Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.22 @ 13:37:01 Player: deadnoob Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (3298) 3298 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6353 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 138/300 Energy 87/150 System Corruption 9% Temperature Warm (139) Movement Immobile (Siege) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Heavy Siege Treads > --- UTILITY (6) ------ Huge Storage Unit Targeting Computer Improved Targeting Computer Target Analyzer Target Analyzer > --- WEAPON (2) ------- Heavy Particle Cannon Cooled Particle Cannon > --- INVENTORY (25) --- Improved Heat Sink Sensor Array Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Weapon Cycler Transmission Jammer Reaction Control System Graphene Brace Dynamic Insulation System Tractor Beam Improved EM Pulse Cannon Heavy Particle Cannon Gauss Rifle Datajack Remote Datajack Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Targeting Computer Targeting Computer Improved Targeting Computer Target Analyzer > --- WEAPON ----------- Heavy Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Sensor Array Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Target Analyzer Weapon Cycler Transmission Jammer Reaction Control System Reactive Plating Graphene Brace Dynamic Insulation System Tractor Beam Improved EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon Datajack Remote Datajack Axe [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 4 | . . . 1 1 2 Weapon . | . . . . . . Parts Attached 114 | 4 2 6 21 24 57 Power 10 | 1 . . 2 2 5 Engine 4 | 1 . . 2 . 1 Core 6 | . . . . 2 4 Reactor . | . . . . . . Propulsion 38 | 2 1 2 6 8 19 Treads 14 | . 1 1 . 8 4 Leg 7 | . . . 6 . 1 Wheel 6 | 2 . . . . 4 Hover 7 | . . . . . 7 Flight 4 | . . 1 . . 3 Utility 35 | 1 1 2 5 11 15 Device 12 | . . . 1 6 5 Storage 4 | 1 1 . 1 . 1 Processor 7 | . . 2 1 1 3 Hackware . | . . . . . . Protection 12 | . . . 2 4 6 Artifact . | . . . . . . Weapon 31 | . . 2 8 3 18 Energy Gun 12 | . . . 4 . 8 Energy Cannon 8 | . . . 1 1 6 Ballistic Gun 7 | . . 2 3 . 2 Ballistic Cannon 4 | . . . . 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 . 3 Corrupted Parts 5 | . . . . 5 . System Corruption 23 | . . . . 23 . Parts Lost 43 | . . 2 6 6 29 Power 5 | . . 1 1 . 3 Propulsion 14 | . . 1 2 2 9 Utility 13 | . . . 1 3 9 Weapon 11 | . . . 2 1 8 Highest Loss Streak 11 | . . 1 2 4 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 69 83 93 92 84 Engine 4 | . 14 13 7 5 . Core 3 | . . . . 3 6 Treads 13 | . 8 13 . 33 11 Leg 6 | . . . 31 . 1 Wheel 2 | . 19 14 . . 1 Hover 3 | . . . . . 7 Device 2 | . . . . 4 4 Storage 9 | . 26 20 10 9 7 Processor 16 | . . 7 11 17 20 Protection 6 | . . . 10 5 7 Energy Gun 5 | . . . 9 7 4 Energy Cannon 3 | . . . . 2 5 Ballistic Gun 4 | . . 13 11 . 1 Ballistic Cannon 1 | . . . . 4 2 Naked Turns . | . . . . . . Heaviest Build 125 | 10 90 91 93 104 125 Greatest Support 80 | 26 26 20 33 80 80 Greatest Overweight (x) 32 | . 8 22 8 1 32 Average Overweight (x) 3 | . 6 8 2 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 7 23 25 23 25 25 Most Carried 25 | 4 4 9 25 25 25 Average Carried 19 | 1 3 6 18 23 21 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 3 9 25 21 17 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 2041 | 191 . 103 349 495 903 Remotely . | . . . . . . Salvage Created 3709 | . . 132 709 914 1954 Parts 190 | . . 11 50 44 85 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 3 | . . . . 1 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 74 | . . 5 15 22 32 Melee 2 | . . 2 . . . Guns 33 | . . 3 15 3 12 Cannons 31 | . . . . 16 15 AOE 2 | . . . . 2 . Classes Destroyed 14 | . . 1 5 3 5 Worker 1 | . . . . . 1 Builder 3 | . . . 1 2 . Hauler 1 | . . . 1 . . Recycler 4 | . . . . 1 3 Operator 2 | . . . 1 1 . Watcher 2 | . . . . . 2 Swarmer 14 | . . 5 3 3 3 Grunt 34 | . . . 8 15 11 Duelist 1 | . . . . . 1 Sentry 10 | . . . 4 2 4 Specialist 4 | . . . . . 4 Hunter 5 | . . . . 1 4 Programmer 5 | . . . . . 5 Heavy 1 | . . . . 1 . Best Kill Streak 9 | . . 3 3 9 8 Combat Bots Only 8 | . . 3 3 8 7 Max Kills in Single Turn 2 | . . 1 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 7747 | . 202 387 658 1139 5361 Core 1138 | . 38 98 104 195 703 Absorbed by Shields . | . . . . . . Reduced by Siege Mode 656 | . . . . . 656 Core Remaining (%) 70 | 100 . 45 74 64 . Volleys Fired 287 | . . 21 58 64 144 Largest 2 | . . 1 2 2 2 Hottest 119 | . . 20 90 113 119 Shots Fired 483 | . . 21 109 79 274 Gun 306 | . . 21 109 17 159 Cannon 177 | . . . . 62 115 Launcher . | . . . . . . Special . | . . . . . . Kinetic 203 | . . 21 87 47 48 Thermal 250 | . . . 17 15 218 Explosive . | . . . . . . Electromagnetic 30 | . . . 5 17 8 Robot Hit Streak 28 | . . 3 13 24 28 Robot Miss Streak 4 | . . 3 4 4 3 Penetration Max 1 | . . . . 1 . Secondary Targets 4 | . . . 2 . 2 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 343 | . . 10 82 55 196 Core Hits 142 | . . 8 37 34 63 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . . . 2 6 13 Burn 14 | . . . 2 . 12 Meltdown 2 | . . . . 1 1 Blast 5 | . . . . 5 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7892 | . 50 142 844 2589 4267 Guns 3099 | . . 77 838 289 1895 Cannons 4226 | . . . . 1863 2363 Explosions 435 | . . . . 435 . Melee . | . . . . . . Ramming 132 | . 50 65 6 2 9 Kinetic 2938 | . . 77 580 1636 645 Thermal 4316 | . . . 219 611 3486 Explosive . | . . . . . . Electromagnetic 506 | . . . 39 340 127 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 23 | . . 2 4 23 9 Average Corruption 5 | . . 2 4 6 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 113 | . . 6 19 10 78 Message Errors 20 | . . 1 3 3 13 Matter Fused 37 | . . 3 6 1 27 Heat Flow Errors 16 | . . 1 2 1 12 Energy Discharges 10 | . . . . 1 9 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 17 | . . 1 3 3 10 Data Loss (major) 3 | . . . 1 . 2 Misfires 4 | . . . 2 1 1 Alerts 4 | . . . 1 . 3 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 189 | . . 1 . 141 47 Projectiles 162 | . . . . 115 47 Explosions 26 | . . . . 26 . Melee 1 | . . 1 . . . Knockbacks 6 | . . . . 5 1 Impact . | . . . . . . Kinetic 6 | . . . . 5 1 Secondary . | . . . . . . Self-Inflicted Damage 91 | . 40 29 . 15 7 Shots 1 | . . . . 1 . Rammed 15 | . 2 11 . 1 1 Targets Rammed 17 | . 2 11 2 1 1 Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 592 | . . 124 213 320 592 Average Temperature 100 | . . 56 27 57 126 Received Heat Transfer 2469 | . 39 66 312 387 1665 Effects 12 | . . . . 2 10 Shutdowns 1 | . . . . . 1 Energy Bleed 5 | . . . . 1 4 Interference 5 | . . . . 1 4 Matter Decay 1 | . . . . . 1 Siege Activations 5 | . . . . . 5 Total Turns 100 | . . . . . 100 Longest Duration 35 | . . . . . 35 Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . 1 1 Impact Corruptions 1 | . . 1 . . . Robots Melted 5 | . . . . 1 4 Combat Hostiles 5 | . . . . 1 4 Parts Melted 17 | . . . 1 1 15 Heat Transferred 8170 | . . . 629 807 6734 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 391 | . 22 113 182 391 333 Initial 177 | . . 8 . 44 177 Average 94 | . 16 34 83 169 90 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 92 | 100 100 100 100 61 98 Level 1 7 | . . . . 38 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . . . 4 6 11 Investigation 4 | . . . 2 1 1 Extermination 5 | . . . . . 5 Reinforcement 11 | . . . 2 5 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 7 | . . . 3 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 8 8 23 25 44 Peak Tracking Total 9 | . 9 3 5 3 6 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 4 | . . . . 4 . Max in Single Turn 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised 1 | . . . . . 1 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 11 | . 2 . 2 2 5 Terminals 8 | . 2 . 2 2 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 22 | . 2 . 5 7 8 Successful 8 | . 1 . 1 4 2 Failed 14 | . 1 . 4 3 6 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 9 | . 1 . . 6 2 Terminals 18 | . 2 . 5 7 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 4 | . 1 . 1 2 . Robot Analysis 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Terminal Index 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 2 | . . . . 2 . Terminals 2 | . . . . 2 . Assimilate 1 | . . . . 1 . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . 2 2 3 Full Trace Events 4 | . . . 2 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 10 | . . . . 10 . Highest-Rated Ally 10 | . . . . 10 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 6020 | 43 128 596 1123 999 3131 Spaces Moved 1873 | 38 59 238 325 318 895 Core 17 | 1 . . . . 16 Treads 808 | . 4 3 1 318 482 Legs 360 | . . . 311 . 49 Wheels 528 | 37 55 234 13 . 189 Hover 118 | . . . . . 118 Flight 42 | . . 1 . . 41 Fastest Speed 50 | 50 90 200 120 240 135 Average Speed 252 | 88 198 210 269 240 272 Slowest Speed 1805 | 90 480 1805 330 243 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 3 23 39 29 30 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . 2 . Terrain Destroyed 63 | . 1 . . 60 2 Melee . | . . . . . . Projectile 25 | . . . . 23 2 AOE 37 | . . . . 37 . Terrain Rammed 2 | . 1 . . . 1 Walls Destroyed 1 | . 1 . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2661 | 45 67 304 477 455 1313 Wait 218 | . 3 19 32 6 158 Move 1868 | 37 58 237 324 317 895 Hop . | . . . . . . Pick Up 92 | 4 . 8 27 24 29 Fast Attach 37 | 4 1 3 9 . 20 Attach 47 | . . 2 9 13 23 Detach 6 | . . . 2 . 4 Swap 30 | . 1 1 3 11 14 Drop 57 | . 1 2 11 19 24 Fire 287 | . . 21 58 64 144 Melee . | . . . . . . Ram 16 | . 3 11 . . 2 Kick 2 | . . . 2 . . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Discovered new exit (range 14) 172 | -10/Materials | Entered Mines 181 | -10/Mines | Learned location of Storage (-8) 213 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 750 | -10/Mines | Discovered new exit (range 9) 766 | -10/Mines | Core integrity fell below 50% 768 | -10/Mines | Entered Materials 768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -9/Materials | Build established: Scavenger-Mutant 1483 | -9/Materials | Discovered new exit (range 15) 1523 | -9/Materials | Identified exit to Materials 1891 | -9/Materials | Entered another Materials area 1891 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2189 | -8/Materials | Lost 4 parts (1n2u1w) 2530 | -8/Materials | Destroyed 8 combat bots 2650 | -8/Materials | Discovered new exit (range 16) 2850 | -8/Materials | System corruption reached 10% 2890 | -8/Materials | Entered Factory 2890 | -7/Factory | Evolved 2 slots: Utility x2 3836 | -7/Factory | Cargo convoy interrupted 4044 | -7/Factory | Lost 11 parts (4n4u3w) 4224 | -7/Factory | Build established: Mutant 4815 | -7/Factory | Core integrity fell below 50% 4848 | -7/Factory | Lost 4 parts (1n1u2w) 5101 | -7/Factory | Build established: Scavenger-Mutant 5540 | -7/Factory | Fabricated Hvy. Siege Treads (x2) 5956 | -7/Factory | Garrison activated, responded to threat 5997 | -7/Factory | Core integrity fell below 20% 6021 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06002_ R-06 Scavenger collects Lgt. Ion Engine. 06003_ R-06 Scavenger collects Carbon-fiber Leg. 06003_ K-01 Serf collects debris. 06005_ Hvy. Machine Gun melted. 06005_ Angular Momentum Engine melted. 06005_ X-67 Chaingunner destroyed. 06006_ K-01 Serf collects debris. 06006_ R-06 Scavenger collects Wheel. 06008_ K-01 Serf collects debris. 06010_ R-06 Scavenger collects Lgt. Nuclear Core. 06011_ K-01 Serf collects debris. 06011_ Y-54 Guardian destroyed. 06012_ K-01 Serf collects debris. 06014_ System corrupted: Component data lost. 06014_ K-01 Serf collects debris. 06017_ Destroyed Lgt. Ion Engine. 06019_ K-01 Serf collects debris. 06019_ R-06 Scavenger collects Carbon-fiber Leg. 06020_ K-01 Serf collects debris. 06021_ Imp. Heat Sink destroyed. 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Siege Treads | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallShrapnelImmobilizer Manual? 0 Play Time 00:48:22 Cumulative 38.6 hours Start 2022.08.22 @ 12:50:58 End 2022.08.22 @ 13:37:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 227d09d3-7ee5-4b64-8aac-1ca1d25ac421