Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 16:10:41 Player: Beef Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (2800) 2800 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 6383 Bonus ------- High Alert Combat Kills 153 Cogmind --------- Core Integrity 0/700 Matter 168/300 Energy 60/100 System Corruption 28% Temperature Cool (0) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (5) ------ Armor Integrity Analyzer > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Advanced Sensor Array Improved Medium Armor Plating System Shield Recalibrator Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Lightning Gun Flak Gun Great Axe > --- INVENTORY -------- Backup Power III Cooled Deuterium Engine VSS Leg Improved Carbon-fiber Leg Armored Huge Wheel Backup Propulsion III Backup Propulsion III Gravmag System Gravmag System Matter Filter Matter Filter Backup Plating III System Shield Lightning Gun Flak Gun Flak Gun Flak Gun Improved Proton Missile Launcher [Rating: 58] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Improved Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Slots Evolved 6 | . . . 4 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . 2 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 112 | 6 7 7 32 5 5 26 24 Power 21 | 1 1 3 4 2 . 5 5 Engine 18 | 1 1 3 3 2 . 5 3 Core 3 | . . . 1 . . . 2 Reactor . | . . . . . . . . Propulsion 32 | 2 4 . 11 . 2 3 10 Treads 15 | . 3 . 11 . . . 1 Leg 7 | 2 1 . . . . 1 3 Wheel 5 | . . . . . 2 2 1 Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 23 | 1 1 . 5 1 2 9 4 Device 8 | . 1 . 2 . . 3 2 Storage 2 | 1 . . . . . 1 . Processor 2 | . . . 1 . . 1 . Hackware 3 | . . . . 1 1 1 . Protection 8 | . . . 2 . 1 3 2 Artifact . | . . . . . . . . Weapon 36 | 2 1 4 12 2 1 9 5 Energy Gun 10 | 1 1 . 2 1 . 5 . Energy Cannon 4 | . . . 1 . . 1 2 Ballistic Gun 17 | 1 . 4 8 . . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 3 | . . . 1 1 . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 40 | . 1 2 5 . 3 7 22 Power 8 | . 1 1 1 . . . 5 Propulsion 13 | . . 1 1 . 2 . 9 Utility 8 | . . . . . 1 3 4 Weapon 11 | . . . 3 . . 4 4 Highest Loss Streak 16 | . 1 1 3 . 2 2 16 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 93 97 98 100 65 79 71 Engine 8 | . 14 13 3 7 1 6 3 Core 1 | . . . 4 . . . 1 Treads 18 | . 14 25 35 30 15 . . Leg 1 | . 12 . . . . 1 1 Wheel 3 | . . . . . 4 10 10 Device 8 | . 9 14 9 7 1 5 1 Storage 8 | . 14 14 9 7 5 2 6 Processor 7 | . . . 8 7 7 14 13 Hackware 4 | . . . . 7 13 11 5 Protection 3 | . . . 9 7 1 1 3 Energy Gun 5 | . 14 . 1 3 5 10 3 Ballistic Gun 13 | . 14 27 15 10 5 2 8 Slashing Weapon 2 | . . . . 7 . 4 5 Naked Turns . | . . . . . . . . Heaviest Build 65 | 11 16 18 28 35 41 65 65 Greatest Support 112 | 20 46 46 112 86 86 56 56 Greatest Overweight (x) 5 | 1 5 . 1 . . 1 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 Average Capacity 9 | 7 8 8 8 8 7 9 18 Most Carried 20 | 2 8 8 8 8 8 19 20 Average Carried 7 | 1 4 7 7 7 7 7 15 Final Capacity 20 | 8 8 8 8 8 5 20 5 Final Carried 19 | 2 8 8 8 7 5 19 5 Class Distribution -------------------- 78% | Mutant 16% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Matter Collected 2231 | 150 226 330 637 102 . 503 283 Remotely . | . . . . . . . . Salvage Created 2976 | . 276 399 785 164 . 800 552 Parts 162 | . 14 26 42 13 . 37 30 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Combat Hostiles Destroyed 65 | . 4 8 18 2 . 18 15 Melee 7 | . . . . . . 7 . Guns 57 | . 4 8 18 2 . 11 14 Cannons 1 | . . . . . . . 1 Classes Destroyed 14 | . 4 1 4 1 . 2 2 Worker 2 | . 1 . . . . 1 . Builder 1 | . . . . 1 . . . Tunneler 1 | . . . 1 . . . . Hauler 1 | . 1 . . . . . . Recycler 2 | . . . . . . 2 . Watcher 2 | . 1 . . 1 . . . Swarmer 17 | . . . 4 . . 10 3 Grunt 24 | . 4 1 6 . . 6 7 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Sentry 11 | . . . 6 2 . 1 2 Hunter 2 | . . . 2 . . . . Programmer 2 | . . . . . . 1 1 Subdweller 7 | . . 7 . . . . . Best Kill Streak 6 | . 3 2 4 2 . 5 6 Combat Bots Only 6 | . 2 2 4 1 . 5 6 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Hostile Shots Fired 657 | . 27 33 157 81 4 134 221 Missed 223 | . 12 10 52 35 1 38 75 Damage Taken 6680 | . 223 541 1603 348 124 1572 2269 Core 931 | . 66 60 103 11 35 86 570 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 49 81 . . . . Volleys Fired 222 | . 20 38 77 8 2 40 37 Largest 3 | . 2 2 2 2 3 2 2 Hottest 151 | . 65 65 68 108 151 135 83 Shots Fired 409 | . 40 73 132 15 6 80 63 Gun 403 | . 40 73 132 15 4 77 62 Cannon 4 | . . . . . . 3 1 Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 293 | . 20 72 111 11 2 21 56 Thermal 40 | . 10 . . 4 2 23 1 Explosive . | . . . . . . . . Electromagnetic 76 | . 10 1 21 . 2 36 6 Robot Hit Streak 18 | . 8 14 18 4 9 5 12 Robot Miss Streak 8 | . 8 2 4 1 1 8 7 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . 2 . . 2 4 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 314 | . 20 46 93 8 5 81 61 Core Hits 230 | . 13 15 44 13 1 49 95 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . . . . . . 6 . Corrupt 1 | . . . . . . 1 . Sever 5 | . . . . . . 5 . Melee Attacks 44 | . . . 4 8 . 30 2 Impact . | . . . . . . . . Slashing 44 | . . . 4 8 . 30 2 Piercing . | . . . . . . . . Sneak Attacks 7 | . . . . . . 7 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7033 | . 397 638 1746 410 77 2480 1285 Guns 5037 | . 292 638 1521 267 75 990 1254 Cannons 81 | . . . . . . 50 31 Explosions 682 | . 101 . 216 114 2 249 . Melee 1184 | . . . . 29 . 1155 . Ramming 49 | . 4 . 9 . . 36 . Kinetic 3669 | . 158 622 1215 159 23 334 1158 Thermal 1128 | . 145 . 91 222 52 587 31 Explosive 125 | . . . 125 . . . . Electromagnetic 878 | . 90 16 306 . 2 368 96 Impact . | . . . . . . . . Slashing 1184 | . . . . 29 . 1155 . Piercing . | . . . . . . . . Highest Corruption 28 | . . . . . 18 21 28 Average Corruption 18 | . . . . . 11 18 22 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 92 | . . . . . 8 61 23 Message Errors 16 | . . . . . 1 11 4 Matter Fused 18 | . . . . . . 16 2 Heat Flow Errors 12 | . . . . . 1 8 3 Energy Discharges 13 | . . . . . 2 8 3 Parts Rejected 6 | . . . . . 1 1 4 Data Loss (minor) 6 | . . . . . 1 4 1 Data Loss (major) 4 | . . . . . . 3 1 Misfires 3 | . . . . . . 3 . Alerts 2 | . . . . . . 2 . Misdirections 6 | . . . . . 2 3 1 Weapon Failures 6 | . . . . . . 2 4 Overload Shots . | . . . . . . . . Overflow Damage 344 | . . . 11 . . 333 . Projectiles . | . . . . . . . . Explosions 84 | . . . 11 . . 73 . Melee 260 | . . . . . . 260 . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 299 | . . . 143 . . 156 . Shots 4 | . . . 2 . . 2 . Rammed 14 | . 1 . 1 . . 12 . Targets Rammed 15 | . 1 . 2 . . 12 . Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 305 | . 45 . 159 116 166 305 214 Average Temperature 60 | . 14 . 35 36 76 104 34 Received Heat Transfer 2223 | . 126 102 549 102 . 504 840 Effects 5 | . . . . . . 5 . Energy Bleed 2 | . . . . . . 2 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . 1 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1736 | . 200 . 100 350 125 924 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . 1 . 2 . . 1 . Alert | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Peak Influence 506 | . 207 . 418 222 44 461 506 Initial 160 | . . . . 142 44 9 160 Average 172 | . 100 . 221 158 33 150 315 Maximum Alert Level 2 | . 1 . 2 1 . 2 2 Low Security (%) 60 | 100 94 . 41 84 100 57 23 Level 1 33 | . 5 . 58 15 . 35 40 Level 2 5 | . . . . . . 6 35 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 3 . . 6 4 Investigation 4 | . . . 1 . . 3 . Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . 1 . 2 . . 2 . Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Distress Signals 7 | . 1 . 4 . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 10 14 31 4 6 28 24 Peak Tracking Total 8 | . 4 6 6 2 6 7 8 Tactical Retreats 10 | . 1 3 3 . . 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Traps Triggered 3 | . . . 1 1 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . . 3 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Machines Disabled 9 | . . . 1 3 . 4 1 Max in Single Turn 3 | . . . 1 3 . 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Machines Accessed 22 | . 2 1 3 5 . 5 6 Terminals 15 | . 2 . 3 3 . 2 5 Fabricators 2 | . . . . 1 . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 67 | . 3 3 9 18 . 20 14 Successful 42 | . 2 3 5 13 . 13 6 Failed 25 | . 1 . 4 5 . 7 8 Catastrophic 7 | . 1 . 1 2 . 1 2 Database Lockouts . | . . . . . . . . Manual 24 | . . . 8 4 . 5 7 Terminals 39 | . 3 . 9 6 . 9 12 Fabricators 10 | . . . . 3 . 7 . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . . . . . . 3 . Scanalyzers 9 | . . . . 9 . . . Garrison Access 2 | . . . . . . . 2 Terminal Hacks 16 | . 2 3 2 . . 5 4 Record 3 | . . 3 . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 Open Door 2 | . . . . . . . 2 Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . Alert Level 1 | . . . . . . . 1 Dispatch Records 1 | . . . . . . 1 . Assault Status 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 5 | . . . . 2 . 3 . Network Status 2 | . . . . 1 . 1 . Load Schematic 1 | . . . . . . 1 . Build 2 | . . . . 1 . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 9 | . . . . 9 . . . Insert Component 4 | . . . . 4 . . . Analyze 5 | . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . . . 3 2 . 3 2 Terminals 8 | . . . 3 1 . 2 2 Botnet 8 | . . . 3 1 . 2 2 Fabricators 2 | . . . . 1 . 1 . Report 2 | . . . . 1 . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 2 . 3 4 . 5 5 Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Built 2 | . . . . 1 . 1 . Authchips . | . . . . . . . . Time 190 | . . . . 95 . 95 . Total Part Build Rating 10 | . . . . 5 . 5 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . 3 . Parts Scanalyzed 4 | . . . . 4 . . . Part Schematics Acquired 3 | . . . . 3 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Turns Passed 4890 | 73 369 1230 933 531 172 1211 371 Spaces Moved 2654 | 48 203 696 360 215 189 744 199 Core 118 | 3 1 . . . 89 18 7 Treads 1388 | . 102 696 360 215 12 . 3 Legs 304 | 45 100 . . . . 159 . Wheels 802 | . . . . . 88 567 147 Hover 42 | . . . . . . . 42 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 162 50 50 60 Average Speed 138 | 130 140 160 161 162 80 122 110 Slowest Speed 300 | 190 300 160 250 162 162 190 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 28 45 33 7 93 19 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 5 | . . 5 . . . . . Spaces Dug 13 | . . . 4 5 . 4 . Terrain Destroyed 150 | . 10 . 39 29 . 72 . Melee 13 | . . . 4 5 . 4 . Projectile 2 | . . . 1 1 . . . AOE 135 | . 10 . 34 23 . 68 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Was Fac Sto Total 3401 | 56 246 753 585 375 204 906 276 Wait 244 | . 1 3 87 124 3 19 7 Move 2648 | 47 202 695 359 215 188 743 199 Hop . | . . . . . . . . Pick Up 56 | 3 7 3 10 7 . 22 4 Fast Attach 44 | 5 4 2 8 1 2 14 8 Attach 36 | 1 1 . 9 2 1 9 13 Detach 15 | . 3 1 2 . 4 5 . Swap 32 | . 2 5 15 2 2 3 3 Drop 45 | . 5 6 12 8 2 9 3 Fire 222 | . 20 38 77 8 2 40 37 Melee 44 | . . . 4 8 . 30 2 Ram 12 | . . . . . . 12 . Kick . | . . . . . . . . Crush 3 | . 1 . 2 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 12) 443 | -10/Materials | Entered Subcaves 712 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 853 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1066 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1074 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1172 | -10/Subcaves | Visited Clippyterm 1177 | -10/Subcaves | Identified exit to Materials 1177 | -10/Subcaves | Identified exit to Recycling 1424 | -10/Subcaves | Learned Materials interactive machine intel 1498 | -10/Subcaves | Core integrity fell below 50% 1673 | -10/Subcaves | Entered Materials 1673 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1674 | -8/Materials | Loaded intel: 15 interactive machine locations 2270 | -8/Materials | Lost 3 parts (1n2w) 2277 | -8/Materials | Identified exit to Factory 2606 | -8/Materials | Entered Factory 2606 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2724 | -7/Factory | Fabricated Imp. Proton Missile Launcher (x1) 3137 | -7/Factory | Sucked down chute 3137 | -7/Factory | Entered Waste 3152 | -7/Waste | EMP discharged 3157 | -7/Waste | Spotted C-40 Crusher 3196 | -7/Waste | Spotted C-40 Crusher 3206 | -7/Waste | Spotted C-40 Crusher 3206 | -7/Waste | Spotted C-40 Crusher 3207 | -7/Waste | Spotted C-40 Crusher 3224 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3252 | -7/Waste | EMP discharged 3252 | -7/Waste | System corruption reached 10% 3260 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3263 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3268 | -7/Waste | Spotted C-40 Crusher 3304 | -7/Waste | Discovered new exit (range 10) 3309 | -7/Waste | Entered Factory 3478 | -7/Factory | Build established: Hacker-Mutant 4061 | -7/Factory | Fabricated Imp. Proton Missile Launcher (x1) 4318 | -7/Factory | Cargo convoy interrupted 4344 | -7/Factory | Build established: Mutant 4403 | -7/Factory | Identified exit to Storage 4403 | -7/Factory | Identified exit to Lower Caves 4520 | -7/Factory | Entered Storage 4683 | -7/Storage | Garrison activated, responded to threat 4820 | -7/Storage | Core integrity fell below 50% 4840 | -7/Storage | Core integrity fell below 20% 4874 | -7/Storage | Lost 16 parts (3p6n4u3w) 4891 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04846_ K-01 Serf collects debris. 04856_ System corrupted: Energy discharge (-17). 04856_ Acquired Hvy. Particle Cannon. 04860_ P-60 Hacker destroyed. 04865_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-D 04868_ K-01 Serf collects debris. 04872_ System corrupted: Gravmag System rejected. 04872_ Acquired Gravmag System. 04874_ Critical hit (Burn: +37). 04875_ Dropped Hvy. Particle Cannon. 04875_ U-05 Engineer destroyed. 04878_ K-01 Serf collects debris. 04878_ Gravmag System destroyed. 04880_ K-01 Serf collects debris. 04882_ Acquired 66 matter. 04886_ Acquired Lgt. Treads. 04889_ System corrupted: Energy discharge (-14). 04890_ U-05 Engineer builds a Door. 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""# #???????? | | ???????????????????????##!!% ""# """ #???????? | | ???????????????????????## = + "??""" #???????? | | ????????????????????????######## "????? + ??????? | | ???????????????????????????????# "????? # ????? | | ???????????????????????????????# "??????# ??? | | ???????????????????????????????# ???????? ? ?? | | ???????????????????????????????# ???????? ???? | | ???????????????????????????????######????????##??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 90 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Proton Missile Launcher | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Proton Missile Launcher | x1 | -7/Factory | Preloaded Imp. Proton Missile Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed MasterMiningChronowheel Manual? 0 Play Time 00:46:10 Cumulative 50.3 hours Start 2024.07.14 @ 15:26:13 End 2024.07.14 @ 16:10:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66c34bb0-6ce3-4f85-b51b-77ff2e1d70ff