Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.26 @ 20:36:03 // Winter2019/RPGLIKE Player: [THREAT] Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1572) 1572 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 3953 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 35 Friendly Fire -43 Cogmind --------- Core Integrity 0/600 Matter 290/300 Energy 455/460 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Visual Processing Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (3) ---- Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Authchip [R/Combat] Authchip [Propulsion] Authchip [Processor] [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hardened Light Armor Plating Device Improved Heat Sink Storage High-capacity Battery Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 7 | 4 2 . 1 . Power 1 | . 1 . . . Propulsion 2 | 1 1 . . . Utility 3 | 2 . . 1 . Weapon 1 | 1 . . . . Parts Attached 25 | 5 14 2 3 1 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads . | . . . . . Leg 3 | 2 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 6 1 1 1 Device 4 | 1 2 1 . . Storage 1 | . 1 . . . Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 8 | 1 7 . . . Energy Gun 7 | 1 6 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups . | . . . 1 3 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . 1 3 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . 1 . 1 3 Power . | . . . . . Propulsion . | . . . . . Utility 5 | . 1 . 1 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 87 97 99 100 Engine 15 | . 11 17 19 18 Leg 27 | . 25 30 29 27 Device 10 | . 11 10 9 9 Processor 7 | . 3 10 12 18 Protection 9 | . 9 10 9 9 Energy Gun 20 | . 22 20 19 18 Peak Build Rating 24 | 5 12 15 22 24 Average Rating 12 | 3 9 13 16 22 On Entrance 10 | . 5 12 15 22 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 28 | 8 21 22 28 28 Greatest Support 30 | 20 30 30 30 30 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 3 | 1 1 1 3 3 Average Capacity 1 | . 1 1 1 3 Most Carried 3 | 1 1 1 3 3 Average Carried 1 | . . . 1 3 Final Capacity 3 | 1 1 1 3 3 Final Carried 3 | 1 1 1 3 3 Class Distribution -------------------- 50% | Mutant 35% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 454 | 250 139 35 30 . Remotely 147 | 53 94 . . . Salvage Created 2289 | 90 732 187 1213 67 Parts 133 | 2 43 11 75 2 Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 6 | . 2 . 4 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 11 5 21 1 Guns 38 | . 11 5 21 1 Classes Destroyed 13 | 1 8 1 2 1 Worker 13 | . 5 1 7 . Builder 4 | . 2 1 1 . Tunneler 2 | . . 1 1 . Hauler 7 | . 2 . 5 . Recycler 9 | 1 3 . 5 . Mechanic 1 | . 1 . . . Operator 2 | . 1 . 1 . Watcher 3 | . 1 . 2 . Swarmer 8 | . 3 . 5 . Grunt 25 | . 8 5 12 . Sentry 4 | . . . 4 . Specialist 1 | . . . . 1 Zionite 1 | . . . 1 . Best Kill Streak 10 | 1 6 5 10 1 Combat Bots Only 8 | . 2 2 8 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 177 | . 50 24 92 11 Missed 65 | . 17 10 35 3 Hits 112 | . 33 14 57 8 Projectile 112 | . 33 14 57 8 Critical Strikes 4 | . . 1 3 . Damage Taken 1534 | . 360 187 832 155 Core 1119 | . 251 127 608 133 Absorbed by Shields . | . . . . . Redirected to Core 926 | . 205 111 534 76 Core Remaining (%) 73 | 100 . 100 19 . Volleys Fired 188 | 6 66 25 85 6 Largest 2 | 1 2 2 2 2 Hottest 130 | 50 130 130 130 130 Shots Fired 367 | 6 129 50 170 12 Gun 367 | 6 129 50 170 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 14 | . 14 . . . Thermal 353 | 6 115 50 170 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 3 6 8 16 14 Robot Miss Streak 9 | 1 5 5 9 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 244 | 5 67 32 128 12 Core Hits 269 | 2 35 40 176 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3504 | 62 936 420 1865 221 Guns 3409 | 62 936 420 1770 221 Cannons . | . . . . . Explosions 95 | . . . 95 . Melee . | . . . . . Ramming . | . . . . . Kinetic 69 | . 69 . . . Thermal 3340 | 62 867 420 1770 221 Explosive 95 | . . . 95 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 258 | . . . 258 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 378 | 60 378 45 87 . Average Temperature 64 | 30 96 13 16 . Received Heat Transfer 540 | . 165 126 213 36 Effects 3 | . 3 . . . Energy Bleed 1 | . 1 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 8 . 1 1 Heat Transferred 5459 | 185 2219 515 2255 285 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 2 1 Low Security (%) 76 | 100 100 100 24 93 Level 1 13 | . . . 42 6 Level 2 10 | . . . 33 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 681 | 5 94 69 681 284 Initial 284 | . . 26 3 284 Average 118 | . 32 31 300 125 Influence Increases 1590 | 5 413 169 973 30 Destroy 0b10 Robot/C 780 | . 220 120 420 20 Destroy 0b10 Robot/NC 205 | 5 75 15 110 . Destroy Leader 210 | . 56 30 114 10 Allied During Kill 7 | . . 4 3 . Trap Triggered on 0b10 10 | . . . 10 . Successful Hack 14 | . 14 . . . Select Force Hacks 30 | . . . 30 . Disable Machine 210 | . 30 . 180 . Destroy Structure 94 | . 3 . 91 . Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 1466 | 5 345 228 309 579 Entered New Map 437 | . . 42 6 389 Time Decay 879 | 5 345 186 303 40 Purge Threat 150 | . . . . 150 Squads Dispatched 12 | . 5 . 5 2 Investigation 5 | . 3 . 2 . Extermination . | . . . . . Reinforcement 7 | . 2 . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 19 6 32 3 Peak Tracking Total 8 | . 3 2 8 2 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 11 | . 6 . 5 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 15 | . 3 . 12 . Max in Single Turn 7 | . 1 . 7 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 4 . 6 1 Terminals 10 | . 4 . 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 40 | . 19 . 18 3 Successful 22 | . 8 . 13 1 Failed 17 | . 11 . 4 2 Catastrophic 1 | . 1 . . . Database Lockouts 1 | . . . 1 . Manual 23 | . 11 . 10 2 Terminals 37 | . 19 . 15 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 11 | . 4 . 6 1 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 1 . 1 . Unreport Threat 1 | . . . . 1 Locate Traps 3 | . 1 . 2 . Reprogram Traps 2 | . 1 . 1 . Maintenance Status 1 | . . . 1 . Patrol Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 4 . 6 . Terminals 9 | . 4 . 5 . Botnet 9 | . 4 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 4 . 3 1 Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 39 | . . 39 39 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 9 | . . 4 5 . Total Damage 126 | . . 83 43 . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1445 | . 269 399 681 96 Optics 277 | . . . 181 96 T.N.C. 1404 | . 269 399 681 55 Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2196 | 55 965 399 681 96 Spaces Moved 1183 | 30 558 236 294 65 Core 3 | 3 . . . . Treads . | . . . . . Legs 1180 | 27 558 236 294 65 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 113 124 120 120 120 Slowest Speed 190 | 120 190 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 3 80 64 52 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 105 | . . . 105 . Melee . | . . . . . Projectile . | . . . . . AOE 105 | . . . 105 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1576 | 43 705 302 453 73 Wait 125 | . 48 23 54 . Move 1179 | 29 557 235 293 65 Hop . | . . . . . Pick Up 11 | 3 2 1 5 . Fast Attach 12 | 3 6 1 1 1 Attach 3 | 2 1 . . . Detach . | . . . . . Swap 10 | . 7 1 2 . Drop 17 | . 10 2 4 1 Fire 188 | 6 66 25 85 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 31 | . 8 14 9 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 13 | -11/Scrapyard | Upgraded with Utility slot (x2) 13 | -11/Scrapyard | Upgraded with Weapon slot (x1) 56 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 12) 769 | -10/Materials | Discovered new exit (range 16) 913 | -10/Materials | Reached level 2 930 | -10/Materials | Upgraded with Power slot (x1) 930 | -10/Materials | Upgraded with Propulsion slot (x1) 1021 | -10/Materials | Entered Mines 1327 | -10/Mines | Learned location of Storage (-7) 1396 | -10/Mines | Discovered new exit (range 11) 1403 | -10/Mines | Build established: Scavenger-Mutant 1420 | -10/Mines | Entered Materials 1420 | -9/Materials | Accompanied by 2 allies 1422 | -9/Materials | Reached level 3 1425 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1465 | -9/Materials | Reached level 4 1589 | -9/Materials | Central database locked down 1726 | -9/Materials | Build established: Hacker-Mutant 1728 | -9/Materials | Discovered new exit (range 14) 1828 | -9/Materials | Reached level 5 1829 | -9/Materials | Core integrity fell below 50% 1882 | -9/Materials | Upgraded with Utility slot (x1) 2041 | -9/Materials | Reached level 6 2062 | -9/Materials | Core integrity fell below 20% 2083 | -9/Materials | Destroyed 8 combat bots 2084 | -9/Materials | Discovered new exit (range 13) 2101 | -9/Materials | Entered another Materials area 2102 | -8/Materials | Core integrity fell below 50% 2102 | -8/Materials | Core integrity fell below 20% 2103 | -8/Materials | Reached level 7 2197 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. [CShell_errno=`10`] K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. O-16 Technician locks terminal. Discarded Transport Network Coupler. Acquired Adv. Targeting Computer. Slug penetrates Wall. Adv. Visual Processing Unit melted. X-62 Marksman destroyed. Switching to secondary target: X-62 Marksman. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????###+###????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ??????????????###########x #????????????????? | | ??????????????# """"""" #! #????????????????? | | ??????????????# """"""" #%! #????????????????? | | ??????????????# """"""" #%u #????????????????? | | ??????????????# """"""" #@ #????????????????? | | ??????????????# """"""" + +????????????????? | | ??????????????# # #????????????????? | | ??????????????# # #????????????????? | | ??????????????# # #????????????????? | | ??????????????#####+##### u ???????????????? | | ??????????????????# #???# ???????????? | | ??????????????????# #???# ???????????? | | ??????????????????# ##### ??????????? | | ??????????????????# ????????? | | ??????????????????# ######+##########????????? | | ??????????????????# #????????????????????????? | | ??????????????????# +????????????????????????? | | ???????????????####+###????????????????????????? | | ???????????????# !#????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????#" """ #????????????????????????? | | ???????????????#T """ #????????????????????????? | | ???????????????#" """ #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????######+#????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ??????????????????###+#######??????????????????? | | ??????????????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 28 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 15 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Wheel | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Datajack | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Levels Raised 6 | . 1 . 4 1 XP Earned 12730 | 3000 1570 1267 5243 1650 XP Spent 8850 | 2950 1510 . 4390 . Upgrades 21 | 7 5 . 9 . Power Slot 1 | . 1 . . . Propulsion Slot 2 | 1 1 . . . Utility Slot 3 | 2 . . 1 . Weapon Slot 1 | 1 . . . . Heat Dissipation 5 | . 3 . 2 . Energy Generation 1 | . . . 1 . Inventory Capacity 3 | 1 . . 2 . Hack Attack % 3 | 1 . . 2 . Hack Defense % 2 | 1 . . 1 . Protomatter Created 297 | . 161 28 108 . Integrity Restored 622 | . 181 266 175 . Core 504 | . 168 210 126 . Parts 118 | . 13 56 49 . Protomatter Decayed 43 | . 36 . 7 . Game ------ Seed RestorationInterceptCasing Manual? 0 Play Time 00:17:27 Cumulative 90.2 hours Start 2026.07.26 @ 20:19:21 End 2026.07.26 @ 20:36:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 84 Rogue 54 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 82% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 88566001-a991-4f72-ab3a-f55f4a192a99