2 3 6 5 5 Combat Bots Only 4 | . 3 4 4 4 Max Kills in Single Turn 2 | 1 2 1 2 2 Gunslinging 1 | . . . 1 1 Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 473 | . 40 89 49 295 Missed 141 | . 8 29 10 94 Hits 332 | . 32 60 39 201 Melee 2 | . . 2 . . Projectile 330 | . 32 58 39 201 Critical Strikes 6 | . 1 2 1 2 Damage Taken 3724 | . 354 721 506 2143 Core 641 | . 42 159 78 362 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 80 | . . 80 . . Core Remaining (%) 82 | 100 83 60 85 . Volleys Fired 192 | 6 35 65 39 47 Largest 3 | 2 2 2 3 3 Hottest 136 | 70 100 70 76 136 Shots Fired 459 | 12 70 126 116 135 Gun 458 | 12 70 126 115 135 Cannon . | . . . . . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 407 | 6 31 124 115 131 Thermal 51 | 6 39 2 . 4 Explosive 1 | . . . 1 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 4 8 12 14 14 Robot Miss Streak 9 | 1 2 3 6 9 Penetration Max . | . . . . . Secondary Targets 12 | . 1 3 2 6 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 287 | 7 40 79 63 98 Core Hits 147 | 3 19 44 24 57 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 8 | . 3 1 . 4 Burn 3 | . 3 . . . Destroy 3 | . . 1 . 2 Sever 2 | . . . . 2 Melee Attacks 20 | . . 1 . 19 Impact . | . . . . . Slashing 19 | . . . . 19 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4676 | 96 538 1244 856 1942 Guns 4268 | 96 538 1244 854 1536 Cannons . | . . . . . Explosions . | . . . . . Melee 406 | . . . . 406 Ramming 2 | . . . 2 . Kinetic 3812 | 70 163 1232 854 1493 Thermal 456 | 26 375 12 . 43 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 406 | . . . . 406 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . . 13 Message Errors 2 | . . . . 2 Matter Fused 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 420 | 27 420 42 84 100 Average Temperature 59 | 14 102 11 31 44 Received Heat Transfer 1026 | . 201 270 90 465 Effects 3 | . 3 . . . Shutdowns 1 | . 1 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1543 | 74 1332 37 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 93 | 100 100 69 100 98 Level 1 6 | . . 30 . 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 356 | 5 62 356 167 218 Initial 146 | . . . 146 42 Average 64 | 1 13 139 89 49 Influence Increases 1928 | 15 231 716 296 670 Destroy 0b10 Robot/C 1200 | . 160 460 180 400 Destroy 0b10 Robot/NC 130 | 15 20 60 25 10 Destroy Leader 312 | . 42 106 54 110 Trap Triggered on 0b10 10 | . . 10 . . Successful Hack 40 | . 9 17 . 14 Disable Machine 60 | . . 15 30 15 Destroy Structure 11 | . . 3 7 1 Lose Combat Pursuer 165 | . . 45 . 120 Influence Decreases 1733 | 15 231 367 551 569 Entered New Map 255 | . . . 203 52 Time Decay 1248 | 15 221 337 328 347 Lost Part 230 | . 10 30 20 170 Squads Dispatched 15 | . 2 3 4 6 Investigation 1 | . . 1 . . Extermination 4 | . . . . 4 Reinforcement 7 | . 2 2 2 1 Assault . | . . . . . Garrison 3 | . . . 2 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 21 34 15 31 Peak Tracking Total 6 | . 4 6 6 6 Tactical Retreats 8 | . . 2 . 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . . . 1 6 Indirectly . | . . . . . Trap Hack Attempts 5 | . . 5 . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . 1 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 1 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 5 4 . 5 Terminals 11 | . 5 2 . 4 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 10 15 . 9 Successful 17 | . 5 10 . 2 Failed 17 | . 5 5 . 7 Catastrophic 4 | . 2 1 . 1 Database Lockouts . | . . . . . Manual 6 | . 1 3 . 2 Terminals 23 | . 10 7 . 6 Fabricators . | . . . . . Repair Stations 8 | . . 8 . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 5 3 . 1 Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Recycling Unit Index 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Zone Layout 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 7 . . Scan Component 5 | . . 5 . . Repair 2 | . . 2 . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 9 | . 4 3 . 2 Full Trace Events 3 | . . 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2428 | . 34 810 681 903 Sensors 1466 | . . . 563 903 Seismic 962 | . 34 810 118 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4470 | 113 876 841 777 1863 Spaces Moved 3146 | 75 696 488 376 1511 Core 2 | 1 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 3144 | 74 696 488 376 1510 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 86 86 86 Average Speed 95 | 90 96 86 91 99 Slowest Speed 500 | 100 125 105 101 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 98 46 28 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 5 | . . . 5 . Melee . | . . . . . Projectile . | . . . . . AOE 5 | . . . 5 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4222 | 103 830 800 740 1749 Wait 695 | 10 70 202 309 104 Move 3142 | 74 695 487 375 1511 Hop . | . . . . . Pick Up 25 | 4 9 8 . 4 Fast Attach 27 | 6 2 1 1 17 Attach 18 | . 2 5 2 9 Detach 3 | . 2 . . 1 Swap 61 | 3 8 18 11 21 Drop 25 | . 7 8 2 8 Fire 192 | 6 35 65 39 47 Melee 20 | . . 1 . 19 Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap 5 | . . 5 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 15) 534 | -10/Materials | Discovered new exit (range 16) 816 | -10/Materials | Discovered new exit (range 7) 983 | -10/Materials | Discovered new exit (range 10) 990 | -10/Materials | Entered another Materials area 990 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1138 | -9/Materials | Repaired Ion Engine 1210 | -9/Materials | Repaired Wheel 1516 | -9/Materials | Discovered new exit (range 10) 1823 | -9/Materials | Discovered new exit (range 5) 1831 | -9/Materials | Entered another Materials area 1831 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2224 | -8/Materials | Build established: Skirmisher 2449 | -8/Materials | Garrison activated, responded to threat 2603 | -8/Materials | Discovered new exit (range 3) 2605 | -8/Materials | Identified exit to Factory 2608 | -8/Materials | Entered Factory 2608 | -7/Factory | Evolved 2 slots: Utility x2 4146 | -7/Factory | Lost 3 parts (1n2u) 4350 | -7/Factory | Core integrity fell below 50% 4377 | -7/Factory | Lost 11 parts (1p3n3u4w) 4431 | -7/Factory | Garrison activated, responded to threat 4471 | -7/Factory | Self-destructed Last Messages --------------- 04444_ System corrupted: Matter fused (-6). 04445_ G-47 Trooper destroyed. 04445_ Switching to secondary target: G-47 Trooper. 04449_ Slug penetrates U-05 Engineer. 04449_ G-47 Trooper destroyed. 04453_ K-01 Serf collects debris. 04459_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04461_ K-01 Serf collects debris. 04463_ Ion Engine destroyed. 04464_ C-30 ARC bursts open, deploying its payload. 04464_ G-50 Soldier unfolds itself. 04464_ G-47 Trooper unfolds itself. 04464_ Critical hit (Burn: +37). 04465_ K-01 Serf collects debris. 04469_ Imp. Heat Sink destroyed. 04469_ K-01 Serf collects debris. 04470_ U-05 Engineer builds a Wall. 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H????? | | #+############# + *%= %" ?????? | | ## # [=% "%" ?????? | | ############### % *!#######?????????? | | ############### T#??????????????? | | ^ #??????????????? | | ^ ^ ^ ^ ##??????????????? | | """" """""" ?""""" #???????????????? | | ""R" """"""???"""" #???????????????? | | "" " """""" """""" #???????????????? | | = ^ """""" """""" ##+####???????????????? | | * # ?????????????????? | | ] ! # ???????????????? | | # ?????????????? | | # """""" ???????????? | | ###### # """""" #?????????? | | #####????? # """""" #?????????? | | ???????????+#####+## # """"""???#?????????? | | #???#?????????? ??# # ??????????????????? | | " #???????? ???### ### "??????????????????? | | " #???????? ??????# #?# "??????????????????? | | " #???????????????# #?# "??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Targeting Accuracy 5 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 10% | -9/Materials Wheel | 35% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompanionImprinterAutocannon Manual? 0 Play Time 00:37:20 Cumulative 65.5 hours Start 2025.09.14 @ 23:10:52 End 2025.09.14 @ 23:50:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 131 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 42 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d3e2785-223d-4700-aad9-83f1de65caf1