Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.29 @ 01:24:14 Player: Pyr0 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (128) 640 Value Destroyed (3721) 3721 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 8506 Bonus ------- Follower Combat Kills 105 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 70/100 System Corruption 1% Temperature Cool (24) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Field Recycling Unit > --- WEAPON (2) ------- Heavy Particle Gun Enhanced Autogun > --- INVENTORY (5) ---- Compact Battery (200) Heavy Assault Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Sensor Array Improved Shield Generator Field Recycling Unit > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Advanced Treads Compact Battery Compact Matter Pod Improved EM Shotgun Heavy EM Shotgun Heavy Particle Gun Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced EMP Blaster Mini Grenade Launcher Mining Laser [Rating: 41] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . . Power 2 | . . . 1 . 1 . . . . Propulsion 1 | . . 1 . . . . . . . Utility 3 | . . 1 1 . 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 150 | 4 9 30 16 44 20 14 6 . 7 Power 30 | 1 . 3 5 9 6 3 1 . 2 Engine 17 | 1 . 2 1 5 4 2 1 . 1 Core 13 | . . 1 4 4 2 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 32 | 2 . 13 1 14 1 1 . . . Treads 25 | 2 . 10 . 11 1 1 . . . Leg 7 | . . 3 1 3 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 47 | 1 5 9 7 5 13 5 2 . . Device 35 | . 1 8 4 5 11 4 2 . . Storage 6 | 1 3 . . . 2 . . . . Processor 6 | . 1 1 3 . . 1 . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 41 | . 4 5 3 16 . 5 3 . 5 Energy Gun 10 | . 1 . 2 3 . 1 1 . 2 Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | . 2 4 1 3 . 2 1 . 3 Ballistic Cannon 7 | . 1 . . 6 . . . . . Launcher 6 | . . 1 . 2 . 2 1 . . Special Weapon 2 | . . . . 2 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 38 | . 1 2 3 8 . 9 . . 15 Power 11 | . . . . 3 . 3 . . 5 Propulsion 8 | . . 2 . 2 . 3 . . 1 Utility 10 | . . . 2 1 . 3 . . 4 Weapon 9 | . 1 . 1 2 . . . . 5 Highest Loss Streak 15 | . 1 1 1 4 . 5 . . 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 89 99 97 94 99 86 84 84 72 Engine 7 | . 14 5 1 10 15 6 7 7 5 Core 9 | . . 5 16 6 6 15 15 15 12 Treads 16 | . 28 24 . 21 23 12 7 7 5 Leg 5 | . . 7 26 3 . . . . . Device 18 | . 6 11 5 17 29 26 30 30 26 Storage 9 | . 14 11 9 9 7 7 7 7 7 Processor 6 | . 2 11 18 7 . . . . . Energy Gun 4 | . 4 1 10 2 . 3 7 7 5 Ballistic Gun 10 | . 16 15 7 3 15 10 6 7 8 Ballistic Cannon 2 | . 1 4 . 9 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 10 88 39 41 49 63 68 71 71 71 Greatest Support 66 | 40 40 60 36 66 66 66 22 22 22 Greatest Overweight (x) 19 | . 2 1 1 12 . 3 3 3 19 Average Overweight (x) . | . . . 1 . . 1 2 3 4 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 20 15 15 15 15 15 15 15 14 Most Carried 15 | 5 14 15 15 15 15 15 15 14 14 Average Carried 12 | 4 7 14 14 13 14 12 13 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 11 14 15 15 15 13 14 14 3 Class Distribution -------------------- 43% | Mutant 31% | Scavenger-Mutant 25% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Lower Caves Infiltrator-Mutant | -7/Data Miner Infiltrator-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Matter Collected 3412 | 240 183 766 465 1150 251 141 140 . 76 Remotely 913 | . 171 . . 616 126 . . . . Salvage Created 5066 | . 531 1294 900 1461 352 391 114 . 23 Parts 273 | . 28 96 36 78 22 4 8 . 1 Haulers Intercepted 16 | . 2 6 2 5 1 . . . . Recyclers Shooed 4 | . . . 1 2 1 . . . . Parts Field Recycled 93 | . . 47 . . 24 11 11 . . Retrieved Matter 748 | . . 250 . . 407 61 30 . . Parts Self-Destructed 14 | . . . . . . 3 5 . 6 Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 87 | . 10 29 12 22 7 4 2 . 1 Guns 59 | . 10 14 12 10 7 3 2 . 1 Cannons 27 | . . 15 . 12 . . . . . AOE 1 | . . . . . . 1 . . . Classes Destroyed 14 | . 5 1 2 3 2 1 . . . Worker 1 | . . . . 1 . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 1 | . . . . . 1 . . . . Hauler 16 | . 2 6 2 5 1 . . . . Recycler 9 | . 1 . 3 5 . . . . . Mechanic 2 | . . . . 2 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 10 | . 2 4 2 2 . . . . . Swarmer 19 | . 3 6 3 . 3 1 2 . 1 Grunt 44 | . 7 13 7 14 2 1 . . . Sentry 21 | . . 10 1 8 1 1 . . . Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . Best Kill Streak 10 | . 3 6 5 10 4 3 2 . 1 Combat Bots Only 7 | . 3 6 3 7 3 3 2 . 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 836 | . 86 129 88 164 78 113 16 . 162 Missed 214 | . 32 42 23 36 23 27 2 . 29 Damage Taken 6362 | . 482 822 641 1555 296 734 115 . 1717 Core 1252 | . 79 183 99 190 13 68 6 . 614 Absorbed by Shields 460 | . . . . . 110 202 50 . 98 Ignored by Resistances 2008 | . 152 248 187 442 133 284 50 . 512 Regen/Repaired (Parts) 260 | . . . . 67 193 . . . . Core Remaining (%) 67 | 100 68 54 . 47 . . . . . Volleys Fired 447 | . 68 117 68 108 31 29 14 . 12 Largest 2 | . 2 2 2 2 2 2 2 . 2 Hottest 144 | . 85 100 101 144 46 83 120 . 83 Shots Fired 861 | . 134 231 131 192 62 58 29 . 24 Gun 651 | . 134 159 131 80 62 37 24 . 24 Cannon 170 | . . 71 . 99 . . . . . Launcher 31 | . . 1 . 4 . 21 5 . . Special 9 | . . . . 9 . . . . . Kinetic 666 | . 123 193 82 147 62 31 9 . 19 Thermal 122 | . 11 37 34 40 . . . . . Explosive 20 | . . 1 . 4 . 10 5 . . Electromagnetic 53 | . . . 15 1 . 17 15 . 5 Robot Hit Streak 75 | . 15 75 16 20 25 24 15 . 13 Robot Miss Streak 4 | . 3 2 3 4 2 2 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 2 . . . . 1 1 . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . 1 Shots Hit Robots 630 | . 101 178 103 126 54 41 10 . 17 Core Hits 322 | . 31 68 47 121 21 20 5 . 9 Critical Kills 3 | . 1 1 . . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 10 | . 2 4 1 2 1 . . . . Burn 4 | . . 1 1 2 . . . . . Destroy 4 | . 2 1 . . 1 . . . . Blast 2 | . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9699 | . 871 2493 1326 2547 866 1125 171 . 300 Guns 6208 | . 871 1387 1324 855 865 435 171 . 300 Cannons 2699 | . . 1102 . 1597 . . . . . Explosions 726 | . . . . 36 . 690 . . . Melee . | . . . . . . . . . . Ramming 18 | . . 4 2 11 1 . . . . Kinetic 6950 | . 748 2016 700 2029 865 312 62 . 218 Thermal 1558 | . 123 473 372 471 . 119 . . . Explosive 410 | . . . . 36 . 374 . . . Electromagnetic 763 | . . . 252 . . 320 109 . 82 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . 1 1 . 1 1 1 1 Average Corruption 1 | . . . 1 1 . 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked 7 | . . . . . 7 . . . . Effects 59 | . . . 4 14 . 14 23 3 1 Message Errors 13 | . . . 2 1 . 5 4 1 . Matter Fused 11 | . . . 1 3 . 2 5 . . Heat Flow Errors 10 | . . . . 5 . 1 3 . 1 Energy Discharges 8 | . . . . 1 . . 5 2 . Data Loss (minor) 9 | . . . . 1 . 4 4 . . Data Loss (major) 2 | . . . . 1 . . 1 . . Misfires 5 | . . . 1 2 . 1 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 9 | . . . . . . 9 . . . Projectiles . | . . . . . . . . . . Explosions 9 | . . . . . . 9 . . . Melee . | . . . . . . . . . . Knockbacks 46 | . . 5 . 41 . . . . . Impact . | . . . . . . . . . . Kinetic 43 | . . 5 . 38 . . . . . Secondary 3 | . . . . 3 . . . . . Self-Inflicted Damage 114 | . . . . . . 112 2 . . Shots 6 | . . . . . . 5 1 . . Rammed 6 | . . 2 . 2 1 . . . 1 Targets Rammed 7 | . . 2 1 2 1 . . . 1 Kicked 1 | . . . 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 466 | . 129 339 398 466 60 388 285 . 175 Average Temperature 101 | . 38 71 103 142 16 116 99 . 72 Received Heat Transfer 2899 | . 246 405 288 1035 78 172 . . 675 Effects 27 | . . . 7 12 . 5 3 . . Shutdowns 7 | . . . 3 3 . 1 . . . Energy Bleed 5 | . . . . 4 . 1 . . . Interference 7 | . . . 2 . . 2 3 . . Matter Decay 1 | . . . . 1 . . . . . Short Circuit 5 | . . . 2 3 . . . . . Damage (minor) 1 | . . . . . . 1 . . . Damage (major) 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . . 1 . . Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . 1 1 . . . . . Heat Transferred 3887 | . 296 1221 1036 1284 . 50 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Peak Influence 350 | . 169 270 265 350 139 . . . . Initial 18 | . . 5 16 18 2 . . . . Average 67 | . 48 82 76 97 34 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . . Low Security (%) 93 | 100 100 91 90 89 100 . . . . Level 1 6 | . . 8 9 10 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . 1 2 3 8 4 . . . . Investigation 8 | . 1 2 1 3 1 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 4 | . . . 2 1 1 . . . . Assault . | . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Distress Signals 5 | . 1 . 2 1 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 145 | . 17 40 22 30 9 4 3 . 20 Peak Tracking Total 13 | . 3 6 5 4 3 3 3 . 13 Tactical Retreats 7 | . . 2 . 2 1 . . . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Traps Triggered 13 | . 1 1 4 5 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Machines Disabled 4 | . . . 1 3 . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Machines Accessed 37 | . 4 10 5 8 5 1 . 4 . Terminals 23 | . 4 7 4 6 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . 1 2 . . . . Recycling Units 2 | . . 1 . . 1 . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 125 | . 13 28 19 21 15 1 . 28 . Successful 91 | . 8 24 10 10 10 1 . 28 . Failed 34 | . 5 4 9 11 5 . . . . Catastrophic 4 | . 1 1 . 1 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 20 | . 4 6 5 5 . . . . . Terminals 74 | . 13 23 17 16 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . . 2 8 . . . . Recycling Units 3 | . . 1 . . 2 . . . . Scanalyzers 4 | . . 4 . . . . . . . Garrison Access 5 | . . . 2 3 . . . . . Terminal Hacks 70 | . 6 17 9 7 2 1 . 28 . Record 24 | . . 7 4 2 . . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 5 | . . . . . 1 . . 4 . Robot Analysis 2 | . . 2 . . . . . . . Prototype ID Bank 10 | . 2 2 2 1 . . . 3 . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 4 | . . 2 1 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 3 | . 1 1 . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 7 | . 1 2 2 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . . 2 6 . . . . Scan Component 4 | . . . . 1 3 . . . . Repair 4 | . . . . 1 3 . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer 4 | . . 4 . . . . . . . Insert Component 2 | . . 2 . . . . . . . Analyze 2 | . . 2 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 6 | . 2 3 . 1 . . . . . Terminals 5 | . 2 2 . 1 . . . . . Track 4 | . 1 2 . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . Tunnel 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 4 4 4 7 4 . . . . Full Trace Events 7 | . 1 . 1 4 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 12 | . . 2 . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . 1 3 . . . . Time 121 | . . . . 38 83 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . 11 Total Damage 464 | . . . . . . . . . 464 Kills 3 | . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Robot Analysis Total 2 | . . 2 . . . . . . . Derelict Logs Recovered 4 | . . . . . . 3 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Turns Passed 14248 | 829 1313 3397 1451 1771 1061 1698 2199 385 144 Spaces Moved 5764 | 52 462 1934 630 824 524 673 540 101 24 Core 18 | 5 . . . 10 . . . . 3 Treads 4447 | 47 462 1336 . 743 524 673 540 101 21 Legs 1299 | . . 598 630 71 . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 90 180 145 145 145 305 385 385 Average Speed 196 | 149 239 146 180 157 145 234 379 385 426 Slowest Speed 1000 | 160 320 180 180 650 145 385 385 385 1000 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 6 67 94 39 88 12 68 64 75 8 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . 1 . 1 . 1 . Known Exits Taken 3 | . . 1 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . 1 1 . Scrap Searched 5 | . . . . . . 4 1 . . Spaces Dug 28 | . . . . 5 . . 23 . . Terrain Destroyed 115 | . . 13 . 21 . 45 36 . . Melee . | . . . . . . . . . . Projectile 7 | . . . . 7 . . . . . AOE 108 | . . 13 . 14 . 45 36 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Total 7889 | 803 561 2289 830 1103 763 732 663 100 45 Wait 1305 | 739 . 144 85 68 163 7 99 . . Move 5755 | 51 461 1933 629 823 523 672 539 100 24 Hop . | . . . . . . . . . . Pick Up 146 | 9 16 35 19 40 15 8 3 . 1 Fast Attach . | . . . . . . . . . . Attach 78 | 4 6 10 10 27 6 8 . . 7 Detach 3 | . 1 1 1 . . . . . . Swap 72 | . 3 20 6 17 14 6 6 . . Drop 76 | . 6 27 11 18 10 2 2 . . Fire 447 | . 68 117 68 108 31 29 14 . 12 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . . . 1 . . . . . . Crush 6 | . . 2 . 2 1 . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 830 | -11/Scrapyard | Entered Materials 831 | -10/Materials | Build established: Mutant 1644 | -10/Materials | Discovered new exit (range 17) 2003 | -10/Materials | Discovered new exit (range 18) 2143 | -10/Materials | Entered another Materials area 2143 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2710 | -9/Materials | Build established: Scavenger-Mutant 2748 | -9/Materials | Discovered new exit (range 15) 3946 | -9/Materials | Discovered new exit (range 8) 4638 | -9/Materials | Discovered new exit (range 7) 4657 | -9/Materials | Identified exit to Materials 5050 | -9/Materials | Build established: Mutant 5115 | -9/Materials | Discovered exit to Materials (range 7) 5505 | -9/Materials | Identified exit to Mines 5540 | -9/Materials | Entered another Materials area 5540 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5730 | -8/Materials | Discovered new exit (range 16) 5772 | -8/Materials | Identified exit to Storage 6517 | -8/Materials | Discovered new exit (range 20) 6991 | -8/Materials | Entered Storage 7064 | -8/Storage | Repaired VSS Leg 7242 | -8/Storage | Lost 4 parts (2p2n) 7276 | -8/Storage | Destroyed 7 combat bots 7293 | -8/Storage | Garrison activated, responded to threat 7813 | -8/Storage | Build established: Scavenger-Mutant 8170 | -8/Storage | Build established: Mutant 8297 | -8/Storage | Core integrity fell below 50% 8320 | -8/Storage | Lost 3 parts (1p1u1w) 8393 | -8/Storage | Learned location of Armory (-3) 8739 | -8/Storage | Discovered new exit (range 16) 8762 | -8/Storage | Entered Factory 8762 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8852 | -7/Factory | Repaired Adv. Treads 8921 | -7/Factory | Repaired Hpw. Tractor Beam 9060 | -7/Factory | Build established: Scavenger-Mutant 9221 | -7/Factory | Repaired Structural Scanner 9767 | -7/Factory | Cargo convoy interrupted 9807 | -7/Factory | Discovered new exit (range 11) 9823 | -7/Factory | Entered Lower Caves 9961 | -7/Lower Caves | Spotted B-75 Beast 10231 | -7/Lower Caves | Destroyed B-75 Beast 10257 | -7/Lower Caves | Lost 3 parts (2p1u) 10269 | -7/Lower Caves | Learned Factory emergency access door positions 10444 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10504 | -7/Lower Caves | Lost 5 parts (1p3n1u) 10525 | -7/Lower Caves | Build established: Mutant 10598 | -7/Lower Caves | Learned location of Zion (-6) 10654 | -7/Lower Caves | Identified exit to Lower Caves 10912 | -7/Lower Caves | Build established: Infiltrator-Mutant 11386 | -7/Lower Caves | Encountered a Warlord checkpoint 11521 | -7/Lower Caves | Entered another Lower Caves area 13464 | -7/Lower Caves | Learned Factory terminal intel 13537 | -7/Lower Caves | Discovered new exit (range 5) 13720 | -7/Lower Caves | Entered Data Miner 13720 | -7/Data Miner | Discovered new exit (range 6) 13794 | -7/Data Miner | Met Data Miner 13928 | -7/Data Miner | Learned location of Section 7 (-3) 13928 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13998 | -7/Data Miner | Received God Mode back door access code from Data Miner 14105 | -7/Data Miner | Entered Proximity Caves 14181 | -6/Proximity Caves | Attracted the attention of an 0b10 base 14201 | -6/Proximity Caves | Escorted by Enhanced Grunt 14233 | -6/Proximity Caves | Core integrity fell below 50% 14244 | -6/Proximity Caves | Core integrity fell below 20% 14249 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lgt. Nuclear Core fries itself beyond repair. Unknown Protection fries itself beyond repair. Neutrino Core fries itself beyond repair. Lgt. Nuclear Core destroyed. Imp. Treads fries itself beyond repair. Nuclear Core destroyed. Enhanced Grunt suffers critical hit (Burn). Critical hit (Burn: +37). Enhanced Grunt suffers critical hit (Burn). Enhanced Grunt critical meltdown. Mak. ECM Suite destroyed. Critical hit (Burn: +37). Enh. Autogun destroyed. Structural Scanner destroyed. Critical hit (Burn: +37). Acquired Unknown Reactor. Critical hit (Burn: +37). Lrg. Storage Unit destroyed. Extracted 66 matter. Extracted 10 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????####???#######?????????????????????? | | ??????????????####??###########??????????????????? | | ??????????????## ##### #####??????????????????? | | ??????????????## #### ??????????????????? | | ??????????????### ## ##?????????????????????? | | ???????????????## #####??????????????????? | | ???????????????### ## #####????????###???????? | | ???????????????#### ## ## ##?## ##???????? | | ????????????????### # # ###### #???????? | | ?????????????????########## # ### ???????? | | ?????????????????########## # ##???????? | | ????????????????????????### # ###???????? | | ?????????????????????###### # ###????????? | | ??????????####??????###### ###????????? | | ??????????### ??????### ###???????? | | ??????????## ????## ###??????? | | ?????????? ???### | ## ##??????? | | ?????????? ?? ## %@!g ### ##??????? | | ??????????? ## ### *] g ### ### ###??????? | | ????????????? # s #######??????? | | ?????????????## gsg%s ####?????????? | | ?????????????## ######g/######## # ?????????? | | ?????????????## #" # %%# # # ?????????? | | ???????????????????? # # ??????? # ?????????? | | ???????????????????? # # ???????? ## ?????????? | | ???????????????????? # ##????????### ?????????? | | ???????????????????? # ????????###??????????? | | ???????????????????? # ??????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????? " "?????????????????????? | | ???????????????????? """"?????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ?????????????????????? | | ??????????????????? ? ????????????????????? | | ???????????????????" ????????????????????????? | | ????????????????????""""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 36 Energy Capacity 515 Matter Stores 426 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 57 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Proton Missile Launcher | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked G-50 Soldier | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherNuclearDetonator Manual? 0 Play Time 03:17:33 Cumulative 13.1 hours Start 2024.05.28 @ 21:53:38 End 2024.05.29 @ 01:24:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 128x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aa67b8bc-3edd-45fe-84ae-ed318ba663e0