Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 04:12:02 Player: Minty Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (140) 700 Value Destroyed (6928) 6928 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2881) 2881 TOTAL SCORE: 18169 Bonus ------- High Alert Combat Kills 770 Follower Combat Kills 317 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -306 Cogmind --------- Core Integrity 0/1300 Matter 151/300 Energy 100/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Relay Coupler [NC] (21) Relay Coupler [Swarmer] (20) Relay Coupler [Sentry] (16) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Specialist] (21) Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Improved Armor Integrity Analyzer Improved Propulsion Shielding Experimental Utility Shielding Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] > --- WEAPON ----------- Tesla Rifle Plasma Rifle Railgun Railgun Railgun > --- INVENTORY -------- Antigrav System Advanced Energy Well Relay Coupler [Specialist] HERF Cannon Improved Remote Datajack [Rating: 101] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled Cesium-ion Thruster Utility Relay Coupler [Swarmer] Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Experimental Utility Shielding Weapon Great Axe Energy Gun Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Railgun Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Slots Evolved 14 | . . 2 . . 2 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . . 1 . . 1 Utility 8 | . . 1 . . 2 1 . . . . 1 . . . . 1 . 2 . Weapon 3 | . . 1 . . . 1 . . . . 1 . . . . . . . . Parts Attached 239 | . 4 16 11 12 38 5 2 1 27 15 17 . 5 . 5 12 7 42 20 Power 18 | . 1 2 1 1 2 . . . 3 1 1 . 1 . . 1 . 3 1 Engine 9 | . 1 2 1 1 2 . . . 1 . . . 1 . . . . . . Core 7 | . . . . . . . . . 2 1 1 . . . . 1 . 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 Propulsion 54 | . 2 7 . 4 8 2 . . 4 3 8 . . . . 1 2 9 4 Treads 5 | . . . . . 1 . . . 2 2 . . . . . . . . . Leg 11 | . 2 . . 2 3 . . . . . . . . . . . . 4 . Wheel 4 | . . . . 2 2 . . . . . . . . . . . . . . Hover 17 | . . 6 . . 2 2 . . . 1 2 . . . . . . 3 1 Flight 17 | . . 1 . . . . . . 2 . 6 . . . . 1 2 2 3 Utility 66 | . 1 3 . . 14 2 2 . 9 5 6 . 2 . . 1 4 11 6 Device 13 | . 1 1 . . 5 . 1 . 2 . . . 1 . . . . 1 1 Storage 4 | . . . . . 1 . . . . . 1 . . . . . . 2 . Processor 9 | . . 2 . . 2 1 1 . . . . . . . . . . 2 1 Hackware 29 | . . . . . 4 . . . 5 5 4 . . . . . 3 4 4 Protection 11 | . . . . . 2 1 . . 2 . 1 . 1 . . 1 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 101 | . . 4 10 7 14 1 . 1 11 6 2 . 2 . 5 9 1 19 9 Energy Gun 27 | . . . 7 3 3 . . . 2 2 . . . . 1 2 . 5 2 Energy Cannon 6 | . . . 1 . . . . . . 1 . . . . . . . 3 1 Ballistic Gun 25 | . . 3 1 1 2 . . 1 8 1 . . 1 . 3 1 . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 1 1 3 . . . . . 1 1 . . . 1 5 . . 6 Special Weapon 7 | . . . . . . . . . . 1 1 . . . . 1 1 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 5 . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . . 3 . Special Melee Weapon 8 | . . . . . 4 1 . . 1 . . . . . . . . 2 . Unidentified Prototypes 10 | . . 2 2 . . . . . . . 3 . . . . . . 2 1 Corrupted Parts 3 | . . . . . . . 1 . . 1 . . . . . . . 1 . System Corruption 16 | . . . . . . . 5 . . 7 . . . . . . . 4 . Parts Lost 77 | . 1 3 . 2 8 . . . 10 5 1 . . . . 4 2 17 24 Power 9 | . 1 . . . 1 . . . 2 1 . . . . . . . 2 2 Propulsion 23 | . . 3 . 1 3 . . . 3 1 . . . . . 1 1 5 5 Utility 16 | . . . . . 2 . . . 1 . 1 . . . . . . 4 8 Weapon 29 | . . . . 1 2 . . . 4 3 . . . . . 3 1 6 9 Highest Loss Streak 15 | . 1 1 . 1 4 . . . 5 2 1 . . . . 2 2 11 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 95 97 98 89 89 92 88 85 95 73 73 78 80 81 60 44 63 61 Engine 4 | . 14 11 8 11 8 7 7 7 2 . . . 1 6 6 1 . . . Core 1 | . . . . . . . . . 4 5 1 6 4 . . 2 . . 2 Treads 2 | . . . . . 1 . . . 6 14 2 . . . . . . . . Leg 2 | . 28 8 . 2 5 . . . . . . . . . . . . 3 . Wheel 1 | . . . . 9 5 . . . . . . . . . . . . . . Hover 4 | . . 12 22 10 5 11 15 15 4 . 2 . . . . . . 1 6 Flight 2 | . . . . . . . . . 2 . 6 13 13 13 13 6 1 3 . Device 4 | . 9 7 . . 13 7 8 15 8 7 1 . . . . . . . . Storage 3 | . 14 11 11 11 6 . . . . . 4 . . . . . . 1 3 Processor 5 | . . 13 22 22 7 7 9 11 6 . . . . . . . . 1 4 Hackware 20 | . . . . . 10 15 11 7 15 27 32 40 40 40 40 35 33 27 26 Protection 5 | . . . . . 3 9 13 7 10 9 5 6 5 6 6 5 5 6 . Energy Gun 8 | . 28 10 27 22 5 7 7 7 4 10 5 . . . 5 3 . 3 3 Ballistic Gun 5 | . . 11 2 2 4 . . 3 13 8 . . 5 6 7 1 . 5 . Launcher 1 | . . 9 2 7 . . . . . . 6 6 . . . 1 . . 1 Slashing Weapon 1 | . . . . . 12 15 8 3 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 52 | 12 13 16 23 22 31 26 26 26 28 29 17 13 13 10 13 20 3 52 45 Greatest Support 70 | 20 20 20 14 30 25 25 25 25 56 56 20 12 12 12 12 15 10 70 30 Greatest Overweight (x) 3 | . . 1 1 2 2 1 1 1 1 2 3 1 1 . 1 2 . 3 3 Average Overweight (x) . | . . . . 1 . . . . . . . 1 . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 7 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | . 6 7 7 7 6 4 4 5 4 4 4 5 5 5 4 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 6 8 8 8 5 4 5 5 5 5 5 5 5 5 5 4 5 5 3 Class Distribution -------------------- 25% | Mutant 20% | Bothacker-Tank 13% | Bothacker-Mutant 12% | Gunner 12% | Sprinter 5% | Bothacker-Gunner 3% | Commander-Gunner 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Garrison Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Waste Gladiator | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Sprinter | -6/Factory Mutant | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Garrison Mutant | -4/Factory Bothacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Matter Collected 4115 | 170 30 172 226 207 533 . . . 694 288 128 49 229 . 21 77 35 897 359 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5522 | . 180 487 167 454 740 . . . 494 533 228 97 185 . 89 206 . 822 840 Parts 253 | . 6 39 8 36 34 . . . 21 19 6 3 1 . 2 5 . 38 35 Haulers Intercepted 5 | . . 2 . . . . . . . . 1 . . . . . . 2 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . . . . . . . Prevented 2 | . . . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Combat Hostiles Destroyed 112 | . 4 17 3 16 12 . . . 13 10 4 3 1 . 2 5 . 9 13 Melee 10 | . . . . . 5 . . . . . . . . . . . . 3 2 Guns 56 | . 4 6 3 12 7 . . . 13 4 . . 1 . . 1 . 5 . Cannons 1 | . . . . . . . . . . 1 . . . . . . . . . AOE 43 | . . 10 . 4 . . . . . 5 4 3 . . 2 4 . . 11 Classes Destroyed 16 | . 2 5 1 1 2 . . . . 1 . . 1 . . 1 . 2 . Worker 5 | . . 1 . . 1 . . . . . . . . . . . . 1 2 Builder 3 | . . . . . . . . . . . . . . . . . . 1 2 Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . 1 Hauler 5 | . . 2 . . . . . . . . 1 . . . . . . 2 . Recycler 4 | . . . 1 . . . . . . . . . . . . 1 . . 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . Operator 3 | . . 1 . . 1 . . . . . . . . . . . . 1 . Watcher 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 Swarmer 17 | . . 7 . 6 . . . . 3 . . . . . . . . 1 . Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . Grunt 63 | . 4 6 . 8 8 . . . 8 9 4 3 1 . 2 . . 1 9 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 16 | . . 4 3 2 3 . . . 2 . . . . . . 1 . 1 . Hunter 3 | . . . . . 1 . . . . . . . . . . . . 2 . Programmer 9 | . . . . . . . . . . 2 . . . . . . . 3 4 Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 12 2 6 5 . . . 5 3 4 3 1 . 2 5 . 3 7 Combat Bots Only 10 | . 2 10 1 6 3 . . . 5 3 4 3 1 . 2 4 . 3 4 Max Kills in Single Turn 4 | . 1 4 1 2 1 . . . 1 2 3 2 1 . 2 3 . 1 3 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 2 . . . . . 2 3 2 . . 2 2 . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Hostile Shots Fired 1131 | . 45 65 8 41 130 . . . 213 61 9 10 16 . 9 56 35 215 218 Missed 415 | . 14 15 3 8 44 . . . 70 17 4 4 13 . 4 24 18 90 87 Damage Taken 12869 | . 368 546 108 472 1356 . . . 1976 800 97 109 36 . 169 1030 318 2581 2903 Core 4164 | . 134 129 49 121 416 . . . 315 102 18 36 16 . 37 710 211 560 1310 Absorbed by Shields 25 | . . . . . . . . . . . . . . . . . 25 . . Redirected to Shielding 286 | . . . . . . . . . 8 5 . 17 . . . 26 . 230 . Regen/Repaired (Parts) 136 | . 33 . . . . 83 . . . . . . . . . 20 . . . Core Remaining (%) 47 | 100 46 . . 25 24 . . . . 40 . . . . 87 . 7 51 . Volleys Fired 309 | . 22 26 6 27 43 . . . 45 33 5 7 1 . 5 13 . 49 27 Largest 5 | . 2 3 3 3 3 . . . 3 4 1 1 1 . 3 2 . 5 3 Hottest 255 | . 100 130 195 186 144 . . . 142 195 36 36 25 . 128 83 . 245 255 Shots Fired 598 | . 44 69 18 47 60 . . . 110 75 5 7 1 . 12 18 . 94 38 Gun 477 | . 44 52 15 36 60 . . . 110 50 . . 1 . 10 15 . 78 6 Cannon 27 | . . . 2 . . . . . . 14 . . . . . . . 4 7 Launcher 61 | . . 17 1 11 . . . . . . 4 7 . . 2 3 . . 16 Special 33 | . . . . . . . . . . 11 1 . . . . . . 12 9 Kinetic 254 | . . 38 . 2 35 . . . 92 24 . . 1 . 5 6 . 51 . Thermal 212 | . 44 14 17 34 25 . . . 18 20 . . . . 5 9 . 19 7 Explosive 61 | . . 17 1 11 . . . . . . 4 7 . . 2 3 . . 16 Electromagnetic 38 | . . . . . . . . . . 20 . . . . . . . 12 6 Robot Hit Streak 24 | . 8 12 11 24 14 . . . 9 7 6 3 5 . 7 9 . 6 7 Robot Miss Streak 7 | . 3 3 2 5 2 . . . 5 7 1 2 . . 5 7 . 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . 2 . . 3 2 . . . 1 . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . 1 . . . . . . . . 1 . Shots Hit Robots 432 | . 27 47 14 32 70 1 3 . 74 40 3 4 8 . 6 13 . 61 29 Core Hits 345 | . 10 30 18 54 26 . . . 35 30 9 10 4 . 15 19 1 26 58 Critical Kills 2 | . . . . . 1 . . . 1 . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . . . . . . Critical Strikes 15 | . 2 2 . . 1 . . . 3 1 . . . . 1 1 . 3 1 Burn 10 | . 2 2 . . . . . . . 1 . . . . 1 1 . 3 . Destroy 4 | . . . . . 1 . . . 3 . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 80 | . . . . . 28 1 4 . 12 . . . 8 . . . . 15 12 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . 21 . . . . . . . . . . . . . . Piercing 35 | . . . . . . . . . . . . . 8 . . . . 15 12 Sneak Attacks 20 | . . . . . 9 1 1 . . . . . 2 . . . . 4 3 Combat Hostiles 7 | . . . . . 3 . 1 . . . . . . . . . . 3 . Follow-up Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . Damage Inflicted 14589 | . 335 1504 240 878 1489 . . . 1211 844 519 394 275 . 340 799 34 2111 3616 Guns 5412 | . 335 564 220 444 799 . . . 1208 381 . . 9 . 69 212 . 1082 89 Cannons 317 | . . . 20 . . . . . . 165 . . . . . . . 8 124 Explosions 6812 | . . 940 . 407 . . . . 3 296 519 394 . . 271 583 . 438 2961 Melee 1965 | . . . . . 690 . . . . . . . 266 . . . . 574 435 Ramming 83 | . . . . 27 . . . . . 2 . . . . . 4 34 9 7 Kinetic 2787 | . . 412 . 18 434 . . . 954 100 . . 9 . . 106 . 754 . Thermal 3069 | . 335 152 240 426 365 . . . 254 308 . . . . 69 106 . 690 124 Explosive 6078 | . . 940 . 407 . . . . 3 . 519 394 . . 271 583 . . 2961 Electromagnetic 607 | . . . . . . . . . . 434 . . . . . . . 84 89 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 690 | . . . . . 690 . . . . . . . . . . . . . . Piercing 1275 | . . . . . . . . . . . . . 266 . . . . 574 435 Highest Corruption 18 | . . . . 3 . . 12 11 11 14 . . . . . 2 6 18 7 Average Corruption 6 | . . . . 2 . . 8 11 5 11 . . . . . 1 2 8 2 Corruption Purged 7 | . . . . . . . . 1 6 . . . . . . . . . . Corruption Blocked 5 | . . . . . . . 5 . . . . . . . . . . . . Effects 60 | . . . . 1 . . 1 2 21 21 . . . . . 3 1 10 . Message Errors 10 | . . . . 1 . . 1 . 5 2 . . . . . . . 1 . Matter Fused 12 | . . . . . . . . 1 4 2 . . . . . 2 1 2 . Heat Flow Errors 6 | . . . . . . . . . 3 1 . . . . . . . 2 . Energy Discharges 8 | . . . . . . . . . 1 5 . . . . . . . 2 . Parts Rejected 4 | . . . . . . . . . 2 . . . . . . 1 . 1 . Data Loss (minor) 9 | . . . . . . . . . 3 4 . . . . . . . 2 . Data Loss (major) 2 | . . . . . . . . . . 2 . . . . . . . . . Misfires 3 | . . . . . . . . . 1 2 . . . . . . . . . Alerts 2 | . . . . . . . . 1 . 1 . . . . . . . . . Weapon Failures 4 | . . . . . . . . . 2 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 472 | . . 32 . 14 51 . . . 7 15 . . 61 . . 6 . 114 172 Projectiles 15 | . . . . . . . . . . 15 . . . . . . . . . Explosions 240 | . . 32 . 14 . . . . 7 . . . . . . 6 . 80 101 Melee 217 | . . . . . 51 . . . . . . . 61 . . . . 34 71 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 930 | . . 5 33 114 . . . . 64 26 . . . . 77 262 25 121 203 Shots 27 | . . 1 1 4 . . . . 1 1 . . . . 3 10 . 2 4 Rammed 10 | . . . . . . . . . . 1 . . . . . 2 5 1 1 Targets Rammed 10 | . . . . . . . . . . 1 . . . . . 2 5 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 260 60 258 391 116 . . . 423 130 232 6 . . 49 9 . 272 440 Average Temperature 90 | . 115 23 88 139 43 . . . 114 46 108 6 . . 19 5 . 72 164 Received Heat Transfer 2975 | . 210 177 18 117 729 . . . 576 369 39 45 15 . 45 36 100 54 445 Effects 16 | . 3 . . 3 . . . . 6 . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 9 | . 3 . . 3 . . . . 3 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . . 1 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . 1 . Parts Melted 16 | . 1 2 2 1 2 . . . 1 . . . . . . 2 . 5 . Heat Transferred 6270 | . 1147 592 351 581 851 . . . 407 612 . . . . 222 296 . 1100 111 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Peak Influence 1060 | . 120 624 384 1060 804 320 127 81 745 741 478 . . . . 316 276 458 638 Initial 514 | . . 50 183 249 514 314 112 81 56 390 296 . . . . 25 221 144 199 Average 377 | . 50 222 281 645 644 318 120 81 429 583 338 . . . . 139 229 277 298 Maximum Alert Level 3 | . . 2 1 3 3 1 . . 3 3 2 . . . . 1 1 2 2 Low Security (%) 24 | . 100 64 29 . . . 100 100 18 . . . . . . 76 . 32 4 Level 1 36 | . . 8 70 11 . 100 . . 29 7 90 . . . . 23 100 55 82 Level 2 32 | . . 27 . 54 83 . . . 41 80 9 . . . . . . 11 13 Level 3 6 | . . . . 33 16 . . . 10 12 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . . 4 . . 3 . . . . 6 1 . . . . 6 . 6 5 Investigation 18 | . . 3 . . 2 . . . . 3 1 . . . . 3 . 4 2 Extermination 4 | . . . . . . . . . . 1 . . . . . 1 . 1 1 Reinforcement 6 | . . 1 . . 1 . . . . 1 . . . . . 2 . 1 . Assault 3 | . . . . . . . . . . 1 . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . 1 1 . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Distress Signals 6 | . 2 1 . . . . . . . 1 . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 8 24 3 20 24 . 5 . 30 23 4 3 2 . 2 12 16 28 44 Peak Tracking Total 13 | . 4 8 2 7 5 . 3 . 6 6 4 3 1 . 2 5 13 7 13 Tactical Retreats 19 | . . 2 1 1 . . . . 3 . . . . . . 2 1 3 6 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Traps Triggered 10 | . . 1 . . . 1 . . 3 . . . . . . 1 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . 3 . . . . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . . . . . Triggered 3 | . . . 2 . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Machines Disabled 35 | . . 3 1 4 . . . . 5 9 1 . . . . 1 . 8 3 Max in Single Turn 6 | . . 1 1 2 . . . . 2 5 1 . . . . 1 . 6 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . 1 Garrison Relay 6 | . . . . 2 . . . . 3 . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged 2 | . . 1 . . 1 . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Machines Accessed 41 | . 1 5 3 2 3 3 . 1 3 3 3 . . . . 6 . 5 3 Terminals 19 | . . 5 1 2 2 . . . 3 . 1 . . . . 3 . 1 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Stations 8 | . 1 . . . . 3 . . . . . . . . . 1 . 2 1 Recycling Units 4 | . . . 1 . 1 . . . . 1 . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . Garrison Access 6 | . . . 1 . . . . 1 . 1 1 . . . . 1 . . 1 Total Hacks 123 | . 3 20 8 6 9 8 . 2 8 10 9 . . . . 14 . 14 12 Successful 59 | . 2 10 7 2 6 6 . 2 3 4 5 . . . . 6 . 2 4 Failed 63 | . 1 9 1 4 3 2 . . 5 6 4 . . . . 8 . 12 8 Catastrophic 15 | . . 1 . 1 1 . . . 2 3 . . . . . 4 . 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . Manual 50 | . . 19 . 1 8 . . . 3 3 2 . . . . 5 . 2 7 Terminals 62 | . . 20 3 6 7 . . . 8 . 4 . . . . 8 . 3 3 Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . Repair Stations 21 | . 3 . . . . 8 . . . . . . . . . 2 . 6 2 Recycling Units 14 | . . . 4 . 2 . . . . 5 . . . . . . . 3 . Scanalyzers 8 | . . . . . . . . . . . 3 . . . . 3 . 2 . Garrison Access 15 | . . . 1 . . . . 2 . 2 2 . . . . 1 . . 7 Terminal Hacks 16 | . . 7 2 1 2 . . . 2 . 1 . . . . . . . 1 Prototype ID Bank 3 | . . 2 . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . 1 . . . . . . . . Alert Level 2 | . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . 6 . . . . . . . . . 2 . . . Scan Component 5 | . 1 . . . . 3 . . . . . . . . . 1 . . . Repair 5 | . 1 . . . . 3 . . . . . . . . . 1 . . . Recycling Unit Hacks 7 | . . . 4 . 1 . . . . 1 . . . . . . . 1 . Recycle Component 1 | . . . 1 . . . . . . . . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . . . . . . . . Report Inventory 4 | . . . 1 . 1 . . . . 1 . . . . . . . 1 . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 1 . . . . 3 . . . Insert Component 2 | . . . . . . . . . . . 1 . . . . 1 . . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 7 | . . . 1 . . . . 2 . 1 1 . . . . 1 . . 1 Unlock Access 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . Coupler Status 4 | . . . . . . . . 1 . 1 1 . . . . . . . 1 Unauthorized Hacks 14 | . . 3 . 1 3 . . . 1 1 2 . . . . . . 1 2 Terminals 8 | . . 3 . 1 2 . . . 1 . 1 . . . . . . . . Botnet 4 | . . 2 . . 1 . . . . . 1 . . . . . . . . Sabotage 3 | . . 1 . 1 1 . . . . . . . . . . . . . . Override 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . Extract 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . . . . 1 1 . . . . . . . 2 Restock 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept 1 | . . . . . . . . . . . . . . . . . . . 1 Eject 2 | . . . . . . . . . . 1 1 . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 32 | . . 4 2 2 2 1 . . 3 2 3 . . . . 5 . 5 3 Full Trace Events 15 | . . 2 1 1 . . . . 2 2 . . . . . 3 . 3 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 1 . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . 3 . . . . . . . . . 1 . . . Time 202 | . 26 . . . . 136 . . . . . . . . . 40 . . . Parts Recycled 1 | . . . 1 . . . . . . . . . . . . . . . . Recycled Matter 117 | . . . 117 . . . . . . . . . . . . . . . . Retrieved Matter 117 | . . . 117 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Used RIF Installer 3 | . . . . 1 . . . . 2 . . . . . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 35 | . . . . . 5 1 2 . 7 6 1 . . . . . . 8 5 Non-combat 10 | . . . . . 3 1 . . . 2 1 . . . . . . 1 2 Combat 25 | . . . . . 2 . 2 . 7 4 . . . . . . . 7 3 Robot Hacks Applied 41 | . . . . . 6 1 3 . 7 8 1 . . . . . . 9 6 parse_system 2 | . . . . . . . 1 . . . . . . . . . . . 1 generate_echo 2 | . . . . . 1 . . . . . . . . . . . . . 1 start_evac 1 | . . . . . 1 . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . . . . . . . . 1 . drop_inventory 2 | . . . . . 1 . . . . . 1 . . . . . . . . purge_threat 1 | . . . . . 1 . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . 1 ignore_targets 2 | . . . . . . . 2 . . . . . . . . . . . . amplify_resonance 12 | . . . . . . . . . 2 6 . . . . . . . 3 1 wipe_record 1 | . . . . . . . . . . . . . . . . . . 1 . reboot_system 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . overwrite_iff 6 | . . . . . . . . . . 2 . . . . . . . 2 2 formatsys_low 1 | . . . . . . 1 . . . . . . . . . . . . . formatsys_high 6 | . . . . . 1 . . . 4 . . . . . . . . 1 . Relay Couplers Released 39 | . . . . 8 . . . . 9 8 3 . . . . . 5 . 6 Ejected 7 | . . . . . . . . . . 4 3 . . . . . . . . Machine Destruction 24 | . . . . 8 . . . . 9 . . . . . . . 5 . 2 Programmers 8 | . . . . . . . . . . 4 . . . . . . . . 4 Attached 27 | . . . . . 3 . . . 5 4 4 . . . . . 3 4 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . 5 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Total Allies 17 | . . . . 5 1 1 . . 4 1 . . . . . . . 3 2 Largest Group 5 | . . . . 5 1 2 2 . 3 1 . . . . . . . 2 2 Highest-Rated Group 109 | . . . . 109 15 29 29 . 48 16 . . . . . . . 87 85 Highest-Rated Ally 49 | . . . . 39 15 15 15 . 16 16 . . . . . . . 49 48 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . 30 4 . 3 . 41 14 . . . . . . . 6 7 Total Damage 1690 | . . . . 443 103 . 94 . 523 162 . . . . . . . 117 248 Kills 16 | . . . . 9 1 . . . 4 1 . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 2 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Turns Passed 6253 | . 220 464 213 390 618 229 55 27 707 608 310 158 205 18 320 368 106 733 504 Spaces Moved 5215 | 1 94 413 179 255 353 115 71 42 584 292 297 128 456 57 315 530 135 598 300 Core 386 | . . . . . . . . . . 15 1 . . . . 143 109 111 7 Treads 514 | . . . . . . . . . 169 275 70 . . . . . . . . Legs 420 | 1 94 116 . 16 63 . . . . . . . . . . . . 130 . Wheels 382 | . . . . 227 155 . . . . . . . . . . . . . . Hover 1326 | . . 297 179 12 135 115 71 42 232 2 2 . . . . . . 74 165 Flight 2187 | . . . . . . . . . 183 . 224 128 456 57 315 387 26 283 128 Fastest Speed 29 | 120 120 56 56 95 51 51 51 51 34 60 29 112 32 32 32 29 32 39 37 Average Speed 76 | 120 120 79 96 101 97 70 57 56 80 158 68 112 37 32 32 48 46 77 96 Slowest Speed 240 | 120 120 120 116 190 190 111 111 111 160 170 200 112 112 32 112 192 50 200 240 Overloaded Moves 194 | . . . . . . . . . . . 47 . . . . 147 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 2 . . . . 2 . 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 22 42 25 49 20 4 78 1 60 8 9 30 71 10 62 11 28 20 13 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 . 1 . . 1 . . . 1 . . . 1 . . . Unknown Exits Taken 8 | 1 1 . . . . . . . . 1 1 . 1 1 1 . . 1 . Scrap Searched 8 | . . . . . . . . . . . . 1 5 . 2 . . . . Spaces Dug 18 | . . . . 14 . . . . 1 . . . 1 . . . . . 2 Terrain Destroyed 707 | . . 124 8 48 . . . . 74 . 25 53 1 . 48 60 . 89 177 Melee 3 | . . . . . . . . . . . . . 1 . . . . . 2 Projectile 30 | . . . . . . . . . 1 . . . . . 1 . . 25 3 AOE 674 | . . 124 8 48 . . . . 73 . 25 53 . . 47 60 . 64 172 Terrain Rammed 4 | . . . . 2 . . . . . . . . . . . . 2 . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Was Fac Gar Fac Fac Low Low Zio Pro Fac Gar Fac Res Total 6847 | . 155 494 205 343 539 262 84 45 738 383 398 134 474 56 520 618 171 768 460 Wait 746 | . 36 12 . 9 49 138 5 . 15 32 61 . . . 191 54 2 47 95 Move 5178 | . 93 412 179 253 352 115 70 42 582 291 292 127 455 56 314 526 134 589 296 Hop 10 | . . . . . . . . . . . 2 . . . . 2 . 4 2 Pick Up 45 | . . 11 . 7 2 1 . . 7 2 4 . . . . 1 2 6 2 Fast Attach 160 | . 1 11 6 2 25 4 2 1 21 9 12 . 5 . 4 8 4 30 15 Attach 46 | . 1 3 1 4 8 1 . . 4 1 3 . . . 1 2 1 11 5 Detach 47 | . . 2 3 1 14 1 2 1 8 2 1 . . . 1 1 . 7 3 Swap 33 | . 2 2 4 6 5 . . . 2 5 2 . . . . 2 2 1 . Drop 106 | . . 15 6 8 14 . 1 1 12 7 16 . 4 . 4 7 1 8 2 Fire 309 | . 22 26 6 27 43 . . . 45 33 5 7 1 . 5 13 . 49 27 Melee 78 | . . . . . 26 1 4 . 12 . . . 8 . . . . 15 12 Ram 13 | . . . . 2 . . . . . . . . . . . 2 7 1 1 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 41 | . . . . . . . . . 26 . . . . . . . 15 . . Rewire 30 | . . . . 24 1 1 . . 4 . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Repaired Aluminum Leg 160 | -10/Materials | Core integrity fell below 50% 197 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 237 | -9/Materials | Identified exit to Mines 237 | -9/Materials | Identified exit to Storage 557 | -9/Materials | Build established: Gunner 578 | -9/Materials | Destroyed 10 combat bots 608 | -9/Materials | Discovered new exit (range 16) 618 | -9/Materials | Central database locked down 685 | -9/Materials | Entered Storage 898 | -9/Storage | Identified exit to Garrison 898 | -9/Storage | Entered Garrison 912 | -9/Garrison | Triggered checkpoint 940 | -9/Garrison | Triggered checkpoint 966 | -9/Garrison | Discovered new exit (range 78) 966 | -9/Garrison | Discovered new exit (range 67) 966 | -9/Garrison | Discovered new exit (range 46) 977 | -9/Garrison | Core integrity fell below 50% 1102 | -9/Garrison | Installed Relay Interface Framework 1193 | -9/Garrison | Garrison Relay disabled 1247 | -9/Garrison | Triggered checkpoint 1254 | -9/Garrison | Triggered checkpoint 1288 | -9/Garrison | Entered Materials 1288 | -8/Materials | Evolved 2 slots: Utility x2 1301 | -8/Materials | Lost 3 allies 1515 | -8/Materials | Lost 4 parts (1n1u2w) 1581 | -8/Materials | Core integrity fell below 50% 1611 | -8/Materials | Lost 3 parts (1p1n1u) 1858 | -8/Materials | Identified exit to Factory 1906 | -8/Materials | Entered Factory 1906 | -7/Factory | Accompanied by 1 ally 1906 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1972 | -7/Factory | Repaired Aerolev Unit 2015 | -7/Factory | Build established: Mutant 2032 | -7/Factory | Repaired Airjet 2109 | -7/Factory | Repaired Imp. Heat Sink 2135 | -7/Factory | Sucked down chute 2135 | -7/Factory | Entered Waste 2147 | -7/Waste | Spotted C-40 Crusher 2150 | -7/Waste | 2 allies followed down the chute 2150 | -7/Waste | EMP discharged 2162 | -7/Waste | Spotted C-40 Crusher 2165 | -7/Waste | Spotted C-40 Crusher 2168 | -7/Waste | Spotted C-40 Crusher 2170 | -7/Waste | Spotted C-40 Crusher 2175 | -7/Waste | Discovered new exit (range 16) 2180 | -7/Waste | System corruption reached 10% 2190 | -7/Waste | Entered Factory 2217 | -7/Factory | Identified exit to Garrison 2217 | -7/Factory | Entered Garrison 2234 | -7/Garrison | Garrison Relay disabled 2255 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 2273 | -7/Garrison | Triggered checkpoint 2304 | -7/Garrison | Triggered checkpoint 2325 | -7/Garrison | Discovered new exit (range 8) 2369 | -7/Garrison | Garrison Relay disabled 2438 | -7/Garrison | Triggered checkpoint 2445 | -7/Garrison | Lost 5 parts (1p2n1u1w) 2468 | -7/Garrison | Triggered checkpoint 2468 | -7/Garrison | Triggered checkpoint 2520 | -7/Garrison | Lost 3 parts (1p1n1w) 2531 | -7/Garrison | Discovered new exit (range 11) 2557 | -7/Garrison | Phase Generator disabled 2716 | -7/Garrison | Expanded RIF knowledge: Robot Detection 2822 | -7/Garrison | Identified exit to Factory 2924 | -7/Garrison | Entered Factory 2924 | -7/Factory | Accompanied by 1 ally 3156 | -7/Factory | Build established: Bothacker-Tank 3284 | -7/Factory | Core integrity fell below 50% 3482 | -7/Factory | Discovered new exit (range 12) 3532 | -7/Factory | Entered another Factory area 3532 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3773 | -6/Factory | Discovered new exit (range 8) 3787 | -6/Factory | Found Prototype Launcher 3787 | -6/Factory | Identified Rocket Array 3793 | -6/Factory | Found Rocket Array 3794 | -6/Factory | Found Rocket Array 3842 | -6/Factory | Entered Lower Caves 3947 | -6/Lower Caves | Identified exit to Lower Caves 4000 | -6/Lower Caves | Entered another Lower Caves area 4019 | -6/Lower Caves | Encountered a Warlord checkpoint 4092 | -6/Lower Caves | Learned 4 Factory zone layouts 4162 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4199 | -6/Lower Caves | Learned Factory stockpile data 4201 | -6/Lower Caves | Discovered new exit (range 14) 4205 | -6/Lower Caves | Entered Zion 4219 | -6/Zion | Discovered new exit (range 16) 4223 | -6/Zion | Entered Proximity Caves 4309 | -5/Proximity Caves | Spotted B-75 Beast 4326 | -5/Proximity Caves | Learned Factory interactive machine intel 4333 | -5/Proximity Caves | Build established: Sprinter 4345 | -5/Proximity Caves | Discovered new exit (range 10) 4527 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4543 | -5/Proximity Caves | Entered Factory 4543 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4544 | -5/Factory | Identified exit to Upper Caves 4546 | -5/Factory | Loaded intel: 50 interactive machine locations 4587 | -5/Factory | Repaired Cld. Cesium-ion Thruster 4890 | -5/Factory | Core integrity fell below 50% 4911 | -5/Factory | Identified exit to Garrison 4911 | -5/Factory | Entered Garrison 4920 | -5/Garrison | Triggered checkpoint 4932 | -5/Garrison | Garrison Relay disabled 4981 | -5/Garrison | Spotted B-75 Beast 4984 | -5/Garrison | Triggered checkpoint 4990 | -5/Garrison | Core integrity fell below 20% 5010 | -5/Garrison | Triggered checkpoint 5010 | -5/Garrison | Discovered new exit (range 14) 5017 | -5/Garrison | Entered Factory 5017 | -4/Factory | Evolved 2 slots: Utility x2 5140 | -4/Factory | Build established: Mutant 5415 | -4/Factory | Lost 3 parts (1p1n1w) 5628 | -4/Factory | System corruption reached 10% 5706 | -4/Factory | Lost 11 parts (1p3n4u3w) 5723 | -4/Factory | Discovered new exit (range 15) 5750 | -4/Factory | Entered Research 5750 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5930 | -3/Research | Build established: Bothacker-Mutant 6087 | -3/Research | Lost 4 parts (1p2n1w) 6173 | -3/Research | Core integrity fell below 50% 6189 | -3/Research | Core integrity fell below 20% 6201 | -3/Research | Found Prototype Device 6201 | -3/Research | Identified Exp. Thermal Defense Suite 6212 | -3/Research | Spotted B-86 Titan 6219 | -3/Research | Lost 15 parts (1p2n6u6w) 6250 | -3/Research | First assault squad dispatched 6254 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06228_ G-73 Enforcer destroyed. 06228_ G-67 Veteran destroyed. 06229_ U-05 Engineer lays Concrete. 06232_ K-01 Serf collects debris. 06233_ The unstable cave ceiling collapses. 06234_ Penetrated by Slug. 06235_ K-01 Serf collects debris. 06235_ Penetrated by Slug. 06237_ Triggered Blade Trap. 06237_ Massive razor-sharp blades shoot up from within the floor. 06237_ Q-thruster severed. 06237_ Acquired Q-thruster. 06249_ Q-thruster destroyed. 06249_ T-07 Excavator destroyed. 06250_ ALERT: Significant disruption in Zone 9A, assault force dispatched. 06251_ P-80 Master destroyed. 06251_ K-01 Serf destroyed. 06253_ Slug penetrates Wall. 06253_ Micro-nuke Launcher destroyed. 06253_ Exp. Thermal Defense Suite destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# # | | ???????????????????????????????????## % | | ??????????????????????????????????## # !% | | ??????????????????????????????????? | | ???????????????????????????????????? %%[ | | ????????????????????????????????????"" | | ????????????????????????????????????"" | | ????????????????????????????????????"" /! | | ?????????????????????????????????????? ! % | | ?????????????????????????????????????????+ | | ??????????????????????? ?????????????# | | ????????????????????? # ???????????# ! | | ????????????????????? # "????????# ###+ | | ????????????????????? # ???????# # | | ????????????????????? ????????# # | | ?????????????######### #????????# # | | ???????????? #????????# # | | ???????????? * ########## # | | ???????????? ghggpgh # | | ???????????? ########## ## | | ????????????????##### *%[ #???# ## | | ???????????????????# [ ! #???# ## | | ??????????????????## #???# ## ! | | ??????????????????# #???# ## | | ???????????????????? #???# ## | | ???????????????????????# @ #???# ## | | ???????????????????????# # #???? ##### | | ???????????????????????# #?????? #???? #???? | | ???????????????????????# #?????????????? #???? | | ???????????????????????# #?????????????? #???? | | ???????????????????????# u#?????????????? #???? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# u ????????????????????? | | ???????????????????????? ????????????????????? | | ???????????????????????? """???????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 815 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Block 10 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 6 Launcher Accuracy 30 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 191 Item Schematics ----------------- Rocket Array | -5/Factory | Scanalyzed Com. Battery | -4/Factory | Extracted Seismic Detector | -4/Factory | Extracted Huge Storage Unit | -4/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullBackupDoublenader Manual? 0 Play Time 00:57:49 Cumulative 708.5 hours Start 2024.04.06 @ 03:15:08 End 2024.04.06 @ 04:12:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 751 Rogue 476 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85f8313d-62ce-49c9-96d7-f5155b975be2