Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.29 @ 18:14:57 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (12) 60 Value Destroyed (251) 251 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 8701 Bonus ------- Pacifist 470 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 106/300 Energy 61/100 System Corruption 5% Temperature Cool (0) Movement Flying (37) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Xenon Bombardment Thruster Field Propulsion Array > --- UTILITY (13) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Antigrav Array Medium Reflective Plating Enhanced Quantum Rifle Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Transmission Jammer > --- WEAPON ----------- Enhanced Quantum Rifle > --- INVENTORY -------- Improved Antigrav System Antigrav Array Hardcell Cannon [Rating: 84] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Advanced Signal Interpreter Device Advanced Transmission Jammer Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 2 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 6 | . . 2 1 1 . . 2 . . . . . Utility 11 | . . . 1 . . 2 . . 2 2 2 2 Weapon . | . . . . . . . . . . . . . Parts Attached 54 | 4 4 4 2 . 1 5 3 10 7 4 2 8 Power 6 | . 1 1 . . . . . 1 1 . 1 1 Engine 2 | . 1 1 . . . . . . . . . . Core 3 | . . . . . . . . 1 1 . 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 30 | 2 2 2 1 . . 1 3 6 4 4 1 4 Treads 2 | 2 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 7 | . . . 1 . . . 3 . 1 2 . . Flight 21 | . 2 2 . . . 1 . 6 3 2 1 4 Utility 9 | . 1 1 . . 1 4 . . 1 . . 1 Device 6 | . . 1 . . 1 2 . . 1 . . 1 Storage 1 | . 1 . . . . . . . . . . . Processor 1 | . . . . . . 1 . . . . . . Hackware 1 | . . . . . . 1 . . . . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | 2 . . 1 . . . . 3 1 . . 2 Energy Gun 2 | 1 . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Parts Lost 38 | . . . . . 5 . . 14 7 1 . 11 Power 3 | . . . . . . . . . 1 . . 2 Propulsion 25 | . . . . . 4 . . 9 5 1 . 6 Utility 6 | . . . . . 1 . . 3 . . . 2 Weapon 4 | . . . . . . . . 2 1 . . 1 Highest Loss Streak 14 | . . . . . 5 . . 14 7 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 35 | . 56 94 88 . 53 24 49 38 32 21 29 22 Core 1 | . . . . . . . . 2 2 . 4 1 Treads 1 | . 19 . . . . . . . . . . . Hover 4 | . . . 7 . 4 . 8 8 4 7 8 4 Flight 10 | . 5 44 36 . 17 6 11 7 7 4 7 7 Device 4 | . . 8 9 . 9 6 11 6 4 4 4 2 Storage 1 | . 1 11 9 . 4 . . . . . . . Processor 3 | . . . . . . 1 5 5 5 4 4 4 Energy Gun 3 | . 14 11 9 . 4 . . . . . . 2 Ballistic Gun 1 | . 14 11 3 . . . . . . . . . Launcher 1 | . . . 5 . 7 6 5 2 2 . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 21 | 3 8 15 15 15 16 4 4 10 10 1 15 21 Greatest Support 39 | 3 8 16 16 16 16 10 10 27 20 24 23 39 Greatest Overweight (x) 4 | . . . . . 2 . . . . . 4 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 2 7 6 6 6 8 5 5 5 3 4 4 5 Average Carried 3 | 1 2 4 5 6 6 5 5 4 1 1 3 4 Final Capacity 8 | 5 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 7 | 2 7 5 6 6 5 5 5 2 1 4 4 5 Class Distribution -------------------- 79% | Mutant 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Matter Collected 428 | 240 . . . . . . . 40 16 16 . 116 Remotely . | . . . . . . . . . . . . . Salvage Created 155 | . . . 10 . . . . 58 44 . . 43 Parts 20 | . . . 2 . . . . 8 5 . . 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Combat Hostiles Destroyed 10 | . . . 3 . . . . 3 4 . . . Melee 1 | . . . . . . . . 1 . . . . AOE 9 | . . . 3 . . . . 2 4 . . . Classes Destroyed 4 | . . . 1 . . . . 1 . . . 2 Worker 1 | . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . 1 Swarmer 7 | . . . 3 . . . . . 4 . . . Cutter 3 | . . . . . . . . 3 . . . . Best Kill Streak 4 | . . . 3 . . . . 3 4 . . 1 Combat Bots Only 4 | . . . 3 . . . . 3 4 . . . Max Kills in Single Turn 2 | . . . 2 . . . . 2 2 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . 2 2 . . . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Damage Taken 5445 | . 25 44 93 . 267 . . 1117 757 549 205 2388 Core 3064 | . 23 20 13 . 42 . . 511 378 425 51 1601 Absorbed by Shields 36 | . . . . . 36 . . . . . . . Core Remaining (%) 85 | 100 90 95 97 . 94 100 . 48 67 67 96 . Volleys Fired 17 | . . . 2 . 2 . . 1 4 . . 8 Largest 2 | . . . 2 . 1 . . 1 1 . . 1 Hottest 70 | . . . 70 . 30 . . 30 30 . . 65 Shots Fired 18 | . . . 3 . 2 . . 1 4 . . 8 Gun 9 | . . . 1 . . . . . . . . 8 Cannon . | . . . . . . . . . . . . . Launcher 9 | . . . 2 . 2 . . 1 4 . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 8 | . . . . . . . . . . . . 8 Explosive 9 | . . . 2 . 2 . . 1 4 . . . Electromagnetic 1 | . . . 1 . . . . . . . . . Robot Hit Streak 5 | . . . . . . . . 1 1 . . 5 Robot Miss Streak 3 | . . . 2 . . . . . 3 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 9 | . . . . . . . . 2 1 . . 6 Core Hits 14 | . . . 3 . . . . 3 6 . . 2 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . 1 . . . 2 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 3 | . . . . . . . . 1 . . . 2 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 897 | . 4 . 172 . 41 . . 182 296 6 4 192 Guns 184 | . . . . . . . . . . . . 184 Cannons . | . . . . . . . . . . . . . Explosions 662 | . . . 172 . 41 . . 153 296 . . . Melee 29 | . . . . . . . . 29 . . . . Ramming 22 | . 4 . . . . . . . . 6 4 8 Kinetic . | . . . . . . . . . . . . . Thermal 184 | . . . . . . . . . . . . 184 Explosive 662 | . . . 172 . 41 . . 153 296 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 29 | . . . . . . . . 29 . . . . Highest Corruption 4 | . . . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 33 | . . . . . 16 . . 10 7 . . . Projectiles . | . . . . . . . . . . . . . Explosions 33 | . . . . . 16 . . 10 7 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 177 | . 2 . . . 72 . . 47 47 3 2 4 Shots 4 | . . . . . 2 . . 1 1 . . . Rammed 6 | . 1 . . . . . . . . 2 1 2 Targets Rammed 6 | . 1 . . . . . . . . 2 1 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 21 | . . 21 3 . . . . . . . . . Average Temperature 7 | . . 11 2 . . . . . . . . . Received Heat Transfer 330 | . 12 33 9 . . . . 174 66 18 18 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 222 | . . . . . . . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Peak Influence 392 | . 35 79 210 95 66 21 9 81 339 265 208 392 Initial 162 | . . 14 33 95 66 21 9 6 37 162 148 124 Average 123 | . 21 30 109 95 51 21 9 20 165 193 151 195 Maximum Alert Level 1 | . . . 1 . . . . . 1 1 1 1 Low Security (%) 78 | 100 100 100 90 100 100 100 100 100 50 62 98 63 Level 1 21 | . . . 9 . . . . . 49 37 1 36 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 2 2 2 . . . . 1 3 1 1 5 Investigation 7 | . 1 1 . . . . . . . . 1 4 Extermination . | . . . . . . . . . . . . . Reinforcement 10 | . 1 1 2 . . . . 1 3 1 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Distress Signals 5 | . . 1 2 . . . . . 1 . 1 . Communications Jammed 13 | . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . 13 Times Spotted 107 | . 7 7 12 . 2 . . 6 20 9 17 27 Peak Tracking Total 20 | . 5 9 8 . 2 . . 5 10 7 19 20 Tactical Retreats 11 | . . 1 . . 1 . . 1 1 1 1 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Traps Triggered 4 | . 1 . . . 1 . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Machines Accessed 15 | . 1 1 . 1 . 1 1 . 4 1 1 4 Terminals 15 | . 1 1 . 1 . 1 1 . 4 1 1 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 35 | . 1 4 . 1 . 1 1 . 11 2 3 11 Successful 14 | . 1 1 . 1 . 1 1 . 4 1 2 2 Failed 21 | . . 3 . . . . . . 7 1 1 9 Catastrophic 6 | . . 1 . . . . . . 2 1 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . . 4 . . . . . . 8 . 1 6 Terminals 35 | . 1 4 . 1 . 1 1 . 11 2 3 11 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . . 1 . 1 1 . 2 1 1 1 Open DSF 3 | . . . . 1 . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 2 | . 1 . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . 1 . . . . . . 2 . 1 1 Terminals 5 | . . 1 . . . . . . 2 . 1 1 Assimilate 1 | . . . . . . . . . . . 1 . Botnet 4 | . . 1 . . . . . . 2 . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . . 1 . . . . . . 4 . 1 4 Full Trace Events 6 | . . 1 . . . . . . . . 1 4 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Turns Passed 1068 | 21 106 34 51 1 33 101 17 71 120 79 68 366 Spaces Moved 2363 | 27 199 109 160 3 58 265 36 91 300 167 150 798 Core 260 | 27 148 . . . . . . 13 9 1 9 53 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 28 | . . . . . . . 2 19 5 2 . . Flight 2075 | . 51 109 160 3 58 265 34 59 286 164 141 745 Fastest Speed 26 | 50 32 26 26 26 26 34 34 27 27 35 39 37 Average Speed 37 | 50 45 26 26 26 33 34 34 36 33 40 42 41 Slowest Speed 250 | 50 50 26 26 26 195 35 40 50 60 66 250 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 24 | . 2 3 1 . . 1 . . 5 . 3 9 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 40 28 29 . 58 9 2 86 10 7 7 28 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 76 | . . . 17 . 25 . . 8 26 . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 76 | . . . 17 . 25 . . 8 26 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac DSF Fac Fac DSF Fac Res Res Acc Total 2470 | 32 213 110 163 2 69 271 38 123 309 177 150 813 Wait 4 | . 1 . . . . . . . 1 2 . . Move 2306 | 26 194 102 157 2 57 262 35 90 289 167 144 781 Hop 23 | . 2 3 1 . . 1 . . 5 . 3 8 Pick Up 23 | 2 6 1 1 . 2 1 . . 3 3 1 3 Fast Attach 38 | 4 2 1 1 . 1 5 3 7 3 3 1 7 Attach 15 | . 2 3 . . . . . 3 4 1 1 1 Detach 4 | . 3 . . . . . . 1 . . . . Swap 1 | . . . 1 . . . . . . . . . Drop 9 | . 2 . . . 3 2 . 1 . . . 1 Fire 17 | . . . 2 . 2 . . 1 4 . . 8 Melee 3 | . . . . . . . . 1 . . . 2 Ram 4 | . 1 . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 22 | . . . . . 4 . . 18 . . . . Rewire 1 | . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 12) 123 | -10/Materials | Discovered new exit (range 16) 128 | -10/Materials | Entered another Materials area 128 | -9/Materials | Evolved 2 slots: Propulsion x2 159 | -9/Materials | Discovered new exit (range 14) 162 | -9/Materials | Entered another Materials area 162 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 209 | -8/Materials | Discovered new exit (range 15) 213 | -8/Materials | Entered Factory 213 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 214 | -7/Factory | Identified exit to DSF 214 | -7/Factory | Entered DSF 234 | -7/DSF | Additional patrols routed to DSF 241 | -7/DSF | Discovered new exit (range 16) 247 | -7/DSF | Entered Factory 247 | -6/Factory | Evolved 2 slots: Utility x2 268 | -6/Factory | Lost 5 parts (4n1u) 346 | -6/Factory | Discovered new exit (range 7) 348 | -6/Factory | Identified exit to Factory 348 | -6/Factory | Entered another Factory area 348 | -5/Factory | Evolved 2 slots: Propulsion x2 365 | -5/Factory | Identified exit to DSF 365 | -5/Factory | Entered DSF 391 | -5/DSF | Additional patrols routed to DSF 428 | -5/DSF | Core integrity fell below 50% 432 | -5/DSF | Discovered new exit (range 16) 436 | -5/DSF | Identified exit to Factory 436 | -5/DSF | Entered Factory 436 | -4/Factory | Evolved 2 slots: Utility x2 463 | -4/Factory | Lost 14 parts (9n3u2w) 511 | -4/Factory | Discovered new exit (range 15) 548 | -4/Factory | Discovered new exit (range 14) 555 | -4/Factory | Identified exit to Research 556 | -4/Factory | Entered Research 556 | -3/Research | Evolved 2 slots: Utility x2 565 | -3/Research | Identified exit to Research 582 | -3/Research | Lost 7 parts (1p5n1w) 635 | -3/Research | Entered another Research area 635 | -2/Research | Evolved 2 slots: Utility x2 701 | -2/Research | Discovered new exit (range 5) 702 | -2/Research | Identified exit to Access 703 | -2/Research | Entered Access 703 | -1/Access | Evolved 2 slots: Utility x2 788 | -1/Access | Build established: Mutant 954 | -1/Access | Lost 5 parts (3n1u1w) 1005 | -1/Access | Core integrity fell below 50% 1031 | -1/Access | Core integrity fell below 20% 1069 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 01059_ S-43 Plague destroyed. 01059_ Adv. Terrain Scanner destroyed. 01060_ Slug penetrates Wall. 01060_ Acquired 33 matter. 01061_ Penetrated by Slug. 01061_ Slug penetrates Wall. 01061_ Acquired Lgt. Antimatter Reactor. 01061_ Slug penetrates Sealed Heavy Doors. 01061_ Slug penetrates Wall. 01062_ Penetrated by Slug. 01063_ Acquired Xenon Bombardment Thruster. 01064_ Penetrated by Slug. 01064_ Slug penetrates Wall. 01064_ Xenon Bombardment Thruster destroyed. 01064_ Penetrated by Slug. 01064_ Lgt. Antimatter Reactor destroyed. 01064_ Slug penetrates Wall. 01064_ Acquired 40 matter. 01065_ P-80 Master resets S-43 Plague, system corruption cleaned. 01068_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????! ????# """?????######### | | ??????#########????# " ??? ??# ! # | | ???????????????????# ??????# # #### | | ???????????????????? ??????# # #??? | | ????????????????????? ]??????# # ###? | | ???????????????????#?? ??????# + +? | | ????????????##???????###/###???# # #? | | ??????????? ####### ############ #? | | ?????????? #? | | ?????????? +? | | ?????????? #? | | ???????????????# * h #################+##+#? | | ???????????????# ##???????????? ????????? | | ???????????????# #??????????????????????? | | ???????????????# " ##???????????????? ????? | | ?????????? ????# """ ##########?????????????? | | ???????????????# G # | #???#?????????? | | ????????????? ?# """ # !#?#??????"? ?? | | ???????????????# " # !/ #?????????????? | | ???????????????# s # !/ #?????????????? | | ???????????????+ + #???? ????????? | | ???????????????# ps# #?????????????? | | ??????????? ???######## # #?????????????? | | ??????????????????????# # #?????????????? | | ???????????? ?????????# # #?????????????? | | ??????????????????????# @##########?????????????? | | ??????????????????????#"""#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Evasion (%) 64 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotDisruptorProcessor Manual? 0 Play Time 00:27:35 Cumulative 470.8 hours Start 2022.08.29 @ 17:53:21 End 2022.08.29 @ 18:14:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 529 Rogue 528 Adventurer 0 Explorer 1 Win Type - Total 15 Types 10/0/2/3/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 742c0870-a200-4ed1-869a-b6083b1f8e60