Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 14:34:49 Player: Maydawn Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (569) 569 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1574 Bonus ------- None Cogmind --------- Core Integrity 360/400 Matter 282/300 Energy 125/125 System Corruption 3% Temperature Cool (50) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Targeting Computer Hacking Suite > --- WEAPON (3) ------- Light Assault Rifle Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Propulsion Shielding Shield Generator Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Propulsion Shielding Shield Generator Light Assault Rifle Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 20 | 6 11 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 2 | 2 . . Leg 5 | . 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware 1 | . . 1 Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 94 98 Engine 13 | . 13 11 Treads 7 | . 9 . Leg 19 | . 18 22 Storage 13 | . 14 11 Processor 3 | . 2 11 Hackware 1 | . . 8 Protection 5 | . 6 . Ballistic Gun 27 | . 27 21 Ballistic Cannon 1 | . . 11 Peak Build Rating 11 | 6 8 11 Average Rating 6 | 4 6 10 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 15 | 10 11 15 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 1 | . 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 7 Average Carried 6 | 3 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 7 Class Distribution -------------------- 88% | Mutant 8% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 553 | 218 267 68 Remotely . | . . . Salvage Created 636 | . 495 141 Parts 45 | . 40 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 16 3 Guns 17 | . 16 1 Cannons 2 | . . 2 Classes Destroyed 4 | . 3 1 Operator 2 | . 2 . Swarmer 6 | . 6 . Grunt 11 | . 10 1 Sentry 2 | . . 2 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 91 | . 73 18 Missed 32 | . 27 5 Damage Taken 675 | . 495 180 Core 154 | . 114 40 Absorbed by Shields . | . . . Redirected to Shielding 32 | . 32 . Core Remaining (%) 77 | 100 54 . Volleys Fired 71 | . 61 10 Largest 3 | . 2 3 Hottest 75 | . 40 75 Shots Fired 151 | . 122 29 Gun 141 | . 122 19 Cannon 10 | . . 10 Launcher . | . . . Special . | . . . Kinetic 151 | . 122 29 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 11 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 104 | . 81 23 Core Hits 47 | . 38 9 Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 2 2 Destroy 2 | . 2 . Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 878 | . 631 247 Guns 762 | . 631 131 Cannons 116 | . . 116 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 878 | . 631 247 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 76 | . 24 76 Average Temperature 19 | . 8 34 Received Heat Transfer 285 | . 225 60 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 224 | . 224 214 Initial 94 | . . 94 Average 93 | . 95 142 Maximum Alert Level 1 | . 1 1 Low Security (%) 88 | 100 86 95 Level 1 11 | . 13 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 4 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . 3 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 31 7 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 3 4 Successful 4 | . 3 1 Failed 3 | . . 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Alert Level 1 | . . 1 Locate Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1429 | 111 1156 162 Spaces Moved 865 | 63 701 101 Core 3 | 3 . . Treads 239 | 60 179 . Legs 623 | . 522 101 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 130 | 154 130 120 Slowest Speed 190 | 160 190 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 93 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1040 | 74 844 122 Wait 70 | . 62 8 Move 863 | 62 700 101 Hop . | . . . Pick Up 9 | 6 3 . Fast Attach 12 | 6 5 1 Attach 1 | . . 1 Detach 1 | . 1 . Swap 7 | . 6 1 Drop 6 | . 6 . Fire 71 | . 61 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 10) 689 | -10/Materials | Discovered new exit (range 16) 1138 | -10/Materials | Discovered new exit (range 15) 1268 | -10/Materials | Entered another Materials area 1268 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1330 | -9/Materials | Discovered new exit (range 10) 1430 | -9/Materials | Self-destructed Last Messages --------------- 01330_ EXIT=FOUND 01344_ R-06 Scavenger collects Sml. Laser. 01355_ Y-45 Defender destroyed. 01365_ Acquired 31 matter. 01385_ W-16 Scout sends out distress signal. 01389_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01404_ Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security 01408_ C-30 ARC bursts open, deploying its payload. 01408_ B-36 Bruiser unfolds itself. 01408_ G-34 Mercenary unfolds itself. 01408_ B-36 Bruiser suffers critical hit (Burn). 01414_ Connecting with Terminal... 01422_ Y-45 Defender destroyed. 01424_ B-36 Bruiser Lgt. Treads blasted off. 01427_ Lgt. Assault Rifle destroyed. 01427_ System corrupted by crushing effect (+3). 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