Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.05 @ 19:31:30 Player: Trantor Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (172) 860 Value Destroyed (6342) 6342 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (2364) 2364 TOTAL SCORE: 18086 Bonus ------- High Alert Combat Kills 801 Follower Combat Kills 1024 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -361 Cogmind --------- Core Integrity 0/1150 Matter 145/300 Energy 99/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Melee Analysis Suite Experimental Power Shielding System Shield Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Linear Gravjet Experimental Power Shielding Enhanced Nova Cannon Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scanner Improved Kinecellerator Weapon Cycler Backup Plating III Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Nova Cannon Bore Cannon Bore Cannon Phasing Sabre > --- INVENTORY -------- Backup Power III Backup Power III Linear Gravjet Improved Cooling System Tactical Coordination Suite Reaction Control System Backup Plating III Improved Light Armor Plating Thermal Shield Improved Energy Mantle Enhanced Quantum Rifle Improved Proton Missile Launcher Precision Grenade Launcher Long-range Missile Launcher Advanced Micro-nuke Launcher [Rating: 96] Favorites ----------- Power Constructs Engine Constructs Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Constructs Treads Constructs Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Beam Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Bore Cannon Launcher Precision Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 . . 4 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Utility 6 | . . . . . 1 . . 3 . . . . 1 . . . . . . 1 Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Parts Attached 210 | . 12 7 2 3 43 32 2 19 3 5 7 7 1 21 9 5 2 12 . 18 Power 12 | . 2 . . . 4 . . . . . . . . 1 2 . . 2 . 1 Engine 7 | . 2 . . . 3 . . . . . . . . . 1 . . 1 . . Core 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . 1 . 1 Propulsion 47 | . 6 4 1 . 11 8 1 1 . 1 . . . 2 3 1 . 4 . 4 Treads 18 | . . . 1 . 7 8 1 . . . . . . 1 . . . . . . Leg 10 | . 5 2 . . 2 . . . . . . . . . . 1 . . . . Wheel 9 | . 1 2 . . 2 . . 1 . 1 . . . . 2 . . . . . Hover 9 | . . . . . . . . . . . . . . . 1 . . 4 . 4 Flight 1 | . . . . . . . . . . . . . . 1 . . . . . . Utility 61 | . 3 1 1 2 6 3 1 8 . 3 4 1 1 8 1 3 2 5 . 8 Device 21 | . 1 . . 1 2 . 1 2 . 1 2 . . 5 . 2 1 1 . 2 Storage 9 | . 2 . 1 . 1 . . 1 . . . . . 1 1 . . 1 . 1 Processor 5 | . . . . . 1 . . 1 . 1 . . . . . 1 1 . . . Hackware 5 | . . . . . 1 . . . . . . . 1 . . . . 2 . 1 Protection 21 | . . 1 . 1 1 3 . 4 . 1 2 1 . 2 . . . 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 90 | . 1 2 . 1 22 21 . 10 3 1 3 6 . 10 3 1 . 1 . 5 Energy Gun 8 | . . . . . 2 . . 1 . . . 1 . 4 . . . . . . Energy Cannon 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . Ballistic Gun 26 | . 1 1 . . 8 13 . . . . . . . . . . . . . 3 Ballistic Cannon 9 | . . 1 . . 6 . . . . . . . . 2 . . . . . . Launcher 26 | . . . . 1 5 3 . 3 2 1 2 3 . 2 2 . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . 1 4 . 6 1 . 1 1 . 1 1 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . 3 . . . . 2 . . 3 1 . . 5 . 1 Parts Lost 57 | . 1 3 . . 9 . . 2 . 4 . 3 . 3 13 1 2 . 3 13 Power 4 | . . . . . . . . . . . . . . . 2 . . . 1 1 Propulsion 17 | . 1 1 . . 3 . . . . 1 . 1 . 1 3 . 1 . 1 4 Utility 19 | . . . . . 3 . . 2 . 1 . . . 1 5 1 1 . 1 4 Weapon 17 | . . 2 . . 3 . . . . 2 . 2 . 1 3 . . . . 4 Highest Loss Streak 13 | . 1 3 . . 8 . . 1 . 4 . 3 . 3 13 1 1 . 3 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 90 96 100 100 93 100 65 73 73 69 84 75 76 75 88 10 11 45 72 65 Engine 6 | . 14 14 14 14 7 9 . . 1 6 6 6 5 5 4 . . 1 3 . Treads 9 | . . . 3 14 22 34 12 7 6 6 6 6 5 3 4 . . . . . Leg 4 | . 27 19 10 . 1 . 8 1 . . . . . . . 2 . . . . Wheel 5 | . . 8 14 14 11 1 . 4 6 7 13 7 5 . 2 . . . . . Hover 1 | . . . . . . . . . . . . . . 9 8 . . 9 22 17 Device 7 | . 5 5 . . 3 3 9 10 13 10 7 9 5 7 16 4 4 5 5 4 Storage 7 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 2 4 . . 2 . 2 Processor 3 | . . . . . 1 . . 2 6 12 13 13 11 . . 2 5 11 11 7 Hackware 1 | . . . . . 3 9 . . . . . . 5 . . . . 5 9 9 Protection 6 | . . 8 14 13 5 5 . 10 6 . 3 2 5 17 16 . . 2 5 7 Energy Gun 1 | . 5 . . . 1 . . 2 . . . 2 5 3 . . . . . . Energy Cannon 1 | . . . . . . . . . 1 6 6 2 5 3 1 . . . . . Ballistic Gun 9 | . 22 16 14 14 14 17 17 4 . . 1 6 5 . . . . . . 10 Ballistic Cannon 5 | . . 8 14 5 8 6 . 7 11 6 4 . . 8 10 . . . . . Launcher 1 | . . . . 8 1 . . . 4 . 5 5 . . 2 . . . . . Slashing Weapon 2 | . . . . . . 2 9 5 1 3 5 3 5 2 4 . . 1 5 . Naked Turns 258 | . . . . . . . . . . . . . . 70 25 163 . . . . Heaviest Build 167 | 14 34 32 32 33 56 56 44 66 68 61 61 63 61 98 167 7 2 34 30 67 Greatest Support 88 | 20 20 20 10 10 40 88 86 56 28 44 44 44 28 60 60 3 3 44 44 56 Greatest Overweight (x) 40 | . 2 3 3 3 4 4 2 2 2 2 1 2 2 7 40 2 . 2 . 3 Average Overweight (x) 1 | . . 2 3 3 2 . . 1 2 1 . 1 2 . 2 . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 5 5 5 15 Average Capacity 14 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 9 21 5 5 5 5 9 Most Carried 25 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 5 5 5 15 Average Carried 13 | . 13 14 14 15 14 14 9 14 14 15 14 14 14 8 19 4 4 4 5 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 13 15 15 15 15 15 15 12 5 4 5 5 5 5 Scrap Engine Consumption 55 | . . . . . . . 15 20 2 2 8 7 . 1 . . . . . . Constructs Created 4 | . . . . . . . 2 2 . . . . . . . . . . . . Constructs Modified 20 | . . . . . . . . 10 2 1 4 3 . . . . . . . . Class Distribution -------------------- 48% | Mutant 15% | Construct 8% | Scavenger-Mutant 7% | Tank 7% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Tank | -5/Waste Assassin | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 6563 | 200 494 261 20 74 1257 1138 69 510 631 360 111 327 . 351 170 21 263 184 2 120 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5557 | . 494 95 . 53 1169 1230 111 695 319 180 . 328 . . 432 . . 184 . 267 Parts 330 | . 33 10 . 8 75 77 6 39 19 7 . 17 . . 18 . . 4 . 17 Haulers Intercepted 13 | . 2 . . . 4 6 . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 15 4 . 10 . . . . . 1 3 . Prevented 11 | . . . . . . . . . . 3 . 1 . . . . 7 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 137 | . 11 6 . 3 40 21 2 16 11 5 . 11 . . 7 . . . . 4 Guns 46 | . 11 1 . . 11 14 2 2 . . . 5 . . . . . . . . Cannons 41 | . . 5 . . 11 4 . 10 6 3 . 1 . . 1 . . . . . AOE 49 | . . . . 3 18 3 . 4 5 1 . 5 . . 6 . . . . 4 Classes Destroyed 19 | . 5 1 . 1 2 4 . 3 . 1 . . . . 1 . . . . 1 Worker 9 | . 1 . . . 2 3 . 2 . . . . . . 1 . . . . . Builder 4 | . . . . . . 2 . . . . . . . . 2 . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 4 6 . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . . . 2 1 . 1 . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . 1 . 1 . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Swarmer 27 | . 3 3 . 3 14 . . . 4 . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 57 | . 8 2 . 1 15 9 . 7 2 3 . 7 . . 3 . . . . . Brawler 3 | . . . . . . 1 . 1 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Sentry 24 | . . . . . 11 9 2 1 . . . 1 . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . Hunter 9 | . . . . . . 1 . 2 2 1 . . . . 3 . . . . . Programmer 8 | . . . . . . . . 2 2 . . 2 . . . . . . . 2 Best Kill Streak 14 | . 4 3 . 4 14 7 2 4 4 3 . 4 . . 5 . . . . 4 Combat Bots Only 14 | . 3 3 . 3 14 6 2 4 4 3 . 4 . . 3 . . . . 4 Max Kills in Single Turn 4 | . 1 1 . 3 4 3 1 1 2 1 . 2 . . 3 . . . . 2 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 2 4 2 . 1 2 1 . 2 . . 3 . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Damage Taken 12936 | . 689 529 . 24 1664 1239 75 948 345 669 . 633 . 371 2220 304 107 . 419 2700 Core 3123 | . 115 99 . 12 157 171 . 184 14 27 . 217 . 29 684 152 41 . 64 1157 Absorbed by Shields 368 | . . . . . 84 . . 8 113 163 . . . . . . . . . . Redirected to Shielding 159 | . . . . . . . . . . . . . . . . . . . 38 121 Regen/Repaired (Parts) 1074 | . 8 . . . . 11 . 50 24 17 67 391 . 506 . . . . . . Core Remaining (%) 40 | 100 . . . 9 . . 40 . . . . 48 . . . . . . 3 . Volleys Fired 389 | . 48 18 . 4 93 60 4 51 16 19 . 33 . 3 26 . . . . 14 Largest 4 | . 2 2 . 1 3 3 2 4 3 2 . 3 . 1 3 . . . . 3 Hottest 234 | . 70 55 . 33 121 121 54 146 143 110 . 224 . 45 234 . . . . 99 Shots Fired 746 | . 95 22 . 4 197 157 7 87 30 27 . 44 . 3 39 . . . . 34 Gun 418 | . 95 4 . . 110 123 7 21 . . . 26 . . . . . . . 32 Cannon 246 | . . 18 . . 63 25 . 54 25 26 . 4 . . 31 . . . . . Launcher 82 | . . . . 4 24 9 . 12 5 1 . 14 . 3 8 . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 603 | . 74 22 . . 167 148 3 61 25 18 . 24 . . 29 . . . . 32 Thermal 51 | . 21 . . . 6 . 4 14 . . . 4 . . 2 . . . . . Explosive 82 | . . . . 4 24 9 . 12 5 1 . 14 . 3 8 . . . . 2 Electromagnetic 10 | . . . . . . . . . . 8 . 2 . . . . . . . . Robot Hit Streak 23 | . 6 9 . . 11 16 4 8 9 14 . 16 . 23 6 . . . . 10 Robot Miss Streak 6 | . 5 2 . . 6 3 1 5 2 3 . 4 . 1 4 . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 470 | . 59 16 . . 117 108 5 48 14 19 . 38 . 2 17 . . 4 . 23 Core Hits 349 | . 27 10 . 6 91 64 3 38 19 7 . 40 . 4 15 2 . 1 . 22 Critical Kills 3 | . . . . . . . . . . . . . . . 2 . . . . 1 Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . 7 . . . . 6 Critical Strikes 23 | . 2 1 . . 1 2 . 1 . . . . . . 9 . . . . 7 Burn 3 | . 2 . . . . . . 1 . . . . . . . . . . . . Destroy 16 | . . . . . . . . . . . . . . . 9 . . . . 7 Blast 4 | . . 1 . . 1 2 . . . . . . . . . . . . . . Melee Attacks 54 | . . . . . . 11 . 13 . . 16 . . 3 5 2 . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . 11 . 13 . . 16 . . 3 5 2 . 4 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18586 | . 752 294 . 387 4107 2982 99 2263 1197 888 . 1660 . 1240 1582 5 . 391 . 739 Guns 4472 | . 752 23 . . 1237 1518 99 228 . . . 449 . . . . . . . 166 Cannons 4830 | . . 271 . . 939 504 . 1132 586 723 . 121 . . 501 . . . . 53 Explosions 8726 | . . . . 387 1931 854 . 847 611 165 . 1090 . 1240 1081 . . . . 520 Melee 553 | . . . . . . 106 . 56 . . . . . . . . . 391 . . Ramming 5 | . . . . . . . . . . . . . . . . 5 . . . . Kinetic 8301 | . 587 294 . . 2158 2022 34 1176 586 422 . 400 . . 456 . . . . 166 Thermal 677 | . 165 . . . 18 . 65 262 . . . 122 . . 45 . . . . . Explosive 8648 | . . . . 387 1931 854 . 769 611 165 . 1090 . 1240 1081 . . . . 520 Electromagnetic 349 | . . . . . . . . . . 301 . 48 . . . . . . . . Impact 53 | . . . . . . . . . . . . . . . . . . . . 53 Slashing 553 | . . . . . . 106 . 56 . . . . . . . . . 391 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 3 3 3 5 6 6 6 . . . 6 6 6 6 6 9 Average Corruption 4 | . . . . . 2 3 3 2 5 6 6 . . . 4 6 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 188 | . . . . . 8 30 29 12 43 19 9 . . . 6 13 12 4 2 1 Message Errors 51 | . . . . . 2 8 8 2 15 4 1 . . . . 4 5 1 . 1 Matter Fused 54 | . . . . . 1 11 4 4 12 7 3 . . . 3 4 2 2 1 . Heat Flow Errors 18 | . . . . . . 2 5 1 5 1 1 . . . . 1 1 . 1 . Energy Discharges 26 | . . . . . 1 2 4 3 7 3 1 . . . . 3 2 . . . Data Loss (minor) 24 | . . . . . 2 4 6 1 1 3 3 . . . 2 . 2 . . . Data Loss (major) 7 | . . . . . . 1 2 1 2 1 . . . . . . . . . . Misfires 4 | . . . . . 1 2 . . . . . . . . 1 . . . . . Alerts 4 | . . . . . 1 . . . 1 . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 547 | . . . . 7 35 38 . 33 36 1 . 43 . 5 77 . . 261 . 11 Projectiles 82 | . . . . . 21 20 . 12 19 1 . . . . 9 . . . . . Explosions 188 | . . . . 7 14 18 . 5 17 . . 43 . 5 68 . . . . 11 Melee 277 | . . . . . . . . 16 . . . . . . . . . 261 . . Knockbacks 42 | . . 2 . . 10 1 . 12 4 5 . . . . 8 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . 2 . . 8 1 . 12 4 4 . . . . 7 . . . . . Secondary 4 | . . . . . 2 . . . . 1 . . . . 1 . . . . . Self-Inflicted Damage 964 | . . . . 25 126 98 . 126 69 27 . 26 . 276 . 2 . . . 189 Shots 30 | . . . . 1 4 4 . 2 2 1 . 1 . 12 . . . . . 3 Rammed 3 | . . . . . . . . . . . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 552 | . 222 36 . . 384 435 222 436 248 201 250 190 . . 552 192 70 . 214 32 Average Temperature 120 | . 79 20 . . 137 124 91 132 99 87 137 81 . . 164 112 50 . 118 18 Received Heat Transfer 2965 | . 330 48 . . 720 594 9 260 18 151 . 210 . . 183 153 45 . 108 136 Effects 25 | . . . . . 8 5 . 2 1 . . . . . 9 . . . . . Shutdowns 9 | . . . . . 3 2 . 1 . . . . . . 3 . . . . . Energy Bleed 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . Interference 6 | . . . . . . 3 . . . . . . . . 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . 1 . . . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Heat Transferred 1575 | . 629 . . . 37 . 150 522 . . . 200 . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Peak Influence 976 | . 217 120 . 111 976 832 324 455 . . . . 168 132 852 . . . . 403 Initial 412 | . . . . . . 412 324 . . . . . 168 58 . . . . . 50 Average 250 | . 69 48 . 18 521 594 72 240 . . . . 168 29 440 . . . . 124 Maximum Alert Level 3 | . 1 . . . 3 3 1 2 . . . . . . 3 . . . . 2 Low Security (%) 59 | . 98 100 . 100 31 . 90 35 . . . . 100 100 20 . . . . 86 Level 1 11 | . 1 . . . 2 5 9 57 . . . . . . 9 . . . . 12 Level 2 21 | . . . . . 36 74 . 7 . . . . . . 64 . . . . . Level 3 7 | . . . . . 29 19 . . . . . . . . 5 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . . 8 4 . 5 . . . . . . 8 . . . 1 5 Investigation 7 | . 1 . . . 2 2 . 1 . . . . . . 1 . . . . . Extermination 4 | . . . . . . . . 2 . . . . . . 1 . . . . 1 Reinforcement 13 | . 1 . . . 2 1 . 2 . . . . . . 4 . . . . 3 Assault 3 | . . . . . . 1 . . . . . . . . 1 . . . 1 . Garrison 6 | . . . . . 4 . . . . . . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 3 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 1 . . . 6 . . 3 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 284 | . 22 9 . 2 54 37 2 20 13 7 . 11 . 5 28 16 7 . 19 32 Peak Tracking Total 20 | . 4 3 . 2 10 6 2 4 4 3 . 4 . 5 8 8 3 . 20 13 Tactical Retreats 27 | . . 1 . . 1 . . 1 . 2 . . . . 3 5 4 . 2 8 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 13 | . . . . . 4 . . 4 . . . . 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 29 | . . . . . 3 6 . 12 . . . . . . 7 . . . . 1 Max in Single Turn 4 | . . . . . 1 1 . 4 . . . . . . 1 . . . . 1 Garrison Access 4 | . . . . . 1 1 . 1 . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 73 | . 11 . 5 . 12 15 8 6 . . . 1 . . 5 . 1 9 . . Terminals 41 | . 8 . . . 8 10 6 4 . . . 1 . . 3 . 1 . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Stations 5 | . 1 . . . 2 2 . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . 1 2 2 . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . 1 . . . . . . 1 . . . . . Total Hacks 223 | . 27 . 28 . 30 33 23 19 . . . 1 . . 13 . 1 48 . . Successful 153 | . 13 . 28 . 17 19 14 7 . . . 1 . . 5 . 1 48 . . Failed 68 | . 13 . . . 13 14 8 12 . . . . . . 8 . . . . . Catastrophic 15 | . 2 . . . 3 5 1 . . . . . . . 4 . . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Manual 88 | . 18 . 1 . 15 14 14 10 . . 7 1 . . 8 . . . . . Terminals 115 | . 22 . . . 22 25 21 15 . . . 1 . . 8 . 1 . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . Repair Stations 11 | . 2 . . . 4 5 . . . . . . . . . . . . . . Recycling Units 13 | . 3 . . . 3 2 2 . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 1 . 2 . . . . . . 2 . . . . . Terminal Hacks 106 | . 3 . 28 . 7 9 7 1 . . . 1 . . 1 . 1 48 . . Record 65 | . . . 27 . . . . . . . . 1 . . . . 1 36 . . Part Schematic 10 | . 1 . . . 1 1 3 . . . . . . . . . . 4 . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . 4 . . Prototype ID Bank 12 | . 1 . . . 3 3 1 . . . . . . . . . . 4 . . Open Door 2 | . . . . . . 2 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 1 2 . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . 1 3 . . . . . . . . . . . . . . Scan Component 4 | . 1 . . . 1 2 . . . . . . . . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 3 . . . 2 2 2 . . . . . . . 1 . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 7 | . 2 . . . . 2 2 . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . Seal Access 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . Unauthorized Hacks 26 | . 5 . . . 6 4 5 3 . . . . . . 3 . . . . . Terminals 26 | . 5 . . . 6 4 5 3 . . . . . . 3 . . . . . Botnet 25 | . 5 . . . 6 4 5 3 . . . . . . 2 . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . . . . . 2 . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 49 | . 8 . . . 11 11 7 6 . . . . . . 5 . 1 . . . Full Trace Events 7 | . 3 . . . . 2 . 1 . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . 1 1 3 . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Time 162 | . 26 . . . . 136 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 295 | . . . . . 295 . . . . . . . . . . . . . . . Retrieved Matter 692 | . . . . . 692 . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 32 | . . . . 3 . 10 . . . . . . . 19 . . . . . . Largest Group 19 | . . . . 3 1 10 . . . . . . . 19 16 . . . . . Highest-Rated Group 702 | . . . . 40 16 173 . . . . . . . 702 625 . . . . . Highest-Rated Ally 50 | . . . . 16 16 29 . . . . . . . 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 212 | . . . . 5 7 68 . . . . . . . 46 86 . . . . . Total Damage 6866 | . . . . 17 61 906 . . . . . . . 2423 3459 . . . . . Kills 39 | . . . . 1 . 10 . . . . . . . 8 20 . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 1 2 1 2 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 21152 | . 2067 872 676 708 1895 1858 1525 1995 1454 894 2456 995 26 1290 978 374 386 163 124 416 Spaces Moved 14288 | 1 992 550 538 528 1070 948 699 1134 1072 687 1915 735 19 604 372 692 669 254 310 499 Core 1766 | . . . . . . . . . . . . . . 136 48 692 669 134 . 87 Treads 1805 | . . . . . 9 753 309 158 . . . . . 348 228 . . . . . Legs 1566 | 1 986 183 . . . . 390 6 . . . . . . . . . . . . Wheels 8220 | . 6 367 538 528 1061 195 . 970 1072 687 1915 735 19 32 95 . . . . . Hover 931 | . . . . . . . . . . . . . . 88 1 . . 120 310 412 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 120 110 125 125 125 100 145 151 115 130 100 100 115 130 50 40 50 50 40 40 38 Average Speed 128 | 120 185 147 125 125 130 146 194 140 130 118 114 120 130 195 232 50 50 49 40 65 Slowest Speed 2050 | 120 260 260 125 125 320 305 330 245 130 130 115 130 130 400 2050 150 50 150 42 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 2 98 92 92 95 92 97 97 22 77 73 91 83 1 97 11 65 80 62 53 21 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 11 | . . 1 1 1 . . . . . 1 3 . . . . . 1 3 . . Known Exits Taken 4 | . . . . . 1 . . 1 . . . . . . 1 1 . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 . 1 1 1 1 . . . . 1 1 1 . Scrap Searched 17 | . . 2 . 2 . . . . 1 2 4 2 . . . 2 1 . 1 . Spaces Dug 79 | . . . . 22 3 29 . 7 13 . . . . 3 . 2 . . . . Terrain Destroyed 805 | . . . . 41 200 79 . 136 75 18 . 108 . 44 80 2 . . . 22 Melee 12 | . . . . . . . . 7 . . . . . 3 . 2 . . . . Projectile 48 | . . . . . 6 9 . 11 9 5 . . . . 8 . . . . . AOE 745 | . . . . 41 194 70 . 118 66 13 . 108 . 41 72 . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Total 16430 | . 1134 595 544 570 1417 1289 866 1440 1106 745 2162 801 23 705 454 712 718 280 309 560 Wait 1206 | . 45 10 . 36 164 204 139 199 12 33 206 20 . 44 18 10 47 7 . 12 Move 14269 | . 991 549 537 527 1069 947 698 1133 1071 686 1914 734 19 603 371 691 668 253 309 499 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | . 19 5 2 . 19 8 6 13 2 . 8 3 2 15 15 . 1 1 . 10 Fast Attach 90 | . 5 1 . . 13 7 2 4 . 3 5 1 . 15 5 3 2 12 . 12 Attach 36 | . 1 3 1 . 6 . . 5 . . 2 3 1 3 2 2 . 1 . 6 Detach 14 | . 1 . . . . . 3 . . . 1 2 . . 1 1 . . . 5 Swap 85 | . 6 3 1 3 24 25 . 10 3 2 . 3 . 3 2 . . . . . Drop 154 | . 18 6 3 . 29 26 14 12 2 2 10 2 1 16 9 . . 2 . 2 Fire 389 | . 48 18 . 4 93 60 4 51 16 19 . 33 . 3 26 . . . . 14 Melee 54 | . . . . . . 11 . 13 . . 16 . . 3 5 2 . 4 . . Ram 3 | . . . . . . . . . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 375 | -10/Materials | Central database locked down 499 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Discovered new exit (range 16) 1158 | -10/Materials | Discovered new exit (range 15) 1693 | -10/Materials | Discovered new exit (range 10) 1928 | -10/Materials | Repaired Aluminum Leg 2068 | -10/Materials | Entered Mines 2081 | -10/Mines | Met a Derelict bent on vengeance 2212 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2217 | -10/Mines | Found Prototype Device 2307 | -10/Mines | Discovered new exit (range 13) 2347 | -10/Mines | Learned location of Zion (-6) 2407 | -10/Mines | Assembled infested the area 2415 | -10/Mines | Core integrity fell below 50% 2452 | -10/Mines | Lost 3 parts (1n2w) 2511 | -10/Mines | Core integrity fell below 20% 2719 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2785 | -10/Mines | Discovered new exit (range 14) 2880 | -10/Mines | Discovered new exit (range 5) 2901 | -10/Mines | Build established: Scavenger-Mutant 2940 | -10/Mines | Entered Exiles 2959 | -10/Exiles | Discovered new exit (range 15) 3000 | -10/Exiles | Met 8R-AWN 3019 | -10/Exiles | Met EX-HEX 3098 | -10/Exiles | Met EX-DEC 3133 | -10/Exiles | Visited The Gauntlet 3332 | -10/Exiles | Met EX-BIN 3396 | -10/Exiles | Aligned with FarCom system 3397 | -10/Exiles | Given EX-Vault access code 3437 | -10/Exiles | Opened EX-Vault 3447 | -10/Exiles | Found Potential Leg 3450 | -10/Exiles | Found Potential Leg 3479 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3606 | -10/Exiles | Discovered new exit (range 10) 3616 | -10/Exiles | Left Exiles lab with Potential Leg 3616 | -10/Exiles | Entered Mines 3617 | -9/Mines | Learned location of Storage (-8) 3619 | -9/Mines | Identified Exp. Sensor Array 3661 | -9/Mines | Discovered new exit (range 16) 3776 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3833 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4144 | -9/Mines | Learned Materials stockpile data 4324 | -9/Mines | Entered Materials 4324 | -8/Materials | Accompanied by 1 ally 4324 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4346 | -8/Materials | Identified exit to Factory 4376 | -8/Materials | Discovered new exit (range 7) 4879 | -8/Materials | Build established: Scavenger-Tank 5002 | -8/Materials | Garrison activated, responded to threat 5081 | -8/Materials | Destroyed 14 combat bots 5089 | -8/Materials | Lost 8 parts (3n2u3w) 5346 | -8/Materials | Identified exit to Storage 5452 | -8/Materials | Garrison activated, responded to threat 5708 | -8/Materials | Destroyed 10 combat bots 5988 | -8/Materials | Build established: Skirmisher 6219 | -8/Materials | Entered Storage 6710 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7045 | -8/Storage | Discovered exit to Factory (range 8) 7564 | -8/Storage | Used back door to open Recycling access 7564 | -8/Storage | Discovered new exit (range 4) 7819 | -8/Storage | First assault squad dispatched 7910 | -8/Storage | Repaired Faulty Exp. Sensor Array 7939 | -8/Storage | Core integrity fell below 50% 8077 | -8/Storage | Entered Recycling 8078 | -8/Recycling | Found Scrap Engine 8284 | -8/Recycling | Build established: Mutant 9343 | -8/Recycling | Discovered new exit (range 7) 9602 | -8/Recycling | Entered Factory 9602 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 9945 | -6/Factory | Build established: Tank 10731 | -6/Factory | Build established: Construct 11238 | -6/Factory | Identified exit to Lower Caves 11597 | -6/Factory | Entered Lower Caves 11599 | -6/Lower Caves | Ambushed by research squad 12726 | -6/Lower Caves | Learned Factory emergency access door positions 12764 | -6/Lower Caves | Encountered a Warlord checkpoint 12775 | -6/Lower Caves | Discovered new exit (range 8) 13051 | -6/Lower Caves | Entered another Lower Caves area 13064 | -6/Lower Caves | Discovered new exit (range 7) 13249 | -6/Lower Caves | Learned Factory security intel 13654 | -6/Lower Caves | Lost 4 parts (1n1u2w) 13809 | -6/Lower Caves | Discovered new exit (range 17) 13905 | -6/Lower Caves | Build established: Mutant 13945 | -6/Lower Caves | Entered Zion 14045 | -6/Zion | Received a visual enhancement algorithm 14077 | -6/Zion | Discovered new exit (range 11) 14157 | -6/Zion | Learned location of Warlord (-4) 14298 | -6/Zion | System corruption cleaned by Quarantine Array 14373 | -6/Zion | Learned location of Armory (-3) 14451 | -6/Zion | Found Prototype Device 14451 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 14481 | -6/Zion | Learned location of Quarantine (-2) 14610 | -6/Zion | Given A8's code to call for help 14751 | -6/Zion | Learned location of 1 exit from Lower Caves 14864 | -6/Zion | Found Rocket Array 14865 | -6/Zion | Found Rocket Array 15559 | -6/Zion | Rebuked by Imprinter 16401 | -6/Zion | Entered Proximity Caves 16638 | -5/Proximity Caves | Lost 3 parts (1n2w) 16714 | -5/Proximity Caves | Spotter reported a threat 16853 | -5/Proximity Caves | Spotted B-75 Beast 16896 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 17158 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17193 | -5/Proximity Caves | Discovered new exit (range 16) 17212 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17214 | -5/Proximity Caves | Learned location of 1 exit from Factory 17273 | -5/Proximity Caves | Core integrity fell below 50% 17396 | -5/Proximity Caves | Entered Factory 17396 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17397 | -5/Factory | Identified exit to Upper Caves 17422 | -5/Factory | Sucked down chute 17422 | -5/Factory | Entered Waste 17462 | -5/Waste | Spotted C-40 Crusher 17462 | -5/Waste | Spotted C-40 Crusher 17486 | -5/Waste | Spotted C-40 Crusher 17486 | -5/Waste | Spotted C-40 Crusher 17495 | -5/Waste | Spotted C-40 Crusher 17502 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17526 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17531 | -5/Waste | Released all parts (8) 17549 | -5/Waste | Spotted C-40 Crusher 17557 | -5/Waste | Lost 3 parts (1n1u1w) 17596 | -5/Waste | Warlord forces began an assault 17768 | -5/Waste | Allies destroyed C-40 Crusher 17837 | -5/Waste | Discovered new exit (range 16) 17962 | -5/Waste | Found Prototype Launcher 17962 | -5/Waste | Identified Adv. Micro-nuke Launcher 18459 | -5/Waste | Build established: Tank 18478 | -5/Waste | Found Damper Plating 18690 | -5/Waste | Found Prototype Device 18690 | -5/Waste | Identified Exp. Terrain Scanner 18712 | -5/Waste | Entered Factory 18712 | -5/Factory | Accompanied by 16 allies 18907 | -5/Factory | Garrison activated, responded to threat 18989 | -5/Factory | Build established: Assassin 19099 | -5/Factory | P-70 Sage assimilated allied Z2-OPB(l) 19642 | -5/Factory | Spotted B-75 Beast 19662 | -5/Factory | Core integrity fell below 50% 19663 | -5/Factory | Released all parts (3) 19682 | -5/Factory | Discovered exit to Upper Caves (range 15) 19690 | -5/Factory | Entered Upper Caves 19691 | -5/Upper Caves | Identified exit to Upper Caves 19698 | -5/Upper Caves | Lost 13 parts (2p3n5u3w) 19874 | -5/Upper Caves | Build established: Mutant 20014 | -5/Upper Caves | Core integrity fell below 20% 20064 | -5/Upper Caves | Entered another Upper Caves area 20072 | -5/Upper Caves | Discovered new exit (range 10) 20118 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20138 | -5/Upper Caves | Encountered a Warlord checkpoint 20386 | -5/Upper Caves | Discovered new exit (range 16) 20450 | -5/Upper Caves | Entered Zhirov 20450 | -5/Zhirov | Discovered new exit (range 3) 20462 | -5/Zhirov | Met Zhirov 20487 | -5/Zhirov | Learned location of Testing (-3) 20487 | -5/Zhirov | Learned location of Command (-1) 20491 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20511 | -5/Zhirov | Found Alien Artifact 20511 | -5/Zhirov | Identified Integrated Dissipator 20511 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20580 | -5/Zhirov | Found Alien Artifact 20613 | -5/Zhirov | Entered Proximity Caves 20707 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 20720 | -4/Proximity Caves | Learned location of 1 exit from Research 20735 | -4/Proximity Caves | Discovered new exit (range 5) 20737 | -4/Proximity Caves | Entered Factory 20737 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20760 | -4/Factory | Lost 3 parts (1p1n1u) 21070 | -4/Factory | Lost 3 parts (1u2w) 21106 | -4/Factory | Garrison activated, responded to threat 21107 | -4/Factory | Core integrity fell below 50% 21137 | -4/Factory | Lost 7 parts (1p4n1u1w) 21148 | -4/Factory | Core integrity fell below 20% 21153 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 21106_ K-01 Serf collects debris. 21108_ Dropped Lrg. Storage Unit. 21108_ K-01 Serf cleans the Power Conduit. 21108_ Dropped Cld. Gravmag System. 21109_ K-01 Serf collects debris. 21110_ Acquired Linear Gravjet. 21112_ Matter Pump disabled. 21113_ U-05 Engineer lays Concrete. 21113_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21113_ K-01 Serf collects debris. 21114_ U-05 Engineer lays Concrete. 21115_ U-05 Engineer builds a Wall. 21116_ R2JF6NJPZQZYYGHTCCQV9PWFC 21123_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 21141_ K-01 Serf cleans the Pressure Siphon. 21145_ Penetrated by Slug. 21148_ Slug penetrates Pressure Siphon. 21148_ Pressure Siphon disabled. 21150_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????# #?????? | | ??????# #?????? | | ??????# """" """" +?????? | | ??????# %%""" """??????????? | | ??????###### %"""" """" ???????? | | ???????????# #?????? | | ???????????# """ """" ???????? | | ???????##### """ """??????????? | | ???????# """ """" ?????? | | ??????## ?????? | | ??????+ ?????? | | ??????## ?????? | | ???????# s ?????? | | ???????# s####### ?????? | | ??????## ss##????? ??????? | | ??????# s #??????? ???????? | | ??????# #???????? ????????? | | ??????# Y #??????????????????? | | ??????+ #??????????????????? | | ??????# #??????????????????? | | ??????# ! #??????????????????? | | ??????# #??????????????????? | | ??????### ###??????????????????? | | ????w???# #????????????????????? | | ????????# #????????????????????? | | ????????#@ #?????????????g??????? | | ????????# #?????????????g??????? | | ???????? #???????????????????? | | ???????? #???????????????????? | | ???????+ #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# #???????????????????? | | ???????# ???????????????????? | | ???????# ???????????????????? | | ???????+ ????H?????????????? | | ???????# ??????????????????? | | ???????? ?????????????????? | | ????????##+###???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 34 Energy Capacity 535 Matter Stores 354 Matter Capacity 600 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 135 ECM Strength 1 Cloak Strength 3 Armor Coverage 610 Resistance: TH 20 Resistance: EM 25 Core Shielding 40 Power Shielding 90 Weapon Cycling 15 Evasion (%) 57 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 11 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Hvy. Deuterium Engine | -8/Storage | Hacked Adv. Assault Cannon | -8/Recycling | Hacked Gravmag System | -8/Recycling | Hacked System Shield | -8/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed LatentNodeRegenerator Manual? 0 Play Time 03:46:40 Cumulative 265.4 hours Start 2023.10.05 @ 13:14:20 End 2023.10.05 @ 19:31:30 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 103 Adventurer 44 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 64 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a073c95-8c21-4f19-bbed-f137efbe562a