Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.07.19 @ 19:45:39 Player: Jordan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (479) 2395 Value Destroyed (21970) 21970 Prototype IDs (27) 540 Alien Tech Used (8) 1600 Bonus (7620) 7620 TOTAL SCORE: 40025 Bonus ------- High Alert Combat Kills 3524 Follower Combat Kills 196 Entered Garrisons 400 Used RIF Installer 1000 Scanned by Researcher 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 1100/1100 System Corruption 22% Temperature Cool (12) Movement Core (1100) Ox21 Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- High-capacity Storage Unit High-capacity Storage Unit Experimental Energy Well Advanced Core Analyzer Improved Armor Integrity Analyzer Advanced System Shield Relay Coupler [Sentry] (33) > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Light Quantum Reactor Centrium Heavy Treads Advanced Heat Sink Phase Redirector Relay Coupler [Behemoth] (19) Subatomic Replicator Coil Gun Micro-nuke Launcher Advanced Remote Datajack Sigix Corpse Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Particle Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Advanced Signal Interpreter Advanced Core Analyzer Improved Armor Integrity Analyzer Precision Matter Filter Advanced System Shield Relay Coupler [Sentry] Matter Drive > --- WEAPON ----------- Railgun Railgun Core Stripper > --- INVENTORY -------- Light Particle Reactor Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Advanced Heat Sink Improved Weapon Shielding Hardened Heavy Armor Plating Relay Coupler [Specialist] Relay Coupler [Behemoth] Coil Gun Coil Gun KE Penetrator Railgun Micro-nuke Launcher Advanced Remote Datajack [Rating: 182] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Hardened Heavy Armor Plating Artifact Stasis Generator Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Slots Evolved 15 | . 1 2 2 . . 2 2 2 2 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 10 | . 1 2 . . . 2 1 1 1 2 . . Weapon 2 | . . . 1 . . . . . 1 . . . Parts Attached 353 | 6 15 23 15 8 15 37 25 28 65 14 22 80 Power 35 | . 3 3 1 . 1 4 3 2 8 2 2 6 Engine 15 | . 3 3 1 . 1 4 3 . . . . . Core 4 | . . . . . . . . 2 1 . 1 . Reactor 16 | . . . . . . . . . 7 2 1 6 Propulsion 55 | 6 2 8 8 3 4 3 1 9 5 1 . 5 Treads 34 | 4 . . 3 . 4 3 1 8 5 1 . 5 Leg 12 | 2 2 5 3 . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 9 | . . 3 2 3 . . . 1 . . . . Flight . | . . . . . . . . . . . . . Utility 114 | . 7 5 3 1 2 6 8 8 22 6 7 39 Device 49 | . 1 2 1 . . 4 6 2 8 3 3 19 Storage 7 | . 1 . . . 1 1 . 1 . . . 3 Processor 18 | . 2 1 1 . . 1 1 2 5 2 . 3 Hackware 8 | . . 1 . . . . . 2 1 1 3 . Protection 24 | . 3 1 1 1 1 . 1 1 8 . 1 6 Artifact 8 | . . . . . . . . . . . . 8 Weapon 149 | . 3 7 3 4 8 24 13 9 30 5 13 30 Energy Gun 26 | . . . 1 1 1 1 . 4 8 1 . 9 Energy Cannon 8 | . . . . . . 4 2 1 1 . . . Ballistic Gun 94 | . 3 6 2 3 6 15 9 3 19 4 9 15 Ballistic Cannon 9 | . . . . . 1 4 . 1 1 . 1 1 Launcher 3 | . . . . . . . 1 . . . 1 1 Special Weapon 5 | . . . . . . . 1 . 1 . 2 1 Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 . . . . . . . . . 1 Unidentified Prototypes 28 | . . . . . 1 5 . 4 1 1 . 16 Parts Lost 53 | . 1 . . . . . 4 6 9 1 9 23 Power 5 | . . . . . . . . 1 . . 2 2 Propulsion 5 | . . . . . . . 1 . 2 . . 2 Utility 24 | . . . . . . . 2 4 3 1 4 10 Weapon 19 | . 1 . . . . . 1 1 4 . 3 9 Highest Loss Streak 13 | . 1 . . . . . 2 2 3 1 7 13 Average Slot Usage (%) 92 | . 99 99 99 92 90 91 93 99 90 88 85 86 Engine 5 | . 12 10 8 8 7 6 12 4 . . . . Core 1 | . . . . . . . . 6 2 . 3 . Reactor 2 | . . . . . . . . . 6 9 4 7 Treads 13 | . 5 . 12 1 20 20 18 22 11 9 9 8 Leg 1 | . 19 10 6 . . . . . . . . . Hover 2 | . . 8 6 23 4 . . . . . . . Device 14 | . 3 23 14 8 8 18 12 13 17 20 15 12 Storage 10 | . 12 10 8 8 7 9 12 11 10 9 9 11 Processor 9 | . 12 6 1 8 8 7 12 14 10 13 13 11 Hackware 3 | . . 3 8 1 . . . 4 5 4 7 9 Protection 5 | . 8 5 8 7 7 7 5 4 6 4 3 2 Energy Gun 2 | . 1 . 2 5 1 . . 4 6 1 1 4 Ballistic Gun 15 | . 22 19 21 19 19 17 14 8 10 12 15 12 Ballistic Cannon 1 | . . . . . 3 2 . 2 . 2 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 171 | 16 44 55 58 74 74 111 121 108 135 132 142 171 Greatest Support 160 | 40 40 26 84 84 84 84 84 113 160 150 135 160 Greatest Overweight (x) 6 | . 2 6 3 2 1 1 1 1 1 . 1 1 Average Overweight (x) . | . 1 1 . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 12 12 12 12 12 20 20 20 20 20 20 20 Average Capacity 16 | 8 10 12 12 12 11 14 20 20 20 20 20 20 Most Carried 20 | 7 12 12 12 12 12 17 20 20 20 20 20 20 Average Carried 15 | 7 9 11 11 11 11 13 17 18 18 16 18 19 Final Capacity 20 | 8 12 12 12 12 12 20 20 20 20 20 20 20 Final Carried 20 | 7 12 12 12 12 12 17 16 20 14 20 20 11 Class Distribution -------------------- 38% | Hacker-Skirmisher 29% | Scavenger-Gunner 12% | Scavenger-Skirmisher 8% | Hacker-Mutant 5% | Hacker-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -3/Quarantine Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Matter Collected 13243 | 189 350 679 376 715 674 1517 830 1486 2185 493 890 2859 Remotely . | . . . . . . . . . . . . . Salvage Created 26265 | 82 554 1529 514 1236 1163 2336 1542 3006 5665 778 1105 6755 Parts 1238 | 4 36 85 26 77 73 121 78 115 250 41 40 292 Haulers Intercepted 13 | . 2 2 . . 1 3 . 2 1 . . 2 Recyclers Shooed 21 | . 4 1 1 . 2 3 1 3 2 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Combat Hostiles Destroyed 326 | . 8 14 9 24 21 36 23 38 61 9 19 64 Melee 1 | . . . . . . . . . . . . 1 Guns 265 | . 8 14 9 24 17 29 13 17 51 6 18 59 Cannons 34 | . . . . . 4 7 3 17 1 2 . . AOE 12 | . . . . . . . 7 . 2 . 1 2 Classes Destroyed 20 | 1 5 5 1 . . 1 1 1 1 . . 4 Worker 23 | . 1 2 . . . . . 3 8 1 . 8 Builder 28 | . . 1 . . . 5 4 2 8 1 . 7 Tunneler 5 | . . . . . . . 1 2 2 . . . Hauler 13 | . 2 2 . . 1 3 . 2 1 . . 2 Recycler 40 | 1 2 8 1 . 5 4 1 2 5 1 . 10 Mechanic 1 | . . . . . . . . . 1 . . . Operator 12 | . . 1 1 . 1 2 1 3 1 . . 2 Watcher 28 | . 2 4 . . 1 5 2 4 5 1 1 3 Swarmer 39 | . 3 . . 9 8 4 3 . 4 . 6 2 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 146 | . 5 6 4 6 9 22 11 28 27 . 6 22 Brawler 8 | . . 2 1 1 . . . . 2 . . 2 Duelist 10 | . . 1 1 2 . . 2 . 1 . . 3 Protector 1 | . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . 3 Sentry 34 | . . 5 2 5 4 4 1 3 7 1 2 . Hunter 36 | . . . 1 1 . . 3 2 6 4 2 17 Programmer 44 | . . . . . . 6 3 4 14 4 2 11 Q-Series 1 | . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . 1 . . 1 . Lightning 3 | . . . . . . . . . . . . 3 Best Kill Streak 16 | 1 4 4 2 11 5 5 15 11 13 4 7 16 Combat Bots Only 11 | . 3 3 2 11 4 4 7 9 11 3 7 10 Max Kills in Single Turn 4 | 1 1 2 1 2 2 3 4 4 3 1 1 2 Gunslinging 1 | . . . . 1 1 1 . . 1 . . 1 Exploded 4 | . . . . . . . 4 . 1 . 1 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Damage Taken 19036 | . 324 371 254 550 423 1032 873 1560 3898 372 2167 7212 Core 1982 | . 14 66 8 56 107 88 87 169 220 37 188 942 Absorbed by Shields 785 | . . . . . . . . . . . . 785 Reduced by Siege Mode 348 | . . . . . . . . . 226 6 108 8 Core Remaining (%) 85 | 100 94 83 . . 68 87 89 83 80 . . . Volleys Fired 993 | 2 50 64 27 72 57 91 62 123 155 21 45 224 Largest 4 | 2 2 2 3 3 3 3 3 3 4 4 4 4 Hottest 240 | 60 60 46 109 109 106 146 95 200 240 173 173 220 Shots Fired 3107 | 4 93 128 81 215 169 269 162 364 568 83 152 819 Gun 2847 | 4 93 128 81 215 136 226 132 276 538 68 138 812 Cannon 234 | . . . . . 33 43 18 88 30 15 5 2 Launcher 10 | . . . . . . . 3 . . . 3 4 Special 16 | . . . . . . . 9 . . . 6 1 Kinetic 2437 | 2 74 128 70 192 161 259 132 257 359 77 129 597 Thermal 92 | 2 19 . 11 13 . 10 18 19 . . . . Explosive 7 | . . . . . . . . . . . 3 4 Electromagnetic 555 | . . . . 10 8 . 3 88 209 6 14 217 Robot Hit Streak 78 | 3 22 32 39 67 34 47 45 52 63 38 78 58 Robot Miss Streak 4 | . 1 1 1 4 2 3 4 2 2 2 1 2 Penetration Max 2 | . . . . 1 . 1 1 1 1 1 1 2 Secondary Targets 56 | . 2 . 2 8 1 2 2 1 8 . 4 26 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 1 1 . 1 2 Shots Hit Robots 2393 | 3 79 96 66 154 125 201 129 303 470 67 127 573 Core Hits 1107 | 2 30 42 26 64 50 117 64 140 209 32 52 279 Critical Hits 81 | . . 4 . 1 2 2 5 8 18 8 19 14 Critical Kills 32 | . . 4 . . . 2 2 5 7 2 4 6 Critical Parts Destroyed 48 | . . . . 1 2 . 3 3 10 6 15 8 Melee Attacks 8 | . . . . . . . . . . . . 8 Kinetic 8 | . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 56493 | 29 808 1453 921 2194 2017 5011 3802 7721 12612 1828 3517 14580 Guns 46416 | 29 808 1453 921 2194 1593 3750 2275 5088 11018 1475 2869 12943 Cannons 5116 | . . . . . 424 1002 463 2158 498 353 185 33 Explosions 4510 | . . . . . . 259 1064 474 1096 . 463 1154 Melee 450 | . . . . . . . . . . . . 450 Ramming 1 | . . . . . . . . 1 . . . . Kinetic 41006 | 8 628 1453 731 1831 1876 4471 2275 5560 7252 1651 2744 10526 Thermal 3193 | 21 180 . 190 223 . 281 1074 559 665 . . . Explosive 2048 | . . . . . . . . . 431 . 463 1154 Electromagnetic 10245 | . . . . 140 141 259 453 1601 4264 177 310 2900 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . 3 . 3 7 2 3 22 Average Corruption 3 | . . . . . . 2 . 2 3 1 2 6 Corruption Purged . | . . . . . . . . . . . . . Effects 266 | . . . . . . 26 . 23 56 3 17 141 Message Errors 48 | . . . . . . 8 . 5 9 . 5 21 Matter Fused 31 | . . . . . . 3 . 3 6 . 1 18 Heat Flow Errors 24 | . . . . . . 3 . . 8 . 4 9 Energy Discharges 26 | . . . . . . 3 . 6 7 . 1 9 Parts Rejected 3 | . . . . . . . . . 1 . . 2 Data Loss (minor) 25 | . . . . . . 4 . 1 2 1 4 13 Data Loss (major) 4 | . . . . . . . . . 1 . . 3 Misfires 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Targeting Errors 77 | . . . . . . 5 . 5 17 1 2 47 Weapon Failures 26 | . . . . . . . . 3 5 1 . 17 Overload Shots 3 | . . . . . . 1 . 2 . . . . Overflow Damage 677 | . . . . . 18 35 183 31 205 7 . 198 Projectiles 125 | . . . . . 18 21 8 31 40 7 . . Explosions 491 | . . . . . . 14 175 . 165 . . 137 Melee 61 | . . . . . . . . . . . . 61 Knockbacks 42 | . . . . . 6 13 . 18 2 2 1 . Impact . | . . . . . . . . . . . . . Kinetic 41 | . . . . . 6 13 . 17 2 2 1 . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 135 | . . . . 100 . 35 . . . . . . Shots 4 | . . . . 1 . 3 . . . . . . Rammed 1 | . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 582 | 35 365 92 275 474 582 375 392 271 364 56 346 219 Average Temperature 103 | 18 187 23 94 140 138 99 139 41 76 11 122 58 Received Heat Transfer 4986 | . 240 153 171 144 207 462 342 570 801 9 462 1425 Effects 35 | . 6 . . 9 7 6 7 . . . . . Shutdowns 5 | . 1 . . 1 2 . 1 . . . . . Energy Bleed 7 | . 2 . . 1 2 1 1 . . . . . Interference 12 | . 3 . . 1 . 4 4 . . . . . Short Circuit 3 | . . . . 1 2 . . . . . . . Damage (minor) 3 | . . . . 1 . 1 1 . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . Siege Activations 11 | . . . . . . . . . 7 1 2 1 Total Turns 176 | . . . . . . . . . 101 13 47 15 Longest Duration 25 | . . . . . . . . . 25 13 24 15 Robots Corrupted 15 | . . . . . . . . 4 8 1 . 2 Combat Hostiles 14 | . . . . . . . . 4 7 1 . 2 Parts Fried 81 | . . . . . 2 4 1 17 28 2 3 24 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 3969 | 50 425 . 407 481 . 346 1079 681 500 . . . Parts Sabotaged 2 | . . . . . . . . . 1 . . 1 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 3 2 3 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Peak Influence 1236 | 5 230 238 221 1236 721 236 512 656 1054 553 1016 838 Initial 441 | . 2 1 25 71 441 38 21 184 204 286 323 429 Average 335 | 1 82 84 98 724 427 64 109 241 617 447 693 489 Maximum Alert Level 4 | . 1 1 1 4 3 1 2 2 3 2 3 3 Low Security (%) 43 | 100 82 95 79 11 6 95 84 45 . . . 7 Level 1 17 | . 17 4 20 19 28 4 6 36 25 25 14 17 Level 2 24 | . . . . 8 61 . 9 17 28 74 29 65 Level 3 13 | . . . . 52 2 . . . 45 . 55 8 Level 4 . | . . . . 8 . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 71 | . . 2 3 . 4 11 6 10 14 2 . 19 Investigation 19 | . . 2 1 . 2 5 2 3 2 1 . 1 Extermination 19 | . . . . . . 5 1 3 5 . . 5 Reinforcement 22 | . . . 1 . 2 1 3 3 4 . . 8 Assault 8 | . . . . . . . . . 3 1 . 4 Garrison 3 | . . . 1 . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . 4 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Distress Signals 17 | . 1 1 . . 1 1 3 5 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 456 | . 14 19 10 26 29 47 32 63 77 9 32 98 Peak Tracking Total 12 | . 5 3 2 10 4 3 6 7 6 3 12 10 Tactical Retreats 25 | . . . 1 1 1 3 1 8 3 . 3 4 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Traps Triggered 18 | . . . . 7 1 3 1 3 1 . 2 . Indirectly 2 | . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . 6 . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Machines Disabled 71 | . . . . 5 2 5 9 23 7 . 3 17 Max in Single Turn 8 | . . . . 2 1 4 8 8 3 . 1 2 Garrison Access 1 | . . . . . . . . 1 . . . . Garrison Relay 6 | . . . . 4 . . . . . . 2 . Phase Generator 1 | . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Machines Accessed 64 | . 6 6 4 . 6 15 1 6 5 2 . 13 Terminals 29 | . 4 2 1 . 3 9 . . 1 1 . 8 Fabricators 7 | . . . . . . 1 1 2 3 . . . Repair Stations 8 | . . 2 . . 2 1 . 1 . . . 2 Recycling Units 8 | . 2 1 1 . . 3 . 1 . . . . Scanalyzers 9 | . . 1 1 . 1 1 . 1 1 . . 3 Garrison Access 3 | . . . 1 . . . . 1 . 1 . . Total Hacks 193 | . 22 28 14 . 19 42 3 13 21 5 . 26 Successful 143 | . 14 26 14 . 18 28 1 9 15 3 . 15 Failed 50 | . 8 2 . . 1 14 2 4 6 2 . 11 Catastrophic 5 | . 1 1 . . . 1 . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 8 3 3 . 3 10 . . 3 2 . 3 Terminals 80 | . 15 9 5 . 8 24 . . 2 3 . 14 Fabricators 23 | . . . . . . 4 3 6 10 . . . Repair Stations 37 | . . 12 . . 9 6 . 3 . . . 7 Recycling Units 16 | . 7 1 3 . . 4 . 1 . . . . Scanalyzers 31 | . . 6 3 . 2 4 . 2 9 . . 5 Garrison Access 6 | . . . 3 . . . . 1 . 2 . . Terminal Hacks 48 | . 10 7 5 . 8 9 . . 1 1 . 7 Record 14 | . 3 3 3 . . . . . . . . 5 Part Schematic 8 | . 4 . . . 1 2 . . . . . 1 Prototype ID Bank 4 | . . 1 . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 2 | . . . 1 . . . . . 1 . . . Branch Access Points 4 | . 1 1 1 . . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . Alert Level 5 | . 1 . . . 2 2 . . . . . . Unreport Threat 2 | . . 1 . . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . 1 . . . . . . Assault Status 1 | . 1 . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 3 1 2 4 . . . Load Schematic 7 | . . . . . . 2 1 2 2 . . . Build 3 | . . . . . . 1 . . 2 . . . Repair Station Hacks 35 | . . 12 . . 8 6 . 3 . . . 6 Scan Component 18 | . . 5 . . 5 3 . 2 . . . 3 Repair 15 | . . 5 . . 3 3 . 1 . . . 3 Refit 2 | . . 2 . . . . . . . . . . Recycling Unit Hacks 12 | . 4 1 3 . . 3 . 1 . . . . Report Inventory 9 | . 2 1 2 . . 3 . 1 . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . Scanalyzer 28 | . . 6 3 . 2 4 . 2 9 . . 2 Insert Component 14 | . . 3 2 . 1 2 . 1 4 . . 1 Analyze 14 | . . 3 1 . 1 2 . 1 5 . . 1 Garrison Access Hacks 5 | . . . 2 . . . . 1 . 2 . . Unlock Access 2 | . . . 1 . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . . . Coupler Status 2 | . . . 1 . . . . . . 1 . . Unauthorized Hacks 5 | . . . 1 . . 3 . . 1 . . . Terminals 3 | . . . . . . 3 . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . Botnet 2 | . . . . . . 2 . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Broadcast 1 | . . . 1 . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 . 1 . . . . Used 1 | . . 1 . . . . . . . . . . Hacking Detections 51 | . 6 4 3 . 6 14 1 5 3 2 . 7 Full Trace Events 17 | . 1 2 1 . 2 3 1 3 2 1 . 1 Feedback Events 3 | . . . . . . . . 1 1 1 . . Corruption 2 | . . . . . . . . 1 1 . . . Hackware Fried 1 | . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 21 | . 4 3 1 . 2 4 . 1 4 . . 2 Parts Built 4 | . . . . . . 2 . . 2 . . . Matter 424 | . . . . . . 146 . . 278 . . . Time 105 | . . . . . . 36 . . 69 . . . Total Part Build Rating 24 | . . . . . . 6 . . 18 . . . Parts Repaired 14 | . . 5 . . 3 3 . 1 . . . 2 Time 573 | . . 160 . . 109 132 . 22 . . . 150 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . 12 . 1 . . . . . . . . . Parts Scanalyzed 13 | . . 3 1 . 1 2 . 1 4 . . 1 Part Schematics Acquired 13 | . . 3 1 . 1 2 . 1 4 . . 1 Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Used RIF Installer 2 | . . . . 1 . . . . . . 1 . Watcher Feeds 1 | . . . . . . . . . . . 1 . Robots Hacked 6 | . . . . . . . 3 . . . 2 1 Non-combat 3 | . . . . . . . 3 . . . . . Combat 3 | . . . . . . . . . . . 2 1 Robot Hacks Applied 10 | . . . . . . . 7 . . . 2 1 parse_system 2 | . . . . . . . 2 . . . . . no_distress 3 | . . . . . . . 3 . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . check_alert 1 | . . . . . . . 1 . . . . . formatsys_high 3 | . . . . . . . . . . . 2 1 Relay Couplers Released 29 | . . . . 18 . . . 2 . . 9 . Machine Destruction 29 | . . . . 18 . . . 2 . . 9 . Attached 3 | . . . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Total Allies 3 | . . . . . . . . . . . 2 1 Largest Group 1 | . . . . . . . . . . . 1 1 Highest-Rated Group 64 | . . . . . . . . . . . 64 64 Highest-Rated Ally 64 | . . . . . . . . . . . 64 64 Total Orders 2 | . . . . . . . . . . . 2 . GUARD 2 | . . . . . . . . . . . 2 . Ally Attacks 36 | . . . . . . . . . . . 23 13 Total Damage 1303 | . . . . . . . . . . . 733 570 Kills 5 | . . . . . . . . . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Turns Passed 18483 | 18 639 1438 763 1253 1286 3478 1048 1972 2523 396 692 2977 Spaces Moved 7736 | 3 280 536 356 687 487 1609 319 812 1105 184 276 1082 Core . | . . . . . . . . . . . . . Treads 6028 | 3 32 . 181 6 419 1609 319 812 1105 184 276 1082 Legs 676 | . 248 325 103 . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1032 | . . 211 72 681 68 . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 72 | 160 120 150 150 72 142 160 180 160 160 160 165 160 Average Speed 162 | 160 160 186 160 125 157 166 180 164 160 162 177 163 Slowest Speed 430 | 160 180 430 246 240 180 180 180 176 180 165 185 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . 2 Exploration Rate (%) 37 | 2 40 43 26 93 44 40 12 21 28 6 57 72 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 316 | . . . . 60 4 8 28 67 76 3 32 38 Melee . | . . . . . . . . . . . . . Projectile 82 | . . . . 4 4 8 . 23 13 3 11 16 AOE 234 | . . . . 56 . . 28 44 63 . 21 22 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Fac Fac Fac Res Gar Qua Total 11649 | 10 389 862 496 929 880 2202 672 1237 1586 243 396 1747 Wait 1996 | . 14 206 67 61 294 416 255 223 175 10 39 236 Move 7726 | 2 279 535 356 686 486 1608 318 811 1104 184 275 1082 Hop . | . . . . . . . . . . . . . Pick Up 158 | . 14 11 9 7 14 21 2 19 24 4 5 28 Fast Attach 165 | . 8 14 11 6 10 15 4 14 27 8 5 43 Attach 90 | . 3 3 3 1 4 4 11 8 17 1 7 28 Detach 63 | . 2 3 4 3 3 3 8 7 9 3 1 17 Swap 102 | 6 4 6 1 1 1 18 10 6 21 5 10 13 Drop 261 | . 15 20 18 14 11 26 2 25 54 7 5 64 Fire 993 | 2 50 64 27 72 57 91 62 123 155 21 45 224 Melee 8 | . . . . . . . . . . . . 8 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . Escape Stasis 85 | . . . . 78 . . . . . . 4 3 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 5 exits: Fac x3 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison -3/Quarantine (discovered 1 exit: *Res) History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 0) 19 | -11/Scrapyard | Entered Materials 19 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Build established: Hacker-Mutant 377 | -10/Materials | Identified exit to Mines 377 | -10/Materials | Discovered exit to Mines (range 15) 601 | -10/Materials | Identified exit to Materials 601 | -10/Materials | Discovered exit to Materials (range 12) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Utility x2 993 | -9/Materials | Repaired Hvy. Assault Rifle 1027 | -9/Materials | Repaired Imp. Ion Engine 1136 | -9/Materials | Repaired Aluminum Leg 1285 | -9/Materials | Build established: Scavenger-Skirmisher 1415 | -9/Materials | Identified exit to Mines 1790 | -9/Materials | Identified exit to Materials 1790 | -9/Materials | Discovered exit to Materials (range 7) 1829 | -9/Materials | Build established: Hacker-Mutant 1928 | -9/Materials | Repaired Airjet 1962 | -9/Materials | Repaired Hvy. Assault Rifle 2096 | -9/Materials | Entered another Materials area 2096 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2561 | -8/Materials | Identified exit to Storage 2561 | -8/Materials | Identified exit to Factory 2769 | -8/Materials | Garrison activated, responded to threat 2771 | -8/Materials | Build established: Hacker-Skirmisher 2859 | -8/Materials | Identified exit to Garrison 2859 | -8/Materials | Entered Garrison 2986 | -8/Garrison | Triggered checkpoint 3066 | -8/Garrison | Garrison Relay disabled 3101 | -8/Garrison | Phase Generator disabled 3240 | -8/Garrison | Build established: Scavenger-Skirmisher 3375 | -8/Garrison | Destroyed 11 combat bots 3466 | -8/Garrison | Triggered checkpoint 3529 | -8/Garrison | Garrison Relay disabled 3636 | -8/Garrison | Identified exit to Materials 3636 | -8/Garrison | Discovered exit to Materials (range 14) 3730 | -8/Garrison | Triggered checkpoint 3755 | -8/Garrison | Discovered exit to Materials (range 14) 3812 | -8/Garrison | Triggered checkpoint 3854 | -8/Garrison | Garrison Relay disabled 4026 | -8/Garrison | Garrison Relay disabled 4048 | -8/Garrison | Triggered checkpoint 4085 | -8/Garrison | Discovered exit to Materials (range 8) 4107 | -8/Garrison | Installed Relay Interface Framework 4112 | -8/Garrison | Entered Materials 4650 | -8/Materials | Discovered exit to Factory (range 5) 4660 | -8/Materials | Build established: Hacker-Skirmisher 5031 | -8/Materials | Repaired Broken Gauss Rifle 5059 | -8/Materials | Repaired Hcp. Storage Unit 5297 | -8/Materials | Discovered exit to Factory (range 16) 5339 | -8/Materials | Repaired Hrd. Heavy Armor Plating 5398 | -8/Materials | Entered Factory 5398 | -7/Factory | Evolved 2 slots: Utility x2 6423 | -7/Factory | Repaired Med. Treads 6468 | -7/Factory | Repaired Med. Treads 6651 | -7/Factory | Repaired Med. Treads 7978 | -7/Factory | Identified exit to Lower Caves 8501 | -7/Factory | Fabricated Adv. Treads (x2) 8800 | -7/Factory | Identified exit to Factory 8800 | -7/Factory | Discovered exit to Factory (range 16) 8876 | -7/Factory | Entered another Factory area 8876 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9812 | -6/Factory | Destroyed 7 combat bots 9850 | -6/Factory | Identified exit to Factory 9850 | -6/Factory | Discovered exit to Factory (range 16) 9924 | -6/Factory | Entered another Factory area 9924 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9975 | -5/Factory | Identified exit to Upper Caves 9975 | -5/Factory | Discovered exit to Upper Caves (range 20) 10132 | -5/Factory | Repaired Med. Treads 11069 | -5/Factory | Spotted B-75 Beast 11083 | -5/Factory | Destroyed B-75 Beast 11104 | -5/Factory | Destroyed 9 combat bots 11398 | -5/Factory | Garrison activated, responded to threat 11732 | -5/Factory | Build established: Hacker-Gunner 11768 | -5/Factory | Identified exit to Factory 11768 | -5/Factory | Discovered exit to Factory (range 8) 11896 | -5/Factory | Entered another Factory area 11896 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12170 | -4/Factory | Build established: Hacker-Tank 12246 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x2) 12289 | -4/Factory | Local fabrication network quarantined 12674 | -4/Factory | First assault squad dispatched 12876 | -4/Factory | Build established: Scavenger-Gunner 12909 | -4/Factory | Destroyed 11 combat bots 13783 | -4/Factory | Destroyed 9 combat bots 13864 | -4/Factory | Found Prototype Processor 13864 | -4/Factory | Identified Exp. Terrain Scan Processor 14078 | -4/Factory | Identified exit to Research 14084 | -4/Factory | Lost 3 parts (1n2w) 14191 | -4/Factory | Lost 3 parts (1n1u1w) 14419 | -4/Factory | Entered Research 14419 | -3/Research | Evolved 2 slots: Utility x2 14510 | -3/Research | Hacking Suite fried by hacking feedback 14511 | -3/Research | Identified exit to Research 14511 | -3/Research | Discovered exit to Research (range 15) 14601 | -3/Research | Found Antimissile System 14669 | -3/Research | First assault squad dispatched 14815 | -3/Research | Identified exit to Garrison 14815 | -3/Research | Entered Garrison 14860 | -3/Garrison | Triggered checkpoint 14918 | -3/Garrison | Garrison Relay disabled 15004 | -3/Garrison | Spotted B-86 Titan 15005 | -3/Garrison | Triggered checkpoint 15015 | -3/Garrison | Triggered checkpoint 15045 | -3/Garrison | Destroyed B-86 Titan 15081 | -3/Garrison | Lost 7 parts (1p3u3w) 15113 | -3/Garrison | Triggered checkpoint 15189 | -3/Garrison | Destroyed 7 combat bots 15298 | -3/Garrison | Triggered checkpoint 15352 | -3/Garrison | Garrison Relay disabled 15372 | -3/Garrison | Triggered checkpoint 15462 | -3/Garrison | Identified exit to Quarantine 15462 | -3/Garrison | Discovered exit to Quarantine (range 13) 15499 | -3/Garrison | Expanded RIF knowledge: Patrol Navigation 15507 | -3/Garrison | Entered Quarantine 15507 | -3/Quarantine | Accompanied by 1 ally 15625 | -3/Quarantine | Found Alien Artifact 15626 | -3/Quarantine | Identified Matter Drive 16095 | -3/Quarantine | Scanned by Researcher 16228 | -3/Quarantine | Found Alien Impact Weapon 16228 | -3/Quarantine | Identified Core Stripper 16434 | -3/Quarantine | Destroyed 7 combat bots 16444 | -3/Quarantine | Discovered exit to Research (range 15) 16449 | -3/Quarantine | Garrison activated, responded to threat 16507 | -3/Quarantine | First assault squad dispatched 16643 | -3/Quarantine | Found Alien Artifact 16643 | -3/Quarantine | Identified Subatomic Replicator 16836 | -3/Quarantine | Repaired Railgun 16978 | -3/Quarantine | Found Alien Artifact 16978 | -3/Quarantine | Identified Stasis Generator 17166 | -3/Quarantine | Destroyed 10 combat bots 17247 | -3/Quarantine | Repaired Railgun 17431 | -3/Quarantine | Found Sigix Corpse 17486 | -3/Quarantine | Found Alien Artifact 17486 | -3/Quarantine | Identified Phase Redirector 17545 | -3/Quarantine | Found Alien Artifact 17545 | -3/Quarantine | Identified Transdimensional Reconstructor 17545 | -3/Quarantine | Warped through subspace 17616 | -3/Quarantine | Found Alien Artifact 17616 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 17616 | -3/Quarantine | Warped through subspace 17869 | -3/Quarantine | Found Alien Slashing Weapon 17869 | -3/Quarantine | Identified Sigix Broadsword 18091 | -3/Quarantine | System corruption reached 10% 18147 | -3/Quarantine | Met incapacitated Sigix Warrior 18147 | -3/Quarantine | Lockdown squad dispatched 18154 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18263 | -3/Quarantine | Spotted Lightning 18278 | -3/Quarantine | Spotted Lightning 18279 | -3/Quarantine | Spotted Lightning 18320 | -3/Quarantine | Destroyed Lightning 18338 | -3/Quarantine | Lost 4 parts (2n1u1w) 18350 | -3/Quarantine | Core integrity fell below 50% 18359 | -3/Quarantine | Destroyed Lightning 18364 | -3/Quarantine | Found Prototype Processor 18364 | -3/Quarantine | Identified Exp. Targeting Computer 18380 | -3/Quarantine | Destroyed Lightning 18466 | -3/Quarantine | Core integrity fell below 20% 18484 | -3/Quarantine | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18381_ Railgun destroyed. 18392_ System corrupted: Gamma Rifle failed to cycle. 18392_ Slug penetrates Wall. 18398_ System corrupted: Lgt. Quantum Reactor rejected. 18399_ System corrupted: Gamma Rifle targeting data glitched. 18406_ Acquired Lgt. Quantum Reactor. 18411_ Stasis Generator destroyed. 18417_ System corrupted: Energy discharge (-96). 18417_ Gamma Rifle destroyed. 18417_ Adv. Heat Sink destroyed. 18420_ Exp. Power Amplifier destroyed. 18424_ Railgun destroyed. 18431_ Gamma Rifle destroyed. 18443_ System corrupted: Matter fused (-10). 18447_ Coil Gun severed. 18449_ Dropped Centrium Heavy Treads. 18450_ L-61 Swordsman destroyed. 18455_ Exp. Targeting Computer destroyed. 18458_ Rnf. Antimatter Reactor destroyed. 18473_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ###########################+#############+###### | | =! | | *% [ | | [* == | | !% | | ######+################## #############+### | | #?# #?????????????# #??????# # | | #?# #?????????????# #??????# """ # | | #?#T * "#?????????????# #??????# | """ # | | #?#" ""#?????????????# #??????# """ # | | #?# "" ""!#?????????????# #??????# = # | | [#?#!!"""!!#?????????????# #??????# """ # | | #=#?#########?????????????# #??????# """ #### | | #[#???????????????????????# #??????# """ #??? | | #%#???????????????????????# #??????#! #??? | | #=#???????????????????????# #??????##########??? | | #[#???????????????????????# #??????????????????? | | #!#???????????????????????# +??????????????????? | | #%#???????????????????????# #??????????????????? | | #[#??????????????#####+#??# #??????????????????? | | #!################ !#### #??????????????????? | | !=%![ ==%*! "%= =!!=* #??????????????????? | | #*= =[%![!* % *]%!=[ #??????????????????? | | #[ =*!=! [!/ !%!%[ [= #??????????????????? | | # ###"#####[[=## ]###%####??????????????????? | | # #!! !* ##%[=########=@g! #???????????????????? | | # #=!""" ##=[%#??????# g g#???????????????????? | | # # """ ######??????#""!""#???????????????????? | | # """ #???????????#"""""#???????????????????? | | # #???????????#"""""#???????????????????? | | #! #???????????#######???????????????????? | | ##########?????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 61 Energy Capacity 2365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 40 Additional Mass Support 6 Armor Coverage 900 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Kinecelleration 30 Offensive Hacking 30 Defensive Hacking 14 Relay Coupler Types 46 Relay Coupler Value 1 Item Schematics ----------------- Ion Engine | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Datajack | -10/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Adv. Sensor Array | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Fusion Compressor | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Hvy. Deuterium Engine | -5/Factory | Scanalyzed KE Penetrator | -4/Factory | Scanalyzed Imp. Heavy Treads | -4/Factory | Scanalyzed Rnf. Fission Core | -4/Factory | Scanalyzed Coil Gun | -4/Factory | Scanalyzed Railgun | -3/Quarantine | Scanalyzed Enh. Nova Cannon | -3/Quarantine | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Heavy Siege Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Matter Drive Core Stripper Subatomic Replicator Stasis Generator Phase Redirector Transdimensional Reconstructor High-powered Transdimensional Reconstructor Sigix Broadsword Achievements -------------- Alien Tech False Reunion Subspace Traveler Challenges ------------ None Game ------ Seed DeepCoolantSegregator Manual? 0 Play Time 05:24:47 Cumulative 46.8 hours Start 2021.07.18 @ 17:14:51 End 2021.07.19 @ 19:45:39 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 23 Rogue 0 Adventurer 10 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae323f69-abf1-412f-a590-339f30532787