Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.19 @ 04:23:41 Player: Miwa Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (2683) 2683 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 7563 Bonus ------- Follower Combat Kills 177 Aligned with FarCom 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/850 Matter 281/300 Energy 99/100 System Corruption 29% Temperature Warm (171) Movement Core (350) Ox6 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit 0b10 Alert Chip > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Improved Trap Scanner Enhanced Optical Array Advanced Launcher Guidance Computer Target Analyzer Focal Shield Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit 0b10 Alert Chip Improved Targeting Computer Improved Targeting Computer System Shield System Shield > --- WEAPON ----------- Improved Spread Laser Heavy Ion Cannon Enhanced Autogun > --- INVENTORY -------- Improved Medium Treads Improved Trap Scanner Improved Targeting Computer Improved Targeting Computer Advanced Launcher Guidance Computer Target Analyzer Improved Heavy Armor Plating Improved Spread Laser Improved Spread Laser Heavy Ion Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Remote Datajack [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility System Shield Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Power Shielding Weapon Heavy Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 2 2 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 83 | 7 10 7 . 3 17 6 23 . 10 Power 16 | 1 1 1 . 1 2 2 6 . 2 Engine 8 | 1 1 . . . 1 1 2 . 2 Core 8 | . . 1 . 1 1 1 4 . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 3 2 . 2 3 . 5 . 2 Treads 7 | . 2 . . . . . 3 . 2 Leg 12 | 2 1 2 . 2 3 . 2 . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 2 2 . . 4 2 6 . 5 Device 9 | 1 1 . . . 1 . 5 . 1 Storage 4 | 1 1 1 . . . . 1 . . Processor 6 | . . . . . 1 2 . . 3 Hackware 2 | . . . . . 2 . . . . Protection 2 | . . 1 . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 25 | 2 4 2 . . 8 2 6 . 1 Energy Gun 9 | 2 . . . . 5 1 1 . . Energy Cannon 5 | . . . . . 2 1 1 . 1 Ballistic Gun 5 | . . . . . 1 . 4 . . Ballistic Cannon 6 | . 4 2 . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 6 2 1 . . Parts Lost 30 | . . 1 . . 3 1 4 . 21 Power 8 | . . . . . 1 1 2 . 4 Propulsion 6 | . . 1 . . . . 1 . 4 Utility 10 | . . . . . 1 . . . 9 Weapon 6 | . . . . . 1 . 1 . 4 Highest Loss Streak 16 | . . 1 . . 3 1 3 . 16 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 96 | . 93 88 100 100 93 99 98 100 95 Engine 4 | . 14 6 . . 6 6 2 . 8 Core 9 | . . 7 14 14 7 6 9 13 3 Treads 6 | . 12 7 . . . . 12 20 18 Leg 16 | . 15 15 28 28 24 23 6 . . Device 3 | . 7 . . . 8 . 6 6 5 Storage 10 | . 14 14 14 14 9 7 6 6 6 Processor 9 | . . . . . 9 23 20 20 19 Hackware 6 | . . . . . 7 15 13 13 12 Protection 4 | . . 7 14 14 2 . . . . Energy Cannon 5 | . . . . . 8 15 13 . 3 Ballistic Gun 3 | . . . . . . . 5 20 14 Ballistic Cannon 13 | . 26 28 28 28 5 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 12 51 57 28 28 42 34 69 59 60 Greatest Support 90 | 20 40 40 20 20 42 42 90 90 90 Greatest Overweight (x) 11 | 1 1 2 1 1 1 . 1 . 11 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 10 10 10 10 15 15 15 Average Capacity 11 | 7 13 14 10 10 10 10 12 15 15 Most Carried 15 | 8 10 14 10 10 10 10 15 15 15 Average Carried 10 | 4 8 11 9 10 9 9 11 15 12 Final Capacity 20 | 8 20 10 10 10 10 10 15 15 15 Final Carried 15 | 5 10 10 10 10 10 10 15 15 7 Class Distribution -------------------- 43% | Mutant 25% | Hacker-Gunner 16% | Scavenger-Mutant 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 2783 | 188 502 185 . 458 315 129 462 100 444 Remotely . | . . . . . . . . . . Salvage Created 3682 | 117 434 155 . 397 490 98 1030 158 803 Parts 184 | 7 13 12 . 39 21 12 38 13 29 Haulers Intercepted 7 | . 2 . . . 3 . 2 . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 13 34 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 60 | . 5 5 . 11 7 1 13 5 13 Guns 19 | . . . . . 4 . 2 5 8 Cannons 37 | . 5 5 . 11 1 . 11 . 4 AOE 2 | . . . . . 2 . . . . Classes Destroyed 15 | 2 4 1 . 2 2 . 3 . 1 Worker 8 | . 4 1 . 3 . . . . . Builder 8 | . . . . 4 2 1 1 . . Tunneler 2 | 2 . . . . . . . . . Hauler 7 | . 2 . . . 3 . 2 . . Recycler 6 | 1 2 . . 1 1 . 1 . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 17 | . . . . 7 4 . 1 4 1 Grunt 27 | . 5 4 . 4 1 . 5 . 8 Brawler 2 | . . . . . 1 . . . 1 Duelist 1 | . . . . . . . . . 1 Sentry 5 | . . . . . 1 1 . 1 2 Demolisher 1 | . . 1 . . . . . . . Specialist 2 | . . . . . . . 2 . . Programmer 4 | . . . . . . . 4 . . Heavy 1 | . . . . . . . 1 . . Best Kill Streak 5 | 2 3 3 . 4 5 1 4 3 5 Combat Bots Only 5 | . 2 3 . 4 4 1 4 3 5 Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Damage Taken 5254 | . 122 449 . 326 385 33 1361 152 2426 Core 1009 | . . 36 . 86 14 6 177 . 690 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 15 | . . . . 9 6 . . . . Regen/Repaired (Parts) 25 | . . . . . . 25 . . . Core Remaining (%) 86 | 100 . . . 51 97 99 . . . Volleys Fired 246 | 9 42 13 . 46 28 15 47 6 40 Largest 3 | 2 2 2 . 2 2 2 3 3 3 Hottest 205 | 80 80 92 . 92 130 130 205 75 130 Shots Fired 571 | 18 84 26 . 92 60 30 134 18 109 Gun 193 | 18 4 . . . 23 . 45 18 85 Cannon 378 | . 80 26 . 92 37 30 89 . 24 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 360 | . 80 26 . 92 14 . 45 18 85 Thermal 178 | 9 2 . . . 24 30 89 . 24 Explosive . | . . . . . . . . . . Electromagnetic 33 | 9 2 . . . 22 . . . . Robot Hit Streak 29 | 3 6 6 . 7 8 9 29 26 29 Robot Miss Streak 8 | 3 5 3 . 8 4 . 2 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . 2 . . . 2 Max Gunslinging Chain 1 | . . . . . 1 . . . 1 Shots Hit Robots 337 | 9 38 16 . 34 37 7 99 10 87 Core Hits 141 | 4 16 9 . 19 16 3 32 8 34 Critical Kills 6 | . . . . 3 . 1 1 . 1 Critical Parts Destroyed 6 | . . 1 . 5 . . . . . Critical Strikes 15 | . . 2 . 9 1 1 1 . 1 Meltdown 2 | . . . . . . 1 . . 1 Destroy 10 | . . 1 . 8 . . 1 . . Blast 3 | . . 1 . 1 1 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7320 | 116 676 332 . 780 821 190 2441 174 1790 Guns 2421 | 116 11 . . . 290 . 561 174 1269 Cannons 4812 | . 660 329 . 780 453 190 1880 . 520 Explosions 78 | . . . . . 78 . . . . Melee . | . . . . . . . . . . Ramming 9 | . 5 3 . . . . . . 1 Kinetic 3927 | . 660 329 . 780 154 . 561 174 1269 Thermal 3089 | 92 11 . . . 396 190 1880 . 520 Explosive . | . . . . . . . . . . Electromagnetic 295 | 24 . . . . 271 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . . . 12 1 3 3 29 Average Corruption 4 | . . . . . 11 1 1 3 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 71 | . . . . . 38 2 8 11 12 Message Errors 16 | . . . . . 6 . 3 4 3 Matter Fused 19 | . . . . . 11 1 2 2 3 Heat Flow Errors 4 | . . . . . 3 . . 1 . Energy Discharges 7 | . . . . . 5 . 1 1 . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 2 . . 2 2 Data Loss (major) 4 | . . . . . 3 . . 1 . Misfires 7 | . . . . . 6 . . . 1 Alerts 2 | . . . . . 1 1 . . . Misdirections 2 | . . . . . 1 . . . 1 Weapon Failures 3 | . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 67 | . 17 5 . 14 19 . 12 . . Projectiles 67 | . 17 5 . 14 19 . 12 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 15 | . 3 4 . 7 1 . . . . Impact . | . . . . . . . . . . Kinetic 15 | . 3 4 . 7 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . 28 . . . . Shots 1 | . . . . . 1 . . . . Rammed 4 | . 1 1 . . . . . . 2 Targets Rammed 4 | . 1 1 . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 563 | 72 141 153 . 292 317 252 563 183 534 Average Temperature 96 | 31 34 57 . 79 73 95 105 79 238 Received Heat Transfer 1305 | . 66 90 . 30 27 . 288 24 780 Effects 25 | . . . . . 1 1 4 . 19 Shutdowns 7 | . . . . . . . 2 . 5 Energy Bleed 4 | . . . . . . 1 . . 3 Interference 8 | . . . . . 1 . . . 7 Matter Decay 4 | . . . . . . . 1 . 3 Damage (minor) 1 | . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . 1 . . 1 Parts Melted 6 | . . . . . . 2 4 . . Heat Transferred 4507 | 200 25 . . . 544 259 2479 . 1000 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 250 | 15 197 128 . 250 149 40 176 . . Initial 19 | . 9 7 . . 11 2 19 . . Average 50 | 8 72 29 . 79 56 10 53 . . Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 96 100 100 100 . . Level 1 . | . . . . 3 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . . 1 1 . 8 . 1 Investigation 1 | . . . . . 1 . . . . Extermination 3 | . . . . . . . 3 . . Reinforcement 7 | . 1 . . 1 . . 5 . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 8 5 . 11 25 2 15 7 20 Peak Tracking Total 8 | . 2 2 . 4 5 1 4 4 8 Tactical Retreats 1 | . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 5 | . 2 . . . 1 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 10 | . 2 . . 1 1 . 6 . . Max in Single Turn 1 | . 1 . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 17 | . 2 1 . . 5 3 6 . . Terminals 9 | . 2 . . . 4 1 2 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 2 . . Garrison Access . | . . . . . . . . . . Total Hacks 66 | . 9 1 . . 20 10 26 . . Successful 41 | . 5 1 . . 16 6 13 . . Failed 25 | . 4 . . . 4 4 13 . . Catastrophic 7 | . . . . . 2 2 3 . . Database Lockouts . | . . . . . . . . . . Manual 12 | . 5 . 1 . 4 2 . . . Terminals 29 | . 9 . . . 8 4 8 . . Fabricators 8 | . . . . . . . 8 . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 26 | . . . . . 12 4 10 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 5 1 . . 4 3 6 . . Record 4 | . . . . . . 1 3 . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 2 | . 1 . . . . 1 . . . Branch Access Points 4 | . 1 . . . 2 . 1 . . Emergency Access Points 3 | . 1 . . . 1 1 . . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . Patrol Status 1 | . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Build 2 | . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 18 | . . . . . 12 1 5 . . Insert Component 10 | . . . . . 6 1 3 . . Analyze 8 | . . . . . 6 . 2 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 2 . . . 2 3 4 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 6 . 2 . . Parts Built 3 | . . . . . . . 3 . . Authchips . | . . . . . . . . . . Time 181 | . . . . . . . 181 . . Total Part Build Rating 20 | . . . . . . . 20 . . Parts Repaired 1 | . . . . . . 1 . . . Time 38 | . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 10 | . . . . . 6 1 3 . . Part Schematics Acquired 8 | . . . . . 6 . 2 . . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total Allies 4 | . . . . . 3 . 1 . . Largest Group 2 | . . . . . 2 . 1 . . Highest-Rated Group 37 | . . . . . 37 . 24 . . Highest-Rated Ally 24 | . . . . . 21 . 24 . . Total Orders 2 | . . . . . . . 2 . . ROAM 1 | . . . . . . . 1 . . RETURN 1 | . . . . . . . 1 . . Ally Attacks 47 | . . . . . 43 . 4 . . Total Damage 898 | . . . . . 332 . 566 . . Kills 9 | . . . . . 5 . 4 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 Drone Launches 32 | . . . . . 27 . 5 . . Drone Recoveries 26 | . . . . . 26 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 9631 | 120 751 1292 1151 1215 1273 777 1817 698 537 Spaces Moved 4753 | 73 369 547 606 553 593 498 831 429 254 Core 23 | 22 . . . . . . . . 1 Treads 1385 | . 125 183 . . . . 395 429 253 Legs 3345 | 51 244 364 606 553 593 498 436 . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 123 113 160 160 Average Speed 169 | 103 160 225 190 190 169 123 150 160 161 Slowest Speed 600 | 120 240 320 190 190 190 123 240 160 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 49 | 4 50 96 92 95 38 10 16 62 29 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 . 1 . . 1 . Scrap Searched 7 | . . 2 . 2 . . . 3 . Spaces Dug 7 | . . . . . . 7 . . . Terrain Destroyed 69 | . . 5 . 31 22 7 4 . . Melee . | . . . . . . . . . . Projectile 62 | . . 5 . 31 15 7 4 . . AOE 7 | . . . . . 7 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Total 5874 | 99 445 579 607 628 812 631 1317 434 322 Wait 658 | . 5 . . 22 131 105 382 . 13 Move 4744 | 72 368 546 605 552 592 497 830 428 254 Hop . | . . . . . . . . . . Pick Up 79 | 11 11 6 1 1 23 5 18 . 3 Fast Attach 14 | 1 2 1 . . 3 1 6 . . Attach 34 | 6 2 2 . . 7 3 4 . 10 Detach 1 | . . 1 . . . . . . . Swap 36 | . 6 4 . 3 7 3 13 . . Drop 58 | . 8 5 1 4 21 2 17 . . Fire 246 | 9 42 13 . 46 28 15 47 6 40 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 3) 766 | -10/Materials | Discovered new exit (range 10) 844 | -10/Materials | Identified exit to Mines 844 | -10/Materials | Identified exit to Materials 872 | -10/Materials | Entered Mines 915 | -10/Mines | Assembled infested the area 920 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1064 | -10/Mines | Discovered exit to Materials (range 11) 1613 | -10/Mines | Discovered exit to Materials (range 9) 1926 | -10/Mines | Learned location of Zion (-7) 2056 | -10/Mines | Found the Drone Emporium 2063 | -10/Mines | Found Prototype Device 2157 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2157 | -10/Mines | Discovered new exit (range 5) 2164 | -10/Mines | Entered Exiles 2212 | -10/Exiles | Met 8R-AWN 2240 | -10/Exiles | Met EX-HEX 2351 | -10/Exiles | Met EX-BIN 2373 | -10/Exiles | Aligned with FarCom system 2375 | -10/Exiles | Given EX-Vault access code 2440 | -10/Exiles | Opened EX-Vault 2450 | -10/Exiles | Found Prototype Processor 2531 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2588 | -10/Exiles | Met EX-DEC 2688 | -10/Exiles | Discovered new exit (range 12) 2879 | -10/Exiles | Visited The Gauntlet 3315 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 3315 | -10/Exiles | Entered Mines 3748 | -9/Mines | Discovered new exit (range 10) 3890 | -9/Mines | Identified exit to Materials 3984 | -9/Mines | Build established: Scavenger-Mutant 4082 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4530 | -9/Mines | Entered Materials 4530 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4530 | -8/Materials | Identified Splice Drone Bay 4531 | -8/Materials | Identified 0b10 Alert Chip 4826 | -8/Materials | System corruption reached 10% 4856 | -8/Materials | Lost 3 parts (1p1u1w) 5776 | -8/Materials | Discovered new exit (range 15) 5803 | -8/Materials | Entered Factory 5803 | -7/Factory | Evolved 2 slots: Utility x2 6034 | -7/Factory | Build established: Hacker-Mutant 6221 | -7/Factory | Repaired Lgt. Nuclear Core 6246 | -7/Factory | Identified exit to Factory 6580 | -7/Factory | Entered another Factory area 6580 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6696 | -6/Factory | Identified exit to Lower Caves 6696 | -6/Factory | Identified exit to Extension 6837 | -6/Factory | Identified exit to DSF 7168 | -6/Factory | Lost 3 parts (2p1w) 7445 | -6/Factory | Build established: Hacker-Gunner 7520 | -6/Factory | Fabricated Neutrino Core (x2) 7623 | -6/Factory | Cargo convoy interrupted 7786 | -6/Factory | Fabricated Adv. Launcher Guidance Computer? 8397 | -6/Factory | Entered Lower Caves 8791 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8917 | -6/Lower Caves | Discovered new exit (range 7) 9046 | -6/Lower Caves | Spotted B-75 Beast 9095 | -6/Lower Caves | Entered another Lower Caves area 9118 | -6/Lower Caves | Discovered new exit (range 5) 9178 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9338 | -6/Lower Caves | Lost 3 parts (1p1u1w) 9470 | -6/Lower Caves | Learned 12 Factory zone layouts 9537 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9600 | -6/Lower Caves | System corruption reached 10% 9607 | -6/Lower Caves | Core integrity fell below 50% 9621 | -6/Lower Caves | Core integrity fell below 20% 9632 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Overheating: Core damaged (-119). Knocked back. Acquired 52 matter. Power failure, Rnf. Deuterium Engine shutdown. Overheating: System interference. Imp. Targeting Computer temporarily disabled. Imp. Targeting Computer destroyed. Overheating: Matter decay (-42). Acquired 15 matter. Slammed into B-48 Gladiator. Overheating: System interference. Target Analyzer temporarily disabled. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+5). Rnf. Deuterium Engine destroyed. Target Analyzer destroyed. System corrupted by crushing effect (+2). System corrupted: Imp. Heavy Armor Plating rejected. Knocked back. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ????????????????????????????????????????##### #??? | | ???????????????????????????????????????## #### | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# # | | ???????????????????????????????????????## ##### | | ????????????????????????????????????????## ##???? | | ?????????????????????????????????????????# #????? | | ?????????????????????????????????????????# #####? | | ?????????????????????????????????????????# ## | | ?????????????????????????? ??????????????# | | ?????????????????????????? ?????????????## | | ?????????????????????????? ?????????????# | | ?????????????????????????? ?????????????# | | ?????????????????????????? ????????????## | | ???????????????????######## #??????#???## | | ?????????????????#?#""""ll# #?????? #?## | | ???????????????### # b # #?????? ## | | ???????????????# # # gb g/"#?????# | | ???????????????# ##+#g! # #?????## | | ??????????????## # m@# ####???## | | ????????## ## % #"""# ###### | | ????? ###### ### | | ????? % %%!% #??####### | | ???????### ## ####= ##### ##???????## | | ?????????# ???## ####?## ###???# #????????# | | ???????????????# #?##### ##?????## #########? | | ??????????????###### ##???????## ## | | ??????????????# ##?????????# #### ## ## | | ??????????????## ##???????#### #?# ## ## | | ???????????????# ##????????# #?# ## ## | | ??????????????## #??????# # ### ## | | ??????????????# ##????????# ##### | | ??????????????## ###?????????# ######???? | | ???????????????## #???????????## ##????????? | | ????????????????## ##????????????### ##?????????? | | ?????????????????####???????????????##???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 18 Target Analysis 5 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Hvy. Ion Cannon | -8/Materials | Scanalyzed Hvy. Particle Gun | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Imp. Targeting Computer | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -6/Factory | Preloaded Adv. Launcher Guidance Computer | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Release The Drones! Challenges ------------ None Game ------ Seed FlakRocketCoupler Manual? 0 Play Time 01:27:52 Cumulative 18.7 hours Start 2022.05.19 @ 02:41:52 End 2022.05.19 @ 04:23:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bc2c7f66-b482-4c4d-82cd-a3e9db6f5849