Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.29 @ 12:53:35 Player: Infomantis Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (347) 1735 Value Destroyed (20750) 20750 Prototype IDs (243) 4860 Alien Tech Used (0) 0 Bonus (26566) 26566 TOTAL SCORE: 63411 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 11670 Follower Combat Kills 7007 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 A7 Reached Mainframe 300 Met R17 at Cetus 500 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Friendly Fire -1011 Cogmind --------- Core Integrity 0/1600 Matter 293/300 Energy 100/100 System Corruption 41% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Huge Storage Unit Experimental Energy Well (600) Compact Linear Accelerator Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Huge Storage Unit Experimental Energy Well Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Centrium Medium Armor Plating Medium Regenerative Plating Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Linear Accelerator RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Spiked Heavy Treads Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Experimental Phase Shifter System Mapper Deep Network Scanner High-powered Tractor Beam Advanced Variable Charge Gun Enhanced Quantum Rifle Vortex Driver Vortex Driver Enhanced Nova Cannon Tri-rail Accelerator Linear Accelerator Compact Mass Driver Advanced Datajack Advanced Remote Datajack [Rating: 211] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Medium Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Deep Network Scanner Protection Medium Regenerative Plating Weapon Enhanced Gauss Cannon Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Hellfire Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . 1 . . . . . . . . . . . . . . 2 1 . 1 . Utility 10 | . . 1 . . . 3 . . . . 2 . . . . 2 . . . . . 1 . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 383 | 6 4 23 4 6 9 40 2 5 4 2 6 22 4 4 1 26 6 9 18 4 31 24 13 23 87 Power 41 | . 1 3 1 1 2 7 1 . . 2 . 1 1 . . 1 . 1 1 . . 2 2 2 12 Engine 15 | . 1 . 1 1 2 7 1 . . . . 1 . . . . . 1 . . . . . . . Core 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Reactor 23 | . . . . . . . . . . 2 . . 1 . . 1 . . 1 . . 2 2 2 12 Propulsion 95 | 2 2 9 2 . 2 12 1 2 . . 1 4 1 . . 3 . 1 3 . 5 5 4 6 30 Treads 26 | . 2 4 . . . 3 1 1 . . 1 . . . . . . . . . . . 1 5 8 Leg 42 | . . 2 1 . 1 4 . . . . . . . . . 1 . 1 2 . 5 5 2 1 17 Wheel 22 | 2 . 3 1 . 1 5 . . . . . 4 1 . . 2 . . 1 . . . . . 2 Hover 5 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 128 | 2 1 7 . 2 1 15 . 2 2 . 3 8 . 4 1 13 4 4 3 3 12 6 5 5 25 Device 60 | 1 . 2 . . . 5 . 2 . . 1 3 . 3 1 6 2 2 1 1 5 4 2 2 17 Storage 16 | 1 1 2 . . . 1 . . . . 1 1 . . . 2 . 1 . . 1 1 . 1 3 Processor 9 | . . 1 . . . 2 . . . . . 1 . . . 1 . . 1 . . . 1 . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protection 41 | . . 2 . 2 1 7 . . 2 . 1 3 . 1 . 4 2 1 1 2 6 1 2 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 119 | 2 . 4 1 3 4 6 . 1 2 . 2 9 2 . . 9 2 3 11 1 14 11 2 10 20 Energy Gun 19 | . . 3 . . . . . . . . . . 1 . . 2 . . 2 . 1 1 . 2 7 Energy Cannon 23 | . . . . . . 2 . 1 . . . . 1 . . 2 1 . 4 . 3 4 . 1 4 Ballistic Gun 11 | 2 . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 5 Ballistic Cannon 38 | . . . . 1 4 3 . . 1 . 1 5 . . . 3 1 1 3 1 5 1 2 4 2 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 18 | . . . . 1 . . . . 1 . . . . . . . . 2 2 . 5 5 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . . . . . . . 1 4 . . . 2 . . . . . . . 1 . Unidentified Prototypes 12 | . . . . 1 . 1 . 1 1 1 . 1 . . . . . . 3 . . . . 1 2 Parts Lost 103 | . 3 11 2 . 1 7 . . . 1 . 1 1 1 . . . 1 . . 1 8 1 9 55 Power 16 | . . 1 1 . . 1 . . . 1 . . . . . . . . . . . 1 . 3 8 Propulsion 37 | . 2 4 . . . 3 . . . . . 1 1 . . . . 1 . . . 2 1 . 22 Utility 30 | . 1 2 . . 1 2 . . . . . . . 1 . . . . . . 1 2 . 3 17 Weapon 20 | . . 4 1 . . 1 . . . . . . . . . . . . . . . 3 . 3 8 Highest Loss Streak 16 | . 2 3 2 . 1 3 . . . 1 . 1 1 1 . . . 1 . . 1 5 1 7 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 89 95 97 100 99 95 100 99 100 99 99 98 94 93 94 90 89 88 89 87 89 89 93 82 79 Engine 5 | . 14 2 8 11 11 12 13 13 13 10 5 5 5 5 5 5 5 5 3 . . . . . . Reactor 3 | . . . . . . . . . . 1 5 5 5 5 5 5 5 5 5 5 4 4 8 7 6 Treads 6 | . 19 18 2 . . 3 13 12 13 13 11 11 5 5 5 1 . . . . . . 3 14 9 Leg 8 | . . 2 11 11 11 9 . . . . . . . . . 3 5 7 10 10 26 28 21 1 8 Wheel 9 | . 7 8 19 22 22 12 13 13 13 13 11 10 16 17 17 11 10 7 4 5 . . . . . Device 12 | . 4 7 11 2 . 14 13 13 13 13 16 16 17 14 17 17 16 15 16 15 12 13 13 14 14 Storage 6 | . 14 11 11 11 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 8 8 4 Processor 11 | . . 10 11 11 11 6 13 13 13 13 11 11 11 11 11 11 10 10 11 15 14 13 16 16 16 Protection 8 | . . 3 . 8 10 8 6 6 6 6 10 10 5 6 5 11 13 14 15 13 11 12 6 7 1 Energy Gun 1 | . . 4 11 2 . . . . . . . . . . . . . . . . . . 4 . 4 Energy Cannon 3 | . . . . . . 4 6 6 6 6 5 5 4 5 5 5 5 10 8 5 3 5 . 3 . Ballistic Gun 2 | . 28 17 9 7 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 7 | . . . . 4 13 12 13 13 12 13 8 10 11 11 11 9 8 3 4 5 8 3 4 7 2 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 193 | 9 18 50 48 57 75 108 97 98 98 100 107 120 124 124 124 176 131 134 140 136 147 142 144 193 141 Greatest Support 310 | 20 40 40 22 22 22 24 24 24 24 24 24 24 40 40 40 40 40 40 110 28 165 190 165 310 310 Greatest Overweight (x) 8 | 2 1 4 3 2 3 8 4 4 4 4 4 8 4 3 3 4 3 4 4 4 1 . 1 . 2 Average Overweight (x) 2 | . . 2 2 2 2 3 4 4 3 3 4 4 2 3 3 3 2 3 3 4 . . . . . Largest Inventory Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 7 8 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 20 Most Carried 25 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 19 | 5 6 16 19 19 19 18 20 19 19 20 19 19 19 19 19 19 19 19 19 19 19 18 19 22 17 Final Capacity 25 | 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 23 | 8 7 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 21 23 Class Distribution -------------------- 27% | Scavenger-Gunner 20% | Scavenger-Mutant 18% | Mutant 11% | Scavenger-Tank 5% | Gunner 4% | Commander-Tank 3% | Commander-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Commander-Tank | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -4/Warlord Mutant | -3/Proximity Caves Gunner | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Matter Collected 9800 | 328 147 401 46 56 231 1151 138 137 46 148 200 531 184 105 85 584 131 265 . 227 1072 116 425 1120 1926 Remotely 632 | . . . . . . . . . . . . . . . . . . . . . . . . . 632 Salvage Created 15245 | 160 297 918 125 . 89 1186 . 154 122 227 316 239 164 120 358 535 223 771 . 311 1883 1202 519 1994 3332 Parts 588 | 12 26 58 6 . 5 57 . 9 2 7 12 5 4 2 21 25 8 36 . 11 49 43 21 66 103 Haulers Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Recyclers Shooed 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Retrieved Matter 32 | . . . . . . . . . . . . . . . . . . . . . . . 32 . . Parts Self-Destructed 114 | . . . . . 19 . 16 10 . 6 . . . . . . 21 33 . 9 . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Combat Hostiles Destroyed 290 | . 10 20 3 . 3 26 . 3 3 4 3 4 3 2 1 12 5 20 . 13 39 33 7 26 50 Melee 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Guns 56 | . 10 19 3 . . . . . . . . . . . . . . . . . . . 2 . 22 Cannons 153 | . . . . . 2 22 . 3 . 4 3 3 3 2 1 12 5 10 . 2 18 12 3 20 28 AOE 70 | . . . . . 1 . . . 3 . . . . . . . . 10 . 11 19 21 2 3 . Classes Destroyed 24 | 2 2 2 . . 1 7 . 1 . 1 . . . . 1 . . . . 1 4 1 . . 1 Worker 15 | . . . . . . 2 . . . . 2 . . . 2 . . . . . 2 1 1 2 3 Builder 11 | . . . . . . 5 . . . . . . . . 4 1 . . . . 1 . . . . Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Recycler 11 | 1 . 1 . . . . . . . . 1 1 . . 1 . . . . . 1 . 1 3 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Operator 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Watcher 4 | . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . Swarmer 35 | . 5 . . . 1 . . 2 . . . 1 . . . 2 2 5 . 5 5 5 . 2 . Saboteur 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Grunt 122 | . 5 15 2 . . 15 . . . 4 . 1 . . . 5 1 9 . 7 11 11 3 10 23 Brawler 8 | . . . . . . 1 . . . . . . . . . . . . . . 2 1 1 2 1 Duelist 15 | . . 1 1 . 1 3 . . . . . . . . . . . 1 . . 3 2 . . 3 Protector 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 3 Sentry 30 | . . 4 . . . 4 . 1 . . 1 2 . 2 1 . 1 3 . . 5 4 . 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 19 | . . . . . 1 . . . . . 1 . . . . 2 1 2 . . 2 2 . 2 6 Programmer 30 | . . . . . . 2 . . . . 1 . . . . 3 . . . . 3 5 3 5 8 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Cetus Guard 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Light 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 16 | 4 4 6 3 . 1 9 . 2 4 3 3 2 2 2 6 6 2 11 . 9 12 14 4 8 16 Combat Bots Only 16 | . 3 6 3 . 1 6 . 2 3 3 2 1 2 2 1 5 2 11 . 9 12 13 4 7 16 Max Kills in Single Turn 6 | 1 1 1 1 . 1 2 . 3 1 1 2 1 1 1 6 2 1 6 . 2 5 4 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 1 . . . 1 . . . . . . . . 6 . 2 3 3 2 2 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Data Miner (-6/Data Miner) 1C-UTU (-4/Factory) Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Damage Taken 33030 | . 372 1501 306 . 359 1423 122 81 185 212 199 729 65 98 224 781 42 1056 . 335 1854 2607 395 4996 15088 Core 2878 | . 92 198 34 . 150 103 17 20 48 38 . 43 . . 48 54 . 89 . 30 104 169 36 106 1499 Absorbed by Shields 4448 | . . . . . . . . . . . . 262 23 36 . 297 15 264 . 328 1363 337 411 453 659 Reduced by Siege Mode 1474 | . . . . . . . . . . . . . . . . . . . . . . . . . 1474 Redirected to Shielding 146 | . . . . . . . . . . . . . . . . . . . . . . . . . 146 Regen/Repaired (Parts) 1993 | . . . . . . . . . . . . 2 . 42 . 126 11 107 . 10 204 180 778 275 258 Core Remaining (%) 73 | 100 63 . . . 4 . . . . 73 . . . . 90 . . . . 84 92 . 85 . . Volleys Fired 737 | 17 35 74 11 1 27 61 5 5 7 12 9 26 9 5 10 26 5 27 1 11 80 38 17 71 147 Largest 3 | 2 2 2 2 1 2 3 3 3 1 3 3 3 3 3 3 3 3 3 1 2 3 3 2 3 3 Hottest 306 | 40 40 105 105 48 96 204 204 204 . 204 204 204 240 204 204 240 207 240 240 150 240 252 240 252 306 Shots Fired 1650 | 34 70 133 20 1 29 172 15 15 7 36 23 72 25 14 30 60 15 68 1 12 175 64 32 190 337 Gun 473 | 34 70 133 20 . . 2 . . . . . . 1 . . 1 . . 1 . 1 3 15 3 189 Cannon 1108 | . . . . 1 29 170 15 15 . 36 23 72 24 14 30 59 15 61 . 2 158 42 16 184 142 Launcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Special 65 | . . . . . . . . . 7 . . . . . . . . 7 . 10 16 19 1 3 2 Kinetic 995 | 34 70 97 6 1 29 113 10 10 . 24 14 49 16 10 20 40 10 21 . 1 107 17 16 128 152 Thermal 557 | . . 36 14 . . 59 5 5 . 12 9 23 9 4 10 20 5 40 1 1 52 28 15 59 150 Explosive 67 | . . . . . . . . . 7 . . . . . . . . 7 . 10 16 19 1 3 4 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Entropic 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 Robot Hit Streak 43 | 5 8 30 27 . 6 16 7 2 3 7 9 12 10 17 23 16 8 11 . 10 15 17 25 16 43 Robot Miss Streak 7 | 2 3 2 . . 2 4 3 3 2 4 1 3 2 . 1 4 1 2 . 1 7 2 2 2 4 Penetration Max 1 | . . . . . . 1 . 1 . . . 1 1 . . . . . . . 1 . . . 1 Secondary Targets 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1127 | 21 42 109 20 . 18 101 7 7 5 20 19 69 16 14 15 38 11 44 . 10 89 37 28 101 286 Core Hits 708 | 8 16 42 8 . 10 50 2 5 14 8 7 11 9 7 17 17 4 34 . 22 102 78 16 56 165 Critical Kills 9 | . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . 3 1 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 101 | . . . . . 2 19 1 2 1 4 1 6 2 1 1 4 1 2 . 1 12 4 4 7 26 Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Meltdown 8 | . . . . . . 3 . 1 . . . . . . . . . . . . 1 . . 3 . Destroy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Blast 66 | . . . . . 2 16 1 1 . 4 1 6 2 1 1 4 1 1 . . 5 1 3 4 12 Sever 13 | . . . . . . . . . 1 . . . . . . . . 1 . 1 6 3 1 . . Sunder 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Melee Attacks 27 | . . . . . . . . . . . 6 18 . . . 2 . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . . . . . . 6 18 . . . 2 . . . . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59578 | 219 424 1283 214 . 579 3813 251 291 1217 706 635 2028 728 492 1338 1273 376 3101 . 2645 9163 7148 1598 6040 14016 Guns 7596 | 219 424 1283 214 . . . . . . . . . . . . . . . . . . . 489 56 4911 Cannons 30984 | . . . . . 579 3740 251 291 . 706 635 2028 728 492 607 1273 376 1470 . 76 3145 905 603 4454 8625 Explosions 18130 | . . . . . . 64 . . 1044 . . . . . 731 . . 1443 . 2116 5212 5371 388 1281 480 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 197 | . . . . . . 9 . . 2 . . . . . . . . . . . . . 68 118 . Kinetic 22188 | 219 424 868 46 . 579 2703 156 191 . 394 351 1500 516 352 399 911 265 429 . 39 2140 258 603 2744 6101 Thermal 13968 | . . 415 168 . . 1082 95 100 . 312 284 528 212 140 208 362 111 1188 . 37 1005 647 489 1766 4819 Explosive 17188 | . . . . . . . . . 1044 . . . . . . . . 1296 . 2116 5212 5371 388 1281 480 Electromagnetic 777 | . . . . . . 19 . . . . . . . . 731 . . . . . . . . . 27 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2671 | . . . . . . . . . 171 . . . . . . . . 188 . 453 806 872 50 131 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2589 | . . . . . . . . . . . . . . . . . . . . . . . . . 2589 Highest Corruption 41 | . 2 . . . . 3 3 3 3 3 . . . . 1 1 1 1 1 . 7 2 5 6 41 Average Corruption 5 | . 2 . . . . 1 3 3 3 3 . . . . 1 1 1 1 1 . 2 1 3 4 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . Effects 150 | . . . . . . 3 9 10 4 8 . . . . . 4 5 7 . . 16 1 4 10 69 Message Errors 30 | . . . . . . . 5 3 2 3 . . . . . 2 . 1 . . 1 . 1 1 11 Matter Fused 29 | . . . . . . 2 . 2 1 2 . . . . . . 1 1 . . 2 . 2 1 15 Heat Flow Errors 18 | . . . . . . . 1 2 1 1 . . . . . . 2 2 . . 2 1 1 1 4 Energy Discharges 16 | . . . . . . 1 1 1 . 1 . . . . . 1 . . . . 3 . . 1 7 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 4 Data Loss (minor) 21 | . . . . . . . . 2 . . . . . . . . 1 1 . . 4 . . 3 10 Data Loss (major) 8 | . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . 3 Misfires 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 3 Alerts 4 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Overload Shots 9 | . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 3 1 . 1 Overflow Damage 1134 | . . . . . . 111 . . 45 52 8 13 . . 17 50 48 129 . 61 132 143 5 228 92 Projectiles 709 | . . . . . . 111 . . 21 52 8 13 . . 4 50 48 75 . 57 28 6 5 139 92 Explosions 425 | . . . . . . . . . 24 . . . . . 13 . . 54 . 4 104 137 . 89 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 119 | . . . . . 6 16 1 . . 3 . 8 . . 1 8 1 2 . . 17 . 5 18 33 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 107 | . . . . . 5 16 1 . . 3 . 7 . . 1 8 1 2 . . 16 . 3 17 27 Secondary 11 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . 1 1 6 Self-Inflicted Damage 194 | . . . . . . 4 . . . . . . . . 100 . . . . . . . . . 90 Shots 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Rammed 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . Targets Rammed 11 | . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 6 . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crushed 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Highest Temperature 366 | . 31 24 18 8 84 258 164 170 65 184 60 72 171 234 126 138 70 78 82 . 176 366 101 94 173 Average Temperature 51 | . 10 8 10 6 29 79 66 64 35 73 24 30 56 96 47 42 66 20 42 . 52 149 101 24 47 Received Heat Transfer 4218 | . 186 567 42 . 21 399 48 24 . 99 45 146 6 18 45 44 . 188 . 51 119 484 32 456 1198 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 175 | . . . . . . . . . . . . . . . . . . . . . . . . . 175 Longest Duration 109 | . . . . . . . . . . . . . . . . . . . . . . . . . 109 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . 6 . . . . . . . . . 1 Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Melted 10 | . . . . . . 3 . 1 . . . 1 . . . . . . . . 2 . . 3 . Combat Hostiles 8 | . . . . . . 3 . . . . . 1 . . . . . . . . 2 . . 2 . Parts Melted 21 | . . 5 1 . . 3 . 1 . . . . . . . . . . . . . . 1 2 8 Heat Transferred 15614 | . . 1004 386 . . 1600 150 150 . 450 400 750 275 200 300 500 111 1454 . 37 962 592 531 1369 4393 Parts Sabotaged 8 | . . . . . . 2 . . . . . . . . . . . . . . 3 . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Peak Influence 3057 | 25 288 319 174 . . 858 . . . . 332 785 602 384 654 1359 . . . . 2486 2767 1815 1757 3057 Initial 1550 | . 16 37 124 . . 277 . . . . 53 162 439 240 134 310 . . . . 67 1398 1550 979 1104 Average 818 | 10 196 152 168 . . 514 . . . . 121 413 551 372 183 881 . . . . 990 1996 1634 1349 1597 Maximum Alert Level 5 | . 1 1 . . . 3 . . . . 1 3 2 1 2 4 . . . . 5 5 5 5 5 Low Security (%) 17 | 100 40 71 100 . . . . . . . 81 5 . . 74 . . . . . 18 . . . . Level 1 22 | . 60 28 . . . 35 . . . . 18 56 . 100 24 13 . . . . 15 . . . . Level 2 13 | . . . . . . 36 . . . . . 34 100 . 1 26 . . . . 6 . . . . Level 3 9 | . . . . . . 28 . . . . . 4 . . . 29 . . . . 14 . . 22 . Level 4 16 | . . . . . . . . . . . . . . . . 30 . . . . 17 15 23 49 50 Level 5 11 | . . . . . . . . . . . . . . . . . . . . . 7 20 76 28 31 High Security 6 | . . . . . . . . . . . . . . . . . . . . . 19 64 . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . . 3 . . . 8 . . . . 1 2 . . 3 6 . . . . 24 10 2 17 19 Investigation 8 | . . 2 . . . 1 . . . . . 1 . . . 1 . . . . 2 . . 1 . Extermination 12 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . 1 3 2 Reinforcement 15 | . . 1 . . . 3 . . . . . . . . 3 . . . . . . 1 . 5 2 Assault 47 | . . . . . . 2 . . . . . 1 . . . 4 . . . . 12 9 1 3 15 Garrison 5 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 . Intercept 8 | . . . . . . . . . . . . . . . . . . . . . 5 . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Distress Signals 20 | . 2 4 . . 1 3 . . . . 1 1 2 . . 1 . . 1 . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 584 | . 17 32 3 . 22 43 7 6 4 5 5 32 10 3 7 38 8 22 . 19 86 58 11 43 103 Peak Tracking Total 15 | . 5 5 2 . 7 7 3 4 4 4 2 7 5 1 3 10 3 8 . 7 13 15 4 8 14 Tactical Retreats 22 | . . 4 1 . . . . . . 2 . 1 . . . . . . . . 3 2 . 3 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Traps Triggered 11 | . 1 1 . . 1 2 . . . . . 1 . . . 1 . . . . . 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . . . . . 35 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 . 1 . . . . . . 11 . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Machines Disabled 51 | . 1 . . . 2 3 . . . . . 5 1 2 11 5 . 6 1 . 5 5 . 2 2 Max in Single Turn 10 | . 1 . . . 1 1 . . . . . 1 1 1 10 1 . 4 1 . 1 1 . 1 1 Garrison Access 10 | . . . . . . 2 . . . . . . . . . 2 . . . . 3 2 . 1 . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Machines Accessed 36 | . 3 1 . . . 2 . 1 . . . 4 1 . . 3 1 1 5 . 5 1 1 5 2 Terminals 13 | . 3 . . . . . . . . . . 4 1 . . . . 1 . . . . . 3 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 Recycling Units 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . . . . 2 . . . . . . . . . 2 . . . . 3 1 . 1 . Total Hacks 92 | . 7 1 . . . 3 . 6 . . . 5 1 . . 9 2 7 15 . 14 5 3 8 6 Successful 59 | . 4 1 . . . 1 . 6 . . . 3 . . . 4 2 7 15 . 4 1 2 5 4 Failed 33 | . 3 . . . . 2 . . . . . 2 1 . . 5 . . . . 10 4 1 3 2 Catastrophic 6 | . . . . . . . . . . . . . . . . 2 . . . . 2 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 1 1 . . . 11 . . . . 5 14 . . 10 15 . . . . 33 3 19 10 6 Terminals 25 | . 7 . . . . . . . . . . 5 1 . . . . 7 . . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . . . . . . . . . . . . 5 . . . . 1 . 3 . 4 Recycling Units 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Garrison Access 22 | . . . . . . 3 . . . . . . . . . 4 . . . . 9 5 . 1 . Terminal Hacks 41 | . 4 . . . . . . 6 . . . 3 . . . . 2 7 15 . . . . 3 1 Record 23 | . . . . . . . . 6 . . . . . . . . 2 7 8 . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 2 . . . . . . . . . . . . . . . . . 5 . . . . . . Open Door 8 | . . . . . . . . . . . . 3 . . . . . . 2 . . . . 3 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . 3 . . . . . . 2 . 3 Scan Component 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 Repair 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 . . . Seal Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . . . . 1 . . . . . 1 1 . . 2 . 1 . . 3 . 1 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 55 | . 1 . . 14 . . . . . . . . . . 14 . . . . . 10 . . . 16 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Time 94 | . . . . . . . . . . . . . . . . 30 . . . . . . 36 . 28 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . Retrieved Matter 48 | . . . . . . . . . . . . . . . . . . . . . . . . 48 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . 1 1 . . . 2 . . . . . . . 1 2 Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 2 Robot Hacks Applied 7 | . . . . . . . . . . . 1 1 . . . 2 . . . . . . . 1 2 parse_system 6 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . 1 2 find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . 2 . . . . . . . . . 3 . . . . 2 2 . 1 . Machine Destruction 10 | . . . . . . 2 . . . . . . . . . 3 . . . . 2 2 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . 14 . . . . . 2 14 . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . 1 . . . . . 1 . . . . . . . . 2 . . 2 1 Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Total Allies 110 | . . . . 9 14 3 . . . . 5 23 . . 3 8 . . . . 16 1 . 6 22 Largest Group 18 | . . . . 9 14 11 3 3 2 1 5 18 11 3 4 5 3 1 . . 12 . . 3 15 Highest-Rated Group 1856 | . . . . 308 357 337 210 210 140 70 155 704 465 211 237 518 288 96 . . 705 . . 345 1856 Highest-Rated Ally 269 | . . . . 39 41 70 70 70 70 70 41 159 152 145 70 140 96 96 . . 96 . . 122 269 Zionite Dispatches 18 | . . . . . . 1 . . . . 2 2 . . 1 4 . . . . 4 1 . 3 . Heavy 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Light 6 | . . . . . . 1 . . . . . 1 . . 1 1 . . . . 1 . . 1 . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heavy Resupply 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Total Orders 51 | . . . . . . 1 . . . . . 3 . . 2 9 6 2 . 4 21 1 . 2 . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . PICKUP 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 24 | . . . . . . 1 . . . . . . . . 1 5 3 1 . 1 11 1 . . . RETURN 21 | . . . . . . . . . . . . . . . 1 4 3 1 . 2 10 . . . . Ally Attacks 829 | . . . . . 129 28 30 9 13 4 20 161 50 8 3 61 20 10 . . 113 . . 35 135 Total Damage 31946 | . . . . . 2046 685 592 227 135 56 437 3595 1530 102 24 3810 799 409 . . 3266 . . 2022 12211 Kills 188 | . . . . . 23 6 7 2 1 . 4 30 8 2 1 25 4 1 . . 31 . . 6 37 Allies Corrupted 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 2 Allies Melted 4 | . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Robot Analysis Total 128 | . . . . . . . . . 128 . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . 1 2 3 . 1 2 . 1 . . . . . . 1 1 . . . . . . . Drone Launches 23 | . . . . . . 1 . . . . . . . . 1 5 3 1 . 1 10 1 . . . Drone Recoveries 21 | . . . . . . . . . . . . . . . 1 5 3 1 . 1 9 1 . . . Zionite Intel Received 18 | . . . . . . 2 . . . . . 2 . . 2 1 . . . . 5 . 5 . 1 Main Access 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Guard Positions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Turns Passed 18283 | 169 400 1017 185 1412 713 1347 422 658 198 311 334 1593 248 277 239 809 530 742 1285 539 1551 370 464 990 1480 Spaces Moved 10600 | 128 200 502 128 1103 428 727 265 420 115 180 178 855 143 99 136 474 314 434 775 308 1098 211 253 480 646 Core 122 | 9 . . . . . . . . . . . . . . . . . . . . . . . . 113 Treads 1012 | . 144 141 . . . . . . . . . . . . . . . . . . . . . 441 286 Legs 1891 | . . . . . . . . . . . . . . . . . . . 62 . 1098 211 253 39 228 Wheels 7556 | 119 56 361 128 1103 428 727 265 420 115 180 178 855 143 99 136 474 314 434 713 308 . . . . . Hover 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 115 115 115 130 150 150 135 135 150 145 123 138 138 138 125 140 112 160 108 110 115 120 50 Average Speed 136 | 81 139 146 116 115 117 144 150 150 149 149 150 151 129 138 138 140 139 148 159 160 109 112 138 147 126 Slowest Speed 240 | 150 160 160 135 115 130 210 150 150 150 150 150 210 150 138 138 153 140 160 184 160 182 120 190 153 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 7 39 37 19 90 66 27 41 66 77 39 7 88 66 75 20 19 68 72 92 38 50 15 24 22 19 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 31 | . . 1 1 1 1 . . 1 22 . . . . . . . 1 1 . . 2 . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 . . . 1 . . . 1 1 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . . . 1 1 1 . 1 1 1 . . . 1 . 1 . Scrap Searched 16 | . . . . 3 1 . 1 5 . 1 . . . . . . 2 1 . 2 . . . . . Spaces Dug 96 | . . . . . . . . . . . 1 . . . . 2 . . . . 23 34 2 32 2 Terrain Destroyed 1179 | . . . . . . 82 9 9 44 23 5 14 6 2 188 18 6 88 . 116 239 149 25 102 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 371 | . . . . . . 67 9 9 . 23 5 14 6 2 11 18 6 14 . 1 68 20 3 64 31 AOE 808 | . . . . . . 15 . . 44 . . . . . 177 . . 74 . 115 171 129 22 38 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Qua Acc Com Total 13111 | 158 260 664 144 1246 615 894 279 440 132 195 227 1102 192 228 165 574 396 477 835 343 1302 284 336 618 1005 Wait 746 | . 15 31 . 123 28 21 6 1 1 . 9 97 27 118 17 16 58 2 . 15 59 2 22 6 72 Move 10574 | 127 199 501 127 1102 427 726 264 419 114 179 177 854 142 98 135 473 313 433 774 307 1097 210 252 478 646 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 211 | 8 4 25 1 6 6 17 . 3 1 1 5 10 5 1 1 10 7 3 17 3 17 6 14 15 25 Fast Attach 120 | 6 1 7 2 2 1 10 1 2 2 1 1 4 . 1 . 8 . 2 7 1 8 5 5 5 38 Attach 130 | . 3 8 1 . 1 11 . . 1 . 1 3 1 . . 5 4 2 8 3 12 12 3 12 39 Detach 12 | . . . . . 1 . . . 1 . . . . . . 1 . . 1 . . 2 2 . 4 Swap 133 | . . 8 1 4 7 19 1 3 1 1 4 15 3 3 1 13 2 5 3 . 11 7 5 6 10 Drop 232 | . 3 10 1 8 13 27 2 7 3 1 4 18 5 2 1 19 7 3 24 3 18 2 13 15 23 Fire 737 | 17 35 74 11 1 27 61 5 5 7 12 9 26 9 5 10 26 5 27 1 11 80 38 17 71 147 Melee 27 | . . . . . . . . . . . 6 18 . . . 2 . . . . . . . 1 . Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crush 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . 6 . Escape Stasis 9 | . . . . . . . . . . . . 8 . . . . . . . . . . . 1 . Rewire 133 | . . . . . 104 1 . . . . 11 14 . . . 1 . . . . . . . 2 . Trap 35 | . . . . . . . . . . . . 35 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Quarantine -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Discovered new exit (range 3) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1524 | -9/Materials | Lost 3 parts (2n1w) 1544 | -9/Materials | Discovered new exit (range 7) 1587 | -9/Materials | Entered Mines 1594 | -9/Mines | Core integrity fell below 50% 1621 | -9/Mines | Build established: Scavenger-Mutant 1657 | -9/Mines | Assembled infested the area 1668 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1676 | -9/Mines | Learned location of Storage (-7) 1677 | -9/Mines | Met a Derelict bent on vengeance 1748 | -9/Mines | Learned Materials terminal intel 1772 | -9/Mines | Entered Zion 1919 | -7/Zion | Discovered new exit (range 13) 1959 | -7/Zion | Gained Derelict followers 2148 | -7/Zion | Found Prototype Special Weapon 2149 | -7/Zion | Identified RU-N14's Throwing Claymores 2152 | -7/Zion | Found RU-N14's Throwing Claymores 2156 | -7/Zion | Found RU-N14's Throwing Claymores 2159 | -7/Zion | Found RU-N14's Throwing Claymores 2254 | -7/Zion | Gained Derelict followers 2501 | -7/Zion | Learned location of Recycling (-7) 2508 | -7/Zion | Given the Hacking Drone Bay 2609 | -7/Zion | Learned Factory stockpile data 2659 | -7/Zion | Build established: Mutant 2893 | -7/Zion | Imprinted 2895 | -7/Zion | Declared Zion's savior 3184 | -7/Zion | Entered Proximity Caves 3184 | -6/Proximity Caves | Accompanied by 9 allies 3306 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3368 | -6/Proximity Caves | Spotted B-75 Beast 3389 | -6/Proximity Caves | Allies destroyed B-75 Beast 3546 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3668 | -6/Proximity Caves | Core integrity fell below 20% 3785 | -6/Proximity Caves | Discovered new exit (range 16) 3897 | -6/Proximity Caves | Entered Factory 3897 | -6/Factory | Accompanied by 11 allies 3897 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4198 | -6/Factory | Garrison activated, responded to threat 4247 | -6/Factory | First assault squad dispatched 4427 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4836 | -6/Factory | Lost 3 parts (1n2u) 5139 | -6/Factory | Spotted B-75 Beast 5169 | -6/Factory | Build established: Scavenger-Gunner 5230 | -6/Factory | Retrieved Zion intel report: Guard Positions 5231 | -6/Factory | Zion Light squad teleported in 5233 | -6/Factory | Discovered new exit (range 6) 5242 | -6/Factory | Identified exit to Lower Caves 5244 | -6/Factory | Entered Lower Caves 5244 | -6/Lower Caves | Accompanied by 3 allies 5612 | -6/Lower Caves | Identified exit to Lower Caves 5666 | -6/Lower Caves | Entered another Lower Caves area 5666 | -6/Lower Caves | Accompanied by 3 allies 5794 | -6/Lower Caves | Learned 4 Factory zone layouts 5807 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6113 | -6/Lower Caves | Learned Research emergency access door positions 6113 | -6/Lower Caves | Learned Armory emergency access door positions 6113 | -6/Lower Caves | Learned Armory stockpile data 6300 | -6/Lower Caves | Discovered new exit (range 14) 6321 | -6/Lower Caves | Identified exit to Data Miner 6324 | -6/Lower Caves | Entered Data Miner 6324 | -6/Data Miner | Accompanied by 2 allies 6324 | -6/Data Miner | Discovered new exit (range 6) 6353 | -6/Data Miner | Met Data Miner 6374 | -6/Data Miner | Destroyed Data Miner 6374 | -6/Data Miner | Interfaced with the Data Conduit 6379 | -6/Data Miner | Found Prototype Hackware 6405 | -6/Data Miner | Found Prototype Protection 6405 | -6/Data Miner | Identified Zio. Weapon Casing 6520 | -6/Data Miner | Identified exit to Proximity Caves 6522 | -6/Data Miner | Entered Proximity Caves 6522 | -5/Proximity Caves | Accompanied by 1 ally 6770 | -5/Proximity Caves | Found Zio. Weapon Casing 6799 | -5/Proximity Caves | Discovered new exit (range 15) 6805 | -5/Proximity Caves | Learned Factory emergency access door positions 6832 | -5/Proximity Caves | Identified exit to Factory 6833 | -5/Proximity Caves | Entered Factory 6833 | -5/Factory | Evolved 2 slots: Utility x2 6834 | -5/Factory | Identified exit to Upper Caves 6834 | -5/Factory | Identified exit to Extension 6837 | -5/Factory | Loaded intel: 266 machine locations 6853 | -5/Factory | Zion Recon squad teleported in 6970 | -5/Factory | Zion Fire squad teleported in 7107 | -5/Factory | P-70 Sage assimilated allied Slayer 6a 7167 | -5/Factory | Entered Extension 7167 | -5/Extension | Accompanied by 4 allies 7168 | -5/Extension | Loaded intel: 27 machine locations 7328 | -5/Extension | Rescued a captive Derelict 7329 | -5/Extension | Rescued a captive Derelict 7424 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 7429 | -5/Extension | Retrieved Zion intel report: Trap Installations 7430 | -5/Extension | Zion Light squad teleported in 7469 | -5/Extension | Rescued A7 8006 | -5/Extension | Spotted B-75 Beast 8013 | -5/Extension | Allies destroyed B-75 Beast 8022 | -5/Extension | Spotted B-75 Beast 8034 | -5/Extension | Allies destroyed B-75 Beast 8370 | -5/Extension | Rescued a captive Derelict 8375 | -5/Extension | Rescued a captive Derelict 8540 | -5/Extension | Zion Heavy Resupply teleported in 8629 | -5/Extension | Terminal network hard line cut 8667 | -5/Extension | First assault squad dispatched 8671 | -5/Extension | Discovered new exit (range 10) 8673 | -5/Extension | Discovered new exit (range 6) 8728 | -5/Extension | Found Prototype Protection 8728 | -5/Extension | Identified Med. Regenerative Plating 8760 | -5/Extension | Entered Cetus 8760 | -5/Cetus | Accompanied by 11 allies (A7) 8761 | -5/Cetus | Loaded intel: 24 machine locations 8765 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 8780 | -5/Cetus | Spotted Cetus Guard 8780 | -5/Cetus | Spotted Cetus Guard 8783 | -5/Cetus | Spotted Cetus Guard 8785 | -5/Cetus | Spotted Cetus Guard 8791 | -5/Cetus | Allies destroyed Cetus Guard 8793 | -5/Cetus | Destroyed Cetus Guard 8800 | -5/Cetus | Allies destroyed Cetus Guard 8852 | -5/Cetus | Escorted A7 to Cetus Mainframe 8875 | -5/Cetus | Discovered new exit (range 16) 8903 | -5/Cetus | Spotted Cetus Guard 8903 | -5/Cetus | Spotted Cetus Guard 8907 | -5/Cetus | Spotted Cetus Guard 8907 | -5/Cetus | Spotted Cetus Guard 8913 | -5/Cetus | Allies destroyed Cetus Guard 8914 | -5/Cetus | Destroyed Cetus Guard 8920 | -5/Cetus | Allies destroyed Cetus Guard 8926 | -5/Cetus | Destroyed Cetus Guard 8929 | -5/Cetus | Discovered new exit (range 15) 8941 | -5/Cetus | Scared off Revision 17 9008 | -5/Cetus | Entered Archives 9008 | -5/Archives | Accompanied by 3 allies (A7) 9009 | -5/Archives | Loaded intel: 8 machine locations 9013 | -5/Archives | Received a hacking code to weaken MAIN.C 9060 | -5/Archives | Discovered new exit (range 15) 9103 | -5/Archives | Discovered new exit (range 16) 9121 | -5/Archives | Discovered new exit (range 16) 9227 | -5/Archives | Unable to access archive contents 9285 | -5/Archives | Entered Hub_04(d) 9285 | -5/Hub_04(d) | Accompanied by 2 allies 9286 | -5/Hub_04(d) | Loaded intel: 86 machine locations 9304 | -5/Hub_04(d) | Discovered new exit (range 31) 9357 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 9357 | -5/Hub_04(d) | Identified exit to Factory 9491 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 9492 | -5/Hub_04(d) | Zion Light squad teleported in 9520 | -5/Hub_04(d) | Network Hub disabled 9524 | -5/Hub_04(d) | Entered Factory 9524 | -4/Factory | Accompanied by 2 allies 9524 | -4/Factory | Evolved 2 slots: Utility x2 9525 | -4/Factory | Loaded intel: 245 machine locations 9580 | -4/Factory | Repaired Broken Imp. Shield Generator 9613 | -4/Factory | Zion hero teleported in (1C-UTU) 9735 | -4/Factory | Zion Heavy squad teleported in 9847 | -4/Factory | Spotted B-86 Titan 9864 | -4/Factory | Allies destroyed B-86 Titan 9913 | -4/Factory | Discovered new exit (range 27) 9921 | -4/Factory | Discovered new exit (range 32) 10003 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 10004 | -4/Factory | Zion Heavy squad teleported in 10024 | -4/Factory | First assault squad dispatched 10025 | -4/Factory | Identified exit to Research 10201 | -4/Factory | Found 1C-UTU's Buckler 10288 | -4/Factory | Zion Light squad teleported in 10333 | -4/Factory | Entered Upper Caves 10333 | -4/Upper Caves | Accompanied by 3 allies 10583 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10810 | -4/Upper Caves | Discovered new exit (range 21) 10863 | -4/Upper Caves | Entered another Upper Caves area 10863 | -4/Upper Caves | Accompanied by 1 ally 10879 | -4/Upper Caves | Discovered exit to Research (range 11) 10898 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11024 | -4/Upper Caves | Attracted the attention of an 0b10 base 11069 | -4/Upper Caves | Learned Factory garrison access intel 11069 | -4/Upper Caves | Learned Factory stockpile data 11069 | -4/Upper Caves | Learned Extension emergency access door positions 11069 | -4/Upper Caves | Learned Factory emergency access door positions 11077 | -4/Upper Caves | Destroyed 11 combat bots 11104 | -4/Upper Caves | Encountered a Warlord checkpoint 11432 | -4/Upper Caves | Learned Research garrison access intel 11506 | -4/Upper Caves | Discovered new exit (range 6) 11605 | -4/Upper Caves | Entered Warlord 11606 | -4/Warlord | Identified exit to Proximity Caves 11658 | -4/Warlord | System corruption cleaned by Quarantine Array 12051 | -4/Warlord | Build established: Tank 12271 | -4/Warlord | Found Prototype Special Weapon 12271 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12274 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12276 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12288 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12291 | -4/Warlord | Found RU-N14's Throwing Claymores v3 12463 | -4/Warlord | Rebuked by Warlord 12488 | -4/Warlord | Warlord's base attacked by MAIN.C 12488 | -4/Warlord | Found Vortex Chain Reactor 12505 | -4/Warlord | Found Prototype Hackware 12513 | -4/Warlord | Found Exp. Core Analyzer 12608 | -4/Warlord | Found Prototype Energy Gun 12608 | -4/Warlord | Identified Vortex Shotgun 12614 | -4/Warlord | Found Prototype Energy Cannon 12614 | -4/Warlord | Identified Vortex Driver 12631 | -4/Warlord | Found Vortex Shotgun 12639 | -4/Warlord | Found Vortex Driver 12767 | -4/Warlord | Build established: Mutant 12821 | -4/Warlord | Opened side exit 12838 | -4/Warlord | Warlord forces counterattacked 12890 | -4/Warlord | Entered Proximity Caves 13106 | -3/Proximity Caves | Destroyed 9 combat bots 13152 | -3/Proximity Caves | Spotted B-86 Titan 13165 | -3/Proximity Caves | Destroyed B-86 Titan 13271 | -3/Proximity Caves | Discovered exit to Research (range 12) 13429 | -3/Proximity Caves | Entered Research 13429 | -3/Research | Evolved 2 slots: Propulsion x2 13431 | -3/Research | Loaded intel: 134 machine locations 13432 | -3/Research | Loaded intel: 4 garrison access locations 13455 | -3/Research | Identified System Mapper 13455 | -3/Research | Identified Deep Network Scanner 13774 | -3/Research | Retrieved Zion intel report: Trap Installations 13775 | -3/Research | Zion Hacker squad teleported in 13842 | -3/Research | Zion Fire squad teleported in 13852 | -3/Research | Zion Fire squad teleported in 13908 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-1 13916 | -3/Research | Garrison activated, responded to threat 14021 | -3/Research | Retrieved Zion intel report: Emergency Access 14179 | -3/Research | First assault squad dispatched 14234 | -3/Research | Intercept squad dispatched 14258 | -3/Research | Spotted Tracker 14258 | -3/Research | Retrieved Zion intel report: Main Access 14258 | -3/Research | Identified exit to Research 14259 | -3/Research | Zion Light squad teleported in 14262 | -3/Research | Allies destroyed Tracker 14278 | -3/Research | Combat Programmer assimilated allied B9-MGZ(i) 14279 | -3/Research | Spotted Combat Programmer 14289 | -3/Research | Combat Programmer assimilated allied O4-G9R(i) 14290 | -3/Research | Allies destroyed Combat Programmer 14336 | -3/Research | Build established: Gunner 14365 | -3/Research | Garrison activated, responded to threat 14635 | -3/Research | Retrieved Zion intel report: Prototype Schematics 14651 | -3/Research | Intercept squad dispatched 14672 | -3/Research | Spotted Tracker 14672 | -3/Research | Spotted Tracker 14681 | -3/Research | High security lockdown imminent 14681 | -3/Research | Destroyed Tracker 14688 | -3/Research | Spotted Combat Programmer 14694 | -3/Research | Destroyed Tracker 14701 | -3/Research | Destroyed Combat Programmer 14702 | -3/Research | Terminal network hard line cut 14714 | -3/Research | Spotted Combat Programmer 14722 | -3/Research | Destroyed Combat Programmer 14761 | -3/Research | High security lockdown engaged 14877 | -3/Research | Spotted Striker 14877 | -3/Research | Spotted Executioner 14890 | -3/Research | Destroyed Striker 14890 | -3/Research | Destroyed Executioner 14929 | -3/Research | Destroyed 12 combat bots 14980 | -3/Research | Entered another Research area 14980 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14981 | -2/Research | Loaded intel: 106 machine locations 15073 | -2/Research | Destroyed 13 combat bots 15090 | -2/Research | Spotted B-90 Cyclops 15101 | -2/Research | Zion Defense Resupply teleported in 15113 | -2/Research | High security lockdown imminent 15113 | -2/Research | Destroyed B-90 Cyclops 15117 | -2/Research | Found Beam Splitter 15150 | -2/Research | Spotted B-90 Cyclops 15193 | -2/Research | High security lockdown engaged 15292 | -2/Research | Destroyed 8 combat bots 15327 | -2/Research | Lost 5 parts (1p1n1u2w) 15332 | -2/Research | Spotted Striker 15332 | -2/Research | Spotted Striker 15342 | -2/Research | Discovered new exit (range 7) 15350 | -2/Research | Entered Quarantine 15351 | -2/Quarantine | Loaded intel: 57 machine locations 15369 | -2/Quarantine | Retrieved Zion intel report: Main Access 15369 | -2/Quarantine | Identified exit to Access 15408 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 15495 | -2/Quarantine | Repaired Centrium Medium Armor Plating 15517 | -2/Quarantine | Build established: Scavenger-Mutant 15642 | -2/Quarantine | First assault squad dispatched 15750 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 15767 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 15794 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15814 | -2/Quarantine | Entered Access 15814 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15815 | -1/Access | Loaded intel: 98 machine locations 15883 | -1/Access | Zion Heavy Resupply teleported in 16103 | -1/Access | Destroyed 7 combat bots 16128 | -1/Access | Crushed by falling debris 16168 | -1/Access | Build established: Scavenger-Gunner 16314 | -1/Access | First assault squad dispatched 16401 | -1/Access | Zion Heavy squad teleported in 16428 | -1/Access | Intercept squad dispatched 16436 | -1/Access | Spotted Tracker 16437 | -1/Access | Spotted Tracker 16441 | -1/Access | Spotted Combat Programmer 16443 | -1/Access | Destroyed Tracker 16444 | -1/Access | Allies destroyed Tracker 16449 | -1/Access | Destroyed Combat Programmer 16460 | -1/Access | Found Prototype Energy Gun 16460 | -1/Access | Identified Immobilizer 16475 | -1/Access | Found Exp. Phase Shifter 16495 | -1/Access | Spotted Combat Programmer 16502 | -1/Access | Destroyed Combat Programmer 16571 | -1/Access | Zion Light squad teleported in 16668 | -1/Access | Garrison activated, responded to threat 16780 | -1/Access | Lost 7 parts (3p2u2w) 16795 | -1/Access | Discovered new exit (range 7) 16804 | -1/Access | Entered Command 16805 | -1/Command | Loaded intel: 52 machine locations 16873 | -1/Command | Repaired Adv. Cooling System 17036 | -1/Command | Retrieved Zion intel report: Component Schematics 17054 | -1/Command | First assault squad dispatched 17211 | -1/Command | Lost 10 parts (1p4n3u2w) 17223 | -1/Command | Destroyed 10 combat bots 17333 | -1/Command | System corruption reached 10% 17386 | -1/Command | Lost 3 parts (1p1n1u) 17469 | -1/Command | Destroyed 16 combat bots 17757 | -1/Command | Spotted M Guard 17757 | -1/Command | Spotted M Guard 17757 | -1/Command | Spotted Combat Programmer 17759 | -1/Command | Spotted Combat Programmer 17801 | -1/Command | Destroyed M Guard 17838 | -1/Command | Destroyed Combat Programmer 17853 | -1/Command | System corruption reached 30% 17855 | -1/Command | Core integrity fell below 50% 17876 | -1/Command | Destroyed Combat Programmer 17902 | -1/Command | Lost 16 parts (4p5n3u4w) 17903 | -1/Command | Destroyed M Guard 17903 | -1/Command | All MAIN.C guards destroyed 17968 | -1/Command | Spotted B-99 Colossus 17982 | -1/Command | Lost 8 parts (1p3n4u) 17989 | -1/Command | Disengaged cave seal 17989 | -1/Command | Zionites emerged from the dark tunnel 18010 | -1/Command | Allies destroyed B-99 Colossus 18022 | -1/Command | High security lockdown imminent 18052 | -1/Command | Lost 3 parts (1n2u) 18102 | -1/Command | High security lockdown engaged 18139 | -1/Command | Found Hellfire Missile Launcher 18149 | -1/Command | Found Adv. Micro-nuke Launcher 18174 | -1/Command | Spotted Striker 18175 | -1/Command | Spotted Striker 18176 | -1/Command | Allies destroyed Striker 18184 | -1/Command | Spotted Executioner 18189 | -1/Command | Allies destroyed Executioner 18201 | -1/Command | Allies destroyed Striker 18241 | -1/Command | Spotted Alpha 7 18241 | -1/Command | Spotted Alpha 7 18241 | -1/Command | Spotted Striker 18241 | -1/Command | Spotted Striker 18241 | -1/Command | Spotted Executioner 18241 | -1/Command | Spotted Executioner 18241 | -1/Command | Spotted Executioner 18241 | -1/Command | Spotted Executioner 18244 | -1/Command | Spotted B-99 Colossus 18244 | -1/Command | Spotted B-99 Colossus 18247 | -1/Command | Allies destroyed Executioner 18247 | -1/Command | Allies destroyed Executioner 18252 | -1/Command | Allies destroyed Striker 18252 | -1/Command | Found Zio. Weapon Casing 18257 | -1/Command | Destroyed Alpha 7 18258 | -1/Command | Allies destroyed Alpha 7 18259 | -1/Command | Allies destroyed Striker 18262 | -1/Command | Allies destroyed Executioner 18264 | -1/Command | Discovered new exit (range 21) 18276 | -1/Command | Found Prototype Protection 18276 | -1/Command | Identified Zio. Shade Armor 18280 | -1/Command | Released all parts (15) 18282 | -1/Command | Spotted Striker 18283 | -1/Command | Core integrity fell below 20% 18284 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 18280_ Released Rnf. Antimatter Reactor. 18280_ Released Adv. Heat Sink. 18280_ Released Deep Network Scanner. 18280_ Released Graphene Brace. 18280_ Released Exp. Core Analyzer. 18280_ Released Enh. Optical Array. 18280_ Released Adv. Heat Sink. 18280_ Released Adv. Melee Analysis Suite. 18280_ Released Phase Gun. 18280_ Released Exp. Energy Well. 18280_ Released Zio. Shade Armor. 18281_ K-01 Serf collects debris. 18282_ Knocked back. 18282_ Penetrated by Slug. 18283_ Slug penetrates B-99 Colossus. 18284_ System corrupted: Matter fused (-7). 18284_ Knocked back. 18284_ Penetrated by Slug. [Achievement: Rambo] [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ?? ????????????????????????????????????????? | | ???? ######?????????????????????????????????? | | ???? # ?????????????????????????????????? | | ????? # #????????????????????????????????? | | ????? # #????????????????????????????????? | | ??#### + #????????????????????????????????? | | ?? # # #????????????????????????????????? | | # # #????????????????????????????????? | | "" # + #??????????#############?????????? | | """ # # ########### ?????????? | | T" # # ##! ; #????????? | | """ # #??##; [!=! * [ #????????? | | "" # ####" #!%!!!! =@BB """"????????????? | | # %%%[*%*[*%! ![BB "????????????? | | " !%%%]%E=%[!* ! "< "????????????? | | # [=/!%=%=%![!% k"" "????????????? | | " !%%K]*]%*!% BB "????????????? | | # [%!!#%!^!*^ BB """""????????????? | | # !%%#%##=!# # # ^ ???????????? | | = + *############# ?????????? | | = # #???????????? ?????????? | | # #????????????###########??????????? | | ## ####?????????????????????????????????? | | ##"#### #????????????????????????????????????? | | ?# #### #????????????????????????????????????? | | ?#"##"# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# #????????????????????????????????????? | | ?# ##???????????????????????????????????? | | ## "#???????????????????????????????????? | | %#= # !????????????????????????????? | | %=!! ###### ????????????????????????????? | | ![!!! "###??? ???H????????????????????? | | !|=%! " #???? ??= #???????????????????????? | | %[!%!= "###????? ??????????????????????????? | | [%%%%!*"#???????####?###?????????????????????????? | | %#!![* "#???????##########???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 55 Energy Capacity 1575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1025 Resistance: KI 30 Resistance: TH 75 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 33 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 8 Offensive Hacking 45 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mak. Armor Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Arc Projector | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Force Booster | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. Assault Cannon | -5/Hub_04(d) | Z-intel Adv. Melee Analysis Suite | -5/Hub_04(d) | Z-intel Imp. Terrain Scan Processor | -5/Hub_04(d) | Z-intel Terrain Scan Processor | -5/Hub_04(d) | Z-intel Imp. Signal Interpreter | -5/Hub_04(d) | Z-intel Imp. Thermal Shield | -5/Hub_04(d) | Z-intel Mic. Fission Core | -5/Hub_04(d) | Z-intel Remote Force Field | -5/Hub_04(d) | Z-intel KE Penetrator | -5/Hub_04(d) | Z-intel Flail | -5/Hub_04(d) | Z-intel Adv. Terrain Scan Processor | -5/Hub_04(d) | Z-intel Recalibrator | -5/Hub_04(d) | Z-intel Recoil Nullifier | -5/Hub_04(d) | Z-intel Reaction Control System | -5/Hub_04(d) | Z-intel Tesla Bomb Launcher | -3/Research | Z-intel Imp. Matter Compressor | -3/Research | Z-intel Exp. Field Recycling Unit | -3/Research | Z-intel Mni. Smartbomb Launcher | -3/Research | Z-intel Hellfire Missile Launcher | -3/Research | Z-intel Ionic Axe | -3/Research | Z-intel Diametric Drive | -3/Research | Z-intel Adv. Gravity Neutralizer | -3/Research | Z-intel Exp. Energy Well | -3/Research | Z-intel Imp. Lightning Gun | -3/Research | Z-intel Imp. Force Booster | -1/Command | Z-intel Cloaking Device | -1/Command | Z-intel Adv. Shield Generator | -1/Command | Z-intel Adv. Power Amplifier | -1/Command | Z-intel Remote Shield | -1/Command | Z-intel Point Defense Array | -1/Command | Z-intel Quantum Rifle | -1/Command | Z-intel Enh. Quantum Rifle | -1/Command | Z-intel Antimissile System | -1/Command | Z-intel Imp. Remote Datajack | -1/Command | Z-intel Adv. Terrain Scanner | -1/Command | Z-intel Adv. Targeting Computer | -1/Command | Z-intel Disruptor Cannon | -1/Command | Z-intel Lrg. Storage Unit | -1/Command | Z-intel Adv. ECM Suite | -1/Command | Z-intel Lyr. Medium Armor Plating | -1/Command | Z-intel Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Rambo Superachiever Challenges ------------ None Game ------ Seed LinkedFrostChronowheel Manual? 0 Play Time 04:58:35 Cumulative 275.9 hours Start 2022.11.26 @ 14:51:59 End 2022.11.29 @ 12:53:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 167 Adventurer 6 Explorer 17 Win Type - Total 21 Types 14/0/3/1/0/1/1/1/0 Lore% 94 Gallery% 93 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 367c3775-f39a-43ae-8db6-6dca30bd5de3