Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.30 @ 18:09:29 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (36) 7200 Robots Destroyed (172) 860 Value Destroyed (4180) 4180 Prototype IDs (82) 1640 Alien Tech Used (2) 400 Bonus (4744) 4744 TOTAL SCORE: 22524 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 2179 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -237 Cogmind --------- Core Integrity 720/1300 Matter 294/300 Energy 98/100 System Corruption 25% Temperature Cool (0) Movement Walking (120) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- High-density Centrium Leg High-density Centrium Leg Electron Diverter > --- UTILITY (15) ----- Spectral Analyzer Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Hacking Suite > --- WEAPON (2) ------- Compact Linear Accelerator > --- INVENTORY (5) ---- Compact Particle Reactor Dimensional Node Initializer Transdimensional Reconstructor Null Cannon RU-N14's Throwing Claymores v3 (10) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Gravity Neutralizer Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Advanced Reaction Control System Advanced Phase Shifter Graphene Brace Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Advanced Datajack Impact Mace > --- INVENTORY -------- Makeshift Sensor Array Dimensional Node Initializer Transdimensional Reconstructor RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 157] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Light Treads Leg High-density Centrium Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Scatter Rocket Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Impact Mace Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 1 . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 245 | 5 10 3 34 1 23 14 21 1 1 1 . 2 2 10 2 12 . . . 2 5 . 8 . 5 7 . 8 12 7 14 . 9 . 13 13 Power 30 | . 3 1 4 1 1 1 2 . . . . 1 . 1 1 2 . . . 1 1 . 2 . . 1 . . 1 . . . . . 3 3 Engine 16 | . 3 1 4 1 1 1 1 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Core 8 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . 2 . . 1 . . 1 . . . . . 1 . Reactor 6 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 2 Propulsion 64 | 2 2 . 14 . 13 4 5 . . . . . . 1 . . . . . . . . 1 . . 2 . 1 6 4 . . 2 . 5 2 Treads 24 | . . . 6 . 12 3 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 12 | 2 2 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Flight 25 | . . . . . 1 1 5 . . . . . . 1 . . . . . . . . 1 . . 1 . 1 4 4 . . 2 . 4 . Utility 77 | 1 3 2 7 . 5 3 10 1 1 1 . 1 . 4 . 6 . . . 1 2 . 4 . 2 4 . 4 1 2 . . 5 . 5 2 Device 37 | . . 1 1 . . 1 3 . . 1 . . . 1 . 6 . . . 1 2 . 4 . 2 2 . 3 1 2 . . 3 . 2 1 Storage 5 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Processor 14 | . . . 1 . . . 3 . . . . . . 3 . . . . . . . . . . . . . 1 . . . . 2 . 3 1 Hackware 8 | . . . . . 1 . 4 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . 1 1 4 . 4 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 2 . 9 . 4 6 4 . . . . . 2 4 1 4 . . . . 2 . 1 . 3 . . 3 4 1 14 . 2 . . 6 Energy Gun 6 | 1 . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 5 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Ballistic Gun 29 | 1 1 . 8 . 3 2 . . . . . . 1 2 . 1 . . . . . . . . 1 . . 1 . . 7 . . . . 1 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 Launcher 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . . . . Slashing Weapon 11 | . . . . . . . 2 . . . . . 1 2 . 2 . . . . 1 . . . 1 . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . 1 . . 1 1 . . . 1 . . . Unidentified Prototypes 28 | . . 1 . . 2 4 1 . . 1 . . . . . 2 . . . . . . . . . 3 . 1 1 1 . . 4 . 2 5 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Parts Lost 37 | . 1 . 12 . 3 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 11 6 Power 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Propulsion 9 | . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 14 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 3 Weapon 9 | . 1 . 2 . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 Highest Loss Streak 5 | . 1 . 4 . 2 1 . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 97 100 98 99 98 99 97 100 100 99 92 92 92 98 97 94 93 93 93 92 94 94 98 100 98 98 100 99 99 99 100 100 99 100 90 61 Engine 5 | . 13 14 10 10 9 9 . . . . . . . 6 6 10 . . . . . . . . . . . . . . . . . . . 1 Core 3 | . . . . . . . 6 7 7 7 7 7 7 6 6 . . . . . 1 5 10 11 11 11 11 10 10 10 10 10 10 10 3 . Treads 8 | . . . 22 33 26 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 28 28 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 23 23 23 22 21 21 21 18 18 18 18 18 18 18 16 16 15 16 16 16 16 15 14 15 15 15 15 15 12 6 Device 13 | . . . 1 . . 3 12 15 15 14 14 14 14 18 18 17 18 18 18 17 27 27 26 27 26 22 22 24 29 34 35 35 31 30 22 5 Storage 4 | . 14 14 11 11 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 12 | . . . 6 11 9 9 6 7 7 7 7 7 7 15 18 18 18 18 18 18 16 16 16 16 16 16 16 20 20 15 15 15 21 25 31 28 Hackware 12 | . . . . . 7 9 32 30 30 29 28 28 28 21 18 18 18 18 18 18 16 16 16 16 16 16 16 15 15 15 15 15 11 10 8 4 Protection 5 | . 12 14 14 11 18 14 . . . . . . . . . . . . . . . . . . . 2 5 5 . . . . . . . . Ballistic Gun 6 | . 13 14 20 22 15 11 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 6 7 7 7 7 7 4 5 6 6 6 6 6 6 4 5 5 5 3 5 5 4 5 . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 7 7 7 7 7 7 4 . 1 6 6 6 6 4 . 4 5 4 5 5 5 5 5 5 5 5 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 8 31 31 54 54 94 94 15 12 12 12 12 12 15 19 23 21 19 19 19 19 23 22 22 18 23 18 18 20 24 28 31 28 28 27 35 33 Greatest Support 64 | 26 26 26 60 60 60 62 15 15 15 15 15 15 15 24 24 27 27 27 27 27 27 27 27 27 27 27 27 29 29 32 30 30 34 34 34 64 Greatest Overweight (x) 4 | . 1 1 4 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 10 15 18 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 5 10 10 19 16 20 20 20 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 2 7 9 13 16 19 19 5 4 5 5 5 4 4 4 3 4 5 5 5 4 4 4 4 4 4 4 5 5 4 5 5 5 4 4 4 4 Final Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 2 9 10 16 16 20 20 5 5 5 5 5 4 5 3 2 5 5 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 51% | Hacker-Sprinter 30% | Scavenger-Mutant 8% | Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Scout | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Matter Collected 6659 | 218 235 72 1037 118 952 377 210 . 27 . 25 20 80 285 330 171 86 27 . 52 87 . 93 6 30 . 200 291 580 149 235 . 120 . 143 403 Remotely 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 Salvage Created 8017 | . 577 143 1630 168 1657 769 207 . 31 . . . 148 290 818 296 83 77 . . 242 . 168 17 . . 91 136 . 168 . 23 . . 42 236 Parts 407 | . 37 9 99 15 96 38 18 . 3 . . . 4 9 5 7 3 5 . . 11 . 10 . . . 5 13 . 2 . . . . 2 16 Haulers Intercepted 19 | . 2 . 5 . 5 . 1 . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . Recyclers Shooed 4 | . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 137 | . . . . . . . . . . 6 . 3 14 . . . 1 . . 22 . . . 3 11 . . . . . 24 . 53 . . . Prevented 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 11 . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 87 | . 9 5 22 5 26 10 . . . . . . 2 2 4 . . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guns 66 | . 8 3 14 5 26 7 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Cannons 16 | . 1 2 8 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 18 | . 8 . 2 1 2 1 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 Worker 20 | . 1 . 5 . 1 1 1 . . . . . . . . . . . . . 1 . 3 . . . . 5 . 1 . . . . 1 . Builder 6 | . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 19 | . 2 . 5 . 5 . 1 . . . . . . 1 . 1 . . . . 2 . 1 . . . . . . 1 . . . . . . Recycler 11 | . 1 . 1 1 2 3 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . 2 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 20 | . 1 . 5 . 3 1 2 . 1 . . . . 1 . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . Swarmer 21 | . 3 3 3 4 7 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Grunt 37 | . 6 2 10 . 11 5 . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Brawler 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 17 | . . . 9 . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Compactor 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 5 3 5 4 5 4 3 . 1 . . . 1 2 4 1 . . . . 2 . 2 . . . . 3 . 3 . . . . 1 2 Combat Bots Only 4 | . 3 3 3 4 4 3 . . . . . . 1 2 4 . . . . . . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 2 | . 1 1 1 1 2 2 1 . 1 . . . 1 1 2 1 1 1 . . 1 . 1 . . . 1 1 . 1 . 1 . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Damage Taken 7112 | . 306 167 1544 172 1499 580 . . . . 29 . 66 70 20 . . . . . 142 . 234 . 22 . 80 132 . 21 37 . . . 1136 855 Core 1396 | . 61 22 252 . 64 128 . . . . . . 43 20 . . . . . . 21 . 120 . . . 43 42 . . . . . . 386 194 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 222 | . 10 9 108 11 11 59 . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . Regen/Repaired (Parts) 434 | . 70 . 121 . . 114 . . . . . 68 . . . 16 . . . . . . 45 . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 66 . 37 . 65 . . . . . . 93 . . . . . . 97 . . . . . . 81 . . . . . . 96 . . Volleys Fired 457 | . 46 14 124 18 128 52 . . . . . . 12 10 6 7 . . . . 4 . . . 1 . . 3 . . 19 . . . . 13 Largest 2 | . 2 2 2 2 2 2 . . . . . . 1 1 1 1 . . . . 1 . . . 1 . . 1 . . 1 . . . . 2 Hottest 140 | . 80 80 80 46 84 129 . . . . . . 35 35 50 35 . . . . 61 . . . 35 . . 35 . . 35 . . . . 140 Shots Fired 832 | . 92 28 247 36 252 90 . . . . . . 12 10 6 7 . . . . 4 . . . 1 . . 3 . . 19 . . . . 25 Gun 710 | . 90 14 199 36 252 67 . . . . . . 12 10 . 7 . . . . . . . . 1 . . 3 . . 19 . . . . . Cannon 116 | . 2 14 48 . . 23 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 25 Launcher 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 669 | . 46 14 199 36 227 66 . . . . . . 12 10 . 7 . . . . 4 . . . 1 . . 3 . . 19 . . . . 25 Thermal 157 | . 46 14 48 . 25 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 31 | . 10 6 22 13 31 11 . . . . . . 2 3 7 1 . . . . 2 . . . 3 . . 4 . . 9 . . . . 7 Robot Miss Streak 5 | . 2 4 3 2 3 2 . . . . . . 5 1 5 . . . . . 1 . . . . . . . . . 1 . . . . 2 Penetration Max 1 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 649 | . 62 15 185 22 188 60 10 . 1 . . 1 7 7 5 7 5 2 . . 8 . 7 1 1 . 5 9 3 9 9 1 . . 2 17 Core Hits 275 | . 28 8 64 6 72 25 5 . 1 . . . 4 5 18 8 1 2 . . 3 . 4 . 1 . 2 6 . 1 3 . . . 2 6 Critical Kills 8 | . . . . . . . . . . . . . 2 2 . . . . . . 1 . . . . . . . . 1 . . . . 2 . Critical Parts Destroyed 10 | . 1 . . . 1 1 . . . . . . . 4 . 1 . . . . . . . . . . . . . 1 1 . . . . . Critical Strikes 22 | . 1 . . . 1 1 . . . . . . 2 6 . 2 . . . . 1 . . . . . . . . 2 1 . . . 2 3 Destroy 14 | . 1 . . . 1 1 . . . . . . 2 6 . 1 . . . . 1 . . . . . . . . . 1 . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Smash 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . Sever 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 351 | . . . . . . . 46 . 17 2 5 2 20 35 . 30 5 8 . . 20 . 23 6 5 . 11 24 3 18 35 9 . 4 23 . Impact 87 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 35 9 . 4 23 . Slashing 248 | . . . . . . . 46 . 17 2 5 1 17 34 . 30 2 8 . . 19 . 23 6 4 . 11 23 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 47 | . . . . . . . 4 . . . . 1 3 2 . 1 4 2 . . 3 . 5 . . . 5 7 3 5 . 1 . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16319 | . 771 213 2716 321 3108 1201 565 . 35 . . . 71 196 2883 336 164 182 . . 293 . 529 98 8 . 392 535 . 565 69 161 . . 223 684 Guns 7416 | . 753 91 2084 321 3108 813 . . . . . . 31 77 . 54 . . . . . . . . 8 . . 7 . . 69 . . . . . Cannons 1885 | . 18 122 632 . . 388 . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . 684 Explosions 2883 | . . . . . . . . . . . . . . . 2883 . . . . . . . . . . . . . . . . . . . . . Melee 4135 | . . . . . . . 565 . 35 . . . 40 119 . 282 164 182 . . 252 . 529 98 . . 392 528 . 565 . 161 . . 223 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7399 | . 391 91 2084 321 2728 813 . . . . . . 31 77 . 54 . . . . 41 . . . 8 . . 7 . . 69 . . . . 684 Thermal 1902 | . 380 122 632 . 380 388 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2883 | . . . . . . . . . . . . . . . 2883 . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 949 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 565 . 161 . . 223 . Slashing 3186 | . . . . . . . 565 . 35 . . . 40 119 . 282 164 182 . . 252 . 529 98 . . 392 528 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 2 6 14 14 14 14 14 . . 7 7 7 7 7 7 . 7 8 2 2 2 2 . . . . . . . . 25 Average Corruption 7 | . . . . . . 1 1 10 14 14 14 14 . . 7 7 7 7 7 7 . 7 5 2 2 2 2 . . . . . . . . 15 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 15 Effects 112 | . . . . . . 1 . 2 13 7 6 . . . 2 28 6 6 . 9 . . 15 3 1 1 5 . . . . . . . . 7 Message Errors 28 | . . . . . . 1 . 1 6 2 . . . . . 5 1 2 . 2 . . 5 . . . 2 . . . . . . . . 1 Matter Fused 30 | . . . . . . . . . 1 1 . . . . 1 10 2 3 . 5 . . 2 1 . 1 1 . . . . . . . . 2 Heat Flow Errors 20 | . . . . . . . . . 1 . 3 . . . 1 6 1 1 . 1 . . 1 2 1 . 1 . . . . . . . . 1 Energy Discharges 14 | . . . . . . . . . 3 . 2 . . . . 5 . . . . . . 2 . . . 1 . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . . . . 2 2 1 . . . . 2 . . . . . . 4 . . . . . . . . . . . . . Data Loss (major) 5 | . . . . . . . . . . 2 . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1012 | . . . . . . 9 43 . . . . . . . . 18 55 . . . 26 . 98 80 . . 160 . . 346 . 155 . . . 22 Projectiles 31 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 981 | . . . . . . . 43 . . . . . . . . 18 55 . . . 26 . 98 80 . . 160 . . 346 . 155 . . . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 282 | . 60 86 189 . 282 110 . . 140 . 277 . . 1 266 204 136 244 . 206 . . 237 235 211 . 104 . . . . . . . . 257 Average Temperature 70 | . 28 34 45 . 76 35 . . 70 . 131 . . 1 164 89 64 120 . 91 . . 128 112 131 . 66 . . . . . . . . 109 Received Heat Transfer 1872 | . 177 54 672 . 612 144 . . . . . . 12 18 . . . . . . . . . . . . . . . . . . . . 111 72 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact Corruptions 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . 5 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3859 | . 862 259 1332 . 703 703 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Peak Influence 1166 | . 230 182 351 201 397 449 224 49 149 . . . . 309 163 329 . . . . 404 156 217 . . . . 300 211 661 . . . . 1166 820 Initial 644 | . . 47 70 111 1 150 102 34 34 . . . . 40 92 114 . . . . 81 141 105 . . . . 18 105 147 . . . . . 644 Average 186 | . 88 156 228 76 154 291 102 36 86 . . . . 100 118 171 . . . . 183 143 112 . . . . 83 176 467 . . . . 374 713 Maximum Alert Level 4 | . 1 . 1 1 1 2 1 . . . . . . 1 . 1 . . . . 2 . 1 . . . . 1 1 2 . . . . 4 3 Low Security (%) 62 | 100 93 100 27 66 70 11 94 100 100 . . . . 88 100 74 . . . . 71 100 99 . . . . 92 50 18 . . . . 36 . Level 1 29 | . 6 . 72 33 29 79 5 . . . . . . 11 . 25 . . . . 23 . . . . . . 7 49 13 . . . . 17 . Level 2 5 | . . . . . . 9 . . . . . . . . . . . . . . 4 . . . . . . . . 67 . . . . 28 46 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 53 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 2 . 3 1 3 . 2 . . . . 7 . 3 . . . . 2 . . . . . . 2 . 9 . . . . 6 3 Investigation 11 | . 1 . . . . . 2 . 1 . . . . 2 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . 1 Extermination 5 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 Reinforcement 22 | . . . 2 . 3 1 1 . . . . . . 4 . 1 . . . . 1 . . . . . . 1 . 3 . . . . 4 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Distress Signals 28 | . . . 1 . 3 1 2 . . . . . . . . 1 . . . . 2 . . . . . . 3 . 5 . . 1 . 9 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Times Spotted 363 | . 17 5 31 7 45 20 12 4 6 . 3 . 5 18 6 12 . . . 4 12 6 8 . 2 . 2 13 6 9 6 . 1 4 86 13 Peak Tracking Total 20 | . 3 3 4 4 4 4 3 4 3 . 3 . 3 7 3 3 . . . 5 6 6 4 . 4 . 2 6 6 4 4 . 1 4 20 8 Tactical Retreats 53 | . 1 . . . 4 2 4 . 1 . 1 . 3 7 . . . . . . 2 . 2 . 1 . 1 3 1 1 6 . . . 13 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Traps Triggered 20 | . 1 . 4 . . 3 2 . . . . . . 1 . . . . . . 3 . 5 . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . . 11 . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Machines Disabled 17 | . . 1 . . 2 4 . . . . . . . 1 . 1 . . . . . . . . 1 . . . . 2 2 . . . 2 1 Max in Single Turn 1 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 Garrison Access 10 | . . . . . 1 . 2 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Machines Accessed 85 | . 3 . 6 1 3 5 11 . 10 1 . . . 7 . 8 1 . 4 . 2 . 7 . 1 4 . 1 . 2 2 . 5 . . 1 Terminals 27 | . 2 . 2 1 2 4 8 . 6 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . 1 . 2 . . . . 3 . 3 . . . . 1 . 2 . . . . . . . . . . . . . Repair Stations 10 | . 1 . 2 . . 1 . . . . . . . 1 . 1 . . . . . . 2 . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . 1 . . . . . . . . Garrison Access 11 | . . . . . 1 . 2 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . 1 Total Hacks 266 | . 8 . 15 1 9 11 48 . 35 1 . . . 20 . 21 1 . 30 . 3 . 18 . 1 17 . 2 . 4 9 . 11 . . 1 Successful 208 | . 8 . 10 1 6 8 38 . 21 1 . . . 17 . 14 1 . 30 . 2 . 10 . 1 17 . 2 . 1 9 . 11 . . . Failed 58 | . . . 5 . 3 3 10 . 14 . . . . 3 . 7 . . . . 1 . 8 . . . . . . 3 . . . . . 1 Catastrophic 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 184 | . 3 . 4 . 4 2 20 . 20 . . . . 25 . 30 . . . . 19 . 25 . . . . 8 . 7 . . 1 . 14 2 Terminals 94 | . 6 . 4 1 8 9 41 . 23 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 31 | . . . . . . . 2 . 7 . . . . 8 . 7 . . . . 2 . 5 . . . . . . . . . . . . . Repair Stations 25 | . 2 . 5 . . 2 . . . . . . . 2 . 2 . . . . . . 8 . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . 6 . . . . . 4 . . . . 6 . 8 . . . . . . 3 . . . . 2 . . . . . . . . Garrison Access 18 | . . . . . 1 . 5 . 1 . . . . 4 . 4 . . . . . . 2 . . . . . . . . . . . . 1 Terminal Hacks 115 | . 3 . . 1 3 6 23 . 8 1 . . . . . . 1 . 30 . 1 . . . 1 17 . . . . 9 . 11 . . . Record 35 | . . . . . . . . . . 1 . . . . . . . . 11 . . . . . 1 5 . . . . 8 . 9 . . . Part Schematic 18 | . . . . . . . 4 . . . . . . . . . . . 10 . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . 1 1 2 . 2 . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . Open Door 6 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 1 . . . 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . 1 1 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 2 . 3 . . . . 3 . 1 . . . . 1 . 2 . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Build 6 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . 4 . . 2 . . . . . . . 2 . 2 . . . . . . 4 . . . . . . 1 . . . . . . Scan Component 9 | . 1 . 2 . . 1 . . . . . . . 1 . 1 . . . . . . 2 . . . . . . 1 . . . . . . Repair 8 | . 1 . 2 . . 1 . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 4 . . . . . 2 . . . . 6 . 8 . . . . . . 2 . . . . 2 . . . . . . . . Insert Component 13 | . . . 2 . . . . . 1 . . . . 3 . 4 . . . . . . 1 . . . . 2 . . . . . . . . Analyze 11 | . . . 2 . . . . . 1 . . . . 3 . 4 . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . 1 . 2 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . Seal Access 10 | . . . . . 1 . 2 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 30 | . 3 . 2 . 2 . 11 . 7 . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Terminals 23 | . 3 . 2 . 2 . 11 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 9 | . 2 . 1 . 1 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 1 . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . 2 . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabnet 4 | . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . 4 . 2 2 9 . 7 . . . . 3 . 4 . . . . 2 . 3 . . . . . . 1 . . . . . 1 Full Trace Events 5 | . . . 1 . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . 3 . . . . . . 6 . . . 3 . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 125 | . . . . . . . 4 . 1 . . 14 . 14 . 3 . . 10 . 28 . 31 . . 4 . . . . . . . . 14 2 Parts Built 7 | . . . . . . . 2 . 1 . . . . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 312 | . . . . . . . 53 . 26 . . . . 76 . . . . . . 46 . 111 . . . . . . . . . . . . . Total Part Build Rating 50 | . . . . . . . 12 . 6 . . . . 5 . . . . . . 18 . 9 . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 2 . . 1 . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . Time 420 | . 26 . 187 . . 44 . . . . . . . 70 . 38 . . . . . . 55 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 1 . . . . . 1 . . . . 3 . 3 . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 1 . . . . 3 . 3 . . . . . . 1 . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 22 | . . . . . . . . . . . . 1 . 1 . 1 3 . . 4 1 . . . 2 . . 1 3 2 . . 3 . . . Non-combat 5 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . 1 1 . . . . . . . Combat 17 | . . . . . . . . . . . . 1 . . . 1 2 . . 4 . . . . 2 . . . 2 2 . . 3 . . . Robot Hacks Applied 11 | . . . . . . . . . . . . 1 . 1 . . 3 . . . 1 . . . . . . 1 3 1 . . . . . . parse_system 8 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 3 1 . . . . . . find_chute 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . . . . . 3 3 3 3 3 3 3 10 10 10 10 10 10 10 3 3 3 3 3 3 3 . . . Autooverrided 11 | . . . . . . . . . . . . . . . . 1 . . . 4 . . . . 2 . . . . 1 . . 3 . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Total Allies 79 | . . . . 3 . . 2 . 2 . . 4 . 3 1 10 . . . 5 3 . 3 . 2 . . 2 20 7 . . 3 . 8 1 Largest Group 19 | . . . . 3 2 . 1 . 2 . . 4 4 3 1 8 6 6 6 7 3 1 4 . 2 . . 2 19 19 . . 2 . 4 1 Highest-Rated Group 840 | . . . . 40 24 . 10 . 36 . . 154 154 210 31 540 444 444 439 495 210 70 149 . 24 . . 206 684 840 . . 94 . 557 165 Highest-Rated Ally 269 | . . . . 16 16 . 10 . 26 . . 41 41 70 31 85 85 85 85 96 70 70 70 . 12 . . 103 50 103 . . 47 . 269 165 Zionite Dispatches 14 | . . . . . . . . . . . . . . 1 . 4 . . . . 1 . 1 . . . . 1 . 2 . . . . 4 . Heavy 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . Light 5 | . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 517 | . . . . 16 11 . . . . . . . 31 24 11 77 . . . 49 14 . 4 . 5 . . 6 142 74 . . 7 . 44 2 Total Damage 17909 | . . . . 138 125 . . . . . . . 669 398 149 1739 . . . 1437 310 . 20 . 59 . . 330 5483 2643 . . 233 . 4096 80 Kills 86 | . . . . 2 1 . . . . . . . 5 2 . 15 . . . 9 2 . . . 2 . . 2 8 17 . . . . 20 1 Allies Corrupted 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 5 . . . . 1 1 Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Robot Analysis Total 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 16 | . . . . 1 . . . . . 3 1 1 2 . . . 2 1 . 1 . . . 2 1 . . . . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 113 | . . . . . . . . . . . . . . 16 3 27 . . . . 11 1 20 . . . . 8 3 7 . . . . 17 . Traps 9 | . . . . . . . . . . . . . . 5 . . . . . . . . 2 . . . . 1 . 1 . . . . . . Emergency Access 8 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . 2 . . . . 1 . Items 79 | . . . . . . . . . . . . . . 7 3 20 . . . . 9 1 16 . . . . 5 3 3 . . . . 12 . Machines 8 | . . . . . . . . . . . . . . 2 . 3 . . . . 1 . 1 . . . . . . . . . . . 1 . Patrols 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Guards 7 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . 1 . . . . 2 . Zionite Intel Received 23 | . . . . . . . . . . . . . . 5 . 4 . . . . 4 . 6 . . . . 2 . . . . . . 2 . Branch Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Component Schematics 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Turns Passed 16897 | 42 748 225 1974 998 1819 793 941 33 327 210 141 517 604 712 77 895 177 238 36 289 353 23 589 136 152 60 340 357 218 336 820 107 528 104 703 275 Spaces Moved 23716 | 38 543 157 983 554 585 334 1800 95 767 695 417 1203 767 1382 172 1466 442 504 80 402 908 65 1243 415 419 147 497 774 422 861 1303 284 804 239 1586 363 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2075 | . . . 602 554 585 334 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Wheels 1111 | 30 543 157 381 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20450 | . . . . . . . 1800 95 767 695 417 1203 767 1382 172 1466 442 504 80 402 908 65 1243 415 419 147 497 774 422 861 1303 284 804 239 1586 291 Fastest Speed 25 | 50 90 105 86 160 160 155 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 27 27 25 29 29 29 29 29 32 Average Speed 45 | 81 91 105 133 160 224 166 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 28 27 27 29 29 29 29 29 49 Slowest Speed 240 | 90 105 105 160 160 240 240 102 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 29 32 29 32 110 29 99 29 29 29 105 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . 4 . . . 2 3 . 5 . . . . . . 3 . . . 1 1 . 3 . . . . 9 3 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 78 26 85 77 62 56 39 87 23 81 55 89 67 39 85 45 74 70 71 55 25 66 37 55 56 60 65 23 85 27 69 50 87 54 58 33 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 28 | . . . . . . 1 . . . . 1 2 . 4 . 4 . . 1 . . . 10 1 . 3 . . . . 1 . . . . . Known Exits Taken 21 | . . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 44 | . . . . 1 . . . . . 8 2 4 4 . . . 3 8 . 1 . . . 2 2 . 3 . . . 4 1 . 1 . . Spaces Dug 245 | . . . . . . . 29 . 16 2 4 . 16 32 . 23 . 6 . . 14 . 13 5 3 . 6 12 . 6 27 7 . 4 20 . Terrain Destroyed 356 | . . . . . . 1 29 . 16 2 4 . 17 33 100 23 . 6 . . 14 . 13 5 3 . 6 12 . 6 29 7 . 4 20 6 Melee 245 | . . . . . . . 29 . 16 2 4 . 16 32 . 23 . 6 . . 14 . 13 5 3 . 6 12 . 6 27 7 . 4 20 . Projectile 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 AOE 100 | . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Total 28432 | 48 701 189 1407 630 849 484 2157 100 840 699 428 1369 1107 1628 184 1879 487 583 92 575 963 69 1432 420 439 163 674 866 526 932 1652 292 1097 266 1778 427 Wait 3355 | . 81 13 216 57 67 63 240 . 60 . 7 160 308 183 2 349 41 72 13 165 24 . 133 . 8 . 168 55 75 43 282 . 269 22 147 32 Move 23623 | 37 542 156 982 553 584 333 1800 94 758 694 416 1202 763 1376 171 1457 441 503 79 401 908 64 1237 414 418 146 494 772 421 855 1302 283 803 238 1569 357 Hop 27 | . . . . . . . . . 4 . . . 1 3 . 3 . . . . . . 2 . . . 1 1 . 2 . . . . 7 3 Pick Up 135 | 6 13 1 32 . 22 7 7 2 . . . 1 1 6 1 9 . . . 3 2 2 4 . 2 2 . . 2 . . . 2 1 5 2 Fast Attach 112 | 1 2 . 10 1 6 7 7 1 . 2 . . . 1 . 5 . . . 1 1 . 5 . . 6 . 5 11 7 . . 12 . 11 10 Attach 61 | 4 2 1 17 . 4 3 13 . . . . 1 . 3 2 2 . . . 1 2 . 1 . 1 1 . . 1 . . . . . 2 . Detach 6 | . . 1 . . . 1 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Swap 77 | . 6 2 7 . 13 4 1 . 1 . . 1 2 6 . 5 . . . . 2 . 2 . 4 1 . 3 . . 14 . . . . 3 Drop 189 | . 9 1 19 1 25 14 23 3 . 1 . 1 . 5 2 11 . . . 4 . 3 5 . . 7 . 3 13 7 . . 11 1 14 6 Fire 457 | . 46 14 124 18 128 52 . . . . . . 12 10 6 7 . . . . 4 . . . 1 . . 3 . . 19 . . . . 13 Melee 351 | . . . . . . . 46 . 17 2 5 2 20 35 . 30 5 8 . . 20 . 23 6 5 . 11 24 3 18 35 9 . 4 23 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . 18 . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 620 | -10/Materials | Discovered new exit (range 12) 677 | -10/Materials | Discovered new exit (range 5) 753 | -10/Materials | Repaired Assault Rifle 791 | -10/Materials | Entered Mines 864 | -10/Mines | Discovered new exit (range 10) 968 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 970 | -10/Mines | Found Prototype Device 971 | -10/Mines | Identified Exp. Sensor Array 1016 | -10/Mines | Entered Materials 1016 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1235 | -9/Materials | Discovered new exit (range 14) 1619 | -9/Materials | Core integrity fell below 50% 1648 | -9/Materials | Lost 4 parts (1p3n) 1696 | -9/Materials | Discovered new exit (range 4) 1824 | -9/Materials | Repaired Imp. Assault Rifle 1952 | -9/Materials | Build established: Scavenger-Mutant 2389 | -9/Materials | Discovered new exit (range 16) 2605 | -9/Materials | Repaired Broken Exp. Sensor Array 2953 | -9/Materials | Discovered new exit (range 16) 2990 | -9/Materials | Entered Mines 3246 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3403 | -9/Mines | Learned 2 Materials zone layouts 3558 | -9/Mines | Assembled infested the area 3563 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3868 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3974 | -9/Mines | Discovered new exit (range 9) 3988 | -9/Mines | Entered Materials 3988 | -8/Materials | Accompanied by 2 allies 3988 | -8/Materials | Evolved 2 slots: Utility x2 3989 | -8/Materials | Identified exit to Factory 5189 | -8/Materials | Discovered exit to Factory (range 15) 5599 | -8/Materials | Discovered new exit (range 15) 5807 | -8/Materials | Entered Storage 5872 | -8/Storage | Learned location of Armory (-4) 6396 | -8/Storage | Repaired Gauss Rifle 6418 | -8/Storage | Discovered exit to Factory (range 16) 6600 | -8/Storage | Entered Factory 6600 | -7/Factory | Evolved 2 slots: Utility x2 6730 | -7/Factory | Identified exit to Lower Caves 6926 | -7/Factory | Build established: Hacker-Sprinter 7005 | -7/Factory | Discovered new exit (range 11) 7018 | -7/Factory | Identified exit to Factory 7074 | -7/Factory | Discovered exit to Factory (range 10) 7372 | -7/Factory | Fabricated Hyp. Coil Gun? 7486 | -7/Factory | Discovered exit to Factory (range 9) 7541 | -7/Factory | Manually triggered Chute Trap 7541 | -7/Factory | Sucked down chute 7541 | -7/Factory | Entered Waste 7552 | -7/Waste | Spotted C-40 Crusher 7556 | -7/Waste | EMP discharged 7556 | -7/Waste | System corruption reached 10% 7560 | -7/Waste | Spotted C-40 Crusher 7566 | -7/Waste | Spotted C-40 Crusher 7566 | -7/Waste | Spotted C-40 Crusher 7567 | -7/Waste | Discovered new exit (range 15) 7568 | -7/Waste | Spotted C-40 Crusher 7571 | -7/Waste | Identified exit to Factory 7574 | -7/Waste | Entered Factory 7807 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 7901 | -7/Factory | Entered Lower Caves 7908 | -7/Lower Caves | Identified exit to Lower Caves 7946 | -7/Lower Caves | Learned location of 1 exit from Factory 8037 | -7/Lower Caves | Learned Factory stockpile data 8102 | -7/Lower Caves | Found Alien Artifact 8102 | -7/Lower Caves | Identified Core Expander 8102 | -7/Lower Caves | Installed Core Expander, added new Power slot 8111 | -7/Lower Caves | Entered another Lower Caves area 8118 | -7/Lower Caves | Crushed by falling debris 8125 | -7/Lower Caves | Learned location of Zion (-7) 8248 | -7/Lower Caves | Discovered new exit (range 11) 8251 | -7/Lower Caves | Identified exit to Zion 8252 | -7/Lower Caves | Entered Zion 8265 | -7/Zion | System corruption cleaned by Quarantine Array 8281 | -7/Zion | Given the Hacking Drone Bay 8406 | -7/Zion | Learned Factory emergency access door positions 8504 | -7/Zion | Visited the Megawrench Repair Shop 8504 | -7/Zion | Megawrench repaired 5 parts 8550 | -7/Zion | Imprinted 8552 | -7/Zion | Declared Zion's savior 8605 | -7/Zion | Discovered new exit (range 16) 8609 | -7/Zion | Identified exit to Proximity Caves 8769 | -7/Zion | Entered Proximity Caves 8769 | -6/Proximity Caves | Accompanied by 4 allies 8889 | -6/Proximity Caves | P-60 Hacker assimilated allied WG-WXM(M) 8896 | -6/Proximity Caves | Spotted B-75 Beast 9230 | -6/Proximity Caves | Learned location of 1 exit from Factory 9373 | -6/Proximity Caves | Entered Factory 9373 | -6/Factory | Evolved 2 slots: Utility x2 9374 | -6/Factory | Identified exit to Factory 9374 | -6/Factory | Identified exit to Lower Caves 9469 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 9474 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9497 | -6/Factory | Discovered exit to Lower Caves (range 13) 9512 | -6/Factory | Discovered exit to Factory (range 6) 9558 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9589 | -6/Factory | Retrieved Zion intel report: Branch Access 9604 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 9641 | -6/Factory | Fabricated Exp. Targeting Computer? 9861 | -6/Factory | Repaired Broken Adv. Sensor Array 9897 | -6/Factory | Found Scatter Rocket Array 9970 | -6/Factory | Zion Light squad teleported in 9998 | -6/Factory | Garrison activated, responded to threat 10085 | -6/Factory | Manually triggered Chute Trap 10085 | -6/Factory | Sucked down chute 10085 | -6/Factory | Entered Waste 10086 | -6/Waste | Met a frightened Derelict 10091 | -6/Waste | Spotted C-40 Crusher 10092 | -6/Waste | Spotted C-40 Crusher 10100 | -6/Waste | EMP discharged 10108 | -6/Waste | Spotted C-40 Crusher 10113 | -6/Waste | Spotted C-40 Crusher 10118 | -6/Waste | Destroyed C-40 Crusher 10118 | -6/Waste | Destroyed C-40 Crusher 10131 | -6/Waste | Destroyed C-40 Crusher 10145 | -6/Waste | Spotted C-40 Crusher 10149 | -6/Waste | Destroyed C-40 Crusher 10152 | -6/Waste | Spotted C-40 Crusher 10157 | -6/Waste | Discovered new exit (range 11) 10160 | -6/Waste | Identified exit to Factory 10162 | -6/Waste | Entered Factory 10231 | -6/Factory | Retrieved Zion intel report: Trap Installations 10447 | -6/Factory | Repaired Adv. Weight Redist. System 10538 | -6/Factory | Retrieved Zion intel report: Active Terminals 10539 | -6/Factory | Zion Heavy squad teleported in 10615 | -6/Factory | Zion Light squad teleported in 10698 | -6/Factory | Fabricated T-07 Excavator? 10879 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10880 | -6/Factory | Zion Light squad teleported in 11026 | -6/Factory | Discovered exit to Lower Caves (range 9) 11030 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11031 | -6/Factory | Zion Recon squad teleported in 11057 | -6/Factory | Entered Lower Caves 11057 | -6/Lower Caves | Accompanied by 8 allies 11079 | -6/Lower Caves | Encountered a Warlord checkpoint 11081 | -6/Lower Caves | Learned Factory terminal intel 11170 | -6/Lower Caves | Learned location of 1 exit from Factory 11190 | -6/Lower Caves | Discovered new exit (range 12) 11193 | -6/Lower Caves | Identified exit to Lower Caves 11234 | -6/Lower Caves | Entered another Lower Caves area 11234 | -6/Lower Caves | Accompanied by 8 allies 11255 | -6/Lower Caves | Discovered exit to Factory (range 6) 11319 | -6/Lower Caves | Encountered a Warlord checkpoint 11394 | -6/Lower Caves | Learned 4 Factory zone layouts 11431 | -6/Lower Caves | Discovered new exit (range 9) 11463 | -6/Lower Caves | Identified exit to Data Miner 11472 | -6/Lower Caves | Entered Data Miner 11472 | -6/Data Miner | Accompanied by 8 allies 11472 | -6/Data Miner | Discovered new exit (range 6) 11478 | -6/Data Miner | Met Data Miner 11485 | -6/Data Miner | Learned location of Section 7 (-2) 11485 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11489 | -6/Data Miner | Received God Mode back door access code from Data Miner 11495 | -6/Data Miner | Identified exit to Proximity Caves 11508 | -6/Data Miner | Entered Proximity Caves 11508 | -5/Proximity Caves | Accompanied by 8 allies 11544 | -5/Proximity Caves | Learned 4 Factory zone layouts 11554 | -5/Proximity Caves | Escorted by Enhanced Grunt 11653 | -5/Proximity Caves | Spotted B-75 Beast 11658 | -5/Proximity Caves | Found Zio. Weapon Casing 11785 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11797 | -5/Proximity Caves | Entered Factory 11797 | -5/Factory | Evolved 2 slots: Utility x2 11798 | -5/Factory | Identified exit to Factory 11800 | -5/Factory | Loaded intel: 26 terminal locations 11850 | -5/Factory | Incoming investigation squad redirected 11941 | -5/Factory | Retrieved Zion intel report: Active Terminals 11960 | -5/Factory | Retrieved Zion intel report: Component Schematics 11969 | -5/Factory | Retrieved Zion intel report: Active Garrisons 11984 | -5/Factory | Retrieved Zion intel report: Component Schematics 12061 | -5/Factory | Discovered new exit (range 13) 12089 | -5/Factory | Zion Light squad teleported in 12095 | -5/Factory | Fabricated Enh. Quantum Rifle? 12150 | -5/Factory | Sucked down chute 12150 | -5/Factory | Entered Waste 12158 | -5/Waste | Spotted C-40 Crusher 12162 | -5/Waste | Spotted C-40 Crusher 12162 | -5/Waste | Spotted C-40 Crusher 12163 | -5/Waste | Spotted C-40 Crusher 12164 | -5/Waste | Spotted C-40 Crusher 12165 | -5/Waste | EMP discharged 12168 | -5/Waste | Spotted C-40 Crusher 12170 | -5/Waste | Discovered new exit (range 10) 12172 | -5/Waste | Identified exit to Factory 12173 | -5/Waste | Entered Factory 12180 | -5/Factory | 3 allies followed down the chute 12277 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12279 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12293 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12336 | -5/Factory | Discovered exit to Factory (range 9) 12474 | -5/Factory | Fabricated Beam Splitter (x1) 12494 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12527 | -5/Factory | Zion Fire squad teleported in 12585 | -5/Factory | Repaired Imp. VTOL Module 12596 | -5/Factory | Discovered exit to Factory (range 15) 12686 | -5/Factory | Retrieved Zion intel report: Component Schematics 12723 | -5/Factory | Repaired Imp. Reaction Control System 12738 | -5/Factory | Retrieved Zion intel report: Component Schematics 12760 | -5/Factory | Discovered new exit (range 7) 12762 | -5/Factory | Identified exit to Upper Caves 12762 | -5/Factory | Entered Upper Caves 12839 | -5/Upper Caves | Encountered a Warlord checkpoint 12880 | -5/Upper Caves | Learned Factory terminal intel 12895 | -5/Upper Caves | Discovered new exit (range 11) 12897 | -5/Upper Caves | Identified exit to Upper Caves 12898 | -5/Upper Caves | Entered another Upper Caves area 12936 | -5/Upper Caves | Discovered exit to Factory (range 14) 13013 | -5/Upper Caves | Found Alien Artifact 13039 | -5/Upper Caves | Discovered new exit (range 14) 13049 | -5/Upper Caves | Identified exit to Zhirov 13050 | -5/Upper Caves | Entered Zhirov 13050 | -5/Zhirov | Discovered new exit (range 3) 13056 | -5/Zhirov | Met Zhirov 13062 | -5/Zhirov | Learned location of Quarantine (-2) 13062 | -5/Zhirov | Learned location of Testing (-3) 13062 | -5/Zhirov | Learned location of Command (-1) 13064 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13070 | -5/Zhirov | Found Alien Artifact 13070 | -5/Zhirov | Identified Integrated Dissipator 13070 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13096 | -5/Zhirov | Found Alien Artifact 13110 | -5/Zhirov | Identified exit to Proximity Caves 13110 | -5/Zhirov | Entered Proximity Caves 13298 | -4/Proximity Caves | Spotted B-86 Titan 13448 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13450 | -4/Proximity Caves | Entered Factory 13450 | -4/Factory | Evolved 2 slots: Utility x2 13451 | -4/Factory | Loaded intel: 28 terminal locations 13506 | -4/Factory | Identified Dimensional Node Initializer 13506 | -4/Factory | Identified Transdimensional Reconstructor 13642 | -4/Factory | Retrieved Zion intel report: Active Garrisons 13739 | -4/Factory | Incoming investigation squad redirected 13743 | -4/Factory | Retrieved Zion intel report: Guard Positions 13744 | -4/Factory | Zion Heavy squad teleported in 13795 | -4/Factory | Discovered new exit (range 4) 13807 | -4/Factory | Sucked down chute 13807 | -4/Factory | Entered Waste 13808 | -4/Waste | Met a frightened Derelict 13813 | -4/Waste | Spotted C-40 Crusher 13813 | -4/Waste | Spotted C-40 Crusher 13821 | -4/Waste | Spotted C-40 Crusher 13824 | -4/Waste | Spotted C-40 Crusher 13826 | -4/Waste | Discovered new exit (range 16) 13826 | -4/Waste | Spotted C-40 Crusher 13827 | -4/Waste | Spotted C-40 Crusher 13886 | -4/Waste | Warlord forces began an assault 13910 | -4/Waste | Allies destroyed C-40 Crusher 13924 | -4/Waste | Allies destroyed C-40 Crusher 13927 | -4/Waste | Allies destroyed C-40 Crusher 13931 | -4/Waste | Allies destroyed C-40 Crusher 13973 | -4/Waste | Found Prototype Launcher 13973 | -4/Waste | Identified Com. Tesla Bomb Launcher 13992 | -4/Waste | Identified exit to Factory 14025 | -4/Waste | Entered Factory 14025 | -4/Factory | Accompanied by 17 allies 14059 | -4/Factory | Zion Heavy squad teleported in 14066 | -4/Factory | Garrison activated, responded to threat 14088 | -4/Factory | Discovered new exit (range 10) 14170 | -4/Factory | Zion Hacker squad teleported in 14307 | -4/Factory | First assault squad dispatched 14359 | -4/Factory | Discovered new exit (range 8) 14360 | -4/Factory | Identified exit to Upper Caves 14361 | -4/Factory | Entered Upper Caves 14458 | -4/Upper Caves | Learned Armory emergency access door positions 14458 | -4/Upper Caves | Learned Armory security intel 14458 | -4/Upper Caves | Learned Armory garrison access intel 15062 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15176 | -4/Upper Caves | Discovered new exit (range 6) 15181 | -4/Upper Caves | Identified exit to Upper Caves 15181 | -4/Upper Caves | Entered another Upper Caves area 15182 | -4/Upper Caves | Identified exit to Warlord 15185 | -4/Upper Caves | Discovered new exit (range 7) 15288 | -4/Upper Caves | Encountered a Warlord checkpoint 15288 | -4/Upper Caves | Entered Warlord 15355 | -4/Warlord | Visited the Vortex Lab 15377 | -4/Warlord | Warlord's base attacked by MAIN.C 15400 | -4/Warlord | Rebuked by Warlord 15403 | -4/Warlord | Opened Warlord's prototype stash 15414 | -4/Warlord | Found Prototype Processor 15414 | -4/Warlord | Identified Spectral Analyzer 15430 | -4/Warlord | Found Prototype Special Weapon 15430 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 15446 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15447 | -4/Warlord | Found RU-N14's Throwing Claymores v3 15472 | -4/Warlord | Found Exp. Targeting Computer 15598 | -4/Warlord | Opened side exit 15702 | -4/Warlord | Build established: Hacker-Scout 15727 | -4/Warlord | Warlord forces counterattacked 15750 | -4/Warlord | Spotted Executioner 15750 | -4/Warlord | Spotted Striker 15813 | -4/Warlord | Discovered new exit (range 10) 15816 | -4/Warlord | Identified exit to Proximity Caves 15816 | -4/Warlord | Entered Proximity Caves 15910 | -3/Proximity Caves | Spotted B-86 Titan 15917 | -3/Proximity Caves | Discovered new exit (range 13) 15919 | -3/Proximity Caves | Identified exit to Research 15920 | -3/Proximity Caves | Entered Research 15920 | -3/Research | Evolved 2 slots: Utility x2 15975 | -3/Research | Retrieved Zion intel report: Trap Installations 16028 | -3/Research | Retrieved Zion intel report: Component Schematics 16029 | -3/Research | Zion Experimental squad teleported in 16042 | -3/Research | Found Prototype Processor 16042 | -3/Research | Identified Exp. Target Analyzer 16043 | -3/Research | Zion Light squad teleported in 16217 | -3/Research | Spotted B-86 Titan 16261 | -3/Research | Discovered new exit (range 13) 16264 | -3/Research | Identified exit to Research 16341 | -3/Research | Zion Demo squad teleported in 16350 | -3/Research | Cargo convoy interrupted 16389 | -3/Research | Spotted Executioner 16400 | -3/Research | Discovered exit to Research (range 7) 16420 | -3/Research | First assault squad dispatched 16433 | -3/Research | Lost 3 parts (1p2u) 16443 | -3/Research | Incoming assault squad redirected 16546 | -3/Research | Spotted B-86 Titan 16561 | -3/Research | Lost 5 parts (5u) 16569 | -3/Research | Incoming assault squad redirected 16575 | -3/Research | Zion Hacker squad teleported in 16617 | -3/Research | Discovered new exit (range 15) 16623 | -3/Research | Entered Testing 16626 | -3/Testing | Spotted PX-T194P75EWQ 16654 | -3/Testing | Lost 3 parts (1p1n1w) 16667 | -3/Testing | Rewired PX-T194P75EWQ 16674 | -3/Testing | Incoming investigation squad redirected 16724 | -3/Testing | Found Prototype Processor 16724 | -3/Testing | Identified Exp. Signal Interpreter 16764 | -3/Testing | System corruption reached 10% 16838 | -3/Testing | Found Prototype Energy Cannon 16839 | -3/Testing | Identified Null Cannon 16880 | -3/Testing | Scanned by Researcher 16898 | -3/Testing | Self-destructed Last Messages --------------- 16881_ Acquired 6 matter. 16881_ Acquired 2 matter. 16881_ R-10 Processor collects Imp. Antigrav System. 16883_ System corrupted: Heat flow error (+262). 16884_ Acquired 9 matter. 16884_ Acquired 4 matter. 16884_ Acquired 3 matter. 16885_ Imp. Ion Engine destroyed. 16888_ Hpw. Tractor Beam destroyed. 16890_ R-10 Processor collects Corrupted Wheel. 16891_ Extracted schematic archive: Quantum Shading Machine. 16892_ Extracted schematic archive: K-01 Serf. 16892_ Mic. Antimatter Reactor destroyed. 16893_ Extracted schematic archive: Centrium Heavy Armor Plating. 16895_ P-80 Master knocked back. 16895_ P-80 Master suffers critical hit (Blast). 16895_ Destroyed Gamma Rifle. 16895_ P-80 Master knocked back. 16895_ Com. Linear Accelerator destroyed. 16896_ Mak. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ???????????????????# #???????????????????????????? | | ?????????????????###+##########??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# "" " #??????????????????? | | ?????????????????# " " """"" #??????????????????? | | ?????????????????# """ """" #??????????????????? | | ?????????????????# "" #??????????????????? | | ?????????????????# " " #??????????????????? | | ?????????????????# """" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ????????##############+#+######################### | | ????????# #????# %%!]] | | ######### """ ###### !@pp]]] | | # """ # #gu"""%g] | | ""# """ *#"" # """!! u | | ""# #"" #u """ ##########+###### | | """ ""# "" #"" #| """ #??????? #??? | | """ T# "" #G #[!""" ####?? """#? | | """ ""# T" #"" # [ g ## """# | | """ ""# "" #"" + """ """ ## """# " | | """ ""# "" #"" # """ """ ## """# " | | # ??# # """ """ ## """# " | | ####+######+##########% """ ##### """# | | == % = %""" " #?# """# " | | = *%= #???# # " | | [ !! #???# ???# " | | = "F "" #???# ???# | | ####+#### """"" #???####????# ? | | + """"" #???????????###?? | | = ###############+##########???????????????? | | #?????# #???????????????? | | #?????# #???????????????? | | """" #?????# ! #???????????????? | | """" #?????# #???????????????? | | """" #?????# """"""" """"""" #???????????????? | | """" #?????# """"""" """"""" #???????????????? | | #?????# """"""" """"""" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 53 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 450 Resistance: KI 30 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 91 Targeting Accuracy 24 Target Analysis 10 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Hacked Cld. Deuterium Engine | -7/Factory | Hacked Hyp. Coil Gun | -7/Factory | Hacked Imp. Terrain Scanner | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Scanalyzed Imp. System Shield | -7/Zion | Archive Greatsword | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Pulse Rifle | -6/Factory | Z-intel Exp. Utility Shielding | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Adv. ECM Suite | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Gravity Neutralizer | -6/Factory | Scanalyzed Seismic Detector | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Energy Filter | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Imp. Melee Analysis Suite | -5/Factory | Z-intel Enh. Optical Array | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Energy Well | -5/Factory | Z-intel Hyp. Gauss Rifle | -5/Factory | Z-intel Shield Generator | -5/Factory | Z-intel Recoil Stabilizer | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Lrg. Matter Pod | -5/Factory | Z-intel Falx | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Adv. Targeting Computer | -5/Factory | Z-intel Imp. Arc Projector | -5/Factory | Z-intel System Restoration Module | -5/Factory | Z-intel Lyr. Heavy Armor Plating | -5/Factory | Z-intel Hcp. Matter Pod | -5/Factory | Z-intel Com. Battery | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Imp. Light Armor Plating | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Hrd. Heavy Armor Plating | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Component Analysis Suite | -5/Factory | Z-intel Cmb. Gravmag System | -5/Factory | Z-intel Hvy. Linear Accelerator | -5/Factory | Scanalyzed Tesla Rifle | -5/Factory | Z-intel Hrd. Light Armor Plating | -5/Factory | Z-intel Imp. Power Shielding | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Imp. Dynamic Insulation System | -5/Factory | Z-intel Hardlight Generator | -5/Factory | Z-intel Imp. Field Recycling Unit | -5/Factory | Z-intel Gyrokinetic Inverter | -5/Factory | Z-intel Smartbomb Launcher | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Neutrino Core | -5/Factory | Z-intel Hvy. Pick | -5/Factory | Z-intel Hvy. Missile Launcher | -5/Factory | Z-intel Stasis Canceller | -5/Factory | Z-intel Wave Gun | -5/Factory | Z-intel Hvy. Treads | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Reaction Control System | -5/Factory | Z-intel Force Field | -5/Factory | Z-intel Kinecellerator | -5/Factory | Z-intel Particle Charger | -5/Factory | Z-intel Imp. Hardlight Generator | -5/Factory | Z-intel System Guard | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Machine Analyzer | -5/Factory | Z-intel Med. Storage Unit | -5/Factory | Z-intel Gauss Cannon | -5/Factory | Z-intel Recalibrator | -5/Factory | Z-intel Adv. Weight Redist. System | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Thermal Shield | -3/Research | Z-intel Imp. Coolant Injector | -3/Research | Z-intel Hyp. Mass Driver | -3/Research | Z-intel Imp. Targeting Computer | -3/Research | Z-intel Mic. Antimatter Reactor | -3/Research | Z-intel Phase Gun | -3/Research | Z-intel Imp. Cloaking Device | -3/Research | Z-intel Imp. VSS Leg | -3/Research | Z-intel Mass Driver | -3/Research | Z-intel Arm. Medium Treads | -3/Research | Z-intel Gamma Rifle | -3/Research | Z-intel Adv. Weapon Cycler | -3/Research | Z-intel Biometal Leg | -3/Research | Z-intel Hvy. Disruptor Cannon | -3/Research | Z-intel Quantum Shading Machine | -3/Testing | Archive Centrium Heavy Armor Plating | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free P-70 Sage | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel M-22 Extractor | -5/Factory | Z-intel Fabricated ------------ Hyp. Coil Gun | x2 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Exp. Targeting Computer | x1 | -6/Factory T-07 Excavator | x1 | -6/Factory | Preloaded Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Beam Splitter | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionMakeshiftRouter Manual? 0 Play Time 04:48:26 Cumulative 873.7 hours Start 2022.04.27 @ 12:46:13 End 2022.04.30 @ 18:09:29 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 453 Rogue 453 Adventurer 0 Explorer 0 Win Type - Total 66 Types 37/5/13/6/1/1/3/0/0 Lore% 86 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 28/SmallcapsLarge Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d56b60df-735a-440a-8439-4eaa41633e4e