Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 06:12:50 Player: Rainbow Dash Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (2474) 2474 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 9759 Bonus ------- Follower Combat Kills 150 Aligned with FarCom 300 Cogmind --------- Core Integrity 1099/1300 Matter 247/300 Energy 29/250 System Corruption 3% Temperature Cool (0) Movement Core (900) Ox17 Location -3/Research Parts ------- > --- POWER (3) -------- Cold Fusion Reactor Micro Fission Core > --- PROPULSION (7) --- Impulse Thruster Array > --- UTILITY (9) ------ Visual Processing Unit 0b10 Alert Chip Advanced Transmission Jammer Improved Utility Shielding Improved Medium Armor Plating Improved Force Field Hacking Suite Advanced System Restoration Module > --- WEAPON (2) ------- Mass Driver Heavy Mace > --- INVENTORY (5) ---- Micro Antimatter Reactor High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Improved Airjet Improved Airjet Antigrav System Antigrav System Antigrav System Improved Antigrav System > --- UTILITY ---------- Small Storage Unit Visual Processing Unit 0b10 Alert Chip Nanoactuators Cloaking Device Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Mass Driver Heavy Mace > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Antigrav System Antigrav System High-capacity Matter Pod Advanced Transmission Jammer Layered Light Armor Plating Advanced System Restoration Module [Rating: 93] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Impulse Thruster Array Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Mace Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Neutron Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 2 | . . . . . . . . 1 . 1 Propulsion 5 | . . . . . 2 1 . . 1 1 Utility 7 | . . . . . 2 1 2 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 102 | 7 8 . 1 1 27 20 11 9 13 5 Power 14 | 1 2 . . . 4 2 2 1 2 . Engine 8 | 1 2 . . . 3 1 1 . . . Core 3 | . . . . . 1 1 . . 1 . Reactor 3 | . . . . . . . 1 1 1 . Propulsion 33 | 2 2 . . 1 8 9 2 3 5 1 Treads 12 | . 2 . . 1 8 1 . . . . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 18 | . . . . . . 8 2 3 5 . Flight 1 | . . . . . . . . . . 1 Utility 34 | 2 2 . 1 . 7 5 6 2 5 4 Device 10 | 1 . . . . 1 . 1 1 4 2 Storage 6 | 1 1 . 1 . 2 . 1 . . . Processor 8 | . 1 . . . 2 1 2 1 1 . Hackware 4 | . . . . . . 3 1 . . . Protection 6 | . . . . . 2 1 1 . . 2 Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 . . . 8 4 1 3 1 . Energy Gun 7 | 1 . . . . 4 . 1 1 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 6 | 1 2 . . . 3 . . . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . . Launcher 2 | . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 2 2 1 4 . Parts Lost 25 | . 2 . . . 4 2 . . 12 5 Power 2 | . . . . . 1 . . . 1 . Propulsion 12 | . . . . . 1 1 . . 7 3 Utility 7 | . 1 . . . 1 . . . 3 2 Weapon 4 | . 1 . . . 1 1 . . 1 . Highest Loss Streak 6 | . 1 . . . 2 2 . . 6 3 To Critical Strikes 1 | . . . . . 1 . . . . . Average Backups 9 | 1 7 9 9 10 17 12 5 7 5 4 Power 1 | . 1 1 1 1 2 1 1 . 1 1 Propulsion 2 | . 3 5 5 4 4 2 . 1 . . Utility 3 | . . 1 1 2 4 5 4 4 3 2 Weapon 2 | . 1 2 2 2 5 3 . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 17 | . 1 1 1 . 2 6 . 1 3 2 Power 3 | . . . . . 1 1 . . . 1 Propulsion 5 | . 1 . . . . 3 . . 1 . Utility 7 | . . 1 1 . . 1 . 1 2 1 Weapon 2 | . . . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 100 100 100 94 98 89 97 83 62 Engine 5 | . 14 14 14 14 7 . 1 . . . Core 2 | . . . . . 1 7 2 . 2 4 Reactor 1 | . . . . . . . 1 11 7 4 Treads 16 | . 17 28 28 28 35 18 . . . . Leg 1 | . 10 . . . . . . . . . Hover 11 | . . . . . . 18 26 26 23 13 Device 3 | . 1 . . . 7 3 . . 7 9 Storage 6 | . 14 14 14 14 9 3 1 5 2 . Processor 9 | . 8 14 14 14 10 7 9 10 10 9 Hackware 9 | . . . . . . 14 22 23 17 8 Protection 4 | . . . . . 4 6 8 5 3 2 Energy Gun 7 | . 10 14 14 14 11 8 . . . . Ballistic Gun 4 | . 17 14 14 14 3 . . . . . Ballistic Cannon 1 | . . . . . . 1 5 4 1 . Impact Weapon 2 | . . . . . 2 2 6 5 5 4 Peak Build Rating 93 | 7 8 8 8 8 30 48 60 80 93 91 Average Rating 37 | 5 7 7 7 7 23 38 55 74 76 69 On Entrance 28 | . 7 8 8 8 8 29 47 58 76 65 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 71 | 15 20 17 27 27 71 58 29 44 47 54 Greatest Support 105 | 20 40 40 40 40 85 105 48 51 63 30 Greatest Overweight (x) 1 | . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 8 8 8 5 Average Capacity 11 | 7 9 10 10 15 19 12 5 8 6 5 Most Carried 20 | 2 10 10 10 11 20 20 6 8 8 5 Average Carried 10 | 1 7 9 9 10 17 12 5 7 5 4 Final Capacity 20 | 8 10 10 15 15 20 5 8 8 5 5 Final Carried 20 | 2 10 10 10 11 20 5 6 8 5 2 Class Distribution -------------------- 53% | Mutant 20% | Hacker-Mutant 15% | Hacker-Ninja 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Ninja | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1992 | 318 377 21 . 20 480 177 246 31 292 30 Remotely . | . . . . . . . . . . . Salvage Created 3482 | 189 464 93 . 56 1028 247 518 135 715 37 Parts 131 | 15 28 4 . 1 43 10 14 1 15 . Haulers Intercepted 7 | . 1 . . . 4 1 . 1 . . Recyclers Shooed 1 | . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 41 | . 11 2 . . 17 4 . . 7 . Melee 4 | . . . . . . 1 . . 3 . Guns 32 | . 11 2 . . 17 2 . . . . AOE 3 | . . . . . . 1 . . 2 . Classes Destroyed 14 | 2 5 . . . 3 2 1 . 1 . Worker 6 | . . . . . . 1 3 . 2 . Builder 5 | . . . . . 1 . 3 . 1 . Tunneler 6 | 5 . . . . . . 1 . . . Hauler 7 | . 1 . . . 4 1 . 1 . . Recycler 9 | 1 1 . . 1 2 . 2 . 2 . Mechanic 2 | . . . . . . . 1 . 1 . Operator 4 | . 1 . . . 1 . 2 . . . Watcher 11 | . 2 . . . 1 1 1 1 4 1 Swarmer 8 | . 6 . . . . . . . 2 . Cutter 2 | . . . . . . . . . 2 . Grunt 19 | . 5 2 . . 9 . . . 3 . Sentry 6 | . . . . . 5 1 . . . . Hunter 4 | . . . . . 3 1 . . . . Programmer 2 | . . . . . . 2 . . . . Best Kill Streak 9 | 4 9 2 . 1 3 1 5 1 3 1 Combat Bots Only 6 | . 6 2 . . 3 1 . . 2 . Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . 1 . Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 421 | . 67 11 . . 174 46 18 5 77 23 Missed 116 | . 11 1 . . 51 18 8 . 21 6 Hits 305 | . 56 10 . . 123 28 10 5 56 17 Melee 6 | . . . . . . . . . 6 . Projectile 299 | . 56 10 . . 123 28 10 5 50 17 AOE 3 | . . . . . 1 . . . 2 . Critical Strikes 17 | . 2 . . . 7 . . . 5 3 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 5316 | . 576 133 . . 1955 414 153 140 1359 586 Core 972 | . 121 34 . . 261 75 22 20 238 201 Absorbed by Shields 80 | . . . . . . . . 22 10 48 Redirected to Shielding 83 | . . . . . . . . . . 83 Core Remaining (%) 79 | 100 . . . 38 52 89 97 98 79 . Volleys Fired 183 | 16 56 7 . . 80 16 . 1 3 4 Largest 2 | 2 2 2 . . 2 2 . 1 1 1 Hottest 126 | 70 70 70 . . 126 126 . 65 49 47 Shots Fired 355 | 32 111 14 . . 162 28 . 1 3 4 Gun 345 | 32 111 14 . . 162 25 . 1 . . Cannon 5 | . . . . . . . . . 1 4 Launcher 5 | . . . . . . 3 . . 2 . Special . | . . . . . . . . . . . Kinetic 156 | 16 90 7 . . 38 . . . 1 4 Thermal 193 | 16 21 7 . . 124 25 . . . . Explosive 5 | . . . . . . 3 . . 2 . Electromagnetic 1 | . . . . . . . . 1 . . Robot Hit Streak 20 | 4 14 4 . . 20 15 . 4 5 3 Robot Miss Streak 6 | 2 6 3 . . 2 1 . . 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 307 | 18 66 8 . . 124 26 15 12 27 11 Core Hits 116 | 7 28 5 . . 47 13 3 1 12 . Critical Kills 3 | . . . . . . . 1 1 1 . Critical Parts Destroyed 11 | . . . . . . 1 3 1 5 1 Critical Strikes 23 | 1 3 1 . . 3 2 4 2 6 1 Burn 9 | 1 3 1 . . 3 1 . . . . Smash 14 | . . . . . . 1 4 2 6 1 Melee Attacks 220 | . . . . . 13 31 46 14 88 28 Impact 198 | . . . . . 13 9 46 14 88 28 Slashing . | . . . . . . . . . . . Piercing 22 | . . . . . . 22 . . . . Sneak Attacks 19 | . . . . . 1 2 9 1 6 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8536 | 224 751 119 . 6 2286 823 1241 536 2125 425 Guns 3616 | 224 751 103 . . 2137 384 . 17 . . Cannons 125 | . . . . . . . . . . 125 Explosions 754 | . . . . . . 122 . . 632 . Melee 3986 | . . . . . 127 317 1241 508 1493 300 Ramming 55 | . . 16 . 6 22 . . 11 . . Kinetic 1318 | 111 577 66 . . 439 . . . . 125 Thermal 2463 | 113 174 37 . . 1698 441 . . . . Explosive 697 | . . . . . . 65 . . 632 . Electromagnetic 17 | . . . . . . . . 17 . . Impact 3914 | . . . . . 127 245 1241 508 1493 300 Slashing . | . . . . . . . . . . . Piercing 72 | . . . . . . 72 . . . . Highest Corruption 7 | . . . . . 7 . . . . 3 Average Corruption 4 | . . . . . 4 . . . . 2 Corruption Purged 4 | . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . Effects 24 | . . . . . 23 . . . . 1 Message Errors 7 | . . . . . 6 . . . . 1 Matter Fused 5 | . . . . . 5 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . 6 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1777 | . . . . . . 230 637 139 664 107 Projectiles 55 | . . . . . . . 2 . . 53 Explosions 84 | . . . . . . 75 . . 9 . Melee 1638 | . . . . . . 155 635 139 655 54 Knockbacks 11 | . . . . . . 1 4 1 5 . Impact 9 | . . . . . . 1 3 1 4 . Kinetic . | . . . . . . . . . . . Secondary 2 | . . . . . . . 1 . 1 . Self-Inflicted Damage 288 | . . . . . . 118 . 5 165 . Shots 5 | . . . . . . 2 . . 3 . Rammed 6 | . . 3 . 1 1 . . 1 . . Targets Rammed 8 | . . 3 . 2 2 . . 1 . . Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . Highest Temperature 274 | 72 229 132 . . 274 14 5 . 3 . Average Temperature 58 | 26 73 69 . . 62 8 5 . 2 . Received Heat Transfer 1227 | . 264 75 . . 657 18 36 . 177 . Effects 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . 7 1 8 1 Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 30 | . . . . . . 1 20 . 8 1 Impact Corruptions 57 | . . . . . . 5 23 4 23 2 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 16 | . 2 . . . 8 6 . . . . Heat Transferred 6007 | 407 740 185 . . 3811 864 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . . . . 1 . 1 . . . Low Security (%) 94 | 100 100 100 . 100 83 100 86 100 100 100 Level 1 5 | . . . . . 16 . 13 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 267 | 10 149 50 . 5 267 113 235 37 174 69 Initial 105 | . . . . . . 105 14 37 . 59 Average 53 | 2 52 6 . . 74 37 80 5 77 16 Influence Increases 2661 | 30 342 50 . 5 843 296 424 45 553 73 Destroy 0b10 Robot/C 872 | . 220 40 . . 420 80 . . 112 . Destroy 0b10 Robot/NC 237 | 30 25 . . 5 45 15 65 8 40 4 Destroy Leader 284 | . 56 10 . . 150 44 2 4 16 2 Allied During Kill 18 | . . . . . 18 . . . . . Successful Hack 224 | . 26 . . . 14 20 111 7 33 13 Disable Machine 153 | . . . . . 75 30 . . 48 . Destroy Structure 315 | . . . . . 16 62 21 2 184 30 Partial Spotted 123 | . . . . . 15 15 45 . 24 24 Lose Combat Pursuer 435 | . 15 . . . 90 30 180 24 96 . Influence Decreases 2661 | 30 342 50 . 5 611 499 377 121 439 187 Entered New Map 236 | . . . . . . 127 15 39 . 55 Time Decay 2077 | 30 322 50 . 5 531 352 262 82 319 124 Search Patrol Dispatched 100 | . . . . . . . 100 . . . Lost Part 208 | . 20 . . . 40 20 . . 120 8 Lost Ally 40 | . . . . . 40 . . . . . Squads Dispatched 25 | . 1 . . . 4 5 6 1 6 2 Investigation 1 | . . . . . 1 . . . . . Extermination 14 | . . . . . . 4 3 1 4 2 Reinforcement 10 | . 1 . . . 3 1 3 . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 6 | . . . . . 2 1 1 1 1 . Communications Jammed 25 | . . . . . . . . . 15 10 Distress Signals 25 | . . . . . . . . . 15 10 Times Spotted 120 | . 19 2 . . 34 12 13 3 29 8 Peak Tracking Total 7 | . 3 2 . . 4 2 6 4 7 2 Tactical Retreats 20 | . 1 . . . 5 2 6 2 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 10 | . . . . . 3 . 4 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 11 | . . . . . 5 2 . . 4 . Max in Single Turn 2 | . . . . . 1 2 . . 2 . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 48 | . 9 . 2 . 4 6 10 5 9 3 Terminals 36 | . 8 . . . 4 4 8 4 6 2 Fabricators 2 | . . . . . . . . 1 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 1 2 . 2 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . 1 Total Hacks 158 | . 34 . 2 . 13 16 40 20 24 9 Successful 81 | . 19 . 2 . 5 4 24 11 13 3 Failed 75 | . 14 . . . 8 12 16 8 11 6 Catastrophic 3 | . . . . . . 1 1 . 1 . Database Lockouts 2 | . 1 . . . . . . 1 . . Manual 87 | . 23 . 1 . 12 7 15 12 12 5 Terminals 136 | . 32 . . . 13 12 35 18 19 7 Fabricators 3 | . . . . . . . . 2 1 . Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . 2 . . . . 3 5 . 4 . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . 2 Terminal Hacks 38 | . 8 . 2 . 2 1 15 6 3 1 Record 3 | . 1 . 1 . . . . . 1 . Part Schematic 1 | . . . . . . . 1 . . . Robot Analysis 8 | . 2 . . . 1 . 4 1 . . Prototype ID Bank 5 | . 1 . . . . . 2 2 . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . 1 1 . . Alert Level 2 | . 1 . . . . . . 1 . . Locate Traps 9 | . 2 . . . 1 1 2 1 2 . Security Status 1 | . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . Network Status 2 | . . . . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 3 . 3 . Retrieve Components 6 | . . . . . . . 3 . 3 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 34 | . 11 . . . 3 2 6 4 6 2 Terminals 32 | . 10 . . . 3 2 6 4 5 2 Track 2 | . 2 . . . . . . . . . Botnet 10 | . 3 . . . 1 1 1 1 2 1 Skim 20 | . 5 . . . 2 1 5 3 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . Reject 2 | . 1 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 40 | . 8 . . . 4 5 8 5 7 3 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 1 . 2 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . 17 . . . . . Total Damage 162 | . . . . . 162 . . . . . Kills 4 | . . . . . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 5077 | 17 673 322 656 377 208 . 658 437 1305 424 Optics 2824 | . . . . . . . 658 437 1305 424 Seismic 134 | 17 117 . . . . . . . . . T.N.C. 2119 | . 556 322 656 377 208 . . . . . Cloaking 586 | . . . . . . . . . 586 . Jamming 1105 | . . . . . . . . . 681 424 Robot Analysis Total 8 | . 2 . . . 1 . 4 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 9342 | 158 973 322 656 377 2002 1523 1165 437 1305 424 Spaces Moved 8762 | 84 528 184 409 232 975 1269 1848 794 1879 560 Core 3 | 3 . . . . . . . . . . Treads 2567 | . 342 184 409 232 975 425 . . . . Legs 267 | 81 186 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 5925 | . . . . . . 844 1848 794 1879 560 Flight . | . . . . . . . . . . . Fastest Speed 36 | 50 120 160 160 160 156 40 40 40 36 48 Average Speed 79 | 117 145 160 160 160 157 81 42 41 42 52 Slowest Speed 160 | 120 160 160 160 160 160 157 43 103 105 104 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 96 55 88 49 64 26 47 20 38 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . . Known Exits Taken 4 | . 1 . 1 . . . 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 124 | . . . . . 12 28 21 1 47 15 Terrain Destroyed 226 | . . . . . 13 80 21 1 96 15 Melee 114 | . . . . . 12 18 21 1 47 15 Projectile 1 | . . . . . 1 . . . . . AOE 111 | . . . . . . 62 . . 49 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 10412 | 108 626 197 412 238 1253 1691 2143 877 2232 635 Wait 948 | . 18 . . . 118 306 217 30 226 33 Move 8752 | 83 527 183 408 231 974 1268 1847 793 1878 560 Hop . | . . . . . . . . . . . Pick Up 54 | 2 10 2 1 2 14 10 2 6 5 . Fast Attach 59 | 7 2 . . . 7 8 10 8 14 3 Attach 27 | . 1 . . 1 7 7 . 2 5 4 Detach 17 | . . . . 1 6 5 2 . 1 2 Swap 45 | . 6 . 1 . 20 12 3 2 1 . Drop 81 | . 6 2 2 1 12 28 9 10 10 1 Fire 183 | 16 56 7 . . 80 16 . 1 3 4 Melee 220 | . . . . . 13 31 46 14 88 28 Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush 7 | . . 3 . 2 2 . . . . . Escape Stasis 18 | . . . . . . . 7 10 1 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research (discovered 3 exits: Arm / Qua x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 159 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 700 | -10/Materials | Discovered new exit (range 9) 859 | -10/Materials | Discovered new exit (range 7) 879 | -10/Materials | Discovered new exit (range 8) 918 | -10/Materials | Central database locked down 923 | -10/Materials | Learned 2 Storage zone layouts 967 | -10/Materials | Identified exit to Mines 1003 | -10/Materials | Identified exit to Materials 1029 | -10/Materials | Learned Storage emergency access door positions 1043 | -10/Materials | Learned location of 1 exit from Storage 1061 | -10/Materials | Learned Storage emergency access door positions 1084 | -10/Materials | Learned 4 Recycling zone layouts 1084 | -10/Materials | Discovered exit to Materials (range 7) 1132 | -10/Materials | Entered Mines 1212 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1216 | -10/Mines | Found Prototype Device 1275 | -10/Mines | Assembled infested the area 1280 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1316 | -10/Mines | Core integrity fell below 50% 1446 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1448 | -10/Mines | Discovered new exit (range 5) 1454 | -10/Mines | Entered Exiles 1455 | -10/Exiles | Identified exit to Mines 1494 | -10/Exiles | Met 8R-AWN 1520 | -10/Exiles | Met EX-HEX 1566 | -10/Exiles | Met EX-BIN 1589 | -10/Exiles | Aligned with FarCom system 1590 | -10/Exiles | Given EX-Vault access code 1627 | -10/Exiles | Opened EX-Vault 1639 | -10/Exiles | Found 0b10 Alert Chip 1672 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1717 | -10/Exiles | Met EX-DEC 1726 | -10/Exiles | Learned location of Zion (-7) 1790 | -10/Exiles | Visited The Gauntlet 2096 | -10/Exiles | Discovered exit to Mines (range 11) 2110 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2110 | -10/Exiles | Entered Mines 2145 | -9/Mines | Learned location of Storage (-8) 2200 | -9/Mines | Learned Materials terminal intel 2305 | -9/Mines | Discovered new exit (range 10) 2474 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2487 | -9/Mines | Entered Materials 2487 | -8/Materials | Accompanied by 3 allies 2487 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2488 | -8/Materials | Loaded intel: 12 terminal locations 2725 | -8/Materials | Discovered new exit (range 5) 3633 | -8/Materials | Discovered new exit (range 16) 4489 | -8/Materials | Entered Factory 4489 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5535 | -7/Factory | Build established: Hacker-Mutant 5760 | -7/Factory | Discovered new exit (range 5) 6012 | -7/Factory | Entered another Factory area 6012 | -6/Factory | Evolved 2 slots: Utility x2 6710 | -6/Factory | Discovered new exit (range 14) 6881 | -6/Factory | Discovered new exit (range 6) 6948 | -6/Factory | Identified exit to Factory 7062 | -6/Factory | Search patrols dispatched 7100 | -6/Factory | Loaded intel: 113 trap records 7177 | -6/Factory | Entered another Factory area 7177 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7178 | -5/Factory | Identified exit to Factory 7224 | -5/Factory | Discovered exit to Factory (range 5) 7227 | -5/Factory | Discovered new exit (range 15) 7257 | -5/Factory | Discovered exit to Factory (range 17) 7299 | -5/Factory | Central database locked down 7490 | -5/Factory | Build established: Hacker-Scout 7614 | -5/Factory | Entered another Factory area 7614 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7918 | -4/Factory | Build established: Hacker-Ninja 7927 | -4/Factory | Found Prototype Processor 7927 | -4/Factory | Identified Exp. Melee Analysis Suite 8221 | -4/Factory | Lost 6 parts (1p4n1u) 8347 | -4/Factory | Lost 4 parts (2n1u1w) 8405 | -4/Factory | Discovered new exit (range 18) 8913 | -4/Factory | Discovered new exit (range 6) 8919 | -4/Factory | Entered Research 8919 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8931 | -3/Research | Identified exit to Armory 8931 | -3/Research | Identified exit to Quarantine 9119 | -3/Research | Crushed by falling debris 9343 | -3/Research | Self-destructed Last Messages --------------- 09163_ Adv. System Restoration Module purges 1% system corruption (1%). 09165_ U-05 Engineer works on Dark Matter Chamber. 09187_ Adv. System Restoration Module purges 1% system corruption (0%). 09194_ Connecting with Garrison Access... 09198_ Acquired Impulse Thruster Array. 09220_ U-05 Engineer builds a Wall. 09294_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8U. 09310_ Door malfunctions. 09324_ Slug penetrates P-80 Master. 09324_ Destroyed Sml. Battery. 09328_ Meson Extractor disabled. 09330_ Adv. System Restoration Module purges 1% system corruption (0%). 09331_ Imp. Gravmag System destroyed. 09334_ Destroyed Mic. Antimatter Reactor. 09334_ P-80 Master system corrupted by crushing effect. 09335_ SL1YG6ZN :8VZ6YRE1NDIRVS0/RXL&W