Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 21:13:36 Player: BlackCaro Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (47) 235 Value Destroyed (824) 824 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (5978) 5978 TOTAL SCORE: 15757 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 161 Met Data Miner 300 Scanned by Researcher 500 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 65/300 Energy 23/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (16) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Maneuvering Thrusters Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Power Amplifier Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Improved Stasis Canceller Improved Transmission Jammer Advanced Cloaking Device Advanced Focal Shield Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Spear Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array EM Shield Mini Smartbomb Launcher [Rating: 142] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Experimental Hacking Suite Protection Improved Propulsion Shielding Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Smartbomb Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . 2 2 . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . 1 . . . . . . . 1 . Utility 14 | . . 2 2 1 1 . . . . 1 . . 2 2 . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 133 | 7 7 4 9 12 11 1 1 . 1 13 7 2 10 5 5 17 1 16 4 Power 17 | 2 1 1 1 1 2 . 1 . 1 1 1 . . 1 1 . 1 2 . Engine 7 | 2 1 1 1 1 1 . . . . . . . . . . . . . . Core 8 | . . . . . 1 . 1 . 1 1 1 . . 1 1 . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . 1 1 . Propulsion 39 | 2 2 . 1 4 2 . . . . 3 3 2 5 1 1 5 . 5 3 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 7 | 2 . . . . . . . . . . . . 2 . 1 2 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . 1 1 . . . . . . . . 3 . . . . . . Flight 27 | . 2 . . 3 2 . . . . 3 3 2 . 1 . 3 . 5 3 Utility 60 | 1 3 2 6 5 6 1 . . . 7 3 . 3 3 3 10 . 6 1 Device 36 | . 1 1 2 1 4 . . . . 4 2 . 3 2 3 6 . 6 1 Storage 3 | 1 . . . . . 1 . . . 1 . . . . . . . . . Processor 8 | . 1 . 1 . 1 . . . . 2 1 . . . . 2 . . . Hackware 4 | . . . 1 1 . . . . . . . . . . . 2 . . . Protection 9 | . 1 1 2 3 1 . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 17 | 2 1 1 1 2 1 . . . . 2 . . 2 . . 2 . 3 . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 1 . . . . 2 . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 2 . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 2 1 . . . . 1 1 . . . 2 1 . 1 . Parts Lost 57 | . . 3 3 . . . . . . . 6 2 6 . 7 1 . 20 9 Power 7 | . . 1 1 . . . . . . . . . . . 1 . . 4 . Propulsion 21 | . . 1 . . . . . . . . 3 2 3 . 3 . . 4 5 Utility 24 | . . 1 . . . . . . . . 3 . 3 . 2 1 . 11 3 Weapon 5 | . . . 2 . . . . . . . . . . . 1 . . 1 1 Highest Loss Streak 9 | . . 3 3 . . . . . . . 3 3 2 . 6 1 . 8 9 Average Slot Usage (%) 85 | . 99 88 92 83 88 93 93 93 93 94 89 88 73 75 71 77 95 76 35 Engine 3 | . 14 11 8 4 6 6 2 . . . . . . . . . . . . Core 5 | . . . . . 3 6 10 13 13 11 11 11 6 7 8 8 4 5 . Leg 4 | . 26 . . . . . . . . . . . 6 . . 4 . . . Hover 1 | . . . 7 8 . . . . . . . . 5 4 1 . . . . Flight 12 | . 1 20 9 8 20 20 20 20 20 23 21 17 6 8 7 6 13 15 7 Device 20 | . . 22 27 27 26 23 20 20 20 23 22 23 17 21 23 26 39 24 8 Storage 4 | . 13 . . . . 2 6 6 6 5 5 5 5 4 4 4 4 4 1 Processor 8 | . . 11 9 7 9 13 13 13 13 10 11 17 12 9 9 12 8 8 8 Hackware 5 | . . . 5 7 6 6 6 6 6 5 5 5 5 4 4 5 13 10 5 Protection 5 | . 12 8 8 9 6 6 6 6 6 5 3 . . 2 4 3 . . . Ballistic Gun 4 | . 27 5 7 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 6 6 6 6 6 5 5 5 5 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 13 16 10 11 10 26 26 26 26 28 31 27 23 28 44 44 40 46 51 20 Greatest Support 72 | 20 20 14 17 18 35 35 35 31 31 42 43 40 38 49 45 63 63 72 45 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 6 6 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 4 4 4 4 5 8 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 3 6 4 4 4 4 5 7 7 8 8 8 7 8 8 8 8 8 8 6 Average Carried 5 | 1 5 3 3 3 3 4 5 7 7 7 7 6 6 5 7 6 7 7 4 Final Capacity 8 | 6 4 4 4 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 3 4 4 4 4 4 5 7 7 8 8 8 6 8 7 8 6 8 6 1 Class Distribution -------------------- 35% | Scout 25% | Mutant 15% | Scavenger-Scout 5% | Scavenger-Ninja 5% | Hacker-Ninja 5% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Scout | -8/Materials Scout | -7/Factory Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Extension Scout | -5/Cetus Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Matter Collected 1407 | 198 160 194 53 150 127 39 6 . 14 26 28 . 147 39 . 169 . 31 26 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1372 | . 223 30 53 187 278 . . . . 54 126 . 182 39 . 169 . 31 . Parts 101 | . 16 5 3 5 28 . . . . 9 8 . 10 1 . 12 . 4 . Haulers Intercepted 6 | . 2 . 1 . 1 . . . . . 1 . 1 . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 19 | . 4 3 . . 3 . . . . 4 . . 5 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Guns 6 | . 4 2 . . . . . . . . . . . . . . . . . AOE 12 | . . 1 . . 3 . . . . 4 . . 4 . . . . . . Classes Destroyed 9 | . 5 . . 2 1 . . . . . . . 1 . . . . . . Worker 6 | . 1 . . 3 . . . . . . . . 1 . . 1 . . . Builder 7 | . . . . . 5 . . . . . . . . . . 2 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . 1 . 1 . . . . . 1 . 1 . . . . . . Recycler 2 | . . . . 1 . . . . . . . . . . . 1 . . . Watcher 6 | . . . . 1 1 . . . . 1 1 . . 1 . . . 1 . Swarmer 17 | . 3 3 . . 3 . . . . 4 . . 4 . . . . . . Grunt 1 | . 1 . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 4 3 1 2 8 . . . . 5 1 . 5 1 . 2 . 1 . Combat Bots Only 4 | . 3 3 . . 3 . . . . 4 . . 4 . . . . . . Max Kills in Single Turn 3 | . 2 1 1 1 2 . . . . 3 1 . 3 1 . 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 1 . . . . 3 . . 3 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Damage Taken 7120 | . 180 236 216 173 75 . . . 18 51 562 84 1006 . 1027 96 . 2043 1353 Core 2458 | . 28 47 51 99 7 . . . 18 16 164 . 281 . 90 48 . 676 933 Absorbed by Shields 23 | . . . . . . . . . . . 23 . . . . . . . . Core Remaining (%) 89 | 100 88 88 90 85 . . . . 97 . . 82 75 . 93 . 96 . . Volleys Fired 76 | . 47 14 5 . 3 . . . . 2 . . 5 . . . . . . Largest 2 | . 2 1 1 . 1 . . . . 1 . . 1 . . . . . . Hottest 80 | . 40 40 20 . 39 . . . . 80 . . 80 . . . . . . Shots Fired 102 | . 73 14 5 . 3 . . . . 2 . . 5 . . . . . . Gun 92 | . 73 14 5 . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 10 | . . . . . 3 . . . . 2 . . 5 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 84 | . 73 6 5 . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . Explosive 7 | . . . . . . . . . . 2 . . 5 . . . . . . Electromagnetic 11 | . . 8 . . 3 . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 4 5 . 7 . . . . 1 . . 5 . . . . . . Robot Miss Streak 3 | . 3 1 . . 1 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 117 | . 48 10 5 7 14 . . . . 2 9 . 12 1 . 8 . 1 . Core Hits 70 | . 14 5 4 5 13 . . . . 5 3 . 14 1 . 4 . 1 1 Critical Hits 3 | . . . . . . . . . . . 1 . . 1 . 1 . . . Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . . . . 1 . . . Melee Attacks 148 | . . . . 16 34 . 4 . 4 8 14 . 16 6 8 20 6 12 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 110 | . . . . 16 34 . 4 . 4 8 14 . 16 6 8 . . . . Piercing 38 | . . . . . . . . . . . . . . . . 20 6 12 . Sneak Attacks 16 | . . . . 4 3 . . . . . 2 . 2 . . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5276 | . 594 183 29 448 1163 . . . . 479 456 . 1185 41 . 608 . 80 10 Guns 750 | . 592 129 29 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 1833 | . . 54 . . 541 . . . . 438 . . 800 . . . . . . Melee 2681 | . . . . 448 622 . . . . 41 456 . 385 41 . 608 . 80 . Ramming 12 | . 2 . . . . . . . . . . . . . . . . . 10 Kinetic 653 | . 592 32 29 . . . . . . . . . . . . . . . . Thermal 211 | . . 54 . . 157 . . . . . . . . . . . . . . Explosive 1438 | . . . . . 200 . . . . 438 . . 800 . . . . . . Electromagnetic 281 | . . 97 . . 184 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1993 | . . . . 448 622 . . . . 41 456 . 385 41 . . . . . Piercing 688 | . . . . . . . . . . . . . . . . 608 . 80 . Highest Corruption 18 | . . . . 1 . . . . . . . . 5 . 5 2 2 8 18 Average Corruption 3 | . . . . 1 . . . . . . . . 2 . 3 2 2 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . 1 . . . . . . . . 4 . 1 . 1 2 6 Message Errors 4 | . . . . 1 . . . . . . . . 2 . . . 1 . . Matter Fused 3 | . . . . . . . . . . . . . . . 1 . . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . . . 1 . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 534 | . . 4 . 43 152 . . . . . 125 . 28 . . 182 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 68 | . . 4 . . 64 . . . . . . . . . . . . . . Melee 466 | . . . . 43 88 . . . . . 125 . 28 . . 182 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . 1 38 . . . . . . . . . . . . . . . . 5 Shots 1 | . . 1 . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 269 | . 2 22 . . 8 1 4 . 1 88 96 14 269 . . . . 10 176 Average Temperature 38 | . 2 7 . . 3 1 2 . 1 35 33 7 107 . . . . 5 84 Received Heat Transfer 645 | . 30 51 90 27 9 . . . 9 . 81 9 96 . 27 . . 180 36 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 200 | . . 100 . . 100 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Peak Influence 688 | . 140 104 67 113 212 . . . . 688 401 222 441 271 298 209 46 168 103 Average Influence 126 | . 38 48 33 47 81 . . . . 236 360 199 298 243 235 144 11 86 82 Maximum Alert Level 2 | . . . . . 1 . . . . 2 2 1 2 1 1 1 . . . Low Security (%) 80 | 100 100 100 100 100 95 . . . . 69 . 35 23 . 34 98 100 100 100 Level 1 15 | . . . . . 4 . . . . 5 99 64 42 100 65 1 . . . Level 2 4 | . . . . . . . . . . 25 . . 34 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . 3 6 . . . . 1 1 . 4 . 4 1 . 5 . Investigation 6 | . . . . 1 1 . . . . . . . . . . . . 4 . Extermination 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . Reinforcement 15 | . 1 . . 2 4 . . . . . 1 . 2 . 4 1 . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Distress Signals 14 | . . 2 2 1 1 . . . . . . 1 1 1 1 1 . 2 1 Communications Jammed 28 | . . . . . . . . . . . . . . . . 2 . 26 . Distress Signals 28 | . . . . . . . . . . . . . . . . 2 . 26 . Times Spotted 244 | . 8 13 11 13 23 . 1 . 3 7 17 4 32 3 20 7 3 69 10 Peak Tracking Total 30 | . 3 10 10 5 11 . 1 . 4 4 11 5 11 2 17 6 2 30 10 Tactical Retreats 42 | . . 2 . 7 3 . 1 . . 1 4 . 8 1 2 . . 12 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Traps Triggered 6 | . . . . . 2 . . . . . 1 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Machines Disabled 6 | . . . . . 2 . . . . 1 . . . . 2 . 1 . . Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Machines Accessed 46 | . 5 . 2 7 7 . 1 4 . 3 1 . . . 1 4 3 4 4 Terminals 28 | . 4 . 2 3 3 . . . . 1 1 . . . 1 2 3 4 4 Fabricators 4 | . . . . 1 1 . . . . 1 . . . . . 1 . . . Repair Stations 2 | . . . . 1 1 . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 1 1 . . . . . . . . . . 1 . . . Scanalyzers 3 | . . . . 1 1 . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 127 | . 11 . 9 20 13 . 1 25 . 5 4 . . . 2 9 9 14 5 Successful 69 | . 7 . 4 9 7 . 1 25 . 2 2 . . . . 4 5 . 3 Failed 58 | . 4 . 5 11 6 . . . . 3 2 . . . 2 5 4 14 2 Catastrophic 11 | . 2 . 1 2 1 . . . . . . . . . . . 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 44 | . 6 . 3 5 3 . . . . 1 3 . . . 2 . 6 13 2 Terminals 72 | . 8 . 9 10 5 . . . . 1 4 . . . 2 5 9 14 5 Fabricators 9 | . . . . 2 1 . . . . 3 . . . . . 3 . . . Repair Stations 6 | . . . . 4 2 . . . . . . . . . . . . . . Recycling Units 7 | . 3 . . 1 2 . . . . . . . . . . 1 . . . Scanalyzers 7 | . . . . 3 3 . . . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 3 . 4 3 2 . 1 25 . . 1 . . . . 3 4 . 2 Record 11 | . . . . . . . . 11 . . . . . . . . . . . Part Schematic 7 | . . . . . . . . 6 . . . . . . . 1 . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . . . Terminal Index 3 | . . . 1 1 . . . . . . . . . . . . 1 . . Recycling Unit Index 2 | . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 2 . . . . . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 1 1 . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . . Build 3 | . . . . 1 1 . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . 2 1 . . . . . . . . . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . 1 1 . . . . . . . . . . 1 . . . Report Inventory 3 | . 1 . . 1 1 . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . 2 2 . . . . . . . . . . . . . . Insert Component 2 | . . . . 1 1 . . . . . . . . . . . . . . Analyze 2 | . . . . 1 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 5 . 1 . . . . . . . 4 . . . . . 2 . 3 Terminals 5 | . 2 . . . . . . . . . 1 . . . . . 1 . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . . . . . . . . . . . . 1 . . Detonate 2 | . . . . . . . . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 3 . 2 6 5 . . . . 2 1 . . . 1 4 2 4 3 Full Trace Events 6 | . . . . 1 1 . . . . . . . . . . . . 4 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . Matter 153 | . . . . . 153 . . . . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 1 . . 6 . . . . . . . 1 . . . Parts Built 2 | . . . . 1 . . . . . 1 . . . . . . . . . Matter 669 | . . . . 351 . . . . . 318 . . . . . . . . . Time 262 | . . . . 93 . . . . . 169 . . . . . . . . . Total Part Build Rating 13 | . . . . 7 . . . . . 6 . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . Time 26 | . . . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 4 . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 2 | . . . . 1 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Total Allies 7 | . . . . . 4 . . . 1 . 2 . . . . . . . . Largest Group 3 | . . . . . 3 . . . 1 . 2 . . . . . . . . Highest-Rated Group 94 | . . . . . 93 . . . 94 . 62 . . . . . . . . Highest-Rated Ally 94 | . . . . . 31 . . . 94 . 31 . . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . GOTO 1 | . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . 12 . . . 15 . 5 . . . . . . . . Total Damage 940 | . . . . . 230 . . . 602 . 108 . . . . . . . . Kills 5 | . . . . . 1 . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Turns Passed 4635 | 59 652 117 169 396 606 114 180 28 248 268 179 17 371 103 182 437 95 326 88 Spaces Moved 9043 | 40 430 196 284 662 1194 348 518 88 731 636 483 58 638 189 377 724 273 958 216 Core 7 | 2 . . . . . . . . . . . . . . . . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 477 | 38 416 . . . . . . . . . . . . . . 23 . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 743 | . . . 88 488 . . . . . . . . 127 40 . . . . . Flight 7816 | . 14 196 196 174 1194 348 518 88 731 636 483 58 511 149 377 701 273 958 211 Fastest Speed 23 | 50 37 37 40 34 28 28 28 32 32 23 23 23 27 30 34 27 27 23 27 Average Speed 39 | 116 117 38 43 46 35 31 31 32 32 28 25 26 47 37 39 47 27 26 32 Slowest Speed 130 | 120 120 40 50 50 37 32 32 32 32 29 29 27 115 50 130 120 27 40 50 Overloaded Moves 250 | . . . . . 36 8 29 . . 23 122 9 10 13 . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Hopped 110 | . . 3 9 14 18 . . . . 5 7 . 6 . 11 4 6 26 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 53 22 38 17 32 58 73 70 83 15 65 23 21 6 41 19 30 27 11 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . 2 2 . 1 . . . . . . . . . . Spaces Dug 72 | . . . . 7 17 . 4 . 4 7 . . 7 5 5 2 5 9 . Terrain Destroyed 168 | . . 4 . 7 37 . 4 . 4 20 . . 66 5 5 2 5 9 . Melee 72 | . . . . 7 17 . 4 . 4 7 . . 7 5 5 2 5 9 . Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 96 | . . 4 . . 20 . . . . 13 . . 59 . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Res Tes Res Qua Acc Com Total 9615 | 49 507 220 316 707 1311 350 526 87 739 702 509 59 670 212 387 781 275 974 234 Wait 177 | . 2 7 21 16 66 . 2 . . 34 3 . . 10 . . . 8 8 Move 8820 | 39 429 189 266 634 1161 347 517 87 730 625 469 57 625 188 358 715 261 909 214 Hop 94 | . . 3 8 13 14 . . . . 5 6 . 6 . 7 4 5 22 1 Pick Up 61 | 3 8 2 3 5 9 1 1 . 2 4 3 . 2 2 . 9 1 4 2 Fast Attach 62 | 6 3 1 4 9 5 1 1 . . 3 3 . 7 1 3 9 1 5 . Attach 50 | . 3 2 3 3 2 . . . . 4 3 2 3 4 2 8 . 7 4 Detach 28 | . 2 . 2 3 1 . 1 . . 3 1 . 4 1 3 4 1 1 1 Swap 21 | 1 1 1 2 . 4 . . . 1 6 1 . . . . . . 4 . Drop 63 | . 11 1 2 8 12 1 . . 2 8 3 . 2 . . 7 . 3 3 Fire 76 | . 47 14 5 . 3 . . . . 2 . . 5 . . . . . . Melee 147 | . . . . 16 34 . 4 . 4 8 14 . 16 6 8 20 6 11 . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . 3 . . . 6 5 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -4/Factory -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 10) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Utility x2 818 | -9/Materials | Discovered new exit (range 16) 829 | -9/Materials | Entered another Materials area 829 | -8/Materials | Evolved 2 slots: Utility x2 851 | -8/Materials | Lost 3 parts (1p1n1u) 994 | -8/Materials | Discovered new exit (range 10) 998 | -8/Materials | Entered Factory 998 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -7/Factory | Lost 3 parts (1p2w) 1154 | -7/Factory | Repaired Flight Unit 1270 | -7/Factory | Build established: Scout 1335 | -7/Factory | Discovered new exit (range 14) 1375 | -7/Factory | Fabricated Exp. Hacking Suite (x1) 1394 | -7/Factory | Entered another Factory area 1394 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1507 | -6/Factory | Fabricated A-02 Transporter? 1627 | -6/Factory | Identified exit to Lower Caves 1742 | -6/Factory | Build established: Mutant 1931 | -6/Factory | Garrison activated, responded to threat 1981 | -6/Factory | Allied Derelicts emerged from ambush trap array 2000 | -6/Factory | Entered Lower Caves 2036 | -6/Lower Caves | Learned Factory stockpile data 2101 | -6/Lower Caves | Discovered new exit (range 5) 2103 | -6/Lower Caves | Identified exit to Lower Caves 2114 | -6/Lower Caves | Entered another Lower Caves area 2129 | -6/Lower Caves | Encountered a Warlord checkpoint 2242 | -6/Lower Caves | Build established: Scout 2260 | -6/Lower Caves | Discovered new exit (range 13) 2271 | -6/Lower Caves | Identified exit to Data Miner 2294 | -6/Lower Caves | Entered Data Miner 2294 | -6/Data Miner | Discovered new exit (range 6) 2301 | -6/Data Miner | Met Data Miner 2307 | -6/Data Miner | Learned location of Section 7 (-2) 2307 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2312 | -6/Data Miner | Received God Mode back door access code from Data Miner 2322 | -6/Data Miner | Identified exit to Proximity Caves 2322 | -6/Data Miner | Entered Proximity Caves 2495 | -5/Proximity Caves | Escorted by Enhanced Grunt 2510 | -5/Proximity Caves | Identified exit to Factory 2570 | -5/Proximity Caves | Entered Factory 2570 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -5/Factory | Discovered new exit (range 9) 2677 | -5/Factory | Identified exit to Extension 2702 | -5/Factory | Found Prototype Launcher 2702 | -5/Factory | Identified Mni. Smartbomb Launcher 2707 | -5/Factory | Found Mni. Smartbomb Launcher 2722 | -5/Factory | Discovered new exit (range 4) 2771 | -5/Factory | Local fabrication network quarantined 2816 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 2838 | -5/Factory | Entered Extension 2902 | -5/Extension | Spotted B-75 Beast 2905 | -5/Extension | Spotted B-75 Beast 2933 | -5/Extension | Rescued a captive Derelict 2946 | -5/Extension | Lost 3 parts (1n2u) 2947 | -5/Extension | Rescued a captive Derelict 2975 | -5/Extension | Discovered new exit (range 10) 2975 | -5/Extension | Discovered new exit (range 6) 3017 | -5/Extension | Identified exit to Cetus 3017 | -5/Extension | Entered Cetus 3024 | -5/Cetus | Spotted Cetus Guard 3024 | -5/Cetus | Spotted Cetus Guard 3024 | -5/Cetus | Spotted Cetus Guard 3030 | -5/Cetus | Discovered new exit (range 17) 3034 | -5/Cetus | Identified exit to Factory 3034 | -5/Cetus | Entered Factory 3034 | -4/Factory | Evolved 2 slots: Utility x2 3056 | -4/Factory | Lost 3 parts (3n) 3172 | -4/Factory | Spotted B-86 Titan 3319 | -4/Factory | First assault squad dispatched 3345 | -4/Factory | Incoming assault squad redirected 3384 | -4/Factory | Found Imp. Powered Armor 3400 | -4/Factory | Discovered new exit (range 11) 3404 | -4/Factory | Identified exit to Research 3405 | -4/Factory | Entered Research 3405 | -3/Research | Evolved 2 slots: Utility x2 3495 | -3/Research | Discovered new exit (range 15) 3503 | -3/Research | Identified exit to Testing 3508 | -3/Research | Entered Testing 3526 | -3/Testing | Spotted N5-07F(K) 3526 | -3/Testing | Spotted Alpha 7 3527 | -3/Testing | Spotted SK-7RY(K) 3527 | -3/Testing | Spotted 7W-UB7(K) 3568 | -3/Testing | Build established: Scavenger-Scout 3638 | -3/Testing | Scanned by Researcher 3681 | -3/Testing | Discovered new exit (range 15) 3689 | -3/Testing | Identified exit to Research 3690 | -3/Testing | Entered Research 3690 | -2/Research | Evolved 2 slots: Utility x2 3706 | -2/Research | Lost 6 parts (1p2n2u1w) 3825 | -2/Research | Identified exit to Quarantine 4102 | -2/Research | Found Enh. Force Lance 4127 | -2/Research | Entered Quarantine 4153 | -2/Quarantine | Identified exit to Access 4222 | -2/Quarantine | Entered Access 4222 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4389 | -1/Access | Lost 8 parts (1p1n6u) 4436 | -1/Access | Lost 4 parts (1p3u) 4544 | -1/Access | Discovered new exit (range 7) 4547 | -1/Access | Identified exit to Command 4548 | -1/Access | Entered Command 4565 | -1/Command | Lost 8 parts (2p3n2u1w) 4565 | -1/Command | Identified exit to Surface 4574 | -1/Command | Spotted B-99 Colossus 4582 | -1/Command | Core integrity fell below 50% 4609 | -1/Command | Spotted M Guard 4609 | -1/Command | Spotted M Guard 4609 | -1/Command | Spotted Combat Programmer 4614 | -1/Command | Spotted Combat Programmer 4627 | -1/Command | System corruption reached 10% 4629 | -1/Command | Core integrity fell below 20% 4629 | -1/Command | Met MAIN.C 4634 | -1/Command | 0b10 Conduit disabled 4636 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- can't blame you for wanting to terminate me. Besides, there is clearly too much Sigix in you. You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 04633_ Impulse Thruster Array destroyed. 04633_ Enh. Force Lance destroyed. 04633_ Imp. Diametric Drive destroyed. 04634_ Penetrated by EMDS Slug. 04634_ 0b10 Conduit disabled. 04635_ Slammed into MAIN.C. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#?#############????????????? | | ?????????????????????? """" #????????????? | | ?????????????????????? "" #????????????? | | ???????????????????" "" ############## | | ???????????????????""""""" / | | ???????????????????" """ / | | ???????????????????"""""" / p | | ???????????????????"""""" ############## | | ??????????????# " """"" #????????????? | | ??????????????# " " @ #????????????? | | ??????????????# " "MMM ""#????????????? | | ??????????????#"""""""""MMM """""""#????????????? | | ????????????????" MMM"""""""""#????????????? | | ??????????????# """""""""""#????????????? | | ??????????????# " " " " #????????????? | | ??????????????# " " " " #????????????? | | ??????????????" " " " """" " #????????????? | | ??????????????" """ " " """" #????????????? | | ??????????????" " " " ?? ???????????????? | | ??????????????? """""""""" ??????????????????? | | ??????????????? " ?"" " """??????????????????? | | ??????????????????????? ???" ???????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Jamming Range 12 Cloak Strength 2 Power Amplification 40 Additional Mass Support 18 Armor Coverage 400 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 76 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Cloaking Device | -2/Research | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Hacking Suite | x1 | -7/Factory | Preloaded A-02 Transporter | x1 | -6/Factory | Preloaded Exp. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Meet Your Maker My Command Is Your Wish Tester Challenges ------------ None Game ------ Seed HelicalIntegrationNanovents Manual? 0 Play Time 02:03:21 Cumulative 53.7 hours Start 2020.03.08 @ 19:07:34 End 2020.03.08 @ 21:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 29 Gallery% 50 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: fe8f25ac-484d-43c3-bcea-a6396c4bc860