Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 02:25:37 Player: Veggiepits Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (371) 371 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1341 Bonus ------- None Cogmind --------- Core Integrity 140/400 Matter 300/300 Energy 79/100 System Corruption 3% Temperature Cool (21) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Small Storage Unit Medium Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Beam Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Light Armor Plating Medium Laser Small Laser [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 6 1 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware 1 | . . 1 Protection 1 | . . 1 Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 4 | 1 . 3 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 3 | . . 3 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Backups 5 | 1 6 5 Power 1 | . 1 . Propulsion 1 | . 2 1 Utility 1 | . 1 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 4 | . . 4 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 93 | . 98 89 Engine 15 | . 13 17 Treads 23 | . 27 18 Device 11 | . 12 10 Storage 10 | . 14 7 Hackware 5 | . . 11 Protection 1 | . . 2 Energy Gun 15 | . 14 16 Ballistic Gun 8 | . 14 4 Peak Build Rating 12 | 6 7 12 Average Rating 8 | 4 6 10 On Entrance 4 | . 6 7 Naked Turns . | . . . Heaviest Build 19 | 10 11 19 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 7 | 4 7 6 Average Carried 5 | 1 6 5 Final Capacity 8 | 8 8 5 Final Carried 7 | 4 7 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 363 | 209 51 103 Remotely . | . . . Salvage Created 452 | . 51 401 Parts 21 | . 3 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 1 12 Guns 11 | . 1 10 Classes Destroyed 5 | . 2 3 Operator 1 | . 1 . Swarmer 6 | . . 6 Grunt 2 | . 1 1 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 4 | . 1 4 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 126 | . 7 119 Missed 30 | . 4 26 Hits 96 | . 3 93 Melee 3 | . . 3 Projectile 93 | . 3 90 Critical Strikes 3 | . . 3 Damage Taken 1142 | . 34 1108 Core 260 | . . 260 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 57 | . 11 46 Largest 2 | . 2 2 Hottest 106 | . 60 106 Shots Fired 103 | . 22 81 Gun 103 | . 22 81 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 28 | . 11 17 Thermal 75 | . 11 64 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 4 13 Robot Miss Streak 4 | . 2 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 70 | . 11 59 Core Hits 22 | . 5 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . . 6 Burn 6 | . . 6 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 869 | . 119 750 Guns 857 | . 111 746 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . 8 4 Kinetic 171 | . 47 124 Thermal 686 | . 64 622 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . 1 2 Targets Rammed 3 | . 1 2 Kicked . | . . . Crushed . | . . . Highest Temperature 160 | . 20 160 Average Temperature 32 | . 11 33 Received Heat Transfer 297 | . 18 279 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 8 | . . 8 Heat Transferred 2259 | . 150 2109 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 126 | . 30 126 Initial . | . . . Average 16 | . 2 34 Influence Increases 412 | . 56 356 Destroy 0b10 Robot/C 260 | . 20 240 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 70 | . 10 60 Successful Hack 31 | . 21 10 Destroy Structure 1 | . . 1 Lose Combat Pursuer 45 | . . 45 Influence Decreases 320 | . 56 264 Time Decay 223 | . 56 167 Lost Part 97 | . . 97 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 6 20 Peak Tracking Total 10 | . 2 10 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 5 8 Successful 9 | . 4 5 Failed 4 | . 1 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 1 2 Terminals 13 | . 5 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Locate Traps 2 | . 1 1 Disarm Traps 1 | . . 1 Dispatch Records 1 | . 1 . Patrol Status 2 | . 1 1 Transport Status 1 | . . 1 Recall Investigation 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 962 | 120 399 443 Spaces Moved 488 | 68 224 196 Core 19 | 1 . 18 Treads 469 | 67 224 178 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 50 Average Speed 157 | 158 160 153 Slowest Speed 250 | 160 160 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 5 33 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 579 | 77 243 259 Wait 4 | . 2 2 Move 486 | 67 223 196 Hop . | . . . Pick Up 11 | 4 3 4 Fast Attach 9 | 6 3 . Attach 5 | . . 5 Detach . | . . . Swap 2 | . . 2 Drop 2 | . . 2 Fire 57 | . 11 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush 3 | . 1 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 67 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 10) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 951 | -9/Materials | Core integrity fell below 50% 963 | -9/Materials | Self-destructed Last Messages --------------- 00906_ Lgt. Ion Engine melted. 00906_ S-10 Pest destroyed. 00906_ Switching to secondary target: S-10 Pest. 00908_ R-06 Scavenger collects Aluminum Leg. 00909_ S-10 Pest destroyed. 00912_ R-06 Scavenger collects Beam Rifle. 00912_ S-10 Pest suffers critical hit (Burn). 00912_ S-10 Pest destroyed. 00915_ R-06 Scavenger collects Heat Sink. 00918_ S-10 Pest destroyed. 00925_ Lgt. Armor Plating destroyed. 00927_ Med. Laser destroyed. 00933_ Beam Rifle destroyed. 00933_ Ion Engine destroyed. 00943_ S-10 Pest destroyed. 00945_ Heat Sink destroyed. 00953_ S-10 Pest destroyed. 00961_ Med. Laser destroyed. 00961_ System corrupted by crushing effect (+3). 00962_ B-36 Bruiser heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ??????????????????????????????????# # # | | ??????????????????????????????????# ###/#### | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ??????????????????????????????????# # | | ???????????????????????????????#####+##### # | | ???????????????????????????????# # # | | ???????????????????????????????# # # | | ???????????????????????????????# # + | | ???????????????????????????????# ! [ # # | | ???????????????????????????????# =%[ # # | | ???????????????????????????????# """%""" # # | | ???????????????????????????????# """*""" # # | | ???????????????????????????????# """%""" # # | | ??????????????????????#######?######"##### # | | ??????????????????????# ###T####[##### # | | ??????????????????????# ! [%%= | | ??????????????????????# % =* | | ??????????????????????# | | ??????????????????????# ################## | | ????????????????????#####+####???????????????? | | ????????????????????# g #???????????????? | | ????????????????????#*g""" #???????????????? | | ????????????????????# b""" ]#????????######## | | ????????????????????#@ """ #????????# # | | ????????????????????# #????????# """ # | | ????????????????????# """ #????????# """ # | | ????????????????????# """ #????????# """ # | | ??????????########### """ #????????# # | | ??????????# ! # #????????# # | | ??????????# =! #+#+###################+## | | ??????????# # ????????? | | ??????????# + ????????? | | ?##???????# # ????????? | | ## ######## # #########+##?????????? | | # ## # #????????????????????? | | # """ ## [ # #????????????????????? | | # """ #####+###### #????????????????????? | | # """ # ## #????????????????????? | | #""" # """"""" #### #????????????????????? | | #"R """ # """"""" #??? #????????????????????? | | #""" """ # %"""""" #??? #????????????????????? | | # "" """ #%%"""""" #??? #????????????????????? | | # #%"%""""" #??? #????????????????????? | | #####+####[%% [%*#??? #????????????????????? | | ??#[ ###+########???? ????????????????????? | | ??# % ??????????????????? | | ??# T ! ??????????????????? | | ??# ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldActiveFirepult Manual? 0 Play Time 00:12:28 Cumulative 2.7 hours Start 2025.10.14 @ 02:15:33 End 2025.10.14 @ 02:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0f97205-e618-4702-92d4-bec2850b8cc7