Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.04 @ 16:54:39 Player: Mega-Tri-Failer Result: Destroyed self with Heavy Ion Engine chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (1980) 1980 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-180) -180 TOTAL SCORE: 3985 Bonus ------- Friendly Fire -180 Cogmind --------- Core Integrity 0/400 Matter 101/300 Energy 84/100 System Corruption 5% Temperature Warm (192) Movement Core (1450) Ox28 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Makeshift Microdissipator Network Huge Storage Unit > --- WEAPON (2) ------- EMP Blaster > --- INVENTORY (25) --- High-capacity Matter Pod (200) Faulty Experimental Sensor Array Hacking Suite Authchip [R/NC] Authchip [Device] Authchip [Processor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Bomb Drone Bay Rocket Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Minigun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Large Matter Pod High-capacity Matter Pod Experimental Sensor Array Medium Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Authchip [Processor] Authchip [Armor] Authchip [Weapon] Authchip [Weapon] Bomb Drone Bay Advanced Beam Cannon Minigun Minigun EMP Blaster Rocket Launcher Datajack Plasma Cutter [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 83 | 7 14 6 26 16 14 Power 7 | 1 1 1 2 1 1 Engine 7 | 1 1 1 2 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . . 6 5 3 Treads 16 | 2 . . 6 5 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 4 1 7 2 4 Device 4 | 1 . . 2 . 1 Storage 4 | 1 1 . 1 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 11 | . 3 1 3 1 3 Artifact . | . . . . . . Weapon 40 | 2 9 4 11 8 6 Energy Gun 2 | 1 . . 1 . . Energy Cannon 5 | . . 1 . 2 2 Ballistic Gun 18 | 1 4 1 6 3 3 Ballistic Cannon 3 | . 1 . 2 . . Launcher 9 | . 4 2 1 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . . . 1 2 . Unidentified Prototypes 3 | . . . 1 2 . Parts Lost 23 | . . 4 4 . 15 Power 3 | . . 1 . . 2 Propulsion 6 | . . . 2 . 4 Utility 7 | . . 1 1 . 5 Weapon 7 | . . 2 1 . 4 Highest Loss Streak 15 | . . 3 3 . 15 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 99 | . 99 100 98 99 98 Engine 12 | . 14 14 11 11 11 Treads 30 | . 28 28 31 32 32 Device 6 | . 1 . 10 11 10 Storage 12 | . 14 14 11 11 11 Protection 11 | . 12 14 10 11 11 Energy Cannon 6 | . . 10 5 7 10 Ballistic Gun 13 | . 13 12 15 11 11 Ballistic Cannon 4 | . 13 3 1 3 . Peak Build Rating 25 | 7 9 10 21 25 25 Average Rating 15 | 5 8 9 17 22 24 On Entrance 11 | . 7 9 10 20 25 Naked Turns . | . . . . . . Heaviest Build 109 | 14 53 54 60 104 109 Greatest Support 63 | 40 40 40 60 63 63 Greatest Overweight (x) 2 | . 1 1 2 1 2 Average Overweight (x) . | . . 1 . . 1 Largest Inventory Capacity 25 | 8 20 20 20 25 25 Average Capacity 20 | 7 19 20 20 21 25 Most Carried 25 | 2 20 20 20 25 25 Average Carried 18 | 1 14 17 19 20 24 Final Capacity 25 | 8 20 20 20 25 25 Final Carried 25 | 2 20 18 20 25 14 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 2584 | 276 498 352 642 764 52 Remotely . | . . . . . . Salvage Created 3145 | 27 463 239 1307 969 140 Parts 235 | 3 42 12 94 78 6 Haulers Intercepted 14 | . 2 . 6 6 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 77 | . 16 20 24 15 2 Guns 22 | . 1 1 12 6 2 Cannons 24 | . 3 3 10 8 . AOE 31 | . 12 16 2 1 . Classes Destroyed 15 | 1 7 2 3 1 1 Worker 3 | . 1 1 . 1 . Builder 6 | . 2 . 2 2 . Tunneler 2 | 1 . . 1 . . Hauler 14 | . 2 . 6 6 . Recycler 8 | . 2 2 3 1 . Operator 1 | . . . 1 . . Watcher 10 | . 3 . 5 2 . Swarmer 27 | . 14 . 10 3 . Grunt 20 | . 2 2 11 5 . Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Sentry 7 | . . . 2 5 . Demolisher 2 | . . 2 . . . Scrapper 2 | . . . . . 2 Assembled 16 | . . 16 . . . Best Kill Streak 16 | 1 5 16 7 7 1 Combat Bots Only 16 | . 3 16 5 5 1 Max Kills in Single Turn 4 | 1 2 4 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 4 | . 2 4 1 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 533 | . 53 77 63 54 286 Missed 93 | . 15 20 18 18 22 Damage Taken 4037 | . 292 812 340 265 2328 Core 544 | . 37 106 46 75 280 Absorbed by Shields 171 | . . . 18 101 52 Ignored by Resistances 1306 | . 90 234 109 108 765 Regen/Repaired (Parts) 109 | . . . . 109 . Core Remaining (%) 71 | 100 . 42 . . . Volleys Fired 231 | 2 29 33 74 59 34 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 60 55 80 83 93 136 Shots Fired 425 | 4 47 52 145 113 64 Gun 225 | 4 18 19 87 59 38 Cannon 169 | . 18 19 55 52 25 Launcher 31 | . 11 14 3 2 1 Special . | . . . . . . Kinetic 286 | 2 36 32 96 82 38 Thermal 108 | 2 . 6 46 29 25 Explosive 28 | . 11 14 3 . . Electromagnetic 3 | . . . . 2 1 Robot Hit Streak 32 | 3 14 8 32 16 17 Robot Miss Streak 3 | . 2 3 2 2 1 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 312 | 3 31 32 104 84 58 Core Hits 174 | 1 32 47 50 32 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 2 1 . 1 . Blast 4 | . 2 1 . 1 . Melee Attacks 3 | . . . . 3 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7398 | 33 1208 1420 2130 1758 849 Guns 2635 | 33 175 151 943 835 498 Cannons 2544 | . 266 294 859 778 347 Explosions 2219 | . 767 975 328 145 4 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3570 | 11 441 359 1072 1189 498 Thermal 1641 | 22 . 86 730 456 347 Explosive 2070 | . 767 975 328 . . Electromagnetic 117 | . . . . 113 4 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 5 Average Corruption 5 | . . . 5 5 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 60 | . . . 5 41 14 Message Errors 18 | . . . 2 13 3 Matter Fused 13 | . . . . 9 4 Heat Flow Errors 5 | . . . . 3 2 Energy Discharges 10 | . . . 2 7 1 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . 1 4 1 Data Loss (major) 1 | . . . . 1 . Misfires 3 | . . . . 2 1 Alerts 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 43 | . 8 6 27 2 . Projectiles 23 | . . . 23 . . Explosions 20 | . 8 6 4 2 . Melee . | . . . . . . Knockbacks 10 | . 2 5 . 3 . Impact . | . . . . . . Kinetic 10 | . 2 5 . 3 . Secondary . | . . . . . . Self-Inflicted Damage 80 | . 36 4 4 . 36 Shots 6 | . 2 1 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 517 | . 48 90 194 381 517 Average Temperature 72 | . 11 29 46 69 182 Received Heat Transfer 1515 | . 36 139 135 112 1093 Effects 2 | . . . . 1 1 Short Circuit 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 3356 | 50 . 185 1517 790 814 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 238 | 5 213 50 238 226 81 Initial 49 | . 2 . . 49 . Average 62 | 1 51 22 75 111 34 Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 94 | 100 98 100 95 82 100 Level 1 5 | . 1 . 4 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 4 . Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 10 | . 1 . 5 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 106 | . 20 23 35 23 5 Peak Tracking Total 14 | . 4 14 5 5 2 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts 36 | . . . 9 27 . Triggered . | . . . . . . Disarmed 5 | . . . 1 4 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 9 | . 4 . . 5 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 32 | . 9 1 6 9 7 Terminals 24 | . 7 . 6 7 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 4 | . 1 . . . 3 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 90 | . 31 1 16 25 17 Successful 60 | . 22 1 7 16 14 Failed 29 | . 8 . 9 9 3 Catastrophic 4 | . 1 . 1 2 . Database Lockouts 1 | . 1 . . . . Manual 54 | . 22 . 10 12 10 Terminals 75 | . 28 . 16 20 11 Fabricators . | . . . . . . Repair Stations 3 | . 1 . . 2 . Recycling Units 8 | . 2 . . . 6 Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 26 | . 12 1 1 8 4 Part Schematic 6 | . 3 . . 2 1 Robot Analysis 7 | . 3 . . 2 2 Prototype ID Bank 4 | . 2 . . 1 1 Open Door 1 | . . 1 . . . Branch Access Points 3 | . 1 . 1 1 . Alert Level 1 | . . . . 1 . Unreport Threat 1 | . . . . 1 . Zone Layout 3 | . 3 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 5 | . 2 . . . 3 Report Inventory 4 | . 1 . . . 3 Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 27 | . 8 . 6 6 7 Terminals 24 | . 8 . 6 6 4 Botnet 4 | . 2 . 1 1 . Operators 1 | . 1 . . . . Skim 19 | . 5 . 5 5 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Tunnel 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 25 | . 7 . 6 8 4 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . 3 . . 2 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 16 | . . . . 16 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 2 | . . . . 2 . Combat . | . . . . . . Robot Hacks Applied 2 | . . . . 2 . no_distress 2 | . . . . 2 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 5 | . . 5 . . . Total Damage 77 | . . 77 . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 7 | . 3 . . 2 2 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 7541 | 120 1639 1573 1893 1640 676 Spaces Moved 2869 | 65 593 596 744 637 234 Core 2 | 2 . . . . . Treads 2867 | 63 593 596 744 637 234 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 160 160 240 Average Speed 213 | 156 238 240 168 215 240 Slowest Speed 320 | 160 240 240 320 240 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 6 92 99 59 94 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 11 | . 1 . 3 4 3 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 26 | . 4 17 5 . . Terrain Destroyed 117 | . 28 75 12 2 . Melee . | . . . . . . Projectile . | . . . . . . AOE 117 | . 28 75 12 2 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 3904 | 76 773 687 1271 804 293 Wait 567 | 1 104 50 367 38 7 Move 2864 | 64 592 595 743 636 234 Hop . | . . . . . . Pick Up 62 | 2 23 2 22 11 2 Fast Attach 25 | 7 3 . 7 6 2 Attach 20 | . . 4 4 1 11 Detach 1 | . 1 . . . . Swap 38 | . 11 2 15 9 1 Drop 57 | . 10 1 30 14 2 Fire 231 | 2 29 33 74 59 34 Melee 3 | . . . . 3 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 36 | . . . 9 27 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Discovered new exit (range 8) 1040 | -10/Materials | Central database locked down 1198 | -10/Materials | Discovered new exit (range 15) 1409 | -10/Materials | Identified exit to Mines 1475 | -10/Materials | Learned Storage trap positions 1529 | -10/Materials | Identified exit to Materials 1572 | -10/Materials | Learned 2 Storage zone layouts 1624 | -10/Materials | Loaded intel: 1 repair station location 1635 | -10/Materials | Learned location of 1 exit from Recycling 1655 | -10/Materials | Learned location of 1 exit from Recycling 1687 | -10/Materials | Learned location of 1 exit from Recycling 1728 | -10/Materials | Learned location of Mines (-9) 1760 | -10/Materials | Entered Mines 1838 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1844 | -10/Mines | Found Prototype Device 1894 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2137 | -10/Mines | Assembled infested the area 2182 | -10/Mines | Lost 3 allies 2187 | -10/Mines | Core integrity fell below 50% 2207 | -10/Mines | Discovered exit to Materials (range 11) 2216 | -10/Mines | Lost 3 parts (1u2w) 2221 | -10/Mines | Destroyed 16 combat bots 2499 | -10/Mines | Learned Materials trap positions 3088 | -10/Mines | Found the Drone Emporium 3099 | -10/Mines | Found Prototype Device 3333 | -10/Mines | Entered Materials 3333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3334 | -9/Materials | Loaded intel: 13 trap records 3430 | -9/Materials | Lost 3 parts (1n1u1w) 3726 | -9/Materials | Build established: Scavenger-Mutant 3804 | -9/Materials | Discovered new exit (range 10) 4268 | -9/Materials | Discovered new exit (range 10) 4388 | -9/Materials | Discovered new exit (range 16) 4441 | -9/Materials | Identified exit to Mines 4441 | -9/Materials | Identified exit to Storage 4526 | -9/Materials | Learned location of Mines (-8) 4641 | -9/Materials | Learned location of 1 exit from Storage 4684 | -9/Materials | Learned location of Storage (-9) 4715 | -9/Materials | Identified exit to Materials 4769 | -9/Materials | Loaded intel: 2 recycling unit locations 5226 | -9/Materials | Entered Storage 5228 | -9/Storage | Identified exit to Recycling 5230 | -9/Storage | Loaded intel: 21 trap records 5232 | -9/Storage | Learned location of Armory (-4) 5269 | -9/Storage | Met 01-MTF 5637 | -9/Storage | Garrison activated, responded to threat 5816 | -9/Storage | Build established: Mutant 6101 | -9/Storage | Learned location of Zion (-7) 6188 | -9/Storage | Learned Materials emergency access door positions 6197 | -9/Storage | Learned Materials recycling unit intel 6217 | -9/Storage | Learned Materials security intel 6357 | -9/Storage | Repaired Imp. Treads 6866 | -9/Storage | Entered Recycling 6866 | -9/Recycling | Accompanied by 1 ally (01-MTF) 6867 | -9/Recycling | Identified exit to Scraptown 6867 | -9/Recycling | Identified exit to Factory 7347 | -9/Recycling | Scanned before Scraplab entrance 7440 | -9/Recycling | Angered Scraplab inhabitants 7482 | -9/Recycling | Core integrity fell below 50% 7536 | -9/Recycling | Core integrity fell below 20% 7542 | -9/Recycling | Destroyed self with Heavy Ion Engine chain reaction Last Messages --------------- 07535_ Thermabolt penetrates Earth. 07535_ Penetrated by Thermabolt. 07535_ Thermabolt penetrates Earth. 07537_ Penetrated by Thermabolt. 07537_ Thermabolt penetrates Earth. 07537_ Penetrated by Thermabolt. 07537_ Thermabolt penetrates Earth. 07539_ Penetrated by Thermabolt. 07539_ Adv. Beam Cannon destroyed. 07539_ Penetrated by Thermabolt. 07539_ Thermabolt penetrates Earth. 07539_ Penetrated by Thermabolt. 07539_ Thermabolt penetrates Earth. 07539_ Penetrated by Thermabolt. 07540_ Earth collapses. 07541_ Penetrated by Thermabolt. 07541_ Adv. Beam Cannon destroyed. 07541_ Penetrated by Thermabolt. 07542_ Chain reaction triggered in Hvy. Ion Engine. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????#####???????????????????? | | ????????????# #???????????????????? | | ????????????# < #???????????????????? | | ????????????# #????######?????????? | | ????????????# #????# #?????????? | | ??????#####?# #????# #?????????? | | ??????#"""#?# ###### #### ##???? | | #######"Y"### ; [%!%= #???? | | ##### !%h##### #???? | | #???# !=@;#????????? | | ###?# ; #???????? | | ######## % #?### ;###???????? | | #?????# %%#???## #?????????? | | #?????# %%#????# #?????????? | | #?????# ###????# #?????????? | | #?????# #??????# #?????????? | | +?? #??????# #?????????? | | #? #??????# #?????????? | | #? #??????? ??????????? | | #? """ """ #??????? ??????????? | | ##?? """ """ #??????? ??????????? | | ???????"" """ #??????? ????????>?? | | ??????? #??????? ??????????? | | ??????? ? ????????#??????????? | | ???????"????"" ???????????????????? | | ?????????????" ???????????????????? | | ?????????????" ???????????????????? | | ?????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Weapon Shielding | -9/Storage | Hacked Imp. Treads | -9/Storage | Hacked Mni. Grenade Launcher | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechMolecularShifter Manual? 0 Play Time 00:50:49 Cumulative 498.0 hours Start 2024.09.04 @ 12:02:15 End 2024.09.04 @ 16:54:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 195 Rogue 191 Adventurer 4 Explorer 0 Win Type - Total 7 Types 4/1/0/1/0/1/0/0/0 Lore% 83 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1de20eb6-a777-4e20-9a66-8be1317bc57c